1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
3 | |
3 | |
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4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | |
7 | This program is free software; you can redistribute it and/or modify |
8 | This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | it under the terms of the GNU General Public License as published by |
… | |
… | |
30 | * This containes item logic for client/server. It doesn't contain |
31 | * This containes item logic for client/server. It doesn't contain |
31 | * the actual commands that send the data, but does contain |
32 | * the actual commands that send the data, but does contain |
32 | * the logic for what items should be sent. |
33 | * the logic for what items should be sent. |
33 | */ |
34 | */ |
34 | |
35 | |
35 | |
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36 | #include <global.h> |
36 | #include <global.h> |
37 | #include <object.h> /* LOOK_OBJ */ |
37 | #include <object.h> /* LOOK_OBJ */ |
38 | #include <newclient.h> |
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39 | #include <newserver.h> |
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40 | #include <sproto.h> |
38 | #include <sproto.h> |
41 | |
39 | |
42 | /** This is the maximum number of bytes we expect any one item to take up */ |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
43 | #define MAXITEMLEN 300 |
41 | #define MAXITEMLEN 300 |
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42 | |
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43 | #if 0 |
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44 | tag_t |
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45 | client_container::tag () const |
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46 | { |
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47 | switch (type) |
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48 | { |
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49 | case CC_INVENTORY: |
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50 | return ns->pl->count; |
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51 | case CC_MAPSPACE: |
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52 | return 0; |
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53 | case CC_CONTAINER: |
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54 | return env->count; |
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55 | } |
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56 | |
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57 | abort (); |
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58 | } |
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59 | |
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60 | void |
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61 | client_container::clear () |
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62 | { |
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63 | switch (type) |
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64 | { |
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65 | case CC_INVENTORY: |
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66 | abort (); |
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67 | |
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68 | case CC_MAPSPACE: |
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69 | case CC_CONTAINER: |
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70 | ns->send_packet_printf ("delinv %d", tag ()); |
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71 | break; |
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72 | } |
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73 | |
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74 | for (iterator i = begin (); i != end (); ++i) |
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75 | i->op->seen_by = 0; |
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76 | |
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77 | vector< refitem, slice_allocator<refitem> >::clear (); |
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78 | } |
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79 | |
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80 | inline iterator |
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81 | client_container::merge_item (iterator i, object *op) |
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82 | { |
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83 | if (i != end () && i->op == op) |
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84 | return ++i; |
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85 | |
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86 | if (op->seen_by) |
