1 | |
|
|
2 | /* |
1 | /* |
3 | * static char *rcsid_item_c = |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
4 | * "$Id: item.C,v 1.2 2006/08/29 07:34:01 root Exp $"; |
3 | * |
5 | */ |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
6 | |
|
|
7 | /* |
|
|
8 | CrossFire, A Multiplayer game for X-windows |
|
|
9 | |
|
|
10 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
11 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
12 | |
7 | * |
13 | This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
14 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
15 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
16 | (at your option) any later version. |
11 | * (at your option) any later version. |
17 | |
12 | * |
18 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
19 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
20 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
21 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
22 | |
17 | * |
23 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
24 | along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * |
26 | |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
27 | The author can be reached via e-mail to crossfire-devel@real-time.com |
|
|
28 | */ |
22 | */ |
29 | |
23 | |
30 | /** |
24 | /** |
31 | * \file |
25 | * \file |
32 | * Client/server logic. |
26 | * Client/server logic. |
33 | * |
27 | * |
34 | * \date 2003-12-02 |
28 | * \date 2003-12-02 |
35 | * |
29 | * |
36 | * This containes item logic for client/server. It doesn't contain |
30 | * This contains item logic for client/server. It doesn't contain |
37 | * the actual commands that send the data, but does contain |
31 | * the actual commands that send the data, but does contain |
38 | * the logic for what items should be sent. |
32 | * the logic for what items should be sent. |
39 | */ |
33 | */ |
40 | |
34 | |
41 | |
|
|
42 | #include <global.h> |
35 | #include <global.h> |
43 | #include <object.h> /* LOOK_OBJ */ |
|
|
44 | #include <newclient.h> |
36 | #include <object.h> |
45 | #include <newserver.h> |
|
|
46 | #include <sproto.h> |
37 | #include <sproto.h> |
47 | |
38 | |
48 | /** This is the maximum number of bytes we expect any one item to take up */ |
39 | /** This is the maximum number of bytes we expect any one item to take up */ |
49 | #define MAXITEMLEN 300 |
40 | #define MAXITEMLEN 300 |
|
|
41 | |
|
|
42 | #if 0 |
|
|
43 | tag_t |
|
|
44 | client_container::tag () const |
|
|
45 | { |
|
|
46 | switch (type) |
|
|
47 | { |
|
|
48 | case CC_INVENTORY: |
|
|
49 | return ns->pl->count; |
|
|
50 | case CC_MAPSPACE: |
|
|
51 | return 0; |
|
|
52 | case CC_CONTAINER: |
|
|
53 | return env->count; |
|
|
54 | } |
|
|
55 | |
|
|
56 | abort (); |
|
|
57 | } |
|
|
58 | |
|
|
59 | void |
|
|
60 | client_container::clear () |
|
|
61 | { |
|
|
62 | switch (type) |
|
|
63 | { |
|
|
64 | case CC_INVENTORY: |
|
|
65 | abort (); |
|
|
66 | |
|
|
67 | case CC_MAPSPACE: |
|
|
68 | case CC_CONTAINER: |
|
|
69 | ns->send_packet_printf ("delinv %d", tag ()); |
|
|
70 | break; |
|
|
71 | } |
|
|
72 | |
|
|
73 | for (iterator i = begin (); i != end (); ++i) |
|
|
74 | i->op->seen_by = 0; |
|
|
75 | |
|
|
76 | vector< refitem, slice_allocator<refitem> >::clear (); |
|
|
77 | } |
|
|
78 | |
|
|
79 | inline iterator |
|
|
80 | client_container::merge_item (iterator i, object *op) |
|
|
81 | { |
|
|
82 | if (i != end () && i->op == op) |
|
|
83 | return ++i; |
|
|
84 | |
|
|
85 | if (op->seen_by) |
|
|
86 | return; // seen by another entity already |
|
|
87 | |
|
|
88 | op->seen_by = this; |
|
|
89 | |
|
|
90 | refitem ref; |
|
|
91 | ref.op = op; |
|
|
92 | |
|
|
93 | return insert (i, ref); |
|
|
94 | } |
|
|
95 | |
|
|
96 | void |
|
|
97 | client_container::update (int offset) |
|
|
98 | { |
|
|
99 | iterator i = begin (); |
|
|
100 | |
|
|
101 | switch (type) |
|
|
102 | { |
|
|
103 | case CC_INVENTORY: |
|
|
104 | case CC_CONTAINER: |
|
|
105 | { |
|
|
106 | object *env = type == CC_INVENTORY |
|
|
107 | ? ns->pl->ob |
|
|
108 | : this->env; |
|
|
109 | |
|
|
110 | // pass 1, erase all objects no longer in container |
|
|
111 | for (iterator j = begin (); j != end (); ++j) |
|
|
112 | if (j->op->env != env) |
|
|
113 | { |
|
|
114 | j->op->seen_by = 0; |
|
|
115 | erase (j); |
|
|
116 | } |
|
|
117 | |
|
|
118 | // pass 2 merge items |
|
|
119 | for (object *op = env->inv; op; op = op->below) |
|
|
120 | { |
|
|
121 | if (--offset < 0) |
|
|
122 | i = merge_item (i, op); |
|
|
123 | else if (offset < -FLOORBOX_PAGESIZE) |
|
|
124 | break; |
|
|
125 | } |
|
|
126 | } |
|
|
127 | break; |
|
|
128 | |
|
|
129 | case CC_MAPSPACE: |
|
|
130 | { |
|
|
131 | // pass 1, erase all objects no longer on space |
|
|
132 | for (iterator j = begin (); j != end (); ++j) |
|
|
133 | if (j->op->x != x || j->op->y != y || j->op->map != map) |
|
|
134 | { |
|
|
135 | j->op->seen_by = 0; |
|
|
136 | erase (j); |
|
|
137 | } |
|
|
138 | |
|
|
139 | // pass 2 merge items |
|
|
140 | for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
|
|
141 | { |
|
|
142 | if (--offset < 0) |
|
|
143 | i = merge_item (i, op); |
|
|
144 | else if (offset < -FLOORBOX_PAGESIZE) |
|
|
145 | break; |
|
|
146 | } |
|
|
147 | } |
|
|
148 | break; |
|
|
149 | } |
|
|
150 | |
|
|
151 | // pass 3, erase all extra items |
|
|
152 | for (iterator j = i; j != end (); ++j) |
|
|
153 | j->op->seen_by = 0; |
|
|
154 | |
|
|
155 | if (i != end ()) |
|
|
156 | erase (i, end ()); |
|
|
157 | } |
|
|
158 | |
|
|
159 | void |
|
|
160 | client_container::set_mapspace (maptile *map, int x, int y) |
|
|
161 | { |
|
|
162 | if (type == CC_MAPSPACE |
|
|
163 | && this->map == map |
|
|
164 | && this->x == x |
|
|
165 | && this->y == y) |
|
|
166 | return; |
|
|
167 | |
|
|
168 | clear (); |
|
|
169 | |
|
|
170 | type = CC_MAPSPACE; |
|
|
171 | this->map = map; |
|
|
172 | this->x = x; |
|
|
173 | this->y = y; |
|
|
174 | } |
|
|
175 | |
|
|
176 | void |
|
|
177 | client_container::set_container (object *env) |
|
|
178 | { |
|
|
179 | } |
|
|
180 | #endif |
50 | |
181 | |
51 | /******************************************************************************* |
182 | /******************************************************************************* |
52 | * |
183 | * |
53 | * Functions related to sending object data to the client. |
