1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | |
3 | * |
4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | |
7 | * |
8 | This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | (at your option) any later version. |
11 | * (at your option) any later version. |
12 | |
12 | * |
13 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | |
17 | * |
18 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * |
21 | |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | The author can be reached via e-mail to <crossfire@schmorp.de> |
|
|
23 | */ |
22 | */ |
24 | |
23 | |
25 | /** |
24 | /** |
26 | * \file |
25 | * \file |
27 | * Client/server logic. |
26 | * Client/server logic. |
28 | * |
27 | * |
29 | * \date 2003-12-02 |
28 | * \date 2003-12-02 |
30 | * |
29 | * |
31 | * This containes item logic for client/server. It doesn't contain |
30 | * This contains item logic for client/server. It doesn't contain |
32 | * the actual commands that send the data, but does contain |
31 | * the actual commands that send the data, but does contain |
33 | * the logic for what items should be sent. |
32 | * the logic for what items should be sent. |
34 | */ |
33 | */ |
35 | |
34 | |
36 | #include <global.h> |
35 | #include <global.h> |
37 | #include <object.h> /* LOOK_OBJ */ |
36 | #include <object.h> |
38 | #include <sproto.h> |
37 | #include <sproto.h> |
39 | |
38 | |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
39 | /** This is the maximum number of bytes we expect any one item to take up */ |
41 | #define MAXITEMLEN 300 |
40 | #define MAXITEMLEN 300 |
42 | |
|
|
43 | #if 0 |
|
|
44 | tag_t |
|
|
45 | client_container::tag () const |
|
|
46 | { |
|
|
47 | switch (type) |
|
|
48 | { |
|
|
49 | case CC_INVENTORY: |
|
|
50 | return ns->pl->count; |
|
|
51 | case CC_MAPSPACE: |
|
|
52 | return 0; |
|
|
53 | case CC_CONTAINER: |
|
|
54 | return env->count; |
|
|
55 | } |
|
|
56 | |
|
|
57 | abort (); |
|
|
58 | } |
|
|
59 | |
|
|
60 | void |
|
|
61 | client_container::clear () |
|
|
62 | { |
|
|
63 | switch (type) |
|
|
64 | { |
|
|
65 | case CC_INVENTORY: |
|
|
66 | abort (); |
|
|
67 | |
|
|
68 | case CC_MAPSPACE: |
|
|
69 | case CC_CONTAINER: |
|
|
70 | ns->send_packet_printf ("delinv %d", tag ()); |
|
|
71 | break; |
|
|
72 | } |
|
|
73 | |
|
|
74 | for (iterator i = begin (); i != end (); ++i) |
|
|
75 | i->op->seen_by = 0; |
|
|
76 | |
|
|
77 | vector< refitem, slice_allocator<refitem> >::clear (); |
|
|
78 | } |
|
|
79 | |
|
|
80 | inline iterator |
|
|
81 | client_container::merge_item (iterator i, object *op) |
|
|
82 | { |
|
|
83 | if (i != end () && i->op == op) |
|
|
84 | return ++i; |
|
|
85 | |
|
|
86 | if (op->seen_by) |
|
|
87 | return; // seen by another entity already |
|
|
88 | |
|
|
89 | op->seen_by = this; |
|
|
90 | |
|
|
91 | refitem ref; |
|
|
92 | ref.op = op; |
|
|
93 | |
|
|
94 | return insert (i, ref); |
|
|
95 | } |
|
|
96 | |
|
|
97 | void |
|
|
98 | client_container::update (int offset) |
|
|
99 | { |
|
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100 | iterator i = begin (); |
|
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101 | |
|
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102 | switch (type) |
|
|
103 | { |
|
|
104 | case CC_INVENTORY: |
|
|
105 | case CC_CONTAINER: |
|
|
106 | { |
|
|
107 | object *env = type == CC_INVENTORY |
|
|
108 | ? ns->pl->ob |
|
|
109 | : this->env; |
|
|
110 | |
|
|
111 | // pass 1, erase all objects no longer in container |
|
|
112 | for (iterator j = begin (); j != end (); ++j) |
|
|
113 | if (j->op->env != env) |
|
|
114 | { |
|
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115 | j->op->seen_by = 0; |
|
|
116 | erase (j); |
|
|
117 | } |
|
|
118 | |
|
|
119 | // pass 2 merge items |
|
|
120 | for (object *op = env->inv; op; op = op->below) |
|
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121 | { |
|
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122 | if (--offset < 0) |
|
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123 | i = merge_item (i, op); |
|
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124 | else if (offset < -FLOORBOX_PAGESIZE) |
|
|
125 | break; |
|
|
126 | } |
|
|
127 | } |
|
|
128 | break; |
|
|
129 | |
|
|
130 | case CC_MAPSPACE: |
|
|
131 | { |
|
|
132 | // pass 1, erase all objects no longer on space |
|
|
133 | for (iterator j = begin (); j != end (); ++j) |
|
|
134 | if (j->op->x != x || j->op->y != y || j->op->map != map) |
|
|
135 | { |
|
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136 | j->op->seen_by = 0; |
|
|
137 | erase (j); |
|
|
138 | } |
|
|
139 | |
|
|
140 | // pass 2 merge items |
|
|
141 | for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
|
|
142 | { |
|
|
143 | if (--offset < 0) |
|
|
144 | i = merge_item (i, op); |
|
|
145 | else if (offset < -FLOORBOX_PAGESIZE) |
|
|
146 | break; |
|
|
147 | } |
|
|
148 | } |
|
|
149 | break; |
|
|
150 | } |
|
|
151 | |
|
|
152 | // pass 3, erase all extra items |
|
|
153 | for (iterator j = i; j != end (); ++j) |
|
|
154 | j->op->seen_by = 0; |
|
|
155 | |
|
|
156 | if (i != end ()) |
|
|
157 | erase (i, end ()); |
|
|
158 | } |
|
|
159 | |
|
|
160 | void |
|
|
161 | client_container::set_mapspace (maptile *map, int x, int y) |
|
|
162 | { |
|
|
163 | if (type == CC_MAPSPACE |
|
