… | |
… | |
30 | * This containes item logic for client/server. It doesn't contain |
30 | * This containes item logic for client/server. It doesn't contain |
31 | * the actual commands that send the data, but does contain |
31 | * the actual commands that send the data, but does contain |
32 | * the logic for what items should be sent. |
32 | * the logic for what items should be sent. |
33 | */ |
33 | */ |
34 | |
34 | |
35 | |
|
|
36 | #include <global.h> |
35 | #include <global.h> |
37 | #include <object.h> /* LOOK_OBJ */ |
36 | #include <object.h> /* LOOK_OBJ */ |
38 | #include <newclient.h> |
|
|
39 | #include <newserver.h> |
|
|
40 | #include <sproto.h> |
37 | #include <sproto.h> |
41 | |
38 | |
42 | /** This is the maximum number of bytes we expect any one item to take up */ |
39 | /** This is the maximum number of bytes we expect any one item to take up */ |
43 | #define MAXITEMLEN 300 |
40 | #define MAXITEMLEN 300 |
|
|
41 | |
|
|
42 | #if 0 |
|
|
43 | tag_t |
|
|
44 | client_container::tag () const |
|
|
45 | { |
|
|
46 | switch (type) |
|
|
47 | { |
|
|
48 | case CC_INVENTORY: |
|
|
49 | return ns->pl->count; |
|
|
50 | case CC_MAPSPACE: |
|
|
51 | return 0; |
|
|
52 | case CC_CONTAINER: |
|
|
53 | return env->count; |
|
|
54 | } |
|
|
55 | |
|
|
56 | abort (); |
|
|
57 | } |
|
|
58 | |
|
|
59 | void |
|
|
60 | client_container::clear () |
|
|
61 | { |
|
|
62 | switch (type) |
|
|
63 | { |
|
|
64 | case CC_INVENTORY: |
|
|
65 | abort (); |
|
|
66 | |
|
|
67 | case CC_MAPSPACE: |
|
|
68 | case CC_CONTAINER: |
|
|
69 | ns->send_packet_printf ("delinv %d", tag ()); |
|
|
70 | break; |
|
|
71 | } |
|
|
72 | |
|
|
73 | for (iterator i = begin (); i != end (); ++i) |
|
|
74 | i->op->seen_by = 0; |
|
|
75 | |
|
|
76 | vector< refitem, slice_allocator<refitem> >::clear (); |
|
|
77 | } |
|
|
78 | |
|
|
79 | inline iterator |
|
|
80 | client_container::merge_item (iterator i, object *op) |
|
|
81 | { |
|
|
82 | if (i != end () && i->op == op) |
|
|
83 | return ++i; |
|
|
84 | |
|
|
85 | if (op->seen_by) |
|
|
86 | return; // seen by another entity already |
|
|
87 | |
|
|
88 | op->seen_by = this; |
|
|
89 | |
|
|
90 | refitem ref; |
|
|
91 | ref.op = op; |
|
|
92 | |
|
|
93 | return insert (i, ref); |
|
|
94 | } |
|
|
95 | |
|
|
96 | void |
|
|
97 | client_container::update (int offset) |
|
|
98 | { |
|
|
99 | iterator i = begin (); |
|
|
100 | |
|
|
101 | switch (type) |
|
|
102 | { |
|
|
103 | case CC_INVENTORY: |
|
|
104 | case CC_CONTAINER: |
|
|
105 | { |
|
|
106 | object *env = type == CC_INVENTORY |
|
|
107 | ? ns->pl->ob |
|
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108 | : this->env; |
|
|
109 | |
|
|
110 | // pass 1, erase all objects no longer in container |
|
|
111 | for (iterator j = begin (); j != end (); ++j) |
|
|
112 | if (j->op->env != env) |
|
|
113 | { |
|
|
114 | j->op->seen_by = 0; |
|
|
115 | erase (j); |
|
|
116 | } |
|
|
117 | |
|
|
118 | // pass 2 merge items |
|
|
119 | for (object *op = env->inv; op; op = op->below) |
|
|
120 | { |
|
|
121 | if (--offset < 0) |
|
|
122 | i = merge_item (i, op); |
|
|
123 | else if (offset < -FLOORBOX_PAGESIZE) |
|
|
124 | break; |
|
|
125 | } |
|
|
126 | } |
|
|
127 | break; |
|
|
128 | |
|
|
129 | case CC_MAPSPACE: |
|
|
130 | { |
|
|
131 | // pass 1, erase all objects no longer on space |
|
|
132 | for (iterator j = begin (); j != end (); ++j) |
|
|
133 | if (j->op->x != x || j->op->y != y || j->op->map != map) |
|
|
134 | { |
|
|
135 | j->op->seen_by = 0; |
|
|
136 | erase (j); |
|
|
137 | } |
|
|
138 | |
|
|
139 | // pass 2 merge items |
|
|
140 | for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
|
|
141 | { |
|
|
142 | if (--offset < 0) |
|
|
143 | i = merge_item (i, op); |
|
|
144 | else if (offset < -FLOORBOX_PAGESIZE) |
|
|
145 | break; |
|
|
146 | } |
|
|
147 | } |
|
|
148 | break; |
|
|
149 | } |
|
|
150 | |
|
|
151 | // pass 3, erase all extra items |
|
|
