1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /** |
24 | /** |
26 | * \file |
25 | * \file |
27 | * Client/server logic. |
26 | * Client/server logic. |
… | |
… | |
194 | query_flags (object *op) |
193 | query_flags (object *op) |
195 | { |
194 | { |
196 | unsigned int flags = 0; |
195 | unsigned int flags = 0; |
197 | |
196 | |
198 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
197 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
199 | { |
|
|
200 | switch (op->type) |
198 | switch (op->type) |
201 | { |
199 | { |
202 | case BOW: |
200 | case BOW: |
203 | case WAND: |
201 | case WAND: |
204 | case ROD: |
202 | case ROD: |
205 | case HORN: |
203 | case HORN: |
206 | flags = a_readied; |
204 | flags = a_readied; |
207 | break; |
205 | break; |
208 | case WEAPON: |
206 | case WEAPON: |
209 | flags = a_wielded; |
207 | flags = a_wielded; |
210 | break; |
208 | break; |
211 | case SKILL: |
209 | case SKILL: |
212 | case ARMOUR: |
210 | case ARMOUR: |
213 | case HELMET: |
211 | case HELMET: |
214 | case SHIELD: |
212 | case SHIELD: |
215 | case RING: |
213 | case RING: |
216 | case BOOTS: |
214 | case BOOTS: |
217 | case GLOVES: |
215 | case GLOVES: |
218 | case AMULET: |
216 | case AMULET: |
219 | case GIRDLE: |
217 | case GIRDLE: |
220 | case BRACERS: |
218 | case BRACERS: |
221 | case CLOAK: |
219 | case CLOAK: |
222 | flags = a_worn; |
220 | flags = a_worn; |
223 | break; |
221 | break; |
224 | case CONTAINER: |
222 | case CONTAINER: |
225 | flags = a_active; |
223 | flags = a_active; |
226 | break; |
224 | break; |
227 | default: |
225 | default: |
228 | flags = a_applied; |
226 | flags = a_applied; |
229 | break; |
227 | break; |
230 | } |
228 | } |
231 | } |
|
|
232 | |
229 | |
233 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
230 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
234 | flags |= F_OPEN; |
231 | flags |= F_OPEN; |
235 | |
232 | |
236 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
233 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
… | |
… | |
264 | |
261 | |
265 | flags = query_flags (head); |
262 | flags = query_flags (head); |
266 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
263 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
267 | flags |= F_NOPICK; |
264 | flags |= F_NOPICK; |
268 | |
265 | |
269 | if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE)) |
266 | ns.send_face (head->face, -50); |
270 | esrv_send_face (&ns, head->face->number, 0); |
267 | ns.flush_fx (); |
271 | |
268 | |
272 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
269 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
273 | esrv_send_animation (&ns, head->animation_id); |
270 | ns.send_animation (head->animation_id); |
274 | |
271 | |
275 | sl << uint32 (head->count) |
272 | sl << uint32 (head->count) |
276 | << uint32 (flags) |
273 | << uint32 (flags) |
277 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
274 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) |
278 | << uint32 (head->face->number); |
275 | << uint32 (head->face); |
279 | |
276 | |
280 | if (!head->custom_name) |
277 | if (!head->custom_name) |
281 | { |
278 | { |
282 | strncpy (item_n, query_base_name (head, 0), 127); |
279 | strncpy (item_n, query_base_name (head, 0), 127); |
283 | item_n[127] = 0; |
280 | item_n[127] = 0; |
… | |
… | |
331 | * Send the look window. Don't need to do animations here |
328 | * Send the look window. Don't need to do animations here |
332 | * This sends all the faces to the client, not just updates. This is |
329 | * This sends all the faces to the client, not just updates. This is |
333 | * because object ordering would otherwise be inconsistent. |
330 | * because object ordering would otherwise be inconsistent. |
334 | */ |
331 | */ |
335 | void |
332 | void |
336 | esrv_draw_look (object *pl) |
333 | esrv_draw_look (player *pl) |
337 | { |
