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/cvs/deliantra/server/socket/init.c
Revision: 1.3
Committed: Mon Apr 17 17:49:37 2006 UTC (18 years, 1 month ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.2: +1 -0 lines
Log Message:
the joys of zero-initialisation... but it weren't crossfire if it used defensive programming

File Contents

# Content
1 /*
2 * static char *rcsid_init_c =
3 * "$Id$";
4 */
5
6 /*
7 CrossFire, A Multiplayer game for X-windows
8
9 Copyright (C) 2001 Mark Wedel
10 Copyright (C) 1992 Frank Tore Johansen
11
12 This program is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by
14 the Free Software Foundation; either version 2 of the License, or
15 (at your option) any later version.
16
17 This program is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details.
21
22 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25
26 The author can be reached via e-mail to crossfire-devel@real-time.com
27 */
28
29 /**
30 * \file
31 * Socket general functions
32 *
33 * \date 2003-12-02
34 *
35 * Mainly deals with initialization and higher level socket
36 * maintenance (checking for lost connections and if data has arrived.)
37 * The reading of data is handled in ericserver.c
38 */
39
40
41 #include <global.h>
42 #ifndef __CEXTRACT__
43 #include <sproto.h>
44 #endif
45 #ifndef WIN32 /* ---win32 exclude include files */
46 #include <sys/types.h>
47 #include <sys/time.h>
48 #include <sys/socket.h>
49 #include <netinet/in.h>
50 #include <netdb.h>
51 #endif /* win32 */
52
53 #ifdef HAVE_UNISTD_H
54 #include <unistd.h>
55 #endif
56
57 #ifdef HAVE_ARPA_INET_H
58 #include <arpa/inet.h>
59 #endif
60 #include <newserver.h>
61
62 Socket_Info socket_info;
63 NewSocket *init_sockets;
64
65 /**
66 * Initializes a connection. Really, it just sets up the data structure,
67 * socket setup is handled elsewhere. We do send a version to the
68 * client.
69 */
70 void InitConnection(NewSocket *ns, const char *from_ip)
71 {
72 SockList sl;
73 unsigned char buf[256];
74 int bufsize=65535; /*Supposed absolute upper limit */
75 int oldbufsize;
76 int buflen=sizeof(int);
77
78 #ifdef WIN32 /* ***WIN32 SOCKET: init win32 non blocking socket */
79 int temp = 1;
80
81 if(ioctlsocket(ns->fd, FIONBIO , &temp) == -1)
82 LOG(llevError,"InitConnection: Error on ioctlsocket.\n");
83 #else
84 if (fcntl(ns->fd, F_SETFL, O_NONBLOCK)==-1) {
85 LOG(llevError,"InitConnection: Error on fcntl.\n");
86 }
87 #endif /* end win32 */
88
89 if (getsockopt(ns->fd,SOL_SOCKET,SO_SNDBUF, (char*)&oldbufsize, &buflen)==-1)
90 oldbufsize=0;
91 if (oldbufsize<bufsize) {
92 #ifdef ESRV_DEBUG
93 LOG(llevDebug, "Default buffer size was %d bytes, will reset it to %d\n", oldbufsize, bufsize);
94 #endif
95 if(setsockopt(ns->fd,SOL_SOCKET,SO_SNDBUF, (char*)&bufsize, sizeof(&bufsize))) {
96 LOG(llevError,"InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
97 }
98 }
99 buflen=sizeof(oldbufsize);
100 getsockopt(ns->fd,SOL_SOCKET,SO_SNDBUF, (char*)&oldbufsize, &buflen);
101 #ifdef ESRV_DEBUG
102 LOG(llevDebug, "Socket buffer size now %d bytes\n", oldbufsize);
103 #endif
104
105 ns->faceset = 0;
106 ns->facecache = 0;
107 ns->image2 = 0;
108 ns->sound = 0;
109 ns->exp64 = 0;
110 ns->monitor_spells = 0;
111 ns->mapmode = Map0Cmd;
112 ns->darkness = 1;
113 ns->status = Ns_Add;
114 ns->comment = NULL;
115 ns->old_mode = 0;
116 ns->mapx = 11;
117 ns->mapy = 11;
118 ns->newmapcmd= 0;
119 ns->itemcmd = 1; /* Default is version item1 command*/
120 ns->ext_mapinfos=0; /*extendedmapinfo datas*/
121 ns->EMI_smooth=0;
122 ns->look_position = 0;
123 ns->update_look = 0;
124 ns->has_readable_type = 0;
125 ns->supported_readables = 0;
126 ns->monitor_spells = 0;
127 ns->mapinfocmd = 0;
128
129 /* we should really do some checking here - if total clients overflows
130 * we need to do something more intelligent, because client id's will start
131 * duplicating (not likely in normal cases, but malicous attacks that
132 * just open and close connections could get this total up.