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164 | && this->map == map |
|
|
165 | && this->x == x |
|
|
166 | && this->y == y) |
|
|
167 | return; |
|
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168 | |
|
|
169 | clear (); |
|
|
170 | |
|
|
171 | type = CC_MAPSPACE; |
|
|
172 | this->map = map; |
|
|
173 | this->x = x; |
|
|
174 | this->y = y; |
|
|
175 | } |
|
|
176 | |
|
|
177 | void |
|
|
178 | client_container::set_container (object *env) |
|
|
179 | { |
|
|
180 | } |
|
|
181 | #endif |
|
|
182 | |
41 | |
183 | /******************************************************************************* |
42 | /******************************************************************************* |
184 | * |
43 | * |
185 | * Functions related to sending object data to the client. |
44 | * Functions related to sending object data to the client. |
186 | * |
45 | * |
… | |
… | |
194 | query_flags (object *op) |
53 | query_flags (object *op) |
195 | { |
54 | { |
196 | unsigned int flags = 0; |
55 | unsigned int flags = 0; |
197 | |
56 | |
198 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
57 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
199 | { |
|
|
200 | switch (op->type) |
58 | switch (op->type) |
201 | { |
59 | { |
202 | case BOW: |
60 | case BOW: |
203 | case WAND: |
61 | case WAND: |
204 | case ROD: |
62 | case ROD: |
205 | case HORN: |
63 | case HORN: |
206 | flags = a_readied; |
64 | flags = a_readied; |
207 | break; |
65 | break; |
208 | case WEAPON: |
66 | case WEAPON: |
209 | flags = a_wielded; |
67 | flags = a_wielded; |
210 | break; |
68 | break; |
211 | case SKILL: |
69 | case SKILL: |
212 | case ARMOUR: |
70 | case ARMOUR: |
213 | case HELMET: |
71 | case HELMET: |
214 | case SHIELD: |
72 | case SHIELD: |
215 | case RING: |
73 | case RING: |
216 | case BOOTS: |
74 | case BOOTS: |
217 | case GLOVES: |
75 | case GLOVES: |
218 | case AMULET: |
76 | case AMULET: |
219 | case GIRDLE: |
77 | case GIRDLE: |
220 | case BRACERS: |
78 | case BRACERS: |
221 | case CLOAK: |
79 | case CLOAK: |
222 | flags = a_worn; |
80 | flags = a_worn; |
223 | break; |
81 | break; |
224 | case CONTAINER: |
82 | case CONTAINER: |
225 | flags = a_active; |
83 | flags = a_active; |
226 | break; |
84 | break; |
227 | default: |
85 | default: |
228 | flags = a_applied; |
86 | flags = a_applied; |
229 | break; |
87 | break; |
230 | } |
88 | } |
231 | } |
|
|
232 | |
89 | |
233 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
90 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
234 | flags |= F_OPEN; |
91 | flags |= F_OPEN; |
235 | |
92 | |
236 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
93 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
… | |
… | |
256 | * animation of face to the client. |
113 | * animation of face to the client. |
257 | */ |
114 | */ |
258 | static void |
115 | static void |
259 | add_object_to_socklist (client &ns, packet &sl, object *head) |
116 | add_object_to_socklist (client &ns, packet &sl, object *head) |
260 | { |
117 | { |
261 | int flags, len, anim_speed; |
|
|
262 | char item_n[MAX_BUF]; |
118 | char item_n[MAX_BUF]; |
263 | const char *item_p; |
119 | const char *item_p; |
264 | |
120 | |
265 | flags = query_flags (head); |
121 | int flags = query_flags (head); |
266 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
122 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
267 | flags |= F_NOPICK; |
123 | flags |= F_NOPICK; |
268 | |
124 | |
269 | if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE)) |
125 | ns.send_face (head->face, -50); |
270 | esrv_send_face (&ns, head->face->number, 0); |
126 | ns.flush_fx (); |
271 | |
127 | |
272 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
128 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
273 | esrv_send_animation (&ns, head->animation_id); |
129 | ns.send_animation (head->animation_id); |
274 | |
130 | |
275 | sl << uint32 (head->count) |
131 | sl << uint32 (head->count) |
276 | << uint32 (flags) |
132 | << uint32 (flags) |
277 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
133 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) |
278 | << uint32 (head->face->number); |
134 | << uint32 (head->face); |
|
|
135 | |
|
|
136 | int len; |
279 | |
137 | |
280 | if (!head->custom_name) |
138 | if (!head->custom_name) |
281 | { |
139 | { |
282 | strncpy (item_n, query_base_name (head, 0), 127); |
140 | strncpy (item_n, query_base_name (head, 0), 127); |
283 | item_n[127] = 0; |
141 | item_n[127] = 0; |
… | |
… | |
297 | len += strlen (item_n + 1 + len) + 1; |
155 | len += strlen (item_n + 1 + len) + 1; |
298 | |
156 | |
299 | sl << data8 (item_n, len) |
157 | sl << data8 (item_n, len) |
300 | << uint16 (head->animation_id); |
158 | << uint16 (head->animation_id); |
301 | |
159 | |
302 | anim_speed = 0; |
160 | int anim_speed = !head->flag [FLAG_ANIMATE] ? 0 |
303 | if (QUERY_FLAG (head, FLAG_ANIMATE)) |
161 | : head->anim_speed ? clamp (head->anim_speed, 1, 255) |
304 | { |
162 | : 1. / clamp (fabs (head->speed), 1./255., 1./1.); |
305 | if (head->anim_speed) |
|
|
306 | anim_speed = head->anim_speed; |
|
|
307 | else |
|
|
308 | { |
|
|
309 | if (FABS (head->speed) < 0.001) |
|
|
310 | anim_speed = 255; |
|
|
311 | else if (FABS (head->speed) >= 1.0) |
|
|
312 | anim_speed = 1; |
|
|
313 | else |
|
|
314 | anim_speed = (int) (1.0 / FABS (head->speed)); |
