1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | * it under the terms of the GNU General Public License as published by |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, but |
13 | * This program is distributed in the hope that it will be useful, |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License along |
18 | * You should have received a copy of the GNU General Public License |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /** |
24 | /** |
26 | * \file |
25 | * \file |
27 | * Client/server logic. |
26 | * Client/server logic. |
… | |
… | |
38 | #include <sproto.h> |
37 | #include <sproto.h> |
39 | |
38 | |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
39 | /** This is the maximum number of bytes we expect any one item to take up */ |
41 | #define MAXITEMLEN 300 |
40 | #define MAXITEMLEN 300 |
42 | |
41 | |
43 | #if 0 |
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44 | tag_t |
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45 | client_container::tag () const |
|
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46 | { |
|
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47 | switch (type) |
|
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48 | { |
|
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49 | case CC_INVENTORY: |
|
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50 | return ns->pl->count; |
|
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51 | case CC_MAPSPACE: |
|
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52 | return 0; |
|
|
53 | case CC_CONTAINER: |
|
|
54 | return env->count; |
|
|
55 | } |
|
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56 | |
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57 | abort (); |
|
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58 | } |
|
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59 | |
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60 | void |
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61 | client_container::clear () |
|
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62 | { |
|
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63 | switch (type) |
|
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64 | { |
|
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65 | case CC_INVENTORY: |
|
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66 | abort (); |
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67 | |
|
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68 | case CC_MAPSPACE: |
|
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69 | case CC_CONTAINER: |
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70 | ns->send_packet_printf ("delinv %d", tag ()); |
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71 | break; |
|
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72 | } |
|
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73 | |
|
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74 | for (iterator i = begin (); i != end (); ++i) |
|
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75 | i->op->seen_by = 0; |
|
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76 | |
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77 | vector< refitem, slice_allocator<refitem> >::clear (); |
|
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78 | } |
|
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79 | |
|
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80 | inline iterator |
|
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81 | client_container::merge_item (iterator i, object *op) |
|
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82 | { |
|
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83 | if (i != end () && i->op == op) |
|
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84 | return ++i; |
|
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85 | |
|
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86 | if (op->seen_by) |
|
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87 | return; // seen by another entity already |
|
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88 | |
|
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89 | op->seen_by = this; |
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90 | |
|
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91 | refitem ref; |
|
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92 | ref.op = op; |
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93 | |
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94 | return insert (i, ref); |
|
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95 | } |
|
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96 | |
|
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97 | void |
|
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98 | client_container::update (int offset) |
|
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99 | { |
|
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100 | iterator i = begin (); |
|
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101 | |
|
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102 | switch (type) |
|
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103 | { |
|
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104 | case CC_INVENTORY: |
|
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105 | case CC_CONTAINER: |