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87 | return; // seen by another entity already |
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88 | |
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89 | op->seen_by = this; |
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90 | |
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91 | refitem ref; |
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92 | ref.op = op; |
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93 | |
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94 | return insert (i, ref); |
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95 | } |
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96 | |
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97 | void |
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98 | client_container::update (int offset) |
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99 | { |
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100 | iterator i = begin (); |
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101 | |
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102 | switch (type) |
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103 | { |
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104 | case CC_INVENTORY: |
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105 | case CC_CONTAINER: |
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106 | { |
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107 | object *env = type == CC_INVENTORY |
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108 | ? ns->pl->ob |
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109 | : this->env; |
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110 | |
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111 | // pass 1, erase all objects no longer in container |
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112 | for (iterator j = begin (); j != end (); ++j) |
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113 | if (j->op->env != env) |
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114 | { |
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115 | j->op->seen_by = 0; |
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116 | erase (j); |
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117 | } |
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118 | |
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119 | // pass 2 merge items |
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120 | for (object *op = env->inv; op; op = op->below) |
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121 | { |
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122 | if (--offset < 0) |
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123 | i = merge_item (i, op); |
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124 | else if (offset < -FLOORBOX_PAGESIZE) |
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125 | break; |
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126 | } |
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127 | } |
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128 | break; |
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129 | |
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130 | case CC_MAPSPACE: |
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131 | { |
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132 | // pass 1, erase all objects no longer on space |
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133 | for (iterator j = begin (); j != end (); ++j) |
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134 | if (j->op->x != x || j->op->y != y || j->op->map != map) |
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135 | { |
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136 | j->op->seen_by = 0; |
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137 | erase (j); |
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138 | } |
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139 | |
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140 | // pass 2 merge items |
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141 | for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
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142 | { |
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143 | if (--offset < 0) |
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144 | i = merge_item (i, op); |
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145 | else if (offset < -FLOORBOX_PAGESIZE) |
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146 | break; |
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147 | } |
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148 | } |
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149 | break; |
