1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | |
3 | * |
|
|
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * |
20 | |
|
|
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
22 | */ |
22 | */ |
23 | |
23 | |
24 | /** |
24 | /** |
25 | * \file |
25 | * \file |
26 | * Client/server logic. |
26 | * Client/server logic. |
27 | * |
27 | * |
28 | * \date 2003-12-02 |
28 | * \date 2003-12-02 |
29 | * |
29 | * |
30 | * This containes item logic for client/server. It doesn't contain |
30 | * This contains item logic for client/server. It doesn't contain |
31 | * the actual commands that send the data, but does contain |
31 | * the actual commands that send the data, but does contain |
32 | * the logic for what items should be sent. |
32 | * the logic for what items should be sent. |
33 | */ |
33 | */ |
34 | |
34 | |
35 | |
|
|
36 | #include <global.h> |
35 | #include <global.h> |
37 | #include <object.h> /* LOOK_OBJ */ |
|
|
38 | #include <newclient.h> |
36 | #include <object.h> |
39 | #include <newserver.h> |
|
|
40 | #include <sproto.h> |
37 | #include <sproto.h> |
41 | |
38 | |
42 | /** This is the maximum number of bytes we expect any one item to take up */ |
39 | /** This is the maximum number of bytes we expect any one item to take up */ |
43 | #define MAXITEMLEN 300 |
40 | #define MAXITEMLEN 300 |
|
|
41 | |
|
|
42 | #if 0 |
|
|
43 | tag_t |
|
|
44 | client_container::tag () const |
|
|
45 | { |
|
|
46 | switch (type) |
|
|
47 | { |
|
|
48 | case CC_INVENTORY: |
|
|
49 | return ns->pl->count; |
|
|
50 | case CC_MAPSPACE: |
|
|
51 | return 0; |
|
|
52 | case CC_CONTAINER: |
|
|
53 | return env->count; |
|
|
54 | } |
|
|
55 | |
|
|
56 | abort (); |
|
|
57 | } |
|
|
58 | |
|
|
59 | void |
|
|
60 | client_container::clear () |
|
|
61 | { |
|
|
62 | switch (type) |
|
|
63 | { |
|
|
64 | case CC_INVENTORY: |
|
|
65 | abort (); |
|
|
66 | |
|
|
67 | case CC_MAPSPACE: |
|
|
68 | case CC_CONTAINER: |
|
|
69 | ns->send_packet_printf ("delinv %d", tag ()); |
|
|
70 | break; |
|
|
71 | } |
|
|
72 | |
|
|
73 | for (iterator i = begin (); i != end (); ++i) |
|
|
74 | i->op->seen_by = 0; |
|
|
75 | |
|
|
76 | vector< refitem, slice_allocator<refitem> >::clear (); |
|
|
77 | } |
|
|
78 | |
|
|
79 | inline iterator |
|
|
80 | client_container::merge_item (iterator i, object *op) |
|
|
81 | { |
|
|
82 | if (i != end () && i->op == op) |
|
|
83 | return ++i; |
|
|
84 | |
|
|
85 | if (op->seen_by) |
|
|
86 | return; // seen by another entity already |
|
|
87 | |
|
|
88 | op->seen_by = this; |
|
|
89 | |
|
|
90 | refitem ref; |
|
|
91 | ref.op = op; |
|
|
92 | |
|
|
93 | return insert (i, ref); |
|
|
94 | } |
|
|
95 | |
|
|
96 | void |
|
|
97 | client_container::update (int offset) |
|
|
98 | { |
|
|
99 | iterator i = begin (); |
|
|
100 | |
|
|
101 | switch (type) |
|
|
102 | { |
|
|
103 | case CC_INVENTORY: |
|
|
104 | case CC_CONTAINER: |
|
|
105 | { |
|
|
106 | object *env = type == CC_INVENTORY |
|
|
107 | ? ns->pl->ob |
|
|
108 | : this->env; |
|
|
109 | |
|
|
110 | // pass 1, erase all objects no longer in container |
|
|
111 | for (iterator j = begin (); j != end (); ++j) |
|
|
112 | if (j->op->env != env) |
|
|
113 | { |
|
|
114 | j->op->seen_by = 0; |
|
|
115 | erase (j); |
|
|
116 | } |
|
|
117 | |
|
|
118 | // pass 2 merge items |
|
|
119 | for (object *op = env->inv; op; op = op->below) |
|
|
120 | { |
|
|
121 | if (--offset < 0) |
|
|
122 | i = merge_item (i, op); |
|
|
123 | else if (offset < -FLOORBOX_PAGESIZE) |
|
|
124 | break; |
|
|
125 | } |
|
|
126 | } |
|
|
127 | break; |
|
|
128 | |
|
|
129 | case CC_MAPSPACE: |
|
|
130 | { |
|
|
131 | // pass 1, erase all objects no longer on space |
|
|
132 | for (iterator j = begin (); j != end (); ++j) |
|
|
133 | if (j->op->x != x || j->op->y != y || j->op->map != map) |
|
|
134 | { |
|
|
135 | j->op->seen_by = 0; |
|
|
136 | erase (j); |
|
|
137 | } |
|
|
138 | |
|
|
139 | // pass 2 merge items |
|
|
140 | for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
|
|
141 | { |
|
|
142 | if (--offset < 0) |
|
|
143 | i = merge_item (i, op); |
|
|
144 | else if (offset < -FLOORBOX_PAGESIZE) |
|
|
145 | break; |
|
|
146 | } |
|
|
147 | } |
|
|
148 | break; |
|
|
149 | } |
|
|
150 | |
|
|
151 | // pass 3, erase all extra items |
|
|
152 | for (iterator j = i; j != end (); ++j) |
|
|
153 | j->op->seen_by = 0; |
|
|
154 | |
|
|
155 | if (i != end ()) |
|
|
156 | erase (i, end ()); |
|
|
157 | } |
|
|
158 | |
|
|
159 | void |
|
|
160 | client_container::set_mapspace (maptile *map, int x, int y) |
|
|
161 | { |
|
|
162 | if (type == CC_MAPSPACE |
|
|
163 | && this->map == map |
|
|
164 | && this->x == x |
|
|
165 | && this->y == y) |
|
|
166 | return; |
|
|
167 | |
|
|
168 | clear (); |
|
|
169 | |
|
|
170 | type = CC_MAPSPACE; |
|
|
171 | this->map = map; |
|
|
172 | this->x = x; |
|
|
173 | this->y = y; |
|
|
174 | } |
|
|
175 | |
|
|
176 | void |
|
|
177 | client_container::set_container (object *env) |
|
|
178 | { |
|
|
179 | } |
|
|
180 | #endif |
44 | |
181 | |
45 | /******************************************************************************* |
182 | /******************************************************************************* |
46 | * |
183 | * |
47 | * Functions related to sending object data to the client. |
184 | * Functions related to sending object data to the client. |
48 | * |
185 | * |
49 | ******************************************************************************/ |
186 | ******************************************************************************/ |
50 | |
187 | |
51 | /** |
188 | /** |
52 | * Adds string to socklist. |
|
|
53 | * |
|
|
54 | * This is a simple function that we use a lot here. It basically |
|
|
55 | * adds the specified buffer into the socklist, but prepends a |
|
|
56 | * single byte in length. If the data is longer than that byte, it is |