|
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106 | { |
|
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107 | object *env = type == CC_INVENTORY |
|
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108 | ? ns->pl->ob |
|
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109 | : this->env; |
|
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110 | |
|
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111 | // pass 1, erase all objects no longer in container |
|
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112 | for (iterator j = begin (); j != end (); ++j) |
|
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113 | if (j->op->env != env) |
|
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114 | { |
|
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115 | j->op->seen_by = 0; |
|
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116 | erase (j); |
|
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117 | } |
|
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118 | |
|
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119 | // pass 2 merge items |
|
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120 | for (object *op = env->inv; op; op = op->below) |
|
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121 | { |
|
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122 | if (--offset < 0) |
|
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123 | i = merge_item (i, op); |
|
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124 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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125 | break; |
|
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126 | } |
|
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127 | } |
|
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128 | break; |
|
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129 | |
|
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130 | case CC_MAPSPACE: |
|
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131 | { |
|
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132 | // pass 1, erase all objects no longer on space |
|
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133 | for (iterator j = begin (); j != end (); ++j) |
|
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134 | if (j->op->x != x || j->op->y != y || j->op->map != map) |
|
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135 | { |
|
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136 | j->op->seen_by = 0; |
|
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137 | erase (j); |
|
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138 | } |
|
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139 | |
|
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140 | // pass 2 merge items |
|
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141 | for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
|
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142 | { |
|
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143 | if (--offset < 0) |
|
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144 | i = merge_item (i, op); |
|
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145 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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146 | break; |
|
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147 | } |
|
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148 | } |
|
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149 | break; |
|
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150 | } |
|
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151 | |
|
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152 | // pass 3, erase all extra items |
|
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153 | for (iterator j = i; j != end (); ++j) |
|
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154 | j->op->seen_by = 0; |
|
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155 | |
|
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156 | if (i != end ()) |
|
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157 | erase (i, end ()); |
|
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158 | } |
|
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159 | |
|
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160 | void |
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161 | client_container::set_mapspace (maptile *map, int x, int y) |
|
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162 | { |
|
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163 | if (type == CC_MAPSPACE |
|
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164 | && this->map == map |
|
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165 | && this->x == x |
|
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166 | && this->y == y) |
|
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167 | return; |
|
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168 | |
|
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169 | clear (); |
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170 | |
|
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171 | type = CC_MAPSPACE; |
|
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172 | this->map = map; |
