1 | |
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2 | /* |
1 | /* |
3 | * static char *rcsid_item_c = |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
4 | * "$Id: item.C,v 1.1 2006/08/13 17:16:06 elmex Exp $"; |
3 | * |
5 | */ |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
6 | |
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7 | /* |
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8 | CrossFire, A Multiplayer game for X-windows |
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9 | |
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10 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
11 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
12 | |
7 | * |
13 | This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
14 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
15 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
16 | (at your option) any later version. |
11 | * (at your option) any later version. |
17 | |
12 | * |
18 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
19 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
20 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
21 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
22 | |
17 | * |
23 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
24 | along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * |
26 | |
|
|
27 | The author can be reached via e-mail to crossfire-devel@real-time.com |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
28 | */ |
22 | */ |
29 | |
23 | |
30 | /** |
24 | /** |
31 | * \file |
25 | * \file |
32 | * Client/server logic. |
26 | * Client/server logic. |
33 | * |
27 | * |
34 | * \date 2003-12-02 |
28 | * \date 2003-12-02 |
35 | * |
29 | * |
36 | * This containes item logic for client/server. It doesn't contain |
30 | * This contains item logic for client/server. It doesn't contain |
37 | * the actual commands that send the data, but does contain |
31 | * the actual commands that send the data, but does contain |
38 | * the logic for what items should be sent. |
32 | * the logic for what items should be sent. |
39 | */ |
33 | */ |
40 | |
34 | |
41 | |
|
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42 | #include <global.h> |
35 | #include <global.h> |
43 | #include <object.h> /* LOOK_OBJ */ |
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44 | #include <newclient.h> |
36 | #include <object.h> |
45 | #include <newserver.h> |
|
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46 | #include <sproto.h> |
37 | #include <sproto.h> |
47 | |
38 | |
48 | /** This is the maximum number of bytes we expect any one item to take up */ |
39 | /** This is the maximum number of bytes we expect any one item to take up */ |
49 | #define MAXITEMLEN 300 |
40 | #define MAXITEMLEN 300 |
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41 | |
|
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42 | #if 0 |
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43 | tag_t |
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44 | client_container::tag () const |
|
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45 | { |
|
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46 | switch (type) |
|
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47 | { |
|
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48 | case CC_INVENTORY: |
|
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49 | return ns->pl->count; |
|
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50 | case CC_MAPSPACE: |
|
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51 | return 0; |
|
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52 | case CC_CONTAINER: |
|
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53 | return env->count; |
|
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54 | } |
|
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55 | |
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56 | abort (); |
|
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57 | } |
|
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58 | |
|
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59 | void |
|
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60 | client_container::clear () |
|
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61 | { |
|
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62 | switch (type) |
|
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63 | { |
|
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64 | case CC_INVENTORY: |
|
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65 | abort (); |
|
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66 | |
|
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67 | case CC_MAPSPACE: |
|
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68 | case CC_CONTAINER: |
|
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69 | ns->send_packet_printf ("delinv %d", tag ()); |
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70 | break; |
|
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71 | } |
|
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72 | |
|
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73 | for (iterator i = begin (); i != end (); ++i) |
|
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74 | i->op->seen_by = 0; |
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75 | |
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76 | vector< refitem, slice_allocator<refitem> >::clear (); |
|
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77 | } |
|
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78 | |
|
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79 | inline iterator |
|
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80 | client_container::merge_item (iterator i, object *op) |
|
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81 | { |
|
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82 | if (i != end () && i->op == op) |
|
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83 | return ++i; |
|
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84 | |
|
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85 | if (op->seen_by) |
|
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86 | return; // seen by another entity already |
|
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87 | |
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88 | op->seen_by = this; |
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89 | |
|
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90 | refitem ref; |
|
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91 | ref.op = op; |
|
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92 | |
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93 | return insert (i, ref); |
|
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94 | } |
|
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95 | |
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96 | void |
|
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97 | client_container::update (int offset) |
|
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98 | { |
|
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99 | iterator i = begin (); |
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100 | |
|
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101 | switch (type) |
|
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102 | { |
|
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103 | case CC_INVENTORY: |
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104 | case CC_CONTAINER: |
|
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105 | { |
|
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106 | object *env = type == CC_INVENTORY |
|
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107 | ? ns->pl->ob |
|
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108 | : this->env; |
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109 | |
|
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110 | // pass 1, erase all objects no longer in container |
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111 | for (iterator j = begin (); j != end (); ++j) |
