1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
3 | |
3 | * |
|
|
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | it under the terms of the GNU General Public License as published by |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | (at your option) any later version. |
11 | * any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, but |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | GNU General Public License for more details. |
16 | * for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License along |
18 | along with this program; if not, write to the Free Software |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | |
21 | * |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /** |
25 | /** |
25 | * \file |
26 | * \file |
26 | * Client/server logic. |
27 | * Client/server logic. |
27 | * |
28 | * |
28 | * \date 2003-12-02 |
29 | * \date 2003-12-02 |
29 | * |
30 | * |
30 | * This containes item logic for client/server. It doesn't contain |
31 | * This contains item logic for client/server. It doesn't contain |
31 | * the actual commands that send the data, but does contain |
32 | * the actual commands that send the data, but does contain |
32 | * the logic for what items should be sent. |
33 | * the logic for what items should be sent. |
33 | */ |
34 | */ |
34 | |
35 | |
35 | |
|
|
36 | #include <global.h> |
36 | #include <global.h> |
37 | #include <object.h> /* LOOK_OBJ */ |
|
|
38 | #include <newclient.h> |
37 | #include <object.h> |
39 | #include <newserver.h> |
|
|
40 | #include <sproto.h> |
38 | #include <sproto.h> |
41 | |
39 | |
42 | /** This is the maximum number of bytes we expect any one item to take up */ |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
43 | #define MAXITEMLEN 300 |
41 | #define MAXITEMLEN 300 |
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42 | |
|
|
43 | #if 0 |
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44 | tag_t |
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45 | client_container::tag () const |
|
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46 | { |
|
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47 | switch (type) |
|
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48 | { |
|
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49 | case CC_INVENTORY: |
|
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50 | return ns->pl->count; |
|
|
51 | case CC_MAPSPACE: |
|
|
52 | return 0; |
|
|
53 | case CC_CONTAINER: |
|
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54 | return env->count; |
|
|
55 | } |
|
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56 | |
|
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57 | abort (); |
|
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58 | } |
|
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59 | |
|
|
60 | void |
|
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61 | client_container::clear () |
|
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62 | { |
|
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63 | switch (type) |
|
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64 | { |
|
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65 | case CC_INVENTORY: |
|
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66 | abort (); |
|
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67 | |
|
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68 | case CC_MAPSPACE: |
|
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69 | case CC_CONTAINER: |
|
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70 | ns->send_packet_printf ("delinv %d", tag ()); |
|
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71 | break; |
|
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72 | } |
|
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73 | |
|
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74 | for (iterator i = begin (); i != end (); ++i) |
|
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75 | i->op->seen_by = 0; |
|
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76 | |
|
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77 | vector< refitem, slice_allocator<refitem> >::clear (); |
|
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78 | } |
|
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79 | |
|
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80 | inline iterator |
|
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81 | client_container::merge_item (iterator i, object *op) |
|
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82 | { |
|
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83 | if (i != end () && i->op == op) |
|
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84 | return ++i; |
|
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85 | |
|
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86 | if (op->seen_by) |
|
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87 | return; // seen by another entity already |
|
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88 | |
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89 | op->seen_by = this; |
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90 | |
|
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91 | refitem ref; |
|
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92 | ref.op = op; |
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93 | |
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94 | return insert (i, ref); |
|
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95 | } |
|
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96 | |
|
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97 | void |
|
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98 | client_container::update (int offset) |
|
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99 | { |
|
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100 | iterator i = begin (); |
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101 | |
|
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102 | switch (type) |
|
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103 | { |
