1 |
elmex |
1.1 |
/* |
2 |
root |
1.55 |
* This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 |
root |
1.45 |
* |
4 |
root |
1.59 |
* Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 |
root |
1.45 |
* Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 |
|
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* Copyright (©) 1992,2007 Frank Tore Johansen |
7 |
|
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* |
8 |
root |
1.55 |
* Deliantra is free software: you can redistribute it and/or modify |
9 |
root |
1.50 |
* it under the terms of the GNU General Public License as published by |
10 |
|
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* the Free Software Foundation, either version 3 of the License, or |
11 |
|
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* (at your option) any later version. |
12 |
root |
1.45 |
* |
13 |
root |
1.50 |
* This program is distributed in the hope that it will be useful, |
14 |
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 |
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 |
|
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* GNU General Public License for more details. |
17 |
root |
1.45 |
* |
18 |
root |
1.50 |
* You should have received a copy of the GNU General Public License |
19 |
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 |
root |
1.45 |
* |
21 |
root |
1.55 |
* The authors can be reached via e-mail to <support@deliantra.net> |
22 |
root |
1.32 |
*/ |
23 |
elmex |
1.1 |
|
24 |
|
|
/** |
25 |
|
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* \file |
26 |
|
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* Client/server logic. |
27 |
|
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* |
28 |
|
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* \date 2003-12-02 |
29 |
|
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* |
30 |
root |
1.32 |
* This contains item logic for client/server. It doesn't contain |
31 |
elmex |
1.1 |
* the actual commands that send the data, but does contain |
32 |
|
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* the logic for what items should be sent. |
33 |
|
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*/ |
34 |
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|
35 |
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#include <global.h> |
36 |
root |
1.32 |
#include <object.h> |
37 |
elmex |
1.1 |
#include <sproto.h> |
38 |
|
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|
39 |
|
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/** This is the maximum number of bytes we expect any one item to take up */ |
40 |
|
|
#define MAXITEMLEN 300 |
41 |
|
|
|
42 |
root |
1.28 |
#if 0 |
43 |
|
|
tag_t |
44 |
|
|
client_container::tag () const |
45 |
|
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{ |
46 |
|
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switch (type) |
47 |
|
|
{ |
48 |
|
|
case CC_INVENTORY: |
49 |
|
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return ns->pl->count; |
50 |
|
|
case CC_MAPSPACE: |
51 |
|
|
return 0; |
52 |
|
|
case CC_CONTAINER: |
53 |
|
|
return env->count; |
54 |
|
|
} |
55 |
|
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|
56 |
|
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abort (); |
57 |
|
|
} |
58 |
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|
59 |
|
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void |
60 |
|
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client_container::clear () |
61 |
|
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{ |
62 |
|
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switch (type) |
63 |
|
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{ |
64 |
|
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case CC_INVENTORY: |
65 |
|
|
abort (); |
66 |
|
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|
67 |
|
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case CC_MAPSPACE: |
68 |
|
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case CC_CONTAINER: |
69 |
|
|
ns->send_packet_printf ("delinv %d", tag ()); |
70 |
|
|
break; |
71 |
|
|
} |
72 |
|
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|
73 |
|
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for (iterator i = begin (); i != end (); ++i) |
74 |
|
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i->op->seen_by = 0; |
75 |
|
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|
76 |
|
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vector< refitem, slice_allocator<refitem> >::clear (); |
77 |
|
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} |
78 |
|
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|
79 |
|
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inline iterator |
80 |
|
