… | |
… | |
253 | * animation of face to the client. |
253 | * animation of face to the client. |
254 | */ |
254 | */ |
255 | static void |
255 | static void |
256 | add_object_to_socklist (client &ns, packet &sl, object *head) |
256 | add_object_to_socklist (client &ns, packet &sl, object *head) |
257 | { |
257 | { |
258 | int flags, len, anim_speed; |
|
|
259 | char item_n[MAX_BUF]; |
258 | char item_n[MAX_BUF]; |
260 | const char *item_p; |
259 | const char *item_p; |
261 | |
260 | |
262 | flags = query_flags (head); |
261 | int flags = query_flags (head); |
263 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
262 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
264 | flags |= F_NOPICK; |
263 | flags |= F_NOPICK; |
265 | |
264 | |
266 | ns.send_face (head->face, -50); |
265 | ns.send_face (head->face, -50); |
267 | ns.flush_fx (); |
266 | ns.flush_fx (); |
… | |
… | |
272 | sl << uint32 (head->count) |
271 | sl << uint32 (head->count) |
273 | << uint32 (flags) |
272 | << uint32 (flags) |
274 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) |
273 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) |
275 | << uint32 (head->face); |
274 | << uint32 (head->face); |
276 | |
275 | |
|
|
276 | int len; |
|
|
277 | |
277 | if (!head->custom_name) |
278 | if (!head->custom_name) |
278 | { |
279 | { |
279 | strncpy (item_n, query_base_name (head, 0), 127); |
280 | strncpy (item_n, query_base_name (head, 0), 127); |
280 | item_n[127] = 0; |
281 | item_n[127] = 0; |
281 | len = strlen (item_n); |
282 | len = strlen (item_n); |
… | |
… | |
294 | len += strlen (item_n + 1 + len) + 1; |
295 | len += strlen (item_n + 1 + len) + 1; |
295 | |
296 | |
296 | sl << data8 (item_n, len) |
297 | sl << data8 (item_n, len) |
297 | << uint16 (head->animation_id); |
298 | << uint16 (head->animation_id); |
298 | |
299 | |
299 | anim_speed = 0; |
300 | int anim_speed = !head->flag [FLAG_ANIMATE] ? 0 |
300 | if (QUERY_FLAG (head, FLAG_ANIMATE)) |
301 | : head->anim_speed ? clamp (head->anim_speed, 1, 255) |
301 | { |
302 | : 1. / clamp (fabs (head->speed), 1./255., 1./1.); |
302 | if (head->anim_speed) |
|
|
303 | anim_speed = head->anim_speed; |
|
|
304 | else |
|
|
305 | { |
|
|
306 | if (fabs (head->speed) < 0.001) |
|
|
307 | anim_speed = 255; |
|
|
308 | else if (fabs (head->speed) >= 1.0) |
|
|
309 | anim_speed = 1; |
|
|
310 | else |
|
|
311 | anim_speed = (int) (1.0 / fabs (head->speed)); |
|
|
312 | } |
|
|
313 | |
|
|
314 | if (anim_speed > 255) |
|
|
315 | anim_speed = 255; |
|
|
316 | } |
|
|
317 | |
303 | |
318 | sl << uint8 (anim_speed) |
304 | sl << uint8 (anim_speed) |
319 | << uint32 (head->nrof); |
305 | << uint32 (head->nrof); |
320 | |
306 | |
321 | if (ns.itemcmd == 2) |
307 | if (ns.itemcmd == 2) |
322 | sl << uint16 (head->client_type); |
308 | sl << uint16 (head->client_type); |
323 | |
309 | |
324 | SET_FLAG (head, FLAG_CLIENT_SENT); |
310 | SET_FLAG (head, FLAG_CLIENT_SENT); |
325 | } |
311 | } |
|
|
312 | |
|
|
313 | static faceidx |
|
|
314 | need_face_now (player *pl, const char *name) |
|
|
315 | { |
|
|
316 | faceidx face = face_find (name, empty_face); |
|
|
317 | |
|
|
318 | pl->ns->send_face (face, -50); |
|
|
319 | pl->ns->flush_fx (); |
|
|
320 | |
|
|
321 | return face; |
|
|
322 | } |
|
|
323 | |
|
|
324 | #define FINGER_UP "finger_up.x11" |
|
|
325 | #define FINGER_DOWN "finger_down.x11" |