|
|
57 | * truncated approprately. |
|
|
58 | */ |
|
|
59 | inline void |
|
|
60 | add_stringlen_to_sockbuf (const char *buf, SockList * sl) |
|
|
61 | { |
|
|
62 | int len; |
|
|
63 | |
|
|
64 | len = strlen (buf); |
|
|
65 | if (len > 255) |
|
|
66 | len = 255; |
|
|
67 | SockList_AddChar (sl, (char) len); |
|
|
68 | strncpy ((char *) sl->buf + sl->len, buf, len); |
|
|
69 | sl->len += len; |
|
|
70 | } |
|
|
71 | |
|
|
72 | /** |
|
|
73 | * This is a similar to query_name, but returns flags |
189 | * This is a similar to query_name, but returns flags |
74 | * to be sended to client. |
190 | * to be sent to client. |
75 | */ |
191 | */ |
76 | unsigned int |
192 | unsigned int |
77 | query_flags (object *op) |
193 | query_flags (object *op) |
78 | { |
194 | { |
79 | unsigned int flags = 0; |
195 | unsigned int flags = 0; |
80 | |
196 | |
81 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
197 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
82 | { |
198 | { |
83 | switch (op->type) |
199 | switch (op->type) |
84 | { |
200 | { |
85 | case BOW: |
201 | case BOW: |
86 | case WAND: |
202 | case WAND: |
87 | case ROD: |
203 | case ROD: |
88 | case HORN: |
204 | case HORN: |
89 | flags = a_readied; |
205 | flags = a_readied; |
90 | break; |
206 | break; |
91 | case WEAPON: |
207 | case WEAPON: |
92 | flags = a_wielded; |
208 | flags = a_wielded; |
93 | break; |
209 | break; |
94 | case SKILL: |
210 | case SKILL: |
95 | case ARMOUR: |
211 | case ARMOUR: |
96 | case HELMET: |
212 | case HELMET: |
97 | case SHIELD: |
213 | case SHIELD: |
98 | case RING: |
214 | case RING: |
99 | case BOOTS: |
215 | case BOOTS: |
100 | case GLOVES: |
216 | case GLOVES: |
101 | case AMULET: |
217 | case AMULET: |
102 | case GIRDLE: |
218 | case GIRDLE: |
103 | case BRACERS: |
219 | case BRACERS: |
104 | case CLOAK: |
220 | case CLOAK: |
105 | flags = a_worn; |
221 | flags = a_worn; |
106 | break; |
222 | break; |
107 | case CONTAINER: |
223 | case CONTAINER: |
108 | flags = a_active; |
224 | flags = a_active; |
109 | break; |
225 | break; |
110 | default: |
226 | default: |
111 | flags = a_applied; |
227 | flags = a_applied; |
112 | break; |
228 | break; |
113 | } |
229 | } |
114 | } |
230 | } |
|
|
231 | |
115 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
232 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
116 | flags |= F_OPEN; |
233 | flags |= F_OPEN; |
117 | |
234 | |
118 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
235 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
119 | { |
236 | { |
120 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
237 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
121 | flags |= F_DAMNED; |
238 | flags |= F_DAMNED; |
122 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
239 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
123 | flags |= F_CURSED; |
240 | flags |= F_CURSED; |
124 | } |
241 | } |
|
|
242 | |
125 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
243 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
126 | flags |= F_MAGIC; |
244 | flags |= F_MAGIC; |
127 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
245 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
128 | flags |= F_UNPAID; |
246 | flags |= F_UNPAID; |
129 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
247 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
130 | flags |= F_LOCKED; |
248 | flags |= F_LOCKED; |
131 | |
249 | |
132 | return flags; |
250 | return flags; |
133 | } |
251 | } |
134 | |
252 | |
135 | /* Used in the send_look to put object head into SockList |
253 | /* Used in the send_look to put object head into packet |
136 | * sl for socket ns. Need socket to know if we need to send |
254 | * sl for socket ns. Need socket to know if we need to send |
137 | * animation of face to the client. |
255 | * animation of face to the client. |
138 | */ |
256 | */ |
139 | static void |
257 | static void |
140 | add_object_to_socklist (NewSocket &ns, SockList &sl, object *head) |
258 | add_object_to_socklist (client &ns, packet &sl, object *head) |
141 | { |
259 | { |
142 | int flags, len, anim_speed; |
260 | int flags, len, anim_speed; |
143 | char item_n[MAX_BUF]; |
261 | char item_n[MAX_BUF]; |
144 | const char *item_p; |
262 | const char *item_p; |
145 | |
263 | |
146 | flags = query_flags (head); |
264 | flags = query_flags (head); |
147 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
265 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
148 | flags |= F_NOPICK; |
266 | flags |= F_NOPICK; |
149 | |
267 | |
150 | if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE)) |
268 | ns.send_face (head->face, -50); |
151 | esrv_send_face (&ns, head->face->number, 0); |
269 | ns.flush_fx (); |
152 | |
270 | |
153 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
271 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
154 | esrv_send_animation (&ns, head->animation_id); |
272 | ns.send_animation (head->animation_id); |
155 | |
273 | |
156 | sl << uint32 (head->count) |
274 | sl << uint32 (head->count) |
157 | << uint32 (flags) |
275 | << uint32 (flags) |
158 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
276 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
159 | << uint32 (head->face->number); |
277 | << uint32 (head->face); |
160 | |
278 | |
161 | if (!head->custom_name) |
279 | if (!head->custom_name) |
162 | { |
280 | { |
163 | strncpy (item_n, query_base_name (head, 0), 127); |
281 | strncpy (item_n, query_base_name (head, 0), 127); |
164 | item_n[127] = 0; |
282 | item_n[127] = 0; |
… | |
… | |
185 | { |
303 | { |
186 | if (head->anim_speed) |
304 | if (head->anim_speed) |
187 | anim_speed = head->anim_speed; |
305 | anim_speed = head->anim_speed; |
188 | else |
306 | else |
189 | { |