|
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104 | case CC_INVENTORY: |
|
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105 | case CC_CONTAINER: |
|
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106 | { |
|
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107 | object *env = type == CC_INVENTORY |
|
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108 | ? ns->pl->ob |
|
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109 | : this->env; |
|
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110 | |
|
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111 | // pass 1, erase all objects no longer in container |
|
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112 | for (iterator j = begin (); j != end (); ++j) |
|
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113 | if (j->op->env != env) |
|
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114 | { |
|
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115 | j->op->seen_by = 0; |
|
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116 | erase (j); |
|
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117 | } |
|
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118 | |
|
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119 | // pass 2 merge items |
|
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120 | for (object *op = env->inv; op; op = op->below) |
|
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121 | { |
|
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122 | if (--offset < 0) |
|
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123 | i = merge_item (i, op); |
|
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124 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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125 | break; |
|
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126 | } |
|
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127 | } |
|
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128 | break; |
|
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129 | |
|
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130 | case CC_MAPSPACE: |
|
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131 | { |
|
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132 | // pass 1, erase all objects no longer on space |
|
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133 | for (iterator j = begin (); j != end (); ++j) |
|
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134 | if (j->op->x != x || j->op->y != y || j->op->map != map) |
|
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135 | { |
|
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136 | j->op->seen_by = 0; |
|
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137 | erase (j); |
|
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138 | } |
|
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139 | |
|
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140 | // pass 2 merge items |
|
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141 | for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
|
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142 | { |
|
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143 | if (--offset < 0) |
|
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144 | i = merge_item (i, op); |
|
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145 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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146 | break; |
|
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147 | } |
|
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148 | } |
|
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149 | break; |
|
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150 | } |
|
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151 | |
|
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152 | // pass 3, erase all extra items |
|
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153 | for (iterator j = i; j != end (); ++j) |
|
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154 | j->op->seen_by = 0; |
|
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155 | |
|
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156 | if (i != end ()) |
|
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157 | erase (i, end ()); |
|
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158 | } |
|
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159 | |
|
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160 | void |
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161 | client_container::set_mapspace (maptile *map, int x, int y) |
|
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162 | { |
|
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163 | if (type == CC_MAPSPACE |
|
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164 | && this->map == map |
|
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165 | && this->x == x |
|
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166 | && this->y == y) |
|
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167 | return; |
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168 | |
|
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169 | clear (); |
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170 | |
|
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171 | type = CC_MAPSPACE; |
|
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172 | this->map = map; |
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173 | this->x = x; |
|
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174 | this->y = y; |
|
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175 | } |
|
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176 | |
|
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177 | void |
|
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178 | client_container::set_container (object *env) |
|
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179 | { |
|
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180 | } |
|
|