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112 | if (j->op->env != env) |
|
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113 | { |
|
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114 | j->op->seen_by = 0; |
|
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115 | erase (j); |
|
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116 | } |
|
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117 | |
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118 | // pass 2 merge items |
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119 | for (object *op = env->inv; op; op = op->below) |
|
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120 | { |
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121 | if (--offset < 0) |
|
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122 | i = merge_item (i, op); |
|
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123 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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124 | break; |
|
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125 | } |
|
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126 | } |
|
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127 | break; |
|
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128 | |
|
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129 | case CC_MAPSPACE: |
|
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130 | { |
|
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131 | // pass 1, erase all objects no longer on space |
|
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132 | for (iterator j = begin (); j != end (); ++j) |
|
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133 | if (j->op->x != x || j->op->y != y || j->op->map != map) |
|
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134 | { |
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135 | j->op->seen_by = 0; |
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136 | erase (j); |
|
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137 | } |
|
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138 | |
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139 | // pass 2 merge items |
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140 | for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
|
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141 | { |
|
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142 | if (--offset < 0) |
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143 | i = merge_item (i, op); |
|
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144 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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145 | break; |
|
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146 | } |
|
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147 | } |
|
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148 | break; |
|
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149 | } |
|
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150 | |
|
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151 | // pass 3, erase all extra items |
|
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152 | for (iterator j = i; j != end (); ++j) |
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153 | j->op->seen_by = 0; |
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154 | |
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155 | if (i != end ()) |
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156 | erase (i, end ()); |
|
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157 | } |
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158 | |
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159 | void |
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160 | client_container::set_mapspace (maptile *map, int x, int y) |
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161 | { |
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162 | if (type == CC_MAPSPACE |
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163 | && this->map == map |
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164 | && this->x == x |
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165 | && this->y == y) |
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166 | return; |
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167 | |
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168 | clear (); |
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169 | |
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170 | type = CC_MAPSPACE; |
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171 | this->map = map; |
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172 | this->x = x; |
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173 | this->y = y; |
|
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174 | } |
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175 | |
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176 | void |
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177 | client_container::set_container (object *env) |
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178 | { |
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179 | } |
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180 | #endif |
50 | |
181 | |
51 | /******************************************************************************* |
182 | /******************************************************************************* |
52 | * |
183 | * |
53 | * Functions related to sending object data to the client. |
184 | * Functions related to sending object data to the client. |
54 | * |
185 | * |
55 | ******************************************************************************/ |
186 | ******************************************************************************/ |
56 | |
187 | |
57 | /** |
188 | /** |
58 | * Adds string to socklist. |
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59 | * |
|
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60 | * This is a simple function that we use a lot here. It basically |
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61 | * adds the specified buffer into the socklist, but prepends a |
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62 | * single byte in length. If the data is longer than that byte, it is |
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63 | * truncated approprately. |
|
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64 | */ |
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65 | inline void add_stringlen_to_sockbuf(const char *buf, SockList *sl) |
|
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66 | { |
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67 | int len; |
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68 | |
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69 | len=strlen(buf); |
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70 | if (len>255) len=255; |
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71 | SockList_AddChar(sl, (char) len); |
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72 | strncpy((char*)sl->buf+sl->len, buf,len); |
|
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73 | sl->len += len; |
|
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74 | } |
|
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75 | |
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76 | /** |
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77 | * This is a similar to query_name, but returns flags |
189 | * This is a similar to query_name, but returns flags |
78 | * to be sended to client. |
190 | * to be sent to client. |
79 | */ |
191 | */ |
|
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192 | unsigned int |
80 | unsigned int query_flags (object *op) |
193 | query_flags (object *op) |
81 | { |
194 | { |
82 | unsigned int flags = 0; |
195 | unsigned int flags = 0; |
83 | |
196 | |
84 | if(QUERY_FLAG(op,FLAG_APPLIED)) { |
197 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
85 | switch(op->type) { |
|
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86 | case BOW: |