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client_container::merge_item (iterator i, object *op) |
81 |
|
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{ |
82 |
|
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if (i != end () && i->op == op) |
83 |
|
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return ++i; |
84 |
|
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|
85 |
|
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if (op->seen_by) |
86 |
|
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return; // seen by another entity already |
87 |
|
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|
88 |
|
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op->seen_by = this; |
89 |
|
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|
90 |
|
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refitem ref; |
91 |
|
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ref.op = op; |
92 |
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|
93 |
|
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return insert (i, ref); |
94 |
|
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} |
95 |
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|
96 |
|
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void |
97 |
|
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client_container::update (int offset) |
98 |
|
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{ |
99 |
|
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iterator i = begin (); |
100 |
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|
101 |
|
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switch (type) |
102 |
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{ |
103 |
|
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case CC_INVENTORY: |
104 |
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case CC_CONTAINER: |
105 |
|
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{ |
106 |
|
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object *env = type == CC_INVENTORY |
107 |
|
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? ns->pl->ob |
108 |
|
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: this->env; |
109 |
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|
110 |
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// pass 1, erase all objects no longer in container |
111 |
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for (iterator j = begin (); j != end (); ++j) |
112 |
|
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if (j->op->env != env) |
113 |
|
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{ |
114 |
|
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j->op->seen_by = 0; |
115 |
|
|
erase (j); |
116 |
|
|
} |
117 |
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|
118 |
|
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// pass 2 merge items |
119 |
|
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for (object *op = env->inv; op; op = op->below) |
120 |
|
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{ |
121 |
|
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if (--offset < 0) |
122 |
|
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i = merge_item (i, op); |
123 |
|
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else if (offset < -FLOORBOX_PAGESIZE) |
124 |
|
|
break; |
125 |
|
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} |
126 |
|
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} |
127 |
|
|
break; |
128 |
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|
129 |
|
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case CC_MAPSPACE: |
130 |
|
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{ |
131 |
|
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// pass 1, erase all objects no longer on space |
132 |
|
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for (iterator j = begin (); j != end (); ++j) |
133 |
|
|
if (j->op->x != x || j->op->y != y || j->op->map != map) |
134 |
|
|
{ |
135 |
|
|
j->op->seen_by = 0; |
136 |
|
|
erase (j); |
137 |
|
|
} |
138 |
|
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|
139 |
|
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// pass 2 merge items |
140 |
|
|
for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
141 |
|
|
{ |
142 |
|
|
if (--offset < 0) |
143 |
|
|
i = merge_item (i, op); |
144 |
|
|
else if (offset < -FLOORBOX_PAGESIZE) |
145 |
|
|
break; |
146 |
|
|
} |
147 |
|
|
} |
148 |
|
|
break; |
149 |
|
|
} |
150 |
|
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|
151 |
|
|
// pass 3, erase all extra items |
152 |
|
|
for (iterator j = i; j != end (); ++j) |
153 |
|
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j->op->seen_by = 0; |
154 |
|
|
|