181 | #endif |
44 | |
182 | |
45 | /******************************************************************************* |
183 | /******************************************************************************* |
46 | * |
184 | * |
47 | * Functions related to sending object data to the client. |
185 | * Functions related to sending object data to the client. |
48 | * |
186 | * |
49 | ******************************************************************************/ |
187 | ******************************************************************************/ |
50 | |
188 | |
51 | /** |
189 | /** |
52 | * This is a similar to query_name, but returns flags |
190 | * This is a similar to query_name, but returns flags |
53 | * to be sended to client. |
191 | * to be sent to client. |
54 | */ |
192 | */ |
55 | unsigned int |
193 | unsigned int |
56 | query_flags (object *op) |
194 | query_flags (object *op) |
57 | { |
195 | { |
58 | unsigned int flags = 0; |
196 | unsigned int flags = 0; |
59 | |
197 | |
60 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
198 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
61 | { |
199 | { |
62 | switch (op->type) |
200 | switch (op->type) |
63 | { |
201 | { |
64 | case BOW: |
202 | case BOW: |
65 | case WAND: |
203 | case WAND: |
66 | case ROD: |
204 | case ROD: |
67 | case HORN: |
205 | case HORN: |
68 | flags = a_readied; |
206 | flags = a_readied; |
69 | break; |
207 | break; |
70 | case WEAPON: |
208 | case WEAPON: |
71 | flags = a_wielded; |
209 | flags = a_wielded; |
72 | break; |
210 | break; |
73 | case SKILL: |
211 | case SKILL: |
74 | case ARMOUR: |
212 | case ARMOUR: |
75 | case HELMET: |
213 | case HELMET: |
76 | case SHIELD: |
214 | case SHIELD: |
77 | case RING: |
215 | case RING: |
78 | case BOOTS: |
216 | case BOOTS: |
79 | case GLOVES: |
217 | case GLOVES: |
80 | case AMULET: |
218 | case AMULET: |
81 | case GIRDLE: |
219 | case GIRDLE: |
82 | case BRACERS: |
220 | case BRACERS: |
83 | case CLOAK: |
221 | case CLOAK: |
84 | flags = a_worn; |
222 | flags = a_worn; |
85 | break; |
223 | break; |
86 | case CONTAINER: |
224 | case CONTAINER: |
87 | flags = a_active; |
225 | flags = a_active; |
88 | break; |
226 | break; |
89 | default: |
227 | default: |
90 | flags = a_applied; |
228 | flags = a_applied; |
91 | break; |
229 | break; |
92 | } |
230 | } |
93 | } |
231 | } |
|
|
232 | |
94 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
233 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
95 | flags |= F_OPEN; |
234 | flags |= F_OPEN; |
96 | |
235 | |
97 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
236 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
98 | { |
237 | { |
99 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
238 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
100 | flags |= F_DAMNED; |
239 | flags |= F_DAMNED; |
101 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
240 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
102 | flags |= F_CURSED; |
241 | flags |= F_CURSED; |
103 | } |
242 | } |
|
|
243 | |
104 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
244 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
105 | flags |= F_MAGIC; |
245 | flags |= F_MAGIC; |
106 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
246 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
107 | flags |= F_UNPAID; |
247 | flags |= F_UNPAID; |
108 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
248 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
… | |
… | |
114 | /* Used in the send_look to put object head into packet |
254 | /* Used in the send_look to put object head into packet |
115 | * sl for socket ns. Need socket to know if we need to send |
255 | * sl for socket ns. Need socket to know if we need to send |
116 | * animation of face to the client. |
256 | * animation of face to the client. |
117 | */ |
257 | */ |
118 | static void |
258 | static void |
119 | add_object_to_socklist (client_socket &ns, packet &sl, object *head) |
259 | add_object_to_socklist (client &ns, packet &sl, object *head) |
120 | { |
260 | { |
121 | int flags, len, anim_speed; |
261 | int flags, len, anim_speed; |
122 | char item_n[MAX_BUF]; |
262 | char item_n[MAX_BUF]; |
123 | const char *item_p; |
263 | const char *item_p; |
124 | |
264 | |
125 | flags = query_flags (head); |
265 | flags = query_flags (head); |
126 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
266 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
127 | flags |= F_NOPICK; |
267 | flags |= F_NOPICK; |
128 | |
268 | |
129 | if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE)) |
269 | ns.send_face (head->face); |
130 | esrv_send_face (&ns, head->face->number, 0); |
270 | ns.flush_fx (); |
131 | |
271 | |
132 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
272 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
133 | esrv_send_animation (&ns, head->animation_id); |
273 | ns.send_animation (head->animation_id); |
134 | |
274 | |
135 | sl << uint32 (head->count) |
275 | sl << uint32 (head->count) |
136 | << uint32 (flags) |
276 | << uint32 (flags) |
137 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
277 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
138 | << uint32 (head->face->number); |
278 | << uint32 (head->face); |
139 | |
279 | |
140 | if (!head->custom_name) |
280 | if (!head->custom_name) |
141 | { |
281 | { |
142 | strncpy (item_n, query_base_name (head, 0), 127); |
282 | strncpy (item_n, query_base_name (head, 0), 127); |
143 | item_n[127] = 0; |
283 | item_n[127] = 0; |
… | |
… | |
164 | { |
304 | { |
165 | if (head->anim_speed) |
305 | if (head->anim_speed) |
166 | anim_speed = head->anim_speed; |
306 | anim_speed = head->anim_speed; |
167 | else |
307 | else |
168 | { |
308 | { |
169 | if (FABS (head->speed) < 0.001) |
309 | if (fabs (head->speed) < 0.001) |
170 | anim_speed = 255; |
310 | anim_speed = 255; |
171 | else if (FABS (head->speed) >= 1.0) |
311 | else if (fabs (head->speed) >= 1.0) |
172 | anim_speed = 1; |
312 | anim_speed = 1; |
173 | else |
313 | else |
174 | anim_speed = (int) (1.0 / FABS (head->speed)); |