184 | * Functions related to sending object data to the client. |
54 | * |
185 | * |
55 | ******************************************************************************/ |
186 | ******************************************************************************/ |
56 | |
187 | |
57 | /** |
188 | /** |
58 | * Adds string to socklist. |
|
|
59 | * |
|
|
60 | * This is a simple function that we use a lot here. It basically |
|
|
61 | * adds the specified buffer into the socklist, but prepends a |
|
|
62 | * single byte in length. If the data is longer than that byte, it is |
|
|
63 | * truncated approprately. |
|
|
64 | */ |
|
|
65 | inline void add_stringlen_to_sockbuf(const char *buf, SockList *sl) |
|
|
66 | { |
|
|
67 | int len; |
|
|
68 | |
|
|
69 | len=strlen(buf); |
|
|
70 | if (len>255) len=255; |
|
|
71 | SockList_AddChar(sl, (char) len); |
|
|
72 | strncpy((char*)sl->buf+sl->len, buf,len); |
|
|
73 | sl->len += len; |
|
|
74 | } |
|
|
75 | |
|
|
76 | /** |
|
|
77 | * This is a similar to query_name, but returns flags |
189 | * This is a similar to query_name, but returns flags |
78 | * to be sended to client. |
190 | * to be sent to client. |
79 | */ |
191 | */ |
|
|
192 | unsigned int |
80 | unsigned int query_flags (object *op) |
193 | query_flags (object *op) |
81 | { |
194 | { |
82 | unsigned int flags = 0; |
195 | unsigned int flags = 0; |
83 | |
196 | |
84 | if(QUERY_FLAG(op,FLAG_APPLIED)) { |
197 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
85 | switch(op->type) { |
198 | switch (op->type) |
|
|
199 | { |
86 | case BOW: |
200 | case BOW: |
87 | case WAND: |
201 | case WAND: |
88 | case ROD: |
202 | case ROD: |
89 | case HORN: |
203 | case HORN: |
90 | flags = a_readied; |
204 | flags = a_readied; |
91 | break; |
205 | break; |
92 | case WEAPON: |
206 | case WEAPON: |
93 | flags = a_wielded; |
207 | flags = a_wielded; |
94 | break; |
208 | break; |
95 | case SKILL: |
209 | case SKILL: |
96 | case ARMOUR: |
210 | case ARMOUR: |
97 | case HELMET: |
211 | case HELMET: |
98 | case SHIELD: |
212 | case SHIELD: |
99 | case RING: |
213 | case RING: |
100 | case BOOTS: |
214 | case BOOTS: |
101 | case GLOVES: |
215 | case GLOVES: |
102 | case AMULET: |
216 | case AMULET: |
103 | case GIRDLE: |
217 | case GIRDLE: |
104 | case BRACERS: |
218 | case BRACERS: |
105 | case CLOAK: |
219 | case CLOAK: |
106 | flags = a_worn; |
220 | flags = a_worn; |
107 | break; |
221 | break; |
108 | case CONTAINER: |
222 | case CONTAINER: |
109 | flags = a_active; |
223 | flags = a_active; |
110 | break; |
224 | break; |
111 | default: |
225 | default: |
112 | flags = a_applied; |
226 | flags = a_applied; |
113 | break; |
227 | break; |
114 | } |
|
|
115 | } |
228 | } |
|
|
229 | |
116 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || |
230 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
117 | (!op->env && QUERY_FLAG(op,FLAG_APPLIED)))) |
|
|
118 | flags |= F_OPEN; |
231 | flags |= F_OPEN; |
119 | |
232 | |
120 | if (QUERY_FLAG(op,FLAG_KNOWN_CURSED)) { |
233 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
|
|
234 | { |
121 | if(QUERY_FLAG(op,FLAG_DAMNED)) |
235 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
122 | flags |= F_DAMNED; |
236 | flags |= F_DAMNED; |
123 | else if(QUERY_FLAG(op,FLAG_CURSED)) |
237 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
124 | flags |= F_CURSED; |
238 | flags |= F_CURSED; |
125 | } |
239 | } |
|
|
240 | |
126 | if (QUERY_FLAG(op,FLAG_KNOWN_MAGICAL) && !QUERY_FLAG(op,FLAG_IDENTIFIED)) |
241 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
127 | flags |= F_MAGIC; |
242 | flags |= F_MAGIC; |
128 | if (QUERY_FLAG(op,FLAG_UNPAID)) |
243 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
129 | flags |= F_UNPAID; |
244 | flags |= F_UNPAID; |
130 | if (QUERY_FLAG(op,FLAG_INV_LOCKED)) |
245 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
131 | flags |= F_LOCKED; |
246 | flags |= F_LOCKED; |
132 | |
247 | |
133 | return flags; |
248 | return flags; |
134 | } |
249 | } |
135 | |
250 | |
136 | /* Used in the send_look to put object head into SockList |
251 | /* Used in the send_look to put object head into packet |
137 | * sl for socket ns. Need socket to know if we need to send |
252 | * sl for socket ns. Need socket to know if we need to send |
138 | * animation of face to the client. |
253 | * animation of face to the client. |
139 | */ |
254 | */ |
140 | static void add_object_to_socklist(NewSocket *ns, SockList *sl, object *head) |
255 | static void |
|
|
256 | add_object_to_socklist (client &ns, packet &sl, object *head) |
141 | { |
257 | { |
142 | int flags, len, anim_speed; |
258 | int flags, len, anim_speed; |
143 | char item_n[MAX_BUF]; |
259 | char item_n[MAX_BUF]; |
144 | const char *item_p; |
260 | const char *item_p; |
145 | |
261 | |
146 | flags = query_flags (head); |
262 | flags = query_flags (head); |
147 | if (QUERY_FLAG(head, FLAG_NO_PICK)) |
263 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
148 | flags |= F_NOPICK; |
264 | flags |= F_NOPICK; |
149 | |
265 | |
150 | if (!(ns->faces_sent[head->face->number] & NS_FACESENT_FACE)) |
266 | ns.send_face (head->face, -50); |
151 | esrv_send_face(ns, head->face->number,0); |
267 | ns.flush_fx (); |
152 | |
268 | |
153 | if (QUERY_FLAG(head,FLAG_ANIMATE) && !ns->anims_sent[head->animation_id]) |
269 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
154 | esrv_send_animation(ns, head->animation_id); |
270 | ns.send_animation (head->animation_id); |
155 | |
271 | |
156 | SockList_AddInt(sl, head->count); |
272 | sl << uint32 (head->count) |
157 | SockList_AddInt(sl, flags); |
273 | << uint32 (flags) |
158 | SockList_AddInt(sl, QUERY_FLAG(head, FLAG_NO_PICK) ? -1 : WEIGHT(head)); |
274 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) |
159 | SockList_AddInt(sl, head->face->number); |
275 | << uint32 (head->face); |
160 | |
276 | |
161 | if (!head->custom_name) { |
277 | if (!head->custom_name) |
|
|
278 | { |
162 | strncpy(item_n,query_base_name(head, 0),127); |
279 | strncpy (item_n, query_base_name (head, 0), 127); |
163 | item_n[127]=0; |
280 | item_n[127] = 0; |
164 | len=strlen(item_n); |
281 | len = strlen (item_n); |
165 | item_p=query_base_name(head, 1); |
282 | item_p = query_base_name (head, 1); |
166 | } else { |
283 | } |
|
|
284 | else |
|
|
285 | { |
167 | strncpy(item_n,head->custom_name,127); |
