1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /** |
24 | /** |
26 | * \file |
25 | * \file |
27 | * Client/server logic. |
26 | * Client/server logic. |
… | |
… | |
264 | |
263 | |
265 | flags = query_flags (head); |
264 | flags = query_flags (head); |
266 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
265 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
267 | flags |= F_NOPICK; |
266 | flags |= F_NOPICK; |
268 | |
267 | |
269 | ns.send_face (head->face); |
268 | ns.send_face (head->face, -50); |
270 | ns.flush_fx (); |
269 | ns.flush_fx (); |
271 | |
270 | |
272 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
271 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
273 | ns.send_animation (head->animation_id); |
272 | ns.send_animation (head->animation_id); |
274 | |
273 | |
… | |
… | |
331 | * Send the look window. Don't need to do animations here |
330 | * Send the look window. Don't need to do animations here |
332 | * This sends all the faces to the client, not just updates. This is |
331 | * This sends all the faces to the client, not just updates. This is |
333 | * because object ordering would otherwise be inconsistent. |
332 | * because object ordering would otherwise be inconsistent. |
334 | */ |
333 | */ |
335 | void |
334 | void |
336 | esrv_draw_look (object *pl) |
335 | esrv_draw_look (player *pl) |
337 | { |
336 | { |
338 | int got_one = 0, start_look = 0, end_look = 0; |
337 | int got_one = 0, start_look = 0, end_look = 0; |
339 | |
338 | |
|
|
339 | object *ob = pl->ob; |
|
|
340 | |
340 | if (!pl->contr->ns->update_look) |
341 | if (!pl->ns->update_look) |
341 | { |
342 | { |
342 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &pl->name); |
343 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
343 | return; |
344 | return; |
344 | } |
345 | } |
345 | else |
346 | else |
346 | pl->contr->ns->update_look = 0; |
347 | pl->ns->update_look = 0; |
347 | |
348 | |
348 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
349 | if (QUERY_FLAG (ob, FLAG_REMOVED) |
349 | || !pl->map |
350 | || !ob->map |
350 | || pl->map->in_memory != MAP_IN_MEMORY |
351 | || ob->map->in_memory != MAP_IN_MEMORY |
351 | || out_of_map (pl->map, pl->x, pl->y)) |
352 | || out_of_map (ob->map, ob->x, ob->y)) |
352 | return; |
353 | return; |
353 | |
354 | |
354 | pl->contr->ns->send_packet ("delinv 0"); |
355 | pl->ns->send_packet ("delinv 0"); |
355 | |
356 | |
356 | packet sl; |
357 | packet sl; |
357 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
358 | sl.printf ("item%d ", pl->ns->itemcmd); |
358 | |
359 | |
359 | sl << uint32 (0); |
360 | sl << uint32 (0); |
360 | |
361 | |
361 | pl->contr->ns->send_face (empty_face); |
362 | pl->ns->send_face (empty_face, -50); |
362 | pl->contr->ns->flush_fx (); |
363 | pl->ns->flush_fx (); |
363 | |
364 | |
364 | if (pl->contr->ns->look_position) |
365 | if (pl->ns->look_position) |
365 | { |
366 | { |
366 | char buf[80]; |
367 | char buf[80]; |
367 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
368 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
368 | |
369 | |
369 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) |
370 | sl << uint32 (0x80000000 | (pl->ns->look_position - FLOORBOX_PAGESIZE)) |
370 | << uint32 (0) |
371 | << uint32 (0) |
371 | << sint32 (-1) |
372 | << sint32 (-1) |
372 | << uint32 (empty_face) |
373 | << uint32 (empty_face) |
373 | << data8 (buf) |
374 | << data8 (buf) |
374 | << uint16 (0) |
375 | << uint16 (0) |
375 | << uint8 (0) |
376 | << uint8 (0) |
376 | << uint32 (0); |
377 | << uint32 (0); |
377 | |
378 | |
378 | if (pl->contr->ns->itemcmd == 2) |
379 | if (pl->ns->itemcmd == 2) |
379 | sl << uint16 (0); |
380 | sl << uint16 (0); |
380 | } |
381 | } |
381 | |
382 | |
382 | object *tmp = pl->ms ().top; |
383 | object *tmp = ob->ms ().top; |
383 | for (object *last = 0; tmp != last; tmp = tmp->below) |
384 | for (object *last = 0; tmp != last; tmp = tmp->below) |
384 | { |
385 | { |
385 | object *head; |
386 | object *head; |
386 | |
387 | |
387 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
388 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
… | |
… | |
391 | last = last->below; |
392 | last = last->below; |
392 | } |
393 | } |
393 | |
394 | |
394 | if (tmp->client_visible ()) |
395 | if (tmp->client_visible ()) |
395 | { |
396 | { |
396 | if (++start_look < pl->contr->ns->look_position) |
397 | if (++start_look < pl->ns->look_position) |
397 | continue; |