|
|
315 | } |
|
|
316 | |
|
|
317 | if (anim_speed > 255) |
|
|
318 | anim_speed = 255; |
|
|
319 | } |
|
|
320 | |
163 | |
321 | sl << uint8 (anim_speed) |
164 | sl << uint8 (anim_speed) |
322 | << uint32 (head->nrof); |
165 | << uint32 (head->nrof); |
323 | |
166 | |
324 | if (ns.itemcmd == 2) |
167 | if (ns.itemcmd == 2) |
325 | sl << uint16 (head->client_type); |
168 | sl << uint16 (head->client_type); |
326 | |
169 | |
327 | SET_FLAG (head, FLAG_CLIENT_SENT); |
170 | SET_FLAG (head, FLAG_CLIENT_SENT); |
328 | } |
171 | } |
329 | |
172 | |
|
|
173 | static faceidx |
|
|
174 | need_face_now (player *pl, const char *name) |
|
|
175 | { |
|
|
176 | faceidx face = face_find (name, empty_face); |
|
|
177 | |
|
|
178 | pl->ns->send_face (face, -50); |
|
|
179 | pl->ns->flush_fx (); |
|
|
180 | |
|
|
181 | return face; |
|
|
182 | } |
|
|
183 | |
|
|
184 | #define FINGER_UP "finger_up.x11" |
|
|
185 | #define FINGER_DOWN "finger_down.x11" |
330 | |
186 | |
331 | /** |
187 | /** |
332 | * Send the look window. Don't need to do animations here |
188 | * Send the look window. Don't need to do animations here |
333 | * This sends all the faces to the client, not just updates. This is |
189 | * This sends all the faces to the client, not just updates. This is |
334 | * because object ordering would otherwise be inconsistent. |
190 | * because object ordering would otherwise be inconsistent. |
335 | */ |
191 | */ |
336 | void |
192 | void |
337 | esrv_draw_look (object *pl) |
193 | esrv_draw_look (player *pl) |
338 | { |
194 | { |
339 | object *tmp, *last; |
195 | object *ob = pl->ob; |
340 | int got_one = 0, start_look = 0, end_look = 0; |
|
|
341 | char buf[MAX_BUF]; |
|
|
342 | |
196 | |
343 | if (!pl->contr->ns->update_look) |
197 | if (!pl->ns->update_look) |
344 | { |
198 | { |
345 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
199 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
346 | return; |
200 | return; |
347 | } |
201 | } |
348 | else |
202 | |
349 | pl->contr->ns->update_look = 0; |
203 | pl->ns->update_look = 0; |
350 | |
204 | |
351 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
205 | if (QUERY_FLAG (ob, FLAG_REMOVED) |
352 | || !pl->map |
206 | || !ob->map |
353 | || pl->map->in_memory != MAP_IN_MEMORY |
207 | || ob->map->in_memory != MAP_ACTIVE |
354 | || out_of_map (pl->map, pl->x, pl->y)) |
208 | || out_of_map (ob->map, ob->x, ob->y)) |
355 | return; |
209 | return; |
356 | |
210 | |
357 | for (tmp = GET_MAP_OB (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) |
|
|
358 | ; |
|
|
359 | |
|
|
360 | pl->contr->ns->send_packet ("delinv 0"); |
211 | pl->ns->send_packet ("delinv 0"); |
361 | |
212 | |
362 | packet sl; |
213 | packet sl; |
363 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
214 | sl.printf ("item%d ", pl->ns->itemcmd); |
364 | |
215 | |
365 | sl << uint32 (0); |
216 | sl << uint32 (0); |
366 | |
217 | |
367 | if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
218 | int start_pos = pl->ns->look_position; |
368 | esrv_send_face (pl->contr->ns, empty_face->number, 0); |
219 | bool dirty = false; |
369 | |
220 | |
370 | if (pl->contr->ns->look_position) |
221 | mapspace &ms = ob->ms (); |
|
|
222 | |
|
|
223 | // manage a ring buffer of the "last FLOORBOX_PAGESIZE" items and |
|
|
224 | // start from the top |
|
|
225 | object *items [FLOORBOX_PAGESIZE]; |
|
|
226 | int item_idx = 0, item_cnt = 0; |
|
|
227 | int pos = 0; |
|
|
228 | |
|
|
229 | // find our items by walking down |
|
|
230 | object *item = ms.top; |
|
|
231 | |
|
|
232 | for (; item && item_cnt < FLOORBOX_PAGESIZE; item = item->below) |
|
|
233 | { |
|
|
234 | if (!item->client_visible ()) |
|
|
235 | continue; |
|
|
236 | |
|
|
237 | if (++pos < start_pos) |
|
|
238 | continue; |
|
|
239 | |
|
|
240 | // record item |
|
|
241 | items [item_idx] = item; item_idx = item_idx < FLOORBOX_PAGESIZE ? item_idx + 1 : 0; |
|
|
242 | item_cnt++; |
|
|
243 | |
|
|
244 | // stop at first floor |
|
|
245 | if (item->flag [FLAG_IS_FLOOR]) |
|
|
246 | { |
|
|
247 | // we are finished, don't append "next group of items" |
|
|
248 | // by setting item to ms.bot it becomes zero which is checked after the while loop |
|
|
249 | item = ms.bot; |
|
|
250 | } |
371 | { |
251 | } |
372 | char buf[80]; |
|
|
373 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
|
|
374 | |
252 | |
|
|
253 | // see if there are more if we cared - we ignore invisible objects |
|
|
254 | if (item) |
|
|
255 | { |
|
|
256 | /* What we basically do is make a 'fake' object - when the user applies it, |
|
|
257 | * we notice the special tag the object has, and act accordingly. |
|
|
258 | */ |
375 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) |
259 | sl << uint32 (0x80000000 | (start_pos + FLOORBOX_PAGESIZE)) |
376 | << uint32 (0) |
260 | << uint32 (0) |
377 | << sint32 (-1) |
261 | << uint32 ((uint32) - 1) |
378 | << uint32 (empty_face->number) |
262 | << uint32 (need_face_now (pl, FINGER_DOWN)) |
379 | << data8 (buf) |
263 | << data8 ("Apply this to see the items below") |
380 | << uint16 (0) |
264 | << uint16 (0) |
381 | << uint8 (0) |
265 | << uint8 (0) |
382 | << uint32 (0); |
266 | << uint32 (0); |
383 | |
267 | |
384 | if (pl->contr->ns->itemcmd == 2) |
268 | if (pl->ns->itemcmd == 2) |
385 | sl << uint16 (0); |