152 | for (iterator j = i; j != end (); ++j) |
|
|
153 | j->op->seen_by = 0; |
|
|
154 | |
|
|
155 | if (i != end ()) |
|
|
156 | erase (i, end ()); |
|
|
157 | } |
|
|
158 | |
|
|
159 | void |
|
|
160 | client_container::set_mapspace (maptile *map, int x, int y) |
|
|
161 | { |
|
|
162 | if (type == CC_MAPSPACE |
|
|
163 | && this->map == map |
|
|
164 | && this->x == x |
|
|
165 | && this->y == y) |
|
|
166 | return; |
|
|
167 | |
|
|
168 | clear (); |
|
|
169 | |
|
|
170 | type = CC_MAPSPACE; |
|
|
171 | this->map = map; |
|
|
172 | this->x = x; |
|
|
173 | this->y = y; |
|
|
174 | } |
|
|
175 | |
|
|
176 | void |
|
|
177 | client_container::set_container (object *env) |
|
|
178 | { |
|
|
179 | } |
|
|
180 | #endif |
44 | |
181 | |
45 | /******************************************************************************* |
182 | /******************************************************************************* |
46 | * |
183 | * |
47 | * Functions related to sending object data to the client. |
184 | * Functions related to sending object data to the client. |
48 | * |
185 | * |
49 | ******************************************************************************/ |
186 | ******************************************************************************/ |
50 | |
187 | |
51 | /** |
188 | /** |
52 | * Adds string to socklist. |
|
|
53 | * |
|
|
54 | * This is a simple function that we use a lot here. It basically |
|
|
55 | * adds the specified buffer into the socklist, but prepends a |
|
|
56 | * single byte in length. If the data is longer than that byte, it is |
|
|
57 | * truncated approprately. |
|
|
58 | */ |
|
|
59 | inline void |
|
|
60 | add_stringlen_to_sockbuf (const char *buf, SockList * sl) |
|
|
61 | { |
|
|
62 | int len; |
|
|
63 | |
|
|
64 | len = strlen (buf); |
|
|
65 | if (len > 255) |
|
|
66 | len = 255; |
|
|
67 | SockList_AddChar (sl, (char) len); |
|
|
68 | strncpy ((char *) sl->buf + sl->len, buf, len); |
|
|
69 | sl->len += len; |
|
|
70 | } |
|
|
71 | |
|
|
72 | /** |
|
|
73 | * This is a similar to query_name, but returns flags |
189 | * This is a similar to query_name, but returns flags |
74 | * to be sended to client. |
190 | * to be sent to client. |
75 | */ |
191 | */ |
76 | unsigned int |
192 | unsigned int |
77 | query_flags (object *op) |
193 | query_flags (object *op) |
78 | { |
194 | { |
79 | unsigned int flags = 0; |
195 | unsigned int flags = 0; |
80 | |
196 | |
81 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
197 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
82 | { |
198 | { |
83 | switch (op->type) |
199 | switch (op->type) |
84 | { |
200 | { |
85 | case BOW: |
201 | case BOW: |
86 | case WAND: |
202 | case WAND: |
87 | case ROD: |
203 | case ROD: |
88 | case HORN: |
204 | case HORN: |
89 | flags = a_readied; |
205 | flags = a_readied; |
90 | break; |
206 | break; |
91 | case WEAPON: |
207 | case WEAPON: |
92 | flags = a_wielded; |
208 | flags = a_wielded; |
93 | break; |
209 | break; |
94 | case SKILL: |
210 | case SKILL: |
95 | case ARMOUR: |
211 | case ARMOUR: |
96 | case HELMET: |
212 | case HELMET: |
97 | case SHIELD: |
213 | case SHIELD: |
98 | case RING: |
214 | case RING: |
99 | case BOOTS: |
215 | case BOOTS: |
100 | case GLOVES: |
216 | case GLOVES: |
101 | case AMULET: |
217 | case AMULET: |
102 | case GIRDLE: |
218 | case GIRDLE: |
103 | case BRACERS: |
219 | case BRACERS: |
104 | case CLOAK: |
220 | case CLOAK: |
105 | flags = a_worn; |
221 | flags = a_worn; |
106 | break; |
222 | break; |
107 | case CONTAINER: |
223 | case CONTAINER: |
108 | flags = a_active; |
224 | flags = a_active; |
109 | break; |
225 | break; |
110 | default: |
226 | default: |
111 | flags = a_applied; |
227 | flags = a_applied; |
112 | break; |
228 | break; |
113 | } |
229 | } |
114 | } |
230 | } |
|
|
231 | |
115 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
232 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