314 | anim_speed = (int) (1.0 / fabs (head->speed)); |
175 | } |
315 | } |
176 | |
316 | |
177 | if (anim_speed > 255) |
317 | if (anim_speed > 255) |
178 | anim_speed = 255; |
318 | anim_speed = 255; |
179 | } |
319 | } |
… | |
… | |
185 | sl << uint16 (head->client_type); |
325 | sl << uint16 (head->client_type); |
186 | |
326 | |
187 | SET_FLAG (head, FLAG_CLIENT_SENT); |
327 | SET_FLAG (head, FLAG_CLIENT_SENT); |
188 | } |
328 | } |
189 | |
329 | |
190 | |
|
|
191 | /** |
330 | /** |
192 | * Send the look window. Don't need to do animations here |
331 | * Send the look window. Don't need to do animations here |
193 | * This sends all the faces to the client, not just updates. This is |
332 | * This sends all the faces to the client, not just updates. This is |
194 | * because object ordering would otherwise be inconsistent |
333 | * because object ordering would otherwise be inconsistent. |
195 | */ |
334 | */ |
196 | |
|
|
197 | void |
335 | void |
198 | esrv_draw_look (object *pl) |
336 | esrv_draw_look (player *pl) |
199 | { |
337 | { |
200 | object *tmp, *last; |
|
|
201 | int got_one = 0, start_look = 0, end_look = 0; |
338 | int got_one = 0, start_look = 0, end_look = 0; |
202 | char buf[MAX_BUF]; |
|
|
203 | |
339 | |
|
|
340 | object *ob = pl->ob; |
|
|
341 | |
204 | if (!pl->contr->socket->update_look) |
342 | if (!pl->ns->update_look) |
205 | { |
343 | { |
206 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
344 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
207 | return; |
345 | return; |
208 | } |
346 | } |
209 | else |
347 | else |
210 | pl->contr->socket->update_look = 0; |
348 | pl->ns->update_look = 0; |
211 | |
349 | |
212 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
350 | if (QUERY_FLAG (ob, FLAG_REMOVED) |
213 | || !pl->map |
351 | || !ob->map |
214 | || pl->map->in_memory != MAP_IN_MEMORY |
352 | || ob->map->in_memory != MAP_IN_MEMORY |
215 | || out_of_map (pl->map, pl->x, pl->y)) |
353 | || out_of_map (ob->map, ob->x, ob->y)) |
216 | return; |
354 | return; |
217 | |
355 | |
218 | for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) |
356 | pl->ns->send_packet ("delinv 0"); |
219 | ; |
|
|
220 | |
357 | |
221 | packet sl; |
358 | packet sl; |
222 | |
|
|
223 | pl->contr->socket->send_packet ("delinv 0"); |
|
|
224 | |
|
|
225 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
359 | sl.printf ("item%d ", pl->ns->itemcmd); |
226 | |
360 | |
227 | sl << uint32 (0); |
361 | sl << uint32 (0); |
228 | |
362 | |
229 | if (!(pl->contr->socket->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
363 | pl->ns->send_face (empty_face); |
230 | esrv_send_face (pl->contr->socket, empty_face->number, 0); |
364 | pl->ns->flush_fx (); |
231 | |
365 | |
232 | if (pl->contr->socket->look_position) |
366 | if (pl->ns->look_position) |
233 | { |
367 | { |
|
|
368 | char buf[80]; |
|
|
369 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
|
|
370 | |
234 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position - NUM_LOOK_OBJECTS)) |
371 | sl << uint32 (0x80000000 | (pl->ns->look_position - FLOORBOX_PAGESIZE)) |
235 | << uint32 (0) |
372 | << uint32 (0) |
236 | << sint32 (-1) |
373 | << sint32 (-1) |
237 | << uint32 (empty_face->number); |
374 | << uint32 (empty_face) |
238 | |
375 | << data8 (buf) |
239 | sl.printf ("Click here to see %d previous items", NUM_LOOK_OBJECTS); |
|
|
240 | |
|
|
241 | sl << uint16 (0) |
376 | << uint16 (0) |
242 | << uint8 (0) |
377 | << uint8 (0) |
243 | << uint32 (0); |
378 | << uint32 (0); |
244 | |
379 | |
245 | if (pl->contr->socket->itemcmd == 2) |
380 | if (pl->ns->itemcmd == 2) |
246 | sl << uint16 (0); |
381 | sl << uint16 (0); |
247 | } |
382 | } |
248 | |
383 | |
|
|
384 | object *tmp = ob->ms ().top; |
249 | for (last = NULL; tmp != last; tmp = tmp->below) |
385 | for (object *last = 0; tmp != last; tmp = tmp->below) |
250 | { |
386 | { |
251 | object *head; |
387 | object *head; |
252 | |
388 | |
253 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
389 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
254 | { |
390 | { |
255 | last = tmp->below; /* assumes double floor mode */ |
391 | last = tmp->below; /* assumes double floor mode */ |
256 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
392 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
257 | last = last->below; |
393 | last = last->below; |
258 | } |
394 | } |
259 | |
395 | |
260 | if (LOOK_OBJ (tmp)) |
396 | if (tmp->client_visible ()) |
261 | { |
397 | { |
262 | if (++start_look < pl->contr->socket->look_position) |
398 | if (++start_look < pl->ns->look_position) |
263 | continue; |
399 | continue; |
264 | |
400 | |
265 | end_look++; |
401 | end_look++; |
266 | |
402 | |
267 | if (end_look > NUM_LOOK_OBJECTS) |
403 | if (end_look > FLOORBOX_PAGESIZE) |
268 | { |
404 | { |
269 | /* What we basically do is make a 'fake' object - when the user applies it, |
405 | /* What we basically do is make a 'fake' object - when the user applies it, |
270 | * we notice the special tag the object has, and act accordingly. |
406 | * we notice the special tag the object has, and act accordingly. |
271 | */ |
407 | */ |
272 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position + NUM_LOOK_OBJECTS)) |
408 | sl << uint32 (0x80000000 | (pl->ns->look_position + FLOORBOX_PAGESIZE)) |
273 | << uint32 (0) |
409 | << uint32 (0) |
274 | << uint32 ((uint32) - 1) |
410 | << uint32 ((uint32) - 1) |
275 | << uint32 (empty_face->number); |
411 | << uint32 (empty_face) |
276 | |
412 | << data8 ("Apply this to see next group of items") |
277 | sl.printf ("Click here to see next group of items"); |
|
|
278 | |
|
|
279 | sl << uint16 (0) |
413 | << uint16 (0) |
280 | << uint8 (0) |
414 | << uint8 (0) |
281 | << uint32 (0); |
415 | << uint32 (0); |
282 | |
416 | |
283 | if (pl->contr->socket->itemcmd == 2) |
417 | if (pl->ns->itemcmd == 2) |
284 | sl << uint16 (0); |
418 | sl << uint16 (0); |
285 | |
419 | |
286 | break; |
420 | break; |
287 | } |
421 | } |
288 | |
422 | |
289 | if (tmp->head) |
423 | if (tmp->head) |
290 | head = tmp->head; |