|
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87 | case WAND: |
|
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88 | case ROD: |
|
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89 | case HORN: |
|
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90 | flags = a_readied; |
|
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91 | break; |
|
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92 | case WEAPON: |
|
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93 | flags = a_wielded; |
|
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94 | break; |
|
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95 | case SKILL: |
|
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96 | case ARMOUR: |
|
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97 | case HELMET: |
|
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98 | case SHIELD: |
|
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99 | case RING: |
|
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100 | case BOOTS: |
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101 | case GLOVES: |
|
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102 | case AMULET: |
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103 | case GIRDLE: |
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104 | case BRACERS: |
|
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105 | case CLOAK: |
|
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106 | flags = a_worn; |
|
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107 | break; |
|
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108 | case CONTAINER: |
|
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109 | flags = a_active; |
|
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110 | break; |
|
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111 | default: |
|
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112 | flags = a_applied; |
|
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113 | break; |
|
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114 | } |
|
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115 | } |
|
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116 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || |
|
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117 | (!op->env && QUERY_FLAG(op,FLAG_APPLIED)))) |
|
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118 | flags |= F_OPEN; |
|
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119 | |
198 | { |
|
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199 | switch (op->type) |
|
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200 | { |
|
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201 | case BOW: |
|
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202 | case WAND: |
|
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203 | case ROD: |
|
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204 | case HORN: |
|
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205 | flags = a_readied; |
|
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206 | break; |
|
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207 | case WEAPON: |
|
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208 | flags = a_wielded; |
|
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209 | break; |
|
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210 | case SKILL: |
|
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211 | case ARMOUR: |
|
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212 | case HELMET: |
|
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213 | case SHIELD: |
|
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214 | case RING: |
|
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215 | case BOOTS: |
|
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216 | case GLOVES: |
|
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217 | case AMULET: |
|
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218 | case GIRDLE: |
|
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219 | case BRACERS: |
|
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220 | case CLOAK: |
|
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221 | flags = a_worn; |
|
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222 | break; |
|
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223 | case CONTAINER: |
|
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224 | flags = a_active; |
|
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225 | break; |
|
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226 | default: |
|
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227 | flags = a_applied; |
|
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228 | break; |
|
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229 | } |
|
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230 | } |
|
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231 | |
|
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232 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
|
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233 | flags |= F_OPEN; |
|
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234 | |
120 | if (QUERY_FLAG(op,FLAG_KNOWN_CURSED)) { |
235 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
|
|
236 | { |
121 | if(QUERY_FLAG(op,FLAG_DAMNED)) |
237 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
122 | flags |= F_DAMNED; |
238 | flags |= F_DAMNED; |
123 | else if(QUERY_FLAG(op,FLAG_CURSED)) |
239 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
124 | flags |= F_CURSED; |
240 | flags |= F_CURSED; |
125 | } |
241 | } |
|
|
242 | |
126 | if (QUERY_FLAG(op,FLAG_KNOWN_MAGICAL) && !QUERY_FLAG(op,FLAG_IDENTIFIED)) |
243 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
127 | flags |= F_MAGIC; |
244 | flags |= F_MAGIC; |
128 | if (QUERY_FLAG(op,FLAG_UNPAID)) |
245 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
129 | flags |= F_UNPAID; |
246 | flags |= F_UNPAID; |
130 | if (QUERY_FLAG(op,FLAG_INV_LOCKED)) |
247 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
131 | flags |= F_LOCKED; |
248 | flags |= F_LOCKED; |
132 | |
249 | |
133 | return flags; |
250 | return flags; |
134 | } |
251 | } |
135 | |
252 | |
136 | /* Used in the send_look to put object head into SockList |
253 | /* Used in the send_look to put object head into packet |
137 | * sl for socket ns. Need socket to know if we need to send |
254 | * sl for socket ns. Need socket to know if we need to send |
138 | * animation of face to the client. |
255 | * animation of face to the client. |
139 | */ |
256 | */ |
140 | static void add_object_to_socklist(NewSocket *ns, SockList *sl, object *head) |
257 | static void |
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258 | add_object_to_socklist (client &ns, packet &sl, object *head) |
141 | { |
259 | { |
142 | int flags, len, anim_speed; |
260 | int flags, len, anim_speed; |
143 | char item_n[MAX_BUF]; |
261 | char item_n[MAX_BUF]; |
144 | const char *item_p; |
262 | const char *item_p; |
145 | |
263 | |
146 | flags = query_flags (head); |
264 | flags = query_flags (head); |
147 | if (QUERY_FLAG(head, FLAG_NO_PICK)) |
265 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
148 | flags |= F_NOPICK; |
266 | flags |= F_NOPICK; |
149 | |
267 | |
150 | if (!(ns->faces_sent[head->face->number] & NS_FACESENT_FACE)) |
268 | ns.send_face (head->face, -50); |
151 | esrv_send_face(ns, head->face->number,0); |
269 | ns.flush_fx (); |
152 | |
270 | |
153 | if (QUERY_FLAG(head,FLAG_ANIMATE) && !ns->anims_sent[head->animation_id]) |
271 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
154 | esrv_send_animation(ns, head->animation_id); |
272 | ns.send_animation (head->animation_id); |
155 | |
273 | |
156 | SockList_AddInt(sl, head->count); |
274 | sl << uint32 (head->count) |
157 | SockList_AddInt(sl, flags); |
275 | << uint32 (flags) |
158 | SockList_AddInt(sl, QUERY_FLAG(head, FLAG_NO_PICK) ? -1 : WEIGHT(head)); |
276 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
159 | SockList_AddInt(sl, head->face->number); |