334 | { |
338 | int got_one = 0, start_look = 0, end_look = 0; |
335 | int got_one = 0, start_look = 0, end_look = 0; |
339 | char buf[MAX_BUF]; |
|
|
340 | |
336 | |
|
|
337 | object *ob = pl->ob; |
|
|
338 | |
341 | if (!pl->contr->ns->update_look) |
339 | if (!pl->ns->update_look) |
342 | { |
340 | { |
343 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &pl->name); |
341 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
344 | return; |
342 | return; |
345 | } |
343 | } |
346 | else |
344 | |
347 | pl->contr->ns->update_look = 0; |
345 | pl->ns->update_look = 0; |
348 | |
346 | |
349 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
347 | if (QUERY_FLAG (ob, FLAG_REMOVED) |
350 | || !pl->map |
348 | || !ob->map |
351 | || pl->map->in_memory != MAP_IN_MEMORY |
349 | || ob->map->in_memory != MAP_ACTIVE |
352 | || out_of_map (pl->map, pl->x, pl->y)) |
350 | || out_of_map (ob->map, ob->x, ob->y)) |
353 | return; |
351 | return; |
354 | |
352 | |
355 | pl->contr->ns->send_packet ("delinv 0"); |
353 | pl->ns->send_packet ("delinv 0"); |
356 | |
354 | |
357 | packet sl; |
355 | packet sl; |
358 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
356 | sl.printf ("item%d ", pl->ns->itemcmd); |
359 | |
357 | |
360 | sl << uint32 (0); |
358 | sl << uint32 (0); |
361 | |
359 | |
362 | if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
360 | pl->ns->send_face (empty_face, -50); |
363 | esrv_send_face (pl->contr->ns, empty_face->number, 0); |
361 | pl->ns->flush_fx (); |
364 | |
362 | |
365 | if (pl->contr->ns->look_position) |
363 | if (pl->ns->look_position) |
366 | { |
364 | { |
367 | char buf[80]; |
365 | char buf[80]; |
368 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
366 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
369 | |
367 | |
370 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) |
368 | sl << uint32 (0x80000000 | (pl->ns->look_position - FLOORBOX_PAGESIZE)) |
371 | << uint32 (0) |
369 | << uint32 (0) |
372 | << sint32 (-1) |
370 | << sint32 (-1) |
373 | << uint32 (empty_face->number) |
371 | << uint32 (empty_face) |
374 | << data8 (buf) |
372 | << data8 (buf) |
375 | << uint16 (0) |
373 | << uint16 (0) |
376 | << uint8 (0) |
374 | << uint8 (0) |
377 | << uint32 (0); |
375 | << uint32 (0); |
378 | |
376 | |
379 | if (pl->contr->ns->itemcmd == 2) |
377 | if (pl->ns->itemcmd == 2) |
380 | sl << uint16 (0); |
378 | sl << uint16 (0); |
381 | } |
379 | } |
382 | |
380 | |
383 | object *tmp = pl->ms ().top; |
381 | object *tmp = ob->ms ().top; |
384 | for (object *last = 0; tmp != last; tmp = tmp->below) |
382 | for (object *last = 0; tmp != last; tmp = tmp->below) |
385 | { |
383 | { |
386 | object *head; |
|
|
387 | |
|
|
388 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
384 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
389 | { |
385 | { |
390 | last = tmp->below; /* assumes double floor mode */ |
386 | last = tmp->below; /* assumes double floor mode */ |
391 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
387 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
392 | last = last->below; |
388 | last = last->below; |
393 | } |
389 | } |
394 | |
390 | |
395 | if (tmp->client_visible ()) |
391 | if (tmp->client_visible ()) |
396 | { |
392 | { |
397 | if (++start_look < pl->contr->ns->look_position) |
393 | if (++start_look < pl->ns->look_position) |
398 | continue; |
394 | continue; |
399 | |
395 | |
400 | end_look++; |
396 | end_look++; |
401 | |
397 | |
402 | if (end_look > FLOORBOX_PAGESIZE) |
398 | if (end_look > FLOORBOX_PAGESIZE) |
403 | { |
399 | { |
404 | /* What we basically do is make a 'fake' object - when the user applies it, |
400 | /* What we basically do is make a 'fake' object - when the user applies it, |
405 | * we notice the special tag the object has, and act accordingly. |
401 | * we notice the special tag the object has, and act accordingly. |