326 | |
326 | |
327 | /** |
327 | /** |
328 | * Send the look window. Don't need to do animations here |
328 | * Send the look window. Don't need to do animations here |
329 | * This sends all the faces to the client, not just updates. This is |
329 | * This sends all the faces to the client, not just updates. This is |
330 | * because object ordering would otherwise be inconsistent. |
330 | * because object ordering would otherwise be inconsistent. |
331 | */ |
331 | */ |
332 | void |
332 | void |
333 | esrv_draw_look (player *pl) |
333 | esrv_draw_look (player *pl) |
334 | { |
334 | { |
335 | int got_one = 0, start_look = 0, end_look = 0; |
|
|
336 | |
|
|
337 | object *ob = pl->ob; |
335 | object *ob = pl->ob; |
338 | |
336 | |
339 | if (!pl->ns->update_look) |
337 | if (!pl->ns->update_look) |
340 | { |
338 | { |
341 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
339 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
… | |
… | |
355 | packet sl; |
353 | packet sl; |
356 | sl.printf ("item%d ", pl->ns->itemcmd); |
354 | sl.printf ("item%d ", pl->ns->itemcmd); |
357 | |
355 | |
358 | sl << uint32 (0); |
356 | sl << uint32 (0); |
359 | |
357 | |
360 | pl->ns->send_face (empty_face, -50); |
358 | int start_pos = pl->ns->look_position; |
361 | pl->ns->flush_fx (); |
359 | bool dirty = false; |
362 | |
360 | |
363 | if (pl->ns->look_position) |
361 | mapspace &ms = ob->ms (); |
|
|
362 | |
|
|
363 | // manage a ring buffer of the "last FLOORBOX_PAGESIZE" items and |
|
|
364 | // start from the top |
|
|
365 | object *items [FLOORBOX_PAGESIZE]; |
|
|
366 | int item_idx = 0, item_cnt = 0; |
|
|
367 | int pos = 0; |
|
|
368 | |
|
|
369 | // find our items by walking down |
|
|
370 | object *item = ms.top; |
|
|
371 | |
|
|
372 | for (; item && item_cnt < FLOORBOX_PAGESIZE; item = item->below) |
|
|
373 | { |
|
|
374 | if (!item->client_visible ()) |
|
|
375 | continue; |
|
|
376 | |
|
|
377 | if (++pos < start_pos) |
|
|
378 | continue; |
|
|
379 | |
|
|
380 | // record item |
|
|
381 | items [item_idx] = item; item_idx = item_idx < FLOORBOX_PAGESIZE ? item_idx + 1 : 0; |
|
|
382 | item_cnt++; |
|
|
383 | |
|
|
384 | // stop at first floor |
|
|
385 | if (item->flag [FLAG_IS_FLOOR]) |
|
|
386 | { |
|
|
387 | // we are finished, don't append "next group of items" |
|
|
388 | // by setting item to ms.bot it becomes zero which is checked after the while loop |
|
|
389 | item = ms.bot; |
|
|
390 | } |
364 | { |
391 | } |
365 | char buf[80]; |
|
|
366 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
|
|
367 | |
392 | |
|
|
393 | // see if there are more if we cared - we ignore invisible objects |
|
|
394 | if (item) |
|
|
395 | { |
|
|
396 | /* What we basically do is make a 'fake' object - when the user applies it, |
|
|
397 | * we notice the special tag the object has, and act accordingly. |
|
|
398 | */ |
368 | sl << uint32 (0x80000000 | (pl->ns->look_position - FLOORBOX_PAGESIZE)) |
399 | sl << uint32 (0x80000000 | (start_pos + FLOORBOX_PAGESIZE)) |
369 | << uint32 (0) |
400 | << uint32 (0) |
370 | << sint32 (-1) |
401 | << uint32 ((uint32) - 1) |
371 | << uint32 (empty_face) |
402 | << uint32 (need_face_now (pl, FINGER_DOWN)) |
372 | << data8 (buf) |
403 | << data8 ("Apply this to see the items below") |
373 | << uint16 (0) |
404 | << uint16 (0) |
374 | << uint8 (0) |
405 | << uint8 (0) |