307 | { |
190 | if (FABS (head->speed) < 0.001) |
308 | if (fabs (head->speed) < 0.001) |
191 | anim_speed = 255; |
309 | anim_speed = 255; |
192 | else if (FABS (head->speed) >= 1.0) |
310 | else if (fabs (head->speed) >= 1.0) |
193 | anim_speed = 1; |
311 | anim_speed = 1; |
194 | else |
312 | else |
195 | anim_speed = (int) (1.0 / FABS (head->speed)); |
313 | anim_speed = (int) (1.0 / fabs (head->speed)); |
196 | } |
314 | } |
197 | |
315 | |
198 | if (anim_speed > 255) |
316 | if (anim_speed > 255) |
199 | anim_speed = 255; |
317 | anim_speed = 255; |
200 | } |
318 | } |
… | |
… | |
206 | sl << uint16 (head->client_type); |
324 | sl << uint16 (head->client_type); |
207 | |
325 | |
208 | SET_FLAG (head, FLAG_CLIENT_SENT); |
326 | SET_FLAG (head, FLAG_CLIENT_SENT); |
209 | } |
327 | } |
210 | |
328 | |
211 | |
|
|
212 | /** |
329 | /** |
213 | * Send the look window. Don't need to do animations here |
330 | * Send the look window. Don't need to do animations here |
214 | * This sends all the faces to the client, not just updates. This is |
331 | * This sends all the faces to the client, not just updates. This is |
215 | * because object ordering would otherwise be inconsistent |
332 | * because object ordering would otherwise be inconsistent. |
216 | */ |
333 | */ |
217 | |
|
|
218 | void |
334 | void |
219 | esrv_draw_look (object *pl) |
335 | esrv_draw_look (player *pl) |
220 | { |
336 | { |
221 | object *tmp, *last; |
|
|
222 | int got_one = 0, start_look = 0, end_look = 0; |
337 | int got_one = 0, start_look = 0, end_look = 0; |
223 | char buf[MAX_BUF]; |
|
|
224 | |
338 | |
|
|
339 | object *ob = pl->ob; |
|
|
340 | |
225 | if (!pl->contr->socket.update_look) |
341 | if (!pl->ns->update_look) |
226 | { |
342 | { |
227 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
343 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
228 | return; |
344 | return; |
229 | } |
345 | } |
230 | else |
346 | else |
231 | pl->contr->socket.update_look = 0; |
347 | pl->ns->update_look = 0; |
232 | |
348 | |
233 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
349 | if (QUERY_FLAG (ob, FLAG_REMOVED) |
234 | || !pl->map |
350 | || !ob->map |
235 | || pl->map->in_memory != MAP_IN_MEMORY |
351 | || ob->map->in_memory != MAP_IN_MEMORY |
236 | || out_of_map (pl->map, pl->x, pl->y)) |
352 | || out_of_map (ob->map, ob->x, ob->y)) |
237 | return; |
353 | return; |
238 | |
354 | |
239 | for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above); |
355 | pl->ns->send_packet ("delinv 0"); |
240 | |
356 | |
241 | SockList sl (MAXSOCKBUF); |
357 | packet sl; |
242 | |
|
|
243 | Write_String_To_Socket (&pl->contr->socket, "delinv 0", sizeof ("delinv 0") - 1); |
|
|
244 | |
|
|
245 | sl.printf ("item%d ", pl->contr->socket.itemcmd); |
358 | sl.printf ("item%d ", pl->ns->itemcmd); |
246 | |
359 | |
247 | sl << uint32 (0); |
360 | sl << uint32 (0); |
248 | |
361 | |
249 | if (!(pl->contr->socket.faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
362 | pl->ns->send_face (empty_face, -50); |
250 | esrv_send_face (&pl->contr->socket, empty_face->number, 0); |
363 | pl->ns->flush_fx (); |
251 | |
364 | |
252 | if (pl->contr->socket.look_position) |
365 | if (pl->ns->look_position) |
253 | { |
366 | { |
|
|
367 | char buf[80]; |
|
|
368 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
|
|
369 | |
254 | sl << uint32 (0x80000000 | (pl->contr->socket.look_position - NUM_LOOK_OBJECTS)) |
370 | sl << uint32 (0x80000000 | (pl->ns->look_position - FLOORBOX_PAGESIZE)) |
255 | << uint32 (0) |
371 | << uint32 (0) |
256 | << sint32 (-1) |
372 | << sint32 (-1) |
257 | << uint32 (empty_face->number); |
373 | << uint32 (empty_face) |
258 | |
374 | << data8 (buf) |
259 | sl.printf ("Click here to see %d previous items", NUM_LOOK_OBJECTS); |
|
|
260 | |
|
|
261 | sl << uint16 (0) |
375 | << uint16 (0) |
262 | << uint8 (0) |
376 | << uint8 (0) |
263 | << uint32 (0); |
377 | << uint32 (0); |
264 | |
378 | |
265 | if (pl->contr->socket.itemcmd == 2) |
379 | if (pl->ns->itemcmd == 2) |
266 | sl << uint16 (0); |
380 | sl << uint16 (0); |
267 | } |
381 | } |
268 | |
382 | |
|
|
383 | object *tmp = ob->ms ().top; |
269 | for (last = NULL; tmp != last; tmp = tmp->below) |
384 | for (object *last = 0; tmp != last; tmp = tmp->below) |
270 | { |
385 | { |
271 | object *head; |
386 | object *head; |
272 | |
387 | |
273 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
388 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
274 | { |
389 | { |
275 | last = tmp->below; /* assumes double floor mode */ |
390 | last = tmp->below; /* assumes double floor mode */ |
276 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
391 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
277 | last = last->below; |
392 | last = last->below; |
278 | } |
393 | } |
279 | |
394 | |
280 | if (LOOK_OBJ (tmp)) |
395 | if (tmp->client_visible ()) |
281 | { |
396 | { |
282 | if (++start_look < pl->contr->socket.look_position) |
397 | if (++start_look < pl->ns->look_position) |
283 | continue; |
398 | continue; |
284 | |
399 | |
285 | end_look++; |
400 | end_look++; |
286 | |
401 | |
287 | if (end_look > NUM_LOOK_OBJECTS) |
402 | if (end_look > FLOORBOX_PAGESIZE) |
288 | { |
403 | { |
289 | /* What we basically do is make a 'fake' object - when the user applies it, |
404 | /* What we basically do is make a 'fake' object - when the user applies it, |
290 | * we notice the special tag the object has, and act accordingly. |
405 | * we notice the special tag the object has, and act accordingly. |
291 | */ |
406 | */ |
292 | SockList_AddInt (&sl, 0x80000000 | (pl->contr->socket.look_position + NUM_LOOK_OBJECTS)); |
407 | sl << uint32 (0x80000000 | (pl->ns->look_position + FLOORBOX_PAGESIZE)) |
293 | SockList_AddInt (&sl, 0); |
408 | << uint32 (0) |