398 | continue; |
398 | |
399 | |
399 | end_look++; |
400 | end_look++; |
400 | |
401 | |
401 | if (end_look > FLOORBOX_PAGESIZE) |
402 | if (end_look > FLOORBOX_PAGESIZE) |
402 | { |
403 | { |
403 | /* What we basically do is make a 'fake' object - when the user applies it, |
404 | /* What we basically do is make a 'fake' object - when the user applies it, |
404 | * we notice the special tag the object has, and act accordingly. |
405 | * we notice the special tag the object has, and act accordingly. |
405 | */ |
406 | */ |
406 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) |
407 | sl << uint32 (0x80000000 | (pl->ns->look_position + FLOORBOX_PAGESIZE)) |
407 | << uint32 (0) |
408 | << uint32 (0) |
408 | << uint32 ((uint32) - 1) |
409 | << uint32 ((uint32) - 1) |
409 | << uint32 (empty_face) |
410 | << uint32 (empty_face) |
410 | << data8 ("Apply this to see next group of items") |
411 | << data8 ("Apply this to see next group of items") |
411 | << uint16 (0) |
412 | << uint16 (0) |
412 | << uint8 (0) |
413 | << uint8 (0) |
413 | << uint32 (0); |
414 | << uint32 (0); |
414 | |
415 | |
415 | if (pl->contr->ns->itemcmd == 2) |
416 | if (pl->ns->itemcmd == 2) |
416 | sl << uint16 (0); |
417 | sl << uint16 (0); |
417 | |
418 | |
418 | break; |
419 | break; |
419 | } |
420 | } |
420 | |
421 | |
421 | if (tmp->head) |
422 | if (tmp->head) |
422 | head = tmp->head; |
423 | head = tmp->head; |
423 | else |
424 | else |
424 | head = tmp; |
425 | head = tmp; |
425 | |
426 | |
426 | add_object_to_socklist (*pl->contr->ns, sl, head); |
427 | add_object_to_socklist (*pl->ns, sl, head); |
427 | got_one++; |
428 | got_one++; |
428 | |
429 | |
429 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
430 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
430 | { |
431 | { |
431 | pl->contr->ns->send_packet (sl); |
432 | pl->ns->send_packet (sl); |
432 | |
433 | |
433 | sl.reset (); |
434 | sl.reset (); |
434 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
435 | sl.printf ("item%d ", pl->ns->itemcmd); |
435 | sl << uint32 (0); |
436 | sl << uint32 (0); |
436 | got_one = 0; |
437 | got_one = 0; |
437 | } |
438 | } |
438 | } |
439 | } |
439 | } |
440 | } |
440 | |
441 | |
441 | if (got_one) |
442 | if (got_one) |
442 | pl->contr->ns->send_packet (sl); |
443 | pl->ns->send_packet (sl); |
443 | |
444 | |
444 | } |
445 | } |
445 | |
446 | |
446 | /** |
447 | /** |
447 | * Sends whole inventory. |
448 | * Sends whole inventory. |
… | |
… | |
478 | |
479 | |
479 | /* IT is possible for players to accumulate a huge amount of |
480 | /* IT is possible for players to accumulate a huge amount of |
480 | * items (especially with some of the bags out there) to |
481 | * items (especially with some of the bags out there) to |
481 | * overflow the buffer. IF so, send multiple item commands. |
482 | * overflow the buffer. IF so, send multiple item commands. |
482 | */ |
483 | */ |
483 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
484 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
484 | { |
485 | { |
485 | pl->contr->ns->send_packet (sl); |
486 | pl->contr->ns->send_packet (sl); |
486 | |
487 | |
487 | sl.reset (); |
488 | sl.reset (); |
488 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
489 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
… | |
… | |
555 | ns->last_weight = weight; |
556 | ns->last_weight = weight; |
556 | } |
557 | } |
557 | |
558 | |
558 | if (flags & UPD_FACE) |
559 | if (flags & UPD_FACE) |
559 | { |
560 | { |
560 | ns->send_face (op->face); |
561 | ns->send_face (op->face, -50); |
561 | ns->flush_fx (); |
562 | ns->flush_fx (); |
562 | sl << uint32 (op->face); |
563 | sl << uint32 (op->face); |
563 | } |
564 | } |
564 | |
565 | |
565 | if (flags & UPD_NAME) |
566 | if (flags & UPD_NAME) |
… | |
… | |
834 | * look_at prints items on the specified square. |
835 | * look_at prints items on the specified square. |
835 | * |
836 | * |
836 | * [ removed EARTHWALL check and added check for containers inventory. |
837 | * [ removed EARTHWALL check and added check for containers inventory. |
837 | * Tero.Haatanen@lut.fi ] |
838 | * Tero.Haatanen@lut.fi ] |
838 | */ |
839 | */ |
839 | void |
840 | static void |
840 | look_at (object *op, int dx, int dy) |
841 | look_at (player *pl, int dx, int dy) |
841 | { |
842 | { |
842 | object *tmp; |
843 | object *ob = pl->ob; |
843 | int flag = 0; |
|
|
844 | sint16 x, y; |
|
|
845 | maptile *m; |
|
|
846 | |
844 | |