269 | sl << uint16 (0); |
386 | } |
|
|
387 | |
270 | |
388 | for (last = NULL; tmp != last; tmp = tmp->below) |
271 | dirty = true; |
389 | { |
272 | } |
390 | object *head; |
|
|
391 | |
273 | |
392 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
274 | // now send out all items in the ring buffer in reverse order |
|
|
275 | while (item_cnt) |
|
|
276 | { |
|
|
277 | --item_cnt; |
|
|
278 | item_idx = (item_idx ? item_idx : FLOORBOX_PAGESIZE) - 1; |
|
|
279 | object *item = items [item_idx]; |
|
|
280 | |
|
|
281 | add_object_to_socklist (*pl->ns, sl, item->head_ ()); |
|
|
282 | |
|
|
283 | dirty = true; |
|
|
284 | |
|
|
285 | // if packet got too large, send it and begin a new one |
|
|
286 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
393 | { |
287 | { |
394 | last = tmp->below; /* assumes double floor mode */ |
288 | pl->ns->send_packet (sl); |
395 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
289 | |
396 | last = last->below; |
290 | sl.reset (); |
|
|
291 | sl.printf ("item%d ", pl->ns->itemcmd); |
|
|
292 | sl << uint32 (0); |
|
|
293 | |
|
|
294 | dirty = false; |
397 | } |
295 | } |
398 | |
|
|
399 | if (LOOK_OBJ (tmp)) |
|
|
400 | { |
|
|
401 | if (++start_look < pl->contr->ns->look_position) |
|
|
402 | continue; |
|
|
403 | |
|
|
404 | end_look++; |
|
|
405 | |
|
|
406 | if (end_look > FLOORBOX_PAGESIZE) |
|
|
407 | { |
|
|
408 | /* What we basically do is make a 'fake' object - when the user applies it, |
|
|
409 | * we notice the special tag the object has, and act accordingly. |
|
|
410 | */ |
|
|
411 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) |
|
|
412 | << uint32 (0) |
|
|
413 | << uint32 ((uint32) - 1) |
|
|
414 | << uint32 (empty_face->number) |
|
|
415 | << data8 ("Apply this to see next group of items") |
|
|
416 | << uint16 (0) |
|
|
417 | << uint8 (0) |
|
|
418 | << uint32 (0); |
|
|
419 | |
|
|
420 | if (pl->contr->ns->itemcmd == 2) |
|
|
421 | sl << uint16 (0); |
|
|
422 | |
|
|
423 | break; |
|
|
424 | } |
|
|
425 | |
|
|
426 | if (tmp->head) |
|
|
427 | head = tmp->head; |
|
|
428 | else |
|
|
429 | head = tmp; |
|
|
430 | |
|
|
431 | add_object_to_socklist (*pl->contr->ns, sl, head); |
|
|
432 | got_one++; |
|
|
433 | |
|
|
434 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
|
|
435 | { |
|
|
436 | pl->contr->ns->send_packet (sl); |
|
|
437 | |
|
|
438 | sl.reset (); |
|
|
439 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
|
|
440 | sl << uint32 (0); |
|
|
441 | got_one = 0; |
|
|
442 | } |
|
|
443 | } |
|
|
444 | } |
296 | } |
445 | |
297 | |
446 | if (got_one) |
298 | if (start_pos) |
|
|
299 | { |
|
|
300 | sl << uint32 (0x80000000 | (start_pos - FLOORBOX_PAGESIZE)) |
|
|
301 | << uint32 (0) |
|
|
302 | << sint32 (-1) |
|
|
303 | << uint32 (need_face_now (pl, FINGER_UP)) |
|
|
304 | << data8 ("Apply this to see the items higher up") |
|
|
305 | << uint16 (0) |
|
|
306 | << uint8 (0) |
|
|
307 | << uint32 (0); |
|
|
308 | |
|
|
309 | if (pl->ns->itemcmd == 2) |
|
|
310 | sl << uint16 (0); |
|
|
311 | |
|
|
312 | dirty = true; |
|
|
313 | } |
|
|
314 | |
|
|
315 | if (dirty) |
447 | pl->contr->ns->send_packet (sl); |
316 | pl->ns->send_packet (sl); |
448 | |
|
|
449 | } |
317 | } |
450 | |
318 | |
451 | /** |
319 | /** |
452 | * Sends whole inventory. |
320 | * Sends whole inventory. |
453 | */ |
321 | */ |
454 | void |
322 | void |
455 | esrv_send_inventory (object *pl, object *op) |
323 | esrv_send_inventory (object *pl, object *op) |
456 | { |
324 | { |
457 | object *tmp; |
325 | if (!pl->contr->ns)//D |
|
|
326 | return; |
|
|
327 | |
458 | int got_one = 0; |
328 | int got_one = 0; |
459 | |
|
|
460 | |
329 | |
461 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
330 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
462 | |
331 | |
463 | packet sl; |
332 | packet sl; |
464 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
333 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
465 | |
334 | |
466 | sl << uint32 (op->count); |
335 | sl << uint32 (op->count); |
467 | |
336 | |
468 | for (tmp = op->inv; tmp; tmp = tmp->below) |
337 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
469 | { |
338 | { |
470 | object *head; |
339 | object *head; |
471 | |
340 | |
472 | if (tmp->head) |
341 | if (tmp->head) |
473 | head = tmp->head; |
342 | head = tmp->head; |
474 | else |
343 | else |
475 | head = tmp; |
344 | head = tmp; |
476 | |
345 | |
477 | if (LOOK_OBJ (head)) |
346 | if (head->client_visible ()) |
478 | { |
347 | { |
479 | add_object_to_socklist (*pl->contr->ns, sl, head); |
348 | add_object_to_socklist (*pl->contr->ns, sl, head); |
480 | |
349 | |
481 | got_one++; |
350 | got_one++; |
482 | |
351 | |
483 | /* IT is possible for players to accumulate a huge amount of |
352 | /* IT is possible for players to accumulate a huge amount of |
484 | * items (especially with some of the bags out there) to |
353 | * items (especially with some of the bags out there) to |
485 | * overflow the buffer. IF so, send multiple item commands. |
354 | * overflow the buffer. IF so, send multiple item commands. |
486 | */ |
355 | */ |
487 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
356 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
488 | { |
357 | { |
489 | pl->contr->ns->send_packet (sl); |
358 | pl->contr->ns->send_packet (sl); |
490 | |