294 | SockList_AddInt (&sl, (uint32) - 1); |
409 | << uint32 ((uint32) - 1) |
295 | SockList_AddInt (&sl, empty_face->number); |
410 | << uint32 (empty_face) |
296 | sprintf (buf, "Click here to see next group of items"); |
411 | << data8 ("Apply this to see next group of items") |
297 | add_stringlen_to_sockbuf (buf, &sl); |
412 | << uint16 (0) |
298 | SockList_AddShort (&sl, 0); |
413 | << uint8 (0) |
299 | SockList_AddChar (&sl, 0); |
414 | << uint32 (0); |
300 | SockList_AddInt (&sl, 0); |
415 | |
301 | if (pl->contr->socket.itemcmd == 2) |
416 | if (pl->ns->itemcmd == 2) |
302 | SockList_AddShort (&sl, 0); |
417 | sl << uint16 (0); |
|
|
418 | |
303 | break; |
419 | break; |
304 | } |
420 | } |
|
|
421 | |
305 | if (tmp->head) |
422 | if (tmp->head) |
306 | head = tmp->head; |
423 | head = tmp->head; |
307 | else |
424 | else |
308 | head = tmp; |
425 | head = tmp; |
309 | |
426 | |
310 | add_object_to_socklist (pl->contr->socket, sl, head); |
427 | add_object_to_socklist (*pl->ns, sl, head); |
311 | got_one++; |
428 | got_one++; |
312 | |
429 | |
313 | if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) |
430 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
314 | { |
431 | { |
315 | Send_With_Handling (&pl->contr->socket, &sl); |
432 | pl->ns->send_packet (sl); |
|
|
433 | |
|
|
434 | sl.reset (); |
316 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
435 | sl.printf ("item%d ", pl->ns->itemcmd); |
317 | sl.len = strlen ((char *) sl.buf); |
436 | sl << uint32 (0); |
318 | SockList_AddInt (&sl, 0); |
|
|
319 | got_one = 0; |
437 | got_one = 0; |
320 | } |
438 | } |
321 | } /* If LOOK_OBJ() */ |
439 | } |
322 | } |
440 | } |
323 | |
441 | |
324 | if (got_one) |
442 | if (got_one) |
325 | Send_With_Handling (&pl->contr->socket, &sl); |
443 | pl->ns->send_packet (sl); |
326 | |
444 | |
327 | sl.free (); |
|
|
328 | } |
445 | } |
329 | |
446 | |
330 | /** |
447 | /** |
331 | * Sends whole inventory. |
448 | * Sends whole inventory. |
332 | */ |
449 | */ |
333 | void |
450 | void |
334 | esrv_send_inventory (object *pl, object *op) |
451 | esrv_send_inventory (object *pl, object *op) |
335 | { |
452 | { |
336 | object *tmp; |
453 | if (!pl->contr->ns)//D |
|
|
454 | return; |
|
|
455 | |
337 | int got_one = 0; |
456 | int got_one = 0; |
338 | SockList sl; |
|
|
339 | |
457 | |
340 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
458 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
341 | |
459 | |
342 | sprintf ((char *) sl.buf, "delinv %d", op->count); |
460 | packet sl; |
343 | sl.len = strlen ((char *) sl.buf); |
|
|
344 | Send_With_Handling (&pl->contr->socket, &sl); |
|
|
345 | |
|
|
346 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
461 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
347 | sl.len = strlen ((char *) sl.buf); |
|
|
348 | |
462 | |
349 | SockList_AddInt (&sl, op->count); |
463 | sl << uint32 (op->count); |
350 | |
464 | |
351 | for (tmp = op->inv; tmp; tmp = tmp->below) |
465 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
352 | { |
466 | { |
353 | object *head; |
467 | object *head; |
354 | |
468 | |
355 | if (tmp->head) |
469 | if (tmp->head) |
356 | head = tmp->head; |
470 | head = tmp->head; |
357 | else |
471 | else |
358 | head = tmp; |
472 | head = tmp; |
359 | |
473 | |
360 | if (LOOK_OBJ (head)) |
474 | if (head->client_visible ()) |
361 | { |
475 | { |
362 | add_object_to_socklist (pl->contr->socket, sl, head); |
476 | add_object_to_socklist (*pl->contr->ns, sl, head); |
363 | |
477 | |
364 | got_one++; |
478 | got_one++; |
365 | |
479 | |
366 | /* IT is possible for players to accumulate a huge amount of |
480 | /* IT is possible for players to accumulate a huge amount of |
367 | * items (especially with some of the bags out there) to |
481 | * items (especially with some of the bags out there) to |
368 | * overflow the buffer. IF so, send multiple item commands. |
482 | * overflow the buffer. IF so, send multiple item commands. |
369 | */ |
483 | */ |
370 | if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) |
484 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
371 | { |
485 | { |
372 | Send_With_Handling (&pl->contr->socket, &sl); |
486 | pl->contr->ns->send_packet (sl); |
|
|
487 | |
|
|
488 | sl.reset (); |
373 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
489 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
374 | sl.len = strlen ((char *) sl.buf); |
490 | sl << uint32 (op->count); |
375 | SockList_AddInt (&sl, op->count); |
|
|
376 | got_one = 0; |
491 | got_one = 0; |
377 | } |
492 | } |
378 | } /* If LOOK_OBJ() */ |
493 | } |
379 | } |
494 | } |
|
|
495 | |
380 | if (got_one) |
496 | if (got_one) |
381 | Send_With_Handling (&pl->contr->socket, &sl); |
497 | pl->contr->ns->send_packet (sl); |
382 | sl.free (); |
|
|
383 | } |
498 | } |
384 | |
499 | |
385 | /** |
500 | /** |
386 | * Updates object *op for player *pl. |
501 | * Updates object *op for player *pl. |
387 | * |
502 | * |
388 | * flags is a list of values to update |
503 | * flags is a list of values to update |
389 | * to the client (as defined in newclient.h - might as well use the |
504 | * to the client (as defined in newclient.h - might as well use the |
390 | * same value both places. |
505 | * same value both places. |
391 | */ |
506 | */ |
392 | |
|
|
393 | void |
507 | void |
394 | esrv_update_item (int flags, object *pl, object *op) |
508 | esrv_update_item (int flags, object *pl, object *op) |
395 | { |
509 | { |
396 | SockList sl; |
|
|
397 | |
|
|
398 | /* If we have a request to send the player item, skip a few checks. */ |
510 | /* If we have a request to send the player item, skip a few checks. */ |
399 | if (op != pl) |
511 | if (op != pl) |
400 | { |
512 | { |
401 | if (!LOOK_OBJ (op)) |
513 | if (!op->client_visible ()) |
402 | return; |