424 | head = tmp->head; |
291 | else |
425 | else |
292 | head = tmp; |
426 | head = tmp; |
293 | |
427 | |
294 | add_object_to_socklist (*pl->contr->socket, sl, head); |
428 | add_object_to_socklist (*pl->ns, sl, head); |
295 | got_one++; |
429 | got_one++; |
296 | |
430 | |
297 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
431 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
298 | { |
432 | { |
299 | pl->contr->socket->send_packet (sl); |
433 | pl->ns->send_packet (sl); |
300 | |
434 | |
301 | sl.reset (); |
435 | sl.reset (); |
302 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
436 | sl.printf ("item%d ", pl->ns->itemcmd); |
303 | sl << uint32 (0); |
437 | sl << uint32 (0); |
304 | got_one = 0; |
438 | got_one = 0; |
305 | } |
439 | } |
306 | } /* If LOOK_OBJ() */ |
440 | } |
307 | } |
441 | } |
308 | |
442 | |
309 | if (got_one) |
443 | if (got_one) |
310 | pl->contr->socket->send_packet (sl); |
444 | pl->ns->send_packet (sl); |
311 | |
445 | |
312 | } |
446 | } |
313 | |
447 | |
314 | /** |
448 | /** |
315 | * Sends whole inventory. |
449 | * Sends whole inventory. |
316 | */ |
450 | */ |
317 | void |
451 | void |
318 | esrv_send_inventory (object *pl, object *op) |
452 | esrv_send_inventory (object *pl, object *op) |
319 | { |
453 | { |
320 | object *tmp; |
454 | if (!pl->contr->ns)//D |
|
|
455 | return; |
|
|
456 | |
321 | int got_one = 0; |
457 | int got_one = 0; |
322 | |
458 | |
|
|
459 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
|
|
460 | |
323 | packet sl; |
461 | packet sl; |
324 | |
|
|
325 | sl.printf ("delinv %d", op->count); |
|
|
326 | pl->contr->socket->send_packet (sl); |
|
|
327 | |
|
|
328 | sl.reset (); |
|
|
329 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
462 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
330 | |
463 | |
331 | sl << uint32 (op->count); |
464 | sl << uint32 (op->count); |
332 | |
465 | |
333 | for (tmp = op->inv; tmp; tmp = tmp->below) |
466 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
334 | { |
467 | { |
335 | object *head; |
468 | object *head; |
336 | |
469 | |
337 | if (tmp->head) |
470 | if (tmp->head) |
338 | head = tmp->head; |
471 | head = tmp->head; |
339 | else |
472 | else |
340 | head = tmp; |
473 | head = tmp; |
341 | |
474 | |
342 | if (LOOK_OBJ (head)) |
475 | if (head->client_visible ()) |
343 | { |
476 | { |
344 | add_object_to_socklist (*pl->contr->socket, sl, head); |
477 | add_object_to_socklist (*pl->contr->ns, sl, head); |
345 | |
478 | |
346 | got_one++; |
479 | got_one++; |
347 | |
480 | |
348 | /* IT is possible for players to accumulate a huge amount of |
481 | /* IT is possible for players to accumulate a huge amount of |
349 | * items (especially with some of the bags out there) to |
482 | * items (especially with some of the bags out there) to |
350 | * overflow the buffer. IF so, send multiple item commands. |
483 | * overflow the buffer. IF so, send multiple item commands. |
351 | */ |
484 | */ |
352 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
485 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
353 | { |
486 | { |
354 | pl->contr->socket->send_packet (sl); |
487 | pl->contr->ns->send_packet (sl); |
355 | |
488 | |
356 | sl.reset (); |
489 | sl.reset (); |
357 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
490 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
358 | sl << uint32 (op->count); |
491 | sl << uint32 (op->count); |
359 | got_one = 0; |
492 | got_one = 0; |
360 | } |
493 | } |
361 | } /* If LOOK_OBJ() */ |
494 | } |
362 | } |
495 | } |
363 | |
496 | |
364 | if (got_one) |
497 | if (got_one) |
365 | pl->contr->socket->send_packet (sl); |
498 | pl->contr->ns->send_packet (sl); |
366 | |
|
|
367 | } |
499 | } |
368 | |
500 | |
369 | /** |
501 | /** |
370 | * Updates object *op for player *pl. |
502 | * Updates object *op for player *pl. |
371 | * |
503 | * |
372 | * flags is a list of values to update |
504 | * flags is a list of values to update |
373 | * to the client (as defined in newclient.h - might as well use the |
505 | * to the client (as defined in newclient.h - might as well use the |
374 | * same value both places. |
506 | * same value both places. |
375 | */ |
507 | */ |
376 | |
|
|
377 | void |
508 | void |
378 | esrv_update_item (int flags, object *pl, object *op) |
509 | esrv_update_item (int flags, object *pl, object *op) |
379 | { |
510 | { |
380 | /* If we have a request to send the player item, skip a few checks. */ |
511 | /* If we have a request to send the player item, skip a few checks. */ |
381 | if (op != pl) |
512 | if (op != pl) |
382 | { |
513 | { |
383 | if (!LOOK_OBJ (op)) |
514 | if (!op->client_visible ()) |
384 | return; |
515 | return; |
385 | /* we remove the check for op->env, because in theory, the object |
516 | /* we remove the check for op->env, because in theory, the object |
386 | * is hopefully in the same place, so the client should preserve |
517 | * is hopefully in the same place, so the client should preserve |
387 | * order. |
518 | * order. |
388 | */ |
519 | */ |
389 | } |
520 | } |
390 | |
521 | |
|
|
522 | client *ns = pl->contr->ns; |
|
|
523 | if (!ns) |
|
|
524 | return; |
|
|
525 | |
391 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
526 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
392 | { |
527 | { |
393 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
528 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
394 | * this is happening - we can set a breakpoint here in the debugger |
529 | * this is happening - we can set a breakpoint here in the debugger |
395 | * and track back the call. |
530 | * and track back the call. |
396 | */ |
531 | */ |
397 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
532 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
398 | } |
533 | } |
399 | |
534 | |
400 | packet sl; |
535 | packet sl ("upditem"); |
401 | |
536 | |
402 | sl << "upditem " |
|
|
403 | << uint8 (flags); |
537 | sl << uint8 (flags); |
404 | |
538 | |
405 | if (op->head) |
539 | if (op->head) |
406 | op = op->head; |
540 | op = op->head; |
407 | |
541 | |