155 |
|
|
if (i != end ()) |
156 |
|
|
erase (i, end ()); |
157 |
|
|
} |
158 |
|
|
|
159 |
|
|
void |
160 |
|
|
client_container::set_mapspace (maptile *map, int x, int y) |
161 |
|
|
{ |
162 |
|
|
if (type == CC_MAPSPACE |
163 |
|
|
&& this->map == map |
164 |
|
|
&& this->x == x |
165 |
|
|
&& this->y == y) |
166 |
|
|
return; |
167 |
|
|
|
168 |
|
|
clear (); |
169 |
|
|
|
170 |
|
|
type = CC_MAPSPACE; |
171 |
|
|
this->map = map; |
172 |
|
|
this->x = x; |
173 |
|
|
this->y = y; |
174 |
|
|
} |
175 |
|
|
|
176 |
|
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void |
177 |
|
|
client_container::set_container (object *env) |
178 |
|
|
{ |
179 |
|
|
} |
180 |
|
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#endif |
181 |
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|
182 |
elmex |
1.1 |
/******************************************************************************* |
183 |
|
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* |
184 |
|
|
* Functions related to sending object data to the client. |
185 |
|
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* |
186 |
|
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******************************************************************************/ |
187 |
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|
188 |
|
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/** |
189 |
|
|
* This is a similar to query_name, but returns flags |
190 |
root |
1.24 |
* to be sent to client. |
191 |
elmex |
1.1 |
*/ |
192 |
root |
1.5 |
unsigned int |
193 |
|
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query_flags (object *op) |
194 |
elmex |
1.1 |
{ |
195 |
root |
1.5 |
unsigned int flags = 0; |
196 |
elmex |
1.1 |
|
197 |
root |
1.5 |
if (QUERY_FLAG (op, FLAG_APPLIED)) |
198 |
root |
1.63 |
switch (op->type) |
199 |
|
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{ |
200 |
|
|
case BOW: |
201 |
|
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case WAND: |
202 |
|
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case ROD: |
203 |
|
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case HORN: |
204 |
|
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flags = a_readied; |
205 |
|
|
break; |
206 |
|
|
case WEAPON: |
207 |
|
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flags = a_wielded; |
208 |
|
|
break; |
209 |
|
|
case SKILL: |
210 |
|
|
case ARMOUR: |
211 |
|
|
case HELMET: |
212 |
|
|
case SHIELD: |
213 |
|
|
case RING: |
214 |
|
|
case BOOTS: |
215 |
|
|
case GLOVES: |
216 |
|
|
case AMULET: |
217 |
|
|
case GIRDLE: |
218 |
|
|
case BRACERS: |
219 |
|
|
case CLOAK: |
220 |
|
|
flags = a_worn; |
221 |
|
|
break; |
222 |
|
|
case CONTAINER: |
223 |
|
|
flags = a_active; |
224 |
|
|
break; |
225 |
|
|
default: |
226 |
|
|
flags = a_applied; |
227 |
|
|
break; |
228 |
|
|
} |
229 |
root |
1.24 |
|
230 |
root |
1.5 |
if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
231 |
|
|
flags |= F_OPEN; |
232 |
|
|
|
233 |
|
|
if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
234 |
|
|
{ |
235 |
|
|
if (QUERY_FLAG (op, FLAG_DAMNED)) |
236 |
|
|
flags |= F_DAMNED; |
237 |
|
|
else if (QUERY_FLAG (op, FLAG_CURSED)) |
238 |
|
|
flags |= F_CURSED; |
239 |
|
|
} |
240 |
root |
1.24 |
|
241 |
root |
1.5 |
if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
242 |
|
|
flags |= F_MAGIC; |
243 |
|
|
if (QUERY_FLAG (op, FLAG_UNPAID)) |
244 |
|
|
flags |= F_UNPAID; |
245 |
|
|
if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
246 |
|
|
flags |= F_LOCKED; |
247 |
elmex |
1.1 |
|
248 |
root |
1.5 |
return flags; |
249 |
elmex |
1.1 |
} |
250 |
|
|
|
251 |
root |
1.16 |
/* Used in the send_look to put object head into packet |
252 |
elmex |
1.1 |
* sl for socket ns. Need socket to know if we need to send |
253 |
|
|
* animation of face to the client. |
254 |
|
|
*/ |
255 |
root |
1.5 |
static void |
256 |
root |
1.23 |
add_object_to_socklist (client &ns, packet &sl, object *head) |
257 |
elmex |
1.1 |
{ |
258 |
root |
1.5 |
int flags, len, anim_speed; |
259 |
|
|
char item_n[MAX_BUF]; |
260 |
|
|
const char *item_p; |
261 |
|
|
|
262 |
|
|
flags = query_flags (head); |
263 |
|
|
if (QUERY_FLAG (head, FLAG_NO_PICK)) |
264 |
|
|
flags |= F_NOPICK; |
265 |
|
|
|
266 |
root |
1.51 |
ns.send_face (head->face, -50); |
267 |
root |
1.43 |
ns.flush_fx (); |
268 |
root |
1.5 |
|
269 |
root |
1.13 |
if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
270 |
root |
1.42 |
ns.send_animation (head->animation_id); |
271 |
root |
1.5 |
|
272 |
root |
1.13 |
sl << uint32 (head->count) |
273 |
|
|
<< uint32 (flags) |
274 |
root |
1.60 |
<< uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) |
275 |
root |
1.41 |
<< uint32 (head->face); |
276 |
root |
1.5 |
|
277 |
|
|
if (!head->custom_name) |
