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/cvs/deliantra/server/socket/init.c
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Comparing deliantra/server/socket/init.c (file contents):
Revision 1.2 by root, Mon Apr 17 07:31:54 2006 UTC vs.
Revision 1.3 by root, Mon Apr 17 17:49:37 2006 UTC

1/* 1/*
2 * static char *rcsid_init_c = 2 * static char *rcsid_init_c =
3 * "$Id: init.c,v 1.2 2006/04/17 07:31:54 root Exp $"; 3 * "$Id: init.c,v 1.3 2006/04/17 17:49:37 root Exp $";
4 */ 4 */
5 5
6/* 6/*
7 CrossFire, A Multiplayer game for X-windows 7 CrossFire, A Multiplayer game for X-windows
8 8
122 ns->look_position = 0; 122 ns->look_position = 0;
123 ns->update_look = 0; 123 ns->update_look = 0;
124 ns->has_readable_type = 0; 124 ns->has_readable_type = 0;
125 ns->supported_readables = 0; 125 ns->supported_readables = 0;
126 ns->monitor_spells = 0; 126 ns->monitor_spells = 0;
127 ns->mapinfocmd = 0;
127 128
128 /* we should really do some checking here - if total clients overflows 129 /* we should really do some checking here - if total clients overflows
129 * we need to do something more intelligent, because client id's will start 130 * we need to do something more intelligent, because client id's will start
130 * duplicating (not likely in normal cases, but malicous attacks that 131 * duplicating (not likely in normal cases, but malicous attacks that
131 * just open and close connections could get this total up. 132 * just open and close connections could get this total up.

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