|
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173 | this->x = x; |
|
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174 | this->y = y; |
|
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175 | } |
|
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176 | |
|
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177 | void |
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178 | client_container::set_container (object *env) |
|
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179 | { |
|
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180 | } |
|
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181 | #endif |
|
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182 | |
|
|
183 | /******************************************************************************* |
42 | /******************************************************************************* |
184 | * |
43 | * |
185 | * Functions related to sending object data to the client. |
44 | * Functions related to sending object data to the client. |
186 | * |
45 | * |
187 | ******************************************************************************/ |
46 | ******************************************************************************/ |
… | |
… | |
194 | query_flags (object *op) |
53 | query_flags (object *op) |
195 | { |
54 | { |
196 | unsigned int flags = 0; |
55 | unsigned int flags = 0; |
197 | |
56 | |
198 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
57 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
199 | { |
|
|
200 | switch (op->type) |
58 | switch (op->type) |
201 | { |
59 | { |
202 | case BOW: |
60 | case BOW: |
203 | case WAND: |
61 | case WAND: |
204 | case ROD: |
62 | case ROD: |
205 | case HORN: |
63 | case HORN: |
206 | flags = a_readied; |
64 | flags = a_readied; |
207 | break; |
65 | break; |
208 | case WEAPON: |
66 | case WEAPON: |
209 | flags = a_wielded; |
67 | flags = a_wielded; |
210 | break; |
68 | break; |
211 | case SKILL: |
69 | case SKILL: |
212 | case ARMOUR: |
70 | case ARMOUR: |
213 | case HELMET: |
71 | case HELMET: |
214 | case SHIELD: |
72 | case SHIELD: |
215 | case RING: |
73 | case RING: |
216 | case BOOTS: |
74 | case BOOTS: |
217 | case GLOVES: |
75 | case GLOVES: |
218 | case AMULET: |
76 | case AMULET: |
219 | case GIRDLE: |
77 | case GIRDLE: |
220 | case BRACERS: |
78 | case BRACERS: |
221 | case CLOAK: |
79 | case CLOAK: |
222 | flags = a_worn; |
80 | flags = a_worn; |
223 | break; |
81 | break; |
224 | case CONTAINER: |
82 | case CONTAINER: |
225 | flags = a_active; |
83 | flags = a_active; |
226 | break; |
84 | break; |
227 | default: |
85 | default: |
228 | flags = a_applied; |
86 | flags = a_applied; |
229 | break; |
87 | break; |
230 | } |
88 | } |
231 | } |
|
|
232 | |
89 | |
233 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
90 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
234 | flags |= F_OPEN; |
91 | flags |= F_OPEN; |
235 | |
92 | |
236 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
93 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
… | |
… | |
256 | * animation of face to the client. |
113 | * animation of face to the client. |
257 | */ |
114 | */ |
258 | static void |
115 | static void |
259 | add_object_to_socklist (client &ns, packet &sl, object *head) |
116 | add_object_to_socklist (client &ns, packet &sl, object *head) |
260 | { |
117 | { |
261 | int flags, len, anim_speed; |
|
|
262 | char item_n[MAX_BUF]; |
118 | char item_n[MAX_BUF]; |
263 | const char *item_p; |
119 | const char *item_p; |
264 | |
120 | |
265 | flags = query_flags (head); |
121 | int flags = query_flags (head); |
266 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
122 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
267 | flags |= F_NOPICK; |
123 | flags |= F_NOPICK; |
268 | |
124 | |
269 | ns.send_face (head->face); |
125 | ns.send_face (head->face, -50); |
270 | ns.flush_fx (); |
126 | ns.flush_fx (); |
271 | |
127 | |
272 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
128 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
273 | ns.send_animation (head->animation_id); |
129 | ns.send_animation (head->animation_id); |
274 | |
130 | |
275 | sl << uint32 (head->count) |
131 | sl << uint32 (head->count) |
276 | << uint32 (flags) |
132 | << uint32 (flags) |
277 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
133 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) |
278 | << uint32 (head->face); |
134 | << uint32 (head->face); |
|
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135 | |
|
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136 | int len; |
279 | |
137 | |
280 | if (!head->custom_name) |
138 | if (!head->custom_name) |
281 | { |
139 | { |
282 | strncpy (item_n, query_base_name (head, 0), 127); |
140 | strncpy (item_n, query_base_name (head, 0), 127); |
283 | item_n[127] = 0; |
141 | item_n[127] = 0; |
… | |
… | |
297 | len += strlen (item_n + 1 + len) + 1; |
155 | len += strlen (item_n + 1 + len) + 1; |
298 | |
156 | |
299 | sl << data8 (item_n, len) |
157 | sl << data8 (item_n, len) |
300 | << uint16 (head->animation_id); |
158 | << uint16 (head->animation_id); |
301 | |
159 | |
302 | anim_speed = 0; |
160 | int anim_speed = !head->flag [FLAG_ANIMATE] ? 0 |
303 | if (QUERY_FLAG (head, FLAG_ANIMATE)) |