847 | x = op->x + dx; |
845 | maptile *m = pl->observe->map; |
848 | y = op->y + dy; |
846 | sint16 x = pl->observe->x + dx; |
|
|
847 | sint16 y = pl->observe->y + dy; |
849 | |
848 | |
850 | if (out_of_map (op->map, x, y)) |
|
|
851 | return; |
|
|
852 | |
|
|
853 | m = get_map_from_coord (op->map, &x, &y); |
|
|
854 | if (!m) |
849 | if (!m) |
855 | return; |
850 | return; |
856 | |
851 | |
857 | for (tmp = GET_MAP_OB (m, x, y); tmp && tmp->above; tmp = tmp->above) |
852 | if (!xy_normalise (m, x, y)) |
858 | ; |
853 | { |
859 | |
854 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there."); |
860 | for (; tmp; tmp = tmp->below) |
855 | return; |
861 | { |
856 | } |
|
|
857 | |
|
|
858 | int flag = 0; |
|
|
859 | |
|
|
860 | for (object *tmp = m->at (x, y).top; tmp; tmp = tmp->below) |
|
|
861 | { |
862 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
862 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
863 | continue; |
863 | continue; |
864 | |
864 | |
865 | if (!flag) |
865 | if (!flag) |
866 | { |
866 | { |
867 | if (dx || dy) |
867 | if (dx || dy) |
868 | new_draw_info (NDI_UNIQUE, 0, op, "There you see:"); |
868 | new_draw_info (NDI_UNIQUE, 0, ob, "There you see:"); |
869 | else |
869 | else |
870 | { |
|
|
871 | clear_win_info (op); |
|
|
872 | new_draw_info (NDI_UNIQUE, 0, op, "You see:"); |
870 | new_draw_info (NDI_UNIQUE, 0, ob, "You see:"); |
873 | } |
871 | |
874 | flag = 1; |
872 | flag = 1; |
875 | } |
873 | } |
876 | |
874 | |
877 | if (QUERY_FLAG (op, FLAG_WIZ)) |
875 | if (QUERY_FLAG (ob, FLAG_WIZ)) |
878 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s (%d).", query_name (tmp), tmp->count); |
876 | new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s (%d).", query_name (tmp), tmp->count); |
879 | else |
877 | else |
880 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s.", query_name (tmp)); |
878 | new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s.", query_name (tmp)); |
881 | |
879 | |
882 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
880 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
883 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (op, FLAG_WIZ)) |
881 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (ob, FLAG_WIZ)) |
884 | inventory (op, tmp->head == NULL ? tmp : tmp->head); |
882 | inventory (ob, tmp->head == NULL ? tmp : tmp->head); |
885 | |
883 | |
886 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (op, FLAG_WIZ)) /* don't continue under the floor */ |
884 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ |
887 | break; |
885 | break; |
888 | } |
886 | } |
889 | |
887 | |
890 | if (!flag) |
888 | if (!flag) |
891 | { |
889 | { |
892 | if (dx || dy) |
890 | if (dx || dy) |
893 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing there."); |
891 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there."); |
894 | else |
892 | else |
895 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
893 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing."); |
896 | } |
894 | } |
897 | } |
895 | } |
898 | |
896 | |
899 | /** Client wants to look at some object. Lets do so. */ |
897 | /** Client wants to look at some object. Lets do so. */ |
900 | void |
898 | void |
901 | LookAt (char *buf, int len, player *pl) |
899 | LookAt (char *buf, int len, player *pl) |
902 | { |
900 | { |
903 | int dx, dy; |
|
|
904 | char *cp; |
901 | char *cp; |
905 | |
902 | |
906 | dx = atoi (buf); |
903 | int dx = atoi (buf); |
907 | if (!(cp = strchr (buf, ' '))) |
904 | if (!(cp = strchr (buf, ' '))) |
908 | return; |
905 | return; |
909 | |
906 | |
910 | dy = atoi (cp); |
907 | int dy = atoi (cp); |
|
|
908 | |
|
|
909 | if (player *opl = pl->observe->contr) |
|
|
910 | if (client *ns = opl->ns) |
|
|
911 | { |
911 | if (fabs (dx) > pl->ns->mapx / 2 || fabs (dy) > pl->ns->mapy / 2) |
912 | if (fabs (dx) > ns->mapx / 2 || fabs (dy) > ns->mapy / 2) |
912 | return; |
913 | return; |
913 | |
914 | |
914 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
915 | if (opl->blocked_los[dx + ns->mapx / 2][dy + ns->mapy / 2]) |
915 | return; |
916 | return; |
|
|
917 | } |
916 | |
918 | |
917 | look_at (pl->ob, dx, dy); |
919 | look_at (pl, dx, dy); |
918 | } |
920 | } |
919 | |
921 | |
920 | /** Move an object to a new location */ |
922 | /** Move an object to a new location */ |
921 | void |
923 | void |
922 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
924 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |