… | |
… | |
155 | |
155 | |
156 | sl << uint16 (head->animation_id); |
156 | sl << uint16 (head->animation_id); |
157 | |
157 | |
158 | int anim_speed = !head->flag [FLAG_ANIMATE] ? 0 |
158 | int anim_speed = !head->flag [FLAG_ANIMATE] ? 0 |
159 | : head->anim_speed ? clamp (head->anim_speed, 1, 255) |
159 | : head->anim_speed ? clamp (head->anim_speed, 1, 255) |
160 | : 1. / clamp (fabs (head->speed), 1./255., 1./1.); |
160 | : 1. / clamp (head->speed, 1./255., 1./1.); |
161 | |
161 | |
162 | sl << uint8 (anim_speed) |
162 | sl << uint8 (anim_speed) |
163 | << uint32 (head->nrof); |
163 | << uint32 (head->nrof); |
164 | |
164 | |
165 | if (ns.itemcmd == 2) |
165 | if (ns.itemcmd == 2) |
… | |
… | |
447 | { |
447 | { |
448 | if (op->anim_speed) |
448 | if (op->anim_speed) |
449 | anim_speed = op->anim_speed; |
449 | anim_speed = op->anim_speed; |
450 | else |
450 | else |
451 | { |
451 | { |
452 | if (fabs (op->speed) < 0.001) |
452 | if (op->speed < 0.001) |
453 | anim_speed = 255; |
453 | anim_speed = 255; |
454 | else if (fabs (op->speed) >= 1.0) |
454 | else if (op->speed >= 1.0) |
455 | anim_speed = 1; |
455 | anim_speed = 1; |
456 | else |
456 | else |
457 | anim_speed = (int) (1.0 / fabs (op->speed)); |
457 | anim_speed = 1. / op->speed; |
458 | } |
458 | } |
459 | |
459 | |
460 | if (anim_speed > 255) |
460 | if (anim_speed > 255) |
461 | anim_speed = 255; |
461 | anim_speed = 255; |
462 | } |
462 | } |
… | |
… | |
689 | { |
689 | { |
690 | mapspace &ms = *pos; |
690 | mapspace &ms = *pos; |
691 | ms.update (); |
691 | ms.update (); |
692 | |
692 | |
693 | buf.printf (" map: %s%+d%+d (%+d%+d)\n" |
693 | buf.printf (" map: %s%+d%+d (%+d%+d)\n" |
694 | " smell %u/%u; flags %x; light %d; block %x; slow %x; on %x; off %x; nrof %d, volume %lld\n\n", |
694 | " smell %u/%u; flags %x; light %d; block %x; slow %x; on %x; off %x; items %d, volume %lld\n\n", |
695 | &pos.m->path, pos.x, pos.y, dx, dy, |
695 | &pos.m->path, pos.x, pos.y, dx, dy, |
696 | (unsigned int)ms.smell, (unsigned int)mapspace::smellcount, ms.flags (), ms.light, |
696 | (unsigned int)ms.smell, (unsigned int)mapspace::smellcount, ms.flags (), ms.light, |
697 | ms.move_block, ms.move_slow, ms.move_on, ms.move_off, (int)ms.nrof (), (long long)ms.volume () |
697 | ms.move_block, ms.move_slow, ms.move_on, ms.move_off, (int)ms.items (), (long long)ms.volume () |
698 | ); |
698 | ); |
699 | } |
699 | } |
700 | else |
700 | else |
701 | buf << "off-map\n\n"; |
701 | buf << "off-map\n\n"; |
702 | } |
702 | } |
… | |
… | |
772 | /* If it is an active container, then we should drop all objects |
772 | /* If it is an active container, then we should drop all objects |
773 | * in the container and not the container itself. |
773 | * in the container and not the container itself. |
774 | */ |
774 | */ |
775 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
775 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
776 | { |
776 | { |
777 | int cnt = MAX_ITEM_PER_DROP; |
777 | int cnt = MAX_ITEM_PER_ACTION; |
778 | |
778 | |
779 | for (object *current = op->inv; current && cnt--; ) |
779 | for (object *current = op->inv; current && cnt--; ) |
780 | { |
780 | { |
781 | object *next = current->below; |
781 | object *next = current->below; |
782 | drop_object (pl, current, 0); |
782 | drop_object (pl, current, 0); |