359 | |
491 | sl.reset (); |
360 | sl.reset (); |
492 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
361 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
493 | sl << uint32 (op->count); |
362 | sl << uint32 (op->count); |
494 | got_one = 0; |
363 | got_one = 0; |
495 | } |
364 | } |
496 | } /* If LOOK_OBJ() */ |
365 | } |
497 | } |
366 | } |
498 | |
367 | |
499 | if (got_one) |
368 | if (got_one) |
500 | pl->contr->ns->send_packet (sl); |
369 | pl->contr->ns->send_packet (sl); |
501 | } |
370 | } |
… | |
… | |
505 | * |
374 | * |
506 | * flags is a list of values to update |
375 | * flags is a list of values to update |
507 | * to the client (as defined in newclient.h - might as well use the |
376 | * to the client (as defined in newclient.h - might as well use the |
508 | * same value both places. |
377 | * same value both places. |
509 | */ |
378 | */ |
510 | |
|
|
511 | void |
379 | void |
512 | esrv_update_item (int flags, object *pl, object *op) |
380 | esrv_update_item (int flags, object *pl, object *op) |
513 | { |
381 | { |
514 | /* If we have a request to send the player item, skip a few checks. */ |
382 | /* If we have a request to send the player item, skip a few checks. */ |
515 | if (op != pl) |
383 | if (op != pl && !op->client_visible ()) |
516 | { |
|
|
517 | if (!LOOK_OBJ (op)) |
|
|
518 | return; |
384 | return; |
519 | /* we remove the check for op->env, because in theory, the object |
|
|
520 | * is hopefully in the same place, so the client should preserve |
|
|
521 | * order. |
|
|
522 | */ |
|
|
523 | } |
|
|
524 | |
385 | |
525 | client *ns = pl->contr->ns; |
386 | client *ns = pl->contr->ns; |
526 | if (!ns) |
387 | if (!ns) |
527 | return; |
388 | return; |
528 | |
389 | |
529 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
390 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
530 | { |
|
|
531 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
391 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
532 | * this is happening - we can set a breakpoint here in the debugger |
392 | * this is happening - we can set a breakpoint here in the debugger |
533 | * and track back the call. |
393 | * and track back the call. |
534 | */ |
394 | */ |
535 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
395 | LOG (llevDebug | logBacktrace, "We have not sent item %s (%d)\n", &op->name, op->count); |
536 | } |
|
|
537 | |
396 | |
538 | packet sl ("upditem"); |
397 | packet sl ("upditem"); |
539 | |
398 | |
540 | sl << uint8 (flags); |
399 | sl << uint8 (flags); |
541 | |
400 | |
542 | if (op->head) |
|
|
543 | op = op->head; |
401 | op = op->head_ (); |
544 | |
402 | |
545 | sl << uint32 (op->count); |
403 | sl << uint32 (op->count); |
546 | |
404 | |
547 | if (flags & UPD_LOCATION) |
405 | if (flags & UPD_LOCATION) |
548 | sl << uint32 (op->env ? op->env->count : 0); |
406 | sl << uint32 (op->env ? op->env->count : 0); |
… | |
… | |
550 | if (flags & UPD_FLAGS) |
408 | if (flags & UPD_FLAGS) |
551 | sl << uint32 (query_flags (op)); |
409 | sl << uint32 (query_flags (op)); |
552 | |
410 | |
553 | if (flags & UPD_WEIGHT) |
411 | if (flags & UPD_WEIGHT) |
554 | { |
412 | { |
555 | sint32 weight = WEIGHT (op); |
413 | sint32 weight = op->flag [FLAG_NO_PICK] ? -1 : op->client_weight (); |
556 | |
414 | |
557 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
|
|
558 | |
|
|
559 | if (pl == op) |
415 | if (op) |
560 | ns->last_weight = weight; |
416 | ns->last_weight = weight; |
|
|
417 | |
|
|
418 | sl << uint32 (weight); |
561 | } |
419 | } |
562 | |
420 | |
563 | if (flags & UPD_FACE) |
421 | if (flags & UPD_FACE) |
564 | { |
422 | { |
565 | if (!(ns->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
423 | ns->send_face (op->face, -50); |
566 | esrv_send_face (ns, op->face->number, 0); |
424 | ns->flush_fx (); |
567 | |
|
|
568 | sl << uint32 (op->face->number); |
425 | sl << uint32 (op->face); |
569 | } |
426 | } |
570 | |
427 | |
571 | if (flags & UPD_NAME) |
428 | if (flags & UPD_NAME) |
572 | { |
429 | { |
573 | int len; |
430 | int len; |
… | |
… | |
607 | { |
464 | { |
608 | if (op->anim_speed) |
465 | if (op->anim_speed) |
609 | anim_speed = op->anim_speed; |
466 | anim_speed = op->anim_speed; |
610 | else |
467 | else |
611 | { |
468 | { |
612 | if (FABS (op->speed) < 0.001) |
469 | if (fabs (op->speed) < 0.001) |
613 | anim_speed = 255; |
470 | anim_speed = 255; |
614 | else if (FABS (op->speed) >= 1.0) |
471 | else if (fabs (op->speed) >= 1.0) |
615 | anim_speed = 1; |
472 | anim_speed = 1; |
616 | else |
473 | else |
617 | anim_speed = (int) (1.0 / FABS (op->speed)); |
474 | anim_speed = (int) (1.0 / fabs (op->speed)); |
618 | } |
475 | } |
619 | |
476 | |
620 | if (anim_speed > 255) |
477 | if (anim_speed > 255) |
621 | anim_speed = 255; |
478 | anim_speed = 255; |
622 | } |
479 | } |
… | |
… | |
634 | * Sends item's info to player. |
491 | * Sends item's info to player. |
635 | */ |
492 | */ |
636 | void |
493 | void |
637 | esrv_send_item (object *pl, object *op) |
494 | esrv_send_item (object *pl, object *op) |
638 | { |
495 | { |
639 | /* If this is not the player object, do some more checks */ |
496 | if (!pl->contr->ns) |
640 | if (op != pl) |
|
|
641 | { |
|
|
642 | /* We only send 'visibile' objects to the client */ |
|
|
643 | if (!LOOK_OBJ (op)) |
|
|
644 | return; |