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150 | } |
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151 | |
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152 | // pass 3, erase all extra items |
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153 | for (iterator j = i; j != end (); ++j) |
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154 | j->op->seen_by = 0; |
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155 | |
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156 | if (i != end ()) |
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157 | erase (i, end ()); |
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158 | } |
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159 | |
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160 | void |
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161 | client_container::set_mapspace (maptile *map, int x, int y) |
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162 | { |
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163 | if (type == CC_MAPSPACE |
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164 | && this->map == map |
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165 | && this->x == x |
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166 | && this->y == y) |
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167 | return; |
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168 | |
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169 | clear (); |
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170 | |
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171 | type = CC_MAPSPACE; |
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172 | this->map = map; |
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173 | this->x = x; |
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174 | this->y = y; |
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175 | } |
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176 | |
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177 | void |
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178 | client_container::set_container (object *env) |
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179 | { |
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180 | } |
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181 | #endif |
44 | |
182 | |
45 | /******************************************************************************* |
183 | /******************************************************************************* |
46 | * |
184 | * |
47 | * Functions related to sending object data to the client. |
185 | * Functions related to sending object data to the client. |
48 | * |
186 | * |
49 | ******************************************************************************/ |
187 | ******************************************************************************/ |
50 | |
188 | |
51 | /** |
189 | /** |
52 | * This is a similar to query_name, but returns flags |
190 | * This is a similar to query_name, but returns flags |
53 | * to be sended to client. |
191 | * to be sent to client. |
54 | */ |
192 | */ |
55 | unsigned int |
193 | unsigned int |
56 | query_flags (object *op) |
194 | query_flags (object *op) |
57 | { |
195 | { |
58 | unsigned int flags = 0; |
196 | unsigned int flags = 0; |
59 | |
197 | |
60 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
198 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
61 | { |
199 | { |
62 | switch (op->type) |
200 | switch (op->type) |
63 | { |
201 | { |
64 | case BOW: |
202 | case BOW: |
65 | case WAND: |
203 | case WAND: |
66 | case ROD: |
204 | case ROD: |
67 | case HORN: |
205 | case HORN: |
68 | flags = a_readied; |
206 | flags = a_readied; |
69 | break; |
207 | break; |
70 | case WEAPON: |
208 | case WEAPON: |
71 | flags = a_wielded; |
209 | flags = a_wielded; |
72 | break; |
210 | break; |
73 | case SKILL: |
211 | case SKILL: |
74 | case ARMOUR: |
212 | case ARMOUR: |
75 | case HELMET: |
213 | case HELMET: |
76 | case SHIELD: |
214 | case SHIELD: |
77 | case RING: |
215 | case RING: |
78 | case BOOTS: |
216 | case BOOTS: |
79 | case GLOVES: |
217 | case GLOVES: |
80 | case AMULET: |
218 | case AMULET: |
81 | case GIRDLE: |
219 | case GIRDLE: |
82 | case BRACERS: |
220 | case BRACERS: |
83 | case CLOAK: |
221 | case CLOAK: |
84 | flags = a_worn; |
222 | flags = a_worn; |
85 | break; |
223 | break; |
86 | case CONTAINER: |
224 | case CONTAINER: |
87 | flags = a_active; |
225 | flags = a_active; |
88 | break; |
226 | break; |
89 | default: |
227 | default: |
90 | flags = a_applied; |
228 | flags = a_applied; |
91 | break; |
229 | break; |
92 | } |
230 | } |
93 | } |
231 | } |
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232 | |