286 | strncpy (item_n, head->custom_name, 127); |
168 | item_n[127]=0; |
287 | item_n[127] = 0; |
169 | len=strlen(item_n); |
288 | len = strlen (item_n); |
170 | item_p=head->custom_name; |
289 | item_p = head->custom_name; |
171 | } |
290 | } |
|
|
291 | |
172 | strncpy(item_n+len+1, item_p, 127); |
292 | strncpy (item_n + len + 1, item_p, 127); |
173 | item_n[254]=0; |
293 | item_n[254] = 0; |
174 | len += strlen(item_n+1+len) + 1; |
294 | len += strlen (item_n + 1 + len) + 1; |
175 | SockList_AddChar(sl, (char ) len); |
|
|
176 | memcpy(sl->buf+sl->len, item_n, len); |
|
|
177 | sl->len += len; |
|
|
178 | |
295 | |
179 | SockList_AddShort(sl,head->animation_id); |
296 | sl << data8 (item_n, len) |
|
|
297 | << uint16 (head->animation_id); |
|
|
298 | |
180 | anim_speed=0; |
299 | anim_speed = 0; |
181 | if (QUERY_FLAG(head,FLAG_ANIMATE)) { |
300 | if (QUERY_FLAG (head, FLAG_ANIMATE)) |
182 | if (head->anim_speed) anim_speed=head->anim_speed; |
|
|
183 | else { |
|
|
184 | if (FABS(head->speed)<0.001) anim_speed=255; |
|
|
185 | else if (FABS(head->speed)>=1.0) anim_speed=1; |
|
|
186 | else anim_speed = (int) (1.0/FABS(head->speed)); |
|
|
187 | } |
|
|
188 | if (anim_speed>255) anim_speed=255; |
|
|
189 | } |
301 | { |
190 | SockList_AddChar(sl, (char) anim_speed); |
302 | if (head->anim_speed) |
191 | SockList_AddInt(sl, head->nrof); |
303 | anim_speed = head->anim_speed; |
|
|
304 | else |
|
|
305 | { |
|
|
306 | if (fabs (head->speed) < 0.001) |
|
|
307 | anim_speed = 255; |
|
|
308 | else if (fabs (head->speed) >= 1.0) |
|
|
309 | anim_speed = 1; |
|
|
310 | else |
|
|
311 | anim_speed = (int) (1.0 / fabs (head->speed)); |
|
|
312 | } |
192 | |
313 | |
|
|
314 | if (anim_speed > 255) |
|
|
315 | anim_speed = 255; |
|
|
316 | } |
|
|
317 | |
|
|
318 | sl << uint8 (anim_speed) |
|
|
319 | << uint32 (head->nrof); |
|
|
320 | |
193 | if (ns->itemcmd == 2) |
321 | if (ns.itemcmd == 2) |
194 | SockList_AddShort(sl, head->client_type); |
322 | sl << uint16 (head->client_type); |
195 | |
323 | |
196 | SET_FLAG(head, FLAG_CLIENT_SENT); |
324 | SET_FLAG (head, FLAG_CLIENT_SENT); |
197 | } |
325 | } |
198 | |
|
|
199 | |
326 | |
200 | /** |
327 | /** |
201 | * Send the look window. Don't need to do animations here |
328 | * Send the look window. Don't need to do animations here |
202 | * This sends all the faces to the client, not just updates. This is |
329 | * This sends all the faces to the client, not just updates. This is |
203 | * because object ordering would otherwise be inconsistent |
330 | * because object ordering would otherwise be inconsistent. |
204 | */ |
331 | */ |
205 | |
332 | void |
206 | void esrv_draw_look(object *pl) |
333 | esrv_draw_look (player *pl) |
207 | { |
334 | { |
208 | object *tmp, *last; |
|
|
209 | int got_one=0,start_look=0, end_look=0; |
335 | int got_one = 0, start_look = 0, end_look = 0; |
210 | SockList sl; |
|
|
211 | char buf[MAX_BUF]; |
|
|
212 | |
336 | |
|
|
337 | object *ob = pl->ob; |
|
|
338 | |
213 | if (!pl->contr->socket.update_look) { |
339 | if (!pl->ns->update_look) |
|
|
340 | { |
214 | LOG(llevDebug,"esrv_draw_look called when update_look was not set\n"); |
341 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
215 | return; |
342 | return; |
216 | } else { |
|
|
217 | pl->contr->socket.update_look=0; |
|
|
218 | } |
343 | } |
219 | |
344 | |
220 | if(QUERY_FLAG(pl, FLAG_REMOVED) || pl->map == NULL || |
345 | pl->ns->update_look = 0; |
221 | pl->map->in_memory != MAP_IN_MEMORY || out_of_map(pl->map,pl->x,pl->y)) |
346 | |
|
|
347 | if (QUERY_FLAG (ob, FLAG_REMOVED) |
|
|
348 | || !ob->map |
|
|
349 | || ob->map->in_memory != MAP_ACTIVE |
|
|
350 | || out_of_map (ob->map, ob->x, ob->y)) |
222 | return; |
351 | return; |
223 | |
352 | |
224 | for (tmp=get_map_ob(pl->map,pl->x,pl->y); tmp && tmp->above;tmp=tmp->above) ; |
353 | pl->ns->send_packet ("delinv 0"); |
225 | |
354 | |
226 | sl.buf= (unsigned char *) malloc(MAXSOCKBUF); |
355 | packet sl; |
|
|
356 | sl.printf ("item%d ", pl->ns->itemcmd); |
227 | |
357 | |
228 | Write_String_To_Socket(&pl->contr->socket, "delinv 0", strlen("delinv 0")); |
358 | sl << uint32 (0); |
229 | sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); |
|
|
230 | sl.len=strlen((char*)sl.buf); |
|
|
231 | |
359 | |
232 | SockList_AddInt(&sl, 0); |
360 | pl->ns->send_face (empty_face, -50); |
|
|
361 | pl->ns->flush_fx (); |
233 | |
362 | |
234 | if (!(pl->contr->socket.faces_sent[empty_face->number]&NS_FACESENT_FACE)) |
|
|
235 | esrv_send_face(&pl->contr->socket, empty_face->number,0); |
|
|
236 | |
|
|
237 | if (pl->contr->socket.look_position) { |
363 | if (pl->ns->look_position) |
238 | SockList_AddInt(&sl, 0x80000000 | (pl->contr->socket.look_position- NUM_LOOK_OBJECTS)); |
|
|
239 | SockList_AddInt(&sl, 0); |
|
|
240 | SockList_AddInt(&sl, (uint32) -1); |
|
|
241 | SockList_AddInt(&sl, empty_face->number); |
|
|
242 | sprintf(buf,"Click here to see %d previous items", NUM_LOOK_OBJECTS); |
|
|
243 | add_stringlen_to_sockbuf(buf, &sl); |
|
|
244 | SockList_AddShort(&sl,0); |
|
|
245 | SockList_AddChar(&sl, 0); |
|
|
246 | SockList_AddInt(&sl, 0); |
|
|
247 | if (pl->contr->socket.itemcmd == 2) |
|
|
248 | SockList_AddShort(&sl, 0); |
|
|
249 | } |
364 | { |
|
|
365 | char buf[80]; |
|
|
366 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
250 | |
367 | |
|
|
368 | sl << uint32 (0x80000000 | (pl->ns->look_position - FLOORBOX_PAGESIZE)) |
|
|
369 | << uint32 (0) |
|
|
370 | << sint32 (-1) |
|
|
371 | << uint32 (empty_face) |
|
|
372 | << data8 (buf) |
|
|
373 | << uint16 (0) |
|
|
374 | << uint8 (0) |
|
|
375 | << uint32 (0); |
|
|
376 | |
|
|
377 | if (pl->ns->itemcmd == 2) |
|
|
378 | sl << uint16 (0); |
|
|
379 | } |
|
|
380 | |
|
|
381 | object *tmp = ob->ms ().top; |
251 | for (last=NULL; tmp!=last; tmp=tmp->below) { |
382 | for (object *last = 0; tmp != last; tmp = tmp->below) |
252 | object *head; |
383 | { |
253 | |
|
|
254 | if (QUERY_FLAG(tmp, FLAG_IS_FLOOR) && !last) { |
384 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
|
|
385 | { |
255 | last = tmp->below; /* assumes double floor mode */ |
386 | last = tmp->below; /* assumes double floor mode */ |
256 | if (last && QUERY_FLAG(last, FLAG_IS_FLOOR)) |
387 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
257 | last = last->below; |
388 | last = last->below; |
258 | } |
389 | } |
