… | |
… | |
30 | * This containes item logic for client/server. It doesn't contain |
30 | * This containes item logic for client/server. It doesn't contain |
31 | * the actual commands that send the data, but does contain |
31 | * the actual commands that send the data, but does contain |
32 | * the logic for what items should be sent. |
32 | * the logic for what items should be sent. |
33 | */ |
33 | */ |
34 | |
34 | |
35 | |
|
|
36 | #include <global.h> |
35 | #include <global.h> |
37 | #include <object.h> /* LOOK_OBJ */ |
36 | #include <object.h> /* LOOK_OBJ */ |
38 | #include <newclient.h> |
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|
39 | #include <newserver.h> |
|
|
40 | #include <sproto.h> |
37 | #include <sproto.h> |
41 | |
38 | |
42 | /** This is the maximum number of bytes we expect any one item to take up */ |
39 | /** This is the maximum number of bytes we expect any one item to take up */ |
43 | #define MAXITEMLEN 300 |
40 | #define MAXITEMLEN 300 |
44 | |
41 | |
… | |
… | |
48 | * |
45 | * |
49 | ******************************************************************************/ |
46 | ******************************************************************************/ |
50 | |
47 | |
51 | /** |
48 | /** |
52 | * This is a similar to query_name, but returns flags |
49 | * This is a similar to query_name, but returns flags |
53 | * to be sended to client. |
50 | * to be sent to client. |
54 | */ |
51 | */ |
55 | unsigned int |
52 | unsigned int |
56 | query_flags (object *op) |
53 | query_flags (object *op) |
57 | { |
54 | { |
58 | unsigned int flags = 0; |
55 | unsigned int flags = 0; |
59 | |
56 | |
60 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
57 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
61 | { |
58 | { |
62 | switch (op->type) |
59 | switch (op->type) |
63 | { |
60 | { |
64 | case BOW: |
61 | case BOW: |
65 | case WAND: |
62 | case WAND: |
66 | case ROD: |
63 | case ROD: |
67 | case HORN: |
64 | case HORN: |
68 | flags = a_readied; |
65 | flags = a_readied; |
69 | break; |
66 | break; |
70 | case WEAPON: |
67 | case WEAPON: |
71 | flags = a_wielded; |
68 | flags = a_wielded; |
72 | break; |
69 | break; |
73 | case SKILL: |
70 | case SKILL: |
74 | case ARMOUR: |
71 | case ARMOUR: |
75 | case HELMET: |
72 | case HELMET: |
76 | case SHIELD: |
73 | case SHIELD: |
77 | case RING: |
74 | case RING: |
78 | case BOOTS: |
75 | case BOOTS: |
79 | case GLOVES: |
76 | case GLOVES: |
80 | case AMULET: |
77 | case AMULET: |
81 | case GIRDLE: |
78 | case GIRDLE: |
82 | case BRACERS: |
79 | case BRACERS: |
83 | case CLOAK: |
80 | case CLOAK: |
84 | flags = a_worn; |
81 | flags = a_worn; |
85 | break; |
82 | break; |
86 | case CONTAINER: |
83 | case CONTAINER: |
87 | flags = a_active; |
84 | flags = a_active; |
88 | break; |
85 | break; |
89 | default: |
86 | default: |
90 | flags = a_applied; |
87 | flags = a_applied; |
91 | break; |
88 | break; |
92 | } |
89 | } |
93 | } |
90 | } |
|
|
91 | |
94 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
92 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
95 | flags |= F_OPEN; |
93 | flags |= F_OPEN; |
96 | |
94 | |
97 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
95 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
98 | { |
96 | { |
99 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
97 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
100 | flags |= F_DAMNED; |
98 | flags |= F_DAMNED; |
101 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
99 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
102 | flags |= F_CURSED; |
100 | flags |= F_CURSED; |
103 | } |
101 | } |
|
|
102 | |
104 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
103 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
105 | flags |= F_MAGIC; |
104 | flags |= F_MAGIC; |
106 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
105 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
107 | flags |= F_UNPAID; |
106 | flags |= F_UNPAID; |
108 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
107 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
… | |
… | |
114 | /* Used in the send_look to put object head into packet |
113 | /* Used in the send_look to put object head into packet |
115 | * sl for socket ns. Need socket to know if we need to send |
114 | * sl for socket ns. Need socket to know if we need to send |
116 | * animation of face to the client. |
115 | * animation of face to the client. |
117 | */ |
116 | */ |
118 | static void |
117 | static void |
119 | add_object_to_socklist (client_socket &ns, packet &sl, object *head) |
118 | add_object_to_socklist (client &ns, packet &sl, object *head) |
120 | { |
119 | { |
121 | int flags, len, anim_speed; |
120 | int flags, len, anim_speed; |
122 | char item_n[MAX_BUF]; |
121 | char item_n[MAX_BUF]; |
123 | const char *item_p; |
122 | const char *item_p; |
124 | |
123 | |
… | |
… | |