406 | */ |
402 | */ |
407 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) |
403 | sl << uint32 (0x80000000 | (pl->ns->look_position + FLOORBOX_PAGESIZE)) |
408 | << uint32 (0) |
404 | << uint32 (0) |
409 | << uint32 ((uint32) - 1) |
405 | << uint32 ((uint32) - 1) |
410 | << uint32 (empty_face->number) |
406 | << uint32 (empty_face) |
411 | << data8 ("Apply this to see next group of items") |
407 | << data8 ("Apply this to see next group of items") |
412 | << uint16 (0) |
408 | << uint16 (0) |
413 | << uint8 (0) |
409 | << uint8 (0) |
414 | << uint32 (0); |
410 | << uint32 (0); |
415 | |
411 | |
416 | if (pl->contr->ns->itemcmd == 2) |
412 | if (pl->ns->itemcmd == 2) |
417 | sl << uint16 (0); |
413 | sl << uint16 (0); |
418 | |
414 | |
419 | break; |
415 | break; |
420 | } |
416 | } |
421 | |
417 | |
422 | if (tmp->head) |
|
|
423 | head = tmp->head; |
|
|
424 | else |
|
|
425 | head = tmp; |
|
|
426 | |
|
|
427 | add_object_to_socklist (*pl->contr->ns, sl, head); |
418 | add_object_to_socklist (*pl->ns, sl, tmp->head_ ()); |
428 | got_one++; |
419 | got_one++; |
429 | |
420 | |
430 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
421 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
431 | { |
422 | { |
432 | pl->contr->ns->send_packet (sl); |
423 | pl->ns->send_packet (sl); |
433 | |
424 | |
434 | sl.reset (); |
425 | sl.reset (); |
435 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
426 | sl.printf ("item%d ", pl->ns->itemcmd); |
436 | sl << uint32 (0); |
427 | sl << uint32 (0); |
437 | got_one = 0; |
428 | got_one = 0; |
438 | } |
429 | } |
439 | } |
430 | } |
440 | } |
431 | } |
441 | |
432 | |
442 | if (got_one) |
433 | if (got_one) |
443 | pl->contr->ns->send_packet (sl); |
434 | pl->ns->send_packet (sl); |
444 | |
435 | |
445 | } |
436 | } |
446 | |
437 | |
447 | /** |
438 | /** |
448 | * Sends whole inventory. |
439 | * Sends whole inventory. |
… | |
… | |
479 | |
470 | |
480 | /* IT is possible for players to accumulate a huge amount of |
471 | /* IT is possible for players to accumulate a huge amount of |
481 | * items (especially with some of the bags out there) to |
472 | * items (especially with some of the bags out there) to |
482 | * overflow the buffer. IF so, send multiple item commands. |
473 | * overflow the buffer. IF so, send multiple item commands. |
483 | */ |
474 | */ |
484 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
475 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
485 | { |
476 | { |
486 | pl->contr->ns->send_packet (sl); |
477 | pl->contr->ns->send_packet (sl); |
487 | |
478 | |
488 | sl.reset (); |
479 | sl.reset (); |
489 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
480 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
… | |
… | |
506 | */ |
497 | */ |
507 | void |
498 | void |
508 | esrv_update_item (int flags, object *pl, object *op) |
499 | esrv_update_item (int flags, object *pl, object *op) |
509 | { |
500 | { |
510 | /* If we have a request to send the player item, skip a few checks. */ |
501 | /* If we have a request to send the player item, skip a few checks. */ |
511 | if (op != pl) |
|
|
512 | { |
|
|
513 | if (!op->client_visible ()) |
502 | if (op != pl && !op->client_visible ()) |
514 | return; |
503 | return; |
515 | /* we remove the check for op->env, because in theory, the object |
|
|
516 | * is hopefully in the same place, so the client should preserve |
|
|
517 | * order. |
|
|
518 | */ |
|
|
519 | } |
|
|
520 | |
504 | |
521 | client *ns = pl->contr->ns; |
505 | client *ns = pl->contr->ns; |
522 | if (!ns) |
506 | if (!ns) |
523 | return; |
507 | return; |
524 | |
508 | |
… | |
… | |
533 | |
517 | |
534 | packet sl ("upditem"); |
518 | packet sl ("upditem"); |
535 | |
519 | |
536 | sl << uint8 (flags); |
520 | sl << uint8 (flags); |
537 | |
521 | |
538 | if (op->head) |
|
|
539 | op = op->head; |
522 | op = op->head_ (); |