514 | return; |
403 | /* we remove the check for op->env, because in theory, the object |
515 | /* we remove the check for op->env, because in theory, the object |
404 | * is hopefully in the same place, so the client should preserve |
516 | * is hopefully in the same place, so the client should preserve |
405 | * order. |
517 | * order. |
406 | */ |
518 | */ |
407 | } |
519 | } |
408 | |
520 | |
|
|
521 | client *ns = pl->contr->ns; |
|
|
522 | if (!ns) |
|
|
523 | return; |
|
|
524 | |
409 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
525 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
410 | { |
526 | { |
411 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
527 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
412 | * this is happening - we can set a breakpoint here in the debugger |
528 | * this is happening - we can set a breakpoint here in the debugger |
413 | * and track back the call. |
529 | * and track back the call. |
414 | */ |
530 | */ |
415 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
531 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
416 | } |
532 | } |
417 | |
533 | |
418 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
534 | packet sl ("upditem"); |
419 | |
535 | |
420 | strcpy ((char *) sl.buf, "upditem "); |
536 | sl << uint8 (flags); |
421 | sl.len = strlen ((char *) sl.buf); |
|
|
422 | |
|
|
423 | SockList_AddChar (&sl, (char) flags); |
|
|
424 | |
537 | |
425 | if (op->head) |
538 | if (op->head) |
426 | op = op->head; |
539 | op = op->head; |
427 | |
540 | |
428 | SockList_AddInt (&sl, op->count); |
541 | sl << uint32 (op->count); |
429 | |
542 | |
430 | if (flags & UPD_LOCATION) |
543 | if (flags & UPD_LOCATION) |
431 | SockList_AddInt (&sl, op->env ? op->env->count : 0); |
544 | sl << uint32 (op->env ? op->env->count : 0); |
432 | |
545 | |
433 | if (flags & UPD_FLAGS) |
546 | if (flags & UPD_FLAGS) |
434 | SockList_AddInt (&sl, query_flags (op)); |
547 | sl << uint32 (query_flags (op)); |
435 | |
548 | |
436 | if (flags & UPD_WEIGHT) |
549 | if (flags & UPD_WEIGHT) |
437 | { |
550 | { |
438 | sint32 weight = WEIGHT (op); |
551 | sint32 weight = WEIGHT (op); |
439 | |
552 | |
440 | SockList_AddInt (&sl, QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
553 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
|
|
554 | |
441 | if (pl == op) |
555 | if (pl == op) |
442 | { |
|
|
443 | op->contr->last_weight = weight; |
556 | ns->last_weight = weight; |
444 | } |
|
|
445 | } |
557 | } |
446 | |
558 | |
447 | if (flags & UPD_FACE) |
559 | if (flags & UPD_FACE) |
448 | { |
560 | { |
449 | if (!(pl->contr->socket.faces_sent[op->face->number] & NS_FACESENT_FACE)) |
561 | ns->send_face (op->face, -50); |
450 | esrv_send_face (&pl->contr->socket, op->face->number, 0); |
562 | ns->flush_fx (); |
451 | SockList_AddInt (&sl, op->face->number); |
563 | sl << uint32 (op->face); |
452 | } |
564 | } |
453 | |
565 | |
454 | if (flags & UPD_NAME) |
566 | if (flags & UPD_NAME) |
455 | { |
567 | { |
456 | int len; |
568 | int len; |
… | |
… | |
473 | } |
585 | } |
474 | |
586 | |
475 | strncpy (item_n + len + 1, item_p, 127); |
587 | strncpy (item_n + len + 1, item_p, 127); |
476 | item_n[254] = 0; |
588 | item_n[254] = 0; |
477 | len += strlen (item_n + 1 + len) + 1; |
589 | len += strlen (item_n + 1 + len) + 1; |
478 | SockList_AddChar (&sl, (char) len); |
590 | |
479 | memcpy (sl.buf + sl.len, item_n, len); |
591 | sl << data8 (item_n, len); |
480 | sl.len += len; |
|
|
481 | } |
592 | } |
482 | |
593 | |
483 | if (flags & UPD_ANIM) |
594 | if (flags & UPD_ANIM) |
484 | SockList_AddShort (&sl, op->animation_id); |
595 | sl << uint16 (op->animation_id); |
485 | |
596 | |
486 | if (flags & UPD_ANIMSPEED) |
597 | if (flags & UPD_ANIMSPEED) |
487 | { |
598 | { |
488 | int anim_speed = 0; |
599 | int anim_speed = 0; |
489 | |
600 | |
… | |
… | |
491 | { |
602 | { |
492 | if (op->anim_speed) |
603 | if (op->anim_speed) |
493 | anim_speed = op->anim_speed; |
604 | anim_speed = op->anim_speed; |
494 | else |
605 | else |
495 | { |
606 | { |
496 | if (FABS (op->speed) < 0.001) |
607 | if (fabs (op->speed) < 0.001) |
497 | anim_speed = 255; |
608 | anim_speed = 255; |
498 | else if (FABS (op->speed) >= 1.0) |
609 | else if (fabs (op->speed) >= 1.0) |
499 | anim_speed = 1; |
610 | anim_speed = 1; |
500 | else |
611 | else |
501 | anim_speed = (int) (1.0 / FABS (op->speed)); |
612 | anim_speed = (int) (1.0 / fabs (op->speed)); |
502 | } |
613 | } |
|
|
614 | |
503 | if (anim_speed > 255) |
615 | if (anim_speed > 255) |
504 | anim_speed = 255; |
616 | anim_speed = 255; |
505 | } |
617 | } |
506 | SockList_AddChar (&sl, (char) anim_speed); |
618 | |
|
|
619 | sl << uint8 (anim_speed); |
507 | } |
620 | } |
|
|
621 | |
508 | if (flags & UPD_NROF) |
622 | if (flags & UPD_NROF) |
509 | SockList_AddInt (&sl, op->nrof); |
623 | sl << uint32 (op->nrof); |
510 | |
624 | |
511 | Send_With_Handling (&pl->contr->socket, &sl); |
625 | pl->contr->ns->send_packet (sl); |
512 | sl.free (); |
|
|
513 | } |
626 | } |
514 | |
627 | |
515 | /** |
628 | /** |
516 | * Sends item's info to player. |
629 | * Sends item's info to player. |
517 | */ |
630 | */ |
518 | void |
631 | void |
519 | esrv_send_item (object *pl, object *op) |
632 | esrv_send_item (object *pl, object *op) |
520 | { |
633 | { |
521 | SockList sl; |
634 | if (!pl->contr->ns) |
|
|
635 | return; |
522 | |
636 | |
523 | /* If this is not the player object, do some more checks */ |
637 | /* If this is not the player object, do some more checks */ |
524 | if (op != pl) |
638 | if (op != pl) |
525 | { |
639 | { |
526 | /* We only send 'visibile' objects to the client */ |
640 | /* We only send 'visibile' objects to the client */ |
527 | if (!LOOK_OBJ (op)) |
641 | if (!op->client_visible ()) |
528 | return; |