187 | SET_FLAG (head, FLAG_CLIENT_SENT); |
186 | SET_FLAG (head, FLAG_CLIENT_SENT); |
188 | } |
187 | } |
189 | |
188 | |
190 | |
189 | |
191 | /** |
190 | /** |
192 | * Send the look window. Don't need to do animations here |
191 | * Send the look window. Don't need to do animations here |
193 | * This sends all the faces to the client, not just updates. This is |
192 | * This sends all the faces to the client, not just updates. This is |
194 | * because object ordering would otherwise be inconsistent |
193 | * because object ordering would otherwise be inconsistent. |
195 | */ |
194 | */ |
196 | |
|
|
197 | void |
195 | void |
198 | esrv_draw_look (object *pl) |
196 | esrv_draw_look (object *pl) |
199 | { |
197 | { |
200 | object *tmp, *last; |
198 | object *tmp, *last; |
201 | int got_one = 0, start_look = 0, end_look = 0; |
199 | int got_one = 0, start_look = 0, end_look = 0; |
… | |
… | |
229 | if (!(pl->contr->socket->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
227 | if (!(pl->contr->socket->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
230 | esrv_send_face (pl->contr->socket, empty_face->number, 0); |
228 | esrv_send_face (pl->contr->socket, empty_face->number, 0); |
231 | |
229 | |
232 | if (pl->contr->socket->look_position) |
230 | if (pl->contr->socket->look_position) |
233 | { |
231 | { |
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232 | char buf[80]; |
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233 | snprintf (buf, 80, "Apply this to see %d previous items", NUM_LOOK_OBJECTS); |
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234 | |
234 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position - NUM_LOOK_OBJECTS)) |
235 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position - NUM_LOOK_OBJECTS)) |
235 | << uint32 (0) |
236 | << uint32 (0) |
236 | << sint32 (-1) |
237 | << sint32 (-1) |
237 | << uint32 (empty_face->number); |
238 | << uint32 (empty_face->number) |
238 | |
239 | << data8 (buf) |
239 | sl.printf ("Click here to see %d previous items", NUM_LOOK_OBJECTS); |
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240 | |
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|
241 | sl << uint16 (0) |
240 | << uint16 (0) |
242 | << uint8 (0) |
241 | << uint8 (0) |
243 | << uint32 (0); |
242 | << uint32 (0); |
244 | |
243 | |
245 | if (pl->contr->socket->itemcmd == 2) |
244 | if (pl->contr->socket->itemcmd == 2) |
246 | sl << uint16 (0); |
245 | sl << uint16 (0); |
… | |
… | |
270 | * we notice the special tag the object has, and act accordingly. |
269 | * we notice the special tag the object has, and act accordingly. |
271 | */ |
270 | */ |
272 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position + NUM_LOOK_OBJECTS)) |
271 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position + NUM_LOOK_OBJECTS)) |
273 | << uint32 (0) |
272 | << uint32 (0) |
274 | << uint32 ((uint32) - 1) |
273 | << uint32 ((uint32) - 1) |
275 | << uint32 (empty_face->number); |
274 | << uint32 (empty_face->number) |
276 | |
275 | << data8 ("Apply this to see next group of items") |
277 | sl.printf ("Click here to see next group of items"); |
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278 | |
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|
279 | sl << uint16 (0) |
276 | << uint16 (0) |
280 | << uint8 (0) |
277 | << uint8 (0) |
281 | << uint32 (0); |
278 | << uint32 (0); |
282 | |
279 | |
283 | if (pl->contr->socket->itemcmd == 2) |
280 | if (pl->contr->socket->itemcmd == 2) |
284 | sl << uint16 (0); |
281 | sl << uint16 (0); |
… | |
… | |
301 | sl.reset (); |
298 | sl.reset (); |
302 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
299 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
303 | sl << uint32 (0); |
300 | sl << uint32 (0); |
304 | got_one = 0; |
301 | got_one = 0; |
305 | } |
302 | } |
306 | } /* If LOOK_OBJ() */ |
303 | } |
307 | } |
304 | } |
308 | |
305 | |
309 | if (got_one) |
306 | if (got_one) |
310 | pl->contr->socket->send_packet (sl); |
307 | pl->contr->socket->send_packet (sl); |
311 | |
308 | |
… | |
… | |
361 | } /* If LOOK_OBJ() */ |
358 | } /* If LOOK_OBJ() */ |
362 | } |
359 | } |
363 | |
360 | |
364 | if (got_one) |
361 | if (got_one) |
365 | pl->contr->socket->send_packet (sl); |
362 | pl->contr->socket->send_packet (sl); |
366 | |
|
|
367 | } |
363 | } |
368 | |
364 | |
369 | /** |
365 | /** |
370 | * Updates object *op for player *pl. |
366 | * Updates object *op for player *pl. |
371 | * |
367 | * |
… | |
… | |
526 | |
522 | |
527 | add_object_to_socklist (*pl->contr->socket, sl, op); |
523 | add_object_to_socklist (*pl->contr->socket, sl, op); |
528 | |
524 | |
529 | pl->contr->socket->send_packet (sl); |
525 | pl->contr->socket->send_packet (sl); |
530 | SET_FLAG (op, FLAG_CLIENT_SENT); |
526 | SET_FLAG (op, FLAG_CLIENT_SENT); |
531 | |
|
|
532 | } |
527 | } |
533 | |
528 | |
534 | /** |
529 | /** |