277 | << uint32 (head->face); |
160 | |
278 | |
161 | if (!head->custom_name) { |
279 | if (!head->custom_name) |
|
|
280 | { |
162 | strncpy(item_n,query_base_name(head, 0),127); |
281 | strncpy (item_n, query_base_name (head, 0), 127); |
163 | item_n[127]=0; |
282 | item_n[127] = 0; |
164 | len=strlen(item_n); |
283 | len = strlen (item_n); |
165 | item_p=query_base_name(head, 1); |
284 | item_p = query_base_name (head, 1); |
166 | } else { |
285 | } |
|
|
286 | else |
|
|
287 | { |
167 | strncpy(item_n,head->custom_name,127); |
288 | strncpy (item_n, head->custom_name, 127); |
168 | item_n[127]=0; |
289 | item_n[127] = 0; |
169 | len=strlen(item_n); |
290 | len = strlen (item_n); |
170 | item_p=head->custom_name; |
291 | item_p = head->custom_name; |
171 | } |
292 | } |
|
|
293 | |
172 | strncpy(item_n+len+1, item_p, 127); |
294 | strncpy (item_n + len + 1, item_p, 127); |
173 | item_n[254]=0; |
295 | item_n[254] = 0; |
174 | len += strlen(item_n+1+len) + 1; |
296 | len += strlen (item_n + 1 + len) + 1; |
175 | SockList_AddChar(sl, (char ) len); |
|
|
176 | memcpy(sl->buf+sl->len, item_n, len); |
|
|
177 | sl->len += len; |
|
|
178 | |
297 | |
179 | SockList_AddShort(sl,head->animation_id); |
298 | sl << data8 (item_n, len) |
|
|
299 | << uint16 (head->animation_id); |
|
|
300 | |
180 | anim_speed=0; |
301 | anim_speed = 0; |
181 | if (QUERY_FLAG(head,FLAG_ANIMATE)) { |
302 | if (QUERY_FLAG (head, FLAG_ANIMATE)) |
182 | if (head->anim_speed) anim_speed=head->anim_speed; |
|
|
183 | else { |
|
|
184 | if (FABS(head->speed)<0.001) anim_speed=255; |
|
|
185 | else if (FABS(head->speed)>=1.0) anim_speed=1; |
|
|
186 | else anim_speed = (int) (1.0/FABS(head->speed)); |
|
|
187 | } |
|
|
188 | if (anim_speed>255) anim_speed=255; |
|
|
189 | } |
303 | { |
190 | SockList_AddChar(sl, (char) anim_speed); |
304 | if (head->anim_speed) |
191 | SockList_AddInt(sl, head->nrof); |
305 | anim_speed = head->anim_speed; |
|
|
306 | else |
|
|
307 | { |
|
|
308 | if (fabs (head->speed) < 0.001) |
|
|
309 | anim_speed = 255; |
|
|
310 | else if (fabs (head->speed) >= 1.0) |
|
|
311 | anim_speed = 1; |
|
|
312 | else |
|
|
313 | anim_speed = (int) (1.0 / fabs (head->speed)); |
|
|
314 | } |
192 | |
315 | |
|
|
316 | if (anim_speed > 255) |
|
|
317 | anim_speed = 255; |
|
|
318 | } |
|
|
319 | |
|
|
320 | sl << uint8 (anim_speed) |
|
|
321 | << uint32 (head->nrof); |
|
|
322 | |
193 | if (ns->itemcmd == 2) |
323 | if (ns.itemcmd == 2) |
194 | SockList_AddShort(sl, head->client_type); |
324 | sl << uint16 (head->client_type); |
195 | |
325 | |
196 | SET_FLAG(head, FLAG_CLIENT_SENT); |
326 | SET_FLAG (head, FLAG_CLIENT_SENT); |
197 | } |
327 | } |
198 | |
|
|
199 | |
328 | |
200 | /** |
329 | /** |
201 | * Send the look window. Don't need to do animations here |
330 | * Send the look window. Don't need to do animations here |
202 | * This sends all the faces to the client, not just updates. This is |
331 | * This sends all the faces to the client, not just updates. This is |
203 | * because object ordering would otherwise be inconsistent |
332 | * because object ordering would otherwise be inconsistent. |
204 | */ |
333 | */ |
205 | |
334 | void |
206 | void esrv_draw_look(object *pl) |
335 | esrv_draw_look (player *pl) |
207 | { |
336 | { |
208 | object *tmp, *last; |
|
|
209 | int got_one=0,start_look=0, end_look=0; |
337 | int got_one = 0, start_look = 0, end_look = 0; |
210 | SockList sl; |
|
|
211 | char buf[MAX_BUF]; |
|
|
212 | |
338 | |
|
|
339 | object *ob = pl->ob; |
|
|
340 | |
213 | if (!pl->contr->socket.update_look) { |
341 | if (!pl->ns->update_look) |
|
|
342 | { |
214 | LOG(llevDebug,"esrv_draw_look called when update_look was not set\n"); |
343 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
215 | return; |
344 | return; |
216 | } else { |
|
|
217 | pl->contr->socket.update_look=0; |
|
|
218 | } |
345 | } |
|
|
346 | else |
|
|
347 | pl->ns->update_look = 0; |
219 | |
348 | |
220 | if(QUERY_FLAG(pl, FLAG_REMOVED) || pl->map == NULL || |
349 | if (QUERY_FLAG (ob, FLAG_REMOVED) |
221 | pl->map->in_memory != MAP_IN_MEMORY || out_of_map(pl->map,pl->x,pl->y)) |
350 | || !ob->map |
|
|
351 | || ob->map->in_memory != MAP_IN_MEMORY |
|
|
352 | || out_of_map (ob->map, ob->x, ob->y)) |
222 | return; |
353 | return; |
223 | |
354 | |
224 | if (pl->contr->transport) |
355 | pl->ns->send_packet ("delinv 0"); |
225 | for (tmp=pl->contr->transport->inv; tmp && tmp->above;tmp=tmp->above) ; |
|
|
226 | else |
|
|
227 | for (tmp=get_map_ob(pl->map,pl->x,pl->y); tmp && tmp->above;tmp=tmp->above) ; |
|
|
228 | |
356 | |
229 | sl.buf= (unsigned char *) malloc(MAXSOCKBUF); |
357 | packet sl; |
|
|
358 | sl.printf ("item%d ", pl->ns->itemcmd); |
230 | |
359 | |
231 | Write_String_To_Socket(&pl->contr->socket, "delinv 0", strlen("delinv 0")); |
360 | sl << uint32 (0); |
232 | sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); |
|
|
233 | sl.len=strlen((char*)sl.buf); |
|
|
234 | |
361 | |
235 | SockList_AddInt(&sl, 0); |
362 | pl->ns->send_face (empty_face, -50); |
|
|
363 | pl->ns->flush_fx (); |
236 | |
364 | |
237 | if (!(pl->contr->socket.faces_sent[empty_face->number]&NS_FACESENT_FACE)) |
|
|
238 | esrv_send_face(&pl->contr->socket, empty_face->number,0); |
|
|
239 | |
|
|
240 | if (pl->contr->socket.look_position) { |
365 | if (pl->ns->look_position) |
241 | SockList_AddInt(&sl, 0x80000000 | (pl->contr->socket.look_position- NUM_LOOK_OBJECTS)); |
|
|
242 | SockList_AddInt(&sl, 0); |
|
|
243 | SockList_AddInt(&sl, (uint32) -1); |
|
|
244 | SockList_AddInt(&sl, empty_face->number); |
|
|
245 | sprintf(buf,"Click here to see %d previous items", NUM_LOOK_OBJECTS); |
|
|
246 | add_stringlen_to_sockbuf(buf, &sl); |
|
|
247 | SockList_AddShort(&sl,0); |
|
|
248 | SockList_AddChar(&sl, 0); |
|
|
249 | SockList_AddInt(&sl, 0); |
|
|
250 | if (pl->contr->socket.itemcmd == 2) |
|
|
251 | SockList_AddShort(&sl, 0); |
|
|
252 | } |
366 | { |
|
|
367 | char buf[80]; |
|
|
368 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
253 | |
369 | |
254 | if (pl->contr->transport) { |
370 | sl << uint32 (0x80000000 | (pl->ns->look_position - FLOORBOX_PAGESIZE)) |
255 | add_object_to_socklist(&pl->contr->socket, &sl, pl->contr->transport); |
371 | << uint32 (0) |
256 | got_one++; |
372 | << sint32 (-1) |
|
|
373 | << uint32 (empty_face) |
|
|
374 | << data8 (buf) |
|
|
375 | << uint16 (0) |
|
|
376 | << uint8 (0) |
|
|
377 | << uint32 (0); |
|
|
378 | |
|
|
379 | if (pl->ns->itemcmd == 2) |
|
|
380 | sl << uint16 (0); |
|
|
381 | } |
|
|
382 | |
|
|
383 | object *tmp = ob->ms ().top; |
|
|
384 | for (object *last = 0; tmp != last; tmp = tmp->below) |
257 | } |
385 | { |
258 | |
|
|
259 | for (last=NULL; tmp!=last; tmp=tmp->below) { |
|
|
260 | object *head; |
386 | object *head; |
261 | |
387 | |
262 | if (QUERY_FLAG(tmp, FLAG_IS_FLOOR) && !last) { |
388 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
|
|
389 | { |
263 | last = tmp->below; /* assumes double floor mode */ |
390 | last = tmp->below; /* assumes double floor mode */ |
264 | if (last && QUERY_FLAG(last, FLAG_IS_FLOOR)) |
391 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
265 | last = last->below; |
392 | last = last->below; |
266 | } |
393 | } |
267 | if (LOOK_OBJ(tmp)) { |
394 | |
|
|
395 | if (tmp->client_visible ()) |
|
|
396 | { |
268 | if (++start_look < pl->contr->socket.look_position) continue; |
397 | if (++start_look < pl->ns->look_position) |
|
|
398 | continue; |
|
|
399 | |
269 | end_look++; |
400 | end_look++; |
270 | if (end_look > NUM_LOOK_OBJECTS) { |
401 | |
|
|
402 | if (end_look > FLOORBOX_PAGESIZE) |
|
|
403 | { |
271 | /* What we basically do is make a 'fake' object - when the user applies it, |
404 | /* What we basically do is make a 'fake' object - when the user applies it, |
272 | * we notice the special tag the object has, and act accordingly. |
405 | * we notice the special tag the object has, and act accordingly. |
273 | */ |
406 | */ |
274 | SockList_AddInt(&sl, 0x80000000 | (pl->contr->socket.look_position+ NUM_LOOK_OBJECTS)); |
407 | sl << uint32 (0x80000000 | (pl->ns->look_position + FLOORBOX_PAGESIZE)) |
275 | SockList_AddInt(&sl, 0); |
408 | << uint32 (0) |
