1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /** |
25 | /** |
25 | * \file |
26 | * \file |
26 | * Client/server logic. |
27 | * Client/server logic. |
27 | * |
28 | * |
28 | * \date 2003-12-02 |
29 | * \date 2003-12-02 |
29 | * |
30 | * |
30 | * This containes item logic for client/server. It doesn't contain |
31 | * This contains item logic for client/server. It doesn't contain |
31 | * the actual commands that send the data, but does contain |
32 | * the actual commands that send the data, but does contain |
32 | * the logic for what items should be sent. |
33 | * the logic for what items should be sent. |
33 | */ |
34 | */ |
34 | |
35 | |
35 | #include <global.h> |
36 | #include <global.h> |
36 | #include <object.h> /* LOOK_OBJ */ |
37 | #include <object.h> |
37 | #include <sproto.h> |
38 | #include <sproto.h> |
38 | |
39 | |
39 | /** This is the maximum number of bytes we expect any one item to take up */ |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
40 | #define MAXITEMLEN 300 |
41 | #define MAXITEMLEN 300 |
|
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42 | |
|
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43 | #if 0 |
|
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44 | tag_t |
|
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45 | client_container::tag () const |
|
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46 | { |
|
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47 | switch (type) |
|
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48 | { |
|
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49 | case CC_INVENTORY: |
|
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50 | return ns->pl->count; |
|
|
51 | case CC_MAPSPACE: |
|
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52 | return 0; |
|
|
53 | case CC_CONTAINER: |
|
|
54 | return env->count; |
|
|
55 | } |
|
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56 | |
|
|
57 | abort (); |
|
|
58 | } |
|
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59 | |
|
|
60 | void |
|
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61 | client_container::clear () |
|
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62 | { |
|
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63 | switch (type) |
|
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64 | { |
|
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65 | case CC_INVENTORY: |
|
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66 | abort (); |
|
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67 | |
|
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68 | case CC_MAPSPACE: |
|
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69 | case CC_CONTAINER: |
|
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70 | ns->send_packet_printf ("delinv %d", tag ()); |
|
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71 | break; |
|
|
72 | } |
|
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73 | |
|
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74 | for (iterator i = begin (); i != end (); ++i) |
|
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75 | i->op->seen_by = 0; |
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76 | |
|
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77 | vector< refitem, slice_allocator<refitem> >::clear (); |
|
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78 | } |
|
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79 | |
|
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80 | inline iterator |
|
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81 | client_container::merge_item (iterator i, object *op) |
|
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82 | { |
|
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83 | if (i != end () && i->op == op) |
|
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84 | return ++i; |
|
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85 | |
|
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86 | if (op->seen_by) |
|
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87 | return; // seen by another entity already |
|
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88 | |
|
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89 | op->seen_by = this; |
|
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90 | |
|
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91 | refitem ref; |
|
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92 | ref.op = op; |
|
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93 | |
|
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94 | return insert (i, ref); |