94 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
233 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
95 | flags |= F_OPEN; |
234 | flags |= F_OPEN; |
96 | |
235 | |
97 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
236 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
98 | { |
237 | { |
99 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
238 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
100 | flags |= F_DAMNED; |
239 | flags |= F_DAMNED; |
101 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
240 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
102 | flags |= F_CURSED; |
241 | flags |= F_CURSED; |
103 | } |
242 | } |
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243 | |
104 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
244 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
105 | flags |= F_MAGIC; |
245 | flags |= F_MAGIC; |
106 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
246 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
107 | flags |= F_UNPAID; |
247 | flags |= F_UNPAID; |
108 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
248 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
… | |
… | |
114 | /* Used in the send_look to put object head into packet |
254 | /* Used in the send_look to put object head into packet |
115 | * sl for socket ns. Need socket to know if we need to send |
255 | * sl for socket ns. Need socket to know if we need to send |
116 | * animation of face to the client. |
256 | * animation of face to the client. |
117 | */ |
257 | */ |
118 | static void |
258 | static void |
119 | add_object_to_socklist (client_socket &ns, packet &sl, object *head) |
259 | add_object_to_socklist (client &ns, packet &sl, object *head) |
120 | { |
260 | { |
121 | int flags, len, anim_speed; |
261 | int flags, len, anim_speed; |
122 | char item_n[MAX_BUF]; |
262 | char item_n[MAX_BUF]; |
123 | const char *item_p; |
263 | const char *item_p; |
124 | |
264 | |
… | |
… | |
187 | SET_FLAG (head, FLAG_CLIENT_SENT); |
327 | SET_FLAG (head, FLAG_CLIENT_SENT); |
188 | } |
328 | } |
189 | |
329 | |
190 | |
330 | |
191 | /** |
331 | /** |
192 | * Send the look window. Don't need to do animations here |
332 | * Send the look window. Don't need to do animations here |
193 | * This sends all the faces to the client, not just updates. This is |
333 | * This sends all the faces to the client, not just updates. This is |
194 | * because object ordering would otherwise be inconsistent |
334 | * because object ordering would otherwise be inconsistent. |
195 | */ |
335 | */ |
196 | |
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197 | void |
336 | void |
198 | esrv_draw_look (object *pl) |
337 | esrv_draw_look (object *pl) |
199 | { |
338 | { |
200 | object *tmp, *last; |
339 | object *tmp, *last; |
201 | int got_one = 0, start_look = 0, end_look = 0; |
340 | int got_one = 0, start_look = 0, end_look = 0; |
202 | char buf[MAX_BUF]; |
341 | char buf[MAX_BUF]; |
203 | |
342 | |
204 | if (!pl->contr->socket->update_look) |
343 | if (!pl->contr->ns->update_look) |
205 | { |
344 | { |
206 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
345 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
207 | return; |
346 | return; |
208 | } |
347 | } |
209 | else |
348 | else |
210 | pl->contr->socket->update_look = 0; |
349 | pl->contr->ns->update_look = 0; |
211 | |
350 | |
212 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
351 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
213 | || !pl->map |
352 | || !pl->map |
214 | || pl->map->in_memory != MAP_IN_MEMORY |
353 | || pl->map->in_memory != MAP_IN_MEMORY |
215 | || out_of_map (pl->map, pl->x, pl->y)) |
354 | || out_of_map (pl->map, pl->x, pl->y)) |
216 | return; |
355 | return; |
217 | |
356 | |
218 | for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) |
357 | for (tmp = GET_MAP_OB (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) |
219 | ; |
358 | ; |
220 | |
359 | |
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360 | pl->contr->ns->send_packet ("delinv 0"); |
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361 | |
221 | packet sl; |
362 | packet sl; |
222 | |
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223 | pl->contr->socket->send_packet ("delinv 0"); |
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224 | |
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225 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
363 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
226 | |
364 | |
227 | sl << uint32 (0); |
365 | sl << uint32 (0); |
228 | |
366 | |
229 | if (!(pl->contr->socket->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
367 | if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