161 | : head->anim_speed ? clamp (head->anim_speed, 1, 255) |
304 | { |
162 | : 1. / clamp (fabs (head->speed), 1./255., 1./1.); |
305 | if (head->anim_speed) |
|
|
306 | anim_speed = head->anim_speed; |
|
|
307 | else |
|
|
308 | { |
|
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309 | if (fabs (head->speed) < 0.001) |
|
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310 | anim_speed = 255; |
|
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311 | else if (fabs (head->speed) >= 1.0) |
|
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312 | anim_speed = 1; |
|
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313 | else |
|
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314 | anim_speed = (int) (1.0 / fabs (head->speed)); |
|
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315 | } |
|
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316 | |
|
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317 | if (anim_speed > 255) |
|
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318 | anim_speed = 255; |
|
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319 | } |
|
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320 | |
163 | |
321 | sl << uint8 (anim_speed) |
164 | sl << uint8 (anim_speed) |
322 | << uint32 (head->nrof); |
165 | << uint32 (head->nrof); |
323 | |
166 | |
324 | if (ns.itemcmd == 2) |
167 | if (ns.itemcmd == 2) |
325 | sl << uint16 (head->client_type); |
168 | sl << uint16 (head->client_type); |
326 | |
169 | |
327 | SET_FLAG (head, FLAG_CLIENT_SENT); |
170 | SET_FLAG (head, FLAG_CLIENT_SENT); |
328 | } |
171 | } |
|
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172 | |
|
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173 | static faceidx |
|
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174 | need_face_now (player *pl, const char *name) |
|
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175 | { |
|
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176 | faceidx face = face_find (name, empty_face); |
|
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177 | |
|
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178 | pl->ns->send_face (face, -50); |
|
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179 | pl->ns->flush_fx (); |
|
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180 | |
|
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181 | return face; |
|
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182 | } |
|
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183 | |
|
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184 | #define FINGER_UP "finger_up.x11" |
|
|
185 | #define FINGER_DOWN "finger_down.x11" |
329 | |
186 | |
330 | /** |
187 | /** |
331 | * Send the look window. Don't need to do animations here |
188 | * Send the look window. Don't need to do animations here |
332 | * This sends all the faces to the client, not just updates. This is |
189 | * This sends all the faces to the client, not just updates. This is |
333 | * because object ordering would otherwise be inconsistent. |
190 | * because object ordering would otherwise be inconsistent. |
334 | */ |
191 | */ |
335 | void |
192 | void |
336 | esrv_draw_look (player *pl) |
193 | esrv_draw_look (player *pl) |
337 | { |
194 | { |
338 | int got_one = 0, start_look = 0, end_look = 0; |
|
|
339 | |
|
|
340 | object *ob = pl->ob; |
195 | object *ob = pl->ob; |
341 | |
196 | |
342 | if (!pl->ns->update_look) |
197 | if (!pl->ns->update_look) |
343 | { |
198 | { |
344 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
199 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
345 | return; |
200 | return; |
346 | } |
201 | } |
347 | else |
202 | |
348 | pl->ns->update_look = 0; |
203 | pl->ns->update_look = 0; |
349 | |
204 | |
350 | if (QUERY_FLAG (ob, FLAG_REMOVED) |
205 | if (QUERY_FLAG (ob, FLAG_REMOVED) |
351 | || !ob->map |
206 | || !ob->map |
352 | || ob->map->in_memory != MAP_IN_MEMORY |
207 | || ob->map->in_memory != MAP_ACTIVE |
353 | || out_of_map (ob->map, ob->x, ob->y)) |
208 | || out_of_map (ob->map, ob->x, ob->y)) |
354 | return; |
209 | return; |
355 | |
210 | |
356 | pl->ns->send_packet ("delinv 0"); |
211 | pl->ns->send_packet ("delinv 0"); |
357 | |
212 | |
358 | packet sl; |
213 | packet sl; |
359 | sl.printf ("item%d ", pl->ns->itemcmd); |
214 | sl.printf ("item%d ", pl->ns->itemcmd); |
360 | |
215 | |
361 | sl << uint32 (0); |
216 | sl << uint32 (0); |
362 | |
217 | |
363 | pl->ns->send_face (empty_face); |
218 | int start_pos = pl->ns->look_position; |
364 | pl->ns->flush_fx (); |
219 | bool dirty = false; |
365 | |
220 | |
366 | if (pl->ns->look_position) |
221 | mapspace &ms = ob->ms (); |
|
|
222 | |
|
|
223 | // manage a ring buffer of the "last FLOORBOX_PAGESIZE" items and |
|
|
224 | // start from the top |
|
|
225 | object *items [FLOORBOX_PAGESIZE]; |
|
|
226 | int item_idx = 0, item_cnt = 0; |
|
|
227 | int pos = 0; |
|
|
228 | |
|
|
229 | // find our items by walking down |
|
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230 | object *item = ms.top; |
|
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231 | |
|
|
232 | for (; item && item_cnt < FLOORBOX_PAGESIZE; item = item->below) |
|
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233 | { |
|
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234 | if (!item->client_visible ()) |
|