|
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95 | } |
|
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96 | |
|
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97 | void |
|
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98 | client_container::update (int offset) |
|
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99 | { |
|
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100 | iterator i = begin (); |
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101 | |
|
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102 | switch (type) |
|
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103 | { |
|
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104 | case CC_INVENTORY: |
|
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105 | case CC_CONTAINER: |
|
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106 | { |
|
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107 | object *env = type == CC_INVENTORY |
|
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108 | ? ns->pl->ob |
|
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109 | : this->env; |
|
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110 | |
|
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111 | // pass 1, erase all objects no longer in container |
|
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112 | for (iterator j = begin (); j != end (); ++j) |
|
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113 | if (j->op->env != env) |
|
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114 | { |
|
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115 | j->op->seen_by = 0; |
|
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116 | erase (j); |
|
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117 | } |
|
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118 | |
|
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119 | // pass 2 merge items |
|
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120 | for (object *op = env->inv; op; op = op->below) |
|
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121 | { |
|
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122 | if (--offset < 0) |
|
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123 | i = merge_item (i, op); |
|
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124 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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125 | break; |
|
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126 | } |
|
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127 | } |
|
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128 | break; |
|
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129 | |
|
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130 | case CC_MAPSPACE: |
|
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131 | { |
|
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132 | // pass 1, erase all objects no longer on space |
|
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133 | for (iterator j = begin (); j != end (); ++j) |
|
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134 | if (j->op->x != x || j->op->y != y || j->op->map != map) |
|
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135 | { |
|
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136 | j->op->seen_by = 0; |
|
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137 | erase (j); |
|
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138 | } |
|
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139 | |
|
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140 | // pass 2 merge items |
|
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141 | for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
|
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142 | { |
|
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143 | if (--offset < 0) |
|
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144 | i = merge_item (i, op); |
|
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145 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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146 | break; |
|
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147 | } |
|
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148 | } |
|
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149 | break; |
|
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150 | } |
|
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151 | |
|
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152 | // pass 3, erase all extra items |
|