133 */
134 ns->inbuf.len=0;
135 ns->inbuf.buf=malloc( sizeof( unsigned char ) * MAXSOCKBUF );
136 /* Basic initialization. Needed because we do a check in
137 * HandleClient for oldsocketmode without checking the
138 * length of data.
139 */
140 memset( ns->inbuf.buf, 0, sizeof( unsigned char ) * MAXSOCKBUF );
141 memset(&ns->lastmap,0,sizeof(struct Map));
142 memset(ns->faces_sent, 0, ns->faces_sent_len*sizeof(*ns->faces_sent));
143 memset(&ns->anims_sent,0,sizeof(ns->anims_sent));
144 memset(&ns->stats,0,sizeof(struct statsinfo));
145 /* Do this so we don't send a face command for the client for
146 * this face. Face 0 is sent to the client to say clear
147 * face information.
148 */
149 ns->faces_sent[0] = NS_FACESENT_FACE;
150
151 ns->outputbuffer.start=0;
152 ns->outputbuffer.len=0;
153 ns->can_write=1;
154 ns->password_fails = 0;
155
156 ns->current_map = 0;
157
158 ns->sent_scroll=0;
159 ns->host=strdup_local(from_ip);
160 sprintf((char*)buf, "version %d %d %s\n", VERSION_CS,VERSION_SC, VERSION_INFO);
161 sl.buf=buf;
162 sl.len=strlen((char*)buf);
163 Send_With_Handling(ns, &sl);
164 #ifdef CS_LOGSTATS
165 if (socket_info.nconns>cst_tot.max_conn)
166 cst_tot.max_conn = socket_info.nconns;
167 if (socket_info.nconns>cst_lst.max_conn)
168 cst_lst.max_conn = socket_info.nconns;
169 #endif
170 }
171
172
173 /** This sets up the socket and reads all the image information into memory. */
174 void init_ericserver(void)
175 {
176 struct sockaddr_in insock;
177 struct protoent *protox;
178 struct linger linger_opt;
179
180 #ifdef WIN32 /* ***win32 - we init a windows socket */
181 WSADATA w;
182
183 socket_info.max_filedescriptor = 1; /* used in select, ignored in winsockets */
184 WSAStartup (0x0101,&w); /* this setup all socket stuff */
185 /* ill include no error tests here, winsocket 1.1 should always work */
186 /* except some old win95 versions without tcp/ip stack */
187 #else /* non windows */
188
189 #ifdef HAVE_SYSCONF
190 socket_info.max_filedescriptor = sysconf(_SC_OPEN_MAX);
191 #else
192 # ifdef HAVE_GETDTABLESIZE
193 socket_info.max_filedescriptor = getdtablesize();
194 # else
195 "Unable to find usable function to get max filedescriptors";
196 # endif
197 #endif
198 #endif /* win32 */
199
200 socket_info.timeout.tv_sec = 0;
201 socket_info.timeout.tv_usec = 0;
202 socket_info.nconns=0;
203
204 #ifdef CS_LOGSTATS
205 memset(&cst_tot, 0, sizeof(CS_Stats));
206 memset(&cst_lst, 0, sizeof(CS_Stats));
207 cst_tot.time_start=time(NULL);
208 cst_lst.time_start=time(NULL);
209 #endif
210
211 LOG(llevDebug,"Initialize new client/server data\n");
212 socket_info.nconns = 1;
213 init_sockets = malloc(sizeof(NewSocket));
214 init_sockets[0].faces_sent = NULL; /* unused */
215 socket_info.allocated_sockets=1;
216
217 protox = getprotobyname("tcp");
218 if (protox==NULL) {
219 LOG(llevError,"init_ericserver: Error getting protox\n");
220 return;
221 }
222 init_sockets[0].fd = socket(PF_INET, SOCK_STREAM, protox->p_proto);
223 if (init_sockets[0].fd == -1) {
224 LOG(llevError, "Cannot create socket: %s\n", strerror_local(errno));
225 exit(-1);
226 }
227 insock.sin_family = AF_INET;
228 insock.sin_port = htons(settings.csport);
229 insock.sin_addr.s_addr = htonl(INADDR_ANY);
230
231 linger_opt.l_onoff = 0;
232 linger_opt.l_linger = 0;
233 if(setsockopt(init_sockets[0].fd,SOL_SOCKET,SO_LINGER,(char *) &linger_opt,
234 sizeof(struct linger))) {
235 LOG(llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror_local(errno));
236 }
237 /* Would be nice to have an autoconf check for this. It appears that
238 * these functions are both using the same calling syntax, just one
239 * of them needs extra valus passed.