259 | if (LOOK_OBJ(tmp)) { |
390 | |
|
|
391 | if (tmp->client_visible ()) |
|
|
392 | { |
260 | if (++start_look < pl->contr->socket.look_position) continue; |
393 | if (++start_look < pl->ns->look_position) |
|
|
394 | continue; |
|
|
395 | |
261 | end_look++; |
396 | end_look++; |
262 | if (end_look > NUM_LOOK_OBJECTS) { |
397 | |
|
|
398 | if (end_look > FLOORBOX_PAGESIZE) |
|
|
399 | { |
263 | /* What we basically do is make a 'fake' object - when the user applies it, |
400 | /* What we basically do is make a 'fake' object - when the user applies it, |
264 | * we notice the special tag the object has, and act accordingly. |
401 | * we notice the special tag the object has, and act accordingly. |
265 | */ |
402 | */ |
266 | SockList_AddInt(&sl, 0x80000000 | (pl->contr->socket.look_position+ NUM_LOOK_OBJECTS)); |
403 | sl << uint32 (0x80000000 | (pl->ns->look_position + FLOORBOX_PAGESIZE)) |
267 | SockList_AddInt(&sl, 0); |
404 | << uint32 (0) |
268 | SockList_AddInt(&sl, (uint32) -1); |
405 | << uint32 ((uint32) - 1) |
269 | SockList_AddInt(&sl, empty_face->number); |
406 | << uint32 (empty_face) |
270 | sprintf(buf,"Click here to see next group of items"); |
407 | << data8 ("Apply this to see next group of items") |
271 | add_stringlen_to_sockbuf(buf, &sl); |
408 | << uint16 (0) |
272 | SockList_AddShort(&sl,0); |
409 | << uint8 (0) |
273 | SockList_AddChar(&sl, 0); |
410 | << uint32 (0); |
274 | SockList_AddInt(&sl, 0); |
411 | |
275 | if (pl->contr->socket.itemcmd == 2) |
412 | if (pl->ns->itemcmd == 2) |
276 | SockList_AddShort(&sl, 0); |
413 | sl << uint16 (0); |
277 | break; |
414 | |
|
|
415 | break; |
|
|
416 | } |
|
|
417 | |
|
|
418 | add_object_to_socklist (*pl->ns, sl, tmp->head_ ()); |
|
|
419 | got_one++; |
|
|
420 | |
|
|
421 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
|
|
422 | { |
|
|
423 | pl->ns->send_packet (sl); |
|
|
424 | |
|
|
425 | sl.reset (); |
|
|
426 | sl.printf ("item%d ", pl->ns->itemcmd); |
|
|
427 | sl << uint32 (0); |
|
|
428 | got_one = 0; |
|
|
429 | } |
|
|
430 | } |
278 | } |
431 | } |
279 | if (tmp->head) head = tmp->head; |
432 | |
280 | else head = tmp; |
|
|
281 | |
|
|
282 | add_object_to_socklist(&pl->contr->socket, &sl, head); |
|
|
283 | got_one++; |
|
|
284 | |
|
|
285 | if (sl.len >= (MAXSOCKBUF-MAXITEMLEN)) { |
|
|
286 | Send_With_Handling(&pl->contr->socket, &sl); |
|
|
287 | sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); |
|
|
288 | sl.len=strlen((char*)sl.buf); |
|
|
289 | SockList_AddInt(&sl, 0); |
|
|
290 | got_one=0; |
|
|
291 | } |
|
|
292 | } /* If LOOK_OBJ() */ |
|
|
293 | } |
|
|
294 | if (got_one) |
433 | if (got_one) |
295 | Send_With_Handling(&pl->contr->socket, &sl); |
434 | pl->ns->send_packet (sl); |
296 | |
435 | |
297 | free(sl.buf); |
|
|
298 | } |
436 | } |
299 | |
437 | |
300 | /** |
438 | /** |
301 | * Sends whole inventory. |
439 | * Sends whole inventory. |
302 | */ |
440 | */ |
|
|
441 | void |
303 | void esrv_send_inventory(object *pl, object *op) |
442 | esrv_send_inventory (object *pl, object *op) |
304 | { |
443 | { |
305 | object *tmp; |
444 | if (!pl->contr->ns)//D |
|
|
445 | return; |
|
|
446 | |
306 | int got_one=0; |
447 | int got_one = 0; |
307 | SockList sl; |
448 | |
|
|
449 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
|
|
450 | |
|
|
451 | packet sl; |
|
|
452 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
|
|
453 | |
|
|
454 | sl << uint32 (op->count); |
|
|
455 | |
|
|
456 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
308 | |
457 | { |
309 | sl.buf= (unsigned char *) malloc(MAXSOCKBUF); |
|
|
310 | |
|
|
311 | sprintf((char*)sl.buf,"delinv %d", op->count); |
|
|
312 | sl.len=strlen((char*)sl.buf); |
|
|
313 | Send_With_Handling(&pl->contr->socket, &sl); |
|
|
314 | |
|
|
315 | sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); |
|
|
316 | sl.len=strlen((char*)sl.buf); |
|
|
317 | |
|
|
318 | SockList_AddInt(&sl, op->count); |
|
|
319 | |
|
|
320 | for (tmp=op->inv; tmp; tmp=tmp->below) { |
|
|
321 | object *head; |
458 | object *head; |
322 | |
459 | |
323 | if (tmp->head) head = tmp->head; |
460 | if (tmp->head) |
324 | else head = tmp; |
461 | head = tmp->head; |
|
|
462 | else |
|
|
463 | head = tmp; |
325 | |
464 | |
326 | if (LOOK_OBJ(head)) { |
465 | if (head->client_visible ()) |
327 | add_object_to_socklist(&pl->contr->socket, &sl, head); |
|
|
328 | |
466 | { |
|
|
467 | add_object_to_socklist (*pl->contr->ns, sl, head); |
|
|
468 | |
329 | got_one++; |
469 | got_one++; |
330 | |
470 | |
331 | /* IT is possible for players to accumulate a huge amount of |
471 | /* IT is possible for players to accumulate a huge amount of |
332 | * items (especially with some of the bags out there) to |
472 | * items (especially with some of the bags out there) to |
333 | * overflow the buffer. IF so, send multiple item commands. |
473 | * overflow the buffer. IF so, send multiple item commands. |
334 | */ |
474 | */ |
335 | if (sl.len >= (MAXSOCKBUF-MAXITEMLEN)) { |
475 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
336 | Send_With_Handling(&pl->contr->socket, &sl); |
476 | { |
337 | sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); |
477 | pl->contr->ns->send_packet (sl); |
338 | sl.len=strlen((char*)sl.buf); |
478 | |
339 | SockList_AddInt(&sl, op->count); |
479 | sl.reset (); |
340 | got_one=0; |
480 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
|
|
481 | sl << uint32 (op->count); |
|
|
482 | got_one = 0; |
|
|
483 | } |
|
|
484 | } |
341 | } |
485 | } |
342 | } /* If LOOK_OBJ() */ |
486 | |
343 | } |
|
|
344 | if (got_one) |
487 | if (got_one) |
345 | Send_With_Handling(&pl->contr->socket, &sl); |
488 | pl->contr->ns->send_packet (sl); |
346 | free(sl.buf); |
|
|
347 | } |
489 | } |
348 | |
490 | |
349 | /** |
491 | /** |
350 | * Updates object *op for player *pl. |
492 | * Updates object *op for player *pl. |
351 | * |
493 | * |
352 | * flags is a list of values to update |
494 | * flags is a list of values to update |
353 | * to the client (as defined in newclient.h - might as well use the |
495 | * to the client (as defined in newclient.h - might as well use the |
354 | * same value both places. |
496 | * same value both places. |
355 | */ |
497 | */ |
356 | |
498 | void |
357 | void esrv_update_item(int flags, object *pl, object *op) |
499 | esrv_update_item (int flags, object *pl, object *op) |