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235 | continue; |
|
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236 | |
|
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237 | if (++pos < start_pos) |
|
|
238 | continue; |
|
|
239 | |
|
|
240 | // record item |
|
|
241 | items [item_idx] = item; item_idx = item_idx < FLOORBOX_PAGESIZE ? item_idx + 1 : 0; |
|
|
242 | item_cnt++; |
|
|
243 | |
|
|
244 | // stop at first floor |
|
|
245 | if (item->flag [FLAG_IS_FLOOR]) |
|
|
246 | { |
|
|
247 | // we are finished, don't append "next group of items" |
|
|
248 | // by setting item to ms.bot it becomes zero which is checked after the while loop |
|
|
249 | item = ms.bot; |
|
|
250 | } |
367 | { |
251 | } |
368 | char buf[80]; |
|
|
369 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
|
|
370 | |
252 | |
|
|
253 | // see if there are more if we cared - we ignore invisible objects |
|
|
254 | if (item) |
|
|
255 | { |
|
|
256 | /* What we basically do is make a 'fake' object - when the user applies it, |
|
|
257 | * we notice the special tag the object has, and act accordingly. |
|
|
258 | */ |
371 | sl << uint32 (0x80000000 | (pl->ns->look_position - FLOORBOX_PAGESIZE)) |
259 | sl << uint32 (0x80000000 | (start_pos + FLOORBOX_PAGESIZE)) |
372 | << uint32 (0) |
260 | << uint32 (0) |
373 | << sint32 (-1) |
261 | << uint32 ((uint32) - 1) |
374 | << uint32 (empty_face) |
262 | << uint32 (need_face_now (pl, FINGER_DOWN)) |
375 | << data8 (buf) |
263 | << data8 ("Apply this to see the items below") |
376 | << uint16 (0) |
264 | << uint16 (0) |
377 | << uint8 (0) |
265 | << uint8 (0) |
378 | << uint32 (0); |
266 | << uint32 (0); |
379 | |
267 | |
380 | if (pl->ns->itemcmd == 2) |
268 | if (pl->ns->itemcmd == 2) |
381 | sl << uint16 (0); |
269 | sl << uint16 (0); |
382 | } |
|
|
383 | |
270 | |
384 | object *tmp = ob->ms ().top; |
271 | dirty = true; |
385 | for (object *last = 0; tmp != last; tmp = tmp->below) |
|
|
386 | { |
272 | } |
387 | object *head; |
|
|
388 | |
273 | |
389 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
274 | // now send out all items in the ring buffer in reverse order |
|
|
275 | while (item_cnt) |
|
|
276 | { |
|
|
277 | --item_cnt; |
|
|
278 | item_idx = (item_idx ? item_idx : FLOORBOX_PAGESIZE) - 1; |
|
|
279 | object *item = items [item_idx]; |
|
|
280 | |
|
|
281 | add_object_to_socklist (*pl->ns, sl, item->head_ ()); |
|
|
282 | |
|
|
283 | dirty = true; |
|
|
284 | |
|
|
285 | // if packet got too large, send it and begin a new one |
|
|
286 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
390 | { |
287 | { |
391 | last = tmp->below; /* assumes double floor mode */ |
288 | pl->ns->send_packet (sl); |
392 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
289 | |
393 | last = last->below; |
290 | sl.reset (); |
|
|
291 | sl.printf ("item%d ", pl->ns->itemcmd); |
|
|
292 | sl << uint32 (0); |
|
|
293 | |
|
|
294 | dirty = false; |
394 | } |
295 | } |
395 | |
|
|
396 | if (tmp->client_visible ()) |
|
|
397 | { |
|
|
398 | if (++start_look < pl->ns->look_position) |
|
|
399 | continue; |
|
|
400 | |
|
|
401 | end_look++; |
|
|
402 | |
|
|
403 | if (end_look > FLOORBOX_PAGESIZE) |
|
|
404 | { |
|
|
405 | /* What we basically do is make a 'fake' object - when the user applies it, |
|
|
406 | * we notice the special tag the object has, and act accordingly. |
|
|
407 | */ |
|
|
408 | sl << uint32 (0x80000000 | (pl->ns->look_position + FLOORBOX_PAGESIZE)) |
|
|
409 | << uint32 (0) |
|
|
410 | << uint32 ((uint32) - 1) |
|
|
411 | << uint32 (empty_face) |
|
|
412 | << data8 ("Apply this to see next group of items") |
|
|
413 | << uint16 (0) |
|
|
414 | << uint8 (0) |
|
|
415 | << uint32 (0); |
|
|
416 | |
|
|
417 | if (pl->ns->itemcmd == 2) |
|
|
418 | sl << uint16 (0); |
|
|
419 | |
|
|
420 | break; |
|
|
421 | } |
|
|
422 | |
|
|
423 | if (tmp->head) |
|
|
424 | head = tmp->head; |
|
|
425 | else |
|
|
426 | head = tmp; |
|
|
427 | |
|
|
428 | add_object_to_socklist (*pl->ns, sl, head); |
|
|
429 | got_one++; |
|
|
430 | |
|
|
431 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
|
|
432 | { |
|
|
433 | pl->ns->send_packet (sl); |
|
|
434 | |
|
|
435 | sl.reset (); |
|
|
436 | sl.printf ("item%d ", pl->ns->itemcmd); |
|
|
437 | sl << uint32 (0); |
|
|
438 | got_one = 0; |
|
|
439 | } |
|
|
440 | } |
|
|
441 | } |
296 | } |
442 | |
297 | |
443 | if (got_one) |
298 | if (start_pos) |
|
|
299 | { |
|
|
300 | sl << uint32 (0x80000000 | (start_pos - FLOORBOX_PAGESIZE)) |
|
|
301 | << uint32 (0) |
|
|
302 | << sint32 (-1) |
|
|
303 | << uint32 (need_face_now (pl, FINGER_UP)) |
|
|
304 | << data8 ("Apply this to see the items higher up") |
|
|
305 | << uint16 (0) |
|
|
306 | << uint8 (0) |
|
|
307 | << uint32 (0); |
|
|
308 | |
|
|
309 | if (pl->ns->itemcmd == 2) |
|
|
310 | sl << uint16 (0); |
|
|
311 | |
|
|
312 | dirty = true; |
|
|
313 | } |
|
|
314 | |
|
|
315 | if (dirty) |
444 | pl->ns->send_packet (sl); |
316 | pl->ns->send_packet (sl); |
445 | |
|
|
446 | } |
317 | } |
447 | |
318 | |
448 | /** |
319 | /** |
449 | * Sends whole inventory. |
320 | * Sends whole inventory. |
450 | */ |
321 | */ |
… | |
… | |
480 | |
351 | |
481 | /* IT is possible for players to accumulate a huge amount of |
352 | /* IT is possible for players to accumulate a huge amount of |
482 | * items (especially with some of the bags out there) to |