278 |
|
|
{ |
279 |
|
|
strncpy (item_n, query_base_name (head, 0), 127); |
280 |
|
|
item_n[127] = 0; |
281 |
|
|
len = strlen (item_n); |
282 |
|
|
item_p = query_base_name (head, 1); |
283 |
|
|
} |
284 |
|
|
else |
285 |
|
|
{ |
286 |
|
|
strncpy (item_n, head->custom_name, 127); |
287 |
|
|
item_n[127] = 0; |
288 |
|
|
len = strlen (item_n); |
289 |
|
|
item_p = head->custom_name; |
290 |
|
|
} |
291 |
root |
1.13 |
|
292 |
root |
1.5 |
strncpy (item_n + len + 1, item_p, 127); |
293 |
|
|
item_n[254] = 0; |
294 |
|
|
len += strlen (item_n + 1 + len) + 1; |
295 |
|
|
|
296 |
root |
1.13 |
sl << data8 (item_n, len) |
297 |
|
|
<< uint16 (head->animation_id); |
298 |
|
|
|
299 |
root |
1.5 |
anim_speed = 0; |
300 |
|
|
if (QUERY_FLAG (head, FLAG_ANIMATE)) |
301 |
|
|
{ |
302 |
|
|
if (head->anim_speed) |
303 |
|
|
anim_speed = head->anim_speed; |
304 |
|
|
else |
305 |
|
|
{ |
306 |
root |
1.35 |
if (fabs (head->speed) < 0.001) |
307 |
root |
1.5 |
anim_speed = 255; |
308 |
root |
1.35 |
else if (fabs (head->speed) >= 1.0) |
309 |
root |
1.5 |
anim_speed = 1; |
310 |
|
|
else |
311 |
root |
1.35 |
anim_speed = (int) (1.0 / fabs (head->speed)); |
312 |
root |
1.5 |
} |
313 |
root |
1.13 |
|
314 |
root |
1.5 |
if (anim_speed > 255) |
315 |
|
|
anim_speed = 255; |
316 |
elmex |
1.1 |
} |
317 |
|
|
|
318 |
root |
1.13 |
sl << uint8 (anim_speed) |
319 |
|
|
<< uint32 (head->nrof); |
320 |
|
|
|
321 |
|
|
if (ns.itemcmd == 2) |
322 |
|
|
sl << uint16 (head->client_type); |
323 |
elmex |
1.1 |
|
324 |
root |
1.5 |
SET_FLAG (head, FLAG_CLIENT_SENT); |
325 |
elmex |
1.1 |
} |
326 |
|
|
|
327 |
|
|
/** |
328 |
root |
1.24 |
* Send the look window. Don't need to do animations here |
329 |
|
|
* This sends all the faces to the client, not just updates. This is |
330 |
|
|
* because object ordering would otherwise be inconsistent. |
331 |
elmex |
1.1 |
*/ |
332 |
root |
1.5 |
void |
333 |
root |
1.46 |
esrv_draw_look (player *pl) |
334 |
elmex |
1.1 |
{ |
335 |
root |
1.5 |
int got_one = 0, start_look = 0, end_look = 0; |
336 |
|
|
|
337 |
root |
1.46 |
object *ob = pl->ob; |
338 |
|
|
|
339 |
|
|
if (!pl->ns->update_look) |
340 |
root |
1.5 |
{ |
341 |
root |
1.46 |
LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
342 |
root |
1.5 |
return; |
343 |
|
|
} |
344 |
root |
1.63 |
|
345 |
|
|
pl->ns->update_look = 0; |
346 |
root |
1.5 |
|
347 |
root |
1.46 |
if (QUERY_FLAG (ob, FLAG_REMOVED) |
348 |
|
|
|| !ob->map |
349 |
root |
1.58 |
|| ob->map->in_memory != MAP_ACTIVE |
350 |
root |
1.46 |
|| out_of_map (ob->map, ob->x, ob->y)) |
351 |
root |
1.5 |
return; |
352 |
|
|
|
353 |
root |
1.46 |
pl->ns->send_packet ("delinv 0"); |
354 |
root |
1.5 |
|
355 |
root |
1.27 |
packet sl; |
356 |
root |
1.46 |
sl.printf ("item%d ", pl->ns->itemcmd); |
357 |
root |
1.5 |
|
358 |
root |
1.13 |
sl << uint32 (0); |
359 |
root |
1.5 |
|
360 |
root |
1.51 |
pl->ns->send_face (empty_face, -50); |
361 |
root |
1.46 |
pl->ns->flush_fx (); |
362 |
root |
1.5 |
|
363 |
root |
1.46 |
if (pl->ns->look_position) |
364 |
root |
1.5 |
{ |
365 |
root |
1.21 |
char buf[80]; |
366 |
root |
1.26 |
snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
367 |
root |
1.21 |
|
368 |
root |
1.46 |
sl << uint32 (0x80000000 | (pl->ns->look_position - FLOORBOX_PAGESIZE)) |
369 |
root |
1.13 |
<< uint32 (0) |
370 |
|
|
<< sint32 (-1) |
371 |
root |
1.41 |
<< uint32 (empty_face) |
372 |
root |
1.21 |
<< data8 (buf) |
373 |
|
|
<< uint16 (0) |
374 |
root |
1.13 |
<< uint8 (0) |
375 |
|
|
<< uint32 (0); |
376 |
|
|
|
377 |
root |
1.46 |
if (pl->ns->itemcmd == 2) |
378 |
root |
1.13 |
sl << uint16 (0); |
379 |
root |
1.5 |
} |
380 |
|
|
|
381 |
root |
1.46 |
object *tmp = ob->ms ().top; |
382 |
root |
1.32 |
for (object *last = 0; tmp != last; tmp = tmp->below) |
383 |
root |
1.5 |
{ |
384 |
|
|
if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
385 |
|
|
{ |
386 |
|
|
last = tmp->below; /* assumes double floor mode */ |
387 |
|
|
if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
388 |
|
|
last = last->below; |
389 |
|
|
} |
390 |
root |
1.13 |
|
391 |
root |
1.32 |
if (tmp->client_visible ()) |
392 |
root |
1.5 |
{ |
393 |
root |
1.46 |
if (++start_look < pl->ns->look_position) |
394 |
root |
1.5 |
continue; |
395 |
root |
1.13 |
|
396 |
root |
1.5 |
end_look++; |
397 |
root |
1.13 |
|
398 |
root |
1.26 |
if (end_look > FLOORBOX_PAGESIZE) |
399 |
root |
1.5 |
{ |
400 |
|
|
/* What we basically do is make a 'fake' object - when the user applies it, |
401 |
|
|
* we notice the special tag the object has, and act accordingly. |
402 |
|
|
*/ |
403 |
root |
1.46 |
sl << uint32 (0x80000000 | (pl->ns->look_position + FLOORBOX_PAGESIZE)) |
404 |
root |
1.14 |
<< uint32 (0) |
405 |
|
|
<< uint32 ((uint32) - 1) |
406 |
root |
1.41 |