358 | { |
500 | { |
359 | SockList sl; |
|
|
360 | |
|
|
361 | /* If we have a request to send the player item, skip a few checks. */ |
501 | /* If we have a request to send the player item, skip a few checks. */ |
362 | if (op!=pl) { |
502 | if (op != pl && !op->client_visible ()) |
363 | if (! LOOK_OBJ(op)) |
|
|
364 | return; |
503 | return; |
365 | /* we remove the check for op->env, because in theory, the object |
504 | |
366 | * is hopefully in the same place, so the client should preserve |
505 | client *ns = pl->contr->ns; |
367 | * order. |
506 | if (!ns) |
368 | */ |
507 | return; |
369 | } |
508 | |
370 | if (!QUERY_FLAG(op, FLAG_CLIENT_SENT)) { |
509 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
|
|
510 | { |
371 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
511 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
372 | * this is happening - we can set a breakpoint here in the debugger |
512 | * this is happening - we can set a breakpoint here in the debugger |
373 | * and track back the call. |
513 | * and track back the call. |
374 | */ |
514 | */ |
375 | LOG(llevDebug,"We have not sent item %s (%d)\n", op->name, op->count); |
515 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
376 | } |
516 | } |
377 | sl.buf= (unsigned char *) malloc(MAXSOCKBUF); |
|
|
378 | |
517 | |
379 | strcpy((char*)sl.buf,"upditem "); |
518 | packet sl ("upditem"); |
380 | sl.len=strlen((char*)sl.buf); |
|
|
381 | |
519 | |
382 | SockList_AddChar(&sl, (char) flags); |
520 | sl << uint8 (flags); |
383 | |
521 | |
384 | if (op->head) op=op->head; |
522 | op = op->head_ (); |
385 | |
523 | |
386 | SockList_AddInt(&sl, op->count); |
524 | sl << uint32 (op->count); |
387 | |
525 | |
388 | if (flags & UPD_LOCATION) |
526 | if (flags & UPD_LOCATION) |
389 | SockList_AddInt(&sl, op->env? op->env->count:0); |
527 | sl << uint32 (op->env ? op->env->count : 0); |
390 | |
528 | |
391 | if (flags & UPD_FLAGS) |
529 | if (flags & UPD_FLAGS) |
392 | SockList_AddInt(&sl, query_flags(op)); |
530 | sl << uint32 (query_flags (op)); |
393 | |
531 | |
394 | if (flags & UPD_WEIGHT) { |
532 | if (flags & UPD_WEIGHT) |
395 | sint32 weight = WEIGHT(op); |
|
|
396 | |
|
|
397 | SockList_AddInt(&sl, QUERY_FLAG(op, FLAG_NO_PICK) ? -1 : weight); |
|
|
398 | if (pl == op) { |
|
|
399 | op->contr->last_weight = weight; |
|
|
400 | } |
|
|
401 | } |
533 | { |
|
|
534 | sint32 weight = op->flag [FLAG_NO_PICK] ? -1 : op->client_weight (); |
402 | |
535 | |
|
|
536 | if (op) |
|
|
537 | ns->last_weight = weight; |
|
|
538 | |
|
|
539 | sl << uint32 (weight); |
|
|
540 | } |
|
|
541 | |
403 | if (flags & UPD_FACE) { |
542 | if (flags & UPD_FACE) |
404 | if (!(pl->contr->socket.faces_sent[op->face->number] & NS_FACESENT_FACE)) |
|
|
405 | esrv_send_face(&pl->contr->socket, op->face->number,0); |
|
|
406 | SockList_AddInt(&sl, op->face->number); |
|
|
407 | } |
543 | { |
|
|
544 | ns->send_face (op->face, -50); |
|
|
545 | ns->flush_fx (); |
|
|
546 | sl << uint32 (op->face); |
|
|
547 | } |
|
|
548 | |
408 | if (flags & UPD_NAME) { |
549 | if (flags & UPD_NAME) |
409 | int len; |
550 | { |
|
|
551 | int len; |
410 | const char *item_p; |
552 | const char *item_p; |
411 | char item_n[MAX_BUF]; |
553 | char item_n[MAX_BUF]; |
412 | |
554 | |
413 | if (!op->custom_name) { |
555 | if (!op->custom_name) |
|
|
556 | { |
414 | strncpy(item_n,query_base_name(op, 0),127); |
557 | strncpy (item_n, query_base_name (op, 0), 127); |
415 | item_n[127]=0; |
558 | item_n[127] = 0; |
416 | len=strlen(item_n); |
559 | len = strlen (item_n); |
417 | item_p=query_base_name(op, 1); |
560 | item_p = query_base_name (op, 1); |
418 | } |
561 | } |
419 | else { |
562 | else |
|
|
563 | { |
420 | strncpy(item_n,op->custom_name,127); |
564 | strncpy (item_n, op->custom_name, 127); |
421 | item_n[127]=0; |
565 | item_n[127] = 0; |
422 | len=strlen(item_n); |
566 | len = strlen (item_n); |
423 | item_p=op->custom_name; |
567 | item_p = op->custom_name; |
424 | } |
568 | } |
425 | |
569 | |
426 | strncpy(item_n+len+1, item_p, 127); |
570 | strncpy (item_n + len + 1, item_p, 127); |
427 | item_n[254]=0; |
571 | item_n[254] = 0; |
428 | len += strlen(item_n+1+len) + 1; |
572 | len += strlen (item_n + 1 + len) + 1; |
429 | SockList_AddChar(&sl, (char)len); |
573 | |
430 | memcpy(sl.buf+sl.len, item_n, len); |
574 | sl << data8 (item_n, len); |
431 | sl.len += len; |
|
|
432 | } |
575 | } |
|
|
576 | |
433 | if (flags & UPD_ANIM) |
577 | if (flags & UPD_ANIM) |
434 | SockList_AddShort(&sl,op->animation_id); |
578 | sl << uint16 (op->animation_id); |
435 | |
579 | |
436 | if (flags & UPD_ANIMSPEED) { |
580 | if (flags & UPD_ANIMSPEED) |
|
|
581 | { |
437 | int anim_speed=0; |
582 | int anim_speed = 0; |
|
|
583 | |
438 | if (QUERY_FLAG(op,FLAG_ANIMATE)) { |
584 | if (QUERY_FLAG (op, FLAG_ANIMATE)) |
439 | if (op->anim_speed) anim_speed=op->anim_speed; |
585 | { |
440 | else { |
586 | if (op->anim_speed) |
441 | if (FABS(op->speed)<0.001) anim_speed=255; |
587 | anim_speed = op->anim_speed; |
442 | else if (FABS(op->speed)>=1.0) anim_speed=1; |
588 | else |
443 | else anim_speed = (int) (1.0/FABS(op->speed)); |
589 | { |
|
|
590 | if (fabs (op->speed) < 0.001) |
|
|
591 | anim_speed = 255; |
|
|
592 | else if (fabs (op->speed) >= 1.0) |
|
|
593 | anim_speed = 1; |
|
|
594 | else |
|
|
595 | anim_speed = (int) (1.0 / fabs (op->speed)); |
|
|
596 | } |
|
|
597 | |
|
|
598 | if (anim_speed > 255) |
|
|
599 | anim_speed = 255; |
|
|
600 | } |
|
|
601 | |
|
|
602 | sl << uint8 (anim_speed); |
444 | } |
603 | } |
445 | if (anim_speed>255) anim_speed=255; |
604 | |
446 | } |
|
|
447 | SockList_AddChar(&sl, (char)anim_speed); |
|
|
448 | } |
|
|
449 | if (flags & UPD_NROF) |
605 | if (flags & UPD_NROF) |
450 | SockList_AddInt(&sl, op->nrof); |
606 | sl << uint32 (op->nrof); |
451 | |
607 | |
452 | Send_With_Handling(&pl->contr->socket, &sl); |
608 | pl->contr->ns->send_packet (sl); |
453 | free(sl.buf); |
|
|
454 | } |
609 | } |
455 | |
610 | |
456 | /** |
611 | /** |
457 | * Sends item's info to player. |
612 | * Sends item's info to player. |
458 | */ |
613 | */ |
|
|
614 | void |
459 | void esrv_send_item(object *pl, object*op) |
615 | esrv_send_item (object *pl, object *op) |
460 | { |
616 | { |
461 | SockList sl; |
617 | if (!pl->contr->ns) |
462 | |
|
|