276 | SockList_AddInt(&sl, (uint32) -1); |
409 | << uint32 ((uint32) - 1) |
277 | SockList_AddInt(&sl, empty_face->number); |
410 | << uint32 (empty_face) |
278 | sprintf(buf,"Click here to see next group of items"); |
411 | << data8 ("Apply this to see next group of items") |
279 | add_stringlen_to_sockbuf(buf, &sl); |
412 | << uint16 (0) |
280 | SockList_AddShort(&sl,0); |
413 | << uint8 (0) |
281 | SockList_AddChar(&sl, 0); |
414 | << uint32 (0); |
282 | SockList_AddInt(&sl, 0); |
415 | |
283 | if (pl->contr->socket.itemcmd == 2) |
416 | if (pl->ns->itemcmd == 2) |
284 | SockList_AddShort(&sl, 0); |
417 | sl << uint16 (0); |
285 | break; |
418 | |
|
|
419 | break; |
|
|
420 | } |
|
|
421 | |
|
|
422 | if (tmp->head) |
|
|
423 | head = tmp->head; |
|
|
424 | else |
|
|
425 | head = tmp; |
|
|
426 | |
|
|
427 | add_object_to_socklist (*pl->ns, sl, head); |
|
|
428 | got_one++; |
|
|
429 | |
|
|
430 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
|
|
431 | { |
|
|
432 | pl->ns->send_packet (sl); |
|
|
433 | |
|
|
434 | sl.reset (); |
|
|
435 | sl.printf ("item%d ", pl->ns->itemcmd); |
|
|
436 | sl << uint32 (0); |
|
|
437 | got_one = 0; |
|
|
438 | } |
|
|
439 | } |
286 | } |
440 | } |
287 | if (tmp->head) head = tmp->head; |
441 | |
288 | else head = tmp; |
|
|
289 | |
|
|
290 | add_object_to_socklist(&pl->contr->socket, &sl, head); |
|
|
291 | got_one++; |
|
|
292 | |
|
|
293 | if (sl.len >= (MAXSOCKBUF-MAXITEMLEN)) { |
|
|
294 | Send_With_Handling(&pl->contr->socket, &sl); |
|
|
295 | sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); |
|
|
296 | sl.len=strlen((char*)sl.buf); |
|
|
297 | SockList_AddInt(&sl, 0); |
|
|
298 | got_one=0; |
|
|
299 | } |
|
|
300 | } /* If LOOK_OBJ() */ |
|
|
301 | } |
|
|
302 | if (got_one) |
442 | if (got_one) |
303 | Send_With_Handling(&pl->contr->socket, &sl); |
443 | pl->ns->send_packet (sl); |
304 | |
444 | |
305 | free(sl.buf); |
|
|
306 | } |
445 | } |
307 | |
446 | |
308 | /** |
447 | /** |
309 | * Sends whole inventory. |
448 | * Sends whole inventory. |
310 | */ |
449 | */ |
|
|
450 | void |
311 | void esrv_send_inventory(object *pl, object *op) |
451 | esrv_send_inventory (object *pl, object *op) |
312 | { |
452 | { |
313 | object *tmp; |
453 | if (!pl->contr->ns)//D |
|
|
454 | return; |
|
|
455 | |
314 | int got_one=0; |
456 | int got_one = 0; |
315 | SockList sl; |
457 | |
|
|
458 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
|
|
459 | |
|
|
460 | packet sl; |
|
|
461 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
|
|
462 | |
|
|
463 | sl << uint32 (op->count); |
|
|
464 | |
|
|
465 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
316 | |
466 | { |
317 | sl.buf= (unsigned char *) malloc(MAXSOCKBUF); |
|
|
318 | |
|
|
319 | sprintf((char*)sl.buf,"delinv %d", op->count); |
|
|
320 | sl.len=strlen((char*)sl.buf); |
|
|
321 | Send_With_Handling(&pl->contr->socket, &sl); |
|
|
322 | |
|
|
323 | sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); |
|
|
324 | sl.len=strlen((char*)sl.buf); |
|
|
325 | |
|
|
326 | SockList_AddInt(&sl, op->count); |
|
|
327 | |
|
|
328 | for (tmp=op->inv; tmp; tmp=tmp->below) { |
|
|
329 | object *head; |
467 | object *head; |
330 | |
468 | |
331 | if (tmp->head) head = tmp->head; |
469 | if (tmp->head) |
332 | else head = tmp; |
470 | head = tmp->head; |
|
|
471 | else |
|
|
472 | head = tmp; |
333 | |
473 | |
334 | if (LOOK_OBJ(head)) { |
474 | if (head->client_visible ()) |
335 | add_object_to_socklist(&pl->contr->socket, &sl, head); |
|
|
336 | |
475 | { |
|
|
476 | add_object_to_socklist (*pl->contr->ns, sl, head); |
|
|
477 | |
337 | got_one++; |
478 | got_one++; |
338 | |
479 | |
339 | /* IT is possible for players to accumulate a huge amount of |
480 | /* IT is possible for players to accumulate a huge amount of |
340 | * items (especially with some of the bags out there) to |
481 | * items (especially with some of the bags out there) to |
341 | * overflow the buffer. IF so, send multiple item commands. |
482 | * overflow the buffer. IF so, send multiple item commands. |
342 | */ |
483 | */ |
343 | if (sl.len >= (MAXSOCKBUF-MAXITEMLEN)) { |
484 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
344 | Send_With_Handling(&pl->contr->socket, &sl); |
485 | { |
345 | sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); |
486 | pl->contr->ns->send_packet (sl); |
346 | sl.len=strlen((char*)sl.buf); |
487 | |
347 | SockList_AddInt(&sl, op->count); |
488 | sl.reset (); |
348 | got_one=0; |
489 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
|
|
490 | sl << uint32 (op->count); |
|
|
491 | got_one = 0; |
|
|
492 | } |
|
|
493 | } |
349 | } |
494 | } |
350 | } /* If LOOK_OBJ() */ |
495 | |
351 | } |
|
|
352 | if (got_one) |
496 | if (got_one) |
353 | Send_With_Handling(&pl->contr->socket, &sl); |
497 | pl->contr->ns->send_packet (sl); |
354 | free(sl.buf); |
|
|
355 | } |
498 | } |
356 | |
499 | |
357 | /** |
500 | /** |
358 | * Updates object *op for player *pl. |
501 | * Updates object *op for player *pl. |
359 | * |
502 | * |
360 | * flags is a list of values to update |
503 | * flags is a list of values to update |
361 | * to the client (as defined in newclient.h - might as well use the |
504 | * to the client (as defined in newclient.h - might as well use the |
362 | * same value both places. |
505 | * same value both places. |
363 | */ |
506 | */ |
364 | |
507 | void |
365 | void esrv_update_item(int flags, object *pl, object *op) |
508 | esrv_update_item (int flags, object *pl, object *op) |
366 | { |
509 | { |
367 | SockList sl; |
|
|
368 | |
|
|
369 | /* If we have a request to send the player item, skip a few checks. */ |
510 | /* If we have a request to send the player item, skip a few checks. */ |
370 | if (op!=pl) { |
511 | if (op != pl) |
371 | if (! LOOK_OBJ(op)) |
512 | { |
|
|
513 | if (!op->client_visible ()) |
|
|
514 | return; |
|
|
515 | /* we remove the check for op->env, because in theory, the object |
|
|
516 | * is hopefully in the same place, so the client should preserve |
|
|
517 | * order. |
|
|
518 | */ |
|
|
519 | } |
|
|
520 | |
|
|
521 | client *ns = pl->contr->ns; |
|
|
522 | if (!ns) |
372 | return; |
523 | return; |
373 | /* we remove the check for op->env, because in theory, the object |
524 | |
374 | * is hopefully in the same place, so the client should preserve |
|
|
375 | * order. |
|
|
376 | */ |
|
|
377 | } |
|
|
378 | if (!QUERY_FLAG(op, FLAG_CLIENT_SENT)) { |
525 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
|
|
526 | { |
379 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
527 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
380 | * this is happening - we can set a breakpoint here in the debugger |
528 | * this is happening - we can set a breakpoint here in the debugger |
381 | * and track back the call. |
529 | * and track back the call. |
382 | */ |
530 | */ |
383 | LOG(llevDebug,"We have not sent item %s (%d)\n", op->name, op->count); |
531 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
384 | } |
532 | } |
385 | sl.buf= (unsigned char *) malloc(MAXSOCKBUF); |
|
|
386 | |
533 | |
387 | strcpy((char*)sl.buf,"upditem "); |
534 | packet sl ("upditem"); |
388 | sl.len=strlen((char*)sl.buf); |
|
|
389 | |
535 | |
390 | SockList_AddChar(&sl, (char) flags); |
536 | sl << uint8 (flags); |
391 | |
537 | |
392 | if (op->head) op=op->head; |
538 | if (op->head) |
|
|
539 | op = op->head; |
393 | |
540 | |
394 | SockList_AddInt(&sl, op->count); |
541 | sl << uint32 (op->count); |
395 | |
542 | |
396 | if (flags & UPD_LOCATION) |
543 | if (flags & UPD_LOCATION) |
397 | SockList_AddInt(&sl, op->env? op->env->count:0); |
544 | sl << uint32 (op->env ? op->env->count : 0); |
398 | |
545 | |
399 | if (flags & UPD_FLAGS) |
546 | if (flags & UPD_FLAGS) |
400 | SockList_AddInt(&sl, query_flags(op)); |
547 | sl << uint32 (query_flags (op)); |
401 | |
548 | |
402 | if (flags & UPD_WEIGHT) { |
549 | if (flags & UPD_WEIGHT) |
|
|
550 | { |
403 | sint32 weight = WEIGHT(op); |
551 | sint32 weight = WEIGHT (op); |
404 | |
552 | |
405 | /* TRANSPORTS are odd - they sort of look like containers, yet can't be |
553 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