116 | flags |= F_OPEN; |
233 | flags |= F_OPEN; |
117 | |
234 | |
118 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
235 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
119 | { |
236 | { |
120 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
237 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
121 | flags |= F_DAMNED; |
238 | flags |= F_DAMNED; |
122 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
239 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
123 | flags |= F_CURSED; |
240 | flags |= F_CURSED; |
124 | } |
241 | } |
|
|
242 | |
125 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
243 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
126 | flags |= F_MAGIC; |
244 | flags |= F_MAGIC; |
127 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
245 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
128 | flags |= F_UNPAID; |
246 | flags |= F_UNPAID; |
129 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
247 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
130 | flags |= F_LOCKED; |
248 | flags |= F_LOCKED; |
131 | |
249 | |
132 | return flags; |
250 | return flags; |
133 | } |
251 | } |
134 | |
252 | |
135 | /* Used in the send_look to put object head into SockList |
253 | /* Used in the send_look to put object head into packet |
136 | * sl for socket ns. Need socket to know if we need to send |
254 | * sl for socket ns. Need socket to know if we need to send |
137 | * animation of face to the client. |
255 | * animation of face to the client. |
138 | */ |
256 | */ |
139 | static void |
257 | static void |
140 | add_object_to_socklist (NewSocket &ns, SockList &sl, object *head) |
258 | add_object_to_socklist (client &ns, packet &sl, object *head) |
141 | { |
259 | { |
142 | int flags, len, anim_speed; |
260 | int flags, len, anim_speed; |
143 | char item_n[MAX_BUF]; |
261 | char item_n[MAX_BUF]; |
144 | const char *item_p; |
262 | const char *item_p; |
145 | |
263 | |
… | |
… | |
208 | SET_FLAG (head, FLAG_CLIENT_SENT); |
326 | SET_FLAG (head, FLAG_CLIENT_SENT); |
209 | } |
327 | } |
210 | |
328 | |
211 | |
329 | |
212 | /** |
330 | /** |
213 | * Send the look window. Don't need to do animations here |
331 | * Send the look window. Don't need to do animations here |
214 | * This sends all the faces to the client, not just updates. This is |
332 | * This sends all the faces to the client, not just updates. This is |
215 | * because object ordering would otherwise be inconsistent |
333 | * because object ordering would otherwise be inconsistent. |
216 | */ |
334 | */ |
217 | |
|
|
218 | void |
335 | void |
219 | esrv_draw_look (object *pl) |
336 | esrv_draw_look (object *pl) |
220 | { |
337 | { |
221 | object *tmp, *last; |
338 | object *tmp, *last; |
222 | int got_one = 0, start_look = 0, end_look = 0; |
339 | int got_one = 0, start_look = 0, end_look = 0; |
223 | char buf[MAX_BUF]; |
340 | char buf[MAX_BUF]; |
224 | |
341 | |
225 | if (!pl->contr->socket.update_look) |
342 | if (!pl->contr->socket->update_look) |
226 | { |
343 | { |
227 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
344 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
228 | return; |
345 | return; |
229 | } |
346 | } |
230 | else |
347 | else |
231 | pl->contr->socket.update_look = 0; |
348 | pl->contr->socket->update_look = 0; |
232 | |
349 | |
233 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
350 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
234 | || !pl->map |
351 | || !pl->map |
235 | || pl->map->in_memory != MAP_IN_MEMORY |
352 | || pl->map->in_memory != MAP_IN_MEMORY |
236 | || out_of_map (pl->map, pl->x, pl->y)) |
353 | || out_of_map (pl->map, pl->x, pl->y)) |
237 | return; |
354 | return; |
238 | |
355 | |
239 | for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above); |
356 | for (tmp = GET_MAP_OB (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) |
|
|
357 | ; |
240 | |
358 | |