463 | /* If this is not the player object, do some more checks */ |
|
|
464 | if (op!=pl) { |
|
|
465 | /* We only send 'visibile' objects to the client */ |
|
|
466 | if (! LOOK_OBJ(op)) |
|
|
467 | return; |
618 | return; |
468 | /* if the item is on the ground, mark that the look needs to |
619 | |
469 | * be updated. |
620 | /* We only send 'visible' objects to the client, and sometimes the player */ |
470 | */ |
621 | if (!op->client_visible () && op->type != PLAYER) |
471 | if (!op->env) { |
|
|
472 | pl->contr->socket.update_look=1; |
|
|
473 | return; |
622 | return; |
474 | } |
|
|
475 | } |
|
|
476 | |
623 | |
477 | sl.buf= (unsigned char *) malloc(MAXSOCKBUF); |
624 | packet sl; |
478 | |
625 | |
479 | sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); |
626 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
480 | sl.len=strlen((char*)sl.buf); |
|
|
481 | |
627 | |
482 | if (op->head) op=op->head; |
628 | op = op->head_ (); |
483 | |
629 | |
484 | SockList_AddInt(&sl, op->env? op->env->count:0); |
630 | sl << uint32 (op->env ? op->env->count : 0); |
485 | |
631 | |
486 | add_object_to_socklist(&pl->contr->socket, &sl, op); |
632 | add_object_to_socklist (*pl->contr->ns, sl, op); |
487 | |
633 | |
488 | Send_With_Handling(&pl->contr->socket, &sl); |
634 | pl->contr->ns->send_packet (sl); |
489 | SET_FLAG(op, FLAG_CLIENT_SENT); |
635 | SET_FLAG (op, FLAG_CLIENT_SENT); |
490 | free(sl.buf); |
|
|
491 | } |
636 | } |
492 | |
637 | |
493 | /** |
638 | /** |
494 | * Tells the client to delete an item. Uses the item |
639 | * Tells the client to delete an item. |
495 | * command with a -1 location. |
|
|
496 | */ |
640 | */ |
497 | |
641 | void |
498 | void esrv_del_item(player *pl, int tag) |
642 | esrv_del_item (player *pl, int tag) |
499 | { |
643 | { |
500 | SockList sl; |
644 | if (!pl->ns) |
|
|
645 | return; |
501 | |
646 | |
502 | sl.buf= (unsigned char *) malloc(MAXSOCKBUF); |
647 | packet sl ("delitem"); |
503 | |
648 | |
504 | strcpy((char*)sl.buf,"delitem "); |
649 | sl << uint32 (tag); |
505 | sl.len=strlen((char*)sl.buf); |
|
|
506 | SockList_AddInt(&sl, tag); |
|
|
507 | |
650 | |
508 | Send_With_Handling(&pl->socket, &sl); |
651 | pl->ns->send_packet (sl); |
509 | free(sl.buf); |
|
|
510 | } |
652 | } |
511 | |
653 | |
512 | |
654 | |
513 | /******************************************************************************* |
655 | /******************************************************************************* |
514 | * |
656 | * |
… | |
… | |
518 | |
660 | |
519 | /** |
661 | /** |
520 | * Takes a player and object count (tag) and returns the actual object |
662 | * Takes a player and object count (tag) and returns the actual object |
521 | * pointer, or null if it can't be found. |
663 | * pointer, or null if it can't be found. |
522 | */ |
664 | */ |
523 | |
665 | object * |
524 | object *esrv_get_ob_from_count(object *pl, tag_t count) |
666 | esrv_get_ob_from_count (object *pl, tag_t count) |
525 | { |
667 | { |
526 | object *op, *tmp; |
668 | if (pl->count == count) |
|
|
669 | return pl; |
527 | |
670 | |
|
|
671 | for (object *op = pl->inv; op; op = op->below) |
528 | if (pl->count == count) |
672 | if (op->count == count) |
529 | return pl; |
|
|
530 | |
|
|
531 | for(op = pl->inv; op; op = op->below) |
|
|
532 | if (op->count == count) |
|
|
533 | return op; |
673 | return op; |
534 | else if (op->type == CONTAINER && pl->container == op) |
674 | else if (op->type == CONTAINER && pl->container == op) |
535 | for(tmp = op->inv; tmp; tmp = tmp->below) |
675 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
536 | if (tmp->count == count) |
676 | if (tmp->count == count) |
537 | return tmp; |
677 | return tmp; |
538 | |
678 | |
539 | for(op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
679 | for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
540 | if (op->head != NULL && op->head->count == count) |
680 | if (op->head && op->head->count == count) |
541 | return op; |
681 | return op; |
542 | else if (op->count == count) |
682 | else if (op->count == count) |
543 | return op; |
683 | return op; |
544 | else if (op->type == CONTAINER && pl->container == op) |
684 | else if (op->type == CONTAINER && pl->container == op) |
545 | for(tmp = op->inv; tmp; tmp = tmp->below) |
685 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
546 | if (tmp->count == count) |
686 | if (tmp->count == count) |
547 | return tmp; |
687 | return tmp; |
548 | |
688 | |
|
|
689 | #if 0 |
|
|
690 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
691 | if (count & 0x80000000) |
549 | return NULL; |
692 | return 0; |
550 | } |
693 | #endif |
551 | |
694 | |
|
|
695 | return 0; |
|
|
696 | } |
552 | |
697 | |
553 | /** Client wants to examine some object. So lets do so. */ |
698 | /** Client wants to examine some object. So lets do so. */ |
|
|
699 | void |
554 | void ExamineCmd(char *buf, int len,player *pl) |
700 | ExamineCmd (char *buf, int len, player *pl) |
555 | { |
701 | { |
556 | long tag = atoi(buf); |
702 | tag_t tag = atoi (buf); |
|
|
703 | |
557 | object *op = esrv_get_ob_from_count(pl->ob, tag); |
704 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
558 | |
705 | |
559 | if (!op) { |
706 | if (!op) |
|
|
707 | { |
560 | LOG(llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", |
708 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
561 | pl->ob->name, tag); |
709 | return; |
562 | return; |
|
|
563 | } |
710 | } |
|
|
711 | |
564 | examine (pl->ob, op); |
712 | examine (pl->ob, op); |
565 | } |
713 | } |
566 | |
714 | |
|
|
715 | /** Client wants to examine some object. So lets do so. */ |
|
|
716 | void |
|
|
717 | ExCmd (char *buf, int len, player *pl) |
|
|
718 | { |
|
|
719 | tag_t tag = atoi (buf); |
|
|
720 | |
|
|
721 | if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
|
|
722 | { |
|
|
723 | std::string s = op->describe (pl->ob); |
|
|
724 | |
|
|
725 | packet sl ("ex"); |
|
|
726 | sl << ber32 (tag) << s.c_str (); |
|
|
727 | |
|
|
728 | pl->ns->send_packet (sl); |
|
|
729 | } |
|
|
730 | } |
|
|
731 | |
567 | /** Client wants to apply some object. Lets do so. */ |
732 | /** Client wants to apply some object. Lets do so. */ |
|
|
733 | void |
568 | void ApplyCmd(char *buf, int len,player *pl) |
734 | ApplyCmd (char *buf, int len, player *pl) |
569 | { |
735 | { |
570 | uint32 tag = atoi(buf); |