406 | * picked up. So we don't to send the weight, as it is odd that you see |
|
|
407 | * weight sometimes and not other (the draw_look won't send it |
|
|
408 | * for example. |
|
|
409 | */ |
|
|
410 | SockList_AddInt(&sl, QUERY_FLAG(op, FLAG_NO_PICK) ? -1 : weight); |
|
|
411 | if (pl == op) { |
|
|
412 | op->contr->last_weight = weight; |
|
|
413 | } |
|
|
414 | } |
|
|
415 | |
554 | |
|
|
555 | if (pl == op) |
|
|
556 | ns->last_weight = weight; |
|
|
557 | } |
|
|
558 | |
416 | if (flags & UPD_FACE) { |
559 | if (flags & UPD_FACE) |
417 | if (!(pl->contr->socket.faces_sent[op->face->number] & NS_FACESENT_FACE)) |
|
|
418 | esrv_send_face(&pl->contr->socket, op->face->number,0); |
|
|
419 | SockList_AddInt(&sl, op->face->number); |
|
|
420 | } |
560 | { |
|
|
561 | ns->send_face (op->face, -50); |
|
|
562 | ns->flush_fx (); |
|
|
563 | sl << uint32 (op->face); |
|
|
564 | } |
|
|
565 | |
421 | if (flags & UPD_NAME) { |
566 | if (flags & UPD_NAME) |
422 | int len; |
567 | { |
|
|
568 | int len; |
423 | const char *item_p; |
569 | const char *item_p; |
424 | char item_n[MAX_BUF]; |
570 | char item_n[MAX_BUF]; |
425 | |
571 | |
426 | if (!op->custom_name) { |
572 | if (!op->custom_name) |
|
|
573 | { |
427 | strncpy(item_n,query_base_name(op, 0),127); |
574 | strncpy (item_n, query_base_name (op, 0), 127); |
428 | item_n[127]=0; |
575 | item_n[127] = 0; |
429 | len=strlen(item_n); |
576 | len = strlen (item_n); |
430 | item_p=query_base_name(op, 1); |
577 | item_p = query_base_name (op, 1); |
431 | } |
578 | } |
432 | else { |
579 | else |
|
|
580 | { |
433 | strncpy(item_n,op->custom_name,127); |
581 | strncpy (item_n, op->custom_name, 127); |
434 | item_n[127]=0; |
582 | item_n[127] = 0; |
435 | len=strlen(item_n); |
583 | len = strlen (item_n); |
436 | item_p=op->custom_name; |
584 | item_p = op->custom_name; |
437 | } |
585 | } |
438 | |
586 | |
439 | strncpy(item_n+len+1, item_p, 127); |
587 | strncpy (item_n + len + 1, item_p, 127); |
440 | item_n[254]=0; |
588 | item_n[254] = 0; |
441 | len += strlen(item_n+1+len) + 1; |
589 | len += strlen (item_n + 1 + len) + 1; |
442 | SockList_AddChar(&sl, (char)len); |
590 | |
443 | memcpy(sl.buf+sl.len, item_n, len); |
591 | sl << data8 (item_n, len); |
444 | sl.len += len; |
|
|
445 | } |
592 | } |
|
|
593 | |
446 | if (flags & UPD_ANIM) |
594 | if (flags & UPD_ANIM) |
447 | SockList_AddShort(&sl,op->animation_id); |
595 | sl << uint16 (op->animation_id); |
448 | |
596 | |
449 | if (flags & UPD_ANIMSPEED) { |
597 | if (flags & UPD_ANIMSPEED) |
|
|
598 | { |
450 | int anim_speed=0; |
599 | int anim_speed = 0; |
|
|
600 | |
451 | if (QUERY_FLAG(op,FLAG_ANIMATE)) { |
601 | if (QUERY_FLAG (op, FLAG_ANIMATE)) |
452 | if (op->anim_speed) anim_speed=op->anim_speed; |
602 | { |
453 | else { |
603 | if (op->anim_speed) |
454 | if (FABS(op->speed)<0.001) anim_speed=255; |
604 | anim_speed = op->anim_speed; |
455 | else if (FABS(op->speed)>=1.0) anim_speed=1; |
605 | else |
456 | else anim_speed = (int) (1.0/FABS(op->speed)); |
606 | { |
|
|
607 | if (fabs (op->speed) < 0.001) |
|
|
608 | anim_speed = 255; |
|
|
609 | else if (fabs (op->speed) >= 1.0) |
|
|
610 | anim_speed = 1; |
|
|
611 | else |
|
|
612 | anim_speed = (int) (1.0 / fabs (op->speed)); |
|
|
613 | } |
|
|
614 | |
|
|
615 | if (anim_speed > 255) |
|
|
616 | anim_speed = 255; |
|
|
617 | } |
|
|
618 | |
|
|
619 | sl << uint8 (anim_speed); |
457 | } |
620 | } |
458 | if (anim_speed>255) anim_speed=255; |
621 | |
459 | } |
|
|
460 | SockList_AddChar(&sl, (char)anim_speed); |
|
|
461 | } |
|
|
462 | if (flags & UPD_NROF) |
622 | if (flags & UPD_NROF) |
463 | SockList_AddInt(&sl, op->nrof); |
623 | sl << uint32 (op->nrof); |
464 | |
624 | |
465 | Send_With_Handling(&pl->contr->socket, &sl); |
625 | pl->contr->ns->send_packet (sl); |
466 | free(sl.buf); |
|
|
467 | } |
626 | } |
468 | |
627 | |
469 | /** |
628 | /** |
470 | * Sends item's info to player. |
629 | * Sends item's info to player. |
471 | */ |
630 | */ |
|
|
631 | void |
472 | void esrv_send_item(object *pl, object*op) |
632 | esrv_send_item (object *pl, object *op) |
473 | { |
633 | { |
474 | SockList sl; |
634 | if (!pl->contr->ns) |
475 | |
635 | return; |
|
|
636 | |
476 | /* If this is not the player object, do some more checks */ |
637 | /* If this is not the player object, do some more checks */ |
477 | if (op!=pl) { |
638 | if (op != pl) |
|
|
639 | { |
478 | /* We only send 'visibile' objects to the client */ |
640 | /* We only send 'visibile' objects to the client */ |
479 | if (! LOOK_OBJ(op)) |
641 | if (!op->client_visible ()) |
480 | return; |
642 | return; |
|
|
643 | |
481 | /* if the item is on the ground, mark that the look needs to |
644 | /* if the item is on the ground, mark that the look needs to |
482 | * be updated. |
645 | * be updated. |
483 | */ |
646 | */ |
484 | if (!op->env) { |
647 | if (!op->env) |
485 | pl->contr->socket.update_look=1; |
648 | { |
|
|
649 | pl->contr->ns->floorbox_update (); |
486 | return; |
650 | return; |
487 | } |
651 | } |
488 | } |
652 | } |
489 | |
653 | |
490 | sl.buf= (unsigned char *) malloc(MAXSOCKBUF); |
654 | packet sl; |
491 | |
655 | |
492 | sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); |
656 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
493 | sl.len=strlen((char*)sl.buf); |
|
|
494 | |
657 | |
495 | if (op->head) op=op->head; |
658 | if (op->head) |
|
|
659 | op = op->head; |
496 | |
660 | |
497 | SockList_AddInt(&sl, op->env? op->env->count:0); |
661 | sl << uint32 (op->env ? op->env->count : 0); |
498 | |
662 | |
499 | add_object_to_socklist(&pl->contr->socket, &sl, op); |
663 | add_object_to_socklist (*pl->contr->ns, sl, op); |
500 | |
664 | |
501 | Send_With_Handling(&pl->contr->socket, &sl); |
665 | pl->contr->ns->send_packet (sl); |
502 | SET_FLAG(op, FLAG_CLIENT_SENT); |
666 | SET_FLAG (op, FLAG_CLIENT_SENT); |
503 | free(sl.buf); |
|
|
504 | } |
667 | } |
505 | |
668 | |
506 | /** |
669 | /** |
507 | * Tells the client to delete an item. Uses the item |
670 | * Tells the client to delete an item. Uses the item |
508 | * command with a -1 location. |
671 | * command with a -1 location. |
509 | */ |
672 | */ |
510 | |
673 | void |
511 | void esrv_del_item(player *pl, int tag) |
674 | esrv_del_item (player *pl, int tag) |
512 | { |
675 | { |
513 | SockList sl; |
676 | if (!pl->ns) |
|
|
677 | return; |
514 | |
678 | |
515 | sl.buf= (unsigned char *) malloc(MAXSOCKBUF); |
679 | packet sl ("delitem"); |
516 | |
680 | |
517 | strcpy((char*)sl.buf,"delitem "); |
681 | sl << uint32 (tag); |
518 | sl.len=strlen((char*)sl.buf); |
|
|
519 | SockList_AddInt(&sl, tag); |
|
|
520 | |
682 | |
521 | Send_With_Handling(&pl->socket, &sl); |
683 | pl->ns->send_packet (sl); |
522 | free(sl.buf); |
|
|
523 | } |
684 | } |
524 | |
685 | |
525 | |
686 | |
526 | /******************************************************************************* |
687 | /******************************************************************************* |
527 | * |
688 | * |
… | |
… | |
531 | |
692 | |
532 | /** |
693 | /** |
533 | * Takes a player and object count (tag) and returns the actual object |
694 | * Takes a player and object count (tag) and returns the actual object |
534 | * pointer, or null if it can't be found. |
695 | * pointer, or null if it can't be found. |
535 | */ |
696 | */ |
536 | |
697 | object * |
537 | object *esrv_get_ob_from_count(object *pl, tag_t count) |
698 | esrv_get_ob_from_count (object *pl, tag_t count) |
538 | { |
699 | { |
539 | object *op, *tmp; |
700 | if (pl->count == count) |
|
|
701 | return pl; |
540 | |
702 | |
|
|
703 | for (object *op = pl->inv; op; op = op->below) |
541 | if (pl->count == count) |
704 | if (op->count == count) |
542 | return pl; |
|
|
543 | |
|
|
544 | for(op = pl->inv; op; op = op->below) |
|
|
545 | if (op->count == count) |
|
|
546 | return op; |
705 | return op; |
547 | else if (op->type == CONTAINER && pl->container == op) |
706 | else if (op->type == CONTAINER && pl->container == op) |
548 | for(tmp = op->inv; tmp; tmp = tmp->below) |
707 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
549 | if (tmp->count == count) |