230 | esrv_send_face (pl->contr->socket, empty_face->number, 0); |
368 | esrv_send_face (pl->contr->ns, empty_face->number, 0); |
231 | |
369 | |
232 | if (pl->contr->socket->look_position) |
370 | if (pl->contr->ns->look_position) |
233 | { |
371 | { |
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372 | char buf[80]; |
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373 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
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374 | |
234 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position - NUM_LOOK_OBJECTS)) |
375 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) |
235 | << uint32 (0) |
376 | << uint32 (0) |
236 | << sint32 (-1) |
377 | << sint32 (-1) |
237 | << uint32 (empty_face->number); |
378 | << uint32 (empty_face->number) |
238 | |
379 | << data8 (buf) |
239 | sl.printf ("Click here to see %d previous items", NUM_LOOK_OBJECTS); |
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240 | |
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241 | sl << uint16 (0) |
380 | << uint16 (0) |
242 | << uint8 (0) |
381 | << uint8 (0) |
243 | << uint32 (0); |
382 | << uint32 (0); |
244 | |
383 | |
245 | if (pl->contr->socket->itemcmd == 2) |
384 | if (pl->contr->ns->itemcmd == 2) |
246 | sl << uint16 (0); |
385 | sl << uint16 (0); |
247 | } |
386 | } |
248 | |
387 | |
249 | for (last = NULL; tmp != last; tmp = tmp->below) |
388 | for (last = NULL; tmp != last; tmp = tmp->below) |
250 | { |
389 | { |
… | |
… | |
257 | last = last->below; |
396 | last = last->below; |
258 | } |
397 | } |
259 | |
398 | |
260 | if (LOOK_OBJ (tmp)) |
399 | if (LOOK_OBJ (tmp)) |
261 | { |
400 | { |
262 | if (++start_look < pl->contr->socket->look_position) |
401 | if (++start_look < pl->contr->ns->look_position) |
263 | continue; |
402 | continue; |
264 | |
403 | |
265 | end_look++; |
404 | end_look++; |
266 | |
405 | |
267 | if (end_look > NUM_LOOK_OBJECTS) |
406 | if (end_look > FLOORBOX_PAGESIZE) |
268 | { |
407 | { |
269 | /* What we basically do is make a 'fake' object - when the user applies it, |
408 | /* What we basically do is make a 'fake' object - when the user applies it, |
270 | * we notice the special tag the object has, and act accordingly. |
409 | * we notice the special tag the object has, and act accordingly. |
271 | */ |
410 | */ |
272 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position + NUM_LOOK_OBJECTS)) |
411 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) |
273 | << uint32 (0) |
412 | << uint32 (0) |
274 | << uint32 ((uint32) - 1) |
413 | << uint32 ((uint32) - 1) |
275 | << uint32 (empty_face->number); |
414 | << uint32 (empty_face->number) |
276 | |
415 | << data8 ("Apply this to see next group of items") |
277 | sl.printf ("Click here to see next group of items"); |
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278 | |
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279 | sl << uint16 (0) |
416 | << uint16 (0) |
280 | << uint8 (0) |
417 | << uint8 (0) |
281 | << uint32 (0); |
418 | << uint32 (0); |
282 | |
419 | |
283 | if (pl->contr->socket->itemcmd == 2) |
420 | if (pl->contr->ns->itemcmd == 2) |
284 | sl << uint16 (0); |
421 | sl << uint16 (0); |
285 | |
422 | |
286 | break; |
423 | break; |
287 | } |
424 | } |
288 | |
425 | |
289 | if (tmp->head) |
426 | if (tmp->head) |
290 | head = tmp->head; |
427 | head = tmp->head; |
291 | else |
428 | else |
292 | head = tmp; |
429 | head = tmp; |
293 | |
430 | |
294 | add_object_to_socklist (*pl->contr->socket, sl, head); |
431 | add_object_to_socklist (*pl->contr->ns, sl, head); |
295 | got_one++; |
432 | got_one++; |
296 | |
433 | |
297 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
434 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
298 | { |
435 | { |
299 | pl->contr->socket->send_packet (sl); |
436 | pl->contr->ns->send_packet (sl); |
300 | |
437 | |
301 | sl.reset (); |
438 | sl.reset (); |
302 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
439 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
303 | sl << uint32 (0); |
440 | sl << uint32 (0); |
304 | got_one = 0; |
441 | got_one = 0; |
305 | } |
442 | } |
306 | } /* If LOOK_OBJ() */ |
443 | } |
307 | } |
444 | } |
308 | |
445 | |
309 | if (got_one) |
446 | if (got_one) |
310 | pl->contr->socket->send_packet (sl); |
447 | pl->contr->ns->send_packet (sl); |
311 | |
448 | |
312 | } |
449 | } |
313 | |
450 | |
314 | /** |
451 | /** |
315 | * Sends whole inventory. |
452 | * Sends whole inventory. |
… | |
… | |
318 | esrv_send_inventory (object *pl, object *op) |
455 | esrv_send_inventory (object *pl, object *op) |
319 | { |
456 | { |
320 | object *tmp; |
457 | object *tmp; |
321 | int got_one = 0; |
458 | int got_one = 0; |
322 | |
459 | |
|