240 */
241 #if defined(__osf__) || defined(hpux) || defined(sgi) || defined(NeXT) || \
242 defined(__sun__) || defined(__linux__) || defined(SVR4) || \
243 defined(__FreeBSD__) || defined(__OpenBSD__) || \
244 defined(WIN32) /* ---win32 add this here */ || \
245 defined(__GNU__) /* HURD */
246 {
247 #ifdef WIN32
248 char tmp = 1;
249 #else
250 int tmp =1;
251 #endif
252
253 if(setsockopt(init_sockets[0].fd,SOL_SOCKET,SO_REUSEADDR, &tmp, sizeof(tmp))) {
254 LOG(llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror_local(errno));
255 }
256 }
257 #else
258 if(setsockopt(init_sockets[0].fd,SOL_SOCKET,SO_REUSEADDR,(char *)NULL,0)) {
259 LOG(llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror_local(errno));
260 }
261 #endif
262
263 if (bind(init_sockets[0].fd,(struct sockaddr *)&insock,sizeof(insock)) == (-1)) {
264 LOG(llevError, "Cannot bind socket to port %d: %s\n", ntohs(insock.sin_port), strerror_local(errno));
265 #ifdef WIN32 /* ***win32: close() -> closesocket() */
266 shutdown(init_sockets[0].fd,SD_BOTH);
267 closesocket(init_sockets[0].fd);
268 #else
269 close(init_sockets[0].fd);
270 #endif /* win32 */
271 exit(-1);
272 }
273 if (listen(init_sockets[0].fd,5) == (-1)) {
274 LOG(llevError, "Cannot listen on socket: %s\n", strerror_local(errno));
275 #ifdef WIN32 /* ***win32: close() -> closesocket() */
276 shutdown(init_sockets[0].fd,SD_BOTH);
277 closesocket(init_sockets[0].fd);
278 #else
279 close(init_sockets[0].fd);
280 #endif /* win32 */
281 exit(-1);
282 }
283 init_sockets[0].status=Ns_Add;
284 read_client_images();
285 }
286
287
288 /*******************************************************************************
289 *
290 * Start of functions dealing with freeing of the data.
291 *
292 ******************************************************************************/
293
294 /** Free's all the memory that ericserver allocates. */
295 void free_all_newserver(void)
296 {
297 LOG(llevDebug,"Freeing all new client/server information.\n");
298 free_socket_images();
299 free(init_sockets);
300 }
301
302 /**
303 * Frees a socket.
304 * Basically, all we need to do here is free all data structures that
305 * might be associated with the socket. It is up to the caller to
306 * update the list
307 */
308
309 void free_newsocket(NewSocket *ns)
310 {
311 #ifdef WIN32 /* ***win32: closesocket in windows style */
312 shutdown(ns->fd,SD_BOTH);
313 if (closesocket(ns->fd)) {
314 #else
315 if (close(ns->fd)) {
316 #endif /* win32 */
317
318 #ifdef ESRV_DEBUG
319 LOG(llevDebug,"Error closing socket %d\n", ns->fd);
320 #endif
321 }
322 if (ns->stats.range)
323 free(ns->stats.range);
324 if (ns->stats.title)
325 free(ns->stats.title);
326 if (ns->comment)
327 free(ns->comment);
328 free(ns->host);
329 free(ns->inbuf.buf);
330 }
331
332 /** Sends the 'goodbye' command to the player, and closes connection. */
333 void final_free_player(player *pl)
334 {
335 cs_write_string(&pl->socket, "goodbye", 8);
336 free_newsocket(&pl->socket);
337 free_player(pl);
338 }
339