736 | tag_t tag = atoi (buf); |
571 | object *op = esrv_get_ob_from_count(pl->ob, tag); |
|
|
572 | |
737 | |
573 | /* sort of a hack, but if the player saves and the player then manually |
738 | /* sort of a hack, but if the player saves and the player then manually |
574 | * applies a savebed (or otherwise tries to do stuff), we run into trouble. |
739 | * applies a savebed (or otherwise tries to do stuff), we run into trouble. |
575 | */ |
740 | */ |
576 | if (QUERY_FLAG(pl->ob, FLAG_REMOVED)) return; |
741 | if (QUERY_FLAG (pl->ob, FLAG_REMOVED)) |
|
|
742 | return; |
577 | |
743 | |
578 | /* If the high bit is set, player applied a pseudo object. */ |
744 | /* If the high bit is set, player applied a pseudo object. */ |
579 | if (tag & 0x80000000) { |
745 | if (tag & 0x80000000) |
|
|
746 | { |
580 | pl->socket.look_position = tag & 0x7fffffff; |
747 | pl->ns->look_position = tag & 0x7fffffff; |
581 | pl->socket.update_look = 1; |
748 | pl->ns->floorbox_update (); |
582 | return; |
749 | return; |
583 | } |
750 | } |
584 | |
751 | |
|
|
752 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
|
|
753 | |
585 | if (!op) { |
754 | if (!op) |
|
|
755 | { |
586 | LOG(llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", |
756 | LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); |
587 | pl->ob->name, tag); |
757 | return; |
588 | return; |
|
|
589 | } |
758 | } |
|
|
759 | |
590 | player_apply (pl->ob, op, 0, 0); |
760 | player_apply (pl->ob, op, 0, 0); |
591 | } |
761 | } |
592 | |
762 | |
593 | /** Client wants to apply some object. Lets do so. */ |
763 | /** Client wants to lock some object. Lets do so. */ |
|
|
764 | void |
594 | void LockItem(uint8 *data, int len,player *pl) |
765 | LockItem (char *data, int len, player *pl) |
595 | { |
766 | { |
596 | int flag, tag; |
|
|
597 | object *op; |
|
|
598 | |
|
|
599 | flag = data[0]; |
767 | int flag = data[0]; |
600 | tag = GetInt_String(data+1); |
768 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
601 | op = esrv_get_ob_from_count(pl->ob, tag); |
769 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
602 | |
770 | |
603 | if (!op) { |
771 | if (!op) |
604 | new_draw_info(NDI_UNIQUE, 0, pl->ob,"Could not find object to lock/unlock"); |
|
|
605 | return; |
|
|
606 | } |
772 | { |
|
|
773 | pl->failmsg ("Could not find object to lock/unlock"); |
|
|
774 | return; |
|
|
775 | } |
|
|
776 | |
607 | if (!flag) |
777 | if (!flag) |
608 | CLEAR_FLAG(op,FLAG_INV_LOCKED); |
778 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
609 | else |
779 | else |
610 | SET_FLAG(op,FLAG_INV_LOCKED); |
780 | SET_FLAG (op, FLAG_INV_LOCKED); |
|
|
781 | |
611 | esrv_update_item(UPD_FLAGS, pl->ob, op); |
782 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
612 | } |
783 | } |
613 | |
784 | |
614 | /** Client wants to apply some object. Lets do so. */ |
785 | /** Client wants to mark some object. Lets do so. */ |
|
|
786 | void |
615 | void MarkItem(uint8 *data, int len,player *pl) |
787 | MarkItem (char *data, int len, player *pl) |
616 | { |
788 | { |
617 | int tag; |
789 | tag_t tag = net_uint32 ((uint8 *)data); |
618 | object *op; |
|
|
619 | |
|
|
620 | tag = GetInt_String(data); |
|
|
621 | op = esrv_get_ob_from_count(pl->ob, tag); |
790 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
|
|
791 | |
622 | if (!op) { |
792 | if (!op) |
623 | new_draw_info(NDI_UNIQUE, 0, pl->ob,"Could not find object to mark"); |
|
|
624 | return; |
|
|
625 | } |
793 | { |
|
|
794 | pl->failmsg ("Could not find object to mark"); |
|
|
795 | return; |
|
|
796 | } |
|
|
797 | |
626 | pl->mark = op; |
798 | pl->mark = op; |
627 | pl->mark_count = op->count; |
799 | pl->ob->statusmsg (format ("Marked item %s", query_name (op))); |
628 | new_draw_info_format(NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name(op)); |
|
|
629 | } |
800 | } |
630 | |
|
|
631 | |
801 | |
632 | /** |
802 | /** |
633 | * look_at prints items on the specified square. |
803 | * look_at prints items on the specified square. |
634 | * |
804 | * |
635 | * [ removed EARTHWALL check and added check for containers inventory. |
805 | * [ removed EARTHWALL check and added check for containers inventory. |
636 | * Tero.Haatanen@lut.fi ] |
806 | * Tero.Haatanen@lut.fi ] |
637 | */ |
807 | */ |
638 | void look_at(object *op,int dx,int dy) { |
808 | static void |
639 | object *tmp; |
809 | look_at (player *pl, int dx, int dy) |
640 | int flag=0; |
810 | { |
641 | sint16 x,y; |
811 | dynbuf_text buf; |
642 | mapstruct *m; |
812 | object *ob = pl->ob; |
643 | |
813 | |
644 | x = op->x + dx; |
814 | if (!pl->observe->map) |
645 | y = op->y + dy; |
815 | return; |
646 | |
816 | |
647 | if (out_of_map(op->map, x, y)) return; |
817 | mapxy pos (pl->observe); |
|
|
818 | pos.move (dx, dy); |
648 | |
819 | |
649 | m = get_map_from_coord(op->map, &x, &y); |
820 | if (pos.normalise ()) |
650 | if (!m) return; |
821 | for (object *tmp = pos->top; tmp; tmp = tmp->below) |
651 | |
822 | { |
652 | for(tmp=get_map_ob(m, x ,y);tmp!=NULL&&tmp->above!=NULL; |
|
|
653 | tmp=tmp->above); |
|
|
654 | |
|
|
655 | for ( ; tmp != NULL; tmp=tmp->below ) { |
|
|
656 | if (tmp->invisible && !QUERY_FLAG(op, FLAG_WIZ)) continue; |
823 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
824 | continue; |
657 | |
825 | |
658 | if(!flag) { |
|
|
659 | if(dx||dy) |
|
|
660 | new_draw_info(NDI_UNIQUE, 0,op,"There you see:"); |
|
|
661 | else { |
|
|
662 | clear_win_info(op); |
|
|
663 | new_draw_info(NDI_UNIQUE, 0,op,"You see:"); |
|
|
664 | } |
|
|
665 | flag=1; |
|
|
666 | } |
|
|
667 | |
|
|
668 | if (QUERY_FLAG(op, FLAG_WIZ)) |
826 | if (QUERY_FLAG (ob, FLAG_WIZ)) |
669 | new_draw_info_format(NDI_UNIQUE,0, op, "- %s (%d).",query_name(tmp),tmp->count); |
827 | buf.printf ("- %s (%d).\n", query_name (tmp), tmp->count); |
670 | else |
828 | else |
671 | new_draw_info_format(NDI_UNIQUE,0, op, "- %s.",query_name(tmp)); |
829 | buf.printf ("- %s.\n", query_name (tmp)); |
672 | |
830 | |
673 | if (((tmp->inv!=NULL || (tmp->head && tmp->head->inv)) && |
831 | object *head = tmp->head_ (); |
674 | (tmp->type != CONTAINER && tmp->type!=FLESH)) || QUERY_FLAG(op, FLAG_WIZ)) |
|
|
675 | inventory(op,tmp->head==NULL?tmp:tmp->head); |
|
|
676 | |
832 | |
|
|
833 | if (head->inv) |
|
|
834 | if ((head->type != CONTAINER && head->type != FLESH) |
|
|