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153 | for (iterator j = i; j != end (); ++j) |
|
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154 | j->op->seen_by = 0; |
|
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155 | |
|
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156 | if (i != end ()) |
|
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157 | erase (i, end ()); |
|
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158 | } |
|
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159 | |
|
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160 | void |
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161 | client_container::set_mapspace (maptile *map, int x, int y) |
|
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162 | { |
|
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163 | if (type == CC_MAPSPACE |
|
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164 | && this->map == map |
|
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165 | && this->x == x |
|
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166 | && this->y == y) |
|
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167 | return; |
|
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168 | |
|
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169 | clear (); |
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170 | |
|
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171 | type = CC_MAPSPACE; |
|
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172 | this->map = map; |
|
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173 | this->x = x; |
|
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174 | this->y = y; |
|
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175 | } |
|
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176 | |
|
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177 | void |
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178 | client_container::set_container (object *env) |
|
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179 | { |
|
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180 | } |
|
|
181 | #endif |
41 | |
182 | |
42 | /******************************************************************************* |
183 | /******************************************************************************* |
43 | * |
184 | * |
44 | * Functions related to sending object data to the client. |
185 | * Functions related to sending object data to the client. |
45 | * |
186 | * |
… | |
… | |
163 | { |
304 | { |
164 | if (head->anim_speed) |
305 | if (head->anim_speed) |
165 | anim_speed = head->anim_speed; |
306 | anim_speed = head->anim_speed; |
166 | else |
307 | else |
167 | { |
308 | { |
168 | if (FABS (head->speed) < 0.001) |
309 | if (fabs (head->speed) < 0.001) |
169 | anim_speed = 255; |
310 | anim_speed = 255; |
170 | else if (FABS (head->speed) >= 1.0) |
311 | else if (fabs (head->speed) >= 1.0) |
171 | anim_speed = 1; |
312 | anim_speed = 1; |
172 | else |
313 | else |
173 | anim_speed = (int) (1.0 / FABS (head->speed)); |
314 | anim_speed = (int) (1.0 / fabs (head->speed)); |
174 | } |
315 | } |
175 | |
316 | |
176 | if (anim_speed > 255) |
317 | if (anim_speed > 255) |
177 | anim_speed = 255; |
318 | anim_speed = 255; |
178 | } |
319 | } |
… | |
… | |
183 | if (ns.itemcmd == 2) |
324 | if (ns.itemcmd == 2) |
184 | sl << uint16 (head->client_type); |
325 | sl << uint16 (head->client_type); |
185 | |
326 | |
186 | SET_FLAG (head, FLAG_CLIENT_SENT); |
327 | SET_FLAG (head, FLAG_CLIENT_SENT); |
187 | } |
328 | } |
188 | |
|
|
189 | |
329 | |
190 | /** |
330 | /** |
191 | * Send the look window. Don't need to do animations here |
331 | * Send the look window. Don't need to do animations here |
192 | * This sends all the faces to the client, not just updates. This is |
332 | * This sends all the faces to the client, not just updates. This is |
193 | * because object ordering would otherwise be inconsistent. |
333 | * because object ordering would otherwise be inconsistent. |
194 | */ |
334 | */ |
195 | void |
335 | void |
196 | esrv_draw_look (object *pl) |
336 | esrv_draw_look (object *pl) |
197 | { |
337 | { |
198 | object *tmp, *last; |
|
|
199 | int got_one = 0, start_look = 0, end_look = 0; |
338 | int got_one = 0, start_look = 0, end_look = 0; |
200 | char buf[MAX_BUF]; |
339 | char buf[MAX_BUF]; |
201 | |
340 | |
202 | if (!pl->contr->socket->update_look) |
341 | if (!pl->contr->ns->update_look) |
203 | { |
342 | { |
204 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
343 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
205 | return; |
344 | return; |
206 | } |
345 | } |