353 | * items (especially with some of the bags out there) to |
483 | * overflow the buffer. IF so, send multiple item commands. |
354 | * overflow the buffer. IF so, send multiple item commands. |
484 | */ |
355 | */ |
485 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
356 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
486 | { |
357 | { |
487 | pl->contr->ns->send_packet (sl); |
358 | pl->contr->ns->send_packet (sl); |
488 | |
359 | |
489 | sl.reset (); |
360 | sl.reset (); |
490 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
361 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
… | |
… | |
507 | */ |
378 | */ |
508 | void |
379 | void |
509 | esrv_update_item (int flags, object *pl, object *op) |
380 | esrv_update_item (int flags, object *pl, object *op) |
510 | { |
381 | { |
511 | /* If we have a request to send the player item, skip a few checks. */ |
382 | /* If we have a request to send the player item, skip a few checks. */ |
512 | if (op != pl) |
|
|
513 | { |
|
|
514 | if (!op->client_visible ()) |
383 | if (op != pl && !op->client_visible ()) |
515 | return; |
384 | return; |
516 | /* we remove the check for op->env, because in theory, the object |
|
|
517 | * is hopefully in the same place, so the client should preserve |
|
|
518 | * order. |
|
|
519 | */ |
|
|
520 | } |
|
|
521 | |
385 | |
522 | client *ns = pl->contr->ns; |
386 | client *ns = pl->contr->ns; |
523 | if (!ns) |
387 | if (!ns) |
524 | return; |
388 | return; |
525 | |
389 | |
526 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
390 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
527 | { |
|
|
528 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
391 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
529 | * this is happening - we can set a breakpoint here in the debugger |
392 | * this is happening - we can set a breakpoint here in the debugger |
530 | * and track back the call. |
393 | * and track back the call. |
531 | */ |
394 | */ |
532 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
395 | LOG (llevDebug | logBacktrace, "We have not sent item %s (%d)\n", &op->name, op->count); |
533 | } |
|
|
534 | |
396 | |
535 | packet sl ("upditem"); |
397 | packet sl ("upditem"); |
536 | |
398 | |
537 | sl << uint8 (flags); |
399 | sl << uint8 (flags); |
538 | |
400 | |
539 | if (op->head) |
|
|
540 | op = op->head; |
401 | op = op->head_ (); |
541 | |
402 | |
542 | sl << uint32 (op->count); |
403 | sl << uint32 (op->count); |
543 | |
404 | |
544 | if (flags & UPD_LOCATION) |
405 | if (flags & UPD_LOCATION) |
545 | sl << uint32 (op->env ? op->env->count : 0); |
406 | sl << uint32 (op->env ? op->env->count : 0); |
… | |
… | |
547 | if (flags & UPD_FLAGS) |
408 | if (flags & UPD_FLAGS) |
548 | sl << uint32 (query_flags (op)); |
409 | sl << uint32 (query_flags (op)); |
549 | |
410 | |
550 | if (flags & UPD_WEIGHT) |
411 | if (flags & UPD_WEIGHT) |
551 | { |
412 | { |
552 | sint32 weight = WEIGHT (op); |
413 | sint32 weight = op->flag [FLAG_NO_PICK] ? -1 : op->client_weight (); |
553 | |
414 | |
554 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
|
|
555 | |
|
|
556 | if (pl == op) |
415 | if (op) |
557 | ns->last_weight = weight; |
416 | ns->last_weight = weight; |
|
|
417 | |
|
|
418 | sl << uint32 (weight); |
558 | } |
419 | } |
559 | |
420 | |
560 | if (flags & UPD_FACE) |
421 | if (flags & UPD_FACE) |
561 | { |
422 | { |
562 | ns->send_face (op->face); |
423 | ns->send_face (op->face, -50); |
563 | ns->flush_fx (); |
424 | ns->flush_fx (); |
564 | sl << uint32 (op->face); |
425 | sl << uint32 (op->face); |
565 | } |
426 | } |
566 | |
427 | |
567 | if (flags & UPD_NAME) |
428 | if (flags & UPD_NAME) |
… | |
… | |
633 | esrv_send_item (object *pl, object *op) |
494 | esrv_send_item (object *pl, object *op) |
634 | { |
495 | { |
635 | if (!pl->contr->ns) |
496 | if (!pl->contr->ns) |
636 | return; |
497 | return; |
637 | |
498 | |
638 | /* If this is not the player object, do some more checks */ |
|
|
639 | if (op != pl) |
|
|
640 | { |
|
|
641 | /* We only send 'visibile' objects to the client */ |
499 | /* We only send 'visible' objects to the client, and sometimes the player */ |
642 | if (!op->client_visible ()) |
500 | if (!op->client_visible () && op->type != PLAYER) |
643 | return; |
501 | return; |
644 | |
|
|
645 | /* if the item is on the ground, mark that the look needs to |
|
|
646 | * be updated. |
|
|
647 | */ |
|
|
648 | if (!op->env) |
|
|
649 | { |
|
|
650 | pl->contr->ns->floorbox_update (); |
|
|
651 | return; |
|
|
652 | } |
|
|
653 | } |
|
|
654 | |
502 | |
655 | packet sl; |
503 | packet sl; |
656 | |
504 | |
657 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
505 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
658 | |
506 | |
659 | if (op->head) |
|
|
660 | op = op->head; |
507 | op = op->head_ (); |
661 | |
508 | |
662 | sl << uint32 (op->env ? op->env->count : 0); |
509 | sl << uint32 (op->env ? op->env->count : 0); |
663 | |
510 | |
664 | add_object_to_socklist (*pl->contr->ns, sl, op); |
511 | add_object_to_socklist (*pl->contr->ns, sl, op); |
665 | |
512 | |
666 | pl->contr->ns->send_packet (sl); |
513 | pl->contr->ns->send_packet (sl); |
667 | SET_FLAG (op, FLAG_CLIENT_SENT); |
514 | SET_FLAG (op, FLAG_CLIENT_SENT); |
668 | } |
515 | } |
669 | |
516 | |
670 | /** |
517 | /** |