835 | || QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
836 | buf << head->query_inventory (ob, " "); |
|
|
837 | |
677 | if(QUERY_FLAG(tmp, FLAG_IS_FLOOR)&&!QUERY_FLAG(op, FLAG_WIZ)) /* don't continue under the floor */ |
838 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ |
678 | break; |
839 | break; |
679 | } |
840 | } |
680 | |
841 | |
681 | if(!flag) { |
842 | if (buf.empty ()) |
682 | if(dx||dy) |
843 | pl->failmsg ("You see nothing there."); |
683 | new_draw_info(NDI_UNIQUE, 0,op,"You see nothing there."); |
844 | else |
684 | else |
845 | pl->infobox (MSG_CHANNEL ("lookat"), buf); |
685 | new_draw_info(NDI_UNIQUE, 0,op,"You see nothing."); |
|
|
686 | } |
|
|
687 | } |
846 | } |
688 | |
|
|
689 | |
|
|
690 | |
847 | |
691 | /** Client wants to look at some object. Lets do so. */ |
848 | /** Client wants to look at some object. Lets do so. */ |
|
|
849 | void |
692 | void LookAt(char *buf, int len,player *pl) |
850 | LookAt (char *buf, int len, player *pl) |
693 | { |
851 | { |
694 | int dx, dy; |
|
|
695 | char *cp; |
852 | char *cp; |
696 | |
853 | |
697 | dx=atoi(buf); |
854 | int dx = atoi (buf); |
698 | if (!(cp=strchr(buf,' '))) { |
855 | if (!(cp = strchr (buf, ' '))) |
699 | return; |
856 | return; |
700 | } |
857 | |
701 | dy=atoi(cp); |
858 | int dy = atoi (cp); |
702 | |
859 | |
703 | if (FABS(dx) > pl->socket.mapx / 2 || FABS(dy) > pl->socket.mapy / 2) |
860 | if (player *opl = pl->observe->contr) |
|
|
861 | if (client *ns = opl->ns) |
|
|
862 | { |
|
|
863 | if (fabs (dx) > ns->mapx / 2 || fabs (dy) > ns->mapy / 2) |
704 | return; |
864 | return; |
705 | |
865 | |
706 | if(pl->blocked_los[dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]) |
866 | if (opl->blocked_los[dx + ns->mapx / 2][dy + ns->mapy / 2]) |
707 | return; |
867 | return; |
|
|
868 | } |
708 | |
869 | |
709 | look_at(pl->ob, dx, dy); |
870 | look_at (pl, dx, dy); |
710 | } |
871 | } |
711 | |
872 | |
712 | /** Move an object to a new location */ |
873 | /** Move an object to a new location */ |
|
|
874 | void |
713 | void esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
875 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
714 | { |
876 | { |
715 | object *op, *env; |
877 | object *op, *env; |
716 | |
878 | |
717 | op = esrv_get_ob_from_count(pl, tag); |
879 | op = esrv_get_ob_from_count (pl, tag); |
718 | if (!op) { |
880 | if (!op) |
|
|
881 | { |
719 | LOG(llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", |
882 | LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); |
720 | pl->name, tag); |
|
|
721 | return; |
|
|
722 | } |
|
|
723 | |
|
|
724 | if (!to) { /* drop it to the ground */ |
|
|
725 | /* LOG(llevDebug, "Drop it on the ground.\n");*/ |
|
|
726 | |
|
|
727 | if (op->map && !op->env) { |
|
|
728 | /* LOG(llevDebug,"Dropping object to ground that is already on ground\n");*/ |
|
|
729 | return; |
883 | return; |
730 | } |
|
|
731 | /* If it is an active container, then we should drop all objects |
|
|
732 | * in the container and not the container itself. |
|
|
733 | */ |
|
|
734 | if (op->inv && QUERY_FLAG(op, FLAG_APPLIED)) { |
|
|
735 | object *current, *next; |
|
|
736 | for (current=op->inv; current!=NULL; current=next) { |
|
|
737 | next=current->below; |
|
|
738 | drop_object(pl, current, 0); |
|
|
739 | } |
884 | } |
740 | esrv_update_item(UPD_WEIGHT, pl, op); |
|
|
741 | } |
|
|
742 | else { |
|
|
743 | drop_object (pl, op, nrof); |
|
|
744 | } |
|
|
745 | return; |
|
|
746 | } else if (to == pl->count) { /* pick it up to the inventory */ |
|
|
747 | /* return if player has already picked it up */ |
|
|
748 | if (op->env == pl) return; |
|
|
749 | |
885 | |
750 | pl->contr->count = nrof; |
886 | if (!to) |
751 | pick_up(pl, op); |
887 | { /* drop it to the ground */ |
752 | return ; |
888 | if (op->map && !op->env) |
753 | } |
|
|
754 | env = esrv_get_ob_from_count(pl, to); |
|
|
755 | if (!env) { |
|
|
756 | LOG(llevDebug, |
|
|
757 | "Player '%s' tried to move object to the unknown location (%d)\n", |
|
|
758 | pl->name, to); |
|
|
759 | return; |
889 | return; |
|
|
890 | |
|
|
891 | /* If it is an active container, then we should drop all objects |
|
|
892 | * in the container and not the container itself. |
|
|
893 | */ |
|
|
894 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
|
|
895 | { |
|
|
896 | int cnt = MAX_ITEM_PER_DROP; |
|
|
897 | |
|
|
898 | for (object *current = op->inv; current; ) |
|
|
899 | { |
|
|
900 | object *next = current->below; |
|
|
901 | |
|
|
902 | drop_object (pl, current, 0); |
|
|
903 | |
|
|
904 | if (--cnt <= 0) break; |
|
|
905 | |
|
|
906 | current = next; |
|
|
907 | } |
|
|
908 | |
|
|
909 | if (cnt <= 0) |
|
|
910 | op->failmsg ("Only dropped some items, can't drop that many items at once."); |
|
|
911 | } |
|
|
912 | else |
|
|
913 | drop_object (pl, op, nrof); |
|
|
914 | |
|
|
915 | return; |
|
|
916 | } |
|
|
917 | else if (to == pl->count) |
|
|
918 | { /* pick it up to the inventory */ |
|
|
919 | /* return if player has already picked it up */ |
|
|
920 | if (op->env == pl) |
|
|
921 | return; |
|
|
922 | |
|
|
923 | pl->contr->count = nrof; |
|
|
924 | pick_up (pl, op); |
|
|
925 | return; |
|
|
926 | } |
|
|
927 | |
|
|
928 | env = esrv_get_ob_from_count (pl, to); |
|
|
929 | if (!env) |
760 | } |
930 | { |
|
|
931 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
|
|
932 | return; |
|
|
933 | } |
|
|
934 | |
761 | /* put_object_in_sack presumes that necessary sanity checking |
935 | /* put_object_in_sack presumes that necessary sanity checking |
762 | * has already been done (eg, it can be picked up and fits in |
936 | * has already been done (eg, it can be picked up and fits in |
763 | * in a sack, so check for those things. We should also check |
937 | * in a sack, so check for those things. We should also check |
764 | * an make sure env is in fact a container for that matter. |
938 | * an make sure env is in fact a container for that matter. |
765 | */ |
939 | */ |
766 | if (env->type == CONTAINER |
940 | if (env->type == CONTAINER |
|
|
941 | && can_pick (pl, op) |
767 | && can_pick(pl, op) && sack_can_hold(pl, env, op, nrof)) { |
942 | && sack_can_hold (pl, env, op, nrof)) |
768 | put_object_in_sack (pl, env, op, nrof); |
943 | put_object_in_sack (pl, env, op, nrof); |
769 | } |
|
|
770 | } |
944 | } |
771 | |
945 | |
772 | |
|
|