408 | sl << uint32 (op->count); |
542 | sl << uint32 (op->count); |
… | |
… | |
418 | sint32 weight = WEIGHT (op); |
552 | sint32 weight = WEIGHT (op); |
419 | |
553 | |
420 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
554 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
421 | |
555 | |
422 | if (pl == op) |
556 | if (pl == op) |
423 | op->contr->last_weight = weight; |
557 | ns->last_weight = weight; |
424 | } |
558 | } |
425 | |
559 | |
426 | if (flags & UPD_FACE) |
560 | if (flags & UPD_FACE) |
427 | { |
561 | { |
428 | if (!(pl->contr->socket->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
562 | ns->send_face (op->face); |
429 | esrv_send_face (pl->contr->socket, op->face->number, 0); |
563 | ns->flush_fx (); |
430 | |
|
|
431 | sl << uint32 (op->face->number); |
564 | sl << uint32 (op->face); |
432 | } |
565 | } |
433 | |
566 | |
434 | if (flags & UPD_NAME) |
567 | if (flags & UPD_NAME) |
435 | { |
568 | { |
436 | int len; |
569 | int len; |
… | |
… | |
470 | { |
603 | { |
471 | if (op->anim_speed) |
604 | if (op->anim_speed) |
472 | anim_speed = op->anim_speed; |
605 | anim_speed = op->anim_speed; |
473 | else |
606 | else |
474 | { |
607 | { |
475 | if (FABS (op->speed) < 0.001) |
608 | if (fabs (op->speed) < 0.001) |
476 | anim_speed = 255; |
609 | anim_speed = 255; |
477 | else if (FABS (op->speed) >= 1.0) |
610 | else if (fabs (op->speed) >= 1.0) |
478 | anim_speed = 1; |
611 | anim_speed = 1; |
479 | else |
612 | else |
480 | anim_speed = (int) (1.0 / FABS (op->speed)); |
613 | anim_speed = (int) (1.0 / fabs (op->speed)); |
481 | } |
614 | } |
482 | |
615 | |
483 | if (anim_speed > 255) |
616 | if (anim_speed > 255) |
484 | anim_speed = 255; |
617 | anim_speed = 255; |
485 | } |
618 | } |
… | |
… | |
488 | } |
621 | } |
489 | |
622 | |
490 | if (flags & UPD_NROF) |
623 | if (flags & UPD_NROF) |
491 | sl << uint32 (op->nrof); |
624 | sl << uint32 (op->nrof); |
492 | |
625 | |
493 | pl->contr->socket->send_packet (sl); |
626 | pl->contr->ns->send_packet (sl); |
494 | } |
627 | } |
495 | |
628 | |
496 | /** |
629 | /** |
497 | * Sends item's info to player. |
630 | * Sends item's info to player. |
498 | */ |
631 | */ |
499 | void |
632 | void |
500 | esrv_send_item (object *pl, object *op) |
633 | esrv_send_item (object *pl, object *op) |
501 | { |
634 | { |
|
|
635 | if (!pl->contr->ns) |
|
|
636 | return; |
|
|
637 | |
502 | /* If this is not the player object, do some more checks */ |
638 | /* If this is not the player object, do some more checks */ |
503 | if (op != pl) |
639 | if (op != pl) |
504 | { |
640 | { |
505 | /* We only send 'visibile' objects to the client */ |
641 | /* We only send 'visibile' objects to the client */ |
506 | if (!LOOK_OBJ (op)) |
642 | if (!op->client_visible ()) |
507 | return; |
643 | return; |
|
|
644 | |
508 | /* if the item is on the ground, mark that the look needs to |
645 | /* if the item is on the ground, mark that the look needs to |
509 | * be updated. |
646 | * be updated. |
510 | */ |
647 | */ |
511 | if (!op->env) |
648 | if (!op->env) |
512 | { |
649 | { |
513 | pl->contr->socket->update_look = 1; |
650 | pl->contr->ns->floorbox_update (); |
514 | return; |
651 | return; |
515 | } |
652 | } |
516 | } |
653 | } |
517 | |
654 | |
518 | packet sl; |
655 | packet sl; |
519 | |
656 | |
520 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
657 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
521 | |
658 | |
522 | if (op->head) |
659 | if (op->head) |
523 | op = op->head; |
660 | op = op->head; |
524 | |
661 | |
525 | sl << uint32 (op->env ? op->env->count : 0); |
662 | sl << uint32 (op->env ? op->env->count : 0); |
526 | |
663 | |
527 | add_object_to_socklist (*pl->contr->socket, sl, op); |
664 | add_object_to_socklist (*pl->contr->ns, sl, op); |
528 | |
665 | |
529 | pl->contr->socket->send_packet (sl); |
666 | pl->contr->ns->send_packet (sl); |
530 | SET_FLAG (op, FLAG_CLIENT_SENT); |
667 | SET_FLAG (op, FLAG_CLIENT_SENT); |
531 | |
|
|
532 | } |
668 | } |
533 | |
669 | |
534 | /** |
670 | /** |
535 | * Tells the client to delete an item. Uses the item |
671 | * Tells the client to delete an item. Uses the item |
536 | * command with a -1 location. |
672 | * command with a -1 location. |
537 | */ |
673 | */ |
538 | |
|
|
539 | void |
674 | void |
540 | esrv_del_item (player *pl, int tag) |
675 | esrv_del_item (player *pl, int tag) |
541 | { |
676 | { |
542 | packet sl; |
677 | if (!pl->ns) |
|
|
678 | return; |
543 | |
679 | |
544 | sl << "delitem " |
680 | packet sl ("delitem"); |
|
|
681 | |
545 | << uint32 (tag); |
682 | sl << uint32 (tag); |
546 | |
683 | |
547 | pl->socket->send_packet (sl); |
684 | pl->ns->send_packet (sl); |
548 | } |
685 | } |
549 | |
686 | |
550 | |
687 | |
551 | /******************************************************************************* |
688 | /******************************************************************************* |
552 | * |
689 | * |
… | |
… | |
556 | |
693 | |
557 | /** |
694 | /** |
558 | * Takes a player and object count (tag) and returns the actual object |
695 | * Takes a player and object count (tag) and returns the actual object |
559 | * pointer, or null if it can't be found. |
696 | * pointer, or null if it can't be found. |
560 | */ |
697 | */ |
561 | |
|
|
562 | object * |
698 | object * |
563 | esrv_get_ob_from_count (object *pl, tag_t count) |
699 | esrv_get_ob_from_count (object *pl, tag_t count) |
564 | { |
700 | { |
565 | object *op, *tmp; |
|
|
566 | |
|
|
567 | if (pl->count == count) |
701 | if (pl->count == count) |
568 | return pl; |
702 | return pl; |
569 | |
703 | |
570 | for (op = pl->inv; op; op = op->below) |
704 | for (object *op = pl->inv; op; op = op->below) |
571 | if (op->count == count) |
705 | if (op->count == count) |
572 | return op; |
706 | return op; |
573 | else if (op->type == CONTAINER && pl->container == op) |
707 | else if (op->type == CONTAINER && pl->container == op) |
574 | for (tmp = op->inv; tmp; tmp = tmp->below) |
708 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
575 | if (tmp->count == count) |
709 | if (tmp->count == count) |