497 | return; |
645 | /* if the item is on the ground, mark that the look needs to |
498 | |
646 | * be updated. |
499 | /* We only send 'visible' objects to the client, and sometimes the player */ |
647 | */ |
500 | if (!op->client_visible () && op->type != PLAYER) |
648 | if (!op->env) |
|
|
649 | { |
|
|
650 | pl->contr->ns->floorbox_update (); |
|
|
651 | return; |
501 | return; |
652 | } |
|
|
653 | } |
|
|
654 | |
502 | |
655 | packet sl; |
503 | packet sl; |
656 | |
504 | |
657 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
505 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
658 | |
506 | |
659 | if (op->head) |
|
|
660 | op = op->head; |
507 | op = op->head_ (); |
661 | |
508 | |
662 | sl << uint32 (op->env ? op->env->count : 0); |
509 | sl << uint32 (op->env ? op->env->count : 0); |
663 | |
510 | |
664 | add_object_to_socklist (*pl->contr->ns, sl, op); |
511 | add_object_to_socklist (*pl->contr->ns, sl, op); |
665 | |
512 | |
666 | pl->contr->ns->send_packet (sl); |
513 | pl->contr->ns->send_packet (sl); |
667 | SET_FLAG (op, FLAG_CLIENT_SENT); |
514 | SET_FLAG (op, FLAG_CLIENT_SENT); |
668 | } |
515 | } |
669 | |
516 | |
670 | /** |
517 | /** |
671 | * Tells the client to delete an item. Uses the item |
518 | * Tells the client to delete an item. |
672 | * command with a -1 location. |
|
|
673 | */ |
519 | */ |
674 | |
|
|
675 | void |
520 | void |
676 | esrv_del_item (player *pl, int tag) |
521 | esrv_del_item (player *pl, int tag) |
677 | { |
522 | { |
|
|
523 | if (!pl->ns) |
|
|
524 | return; |
|
|
525 | |
678 | packet sl ("delitem"); |
526 | packet sl ("delitem"); |
679 | |
527 | |
680 | sl << uint32 (tag); |
528 | sl << uint32 (tag); |
681 | |
529 | |
682 | pl->ns->send_packet (sl); |
530 | pl->ns->send_packet (sl); |
… | |
… | |
691 | |
539 | |
692 | /** |
540 | /** |
693 | * Takes a player and object count (tag) and returns the actual object |
541 | * Takes a player and object count (tag) and returns the actual object |
694 | * pointer, or null if it can't be found. |
542 | * pointer, or null if it can't be found. |
695 | */ |
543 | */ |
696 | |
|
|
697 | object * |
544 | object * |
698 | esrv_get_ob_from_count (object *pl, tag_t count) |
545 | esrv_get_ob_from_count (object *pl, tag_t count) |
699 | { |
546 | { |
700 | object *op, *tmp; |
|
|
701 | |
|
|
702 | if (pl->count == count) |
547 | if (pl->count == count) |
703 | return pl; |
548 | return pl; |
704 | |
549 | |
705 | for (op = pl->inv; op; op = op->below) |
550 | for (object *op = pl->inv; op; op = op->below) |
706 | if (op->count == count) |
551 | if (op->count == count) |
707 | return op; |
552 | return op; |
708 | else if (op->type == CONTAINER && pl->container == op) |
553 | else if (op->type == CONTAINER && pl->container == op) |
709 | for (tmp = op->inv; tmp; tmp = tmp->below) |
554 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
710 | if (tmp->count == count) |
555 | if (tmp->count == count) |
711 | return tmp; |
556 | return tmp; |
712 | |
557 | |
713 | for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
558 | for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
714 | if (op->head && op->head->count == count) |
559 | if (op->head && op->head->count == count) |
715 | return op; |
560 | return op; |
716 | else if (op->count == count) |
561 | else if (op->count == count) |
717 | return op; |
562 | return op; |
718 | else if (op->type == CONTAINER && pl->container == op) |
563 | else if (op->type == CONTAINER && pl->container == op) |
719 | for (tmp = op->inv; tmp; tmp = tmp->below) |
564 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
720 | if (tmp->count == count) |
565 | if (tmp->count == count) |
721 | return tmp; |
566 | return tmp; |
722 | |
567 | |
|
|
568 | #if 0 |
|
|
569 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
570 | if (count & 0x80000000) |
|
|
571 | return 0; |
|
|
572 | #endif |
|
|
573 | |
723 | return 0; |
574 | return 0; |
724 | } |
575 | } |
725 | |
576 | |
726 | |
|
|
727 | /** Client wants to examine some object. So lets do so. */ |
577 | /** Client wants to examine some object. So lets do so. */ |
728 | void |
578 | void |
729 | ExamineCmd (char *buf, int len, player *pl) |
579 | ExamineCmd (char *buf, int len, player *pl) |
730 | { |
580 | { |
731 | tag_t tag = atoi (buf); |
581 | tag_t tag = atoi (buf); |
732 | |
582 | |
733 | /* If the high bit is set, player examined a pseudo object. */ |
583 | /* If the high bit is set, player applied a pseudo object. */ |
734 | if (tag & 0x80000000) |
584 | if (tag & 0x80000000) |
|
|
585 | { |
|
|
586 | pl->ns->look_position = tag & 0x7fffffff; |
|
|
587 | pl->ns->floorbox_update (); |
735 | return; |
588 | return; |
|
|
589 | } |
736 | |
590 | |
737 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
591 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
738 | |
592 | |
739 | if (!op) |
593 | if (!op) |
740 | { |
594 | { |
… | |
… | |
743 | } |
597 | } |
744 | |
598 | |
745 | examine (pl->ob, op); |
599 | examine (pl->ob, op); |
746 | } |
600 | } |
747 | |
601 | |
|
|
602 | /** Client wants to examine some object. So lets do so. */ |
|
|
603 | void |
|
|
604 | ExCmd (char *buf, int len, player *pl) |
|
|
605 | { |
|
|
606 | tag_t tag = atoi (buf); |
|
|
607 | |
|
|
608 | if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