<< uint32 (empty_face) |
407 |
root |
1.21 |
<< data8 ("Apply this to see next group of items") |
408 |
|
|
<< uint16 (0) |
409 |
root |
1.14 |
<< uint8 (0) |
410 |
|
|
<< uint32 (0); |
411 |
|
|
|
412 |
root |
1.46 |
if (pl->ns->itemcmd == 2) |
413 |
root |
1.14 |
sl << uint16 (0); |
414 |
|
|
|
415 |
root |
1.5 |
break; |
416 |
root |
1.3 |
} |
417 |
root |
1.14 |
|
418 |
root |
1.63 |
add_object_to_socklist (*pl->ns, sl, tmp->head_ ()); |
419 |
root |
1.5 |
got_one++; |
420 |
|
|
|
421 |
root |
1.52 |
if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
422 |
root |
1.5 |
{ |
423 |
root |
1.46 |
pl->ns->send_packet (sl); |
424 |
root |
1.14 |
|
425 |
|
|
sl.reset (); |
426 |
root |
1.46 |
sl.printf ("item%d ", pl->ns->itemcmd); |
427 |
root |
1.14 |
sl << uint32 (0); |
428 |
root |
1.5 |
got_one = 0; |
429 |
root |
1.3 |
} |
430 |
root |
1.24 |
} |
431 |
elmex |
1.1 |
} |
432 |
root |
1.13 |
|
433 |
root |
1.5 |
if (got_one) |
434 |
root |
1.46 |
pl->ns->send_packet (sl); |
435 |
elmex |
1.1 |
|
436 |
|
|
} |
437 |
|
|
|
438 |
|
|
/** |
439 |
|
|
* Sends whole inventory. |
440 |
|
|
*/ |
441 |
root |
1.5 |
void |
442 |
|
|
esrv_send_inventory (object *pl, object *op) |
443 |
elmex |
1.1 |
{ |
444 |
root |
1.33 |
if (!pl->contr->ns)//D |
445 |
|
|
return; |
446 |
|
|
|
447 |
root |
1.5 |
int got_one = 0; |
448 |
|
|
|
449 |
root |
1.29 |
pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
450 |
root |
1.5 |
|
451 |
root |
1.27 |
packet sl; |
452 |
root |
1.29 |
sl.printf ("item%d ", pl->contr->ns->itemcmd); |
453 |
root |
1.5 |
|
454 |
root |
1.14 |
sl << uint32 (op->count); |
455 |
root |
1.5 |
|
456 |
root |
1.32 |
for (object *tmp = op->inv; tmp; tmp = tmp->below) |
457 |
root |
1.5 |
{ |
458 |
|
|
object *head; |
459 |
|
|
|
460 |
|
|
if (tmp->head) |
461 |
|
|
head = tmp->head; |
462 |
|
|
else |
463 |
|
|
head = tmp; |
464 |
|
|
|
465 |
root |
1.32 |
if (head->client_visible ()) |
466 |
root |
1.5 |
{ |
467 |
root |
1.29 |
add_object_to_socklist (*pl->contr->ns, sl, head); |
468 |
root |
1.5 |
|
469 |
|
|
got_one++; |
470 |
|
|
|
471 |
|
|
/* IT is possible for players to accumulate a huge amount of |
472 |
|
|
* items (especially with some of the bags out there) to |
473 |
|
|
* overflow the buffer. IF so, send multiple item commands. |
474 |
|
|
*/ |
475 |
root |
1.52 |
if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
476 |
root |
1.5 |
{ |
477 |
root |
1.29 |
pl->contr->ns->send_packet (sl); |
478 |
root |
1.17 |
|
479 |
|
|
sl.reset (); |
480 |
root |
1.29 |
sl.printf ("item%d ", pl->contr->ns->itemcmd); |
481 |
root |
1.14 |
sl << uint32 (op->count); |
482 |
root |
1.5 |
got_one = 0; |
483 |
root |
1.3 |
} |
484 |
root |
1.32 |
} |
485 |
elmex |
1.1 |
} |
486 |
root |
1.14 |
|
487 |
root |
1.5 |
if (got_one) |
488 |
root |
1.29 |
pl->contr->ns->send_packet (sl); |
489 |
elmex |
1.1 |
} |
490 |
|
|
|
491 |
|
|
/** |
492 |
|
|
* Updates object *op for player *pl. |
493 |
|
|
* |
494 |
|
|
* flags is a list of values to update |
495 |
|
|
* to the client (as defined in newclient.h - might as well use the |
496 |
|
|
* same value both places. |
497 |
|
|
*/ |
498 |
root |
1.5 |
void |
499 |
|
|
esrv_update_item (int flags, object *pl, object *op) |
500 |
elmex |
1.1 |
{ |
501 |
root |
1.5 |
/* If we have a request to send the player item, skip a few checks. */ |
502 |
root |
1.61 |
if (op != pl && !op->client_visible ()) |
503 |
|
|
return; |
504 |
root |
1.11 |
|
505 |
root |
1.31 |
client *ns = pl->contr->ns; |
506 |
|
|
if (!ns) |
507 |
|
|
return; |
508 |
|
|
|
509 |
root |
1.5 |
if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
510 |
|
|
{ |
511 |
|
|
/* FLAG_CLIENT_SENT is debug only. We are using it to see where |
512 |
|
|
* this is happening - we can set a breakpoint here in the debugger |
513 |
|
|
* and track back the call. |
514 |
|
|
*/ |
515 |
|
|
LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
516 |
|
|
} |
517 |
root |
1.11 |
|
518 |
root |
1.27 |
packet sl ("upditem"); |
519 |
root |
1.5 |
|
520 |
root |
1.27 |
sl << uint8 (flags); |
521 |
root |
1.5 |
|
522 |
root |
1.63 |
op = op->head_ (); |
523 |
root |
1.5 |
|
524 |
root |
1.14 |
sl << uint32 (op->count); |
525 |
root |
1.5 |
|
526 |
|
|
if (flags & UPD_LOCATION) |
527 |
root |
1.14 |
sl << uint32 (op->env ? op->env->count : 0); |
528 |
root |
1.5 |
|
529 |
|
|
if (flags & UPD_FLAGS) |
530 |
root |
1.14 |
sl << uint32 (query_flags (op)); |
531 |
root |
1.5 |
|
532 |
|
|
if (flags & UPD_WEIGHT) |
533 |
|
|
{ |
534 |
root |
1.61 |
sint32 weight = op->flag [FLAG_NO_PICK] ? -1 : op->client_weight (); |
535 |
root |
1.5 |
|
536 |
root |
1.61 |
if (op) |
537 |
|
|
ns->last_weight = weight; |
538 |
root |
1.14 |
|
539 |
root |
1.61 |
sl << uint32 (weight); |
540 |
root |
1.5 |
} |
541 |
|
|
|
542 |
|
|
if (flags & UPD_FACE) |
543 |
|
|
{ |
544 |
root |
1.51 |
ns->send_face (op->face, -50); |
545 |
root |
1.43 |
ns->flush_fx (); |
546 |
root |
1.41 |
sl << uint32 (op->face); |
547 |
root |
1.5 |
} |
548 |
root |
1.11 |
|
549 |
root |
1.5 |
if (flags & UPD_NAME) |
550 |
|
|
{ |
551 |
|
|
int len; |
552 |
|
|
const char *item_p; |
553 |
|
|
char item_n[MAX_BUF]; |
554 |
|
|
|
555 |
|
|
if (!op->custom_name) |
556 |
|
|
{ |
557 |
|
|
strncpy (item_n, query_base_name (op, 0), 127); |
558 |
|
|
item_n[127] = 0; |
559 |
|
|
len = strlen (item_n); |
560 |
|
|
item_p = query_base_name (op, 1); |
561 |
|
|
} |
562 |
|
|
else |
563 |
|
|
{ |
564 |
|
|
strncpy (item_n, op->custom_name, 127); |
565 |
|
|
item_n[127] = 0; |
566 |
|
|
len = strlen (item_n); |
567 |
|
|
item_p = op->custom_name; |
568 |
|
|
} |
569 |
|
|
|
570 |
|
|
strncpy (item_n + len + 1, item_p, 127); |
571 |
|
|
item_n[254] = 0; |
572 |
|
|
len += strlen (item_n + 1 + len) + 1; |
573 |
root |
1.14 |
|
574 |
|
|
sl << data8 (item_n, len); |
575 |
root |
1.5 |
} |
576 |
root |
1.11 |
|
577 |
root |
1.5 |
if (flags & UPD_ANIM) |
578 |
root |
1.14 |
sl << uint16 (op->animation_id); |
579 |
root |
1.5 |
|
580 |
|
|
if (flags & UPD_ANIMSPEED) |
581 |
|
|
{ |
582 |
|
|
int anim_speed = 0; |
583 |
|
|
|
584 |
|
|
if (QUERY_FLAG (op, FLAG_ANIMATE)) |
585 |
|
|
{ |
586 |
|
|
if (op->anim_speed) |
587 |
|
|
anim_speed = op->anim_speed; |
588 |
|
|
else |
589 |
|
|
{ |
590 |
root |
1.35 |
if (fabs (op->speed) < 0.001) |
591 |
root |
1.5 |
anim_speed = 255; |
592 |
root |
1.35 |
else if (fabs (op->speed) >= 1.0) |
593 |
root |
1.5 |
anim_speed = 1; |
594 |
|
|
else |
595 |
root |
1.35 |
anim_speed = (int) (1.0 / fabs (op->speed)); |
596 |
root |
1.3 |
} |
597 |
root |
1.14 |
|
598 |
root |
1.5 |
if (anim_speed > 255) |
599 |
|
|
anim_speed = 255; |
600 |
root |
1.3 |
} |
601 |
root |
1.14 |
|
602 |
|
|
sl << uint8 (anim_speed); |
603 |
elmex |
1.1 |
} |
604 |
root |
1.14 |
|
605 |
root |
1.5 |
if (flags & UPD_NROF) |
606 |
root |
1.14 |
sl << uint32 (op->nrof); |
607 |
elmex |
1.1 |
|
608 |
root |
1.29 |
pl->contr->ns->send_packet (sl); |
609 |
elmex |
1.1 |
} |
610 |
|
|
|
611 |
|
|
/** |
612 |
|
|
* Sends item's info to player. |
613 |
|
|
*/ |
614 |
root |
1.5 |
void |
615 |
|
|
esrv_send_item (object *pl, object *op) |
616 |
elmex |
1.1 |
{ |
617 |
root |
1.34 |
if (!pl->contr->ns) |
618 |
|
|
return; |
619 |
|
|
|
620 |
root |
1.63 |
/* We only send 'visible' objects to the client, and sometimes the player */ |
621 |
|
|
if (!op->client_visible () && op->type != PLAYER) |
622 |
|
|
return; |
623 |
elmex |
1.1 |
|
624 |
root |
1.16 |
packet sl; |
625 |
elmex |
1.1 |
|
626 |
root |
1.29 |
sl.printf ("item%d ", pl->contr->ns->itemcmd); |
627 |
elmex |
1.1 |
|
628 |
root |
1.63 |
op = op->head_ (); |
629 |
elmex |
1.1 |
|
630 |
root |
1.14 |
sl << uint32 (op->env ? op->env->count : 0); |
631 |
elmex |
1.1 |
|
632 |
root |
1.29 |
add_object_to_socklist (*pl->contr->ns, sl, op); |
633 |
elmex |
1.1 |
|
634 |
root |
1.29 |
pl->contr->ns->send_packet (sl); |
635 |
root |
1.5 |
SET_FLAG (op, FLAG_CLIENT_SENT); |
636 |
elmex |
1.1 |
} |
637 |
|
|
|
638 |
|
|
/** |
639 |
root |
1.59 |
* Tells the client to delete an item. |
640 |
elmex |
1.1 |
*/ |
641 |
root |
1.5 |
void |
642 |
|
|
esrv_del_item (player *pl, int tag) |
643 |
elmex |
1.1 |
{ |
644 |
root |
1.36 |
if (!pl->ns) |
645 |
|
|
return; |
646 |
|
|
|
647 |
root |
1.27 |
packet sl ("delitem"); |
648 |
elmex |
1.1 |
|
649 |
root |
1.27 |
sl << uint32 (tag); |
650 |
elmex |
1.1 |
|
651 |
root |
1.29 |
pl->ns->send_packet (sl); |
652 |
elmex |
1.1 |
} |
653 |
|
|
|
654 |
|
|
|
655 |
|
|
/******************************************************************************* |
656 |
|
|
* |
657 |
|
|
* Client has requested us to do something with an object. |
658 |
|
|
* |
659 |
|
|
******************************************************************************/ |
660 |
|
|
|
661 |
|
|
/** |
662 |
|
|
* Takes a player and object count (tag) and returns the actual object |
663 |
|
|
* pointer, or null if it can't be found. |
664 |
|
|
*/ |
665 |
root |
1.5 |
object * |
666 |
|
|
esrv_get_ob_from_count (object *pl, tag_t count) |
667 |
elmex |
1.1 |
{ |
668 |
root |
1.5 |
if (pl->count == count) |
669 |
|
|
return pl; |
670 |
elmex |
1.1 |
|
671 |
root |
1.44 |
for (object *op = pl->inv; op; op = op->below) |
672 |
root |
1.5 |
if (op->count == count) |
673 |
|
|
return op; |
674 |
|
|
else if (op->type == CONTAINER && pl->container == op) |
675 |
root |
1.44 |
for (object *tmp = op->inv; tmp; tmp = tmp->below) |
676 |
root |
1.5 |
if (tmp->count == count) |
677 |
|
|
return tmp; |
678 |
|
|
|
679 |
root |
1.44 |
for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
680 |
root |
1.24 |