241 | SockList sl (MAXSOCKBUF); |
359 | pl->contr->socket->send_packet ("delinv 0"); |
242 | |
360 | |
243 | Write_String_To_Socket (&pl->contr->socket, "delinv 0", sizeof ("delinv 0") - 1); |
361 | packet sl; |
244 | |
|
|
245 | sl.printf ("item%d ", pl->contr->socket.itemcmd); |
362 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
246 | |
363 | |
247 | sl << uint32 (0); |
364 | sl << uint32 (0); |
248 | |
365 | |
249 | if (!(pl->contr->socket.faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
366 | if (!(pl->contr->socket->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
250 | esrv_send_face (&pl->contr->socket, empty_face->number, 0); |
367 | esrv_send_face (pl->contr->socket, empty_face->number, 0); |
251 | |
368 | |
252 | if (pl->contr->socket.look_position) |
369 | if (pl->contr->socket->look_position) |
253 | { |
370 | { |
|
|
371 | char buf[80]; |
|
|
372 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
|
|
373 | |
254 | sl << uint32 (0x80000000 | (pl->contr->socket.look_position - NUM_LOOK_OBJECTS)) |
374 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position - FLOORBOX_PAGESIZE)) |
255 | << uint32 (0) |
375 | << uint32 (0) |
256 | << sint32 (-1) |
376 | << sint32 (-1) |
257 | << uint32 (empty_face->number); |
377 | << uint32 (empty_face->number) |
258 | |
378 | << data8 (buf) |
259 | sl.printf ("Click here to see %d previous items", NUM_LOOK_OBJECTS); |
|
|
260 | |
|
|
261 | sl << uint16 (0) |
379 | << uint16 (0) |
262 | << uint8 (0) |
380 | << uint8 (0) |
263 | << uint32 (0); |
381 | << uint32 (0); |
264 | |
382 | |
265 | if (pl->contr->socket.itemcmd == 2) |
383 | if (pl->contr->socket->itemcmd == 2) |
266 | sl << uint16 (0); |
384 | sl << uint16 (0); |
267 | } |
385 | } |
268 | |
386 | |
269 | for (last = NULL; tmp != last; tmp = tmp->below) |
387 | for (last = NULL; tmp != last; tmp = tmp->below) |
270 | { |
388 | { |
… | |
… | |
277 | last = last->below; |
395 | last = last->below; |
278 | } |
396 | } |
279 | |
397 | |
280 | if (LOOK_OBJ (tmp)) |
398 | if (LOOK_OBJ (tmp)) |
281 | { |
399 | { |
282 | if (++start_look < pl->contr->socket.look_position) |
400 | if (++start_look < pl->contr->socket->look_position) |
283 | continue; |
401 | continue; |
284 | |
402 | |
285 | end_look++; |
403 | end_look++; |
286 | |
404 | |
287 | if (end_look > NUM_LOOK_OBJECTS) |
405 | if (end_look > FLOORBOX_PAGESIZE) |
288 | { |
406 | { |
289 | /* What we basically do is make a 'fake' object - when the user applies it, |
407 | /* What we basically do is make a 'fake' object - when the user applies it, |
290 | * we notice the special tag the object has, and act accordingly. |
408 | * we notice the special tag the object has, and act accordingly. |
291 | */ |
409 | */ |
292 | SockList_AddInt (&sl, 0x80000000 | (pl->contr->socket.look_position + NUM_LOOK_OBJECTS)); |
410 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position + FLOORBOX_PAGESIZE)) |
293 | SockList_AddInt (&sl, 0); |
411 | << uint32 (0) |
294 | SockList_AddInt (&sl, (uint32) - 1); |
412 | << uint32 ((uint32) - 1) |
295 | SockList_AddInt (&sl, empty_face->number); |
413 | << uint32 (empty_face->number) |
296 | sprintf (buf, "Click here to see next group of items"); |
414 | << data8 ("Apply this to see next group of items") |
297 | add_stringlen_to_sockbuf (buf, &sl); |
415 | << uint16 (0) |
298 | SockList_AddShort (&sl, 0); |
416 | << uint8 (0) |
299 | SockList_AddChar (&sl, 0); |
417 | << uint32 (0); |
300 | SockList_AddInt (&sl, 0); |
418 | |
301 | if (pl->contr->socket.itemcmd == 2) |
419 | if (pl->contr->socket->itemcmd == 2) |
302 | SockList_AddShort (&sl, 0); |
420 | sl << uint16 (0); |
|
|
421 | |
303 | break; |
422 | break; |
304 | } |
423 | } |
|
|
424 | |
305 | if (tmp->head) |
425 | if (tmp->head) |
306 | head = tmp->head; |
426 | head = tmp->head; |
307 | else |
427 | else |
308 | head = tmp; |
428 | head = tmp; |
309 | |
429 | |
310 | add_object_to_socklist (pl->contr->socket, sl, head); |