642 | return; |
|
|
643 | |
529 | /* if the item is on the ground, mark that the look needs to |
644 | /* if the item is on the ground, mark that the look needs to |
530 | * be updated. |
645 | * be updated. |
531 | */ |
646 | */ |
532 | if (!op->env) |
647 | if (!op->env) |
533 | { |
648 | { |
534 | pl->contr->socket.update_look = 1; |
649 | pl->contr->ns->floorbox_update (); |
535 | return; |
650 | return; |
536 | } |
651 | } |
537 | } |
652 | } |
538 | |
653 | |
539 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
654 | packet sl; |
540 | |
655 | |
541 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
656 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
542 | sl.len = strlen ((char *) sl.buf); |
|
|
543 | |
657 | |
544 | if (op->head) |
658 | if (op->head) |
545 | op = op->head; |
659 | op = op->head; |
546 | |
660 | |
547 | SockList_AddInt (&sl, op->env ? op->env->count : 0); |
661 | sl << uint32 (op->env ? op->env->count : 0); |
548 | |
662 | |
549 | add_object_to_socklist (pl->contr->socket, sl, op); |
663 | add_object_to_socklist (*pl->contr->ns, sl, op); |
550 | |
664 | |
551 | Send_With_Handling (&pl->contr->socket, &sl); |
665 | pl->contr->ns->send_packet (sl); |
552 | SET_FLAG (op, FLAG_CLIENT_SENT); |
666 | SET_FLAG (op, FLAG_CLIENT_SENT); |
553 | |
|
|
554 | sl.free (); |
|
|
555 | } |
667 | } |
556 | |
668 | |
557 | /** |
669 | /** |
558 | * Tells the client to delete an item. Uses the item |
670 | * Tells the client to delete an item. Uses the item |
559 | * command with a -1 location. |
671 | * command with a -1 location. |
560 | */ |
672 | */ |
561 | |
|
|
562 | void |
673 | void |
563 | esrv_del_item (player *pl, int tag) |
674 | esrv_del_item (player *pl, int tag) |
564 | { |
675 | { |
565 | SockList sl; |
676 | if (!pl->ns) |
|
|
677 | return; |
566 | |
678 | |
567 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
679 | packet sl ("delitem"); |
568 | |
680 | |
569 | strcpy ((char *) sl.buf, "delitem "); |
681 | sl << uint32 (tag); |
570 | sl.len = strlen ((char *) sl.buf); |
|
|
571 | SockList_AddInt (&sl, tag); |
|
|
572 | |
682 | |
573 | Send_With_Handling (&pl->socket, &sl); |
683 | pl->ns->send_packet (sl); |
574 | sl.free (); |
|
|
575 | } |
684 | } |
576 | |
685 | |
577 | |
686 | |
578 | /******************************************************************************* |
687 | /******************************************************************************* |
579 | * |
688 | * |
… | |
… | |
583 | |
692 | |
584 | /** |
693 | /** |
585 | * Takes a player and object count (tag) and returns the actual object |
694 | * Takes a player and object count (tag) and returns the actual object |
586 | * pointer, or null if it can't be found. |
695 | * pointer, or null if it can't be found. |
587 | */ |
696 | */ |
588 | |
|
|
589 | object * |
697 | object * |
590 | esrv_get_ob_from_count (object *pl, tag_t count) |
698 | esrv_get_ob_from_count (object *pl, tag_t count) |
591 | { |
699 | { |
592 | object *op, *tmp; |
|
|
593 | |
|
|
594 | if (pl->count == count) |
700 | if (pl->count == count) |
595 | return pl; |
701 | return pl; |
596 | |
702 | |
597 | for (op = pl->inv; op; op = op->below) |
703 | for (object *op = pl->inv; op; op = op->below) |
598 | if (op->count == count) |
704 | if (op->count == count) |
599 | return op; |
705 | return op; |
600 | else if (op->type == CONTAINER && pl->container == op) |
706 | else if (op->type == CONTAINER && pl->container == op) |
601 | for (tmp = op->inv; tmp; tmp = tmp->below) |
707 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
602 | if (tmp->count == count) |
708 | if (tmp->count == count) |
603 | return tmp; |
709 | return tmp; |
604 | |
710 | |
605 | for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
711 | for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
606 | if (op->head != NULL && op->head->count == count) |
712 | if (op->head && op->head->count == count) |
607 | return op; |
713 | return op; |
608 | else if (op->count == count) |
714 | else if (op->count == count) |
609 | return op; |
715 | return op; |
610 | else if (op->type == CONTAINER && pl->container == op) |
716 | else if (op->type == CONTAINER && pl->container == op) |
611 | for (tmp = op->inv; tmp; tmp = tmp->below) |
717 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
612 | if (tmp->count == count) |
718 | if (tmp->count == count) |
613 | return tmp; |
719 | return tmp; |
614 | |
720 | |
|
|
721 | #if 0 |
|
|
722 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
723 | if (count & 0x80000000) |
|
|
724 | return 0; |
|
|
725 | #endif |
|
|
726 | |
615 | return NULL; |
727 | return 0; |
616 | } |
728 | } |
617 | |
|
|
618 | |
729 | |
619 | /** Client wants to examine some object. So lets do so. */ |
730 | /** Client wants to examine some object. So lets do so. */ |
620 | void |
731 | void |
621 | ExamineCmd (char *buf, int len, player *pl) |
732 | ExamineCmd (char *buf, int len, player *pl) |
622 | { |
733 | { |
623 | tag_t tag = atoi (buf); |
734 | tag_t tag = atoi (buf); |
624 | |
735 | |
625 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
626 | if (tag & 0x80000000) |
|
|
627 | return; |
|
|
628 | |
|
|
629 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
736 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
630 | |
737 | |
631 | if (!op) |
738 | if (!op) |
632 | { |
739 | { |
633 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
740 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
… | |
… | |
635 | } |
742 | } |
636 | |
743 | |
637 | examine (pl->ob, op); |
744 | examine (pl->ob, op); |
638 | } |
745 | } |
639 | |
746 | |
|
|
747 | /** Client wants to examine some object. So lets do so. */ |
|
|
748 | void |
|
|
749 | ExCmd (char *buf, int len, player *pl) |
|
|
750 | { |
|
|
751 | tag_t tag = atoi (buf); |
