… | |
… | |
48 | |
48 | |
49 | /** |
49 | /** |
50 | * This is a similar to query_name, but returns flags |
50 | * This is a similar to query_name, but returns flags |
51 | * to be sent to client. |
51 | * to be sent to client. |
52 | */ |
52 | */ |
53 | unsigned int |
53 | static unsigned int |
54 | query_flags (object *op) |
54 | query_flags (object *op) |
55 | { |
55 | { |
56 | unsigned int flags = 0; |
56 | unsigned int flags = 0; |
57 | |
57 | |
58 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
58 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
… | |
… | |
86 | default: |
86 | default: |
87 | flags = a_applied; |
87 | flags = a_applied; |
88 | break; |
88 | break; |
89 | } |
89 | } |
90 | |
90 | |
91 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
91 | if (op->is_open_container ()) |
92 | flags |= F_OPEN; |
92 | flags |= F_OPEN; |
93 | |
93 | |
94 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
94 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
95 | { |
95 | { |
96 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
96 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
… | |
… | |
114 | * animation of face to the client. |
114 | * animation of face to the client. |
115 | */ |
115 | */ |
116 | static void |
116 | static void |
117 | add_object_to_socklist (client &ns, packet &sl, object *head) |
117 | add_object_to_socklist (client &ns, packet &sl, object *head) |
118 | { |
118 | { |
119 | char item_n[MAX_BUF]; |
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|
120 | const char *item_p; |
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|
121 | |
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122 | int flags = query_flags (head); |
119 | int flags = query_flags (head); |
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|
120 | |
123 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
121 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
124 | flags |= F_NOPICK; |
122 | flags |= F_NOPICK; |
125 | |
123 | |
126 | ns.send_face (head->face, -50); |
124 | ns.send_face (head->face, -50); |
127 | ns.flush_fx (); |
125 | ns.flush_fx (); |
… | |
… | |
132 | sl << uint32 (head->count) |
130 | sl << uint32 (head->count) |
133 | << uint32 (flags) |
131 | << uint32 (flags) |
134 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) |
132 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) |
135 | << uint32 (head->face); |
133 | << uint32 (head->face); |
136 | |
134 | |
137 | int len; |
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|
138 | |
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|
139 | if (!head->custom_name) |
135 | if (!head->custom_name) |
140 | { |
136 | { |
141 | strncpy (item_n, query_base_name (head, 0), 127); |
137 | const char *name; |
142 | item_n[127] = 0; |
138 | uint8 *len = sl.cur++; // patch up length later |
143 | len = strlen (item_n); |
139 | |
144 | item_p = query_base_name (head, 1); |
140 | name = query_base_name (head, 0); sl << data (name, min (127, strlen (name))); |
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|
141 | sl << uint8 (0); |
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142 | name = query_base_name (head, 1); sl << data (name, min (127, strlen (name))); |
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143 | |
|
|
144 | *len = sl.cur - len - 1; |
145 | } |
145 | } |
146 | else |
146 | else |
147 | { |
147 | { |
148 | strncpy (item_n, head->custom_name, 127); |
148 | int len = min (head->custom_name.length (), 127); |
149 | item_n[127] = 0; |
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|
150 | len = strlen (item_n); |
|
|
151 | item_p = head->custom_name; |
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|
152 | } |
|
|
153 | |
149 | |
154 | strncpy (item_n + len + 1, item_p, 127); |
150 | sl << uint8 (len * 2 + 1) |
155 | item_n[254] = 0; |
151 | << data (head->custom_name, len) |
156 | len += strlen (item_n + 1 + len) + 1; |
152 | << uint8 (0) |
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|
153 | << data (head->custom_name, len); |
|
|
154 | } |
157 | |
155 | |
158 | sl << data8 (item_n, len) |
|
|
159 | << uint16 (head->animation_id); |
156 | sl << uint16 (head->animation_id); |
160 | |
157 | |
161 | int anim_speed = !head->flag [FLAG_ANIMATE] ? 0 |
158 | int anim_speed = !head->flag [FLAG_ANIMATE] ? 0 |
162 | : head->anim_speed ? clamp (head->anim_speed, 1, 255) |
159 | : head->anim_speed ? clamp (head->anim_speed, 1, 255) |
163 | : 1. / clamp (fabs (head->speed), 1./255., 1./1.); |
160 | : 1. / clamp (fabs (head->speed), 1./255., 1./1.); |
164 | |
161 | |
… | |
… | |
524 | |
521 | |
525 | /** |
522 | /** |
526 | * Takes a player and object count (tag) and returns the actual object |
523 | * Takes a player and object count (tag) and returns the actual object |
527 | * pointer, or null if it can't be found. |
524 | * pointer, or null if it can't be found. |
528 | */ |
525 | */ |
529 | object * |
526 | static object * |
530 | esrv_get_ob_from_count (object *pl, tag_t count) |
527 | esrv_get_ob_from_count (object *pl, tag_t count) |
531 | { |
528 | { |
532 | if (pl->count == count) |
529 | if (pl->count == count) |
533 | return pl; |
530 | return pl; |
534 | |
531 | |
535 | for (object *op = pl->inv; op; op = op->below) |
532 | for (object *op = pl->inv; op; op = op->below) |
536 | if (op->count == count) |
533 | if (op->count == count) |
537 | return op; |
534 | return op; |
538 | else if (op->type == CONTAINER && pl->container == op) |
535 | else if (op->type == CONTAINER && pl->container_ () == op) |
539 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
536 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
540 | if (tmp->count == count) |
537 | if (tmp->count == count) |
541 | return tmp; |
538 | return tmp; |
542 | |
539 | |
543 | for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
540 | for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
544 | if (op->head && op->head->count == count) |
541 | if (op->head && op->head->count == count) |
545 | return op; |
542 | return op; |
546 | else if (op->count == count) |
543 | else if (op->count == count) |
547 | return op; |
544 | return op; |
548 | else if (op->type == CONTAINER && pl->container == op) |
545 | else if (op->type == CONTAINER && pl->container_ () == op) |
549 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
546 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
550 | if (tmp->count == count) |
547 | if (tmp->count == count) |
551 | return tmp; |
548 | return tmp; |
552 | |
549 | |
553 | #if 0 |
550 | #if 0 |