671 | * Tells the client to delete an item. Uses the item |
518 | * Tells the client to delete an item. |
672 | * command with a -1 location. |
|
|
673 | */ |
519 | */ |
674 | void |
520 | void |
675 | esrv_del_item (player *pl, int tag) |
521 | esrv_del_item (player *pl, int tag) |
676 | { |
522 | { |
677 | if (!pl->ns) |
523 | if (!pl->ns) |
… | |
… | |
732 | void |
578 | void |
733 | ExamineCmd (char *buf, int len, player *pl) |
579 | ExamineCmd (char *buf, int len, player *pl) |
734 | { |
580 | { |
735 | tag_t tag = atoi (buf); |
581 | tag_t tag = atoi (buf); |
736 | |
582 | |
|
|
583 | /* If the high bit is set, player applied a pseudo object. */ |
|
|
584 | if (tag & 0x80000000) |
|
|
585 | { |
|
|
586 | pl->ns->look_position = tag & 0x7fffffff; |
|
|
587 | pl->ns->floorbox_update (); |
|
|
588 | return; |
|
|
589 | } |
|
|
590 | |
737 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
591 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
738 | |
592 | |
739 | if (!op) |
593 | if (!op) |
740 | { |
594 | { |
741 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
595 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
… | |
… | |
752 | tag_t tag = atoi (buf); |
606 | tag_t tag = atoi (buf); |
753 | |
607 | |
754 | if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
608 | if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
755 | { |
609 | { |
756 | std::string s = op->describe (pl->ob); |
610 | std::string s = op->describe (pl->ob); |
|
|
611 | |
|
|
612 | if (msg_is_special (s.c_str (), false)) |
|
|
613 | cfperl_expand_cfpod (pl, s); |
757 | |
614 | |
758 | packet sl ("ex"); |
615 | packet sl ("ex"); |
759 | sl << ber32 (tag) << s.c_str (); |
616 | sl << ber32 (tag) << s.c_str (); |
760 | |
617 | |
761 | pl->ns->send_packet (sl); |
618 | pl->ns->send_packet (sl); |
… | |
… | |
765 | /** Client wants to apply some object. Lets do so. */ |
622 | /** Client wants to apply some object. Lets do so. */ |
766 | void |
623 | void |
767 | ApplyCmd (char *buf, int len, player *pl) |
624 | ApplyCmd (char *buf, int len, player *pl) |
768 | { |
625 | { |
769 | tag_t tag = atoi (buf); |
626 | tag_t tag = atoi (buf); |
770 | |
|
|
771 | /* sort of a hack, but if the player saves and the player then manually |
|
|
772 | * applies a savebed (or otherwise tries to do stuff), we run into trouble. |
|
|
773 | */ |
|
|
774 | if (QUERY_FLAG (pl->ob, FLAG_REMOVED)) |
|
|
775 | return; |
|
|
776 | |
627 | |
777 | /* If the high bit is set, player applied a pseudo object. */ |
628 | /* If the high bit is set, player applied a pseudo object. */ |
778 | if (tag & 0x80000000) |
629 | if (tag & 0x80000000) |
779 | { |
630 | { |
780 | pl->ns->look_position = tag & 0x7fffffff; |
631 | pl->ns->look_position = tag & 0x7fffffff; |
… | |
… | |
801 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
652 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
802 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
653 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
803 | |
654 | |
804 | if (!op) |
655 | if (!op) |
805 | { |
656 | { |
806 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
657 | pl->failmsg ("Could not find object to lock/unlock"); |
807 | return; |
658 | return; |
808 | } |
659 | } |
809 | |
660 | |
810 | if (!flag) |
661 | if (!flag) |
811 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
662 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
… | |
… | |
822 | tag_t tag = net_uint32 ((uint8 *)data); |
673 | tag_t tag = net_uint32 ((uint8 *)data); |
823 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
674 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
824 | |
675 | |
825 | if (!op) |
676 | if (!op) |
826 | { |
677 | { |
827 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
678 | pl->failmsg ("Could not find object to mark"); |
828 | return; |
679 | return; |
829 | } |
680 | } |
830 | |
681 | |
831 | pl->mark = op; |
682 | pl->mark = op; |
832 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); |
683 | pl->ob->statusmsg (format ("Marked item %s", query_name (op))); |
833 | } |
684 | } |
834 | |
685 | |
835 | /** |
686 | /** |
836 | * look_at prints items on the specified square. |
687 | * look_at prints items on the specified square. |
837 | * |
688 | * |
… | |
… | |
839 | * Tero.Haatanen@lut.fi ] |
690 | * Tero.Haatanen@lut.fi ] |
840 | */ |
691 | */ |
841 | static void |
692 | static void |
842 | look_at (player *pl, int dx, int dy) |
693 | look_at (player *pl, int dx, int dy) |
843 | { |
694 | { |
|
|
695 | dynbuf_text buf; |
844 | object *ob = pl->ob; |
696 | object *ob = pl->ob; |
845 | |
697 | |
846 | maptile *m = pl->observe->map; |
698 | if (!pl->observe->map) |
847 | sint16 x = pl->observe->x + dx; |
|
|
848 | sint16 y = pl->observe->y + dy; |
|
|
849 | |
|
|
850 | if (!xy_normalise (m, x, y)) |
|
|
851 | { |
|
|
852 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there."); |
|
|
853 | return; |
699 | return; |
854 | } |
|
|
855 | |
700 | |
856 | int flag = 0; |
701 | mapxy pos (pl->observe); |
|
|
702 | pos.move (dx, dy); |
857 | |
703 | |
|
|
704 | if (pos.normalise ()) |
858 | for (object *tmp = m->at (x, y).top; tmp; tmp = tmp->below) |
705 | for (object *tmp = pos->top; tmp; tmp = tmp->below) |
859 | { |
706 | { |
860 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