576 | return tmp; |
710 | return tmp; |
577 | |
711 | |
578 | for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
712 | for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
579 | if (op->head != NULL && op->head->count == count) |
713 | if (op->head && op->head->count == count) |
580 | return op; |
714 | return op; |
581 | else if (op->count == count) |
715 | else if (op->count == count) |
582 | return op; |
716 | return op; |
583 | else if (op->type == CONTAINER && pl->container == op) |
717 | else if (op->type == CONTAINER && pl->container == op) |
584 | for (tmp = op->inv; tmp; tmp = tmp->below) |
718 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
585 | if (tmp->count == count) |
719 | if (tmp->count == count) |
586 | return tmp; |
720 | return tmp; |
587 | |
721 | |
|
|
722 | #if 0 |
|
|
723 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
724 | if (count & 0x80000000) |
|
|
725 | return 0; |
|
|
726 | #endif |
|
|
727 | |
588 | return NULL; |
728 | return 0; |
589 | } |
729 | } |
590 | |
|
|
591 | |
730 | |
592 | /** Client wants to examine some object. So lets do so. */ |
731 | /** Client wants to examine some object. So lets do so. */ |
593 | void |
732 | void |
594 | ExamineCmd (char *buf, int len, player *pl) |
733 | ExamineCmd (char *buf, int len, player *pl) |
595 | { |
734 | { |
596 | tag_t tag = atoi (buf); |
735 | tag_t tag = atoi (buf); |
597 | |
736 | |
598 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
599 | if (tag & 0x80000000) |
|
|
600 | return; |
|
|
601 | |
|
|
602 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
737 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
603 | |
738 | |
604 | if (!op) |
739 | if (!op) |
605 | { |
740 | { |
606 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
741 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
… | |
… | |
608 | } |
743 | } |
609 | |
744 | |
610 | examine (pl->ob, op); |
745 | examine (pl->ob, op); |
611 | } |
746 | } |
612 | |
747 | |
|
|
748 | /** Client wants to examine some object. So lets do so. */ |
|
|
749 | void |
|
|
750 | ExCmd (char *buf, int len, player *pl) |
|
|
751 | { |
|
|
752 | tag_t tag = atoi (buf); |
|
|
753 | |
|
|
754 | if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
|
|
755 | { |
|
|
756 | std::string s = op->describe (pl->ob); |
|
|
757 | |
|
|
758 | packet sl ("ex"); |
|
|
759 | sl << ber32 (tag) << s.c_str (); |
|
|
760 | |
|
|
761 | pl->ns->send_packet (sl); |
|
|
762 | } |
|
|
763 | } |
|
|
764 | |
613 | /** Client wants to apply some object. Lets do so. */ |
765 | /** Client wants to apply some object. Lets do so. */ |
614 | void |
766 | void |
615 | ApplyCmd (char *buf, int len, player *pl) |
767 | ApplyCmd (char *buf, int len, player *pl) |
616 | { |
768 | { |
617 | tag_t tag = atoi (buf); |
769 | tag_t tag = atoi (buf); |
618 | |
770 | |
… | |
… | |
623 | return; |
775 | return; |
624 | |
776 | |
625 | /* If the high bit is set, player applied a pseudo object. */ |
777 | /* If the high bit is set, player applied a pseudo object. */ |
626 | if (tag & 0x80000000) |
778 | if (tag & 0x80000000) |
627 | { |
779 | { |
628 | pl->socket->look_position = tag & 0x7fffffff; |
780 | pl->ns->look_position = tag & 0x7fffffff; |
629 | pl->socket->update_look = 1; |
781 | pl->ns->floorbox_update (); |
630 | return; |
782 | return; |
631 | } |
783 | } |
632 | |
784 | |
633 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
785 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
634 | |
786 | |
… | |
… | |
639 | } |
791 | } |
640 | |
792 | |
641 | player_apply (pl->ob, op, 0, 0); |
793 | player_apply (pl->ob, op, 0, 0); |
642 | } |
794 | } |
643 | |
795 | |
644 | /** Client wants to apply some object. Lets do so. */ |
796 | /** Client wants to lock some object. Lets do so. */ |
645 | void |
797 | void |
646 | LockItem (uint8 *data, int len, player *pl) |
798 | LockItem (char *data, int len, player *pl) |
647 | { |
799 | { |
648 | int flag = data[0]; |
800 | int flag = data[0]; |
649 | tag_t tag = net_uint32 (data + 1); |
801 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
650 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
802 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
651 | |
803 | |
652 | if (!op) |
804 | if (!op) |
653 | { |
805 | { |
654 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
806 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
… | |
… | |
661 | SET_FLAG (op, FLAG_INV_LOCKED); |
813 | SET_FLAG (op, FLAG_INV_LOCKED); |
662 | |
814 | |
663 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
815 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
664 | } |
816 | } |
665 | |
817 | |
666 | /** Client wants to apply some object. Lets do so. */ |
818 | /** Client wants to mark some object. Lets do so. */ |
667 | void |
819 | void |
668 | MarkItem (uint8 * data, int len, player *pl) |
820 | MarkItem (char *data, int len, player *pl) |
669 | { |
821 | { |
670 | tag_t tag = net_uint32 (data); |
822 | tag_t tag = net_uint32 ((uint8 *)data); |
671 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
823 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
672 | |
824 | |
673 | if (!op) |
825 | if (!op) |
674 | { |
826 | { |
675 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
827 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
… | |
… | |
684 | * look_at prints items on the specified square. |
836 | * look_at prints items on the specified square. |
685 | * |
837 | * |
686 | * [ removed EARTHWALL check and added check for containers inventory. |
838 | * [ removed EARTHWALL check and added check for containers inventory. |
687 | * Tero.Haatanen@lut.fi ] |
839 | * Tero.Haatanen@lut.fi ] |
688 | */ |
840 | */ |
689 | void |
841 | static void |
690 | look_at (object *op, int dx, int dy) |
842 | look_at (player *pl, int dx, int dy) |
691 | { |
843 | { |
692 | object *tmp; |
844 | object *ob = pl->ob; |
|
|
845 | |
|
|
846 | maptile *m = pl->observe->map; |
|
|
847 | sint16 x = pl->observe->x + dx; |
|
|
848 | sint16 y = pl->observe->y + dy; |
|
|
849 | |
|
|
850 | if (!xy_normalise (m, x, y)) |
|
|
851 | { |