|
|
609 | { |
|
|
610 | std::string s = op->describe (pl->ob); |
|
|
611 | |
|
|
612 | if (msg_is_special (s.c_str (), false)) |
|
|
613 | cfperl_expand_cfpod (pl, s); |
|
|
614 | |
|
|
615 | packet sl ("ex"); |
|
|
616 | sl << ber32 (tag) << s.c_str (); |
|
|
617 | |
|
|
618 | pl->ns->send_packet (sl); |
|
|
619 | } |
|
|
620 | } |
|
|
621 | |
748 | /** Client wants to apply some object. Lets do so. */ |
622 | /** Client wants to apply some object. Lets do so. */ |
749 | void |
623 | void |
750 | ApplyCmd (char *buf, int len, player *pl) |
624 | ApplyCmd (char *buf, int len, player *pl) |
751 | { |
625 | { |
752 | tag_t tag = atoi (buf); |
626 | tag_t tag = atoi (buf); |
753 | |
|
|
754 | /* sort of a hack, but if the player saves and the player then manually |
|
|
755 | * applies a savebed (or otherwise tries to do stuff), we run into trouble. |
|
|
756 | */ |
|
|
757 | if (QUERY_FLAG (pl->ob, FLAG_REMOVED)) |
|
|
758 | return; |
|
|
759 | |
627 | |
760 | /* If the high bit is set, player applied a pseudo object. */ |
628 | /* If the high bit is set, player applied a pseudo object. */ |
761 | if (tag & 0x80000000) |
629 | if (tag & 0x80000000) |
762 | { |
630 | { |
763 | pl->ns->look_position = tag & 0x7fffffff; |
631 | pl->ns->look_position = tag & 0x7fffffff; |
… | |
… | |
784 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
652 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
785 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
653 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
786 | |
654 | |
787 | if (!op) |
655 | if (!op) |
788 | { |
656 | { |
789 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
657 | pl->failmsg ("Could not find object to lock/unlock"); |
790 | return; |
658 | return; |
791 | } |
659 | } |
792 | |
660 | |
793 | if (!flag) |
661 | if (!flag) |
794 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
662 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
… | |
… | |
805 | tag_t tag = net_uint32 ((uint8 *)data); |
673 | tag_t tag = net_uint32 ((uint8 *)data); |
806 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
674 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
807 | |
675 | |
808 | if (!op) |
676 | if (!op) |
809 | { |
677 | { |
810 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
678 | pl->failmsg ("Could not find object to mark"); |
811 | return; |
679 | return; |
812 | } |
680 | } |
813 | |
681 | |
814 | pl->mark = op; |
682 | pl->mark = op; |
815 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); |
683 | pl->ob->statusmsg (format ("Marked item %s", query_name (op))); |
816 | } |
684 | } |
817 | |
685 | |
818 | /** |
686 | /** |
819 | * look_at prints items on the specified square. |
687 | * look_at prints items on the specified square. |
820 | * |
688 | * |
821 | * [ removed EARTHWALL check and added check for containers inventory. |
689 | * [ removed EARTHWALL check and added check for containers inventory. |
822 | * Tero.Haatanen@lut.fi ] |
690 | * Tero.Haatanen@lut.fi ] |
823 | */ |
691 | */ |
824 | void |
692 | static void |
825 | look_at (object *op, int dx, int dy) |
693 | look_at (player *pl, int dx, int dy) |
826 | { |
694 | { |
827 | object *tmp; |
695 | dynbuf_text buf; |
828 | int flag = 0; |
696 | object *ob = pl->ob; |
829 | sint16 x, y; |
|
|
830 | maptile *m; |
|
|
831 | |
697 | |
832 | x = op->x + dx; |
698 | if (!pl->observe->map) |
833 | y = op->y + dy; |
|
|
834 | |
|
|
835 | if (out_of_map (op->map, x, y)) |
|
|
836 | return; |
699 | return; |
837 | |
700 | |
838 | m = get_map_from_coord (op->map, &x, &y); |
701 | mapxy pos (pl->observe); |
839 | if (!m) |
702 | pos.move (dx, dy); |
|
|
703 | |
|
|
704 | if (pos.normalise ()) |
|
|
705 | for (object *tmp = pos->top; tmp; tmp = tmp->below) |
|
|
706 | { |
|
|
707 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
708 | continue; |
|
|
709 | |
|
|
710 | if (QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
711 | buf.printf ("- %s (%d).\n", query_name (tmp), tmp->count); |
|
|
712 | else |
|
|
713 | buf.printf ("- %s.\n", query_name (tmp)); |
|
|
714 | |
|
|
715 | object *head = tmp->head_ (); |
|
|
716 | |
|
|
717 | if (head->inv) |
|
|
718 | if ((head->type != CONTAINER && head->type != FLESH) |
|
|
719 | || QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
720 | buf << head->query_inventory (ob, " "); |
|
|
721 | |
|
|
722 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ |
|
|
723 | break; |
|
|
724 | } |
|
|
725 | |
|
|
726 | if (buf.empty ()) |
|
|
727 | pl->failmsg ("You see nothing there."); |
|
|
728 | else |
|
|
729 | pl->infobox (MSG_CHANNEL ("lookat"), buf); |
|
|
730 | } |
|
|
731 | |
|
|
732 | /** Client wants to look at some object. Lets do so. */ |
|
|
733 | void |
|
|
734 | LookAt (char *buf, int len, player *pl) |
|
|
735 | { |
|
|
736 | char *cp; |
|
|
737 | |
|
|
738 | int dx = atoi (buf); |
|
|
739 | if (!(cp = strchr (buf, ' '))) |
840 | return; |
740 | return; |
841 | |
741 | |
842 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
|
|
843 | |
|
|
844 | for (; tmp != NULL; tmp = tmp->below) |
|
|
845 | { |
|
|
846 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
|
|
847 | continue; |
|
|
848 | |
|
|
849 | if (!flag) |
|
|
850 | { |
|
|
851 | if (dx || dy) |
|
|
852 | new_draw_info (NDI_UNIQUE, 0, op, "There you see:"); |
|
|
853 | else |