535 | * Tells the client to delete an item. Uses the item |
530 | * Tells the client to delete an item. Uses the item |
536 | * command with a -1 location. |
531 | * command with a -1 location. |
… | |
… | |
574 | for (tmp = op->inv; tmp; tmp = tmp->below) |
569 | for (tmp = op->inv; tmp; tmp = tmp->below) |
575 | if (tmp->count == count) |
570 | if (tmp->count == count) |
576 | return tmp; |
571 | return tmp; |
577 | |
572 | |
578 | for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
573 | for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
579 | if (op->head != NULL && op->head->count == count) |
574 | if (op->head && op->head->count == count) |
580 | return op; |
575 | return op; |
581 | else if (op->count == count) |
576 | else if (op->count == count) |
582 | return op; |
577 | return op; |
583 | else if (op->type == CONTAINER && pl->container == op) |
578 | else if (op->type == CONTAINER && pl->container == op) |
584 | for (tmp = op->inv; tmp; tmp = tmp->below) |
579 | for (tmp = op->inv; tmp; tmp = tmp->below) |
585 | if (tmp->count == count) |
580 | if (tmp->count == count) |
586 | return tmp; |
581 | return tmp; |
587 | |
582 | |
588 | return NULL; |
583 | return 0; |
589 | } |
584 | } |
590 | |
585 | |
591 | |
586 | |
592 | /** Client wants to examine some object. So lets do so. */ |
587 | /** Client wants to examine some object. So lets do so. */ |
593 | void |
588 | void |
… | |
… | |
608 | } |
603 | } |
609 | |
604 | |
610 | examine (pl->ob, op); |
605 | examine (pl->ob, op); |
611 | } |
606 | } |
612 | |
607 | |
613 | /** Client wants to apply some object. Lets do so. */ |
608 | /** Client wants to apply some object. Lets do so. */ |
614 | void |
609 | void |
615 | ApplyCmd (char *buf, int len, player *pl) |
610 | ApplyCmd (char *buf, int len, player *pl) |
616 | { |
611 | { |
617 | tag_t tag = atoi (buf); |
612 | tag_t tag = atoi (buf); |
618 | |
613 | |
… | |
… | |
641 | player_apply (pl->ob, op, 0, 0); |
636 | player_apply (pl->ob, op, 0, 0); |
642 | } |
637 | } |
643 | |
638 | |
644 | /** Client wants to apply some object. Lets do so. */ |
639 | /** Client wants to apply some object. Lets do so. */ |
645 | void |
640 | void |
646 | LockItem (uint8 *data, int len, player *pl) |
641 | LockItem (char *data, int len, player *pl) |
647 | { |
642 | { |
648 | int flag = data[0]; |
643 | int flag = data[0]; |
649 | tag_t tag = net_uint32 (data + 1); |
644 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
650 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
645 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
651 | |
646 | |
652 | if (!op) |
647 | if (!op) |
653 | { |
648 | { |
654 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
649 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
… | |
… | |
663 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
658 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
664 | } |
659 | } |
665 | |
660 | |
666 | /** Client wants to apply some object. Lets do so. */ |
661 | /** Client wants to apply some object. Lets do so. */ |
667 | void |
662 | void |
668 | MarkItem (uint8 * data, int len, player *pl) |
663 | MarkItem (char *data, int len, player *pl) |
669 | { |
664 | { |
670 | tag_t tag = net_uint32 (data); |
665 | tag_t tag = net_uint32 ((uint8 *)data); |
671 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
666 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
672 | |
667 | |
673 | if (!op) |
668 | if (!op) |
674 | { |
669 | { |
675 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
670 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
… | |
… | |
802 | } |
797 | } |
803 | |
798 | |
804 | esrv_update_item (UPD_WEIGHT, pl, op); |
799 | esrv_update_item (UPD_WEIGHT, pl, op); |
805 | } |
800 | } |
806 | else |
801 | else |
807 | { |
|
|
808 | drop_object (pl, op, nrof); |
802 | drop_object (pl, op, nrof); |
809 | } |
803 | |
810 | return; |
804 | return; |
811 | } |
805 | } |
812 | else if (to == pl->count) |
806 | else if (to == pl->count) |
813 | { /* pick it up to the inventory */ |
807 | { /* pick it up to the inventory */ |
814 | /* return if player has already picked it up */ |
808 | /* return if player has already picked it up */ |
… | |
… | |
831 | * has already been done (eg, it can be picked up and fits in |
825 | * has already been done (eg, it can be picked up and fits in |
832 | * in a sack, so check for those things. We should also check |
826 | * in a sack, so check for those things. We should also check |
833 | * an make sure env is in fact a container for that matter. |
827 | * an make sure env is in fact a container for that matter. |
834 | */ |
828 | */ |
835 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
829 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
836 | { |
|
|
837 | put_object_in_sack (pl, env, op, nrof); |
830 | put_object_in_sack (pl, env, op, nrof); |
838 | } |
|
|
839 | } |
831 | } |
840 | |
832 | |