--- deliantra/server/socket/item.C 2009/04/27 01:38:49 1.78 +++ deliantra/server/socket/item.C 2012/01/03 11:25:37 1.99 @@ -1,22 +1,23 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team - * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team - * Copyright (©) 1992,2007 Frank Tore Johansen + * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2002 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992 Frank Tore Johansen * - * Deliantra is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * Deliantra is free software: you can redistribute it and/or modify it under + * the terms of the Affero GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . + * You should have received a copy of the Affero GNU General Public License + * and the GNU General Public License along with this program. If not, see + * . * * The authors can be reached via e-mail to */ @@ -49,12 +50,12 @@ * This is a similar to query_name, but returns flags * to be sent to client. */ -unsigned int +static unsigned int query_flags (object *op) { unsigned int flags = 0; - if (QUERY_FLAG (op, FLAG_APPLIED)) + if (op->flag [FLAG_APPLIED]) switch (op->type) { case BOW: @@ -87,22 +88,22 @@ break; } - if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) + if (op->is_open_container ()) flags |= F_OPEN; - if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) + if (op->flag [FLAG_KNOWN_CURSED]) { - if (QUERY_FLAG (op, FLAG_DAMNED)) + if (op->flag [FLAG_DAMNED]) flags |= F_DAMNED; - else if (QUERY_FLAG (op, FLAG_CURSED)) + else if (op->flag [FLAG_CURSED]) flags |= F_CURSED; } - if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) + if (op->flag [FLAG_KNOWN_MAGICAL] && !op->flag [FLAG_IDENTIFIED]) flags |= F_MAGIC; - if (QUERY_FLAG (op, FLAG_UNPAID)) + if (op->flag [FLAG_UNPAID]) flags |= F_UNPAID; - if (QUERY_FLAG (op, FLAG_INV_LOCKED)) + if (op->flag [FLAG_INV_LOCKED]) flags |= F_LOCKED; return flags; @@ -115,51 +116,47 @@ static void add_object_to_socklist (client &ns, packet &sl, object *head) { - char item_n[MAX_BUF]; - const char *item_p; - int flags = query_flags (head); - if (QUERY_FLAG (head, FLAG_NO_PICK)) + + if (head->flag [FLAG_NO_PICK]) flags |= F_NOPICK; ns.send_face (head->face, -50); - ns.flush_fx (); - if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) + if (head->flag [FLAG_ANIMATE] && !ns.anims_sent[head->animation_id]) ns.send_animation (head->animation_id); sl << uint32 (head->count) << uint32 (flags) - << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) + << uint32 (head->flag [FLAG_NO_PICK] ? -1 : head->client_weight ()) << uint32 (head->face); - int len; - if (!head->custom_name) { - strncpy (item_n, query_base_name (head, 0), 127); - item_n[127] = 0; - len = strlen (item_n); - item_p = query_base_name (head, 1); + const char *name; + uint8 *len = sl.cur++; // patch up length later + + name = query_base_name (head, 0); sl << data (name, min (127, strlen (name))); + sl << uint8 (0); + name = query_base_name (head, 1); sl << data (name, min (127, strlen (name))); + + *len = sl.cur - len - 1; } else { - strncpy (item_n, head->custom_name, 127); - item_n[127] = 0; - len = strlen (item_n); - item_p = head->custom_name; - } + int len = min (127, head->custom_name.length ()); - strncpy (item_n + len + 1, item_p, 127); - item_n[254] = 0; - len += strlen (item_n + 1 + len) + 1; + sl << uint8 (len * 2 + 1) + << data (head->custom_name, len) + << uint8 (0) + << data (head->custom_name, len); + } - sl << data8 (item_n, len) - << uint16 (head->animation_id); + sl << uint16 (head->animation_id); int anim_speed = !head->flag [FLAG_ANIMATE] ? 0 : head->anim_speed ? clamp (head->anim_speed, 1, 255) - : 1. / clamp (fabs (head->speed), 1./255., 1./1.); + : 1. / clamp (head->speed, 1./255., 1./1.); sl << uint8 (anim_speed) << uint32 (head->nrof); @@ -198,16 +195,24 @@ return; } - pl->ns->update_look = 0; + if (pl->ns->need_delinv0) + { + pl->ns->need_delinv0 = 0; + pl->ns->send_packet ("delinv 0"); + } + + if (pl->run_on) + return; + + pl->ns->update_look = 0; + pl->ns->need_delinv0 = 1; - if (QUERY_FLAG (ob, FLAG_REMOVED) + if (ob->flag [FLAG_REMOVED] || !ob->map - || ob->map->in_memory != MAP_ACTIVE + || ob->map->state != MAP_ACTIVE || out_of_map (ob->map, ob->x, ob->y)) return; - pl->ns->send_packet ("delinv 0"); - packet sl; sl.printf ("item%d ", pl->ns->itemcmd); @@ -283,6 +288,7 @@ // if packet got too large, send it and begin a new one if (sl.length () > MAXSOCKBUF - MAXITEMLEN) { + pl->ns->flush_fx (); pl->ns->send_packet (sl); sl.reset (); @@ -311,7 +317,10 @@ } if (dirty) - pl->ns->send_packet (sl); + { + pl->ns->flush_fx (); + pl->ns->send_packet (sl); + } } /** @@ -353,6 +362,7 @@ */ if (sl.length () > MAXSOCKBUF - MAXITEMLEN) { + pl->contr->ns->flush_fx (); pl->contr->ns->send_packet (sl); sl.reset (); @@ -364,7 +374,10 @@ } if (got_one) - pl->contr->ns->send_packet (sl); + { + pl->contr->ns->flush_fx (); + pl->contr->ns->send_packet (sl); + } } /** @@ -445,18 +458,18 @@ { int anim_speed = 0; - if (QUERY_FLAG (op, FLAG_ANIMATE)) + if (op->flag [FLAG_ANIMATE]) { if (op->anim_speed) anim_speed = op->anim_speed; else { - if (fabs (op->speed) < 0.001) + if (op->speed < 0.001) anim_speed = 255; - else if (fabs (op->speed) >= 1.0) + else if (op->speed >= 1.0) anim_speed = 1; else - anim_speed = (int) (1.0 / fabs (op->speed)); + anim_speed = 1. / op->speed; } if (anim_speed > 255) @@ -495,6 +508,7 @@ add_object_to_socklist (*pl->contr->ns, sl, op); + pl->contr->ns->flush_fx (); pl->contr->ns->send_packet (sl); } @@ -525,7 +539,7 @@ * Takes a player and object count (tag) and returns the actual object * pointer, or null if it can't be found. */ -object * +static object * esrv_get_ob_from_count (object *pl, tag_t count) { if (pl->count == count) @@ -534,7 +548,7 @@ for (object *op = pl->inv; op; op = op->below) if (op->count == count) return op; - else if (op->type == CONTAINER && pl->container == op) + else if (op->type == CONTAINER && pl->container_ () == op) for (object *tmp = op->inv; tmp; tmp = tmp->below) if (tmp->count == count) return tmp; @@ -544,7 +558,7 @@ return op; else if (op->count == count) return op; - else if (op->type == CONTAINER && pl->container == op) + else if (op->type == CONTAINER && pl->container_ () == op) for (object *tmp = op->inv; tmp; tmp = tmp->below) if (tmp->count == count) return tmp; @@ -615,15 +629,9 @@ return; } - object *op = esrv_get_ob_from_count (pl->ob, tag); - - if (!op) - { - LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); - return; - } - - player_apply (pl->ob, op, 0, 0); + // the object might be legally gone already + if (object *op = esrv_get_ob_from_count (pl->ob, tag)) + pl->ob->apply (op, AP_TOGGLE); } /** Client wants to lock some object. Lets do so. */ @@ -641,9 +649,9 @@ } if (!flag) - CLEAR_FLAG (op, FLAG_INV_LOCKED); + op->clr_flag (FLAG_INV_LOCKED); else - SET_FLAG (op, FLAG_INV_LOCKED); + op->set_flag (FLAG_INV_LOCKED); esrv_update_item (UPD_FLAGS, pl->ob, op); } @@ -693,10 +701,10 @@ ms.update (); buf.printf (" map: %s%+d%+d (%+d%+d)\n" - " smell %u/%u; flags %x; light %d; block %x; slow %x; on %x; off %x; volume %lld\n\n", + " smell %u/%u; flags %x; light %d; block %x; slow %x; on %x; off %x; items %d, volume %lld\n\n", &pos.m->path, pos.x, pos.y, dx, dy, (unsigned int)ms.smell, (unsigned int)mapspace::smellcount, ms.flags (), ms.light, - ms.move_block, ms.move_slow, ms.move_on, ms.move_off, (long long)ms.volume () + ms.move_block, ms.move_slow, ms.move_on, ms.move_off, (int)ms.items (), (long long)ms.volume () ); } else @@ -714,11 +722,11 @@ if (pos.normalise ()) for (object *tmp = pos->top; tmp; tmp = tmp->below) { - if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) + if (tmp->invisible && !ob->flag [FLAG_WIZ]) continue; if (wiz) - buf.printf (" - %s (%d).\n", query_name (tmp), tmp->count); + buf.printf (" - %s (%d) %s\n", query_name (tmp), tmp->count, tmp->uuid.c_str ()); else buf.printf (" - %s.\n", query_name (tmp)); @@ -726,10 +734,10 @@ if (head->inv) if ((head->type != CONTAINER && head->type != FLESH) - || QUERY_FLAG (ob, FLAG_WIZ)) + || ob->flag [FLAG_WIZ]) buf << head->query_inventory (ob, " "); - if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !wiz) /* don't continue under the floor */ + if (tmp->flag [FLAG_IS_FLOOR] && !wiz) /* don't continue under the floor */ break; } } @@ -774,9 +782,9 @@ /* If it is an active container, then we should drop all objects * in the container and not the container itself. */ - if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) + if (op->inv && op->flag [FLAG_APPLIED]) { - int cnt = MAX_ITEM_PER_DROP; + int cnt = MAX_ITEM_PER_ACTION; for (object *current = op->inv; current && cnt--; ) {