375 | << uint32 (0); |
406 | << uint32 (0); |
376 | |
407 | |
377 | if (pl->ns->itemcmd == 2) |
408 | if (pl->ns->itemcmd == 2) |
378 | sl << uint16 (0); |
409 | sl << uint16 (0); |
379 | } |
|
|
380 | |
410 | |
381 | object *tmp = ob->ms ().top; |
411 | dirty = true; |
382 | for (object *last = 0; tmp != last; tmp = tmp->below) |
|
|
383 | { |
412 | } |
384 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
413 | |
|
|
414 | // now send out all items in the ring buffer in reverse order |
|
|
415 | while (item_cnt) |
|
|
416 | { |
|
|
417 | --item_cnt; |
|
|
418 | item_idx = (item_idx ? item_idx : FLOORBOX_PAGESIZE) - 1; |
|
|
419 | object *item = items [item_idx]; |
|
|
420 | |
|
|
421 | add_object_to_socklist (*pl->ns, sl, item->head_ ()); |
|
|
422 | |
|
|
423 | dirty = true; |
|
|
424 | |
|
|
425 | // if packet got too large, send it and begin a new one |
|
|
426 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
385 | { |
427 | { |
386 | last = tmp->below; /* assumes double floor mode */ |
428 | pl->ns->send_packet (sl); |
387 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
429 | |
388 | last = last->below; |
430 | sl.reset (); |
|
|
431 | sl.printf ("item%d ", pl->ns->itemcmd); |
|
|
432 | sl << uint32 (0); |
|
|
433 | |
|
|
434 | dirty = false; |
389 | } |
435 | } |
390 | |
|
|
391 | if (tmp->client_visible ()) |
|
|
392 | { |
|
|
393 | if (++start_look < pl->ns->look_position) |
|
|
394 | continue; |
|
|
395 | |
|
|
396 | end_look++; |
|
|
397 | |
|
|
398 | if (end_look > FLOORBOX_PAGESIZE) |
|
|
399 | { |
|
|
400 | /* What we basically do is make a 'fake' object - when the user applies it, |
|
|
401 | * we notice the special tag the object has, and act accordingly. |
|
|
402 | */ |
|
|
403 | sl << uint32 (0x80000000 | (pl->ns->look_position + FLOORBOX_PAGESIZE)) |
|
|
404 | << uint32 (0) |
|
|
405 | << uint32 ((uint32) - 1) |
|
|
406 | << uint32 (empty_face) |
|
|
407 | << data8 ("Apply this to see next group of items") |
|
|
408 | << uint16 (0) |
|
|
409 | << uint8 (0) |
|
|
410 | << uint32 (0); |
|
|
411 | |
|
|
412 | if (pl->ns->itemcmd == 2) |
|
|
413 | sl << uint16 (0); |
|
|
414 | |
|
|
415 | break; |
|
|
416 | } |
|
|
417 | |
|
|
418 | add_object_to_socklist (*pl->ns, sl, tmp->head_ ()); |
|
|
419 | got_one++; |
|
|
420 | |
|
|
421 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
|
|
422 | { |
|
|
423 | pl->ns->send_packet (sl); |
|
|
424 | |
|
|
425 | sl.reset (); |
|
|
426 | sl.printf ("item%d ", pl->ns->itemcmd); |
|
|
427 | sl << uint32 (0); |
|
|
428 | got_one = 0; |
|
|
429 | } |
|
|
430 | } |
|
|
431 | } |
436 | } |
432 | |
437 | |
433 | if (got_one) |
438 | if (start_pos) |
|
|
439 | { |
|
|
440 | sl << uint32 (0x80000000 | (start_pos - FLOORBOX_PAGESIZE)) |
|
|
441 | << uint32 (0) |
|
|
442 | << sint32 (-1) |
|
|
443 | << uint32 (need_face_now (pl, FINGER_UP)) |
|
|
444 | << data8 ("Apply this to see the items higher up") |
|
|
445 | << uint16 (0) |
|
|
446 | << uint8 (0) |
|
|
447 | << uint32 (0); |
|
|
448 | |
|
|
449 | if (pl->ns->itemcmd == 2) |
|
|
450 | sl << uint16 (0); |
|
|
451 | |
|
|
452 | dirty = true; |
|
|
453 | } |
|
|
454 | |
|
|
455 | if (dirty) |
434 | pl->ns->send_packet (sl); |
456 | pl->ns->send_packet (sl); |
435 | |
|
|
436 | } |
457 | } |
437 | |
458 | |
438 | /** |
459 | /** |
439 | * Sends whole inventory. |
460 | * Sends whole inventory. |