|
|
854 | { |
|
|
855 | clear_win_info (op); |
|
|
856 | new_draw_info (NDI_UNIQUE, 0, op, "You see:"); |
|
|
857 | } |
|
|
858 | flag = 1; |
|
|
859 | } |
|
|
860 | |
|
|
861 | if (QUERY_FLAG (op, FLAG_WIZ)) |
|
|
862 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s (%d).", query_name (tmp), tmp->count); |
|
|
863 | else |
|
|
864 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s.", query_name (tmp)); |
|
|
865 | |
|
|
866 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
|
|
867 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (op, FLAG_WIZ)) |
|
|
868 | inventory (op, tmp->head == NULL ? tmp : tmp->head); |
|
|
869 | |
|
|
870 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (op, FLAG_WIZ)) /* don't continue under the floor */ |
|
|
871 | break; |
|
|
872 | } |
|
|
873 | |
|
|
874 | if (!flag) |
|
|
875 | { |
|
|
876 | if (dx || dy) |
|
|
877 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing there."); |
|
|
878 | else |
|
|
879 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
|
|
880 | } |
|
|
881 | } |
|
|
882 | |
|
|
883 | |
|
|
884 | |
|
|
885 | /** Client wants to look at some object. Lets do so. */ |
|
|
886 | void |
|
|
887 | LookAt (char *buf, int len, player *pl) |
|
|
888 | { |
|
|
889 | int dx, dy; |
|
|
890 | char *cp; |
|
|
891 | |
|
|
892 | dx = atoi (buf); |
|
|
893 | if (!(cp = strchr (buf, ' '))) |
|
|
894 | { |
|
|
895 | return; |
|
|
896 | } |
|
|
897 | dy = atoi (cp); |
742 | int dy = atoi (cp); |
898 | |
743 | |
|
|
744 | if (player *opl = pl->observe->contr) |
|
|
745 | if (client *ns = opl->ns) |
|
|
746 | { |
899 | if (FABS (dx) > pl->ns->mapx / 2 || FABS (dy) > pl->ns->mapy / 2) |
747 | if (fabs (dx) > ns->mapx / 2 || fabs (dy) > ns->mapy / 2) |
900 | return; |
748 | return; |
901 | |
749 | |
902 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
750 | if (opl->blocked_los[dx + ns->mapx / 2][dy + ns->mapy / 2]) |
903 | return; |
751 | return; |
|
|
752 | } |
904 | |
753 | |
905 | look_at (pl->ob, dx, dy); |
754 | look_at (pl, dx, dy); |
906 | } |
755 | } |
907 | |
756 | |
908 | /** Move an object to a new location */ |
757 | /** Move an object to a new location */ |
909 | void |
758 | void |
910 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
759 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
911 | { |
760 | { |
912 | object *op, *env; |
|
|
913 | |
|
|
914 | op = esrv_get_ob_from_count (pl, tag); |
761 | object *op = esrv_get_ob_from_count (pl, tag); |
915 | if (!op) |
762 | if (!op) |
916 | { |
763 | { |
917 | LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); |
764 | LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); |
918 | return; |
765 | return; |
919 | } |
766 | } |
… | |
… | |
926 | /* If it is an active container, then we should drop all objects |
773 | /* If it is an active container, then we should drop all objects |
927 | * in the container and not the container itself. |
774 | * in the container and not the container itself. |
928 | */ |
775 | */ |
929 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
776 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
930 | { |
777 | { |
931 | object *current, *next; |
778 | int cnt = MAX_ITEM_PER_DROP; |
932 | |
779 | |
933 | for (current = op->inv; current != NULL; current = next) |
780 | for (object *current = op->inv; current && cnt--; ) |
934 | { |
781 | { |
935 | next = current->below; |
782 | object *next = current->below; |
936 | drop_object (pl, current, 0); |
783 | drop_object (pl, current, 0); |
|
|
784 | current = next; |
937 | } |
785 | } |
938 | |
786 | |
939 | esrv_update_item (UPD_WEIGHT, pl, op); |
787 | if (cnt <= 0) |
|
|
788 | op->failmsg ("Only dropped some items, can't drop that many items at once."); |
940 | } |
789 | } |
941 | else |
790 | else |
942 | drop_object (pl, op, nrof); |
791 | drop_object (pl, op, nrof); |
943 | |
792 | |
944 | return; |
793 | return; |
… | |
… | |
952 | pl->contr->count = nrof; |
801 | pl->contr->count = nrof; |
953 | pick_up (pl, op); |
802 | pick_up (pl, op); |
954 | return; |
803 | return; |
955 | } |
804 | } |
956 | |
805 | |
957 | env = esrv_get_ob_from_count (pl, to); |
806 | object *env = esrv_get_ob_from_count (pl, to); |
958 | if (!env) |
807 | if (!env) |
959 | { |
808 | { |
960 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
809 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
961 | return; |
810 | return; |
962 | } |
811 | } |
… | |
… | |
964 | /* put_object_in_sack presumes that necessary sanity checking |
813 | /* put_object_in_sack presumes that necessary sanity checking |
965 | * has already been done (eg, it can be picked up and fits in |
814 | * has already been done (eg, it can be picked up and fits in |
966 | * in a sack, so check for those things. We should also check |
815 | * in a sack, so check for those things. We should also check |
967 | * an make sure env is in fact a container for that matter. |
816 | * an make sure env is in fact a container for that matter. |
968 | */ |
817 | */ |
969 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
818 | if (env->type == CONTAINER |
|
|
819 | && can_pick (pl, op) |
|
|
820 | && sack_can_hold (pl, env, op, nrof)) |
970 | put_object_in_sack (pl, env, op, nrof); |
821 | put_object_in_sack (pl, env, op, nrof); |
971 | } |
822 | } |
972 | |
823 | |