540 | |
523 | |
541 | sl << uint32 (op->count); |
524 | sl << uint32 (op->count); |
542 | |
525 | |
543 | if (flags & UPD_LOCATION) |
526 | if (flags & UPD_LOCATION) |
544 | sl << uint32 (op->env ? op->env->count : 0); |
527 | sl << uint32 (op->env ? op->env->count : 0); |
… | |
… | |
546 | if (flags & UPD_FLAGS) |
529 | if (flags & UPD_FLAGS) |
547 | sl << uint32 (query_flags (op)); |
530 | sl << uint32 (query_flags (op)); |
548 | |
531 | |
549 | if (flags & UPD_WEIGHT) |
532 | if (flags & UPD_WEIGHT) |
550 | { |
533 | { |
551 | sint32 weight = WEIGHT (op); |
534 | sint32 weight = op->flag [FLAG_NO_PICK] ? -1 : op->client_weight (); |
552 | |
535 | |
553 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
|
|
554 | |
|
|
555 | if (pl == op) |
536 | if (op) |
556 | ns->last_weight = weight; |
537 | ns->last_weight = weight; |
|
|
538 | |
|
|
539 | sl << uint32 (weight); |
557 | } |
540 | } |
558 | |
541 | |
559 | if (flags & UPD_FACE) |
542 | if (flags & UPD_FACE) |
560 | { |
543 | { |
561 | if (!(ns->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
544 | ns->send_face (op->face, -50); |
562 | esrv_send_face (ns, op->face->number, 0); |
545 | ns->flush_fx (); |
563 | |
|
|
564 | sl << uint32 (op->face->number); |
546 | sl << uint32 (op->face); |
565 | } |
547 | } |
566 | |
548 | |
567 | if (flags & UPD_NAME) |
549 | if (flags & UPD_NAME) |
568 | { |
550 | { |
569 | int len; |
551 | int len; |
… | |
… | |
633 | esrv_send_item (object *pl, object *op) |
615 | esrv_send_item (object *pl, object *op) |
634 | { |
616 | { |
635 | if (!pl->contr->ns) |
617 | if (!pl->contr->ns) |
636 | return; |
618 | return; |
637 | |
619 | |
638 | /* If this is not the player object, do some more checks */ |
|
|
639 | if (op != pl) |
|
|
640 | { |
|
|
641 | /* We only send 'visibile' objects to the client */ |
620 | /* We only send 'visible' objects to the client, and sometimes the player */ |
642 | if (!op->client_visible ()) |
621 | if (!op->client_visible () && op->type != PLAYER) |
643 | return; |
622 | return; |
644 | |
|
|
645 | /* if the item is on the ground, mark that the look needs to |
|
|
646 | * be updated. |
|
|
647 | */ |
|
|
648 | if (!op->env) |
|
|
649 | { |
|
|
650 | pl->contr->ns->floorbox_update (); |
|
|
651 | return; |
|
|
652 | } |
|
|
653 | } |
|
|
654 | |
623 | |
655 | packet sl; |
624 | packet sl; |
656 | |
625 | |
657 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
626 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
658 | |
627 | |
659 | if (op->head) |
|
|
660 | op = op->head; |
628 | op = op->head_ (); |
661 | |
629 | |
662 | sl << uint32 (op->env ? op->env->count : 0); |
630 | sl << uint32 (op->env ? op->env->count : 0); |
663 | |
631 | |
664 | add_object_to_socklist (*pl->contr->ns, sl, op); |
632 | add_object_to_socklist (*pl->contr->ns, sl, op); |
665 | |
633 | |
666 | pl->contr->ns->send_packet (sl); |
634 | pl->contr->ns->send_packet (sl); |
667 | SET_FLAG (op, FLAG_CLIENT_SENT); |
635 | SET_FLAG (op, FLAG_CLIENT_SENT); |
668 | } |
636 | } |
669 | |
637 | |
670 | /** |
638 | /** |
671 | * Tells the client to delete an item. Uses the item |
639 | * Tells the client to delete an item. |
672 | * command with a -1 location. |
|
|
673 | */ |
640 | */ |
674 | void |
641 | void |
675 | esrv_del_item (player *pl, int tag) |
642 | esrv_del_item (player *pl, int tag) |
676 | { |
643 | { |
677 | if (!pl->ns) |
644 | if (!pl->ns) |
… | |
… | |
693 | |
660 | |
694 | /** |
661 | /** |
695 | * Takes a player and object count (tag) and returns the actual object |
662 | * Takes a player and object count (tag) and returns the actual object |
696 | * pointer, or null if it can't be found. |
663 | * pointer, or null if it can't be found. |
697 | */ |
664 | */ |
698 | |
|
|
699 | object * |
665 | object * |
700 | esrv_get_ob_from_count (object *pl, tag_t count) |
666 | esrv_get_ob_from_count (object *pl, tag_t count) |