708 | if (tmp->count == count) |
550 | return tmp; |
709 | return tmp; |
551 | |
710 | |
552 | for(op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
711 | for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
553 | if (op->head != NULL && op->head->count == count) |
712 | if (op->head && op->head->count == count) |
554 | return op; |
713 | return op; |
555 | else if (op->count == count) |
714 | else if (op->count == count) |
556 | return op; |
715 | return op; |
557 | else if (op->type == CONTAINER && pl->container == op) |
716 | else if (op->type == CONTAINER && pl->container == op) |
558 | for(tmp = op->inv; tmp; tmp = tmp->below) |
717 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
559 | if (tmp->count == count) |
|
|
560 | return tmp; |
|
|
561 | |
|
|
562 | if (pl->contr->transport) { |
|
|
563 | for(tmp = pl->contr->transport->inv; tmp; tmp = tmp->below) |
|
|
564 | if (tmp->count == count) |
718 | if (tmp->count == count) |
565 | return tmp; |
719 | return tmp; |
566 | } |
720 | |
|
|
721 | #if 0 |
|
|
722 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
723 | if (count & 0x80000000) |
567 | return NULL; |
724 | return 0; |
568 | } |
725 | #endif |
569 | |
726 | |
|
|
727 | return 0; |
|
|
728 | } |
570 | |
729 | |
571 | /** Client wants to examine some object. So lets do so. */ |
730 | /** Client wants to examine some object. So lets do so. */ |
|
|
731 | void |
572 | void ExamineCmd(char *buf, int len,player *pl) |
732 | ExamineCmd (char *buf, int len, player *pl) |
573 | { |
733 | { |
574 | long tag = atoi(buf); |
734 | tag_t tag = atoi (buf); |
|
|
735 | |
575 | object *op = esrv_get_ob_from_count(pl->ob, tag); |
736 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
576 | |
737 | |
577 | if (!op) { |
738 | if (!op) |
|
|
739 | { |
578 | LOG(llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", |
740 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
579 | pl->ob->name, tag); |
741 | return; |
580 | return; |
|
|
581 | } |
742 | } |
|
|
743 | |
582 | examine (pl->ob, op); |
744 | examine (pl->ob, op); |
583 | } |
745 | } |
584 | |
746 | |
|
|
747 | /** Client wants to examine some object. So lets do so. */ |
|
|
748 | void |
|
|
749 | ExCmd (char *buf, int len, player *pl) |
|
|
750 | { |
|
|
751 | tag_t tag = atoi (buf); |
|
|
752 | |
|
|
753 | if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
|
|
754 | { |
|
|
755 | std::string s = op->describe (pl->ob); |
|
|
756 | |
|
|
757 | packet sl ("ex"); |
|
|
758 | sl << ber32 (tag) << s.c_str (); |
|
|
759 | |
|
|
760 | pl->ns->send_packet (sl); |
|
|
761 | } |
|
|
762 | } |
|
|
763 | |
585 | /** Client wants to apply some object. Lets do so. */ |
764 | /** Client wants to apply some object. Lets do so. */ |
|
|
765 | void |
586 | void ApplyCmd(char *buf, int len,player *pl) |
766 | ApplyCmd (char *buf, int len, player *pl) |
587 | { |
767 | { |
588 | uint32 tag = atoi(buf); |
768 | tag_t tag = atoi (buf); |
589 | object *op = esrv_get_ob_from_count(pl->ob, tag); |
|
|
590 | |
769 | |
591 | /* sort of a hack, but if the player saves and the player then manually |
770 | /* sort of a hack, but if the player saves and the player then manually |
592 | * applies a savebed (or otherwise tries to do stuff), we run into trouble. |
771 | * applies a savebed (or otherwise tries to do stuff), we run into trouble. |
593 | */ |
772 | */ |
594 | if (QUERY_FLAG(pl->ob, FLAG_REMOVED)) return; |
773 | if (QUERY_FLAG (pl->ob, FLAG_REMOVED)) |
|
|
774 | return; |
595 | |
775 | |
596 | /* If the high bit is set, player applied a pseudo object. */ |
776 | /* If the high bit is set, player applied a pseudo object. */ |
597 | if (tag & 0x80000000) { |
777 | if (tag & 0x80000000) |
|
|
778 | { |
598 | pl->socket.look_position = tag & 0x7fffffff; |
779 | pl->ns->look_position = tag & 0x7fffffff; |
599 | pl->socket.update_look = 1; |
780 | pl->ns->floorbox_update (); |
600 | return; |
781 | return; |
601 | } |
782 | } |
602 | |
783 | |
|
|
784 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
|
|
785 | |
603 | if (!op) { |
786 | if (!op) |
|
|
787 | { |
604 | LOG(llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", |
788 | LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); |
605 | pl->ob->name, tag); |
789 | return; |
606 | return; |
|
|
607 | } |
790 | } |
|
|
791 | |
608 | player_apply (pl->ob, op, 0, 0); |
792 | player_apply (pl->ob, op, 0, 0); |
609 | } |
793 | } |
610 | |
794 | |
611 | /** Client wants to apply some object. Lets do so. */ |
795 | /** Client wants to lock some object. Lets do so. */ |
|
|
796 | void |
612 | void LockItem(uint8 *data, int len,player *pl) |
797 | LockItem (char *data, int len, player *pl) |
613 | { |
798 | { |
614 | int flag, tag; |
|
|
615 | object *op; |
|
|
616 | |
|
|
617 | flag = data[0]; |
799 | int flag = data[0]; |
618 | tag = GetInt_String(data+1); |
800 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
619 | op = esrv_get_ob_from_count(pl->ob, tag); |
801 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
620 | |
802 | |
621 | if (!op) { |
803 | if (!op) |
|
|
804 | { |
622 | new_draw_info(NDI_UNIQUE, 0, pl->ob,"Could not find object to lock/unlock"); |
805 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
623 | return; |
806 | return; |
624 | } |
807 | } |
|
|
808 | |
625 | if (!flag) |
809 | if (!flag) |
626 | CLEAR_FLAG(op,FLAG_INV_LOCKED); |
810 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
627 | else |
811 | else |
628 | SET_FLAG(op,FLAG_INV_LOCKED); |
812 | SET_FLAG (op, FLAG_INV_LOCKED); |
|
|
813 | |
629 | esrv_update_item(UPD_FLAGS, pl->ob, op); |
814 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
630 | } |
815 | } |
631 | |
816 | |
632 | /** Client wants to apply some object. Lets do so. */ |
817 | /** Client wants to mark some object. Lets do so. */ |
|
|
818 | void |
633 | void MarkItem(uint8 *data, int len,player *pl) |
819 | MarkItem (char *data, int len, player *pl) |
634 | { |
820 | { |
635 | int tag; |
821 | tag_t tag = net_uint32 ((uint8 *)data); |
636 | object *op; |
|
|
637 | |
|
|
638 | tag = GetInt_String(data); |
|
|
639 | op = esrv_get_ob_from_count(pl->ob, tag); |
822 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
|
|
823 | |
640 | if (!op) { |
824 | if (!op) |
|
|
825 | { |
641 | new_draw_info(NDI_UNIQUE, 0, pl->ob,"Could not find object to mark"); |
826 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
642 | return; |
827 | return; |
643 | } |
828 | } |
|
|
829 | |
644 | pl->mark = op; |
830 | pl->mark = op; |
645 | pl->mark_count = op->count; |
|
|
646 | new_draw_info_format(NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name(op)); |
831 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); |
647 | } |
832 | } |
648 | |
|
|
649 | |
833 | |
650 | /** |
834 | /** |
651 | * look_at prints items on the specified square. |
835 | * look_at prints items on the specified square. |
652 | * |
836 | * |
653 | * [ removed EARTHWALL check and added check for containers inventory. |
837 | * [ removed EARTHWALL check and added check for containers inventory. |
654 | * Tero.Haatanen@lut.fi ] |
838 | * Tero.Haatanen@lut.fi ] |
655 | */ |
839 | */ |
656 | void look_at(object *op,int dx,int dy) { |
840 | static void |
657 | object *tmp; |
841 | look_at (player *pl, int dx, int dy) |
658 | int flag=0; |
842 | { |
659 | sint16 x,y; |
843 | object *ob = pl->ob; |
660 | mapstruct *m; |
|
|
661 | |
844 | |
662 | x = op->x + dx; |
845 | maptile *m = pl->observe->map; |
663 | y = op->y + dy; |
846 | sint16 x = pl->observe->x + dx; |
|
|
847 | sint16 y = pl->observe->y + dy; |
664 | |
848 | |
665 | if (out_of_map(op->map, x, y)) return; |
849 | if (!m) |
|
|
850 | return; |
666 | |
851 | |
667 | m = get_map_from_coord(op->map, &x, &y); |
852 | if (!xy_normalise (m, x, y)) |
668 | if (!m) return; |
|
|
669 | |
|
|
670 | for(tmp=get_map_ob(m, x ,y);tmp!=NULL&&tmp->above!=NULL; |
|
|
671 | tmp=tmp->above); |
|
|
672 | |
|
|
673 | for ( ; tmp != NULL; tmp=tmp->below ) { |
|
|
674 | if (tmp->invisible && !QUERY_FLAG(op, FLAG_WIZ)) continue; |
|
|
675 | |
|
|
676 | if(!flag) { |
|
|
677 | if(dx||dy) |
|
|
678 | new_draw_info(NDI_UNIQUE, 0,op,"There you see:"); |