707 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
861 | continue; |
708 | continue; |
862 | |
709 | |
863 | if (!flag) |
|
|
864 | { |
|
|
865 | if (dx || dy) |
|
|
866 | new_draw_info (NDI_UNIQUE, 0, ob, "There you see:"); |
|
|
867 | else |
|
|
868 | new_draw_info (NDI_UNIQUE, 0, ob, "You see:"); |
|
|
869 | |
|
|
870 | flag = 1; |
|
|
871 | } |
|
|
872 | |
|
|
873 | if (QUERY_FLAG (ob, FLAG_WIZ)) |
710 | if (QUERY_FLAG (ob, FLAG_WIZ)) |
874 | new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s (%d).", query_name (tmp), tmp->count); |
711 | buf.printf ("- %s (%d).\n", query_name (tmp), tmp->count); |
875 | else |
712 | else |
876 | new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s.", query_name (tmp)); |
713 | buf.printf ("- %s.\n", query_name (tmp)); |
877 | |
714 | |
878 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
715 | object *head = tmp->head_ (); |
879 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
880 | inventory (ob, tmp->head == NULL ? tmp : tmp->head); |
|
|
881 | |
716 | |
|
|
717 | if (head->inv) |
|
|
718 | if ((head->type != CONTAINER && head->type != FLESH) |
|
|
719 | || QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
720 | buf << head->query_inventory (ob, " "); |
|
|
721 | |
882 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ |
722 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ |
883 | break; |
723 | break; |
884 | } |
724 | } |
885 | |
725 | |
886 | if (!flag) |
726 | if (buf.empty ()) |
887 | { |
727 | pl->failmsg ("You see nothing there."); |
888 | if (dx || dy) |
|
|
889 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there."); |
|
|
890 | else |
728 | else |
891 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing."); |
729 | pl->infobox (MSG_CHANNEL ("lookat"), buf); |
892 | } |
|
|
893 | } |
730 | } |
894 | |
731 | |
895 | /** Client wants to look at some object. Lets do so. */ |
732 | /** Client wants to look at some object. Lets do so. */ |
896 | void |
733 | void |
897 | LookAt (char *buf, int len, player *pl) |
734 | LookAt (char *buf, int len, player *pl) |
… | |
… | |
919 | |
756 | |
920 | /** Move an object to a new location */ |
757 | /** Move an object to a new location */ |
921 | void |
758 | void |
922 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
759 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
923 | { |
760 | { |
924 | object *op, *env; |
|
|
925 | |
|
|
926 | op = esrv_get_ob_from_count (pl, tag); |
761 | object *op = esrv_get_ob_from_count (pl, tag); |
927 | if (!op) |
762 | if (!op) |
928 | { |
763 | { |
929 | LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); |
764 | LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); |
930 | return; |
765 | return; |
931 | } |
766 | } |
… | |
… | |
938 | /* If it is an active container, then we should drop all objects |
773 | /* If it is an active container, then we should drop all objects |
939 | * in the container and not the container itself. |
774 | * in the container and not the container itself. |
940 | */ |
775 | */ |
941 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
776 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
942 | { |
777 | { |
943 | object *current, *next; |
778 | int cnt = MAX_ITEM_PER_DROP; |
944 | |
779 | |
945 | for (current = op->inv; current != NULL; current = next) |
780 | for (object *current = op->inv; current && cnt--; ) |
946 | { |
781 | { |
947 | next = current->below; |
782 | object *next = current->below; |
948 | drop_object (pl, current, 0); |
783 | drop_object (pl, current, 0); |
|
|
784 | current = next; |
949 | } |
785 | } |
950 | |
786 | |
951 | esrv_update_item (UPD_WEIGHT, pl, op); |
787 | if (cnt <= 0) |
|
|
788 | op->failmsg ("Only dropped some items, can't drop that many items at once."); |
952 | } |
789 | } |
953 | else |
790 | else |
954 | drop_object (pl, op, nrof); |
791 | drop_object (pl, op, nrof); |
955 | |
792 | |
956 | return; |
793 | return; |
… | |
… | |
964 | pl->contr->count = nrof; |
801 | pl->contr->count = nrof; |
965 | pick_up (pl, op); |
802 | pick_up (pl, op); |
966 | return; |
803 | return; |
967 | } |
804 | } |
968 | |
805 | |
969 | env = esrv_get_ob_from_count (pl, to); |
806 | object *env = esrv_get_ob_from_count (pl, to); |
970 | if (!env) |
807 | if (!env) |
971 | { |
808 | { |
972 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
809 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
973 | return; |
810 | return; |
974 | } |
811 | } |
… | |
… | |
976 | /* put_object_in_sack presumes that necessary sanity checking |
813 | /* put_object_in_sack presumes that necessary sanity checking |
977 | * has already been done (eg, it can be picked up and fits in |
814 | * has already been done (eg, it can be picked up and fits in |
978 | * in a sack, so check for those things. We should also check |
815 | * in a sack, so check for those things. We should also check |
979 | * an make sure env is in fact a container for that matter. |
816 | * an make sure env is in fact a container for that matter. |
980 | */ |
817 | */ |
981 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
818 | if (env->type == CONTAINER |
|
|
819 | && can_pick (pl, op) |
|
|
820 | && sack_can_hold (pl, env, op, nrof)) |
982 | put_object_in_sack (pl, env, op, nrof); |
821 | put_object_in_sack (pl, env, op, nrof); |
983 | } |
822 | } |
984 | |
823 | |