440 | */ |
461 | */ |
… | |
… | |
699 | void |
720 | void |
700 | ExamineCmd (char *buf, int len, player *pl) |
721 | ExamineCmd (char *buf, int len, player *pl) |
701 | { |
722 | { |
702 | tag_t tag = atoi (buf); |
723 | tag_t tag = atoi (buf); |
703 | |
724 | |
|
|
725 | /* If the high bit is set, player applied a pseudo object. */ |
|
|
726 | if (tag & 0x80000000) |
|
|
727 | { |
|
|
728 | pl->ns->look_position = tag & 0x7fffffff; |
|
|
729 | pl->ns->floorbox_update (); |
|
|
730 | return; |
|
|
731 | } |
|
|
732 | |
704 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
733 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
705 | |
734 | |
706 | if (!op) |
735 | if (!op) |
707 | { |
736 | { |
708 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
737 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
… | |
… | |
732 | /** Client wants to apply some object. Lets do so. */ |
761 | /** Client wants to apply some object. Lets do so. */ |
733 | void |
762 | void |
734 | ApplyCmd (char *buf, int len, player *pl) |
763 | ApplyCmd (char *buf, int len, player *pl) |
735 | { |
764 | { |
736 | tag_t tag = atoi (buf); |
765 | tag_t tag = atoi (buf); |
737 | |
|
|
738 | /* sort of a hack, but if the player saves and the player then manually |
|
|
739 | * applies a savebed (or otherwise tries to do stuff), we run into trouble. |
|
|
740 | */ |
|
|
741 | if (QUERY_FLAG (pl->ob, FLAG_REMOVED)) |
|
|
742 | return; |
|
|
743 | |
766 | |
744 | /* If the high bit is set, player applied a pseudo object. */ |
767 | /* If the high bit is set, player applied a pseudo object. */ |
745 | if (tag & 0x80000000) |
768 | if (tag & 0x80000000) |
746 | { |
769 | { |
747 | pl->ns->look_position = tag & 0x7fffffff; |
770 | pl->ns->look_position = tag & 0x7fffffff; |
… | |
… | |
872 | |
895 | |
873 | /** Move an object to a new location */ |
896 | /** Move an object to a new location */ |
874 | void |
897 | void |
875 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
898 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
876 | { |
899 | { |
877 | object *op, *env; |
|
|
878 | |
|
|
879 | op = esrv_get_ob_from_count (pl, tag); |
900 | object *op = esrv_get_ob_from_count (pl, tag); |
880 | if (!op) |
901 | if (!op) |
881 | { |
902 | { |
882 | LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); |
903 | LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); |
883 | return; |
904 | return; |
884 | } |
905 | } |
… | |
… | |
893 | */ |
914 | */ |
894 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
915 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
895 | { |
916 | { |
896 | int cnt = MAX_ITEM_PER_DROP; |
917 | int cnt = MAX_ITEM_PER_DROP; |
897 | |
918 | |
898 | for (object *current = op->inv; current; ) |
919 | for (object *current = op->inv; current && cnt--; ) |
899 | { |
920 | { |
900 | object *next = current->below; |
921 | object *next = current->below; |
901 | |
|
|
902 | drop_object (pl, current, 0); |
922 | drop_object (pl, current, 0); |
903 | |
|
|
904 | if (--cnt <= 0) break; |
|
|
905 | |
|
|
906 | current = next; |
923 | current = next; |
907 | } |
924 | } |
908 | |
925 | |
909 | if (cnt <= 0) |
926 | if (cnt <= 0) |
910 | op->failmsg ("Only dropped some items, can't drop that many items at once."); |
927 | op->failmsg ("Only dropped some items, can't drop that many items at once."); |