207 | else |
346 | else |
208 | pl->contr->socket->update_look = 0; |
347 | pl->contr->ns->update_look = 0; |
209 | |
348 | |
210 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
349 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
211 | || !pl->map |
350 | || !pl->map |
212 | || pl->map->in_memory != MAP_IN_MEMORY |
351 | || pl->map->in_memory != MAP_IN_MEMORY |
213 | || out_of_map (pl->map, pl->x, pl->y)) |
352 | || out_of_map (pl->map, pl->x, pl->y)) |
214 | return; |
353 | return; |
215 | |
354 | |
216 | for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) |
|
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217 | ; |
|
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218 | |
|
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219 | pl->contr->socket->send_packet ("delinv 0"); |
355 | pl->contr->ns->send_packet ("delinv 0"); |
220 | |
356 | |
221 | packet sl; |
357 | packet sl; |
222 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
358 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
223 | |
359 | |
224 | sl << uint32 (0); |
360 | sl << uint32 (0); |
225 | |
361 | |
226 | if (!(pl->contr->socket->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
362 | if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
227 | esrv_send_face (pl->contr->socket, empty_face->number, 0); |
363 | esrv_send_face (pl->contr->ns, empty_face->number, 0); |
228 | |
364 | |
229 | if (pl->contr->socket->look_position) |
365 | if (pl->contr->ns->look_position) |
230 | { |
366 | { |
231 | char buf[80]; |
367 | char buf[80]; |
232 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
368 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
233 | |
369 | |
234 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position - FLOORBOX_PAGESIZE)) |
370 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) |
235 | << uint32 (0) |
371 | << uint32 (0) |
236 | << sint32 (-1) |
372 | << sint32 (-1) |
237 | << uint32 (empty_face->number) |
373 | << uint32 (empty_face->number) |
238 | << data8 (buf) |
374 | << data8 (buf) |
239 | << uint16 (0) |
375 | << uint16 (0) |
240 | << uint8 (0) |
376 | << uint8 (0) |
241 | << uint32 (0); |
377 | << uint32 (0); |
242 | |
378 | |
243 | if (pl->contr->socket->itemcmd == 2) |
379 | if (pl->contr->ns->itemcmd == 2) |
244 | sl << uint16 (0); |
380 | sl << uint16 (0); |
245 | } |
381 | } |
246 | |
382 | |
|
|
383 | object *tmp = pl->ms ().top; |
247 | for (last = NULL; tmp != last; tmp = tmp->below) |
384 | for (object *last = 0; tmp != last; tmp = tmp->below) |
248 | { |
385 | { |
249 | object *head; |
386 | object *head; |
250 | |
387 | |
251 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
388 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
252 | { |
389 | { |
253 | last = tmp->below; /* assumes double floor mode */ |
390 | last = tmp->below; /* assumes double floor mode */ |
254 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
391 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
255 | last = last->below; |
392 | last = last->below; |
256 | } |
393 | } |
257 | |
394 | |
258 | if (LOOK_OBJ (tmp)) |
395 | if (tmp->client_visible ()) |
259 | { |
396 | { |
260 | if (++start_look < pl->contr->socket->look_position) |
397 | if (++start_look < pl->contr->ns->look_position) |
261 | continue; |
398 | continue; |
262 | |
399 | |
263 | end_look++; |
400 | end_look++; |
264 | |
401 | |
265 | if (end_look > FLOORBOX_PAGESIZE) |
402 | if (end_look > FLOORBOX_PAGESIZE) |
266 | { |
403 | { |
267 | /* What we basically do is make a 'fake' object - when the user applies it, |
404 | /* What we basically do is make a 'fake' object - when the user applies it, |
268 | * we notice the special tag the object has, and act accordingly. |
405 | * we notice the special tag the object has, and act accordingly. |
269 | */ |
406 | */ |
270 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position + FLOORBOX_PAGESIZE)) |
407 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) |
271 | << uint32 (0) |
408 | << uint32 (0) |
272 | << uint32 ((uint32) - 1) |
409 | << uint32 ((uint32) - 1) |
273 | << uint32 (empty_face->number) |
410 | << uint32 (empty_face->number) |
274 | << data8 ("Apply this to see next group of items") |
411 | << data8 ("Apply this to see next group of items") |
275 | << uint16 (0) |
412 | << uint16 (0) |
276 | << uint8 (0) |
413 | << uint8 (0) |
277 | << uint32 (0); |
414 | << uint32 (0); |
278 | |
415 | |
279 | if (pl->contr->socket->itemcmd == 2) |
416 | if (pl->contr->ns->itemcmd == 2) |
280 | sl << uint16 (0); |
417 | sl << uint16 (0); |
281 | |
418 | |
282 | break; |
419 | break; |
283 | } |
420 | } |