|
|
752 | |
|
|
753 | if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
|
|
754 | { |
|
|
755 | std::string s = op->describe (pl->ob); |
|
|
756 | |
|
|
757 | packet sl ("ex"); |
|
|
758 | sl << ber32 (tag) << s.c_str (); |
|
|
759 | |
|
|
760 | pl->ns->send_packet (sl); |
|
|
761 | } |
|
|
762 | } |
|
|
763 | |
640 | /** Client wants to apply some object. Lets do so. */ |
764 | /** Client wants to apply some object. Lets do so. */ |
641 | void |
765 | void |
642 | ApplyCmd (char *buf, int len, player *pl) |
766 | ApplyCmd (char *buf, int len, player *pl) |
643 | { |
767 | { |
644 | tag_t tag = atoi (buf); |
768 | tag_t tag = atoi (buf); |
645 | |
769 | |
… | |
… | |
650 | return; |
774 | return; |
651 | |
775 | |
652 | /* If the high bit is set, player applied a pseudo object. */ |
776 | /* If the high bit is set, player applied a pseudo object. */ |
653 | if (tag & 0x80000000) |
777 | if (tag & 0x80000000) |
654 | { |
778 | { |
655 | pl->socket.look_position = tag & 0x7fffffff; |
779 | pl->ns->look_position = tag & 0x7fffffff; |
656 | pl->socket.update_look = 1; |
780 | pl->ns->floorbox_update (); |
657 | return; |
781 | return; |
658 | } |
782 | } |
659 | |
783 | |
660 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
784 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
661 | |
785 | |
… | |
… | |
666 | } |
790 | } |
667 | |
791 | |
668 | player_apply (pl->ob, op, 0, 0); |
792 | player_apply (pl->ob, op, 0, 0); |
669 | } |
793 | } |
670 | |
794 | |
671 | /** Client wants to apply some object. Lets do so. */ |
795 | /** Client wants to lock some object. Lets do so. */ |
672 | void |
796 | void |
673 | LockItem (uint8 *data, int len, player *pl) |
797 | LockItem (char *data, int len, player *pl) |
674 | { |
798 | { |
675 | int flag = data[0]; |
799 | int flag = data[0]; |
676 | tag_t tag = net_uint32 (data + 1); |
800 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
677 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
801 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
678 | |
802 | |
679 | if (!op) |
803 | if (!op) |
680 | { |
804 | { |
681 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
805 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
… | |
… | |
688 | SET_FLAG (op, FLAG_INV_LOCKED); |
812 | SET_FLAG (op, FLAG_INV_LOCKED); |
689 | |
813 | |
690 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
814 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
691 | } |
815 | } |
692 | |
816 | |
693 | /** Client wants to apply some object. Lets do so. */ |
817 | /** Client wants to mark some object. Lets do so. */ |
694 | void |
818 | void |
695 | MarkItem (uint8 * data, int len, player *pl) |
819 | MarkItem (char *data, int len, player *pl) |
696 | { |
820 | { |
697 | tag_t tag = net_uint32 (data); |
821 | tag_t tag = net_uint32 ((uint8 *)data); |
698 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
822 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
699 | |
823 | |
700 | if (!op) |
824 | if (!op) |
701 | { |
825 | { |
702 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
826 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
… | |
… | |
711 | * look_at prints items on the specified square. |
835 | * look_at prints items on the specified square. |
712 | * |
836 | * |
713 | * [ removed EARTHWALL check and added check for containers inventory. |
837 | * [ removed EARTHWALL check and added check for containers inventory. |
714 | * Tero.Haatanen@lut.fi ] |
838 | * Tero.Haatanen@lut.fi ] |
715 | */ |
839 | */ |
716 | void |
840 | static void |
717 | look_at (object *op, int dx, int dy) |
841 | look_at (player *pl, int dx, int dy) |
718 | { |
842 | { |
719 | object *tmp; |
843 | object *ob = pl->ob; |
720 | int flag = 0; |
|
|
721 | sint16 x, y; |
|
|
722 | maptile *m; |
|
|
723 | |
844 | |
724 | x = op->x + dx; |
845 | maptile *m = pl->observe->map; |
725 | y = op->y + dy; |
846 | sint16 x = pl->observe->x + dx; |
|
|
847 | sint16 y = pl->observe->y + dy; |
726 | |
848 | |
727 | if (out_of_map (op->map, x, y)) |
|
|
728 | return; |
|
|
729 | |
|
|
730 | m = get_map_from_coord (op->map, &x, &y); |
|
|
731 | if (!m) |
849 | if (!m) |
732 | return; |
850 | return; |
733 | |
851 | |
734 | for (tmp = get_map_ob (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
852 | if (!xy_normalise (m, x, y)) |
735 | |
853 | { |
736 | for (; tmp != NULL; tmp = tmp->below) |
854 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there."); |
|
|
855 | return; |
737 | { |
856 | } |
|
|
857 | |
|
|
858 | int flag = 0; |
|
|
859 | |
|
|
860 | for (object *tmp = m->at (x, y).top; tmp; tmp = tmp->below) |
|
|
861 | { |
738 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
862 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
739 | continue; |
863 | continue; |
740 | |
864 | |
741 | if (!flag) |
865 | if (!flag) |
742 | { |
866 | { |
743 | if (dx || dy) |
867 | if (dx || dy) |
744 | new_draw_info (NDI_UNIQUE, 0, op, "There you see:"); |
868 | new_draw_info (NDI_UNIQUE, 0, ob, "There you see:"); |
745 | else |
869 | else |
746 | { |
|
|
747 | clear_win_info (op); |
|
|
748 | new_draw_info (NDI_UNIQUE, 0, op, "You see:"); |
870 | new_draw_info (NDI_UNIQUE, 0, ob, "You see:"); |
749 | } |
871 | |
750 | flag = 1; |
872 | flag = 1; |
751 | } |
873 | } |
752 | |
874 | |
753 | if (QUERY_FLAG (op, FLAG_WIZ)) |
875 | if (QUERY_FLAG (ob, FLAG_WIZ)) |
754 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s (%d).", query_name (tmp), tmp->count); |
876 | new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s (%d).", query_name (tmp), tmp->count); |
755 | else |
877 | else |
756 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s.", query_name (tmp)); |
878 | new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s.", query_name (tmp)); |
757 | |
879 | |