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460 | |
|
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461 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
|
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462 | |
323 | packet sl; |
463 | packet sl; |
324 | |
|
|
325 | sl.printf ("delinv %d", op->count); |
|
|
326 | pl->contr->socket->send_packet (sl); |
|
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327 | |
|
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328 | sl.reset (); |
|
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329 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
464 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
330 | |
465 | |
331 | sl << uint32 (op->count); |
466 | sl << uint32 (op->count); |
332 | |
467 | |
333 | for (tmp = op->inv; tmp; tmp = tmp->below) |
468 | for (tmp = op->inv; tmp; tmp = tmp->below) |
334 | { |
469 | { |
… | |
… | |
339 | else |
474 | else |
340 | head = tmp; |
475 | head = tmp; |
341 | |
476 | |
342 | if (LOOK_OBJ (head)) |
477 | if (LOOK_OBJ (head)) |
343 | { |
478 | { |
344 | add_object_to_socklist (*pl->contr->socket, sl, head); |
479 | add_object_to_socklist (*pl->contr->ns, sl, head); |
345 | |
480 | |
346 | got_one++; |
481 | got_one++; |
347 | |
482 | |
348 | /* IT is possible for players to accumulate a huge amount of |
483 | /* IT is possible for players to accumulate a huge amount of |
349 | * items (especially with some of the bags out there) to |
484 | * items (especially with some of the bags out there) to |
350 | * overflow the buffer. IF so, send multiple item commands. |
485 | * overflow the buffer. IF so, send multiple item commands. |
351 | */ |
486 | */ |
352 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
487 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
353 | { |
488 | { |
354 | pl->contr->socket->send_packet (sl); |
489 | pl->contr->ns->send_packet (sl); |
355 | |
490 | |
356 | sl.reset (); |
491 | sl.reset (); |
357 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
492 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
358 | sl << uint32 (op->count); |
493 | sl << uint32 (op->count); |
359 | got_one = 0; |
494 | got_one = 0; |
360 | } |
495 | } |
361 | } /* If LOOK_OBJ() */ |
496 | } /* If LOOK_OBJ() */ |
362 | } |
497 | } |
363 | |
498 | |
364 | if (got_one) |
499 | if (got_one) |
365 | pl->contr->socket->send_packet (sl); |
500 | pl->contr->ns->send_packet (sl); |
366 | |
|
|
367 | } |
501 | } |
368 | |
502 | |
369 | /** |
503 | /** |
370 | * Updates object *op for player *pl. |
504 | * Updates object *op for player *pl. |
371 | * |
505 | * |
… | |
… | |
386 | * is hopefully in the same place, so the client should preserve |
520 | * is hopefully in the same place, so the client should preserve |
387 | * order. |
521 | * order. |
388 | */ |
522 | */ |
389 | } |
523 | } |
390 | |
524 | |
|
|
525 | client *ns = pl->contr->ns; |
|
|
526 | if (!ns) |
|
|
527 | return; |
|
|
528 | |
391 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
529 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
392 | { |
530 | { |
393 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
531 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
394 | * this is happening - we can set a breakpoint here in the debugger |
532 | * this is happening - we can set a breakpoint here in the debugger |
395 | * and track back the call. |
533 | * and track back the call. |
396 | */ |
534 | */ |
397 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
535 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
398 | } |
536 | } |
399 | |
537 | |
400 | packet sl; |
538 | packet sl ("upditem"); |
401 | |
539 | |
402 | sl << "upditem " |
|
|
403 | << uint8 (flags); |
540 | sl << uint8 (flags); |
404 | |
541 | |
405 | if (op->head) |
542 | if (op->head) |
406 | op = op->head; |
543 | op = op->head; |
407 | |
544 | |
408 | sl << uint32 (op->count); |
545 | sl << uint32 (op->count); |
… | |
… | |
418 | sint32 weight = WEIGHT (op); |
555 | sint32 weight = WEIGHT (op); |
419 | |
556 | |
420 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
557 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
421 | |
558 | |
422 | if (pl == op) |
559 | if (pl == op) |
423 | op->contr->last_weight = weight; |
560 | ns->last_weight = weight; |
424 | } |
561 | } |
425 | |
562 | |
426 | if (flags & UPD_FACE) |
563 | if (flags & UPD_FACE) |
427 | { |
564 | { |
428 | if (!(pl->contr->socket->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
565 | if (!(ns->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
429 | esrv_send_face (pl->contr->socket, op->face->number, 0); |
566 | esrv_send_face (ns, op->face->number, 0); |
430 | |
567 | |
431 | sl << uint32 (op->face->number); |
568 | sl << uint32 (op->face->number); |