701 | { |
667 | { |
702 | object *op, *tmp; |
|
|
703 | |
|
|
704 | if (pl->count == count) |
668 | if (pl->count == count) |
705 | return pl; |
669 | return pl; |
706 | |
670 | |
707 | for (op = pl->inv; op; op = op->below) |
671 | for (object *op = pl->inv; op; op = op->below) |
708 | if (op->count == count) |
672 | if (op->count == count) |
709 | return op; |
673 | return op; |
710 | else if (op->type == CONTAINER && pl->container == op) |
674 | else if (op->type == CONTAINER && pl->container == op) |
711 | for (tmp = op->inv; tmp; tmp = tmp->below) |
675 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
712 | if (tmp->count == count) |
676 | if (tmp->count == count) |
713 | return tmp; |
677 | return tmp; |
714 | |
678 | |
715 | for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
679 | for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
716 | if (op->head && op->head->count == count) |
680 | if (op->head && op->head->count == count) |
717 | return op; |
681 | return op; |
718 | else if (op->count == count) |
682 | else if (op->count == count) |
719 | return op; |
683 | return op; |
720 | else if (op->type == CONTAINER && pl->container == op) |
684 | else if (op->type == CONTAINER && pl->container == op) |
721 | for (tmp = op->inv; tmp; tmp = tmp->below) |
685 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
722 | if (tmp->count == count) |
686 | if (tmp->count == count) |
723 | return tmp; |
687 | return tmp; |
724 | |
688 | |
|
|
689 | #if 0 |
|
|
690 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
691 | if (count & 0x80000000) |
|
|
692 | return 0; |
|
|
693 | #endif |
|
|
694 | |
725 | return 0; |
695 | return 0; |
726 | } |
696 | } |
727 | |
697 | |
728 | |
|
|
729 | /** Client wants to examine some object. So lets do so. */ |
698 | /** Client wants to examine some object. So lets do so. */ |
730 | void |
699 | void |
731 | ExamineCmd (char *buf, int len, player *pl) |
700 | ExamineCmd (char *buf, int len, player *pl) |
732 | { |
701 | { |
733 | tag_t tag = atoi (buf); |
702 | tag_t tag = atoi (buf); |
734 | |
|
|
735 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
736 | if (tag & 0x80000000) |
|
|
737 | return; |
|
|
738 | |
703 | |
739 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
704 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
740 | |
705 | |
741 | if (!op) |
706 | if (!op) |
742 | { |
707 | { |
743 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
708 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
744 | return; |
709 | return; |
745 | } |
710 | } |
746 | |
711 | |
747 | examine (pl->ob, op); |
712 | examine (pl->ob, op); |
|
|
713 | } |
|
|
714 | |
|
|
715 | /** Client wants to examine some object. So lets do so. */ |
|
|
716 | void |
|
|
717 | ExCmd (char *buf, int len, player *pl) |
|
|
718 | { |
|
|
719 | tag_t tag = atoi (buf); |
|
|
720 | |
|
|
721 | if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
|
|
722 | { |
|
|
723 | std::string s = op->describe (pl->ob); |
|
|
724 | |
|
|
725 | packet sl ("ex"); |
|
|
726 | sl << ber32 (tag) << s.c_str (); |
|
|
727 | |
|
|
728 | pl->ns->send_packet (sl); |
|
|
729 | } |
748 | } |
730 | } |
749 | |
731 | |
750 | /** Client wants to apply some object. Lets do so. */ |
732 | /** Client wants to apply some object. Lets do so. */ |
751 | void |
733 | void |
752 | ApplyCmd (char *buf, int len, player *pl) |
734 | ApplyCmd (char *buf, int len, player *pl) |
… | |
… | |
786 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
768 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
787 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
769 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
788 | |
770 | |
789 | if (!op) |
771 | if (!op) |
790 | { |
772 | { |
791 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
773 | pl->failmsg ("Could not find object to lock/unlock"); |