if (op->head && op->head->count == count) |
681 |
root |
1.5 |
return op; |
682 |
|
|
else if (op->count == count) |
683 |
|
|
return op; |
684 |
|
|
else if (op->type == CONTAINER && pl->container == op) |
685 |
root |
1.44 |
for (object *tmp = op->inv; tmp; tmp = tmp->below) |
686 |
root |
1.5 |
if (tmp->count == count) |
687 |
|
|
return tmp; |
688 |
elmex |
1.1 |
|
689 |
root |
1.44 |
#if 0 |
690 |
|
|
/* If the high bit is set, player examined a pseudo object. */ |
691 |
|
|
if (count & 0x80000000) |
692 |
|
|
return 0; |
693 |
|
|
#endif |
694 |
|
|
|
695 |
root |
1.24 |
return 0; |
696 |
elmex |
1.1 |
} |
697 |
|
|
|
698 |
|
|
/** Client wants to examine some object. So lets do so. */ |
699 |
root |
1.5 |
void |
700 |
|
|
ExamineCmd (char *buf, int len, player *pl) |
701 |
elmex |
1.1 |
{ |
702 |
root |
1.10 |
tag_t tag = atoi (buf); |
703 |
|
|
|
704 |
root |
1.5 |
object *op = esrv_get_ob_from_count (pl->ob, tag); |
705 |
elmex |
1.1 |
|
706 |
root |
1.5 |
if (!op) |
707 |
|
|
{ |
708 |
|
|
LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
709 |
|
|
return; |
710 |
elmex |
1.1 |
} |
711 |
root |
1.10 |
|
712 |
root |
1.5 |
examine (pl->ob, op); |
713 |
elmex |
1.1 |
} |
714 |
|
|
|
715 |
root |
1.44 |
/** Client wants to examine some object. So lets do so. */ |
716 |
|
|
void |
717 |
|
|
ExCmd (char *buf, int len, player *pl) |
718 |
|
|
{ |
719 |
|
|
tag_t tag = atoi (buf); |
720 |
|
|
|
721 |
|
|
if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
722 |
|
|
{ |
723 |
|
|
std::string s = op->describe (pl->ob); |
724 |
|
|
|
725 |
|
|
packet sl ("ex"); |
726 |
|
|
sl << ber32 (tag) << s.c_str (); |
727 |
|
|
|
728 |
|
|
pl->ns->send_packet (sl); |
729 |
|
|
} |
730 |
|
|
} |
731 |
|
|
|
732 |
root |
1.24 |
/** Client wants to apply some object. Lets do so. */ |
733 |
root |
1.5 |
void |
734 |
|
|
ApplyCmd (char *buf, int len, player *pl) |
735 |
elmex |
1.1 |
{ |
736 |
root |
1.10 |
tag_t tag = atoi (buf); |
737 |
elmex |
1.1 |
|
738 |
root |
1.5 |
/* sort of a hack, but if the player saves and the player then manually |
739 |
|
|
* applies a savebed (or otherwise tries to do stuff), we run into trouble. |
740 |
|
|
*/ |
741 |
|
|
if (QUERY_FLAG (pl->ob, FLAG_REMOVED)) |
742 |
|
|
return; |
743 |
|
|
|
744 |
|
|
/* If the high bit is set, player applied a pseudo object. */ |
745 |
|
|
if (tag & 0x80000000) |
746 |
|
|
{ |
747 |
root |
1.29 |
pl->ns->look_position = tag & 0x7fffffff; |
748 |
|
|
pl->ns->floorbox_update (); |
749 |
root |
1.5 |
return; |
750 |
|
|
} |
751 |
|
|
|
752 |
root |
1.10 |
object *op = esrv_get_ob_from_count (pl->ob, tag); |
753 |
|
|
|
754 |
root |
1.5 |
if (!op) |
755 |
|
|
{ |
756 |
|
|
LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); |
757 |
|
|
return; |
758 |
elmex |
1.1 |
} |
759 |
root |
1.10 |
|
760 |
root |
1.5 |
player_apply (pl->ob, op, 0, 0); |
761 |
elmex |
1.1 |
} |
762 |
|
|
|
763 |
root |
1.26 |
/** Client wants to lock some object. Lets do so. */ |
764 |
root |
1.5 |
void |
765 |
root |
1.22 |
LockItem (char *data, int len, player *pl) |
766 |
elmex |
1.1 |
{ |
767 |
root |
1.12 |
int flag = data[0]; |
768 |
root |
1.22 |
tag_t tag = net_uint32 ((uint8 *)data + 1); |
769 |
root |
1.12 |
object *op = esrv_get_ob_from_count (pl->ob, tag); |
770 |
root |
1.5 |
|
771 |
|
|
if (!op) |
772 |
|
|
{ |
773 |
elmex |
1.57 |
pl->failmsg ("Could not find object to lock/unlock"); |
774 |
root |
1.5 |
return; |
775 |
|
|
} |
776 |
root |
1.12 |
|
777 |
root |
1.5 |
if (!flag) |
778 |
|
|
CLEAR_FLAG (op, FLAG_INV_LOCKED); |
779 |
|
|
else |
780 |
|
|
SET_FLAG (op, FLAG_INV_LOCKED); |
781 |
root |
1.12 |
|
782 |
root |
1.5 |
esrv_update_item (UPD_FLAGS, pl->ob, op); |
783 |
elmex |
1.1 |
} |
784 |
|
|
|
785 |
root |
1.26 |
/** Client wants to mark some object. Lets do so. */ |
786 |
root |
1.5 |
void |
787 |
root |
1.22 |
MarkItem (char *data, int len, player *pl) |
788 |
elmex |
1.1 |
{ |
789 |
root |
1.22 |
tag_t tag = net_uint32 ((uint8 *)data); |
790 |
root |
1.12 |
object *op = esrv_get_ob_from_count (pl->ob, tag); |
791 |
root |
1.9 |
|
792 |
root |
1.5 |
if (!op) |
793 |
|
|
{ |
794 |
elmex |
1.57 |
pl->failmsg ("Could not find object to mark"); |
795 |
root |
1.5 |
return; |
796 |
|
|
} |
797 |
root |
1.9 |
|
798 |
root |
1.5 |
pl->mark = op; |
799 |
elmex |
1.57 |
pl->ob->statusmsg (format ("Marked item %s", query_name (op))); |
800 |
elmex |
1.1 |
} |
801 |
|
|
|
802 |
|
|
/** |
803 |
|
|
* look_at prints items on the specified square. |
804 |
|
|
* |
805 |
|
|
* [ removed EARTHWALL check and added check for containers inventory. |
806 |
|
|
* Tero.Haatanen@lut.fi ] |
807 |
|
|
*/ |
808 |
root |
1.47 |
static void |
809 |
|
|
look_at (player *pl, int dx, int dy) |
810 |
root |
1.5 |
{ |
811 |
root |
1.53 |
dynbuf_text buf; |
812 |