|
|
679 | else { |
|
|
680 | clear_win_info(op); |
|
|
681 | new_draw_info(NDI_UNIQUE, 0,op,"You see:"); |
|
|
682 | } |
|
|
683 | flag=1; |
|
|
684 | } |
|
|
685 | |
|
|
686 | if (QUERY_FLAG(op, FLAG_WIZ)) |
|
|
687 | new_draw_info_format(NDI_UNIQUE,0, op, "- %s (%d).",query_name(tmp),tmp->count); |
|
|
688 | else |
|
|
689 | new_draw_info_format(NDI_UNIQUE,0, op, "- %s.",query_name(tmp)); |
|
|
690 | |
|
|
691 | if (((tmp->inv!=NULL || (tmp->head && tmp->head->inv)) && |
|
|
692 | (tmp->type != CONTAINER && tmp->type!=FLESH)) || QUERY_FLAG(op, FLAG_WIZ)) |
|
|
693 | inventory(op,tmp->head==NULL?tmp:tmp->head); |
|
|
694 | |
|
|
695 | if(QUERY_FLAG(tmp, FLAG_IS_FLOOR)&&!QUERY_FLAG(op, FLAG_WIZ)) /* don't continue under the floor */ |
|
|
696 | break; |
|
|
697 | } |
853 | { |
698 | |
|
|
699 | if(!flag) { |
|
|
700 | if(dx||dy) |
|
|
701 | new_draw_info(NDI_UNIQUE, 0,op,"You see nothing there."); |
854 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there."); |
702 | else |
855 | return; |
|
|
856 | } |
|
|
857 | |
|
|
858 | int flag = 0; |
|
|
859 | |
|
|
860 | for (object *tmp = m->at (x, y).top; tmp; tmp = tmp->below) |
|
|
861 | { |
|
|
862 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
863 | continue; |
|
|
864 | |
|
|
865 | if (!flag) |
|
|
866 | { |
|
|
867 | if (dx || dy) |
|
|
868 | new_draw_info (NDI_UNIQUE, 0, ob, "There you see:"); |
|
|
869 | else |
|
|
870 | new_draw_info (NDI_UNIQUE, 0, ob, "You see:"); |
|
|
871 | |
|
|
872 | flag = 1; |
|
|
873 | } |
|
|
874 | |
|
|
875 | if (QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
876 | new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s (%d).", query_name (tmp), tmp->count); |
|
|
877 | else |
|
|
878 | new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s.", query_name (tmp)); |
|
|
879 | |
|
|
880 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
|
|
881 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
882 | inventory (ob, tmp->head == NULL ? tmp : tmp->head); |
|
|
883 | |
|
|
884 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ |
|
|
885 | break; |
|
|
886 | } |
|
|
887 | |
|
|
888 | if (!flag) |
|
|
889 | { |
|
|
890 | if (dx || dy) |
|
|
891 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there."); |
|
|
892 | else |
703 | new_draw_info(NDI_UNIQUE, 0,op,"You see nothing."); |
893 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing."); |
704 | } |
894 | } |
705 | } |
895 | } |
706 | |
|
|
707 | |
|
|
708 | |
896 | |
709 | /** Client wants to look at some object. Lets do so. */ |
897 | /** Client wants to look at some object. Lets do so. */ |
|
|
898 | void |
710 | void LookAt(char *buf, int len,player *pl) |
899 | LookAt (char *buf, int len, player *pl) |
711 | { |
900 | { |
712 | int dx, dy; |
|
|
713 | char *cp; |
901 | char *cp; |
714 | |
902 | |
715 | dx=atoi(buf); |
903 | int dx = atoi (buf); |
716 | if (!(cp=strchr(buf,' '))) { |
904 | if (!(cp = strchr (buf, ' '))) |
717 | return; |
905 | return; |
718 | } |
906 | |
719 | dy=atoi(cp); |
907 | int dy = atoi (cp); |
720 | |
908 | |
721 | if (FABS(dx) > pl->socket.mapx / 2 || FABS(dy) > pl->socket.mapy / 2) |
909 | if (player *opl = pl->observe->contr) |
|
|
910 | if (client *ns = opl->ns) |
|
|
911 | { |
|
|
912 | if (fabs (dx) > ns->mapx / 2 || fabs (dy) > ns->mapy / 2) |
722 | return; |
913 | return; |
723 | |
914 | |
724 | if(pl->blocked_los[dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]) |
915 | if (opl->blocked_los[dx + ns->mapx / 2][dy + ns->mapy / 2]) |
725 | return; |
916 | return; |
|
|
917 | } |
726 | |
918 | |
727 | look_at(pl->ob, dx, dy); |
919 | look_at (pl, dx, dy); |
728 | } |
920 | } |
729 | |
921 | |
730 | /** Move an object to a new location */ |
922 | /** Move an object to a new location */ |
|
|
923 | void |
731 | void esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
924 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
732 | { |
925 | { |
733 | object *op, *env; |
926 | object *op, *env; |
734 | |
927 | |
735 | op = esrv_get_ob_from_count(pl, tag); |
928 | op = esrv_get_ob_from_count (pl, tag); |
736 | if (!op) { |
929 | if (!op) |
|
|
930 | { |
737 | LOG(llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", |
931 | LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); |
738 | pl->name, tag); |
|
|
739 | return; |
|
|
740 | } |
|
|
741 | |
|
|
742 | /* If on a transport, you don't drop to the ground - you drop to the |
|
|
743 | * transport. |
|
|
744 | */ |
|
|
745 | if (!to && !pl->contr->transport) { /* drop it to the ground */ |
|
|
746 | /* LOG(llevDebug, "Drop it on the ground.\n");*/ |
|
|
747 | |
|
|
748 | if (op->map && !op->env) { |
|
|
749 | /* LOG(llevDebug,"Dropping object to ground that is already on ground\n");*/ |
|
|
750 | return; |
932 | return; |
751 | } |
933 | } |
|
|
934 | |
|
|
935 | if (!to) |
|
|
936 | { /* drop it to the ground */ |
|
|
937 | if (op->map && !op->env) |
|
|
938 | return; |
|
|
939 | |
752 | /* If it is an active container, then we should drop all objects |
940 | /* If it is an active container, then we should drop all objects |
753 | * in the container and not the container itself. |
941 | * in the container and not the container itself. |
754 | */ |
942 | */ |
755 | if (op->inv && QUERY_FLAG(op, FLAG_APPLIED)) { |
943 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
|
|
944 | { |
756 | object *current, *next; |
945 | object *current, *next; |
|
|
946 | |
757 | for (current=op->inv; current!=NULL; current=next) { |
947 | for (current = op->inv; current != NULL; current = next) |
758 | next=current->below; |
948 | { |
|
|
949 | next = current->below; |
759 | drop_object(pl, current, 0); |
950 | drop_object (pl, current, 0); |
760 | } |
951 | } |
|
|
952 | |
761 | esrv_update_item(UPD_WEIGHT, pl, op); |
953 | esrv_update_item (UPD_WEIGHT, pl, op); |
762 | } |
954 | } |
763 | else { |
955 | else |
764 | drop_object (pl, op, nrof); |
956 | drop_object (pl, op, nrof); |
765 | } |
957 | |
766 | return; |
958 | return; |
767 | } else if (to == pl->count) { /* pick it up to the inventory */ |
959 | } |
|
|
960 | else if (to == pl->count) |
|
|
961 | { /* pick it up to the inventory */ |
768 | /* return if player has already picked it up */ |
962 | /* return if player has already picked it up */ |
769 | if (op->env == pl) return; |
963 | if (op->env == pl) |
|
|
964 | return; |
770 | |
965 | |
771 | pl->contr->count = nrof; |
966 | pl->contr->count = nrof; |
772 | pick_up(pl, op); |
967 | pick_up (pl, op); |
773 | return ; |
968 | return; |
774 | } |
969 | } |
775 | /* If not dropped or picked up, we are putting it into a sack */ |
970 | |
776 | if (pl->contr->transport) { |
|
|
777 | if (can_pick(pl, op) && transport_can_hold(pl->contr->transport, op, nrof)) { |
|
|
778 | put_object_in_sack (pl, pl->contr->transport, op, nrof); |
|
|
779 | } |
|
|
780 | } else { |
|
|
781 | env = esrv_get_ob_from_count(pl, to); |
971 | env = esrv_get_ob_from_count (pl, to); |
782 | if (!env) { |
972 | if (!env) |
783 | LOG(llevDebug, |
973 | { |
784 | "Player '%s' tried to move object to the unknown location (%d)\n", |
974 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
785 | pl->name, to); |
|
|
786 | return; |
975 | return; |
787 | } |
976 | } |
|
|
977 | |
788 | /* put_object_in_sack presumes that necessary sanity checking |
978 | /* put_object_in_sack presumes that necessary sanity checking |
789 | * has already been done (eg, it can be picked up and fits in |
979 | * has already been done (eg, it can be picked up and fits in |
790 | * in a sack, so check for those things. We should also check |
980 | * in a sack, so check for those things. We should also check |
791 | * an make sure env is in fact a container for that matter. |
981 | * an make sure env is in fact a container for that matter. |
792 | */ |
982 | */ |
793 | if (env->type == CONTAINER |
|
|
794 | && can_pick(pl, op) && sack_can_hold(pl, env, op, nrof)) { |
983 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
795 | put_object_in_sack (pl, env, op, nrof); |
984 | put_object_in_sack (pl, env, op, nrof); |
796 | } |
|
|
797 | } |
|
|
798 | } |
985 | } |
799 | |
986 | |
800 | |
|
|