284 | |
421 | |
285 | if (tmp->head) |
422 | if (tmp->head) |
286 | head = tmp->head; |
423 | head = tmp->head; |
287 | else |
424 | else |
288 | head = tmp; |
425 | head = tmp; |
289 | |
426 | |
290 | add_object_to_socklist (*pl->contr->socket, sl, head); |
427 | add_object_to_socklist (*pl->contr->ns, sl, head); |
291 | got_one++; |
428 | got_one++; |
292 | |
429 | |
293 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
430 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
294 | { |
431 | { |
295 | pl->contr->socket->send_packet (sl); |
432 | pl->contr->ns->send_packet (sl); |
296 | |
433 | |
297 | sl.reset (); |
434 | sl.reset (); |
298 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
435 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
299 | sl << uint32 (0); |
436 | sl << uint32 (0); |
300 | got_one = 0; |
437 | got_one = 0; |
301 | } |
438 | } |
302 | } |
439 | } |
303 | } |
440 | } |
304 | |
441 | |
305 | if (got_one) |
442 | if (got_one) |
306 | pl->contr->socket->send_packet (sl); |
443 | pl->contr->ns->send_packet (sl); |
307 | |
444 | |
308 | } |
445 | } |
309 | |
446 | |
310 | /** |
447 | /** |
311 | * Sends whole inventory. |
448 | * Sends whole inventory. |
312 | */ |
449 | */ |
313 | void |
450 | void |
314 | esrv_send_inventory (object *pl, object *op) |
451 | esrv_send_inventory (object *pl, object *op) |
315 | { |
452 | { |
316 | object *tmp; |
453 | if (!pl->contr->ns)//D |
|
|
454 | return; |
|
|
455 | |
317 | int got_one = 0; |
456 | int got_one = 0; |
318 | |
457 | |
319 | |
|
|
320 | pl->contr->socket->send_packet_printf ("delinv %d", op->count); |
458 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
321 | |
459 | |
322 | packet sl; |
460 | packet sl; |
323 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
461 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
324 | |
462 | |
325 | sl << uint32 (op->count); |
463 | sl << uint32 (op->count); |
326 | |
464 | |
327 | for (tmp = op->inv; tmp; tmp = tmp->below) |
465 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
328 | { |
466 | { |
329 | object *head; |
467 | object *head; |
330 | |
468 | |
331 | if (tmp->head) |
469 | if (tmp->head) |
332 | head = tmp->head; |
470 | head = tmp->head; |
333 | else |
471 | else |
334 | head = tmp; |
472 | head = tmp; |
335 | |
473 | |
336 | if (LOOK_OBJ (head)) |
474 | if (head->client_visible ()) |
337 | { |
475 | { |
338 | add_object_to_socklist (*pl->contr->socket, sl, head); |
476 | add_object_to_socklist (*pl->contr->ns, sl, head); |
339 | |
477 | |
340 | got_one++; |
478 | got_one++; |
341 | |
479 | |
342 | /* IT is possible for players to accumulate a huge amount of |
480 | /* IT is possible for players to accumulate a huge amount of |
343 | * items (especially with some of the bags out there) to |
481 | * items (especially with some of the bags out there) to |
344 | * overflow the buffer. IF so, send multiple item commands. |
482 | * overflow the buffer. IF so, send multiple item commands. |
345 | */ |
483 | */ |
346 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
484 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
347 | { |
485 | { |
348 | pl->contr->socket->send_packet (sl); |
486 | pl->contr->ns->send_packet (sl); |
349 | |
487 | |
350 | sl.reset (); |
488 | sl.reset (); |
351 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
489 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
352 | sl << uint32 (op->count); |
490 | sl << uint32 (op->count); |
353 | got_one = 0; |
491 | got_one = 0; |
354 | } |
492 | } |
355 | } /* If LOOK_OBJ() */ |
493 | } |
356 | } |
494 | } |
357 | |
495 | |
358 | if (got_one) |
496 | if (got_one) |
359 | pl->contr->socket->send_packet (sl); |
497 | pl->contr->ns->send_packet (sl); |
360 | } |
498 | } |
361 | |
499 | |
362 | /** |
500 | /** |
363 | * Updates object *op for player *pl. |
501 | * Updates object *op for player *pl. |
364 | * |
502 | * |
365 | * flags is a list of values to update |
503 | * flags is a list of values to update |
366 | * to the client (as defined in newclient.h - might as well use the |
504 | * to the client (as defined in newclient.h - might as well use the |
367 | * same value both places. |
505 | * same value both places. |
368 | */ |
506 | */ |
369 | |
|
|
370 | void |
507 | void |
371 | esrv_update_item (int flags, object *pl, object *op) |
508 | esrv_update_item (int flags, object *pl, object *op) |
372 | { |
509 | { |
373 | /* If we have a request to send the player item, skip a few checks. */ |
510 | /* If we have a request to send the player item, skip a few checks. */ |
374 | if (op != pl) |
511 | if (op != pl) |
375 | { |