432 | } |
569 | } |
433 | |
570 | |
434 | if (flags & UPD_NAME) |
571 | if (flags & UPD_NAME) |
… | |
… | |
488 | } |
625 | } |
489 | |
626 | |
490 | if (flags & UPD_NROF) |
627 | if (flags & UPD_NROF) |
491 | sl << uint32 (op->nrof); |
628 | sl << uint32 (op->nrof); |
492 | |
629 | |
493 | pl->contr->socket->send_packet (sl); |
630 | pl->contr->ns->send_packet (sl); |
494 | } |
631 | } |
495 | |
632 | |
496 | /** |
633 | /** |
497 | * Sends item's info to player. |
634 | * Sends item's info to player. |
498 | */ |
635 | */ |
… | |
… | |
508 | /* if the item is on the ground, mark that the look needs to |
645 | /* if the item is on the ground, mark that the look needs to |
509 | * be updated. |
646 | * be updated. |
510 | */ |
647 | */ |
511 | if (!op->env) |
648 | if (!op->env) |
512 | { |
649 | { |
513 | pl->contr->socket->update_look = 1; |
650 | pl->contr->ns->floorbox_update (); |
514 | return; |
651 | return; |
515 | } |
652 | } |
516 | } |
653 | } |
517 | |
654 | |
518 | packet sl; |
655 | packet sl; |
519 | |
656 | |
520 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
657 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
521 | |
658 | |
522 | if (op->head) |
659 | if (op->head) |
523 | op = op->head; |
660 | op = op->head; |
524 | |
661 | |
525 | sl << uint32 (op->env ? op->env->count : 0); |
662 | sl << uint32 (op->env ? op->env->count : 0); |
526 | |
663 | |
527 | add_object_to_socklist (*pl->contr->socket, sl, op); |
664 | add_object_to_socklist (*pl->contr->ns, sl, op); |
528 | |
665 | |
529 | pl->contr->socket->send_packet (sl); |
666 | pl->contr->ns->send_packet (sl); |
530 | SET_FLAG (op, FLAG_CLIENT_SENT); |
667 | SET_FLAG (op, FLAG_CLIENT_SENT); |
531 | |
|
|
532 | } |
668 | } |
533 | |
669 | |
534 | /** |
670 | /** |
535 | * Tells the client to delete an item. Uses the item |
671 | * Tells the client to delete an item. Uses the item |
536 | * command with a -1 location. |
672 | * command with a -1 location. |
537 | */ |
673 | */ |
538 | |
674 | |
539 | void |
675 | void |
540 | esrv_del_item (player *pl, int tag) |
676 | esrv_del_item (player *pl, int tag) |
541 | { |
677 | { |
542 | packet sl; |
678 | packet sl ("delitem"); |
543 | |
679 | |
544 | sl << "delitem " |
|
|
545 | << uint32 (tag); |
680 | sl << uint32 (tag); |
546 | |
681 | |
547 | pl->socket->send_packet (sl); |
682 | pl->ns->send_packet (sl); |
548 | } |
683 | } |
549 | |
684 | |
550 | |
685 | |
551 | /******************************************************************************* |
686 | /******************************************************************************* |
552 | * |
687 | * |
… | |
… | |
573 | else if (op->type == CONTAINER && pl->container == op) |
708 | else if (op->type == CONTAINER && pl->container == op) |
574 | for (tmp = op->inv; tmp; tmp = tmp->below) |
709 | for (tmp = op->inv; tmp; tmp = tmp->below) |
575 | if (tmp->count == count) |
710 | if (tmp->count == count) |
576 | return tmp; |
711 | return tmp; |
577 | |
712 | |
578 | for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
713 | for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
579 | if (op->head != NULL && op->head->count == count) |
714 | if (op->head && op->head->count == count) |
580 | return op; |
715 | return op; |
581 | else if (op->count == count) |
716 | else if (op->count == count) |
582 | return op; |
717 | return op; |
583 | else if (op->type == CONTAINER && pl->container == op) |
718 | else if (op->type == CONTAINER && pl->container == op) |
584 | for (tmp = op->inv; tmp; tmp = tmp->below) |
719 | for (tmp = op->inv; tmp; tmp = tmp->below) |
585 | if (tmp->count == count) |
720 | if (tmp->count == count) |
586 | return tmp; |
721 | return tmp; |
587 | |
722 | |
588 | return NULL; |
723 | return 0; |
589 | } |
724 | } |
590 | |
725 | |
591 | |
726 | |
592 | /** Client wants to examine some object. So lets do so. */ |
727 | /** Client wants to examine some object. So lets do so. */ |
593 | void |
728 | void |
… | |
… | |
608 | } |
743 | } |
609 | |
744 | |
610 | examine (pl->ob, op); |
745 | examine (pl->ob, op); |
611 | } |
746 | } |
612 | |
747 | |
613 | /** Client wants to apply some object. Lets do so. */ |
748 | /** Client wants to apply some object. Lets do so. */ |
614 | void |
749 | void |
615 | ApplyCmd (char *buf, int len, player *pl) |
750 | ApplyCmd (char *buf, int len, player *pl) |
616 | { |
751 | { |
617 | tag_t tag = atoi (buf); |
752 | tag_t tag = atoi (buf); |
618 | |
753 | |
… | |
… | |
623 | return; |
758 | return; |
624 | |
759 | |
625 | /* If the high bit is set, player applied a pseudo object. */ |
760 | /* If the high bit is set, player applied a pseudo object. */ |
626 | if (tag & 0x80000000) |
761 | if (tag & 0x80000000) |
627 | { |
762 | { |