758 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
880 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
759 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (op, FLAG_WIZ)) |
881 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (ob, FLAG_WIZ)) |
760 | inventory (op, tmp->head == NULL ? tmp : tmp->head); |
882 | inventory (ob, tmp->head == NULL ? tmp : tmp->head); |
761 | |
883 | |
762 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (op, FLAG_WIZ)) /* don't continue under the floor */ |
884 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ |
763 | break; |
885 | break; |
764 | } |
886 | } |
765 | |
887 | |
766 | if (!flag) |
888 | if (!flag) |
767 | { |
889 | { |
768 | if (dx || dy) |
890 | if (dx || dy) |
769 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing there."); |
891 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there."); |
770 | else |
892 | else |
771 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
893 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing."); |
772 | } |
894 | } |
773 | } |
895 | } |
774 | |
|
|
775 | |
|
|
776 | |
896 | |
777 | /** Client wants to look at some object. Lets do so. */ |
897 | /** Client wants to look at some object. Lets do so. */ |
778 | void |
898 | void |
779 | LookAt (char *buf, int len, player *pl) |
899 | LookAt (char *buf, int len, player *pl) |
780 | { |
900 | { |
781 | int dx, dy; |
|
|
782 | char *cp; |
901 | char *cp; |
783 | |
902 | |
784 | dx = atoi (buf); |
903 | int dx = atoi (buf); |
785 | if (!(cp = strchr (buf, ' '))) |
904 | if (!(cp = strchr (buf, ' '))) |
786 | { |
|
|
787 | return; |
|
|
788 | } |
|
|
789 | dy = atoi (cp); |
|
|
790 | |
|
|
791 | if (FABS (dx) > pl->socket.mapx / 2 || FABS (dy) > pl->socket.mapy / 2) |
|
|
792 | return; |
905 | return; |
793 | |
906 | |
|
|
907 | int dy = atoi (cp); |
|
|
908 | |
|
|
909 | if (player *opl = pl->observe->contr) |
|
|
910 | if (client *ns = opl->ns) |
|
|
911 | { |
|
|
912 | if (fabs (dx) > ns->mapx / 2 || fabs (dy) > ns->mapy / 2) |
|
|
913 | return; |
|
|
914 | |
794 | if (pl->blocked_los[dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]) |
915 | if (opl->blocked_los[dx + ns->mapx / 2][dy + ns->mapy / 2]) |
795 | return; |
916 | return; |
|
|
917 | } |
796 | |
918 | |
797 | look_at (pl->ob, dx, dy); |
919 | look_at (pl, dx, dy); |
798 | } |
920 | } |
799 | |
921 | |
800 | /** Move an object to a new location */ |
922 | /** Move an object to a new location */ |
801 | void |
923 | void |
802 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
924 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
… | |
… | |
810 | return; |
932 | return; |
811 | } |
933 | } |
812 | |
934 | |
813 | if (!to) |
935 | if (!to) |
814 | { /* drop it to the ground */ |
936 | { /* drop it to the ground */ |
815 | |
|
|
816 | /* LOG(llevDebug, "Drop it on the ground.\n");*/ |
|
|
817 | |
|
|
818 | if (op->map && !op->env) |
937 | if (op->map && !op->env) |
819 | { |
|
|
820 | |
|
|
821 | /* LOG(llevDebug,"Dropping object to ground that is already on ground\n");*/ |
|
|
822 | return; |
938 | return; |
823 | } |
939 | |
824 | /* If it is an active container, then we should drop all objects |
940 | /* If it is an active container, then we should drop all objects |
825 | * in the container and not the container itself. |
941 | * in the container and not the container itself. |
826 | */ |
942 | */ |
827 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
943 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
828 | { |
944 | { |
… | |
… | |
831 | for (current = op->inv; current != NULL; current = next) |
947 | for (current = op->inv; current != NULL; current = next) |
832 | { |
948 | { |
833 | next = current->below; |
949 | next = current->below; |
834 | drop_object (pl, current, 0); |
950 | drop_object (pl, current, 0); |
835 | } |
951 | } |
|
|
952 | |
836 | esrv_update_item (UPD_WEIGHT, pl, op); |
953 | esrv_update_item (UPD_WEIGHT, pl, op); |
837 | } |
954 | } |
838 | else |
955 | else |
839 | { |
|
|
840 | drop_object (pl, op, nrof); |
956 | drop_object (pl, op, nrof); |
841 | } |
957 | |
842 | return; |
958 | return; |
843 | } |
959 | } |
844 | else if (to == pl->count) |
960 | else if (to == pl->count) |
845 | { /* pick it up to the inventory */ |
961 | { /* pick it up to the inventory */ |
846 | /* return if player has already picked it up */ |
962 | /* return if player has already picked it up */ |
… | |
… | |
849 | |
965 | |
850 | pl->contr->count = nrof; |
966 | pl->contr->count = nrof; |
851 | pick_up (pl, op); |
967 | pick_up (pl, op); |
852 | return; |
968 | return; |
853 | } |
969 | } |
|
|
970 | |
854 | env = esrv_get_ob_from_count (pl, to); |
971 | env = esrv_get_ob_from_count (pl, to); |
855 | if (!env) |
972 | if (!env) |
856 | { |
973 | { |
857 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
974 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
858 | return; |
975 | return; |
859 | } |
976 | } |
|
|
977 | |
860 | /* put_object_in_sack presumes that necessary sanity checking |
978 | /* put_object_in_sack presumes that necessary sanity checking |
861 | * has already been done (eg, it can be picked up and fits in |
979 | * has already been done (eg, it can be picked up and fits in |
862 | * in a sack, so check for those things. We should also check |
980 | * in a sack, so check for those things. We should also check |
863 | * an make sure env is in fact a container for that matter. |
981 | * an make sure env is in fact a container for that matter. |
864 | */ |
982 | */ |
865 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
983 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
866 | { |
|
|
867 | put_object_in_sack (pl, env, op, nrof); |
984 | put_object_in_sack (pl, env, op, nrof); |
868 | } |
|
|
869 | } |
985 | } |
|
|
986 | |