|
|
852 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there."); |
|
|
853 | return; |
|
|
854 | } |
|
|
855 | |
693 | int flag = 0; |
856 | int flag = 0; |
694 | sint16 x, y; |
|
|
695 | maptile *m; |
|
|
696 | |
857 | |
697 | x = op->x + dx; |
858 | for (object *tmp = m->at (x, y).top; tmp; tmp = tmp->below) |
698 | y = op->y + dy; |
859 | { |
|
|
860 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
861 | continue; |
699 | |
862 | |
700 | if (out_of_map (op->map, x, y)) |
863 | if (!flag) |
|
|
864 | { |
|
|
865 | if (dx || dy) |
|
|
866 | new_draw_info (NDI_UNIQUE, 0, ob, "There you see:"); |
|
|
867 | else |
|
|
868 | new_draw_info (NDI_UNIQUE, 0, ob, "You see:"); |
|
|
869 | |
|
|
870 | flag = 1; |
|
|
871 | } |
|
|
872 | |
|
|
873 | if (QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
874 | new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s (%d).", query_name (tmp), tmp->count); |
|
|
875 | else |
|
|
876 | new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s.", query_name (tmp)); |
|
|
877 | |
|
|
878 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
|
|
879 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
880 | inventory (ob, tmp->head == NULL ? tmp : tmp->head); |
|
|
881 | |
|
|
882 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ |
|
|
883 | break; |
|
|
884 | } |
|
|
885 | |
|
|
886 | if (!flag) |
|
|
887 | { |
|
|
888 | if (dx || dy) |
|
|
889 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there."); |
|
|
890 | else |
|
|
891 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing."); |
|
|
892 | } |
|
|
893 | } |
|
|
894 | |
|
|
895 | /** Client wants to look at some object. Lets do so. */ |
|
|
896 | void |
|
|
897 | LookAt (char *buf, int len, player *pl) |
|
|
898 | { |
|
|
899 | char *cp; |
|
|
900 | |
|
|
901 | int dx = atoi (buf); |
|
|
902 | if (!(cp = strchr (buf, ' '))) |
701 | return; |
903 | return; |
702 | |
904 | |
703 | m = get_map_from_coord (op->map, &x, &y); |
|
|
704 | if (!m) |
|
|
705 | return; |
|
|
706 | |
|
|
707 | for (tmp = get_map_ob (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
|
|
708 | |
|
|
709 | for (; tmp != NULL; tmp = tmp->below) |
|
|
710 | { |
|
|
711 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
|
|
712 | continue; |
|
|
713 | |
|
|
714 | if (!flag) |
|
|
715 | { |
|
|
716 | if (dx || dy) |
|
|
717 | new_draw_info (NDI_UNIQUE, 0, op, "There you see:"); |
|
|
718 | else |
|
|
719 | { |
|
|
720 | clear_win_info (op); |
|
|
721 | new_draw_info (NDI_UNIQUE, 0, op, "You see:"); |
|
|
722 | } |
|
|
723 | flag = 1; |
|
|
724 | } |
|
|
725 | |
|
|
726 | if (QUERY_FLAG (op, FLAG_WIZ)) |
|
|
727 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s (%d).", query_name (tmp), tmp->count); |
|
|
728 | else |
|
|
729 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s.", query_name (tmp)); |
|
|
730 | |
|
|
731 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
|
|
732 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (op, FLAG_WIZ)) |
|
|
733 | inventory (op, tmp->head == NULL ? tmp : tmp->head); |
|
|
734 | |
|
|
735 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (op, FLAG_WIZ)) /* don't continue under the floor */ |
|
|
736 | break; |
|
|
737 | } |
|
|
738 | |
|
|
739 | if (!flag) |
|
|
740 | { |
|
|
741 | if (dx || dy) |
|
|
742 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing there."); |
|
|
743 | else |
|
|
744 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
|
|
745 | } |
|
|
746 | } |
|
|
747 | |
|
|
748 | |
|
|
749 | |
|
|
750 | /** Client wants to look at some object. Lets do so. */ |
|
|
751 | void |
|
|
752 | LookAt (char *buf, int len, player *pl) |
|
|
753 | { |
|
|
754 | int dx, dy; |
|
|
755 | char *cp; |
|
|
756 | |
|
|
757 | dx = atoi (buf); |
|
|
758 | if (!(cp = strchr (buf, ' '))) |
|
|
759 | { |
|
|
760 | return; |
|
|
761 | } |
|
|
762 | dy = atoi (cp); |
905 | int dy = atoi (cp); |
763 | |
906 | |
764 | if (FABS (dx) > pl->socket->mapx / 2 || FABS (dy) > pl->socket->mapy / 2) |
907 | if (player *opl = pl->observe->contr) |
|
|
908 | if (client *ns = opl->ns) |
|
|
909 | { |
|
|
910 | if (fabs (dx) > ns->mapx / 2 || fabs (dy) > ns->mapy / 2) |
765 | return; |
911 | return; |
766 | |
912 | |
767 | if (pl->blocked_los[dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]) |
913 | if (opl->blocked_los[dx + ns->mapx / 2][dy + ns->mapy / 2]) |
768 | return; |
914 | return; |
|
|
915 | } |
769 | |
916 | |
770 | look_at (pl->ob, dx, dy); |
917 | look_at (pl, dx, dy); |
771 | } |
918 | } |
772 | |
919 | |
773 | /** Move an object to a new location */ |
920 | /** Move an object to a new location */ |
774 | void |
921 | void |
775 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
922 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
… | |
… | |
802 | } |
949 | } |
803 | |
950 | |
804 | esrv_update_item (UPD_WEIGHT, pl, op); |
951 | esrv_update_item (UPD_WEIGHT, pl, op); |
805 | } |
952 | } |
806 | else |
953 | else |
807 | { |
|
|
808 | drop_object (pl, op, nrof); |
954 | drop_object (pl, op, nrof); |
809 | } |
955 | |
810 | return; |
956 | return; |
811 | } |
957 | } |
812 | else if (to == pl->count) |
958 | else if (to == pl->count) |
813 | { /* pick it up to the inventory */ |
959 | { /* pick it up to the inventory */ |
814 | /* return if player has already picked it up */ |
960 | /* return if player has already picked it up */ |
… | |
… | |
831 | * has already been done (eg, it can be picked up and fits in |
977 | * has already been done (eg, it can be picked up and fits in |
832 | * in a sack, so check for those things. We should also check |
978 | * in a sack, so check for those things. We should also check |
833 | * an make sure env is in fact a container for that matter. |
979 | * an make sure env is in fact a container for that matter. |
834 | */ |
980 | */ |
835 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
981 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
836 | { |
|
|
837 | put_object_in_sack (pl, env, op, nrof); |
982 | put_object_in_sack (pl, env, op, nrof); |
838 | } |
|
|
839 | } |
983 | } |
840 | |
984 | |