792 | return; |
774 | return; |
793 | } |
775 | } |
794 | |
776 | |
795 | if (!flag) |
777 | if (!flag) |
796 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
778 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
… | |
… | |
807 | tag_t tag = net_uint32 ((uint8 *)data); |
789 | tag_t tag = net_uint32 ((uint8 *)data); |
808 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
790 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
809 | |
791 | |
810 | if (!op) |
792 | if (!op) |
811 | { |
793 | { |
812 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
794 | pl->failmsg ("Could not find object to mark"); |
813 | return; |
795 | return; |
814 | } |
796 | } |
815 | |
797 | |
816 | pl->mark = op; |
798 | pl->mark = op; |
817 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); |
799 | pl->ob->statusmsg (format ("Marked item %s", query_name (op))); |
818 | } |
800 | } |
819 | |
801 | |
820 | /** |
802 | /** |
821 | * look_at prints items on the specified square. |
803 | * look_at prints items on the specified square. |
822 | * |
804 | * |
823 | * [ removed EARTHWALL check and added check for containers inventory. |
805 | * [ removed EARTHWALL check and added check for containers inventory. |
824 | * Tero.Haatanen@lut.fi ] |
806 | * Tero.Haatanen@lut.fi ] |
825 | */ |
807 | */ |
826 | void |
808 | static void |
827 | look_at (object *op, int dx, int dy) |
809 | look_at (player *pl, int dx, int dy) |
828 | { |
810 | { |
829 | object *tmp; |
811 | dynbuf_text buf; |
830 | int flag = 0; |
812 | object *ob = pl->ob; |
831 | sint16 x, y; |
|
|
832 | maptile *m; |
|
|
833 | |
813 | |
834 | x = op->x + dx; |
814 | if (!pl->observe->map) |
835 | y = op->y + dy; |
|
|
836 | |
|
|
837 | if (out_of_map (op->map, x, y)) |
|
|
838 | return; |
815 | return; |
839 | |
816 | |
840 | m = get_map_from_coord (op->map, &x, &y); |
817 | mapxy pos (pl->observe); |
841 | if (!m) |
818 | pos.move (dx, dy); |
842 | return; |
|
|
843 | |
819 | |
844 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
820 | if (pos.normalise ()) |
845 | |
821 | for (object *tmp = pos->top; tmp; tmp = tmp->below) |
846 | for (; tmp != NULL; tmp = tmp->below) |
|
|
847 | { |
822 | { |
848 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
823 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
849 | continue; |
824 | continue; |
850 | |
825 | |
851 | if (!flag) |
|
|
852 | { |
|
|
853 | if (dx || dy) |
|
|
854 | new_draw_info (NDI_UNIQUE, 0, op, "There you see:"); |
|
|
855 | else |
|
|
856 | { |
|
|
857 | clear_win_info (op); |
|
|
858 | new_draw_info (NDI_UNIQUE, 0, op, "You see:"); |
|
|
859 | } |
|
|
860 | flag = 1; |
|
|
861 | } |
|
|
862 | |
|
|
863 | if (QUERY_FLAG (op, FLAG_WIZ)) |
826 | if (QUERY_FLAG (ob, FLAG_WIZ)) |
864 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s (%d).", query_name (tmp), tmp->count); |
827 | buf.printf ("- %s (%d).\n", query_name (tmp), tmp->count); |
865 | else |
828 | else |
866 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s.", query_name (tmp)); |
829 | buf.printf ("- %s.\n", query_name (tmp)); |
867 | |
830 | |
868 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
831 | object *head = tmp->head_ (); |
869 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (op, FLAG_WIZ)) |
|
|
870 | inventory (op, tmp->head == NULL ? tmp : tmp->head); |
|
|
871 | |
832 | |
|
|
833 | if (head->inv) |
|
|
834 | if ((head->type != CONTAINER && head->type != FLESH) |
|
|
835 | || QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
836 | buf << head->query_inventory (ob, " "); |
|
|
837 | |
872 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (op, FLAG_WIZ)) /* don't continue under the floor */ |
838 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ |
873 | break; |
839 | break; |
874 | } |
840 | } |
875 | |
841 | |
876 | if (!flag) |
842 | if (buf.empty ()) |
877 | { |