512 | { |
376 | if (!LOOK_OBJ (op)) |
513 | if (!op->client_visible ()) |
377 | return; |
514 | return; |
378 | /* we remove the check for op->env, because in theory, the object |
515 | /* we remove the check for op->env, because in theory, the object |
379 | * is hopefully in the same place, so the client should preserve |
516 | * is hopefully in the same place, so the client should preserve |
380 | * order. |
517 | * order. |
381 | */ |
518 | */ |
382 | } |
519 | } |
383 | |
520 | |
|
|
521 | client *ns = pl->contr->ns; |
|
|
522 | if (!ns) |
|
|
523 | return; |
|
|
524 | |
384 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
525 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
385 | { |
526 | { |
386 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
527 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
387 | * this is happening - we can set a breakpoint here in the debugger |
528 | * this is happening - we can set a breakpoint here in the debugger |
388 | * and track back the call. |
529 | * and track back the call. |
… | |
… | |
410 | sint32 weight = WEIGHT (op); |
551 | sint32 weight = WEIGHT (op); |
411 | |
552 | |
412 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
553 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
413 | |
554 | |
414 | if (pl == op) |
555 | if (pl == op) |
415 | op->contr->last_weight = weight; |
556 | ns->last_weight = weight; |
416 | } |
557 | } |
417 | |
558 | |
418 | if (flags & UPD_FACE) |
559 | if (flags & UPD_FACE) |
419 | { |
560 | { |
420 | if (!(pl->contr->socket->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
561 | if (!(ns->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
421 | esrv_send_face (pl->contr->socket, op->face->number, 0); |
562 | esrv_send_face (ns, op->face->number, 0); |
422 | |
563 | |
423 | sl << uint32 (op->face->number); |
564 | sl << uint32 (op->face->number); |
424 | } |
565 | } |
425 | |
566 | |
426 | if (flags & UPD_NAME) |
567 | if (flags & UPD_NAME) |
… | |
… | |
462 | { |
603 | { |
463 | if (op->anim_speed) |
604 | if (op->anim_speed) |
464 | anim_speed = op->anim_speed; |
605 | anim_speed = op->anim_speed; |
465 | else |
606 | else |
466 | { |
607 | { |
467 | if (FABS (op->speed) < 0.001) |
608 | if (fabs (op->speed) < 0.001) |
468 | anim_speed = 255; |
609 | anim_speed = 255; |
469 | else if (FABS (op->speed) >= 1.0) |
610 | else if (fabs (op->speed) >= 1.0) |
470 | anim_speed = 1; |
611 | anim_speed = 1; |
471 | else |
612 | else |
472 | anim_speed = (int) (1.0 / FABS (op->speed)); |
613 | anim_speed = (int) (1.0 / fabs (op->speed)); |
473 | } |
614 | } |
474 | |
615 | |
475 | if (anim_speed > 255) |
616 | if (anim_speed > 255) |
476 | anim_speed = 255; |
617 | anim_speed = 255; |
477 | } |
618 | } |
… | |
… | |
480 | } |
621 | } |
481 | |
622 | |
482 | if (flags & UPD_NROF) |
623 | if (flags & UPD_NROF) |
483 | sl << uint32 (op->nrof); |
624 | sl << uint32 (op->nrof); |
484 | |
625 | |
485 | pl->contr->socket->send_packet (sl); |
626 | pl->contr->ns->send_packet (sl); |
486 | } |
627 | } |
487 | |
628 | |
488 | /** |
629 | /** |
489 | * Sends item's info to player. |
630 | * Sends item's info to player. |
490 | */ |
631 | */ |
491 | void |
632 | void |
492 | esrv_send_item (object *pl, object *op) |
633 | esrv_send_item (object *pl, object *op) |
493 | { |
634 | { |
|
|
635 | if (!pl->contr->ns) |
|
|
636 | return; |
|
|
637 | |
494 | /* If this is not the player object, do some more checks */ |
638 | /* If this is not the player object, do some more checks */ |
495 | if (op != pl) |
639 | if (op != pl) |
496 | { |
640 | { |
497 | /* We only send 'visibile' objects to the client */ |
641 | /* We only send 'visibile' objects to the client */ |
498 | if (!LOOK_OBJ (op)) |
642 | if (!op->client_visible ()) |
499 | return; |
643 | return; |
|
|
644 | |
500 | /* if the item is on the ground, mark that the look needs to |
645 | /* if the item is on the ground, mark that the look needs to |
501 | * be updated. |
646 | * be updated. |
502 | */ |
647 | */ |
503 | if (!op->env) |
648 | if (!op->env) |
504 | { |
649 | { |
505 | pl->contr->socket->floorbox_update (); |
650 | pl->contr->ns->floorbox_update (); |
506 | return; |
651 | return; |
507 | } |
652 | } |
508 | } |
653 | } |
509 | |
654 | |
510 | packet sl; |
655 | packet sl; |
511 | |
656 | |
512 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
657 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
513 | |
658 | |
514 | if (op->head) |
659 | if (op->head) |
515 | op = op->head; |
660 | op = op->head; |
516 | |
661 | |
517 | sl << uint32 (op->env ? op->env->count : 0); |