628 | pl->socket->look_position = tag & 0x7fffffff; |
763 | pl->ns->look_position = tag & 0x7fffffff; |
629 | pl->socket->update_look = 1; |
764 | pl->ns->floorbox_update (); |
630 | return; |
765 | return; |
631 | } |
766 | } |
632 | |
767 | |
633 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
768 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
634 | |
769 | |
… | |
… | |
639 | } |
774 | } |
640 | |
775 | |
641 | player_apply (pl->ob, op, 0, 0); |
776 | player_apply (pl->ob, op, 0, 0); |
642 | } |
777 | } |
643 | |
778 | |
644 | /** Client wants to apply some object. Lets do so. */ |
779 | /** Client wants to lock some object. Lets do so. */ |
645 | void |
780 | void |
646 | LockItem (uint8 *data, int len, player *pl) |
781 | LockItem (char *data, int len, player *pl) |
647 | { |
782 | { |
648 | int flag = data[0]; |
783 | int flag = data[0]; |
649 | tag_t tag = net_uint32 (data + 1); |
784 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
650 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
785 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
651 | |
786 | |
652 | if (!op) |
787 | if (!op) |
653 | { |
788 | { |
654 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
789 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
… | |
… | |
661 | SET_FLAG (op, FLAG_INV_LOCKED); |
796 | SET_FLAG (op, FLAG_INV_LOCKED); |
662 | |
797 | |
663 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
798 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
664 | } |
799 | } |
665 | |
800 | |
666 | /** Client wants to apply some object. Lets do so. */ |
801 | /** Client wants to mark some object. Lets do so. */ |
667 | void |
802 | void |
668 | MarkItem (uint8 * data, int len, player *pl) |
803 | MarkItem (char *data, int len, player *pl) |
669 | { |
804 | { |
670 | tag_t tag = net_uint32 (data); |
805 | tag_t tag = net_uint32 ((uint8 *)data); |
671 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
806 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
672 | |
807 | |
673 | if (!op) |
808 | if (!op) |
674 | { |
809 | { |
675 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
810 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
… | |
… | |
702 | |
837 | |
703 | m = get_map_from_coord (op->map, &x, &y); |
838 | m = get_map_from_coord (op->map, &x, &y); |
704 | if (!m) |
839 | if (!m) |
705 | return; |
840 | return; |
706 | |
841 | |
707 | for (tmp = get_map_ob (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
842 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
708 | |
843 | |
709 | for (; tmp != NULL; tmp = tmp->below) |
844 | for (; tmp != NULL; tmp = tmp->below) |
710 | { |
845 | { |
711 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
846 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
712 | continue; |
847 | continue; |
… | |
… | |
759 | { |
894 | { |
760 | return; |
895 | return; |
761 | } |
896 | } |
762 | dy = atoi (cp); |
897 | dy = atoi (cp); |
763 | |
898 | |
764 | if (FABS (dx) > pl->socket->mapx / 2 || FABS (dy) > pl->socket->mapy / 2) |
899 | if (FABS (dx) > pl->ns->mapx / 2 || FABS (dy) > pl->ns->mapy / 2) |
765 | return; |
900 | return; |
766 | |
901 | |
767 | if (pl->blocked_los[dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]) |
902 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
768 | return; |
903 | return; |
769 | |
904 | |
770 | look_at (pl->ob, dx, dy); |
905 | look_at (pl->ob, dx, dy); |
771 | } |
906 | } |
772 | |
907 | |
… | |
… | |
802 | } |
937 | } |
803 | |
938 | |
804 | esrv_update_item (UPD_WEIGHT, pl, op); |
939 | esrv_update_item (UPD_WEIGHT, pl, op); |
805 | } |
940 | } |
806 | else |
941 | else |
807 | { |
|
|
808 | drop_object (pl, op, nrof); |
942 | drop_object (pl, op, nrof); |
809 | } |
943 | |
810 | return; |
944 | return; |
811 | } |
945 | } |
812 | else if (to == pl->count) |
946 | else if (to == pl->count) |
813 | { /* pick it up to the inventory */ |
947 | { /* pick it up to the inventory */ |
814 | /* return if player has already picked it up */ |
948 | /* return if player has already picked it up */ |
… | |
… | |
831 | * has already been done (eg, it can be picked up and fits in |
965 | * has already been done (eg, it can be picked up and fits in |
832 | * in a sack, so check for those things. We should also check |
966 | * in a sack, so check for those things. We should also check |
833 | * an make sure env is in fact a container for that matter. |
967 | * an make sure env is in fact a container for that matter. |
834 | */ |
968 | */ |
835 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
969 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
836 | { |
|
|
837 | put_object_in_sack (pl, env, op, nrof); |
970 | put_object_in_sack (pl, env, op, nrof); |
838 | } |
|
|
839 | } |
971 | } |
840 | |
972 | |