843 | pl->failmsg ("You see nothing there."); |
878 | if (dx || dy) |
|
|
879 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing there."); |
|
|
880 | else |
844 | else |
881 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
845 | pl->infobox (MSG_CHANNEL ("lookat"), buf); |
882 | } |
|
|
883 | } |
846 | } |
884 | |
847 | |
885 | /** Client wants to look at some object. Lets do so. */ |
848 | /** Client wants to look at some object. Lets do so. */ |
886 | void |
849 | void |
887 | LookAt (char *buf, int len, player *pl) |
850 | LookAt (char *buf, int len, player *pl) |
888 | { |
851 | { |
889 | int dx, dy; |
|
|
890 | char *cp; |
852 | char *cp; |
891 | |
853 | |
892 | dx = atoi (buf); |
854 | int dx = atoi (buf); |
893 | if (!(cp = strchr (buf, ' '))) |
855 | if (!(cp = strchr (buf, ' '))) |
894 | { |
|
|
895 | return; |
856 | return; |
896 | } |
857 | |
897 | dy = atoi (cp); |
858 | int dy = atoi (cp); |
898 | |
859 | |
|
|
860 | if (player *opl = pl->observe->contr) |
|
|
861 | if (client *ns = opl->ns) |
|
|
862 | { |
899 | if (fabs (dx) > pl->ns->mapx / 2 || fabs (dy) > pl->ns->mapy / 2) |
863 | if (fabs (dx) > ns->mapx / 2 || fabs (dy) > ns->mapy / 2) |
900 | return; |
864 | return; |
901 | |
865 | |
902 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
866 | if (opl->blocked_los[dx + ns->mapx / 2][dy + ns->mapy / 2]) |
903 | return; |
867 | return; |
|
|
868 | } |
904 | |
869 | |
905 | look_at (pl->ob, dx, dy); |
870 | look_at (pl, dx, dy); |
906 | } |
871 | } |
907 | |
872 | |
908 | /** Move an object to a new location */ |
873 | /** Move an object to a new location */ |
909 | void |
874 | void |
910 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
875 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
… | |
… | |
926 | /* If it is an active container, then we should drop all objects |
891 | /* If it is an active container, then we should drop all objects |
927 | * in the container and not the container itself. |
892 | * in the container and not the container itself. |
928 | */ |
893 | */ |
929 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
894 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
930 | { |
895 | { |
931 | object *current, *next; |
896 | int cnt = MAX_ITEM_PER_DROP; |
932 | |
897 | |
933 | for (current = op->inv; current != NULL; current = next) |
898 | for (object *current = op->inv; current; ) |
934 | { |
899 | { |
935 | next = current->below; |
900 | object *next = current->below; |
|
|
901 | |
936 | drop_object (pl, current, 0); |
902 | drop_object (pl, current, 0); |
|
|
903 | |
|
|
904 | if (--cnt <= 0) break; |
|
|
905 | |
|
|
906 | current = next; |
937 | } |
907 | } |
938 | |
908 | |
939 | esrv_update_item (UPD_WEIGHT, pl, op); |
909 | if (cnt <= 0) |
|
|
910 | op->failmsg ("Only dropped some items, can't drop that many items at once."); |
940 | } |
911 | } |
941 | else |
912 | else |
942 | drop_object (pl, op, nrof); |
913 | drop_object (pl, op, nrof); |
943 | |
914 | |
944 | return; |
915 | return; |
… | |
… | |
964 | /* put_object_in_sack presumes that necessary sanity checking |
935 | /* put_object_in_sack presumes that necessary sanity checking |
965 | * has already been done (eg, it can be picked up and fits in |
936 | * has already been done (eg, it can be picked up and fits in |
966 | * in a sack, so check for those things. We should also check |
937 | * in a sack, so check for those things. We should also check |
967 | * an make sure env is in fact a container for that matter. |
938 | * an make sure env is in fact a container for that matter. |
968 | */ |
939 | */ |
969 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
940 | if (env->type == CONTAINER |
|
|
941 | && can_pick (pl, op) |
|
|
942 | && sack_can_hold (pl, env, op, nrof)) |
970 | put_object_in_sack (pl, env, op, nrof); |
943 | put_object_in_sack (pl, env, op, nrof); |
971 | } |
944 | } |
972 | |
945 | |