662 | sl << uint32 (op->env ? op->env->count : 0); |
518 | |
663 | |
519 | add_object_to_socklist (*pl->contr->socket, sl, op); |
664 | add_object_to_socklist (*pl->contr->ns, sl, op); |
520 | |
665 | |
521 | pl->contr->socket->send_packet (sl); |
666 | pl->contr->ns->send_packet (sl); |
522 | SET_FLAG (op, FLAG_CLIENT_SENT); |
667 | SET_FLAG (op, FLAG_CLIENT_SENT); |
523 | } |
668 | } |
524 | |
669 | |
525 | /** |
670 | /** |
526 | * Tells the client to delete an item. Uses the item |
671 | * Tells the client to delete an item. Uses the item |
527 | * command with a -1 location. |
672 | * command with a -1 location. |
528 | */ |
673 | */ |
529 | |
|
|
530 | void |
674 | void |
531 | esrv_del_item (player *pl, int tag) |
675 | esrv_del_item (player *pl, int tag) |
532 | { |
676 | { |
|
|
677 | if (!pl->ns) |
|
|
678 | return; |
|
|
679 | |
533 | packet sl ("delitem"); |
680 | packet sl ("delitem"); |
534 | |
681 | |
535 | sl << uint32 (tag); |
682 | sl << uint32 (tag); |
536 | |
683 | |
537 | pl->socket->send_packet (sl); |
684 | pl->ns->send_packet (sl); |
538 | } |
685 | } |
539 | |
686 | |
540 | |
687 | |
541 | /******************************************************************************* |
688 | /******************************************************************************* |
542 | * |
689 | * |
… | |
… | |
563 | else if (op->type == CONTAINER && pl->container == op) |
710 | else if (op->type == CONTAINER && pl->container == op) |
564 | for (tmp = op->inv; tmp; tmp = tmp->below) |
711 | for (tmp = op->inv; tmp; tmp = tmp->below) |
565 | if (tmp->count == count) |
712 | if (tmp->count == count) |
566 | return tmp; |
713 | return tmp; |
567 | |
714 | |
568 | for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
715 | for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
569 | if (op->head && op->head->count == count) |
716 | if (op->head && op->head->count == count) |
570 | return op; |
717 | return op; |
571 | else if (op->count == count) |
718 | else if (op->count == count) |
572 | return op; |
719 | return op; |
573 | else if (op->type == CONTAINER && pl->container == op) |
720 | else if (op->type == CONTAINER && pl->container == op) |
… | |
… | |
613 | return; |
760 | return; |
614 | |
761 | |
615 | /* If the high bit is set, player applied a pseudo object. */ |
762 | /* If the high bit is set, player applied a pseudo object. */ |
616 | if (tag & 0x80000000) |
763 | if (tag & 0x80000000) |
617 | { |
764 | { |
618 | pl->socket->look_position = tag & 0x7fffffff; |
765 | pl->ns->look_position = tag & 0x7fffffff; |
619 | pl->socket->floorbox_update (); |
766 | pl->ns->floorbox_update (); |
620 | return; |
767 | return; |
621 | } |
768 | } |
622 | |
769 | |
623 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
770 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
624 | |
771 | |
… | |
… | |
692 | |
839 | |
693 | m = get_map_from_coord (op->map, &x, &y); |
840 | m = get_map_from_coord (op->map, &x, &y); |
694 | if (!m) |
841 | if (!m) |
695 | return; |
842 | return; |
696 | |
843 | |
697 | for (tmp = get_map_ob (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
844 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
698 | |
845 | |
699 | for (; tmp != NULL; tmp = tmp->below) |
846 | for (; tmp != NULL; tmp = tmp->below) |
700 | { |
847 | { |
701 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
848 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
702 | continue; |
849 | continue; |
… | |
… | |
733 | else |
880 | else |
734 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
881 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
735 | } |
882 | } |
736 | } |
883 | } |
737 | |
884 | |
738 | |
|
|
739 | |
|
|
740 | /** Client wants to look at some object. Lets do so. */ |
885 | /** Client wants to look at some object. Lets do so. */ |
741 | void |
886 | void |
742 | LookAt (char *buf, int len, player *pl) |
887 | LookAt (char *buf, int len, player *pl) |
743 | { |
888 | { |
744 | int dx, dy; |
889 | int dx, dy; |
… | |
… | |
749 | { |
894 | { |
750 | return; |
895 | return; |
751 | } |
896 | } |
752 | dy = atoi (cp); |
897 | dy = atoi (cp); |
753 | |
898 | |
754 | if (FABS (dx) > pl->socket->mapx / 2 || FABS (dy) > pl->socket->mapy / 2) |
899 | if (fabs (dx) > pl->ns->mapx / 2 || fabs (dy) > pl->ns->mapy / 2) |
755 | return; |
900 | return; |
756 | |
901 | |
757 | if (pl->blocked_los[dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]) |
902 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
758 | return; |
903 | return; |
759 | |
904 | |
760 | look_at (pl->ob, dx, dy); |
905 | look_at (pl->ob, dx, dy); |
761 | } |
906 | } |
762 | |
907 | |