root |
1.47 |
object *ob = pl->ob; |
813 |
root |
1.5 |
|
814 |
root |
1.54 |
if (!pl->observe->map) |
815 |
|
|
return; |
816 |
|
|
|
817 |
root |
1.53 |
mapxy pos (pl->observe); |
818 |
|
|
pos.move (dx, dy); |
819 |
root |
1.5 |
|
820 |
root |
1.53 |
if (pos.normalise ()) |
821 |
|
|
for (object *tmp = pos->top; tmp; tmp = tmp->below) |
822 |
|
|
{ |
823 |
|
|
if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
824 |
|
|
continue; |
825 |
root |
1.5 |
|
826 |
root |
1.53 |
if (QUERY_FLAG (ob, FLAG_WIZ)) |
827 |
|
|
buf.printf ("- %s (%d).\n", query_name (tmp), tmp->count); |
828 |
|
|
else |
829 |
|
|
buf.printf ("- %s.\n", query_name (tmp)); |
830 |
|
|
|
831 |
|
|
object *head = tmp->head_ (); |
832 |
|
|
|
833 |
|
|
if (head->inv) |
834 |
|
|
if ((head->type != CONTAINER && head->type != FLESH) |
835 |
|
|
|| QUERY_FLAG (ob, FLAG_WIZ)) |
836 |
|
|
buf << head->query_inventory (ob, " "); |
837 |
root |
1.5 |
|
838 |
root |
1.53 |
if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ |
839 |
|
|
break; |
840 |
|
|
} |
841 |
root |
1.47 |
|
842 |
root |
1.53 |
if (buf.empty ()) |
843 |
|
|
pl->failmsg ("You see nothing there."); |
844 |
|
|
else |
845 |
|
|
pl->infobox (MSG_CHANNEL ("lookat"), buf); |
846 |
elmex |
1.1 |
} |
847 |
|
|
|
848 |
|
|
/** Client wants to look at some object. Lets do so. */ |
849 |
root |
1.5 |
void |
850 |
|
|
LookAt (char *buf, int len, player *pl) |
851 |
elmex |
1.1 |
{ |
852 |
root |
1.5 |
char *cp; |
853 |
elmex |
1.1 |
|
854 |
root |
1.48 |
int dx = atoi (buf); |
855 |
root |
1.5 |
if (!(cp = strchr (buf, ' '))) |
856 |
root |
1.44 |
return; |
857 |
|
|
|
858 |
root |
1.48 |
int dy = atoi (cp); |
859 |
elmex |
1.1 |
|
860 |
root |
1.48 |
if (player *opl = pl->observe->contr) |
861 |
|
|
if (client *ns = opl->ns) |
862 |
|
|
{ |
863 |
|
|
if (fabs (dx) > ns->mapx / 2 || fabs (dy) > ns->mapy / 2) |
864 |
|
|
return; |
865 |
|
|
|
866 |
|
|
if (opl->blocked_los[dx + ns->mapx / 2][dy + ns->mapy / 2]) |
867 |
|
|
return; |
868 |
|
|
} |
869 |
elmex |
1.1 |
|
870 |
root |
1.47 |
look_at (pl, dx, dy); |
871 |
elmex |
1.1 |
} |
872 |
|
|
|
873 |
|
|
/** Move an object to a new location */ |
874 |
root |
1.5 |
void |
875 |
|
|
esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
876 |
elmex |
1.1 |
{ |
877 |
root |
1.5 |
object *op, *env; |
878 |
elmex |
1.1 |
|
879 |
root |
1.5 |
op = esrv_get_ob_from_count (pl, tag); |
880 |
|
|
if (!op) |
881 |
|
|
{ |
882 |
|
|
LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); |
883 |
|
|
return; |
884 |
elmex |
1.1 |
} |
885 |
|
|
|
886 |
root |
1.5 |
if (!to) |
887 |
|
|
{ /* drop it to the ground */ |
888 |
|
|
if (op->map && !op->env) |
889 |
root |
1.14 |
return; |
890 |
root |
1.5 |
|
891 |
|
|
/* If it is an active container, then we should drop all objects |
892 |
|
|
* in the container and not the container itself. |
893 |
|
|
*/ |
894 |
|
|
if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
895 |
|
|
{ |
896 |
elmex |
1.56 |
int cnt = MAX_ITEM_PER_DROP; |
897 |
|
|
|
898 |
root |
1.60 |
for (object *current = op->inv; current; ) |
899 |
root |
1.5 |
{ |
900 |
root |
1.60 |
object *next = current->below; |
901 |
|
|
|
902 |
root |
1.5 |
drop_object (pl, current, 0); |
903 |
elmex |
1.56 |
|
904 |
|
|
if (--cnt <= 0) break; |
905 |
root |
1.60 |
|
906 |
|
|
current = next; |
907 |
root |
1.3 |
} |
908 |
root |
1.14 |
|
909 |
elmex |
1.56 |
if (cnt <= 0) |
910 |
elmex |
1.57 |
op->failmsg ("Only dropped some items, can't drop that many items at once."); |
911 |
root |
1.3 |
} |
912 |
root |
1.5 |
else |
913 |
root |
1.24 |
drop_object (pl, op, nrof); |
914 |
|
|
|
915 |
root |
1.5 |
return; |
916 |
|
|
} |
917 |
|
|
else if (to == pl->count) |
918 |
|
|
{ /* pick it up to the inventory */ |
919 |
|
|
/* return if player has already picked it up */ |
920 |
|
|
if (op->env == pl) |
921 |
root |
1.3 |
return; |
922 |
root |
1.5 |
|
923 |
|
|
pl->contr->count = nrof; |
924 |
|
|
pick_up (pl, op); |
925 |
|
|
return; |
926 |
|
|
} |
927 |
root |
1.14 |
|
928 |
root |
1.5 |
env = esrv_get_ob_from_count (pl, to); |
929 |
|
|
if (!env) |
930 |
|
|
{ |
931 |
|
|
LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
932 |
|
|
return; |
933 |
|
|
} |
934 |
root |
1.14 |
|
935 |
root |
1.5 |
/* put_object_in_sack presumes that necessary sanity checking |
936 |
|
|
* has already been done (eg, it can be picked up and fits in |
937 |
|
|
* in a sack, so check for those things. We should also check |
938 |
|
|
* an make sure env is in fact a container for that matter. |
939 |
|
|
*/ |
940 |
root |
1.62 |
if (env->type == CONTAINER |
941 |
|
|
&& can_pick (pl, op) |
942 |
|
|
&& sack_can_hold (pl, env, op, nrof)) |
943 |
|
|
put_object_in_sack (pl, env, op, nrof); |
944 |
elmex |
1.1 |
} |
945 |
root |
1.14 |
|