430 | add_object_to_socklist (*pl->contr->socket, sl, head); |
311 | got_one++; |
431 | got_one++; |
312 | |
432 | |
313 | if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) |
433 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
314 | { |
434 | { |
315 | Send_With_Handling (&pl->contr->socket, &sl); |
435 | pl->contr->socket->send_packet (sl); |
|
|
436 | |
|
|
437 | sl.reset (); |
316 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
438 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
317 | sl.len = strlen ((char *) sl.buf); |
439 | sl << uint32 (0); |
318 | SockList_AddInt (&sl, 0); |
|
|
319 | got_one = 0; |
440 | got_one = 0; |
320 | } |
441 | } |
321 | } /* If LOOK_OBJ() */ |
442 | } |
322 | } |
443 | } |
323 | |
444 | |
324 | if (got_one) |
445 | if (got_one) |
325 | Send_With_Handling (&pl->contr->socket, &sl); |
446 | pl->contr->socket->send_packet (sl); |
326 | |
447 | |
327 | sl.free (); |
|
|
328 | } |
448 | } |
329 | |
449 | |
330 | /** |
450 | /** |
331 | * Sends whole inventory. |
451 | * Sends whole inventory. |
332 | */ |
452 | */ |
333 | void |
453 | void |
334 | esrv_send_inventory (object *pl, object *op) |
454 | esrv_send_inventory (object *pl, object *op) |
335 | { |
455 | { |
336 | object *tmp; |
456 | object *tmp; |
337 | int got_one = 0; |
457 | int got_one = 0; |
338 | SockList sl; |
|
|
339 | |
458 | |
340 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
|
|
341 | |
459 | |
342 | sprintf ((char *) sl.buf, "delinv %d", op->count); |
460 | pl->contr->socket->send_packet_printf ("delinv %d", op->count); |
343 | sl.len = strlen ((char *) sl.buf); |
|
|
344 | Send_With_Handling (&pl->contr->socket, &sl); |
|
|
345 | |
461 | |
|
|
462 | packet sl; |
346 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
463 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
347 | sl.len = strlen ((char *) sl.buf); |
|
|
348 | |
464 | |
349 | SockList_AddInt (&sl, op->count); |
465 | sl << uint32 (op->count); |
350 | |
466 | |
351 | for (tmp = op->inv; tmp; tmp = tmp->below) |
467 | for (tmp = op->inv; tmp; tmp = tmp->below) |
352 | { |
468 | { |
353 | object *head; |
469 | object *head; |
354 | |
470 | |
… | |
… | |
357 | else |
473 | else |
358 | head = tmp; |
474 | head = tmp; |
359 | |
475 | |
360 | if (LOOK_OBJ (head)) |
476 | if (LOOK_OBJ (head)) |
361 | { |
477 | { |
362 | add_object_to_socklist (pl->contr->socket, sl, head); |
478 | add_object_to_socklist (*pl->contr->socket, sl, head); |
363 | |
479 | |
364 | got_one++; |
480 | got_one++; |
365 | |
481 | |
366 | /* IT is possible for players to accumulate a huge amount of |
482 | /* IT is possible for players to accumulate a huge amount of |
367 | * items (especially with some of the bags out there) to |
483 | * items (especially with some of the bags out there) to |
368 | * overflow the buffer. IF so, send multiple item commands. |
484 | * overflow the buffer. IF so, send multiple item commands. |
369 | */ |
485 | */ |
370 | if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) |
486 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
371 | { |
487 | { |
372 | Send_With_Handling (&pl->contr->socket, &sl); |
488 | pl->contr->socket->send_packet (sl); |
|
|
489 | |
|
|
490 | sl.reset (); |
373 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
491 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
374 | sl.len = strlen ((char *) sl.buf); |
492 | sl << uint32 (op->count); |
375 | SockList_AddInt (&sl, op->count); |
|
|
376 | got_one = 0; |
493 | got_one = 0; |
377 | } |
494 | } |
378 | } /* If LOOK_OBJ() */ |
495 | } /* If LOOK_OBJ() */ |
379 | } |
496 | } |
|
|
497 | |
380 | if (got_one) |
498 | if (got_one) |
381 | Send_With_Handling (&pl->contr->socket, &sl); |
499 | pl->contr->socket->send_packet (sl); |
382 | sl.free (); |
|
|
383 | } |
500 | } |
384 | |
501 | |
385 | /** |
502 | /** |
386 | * Updates object *op for player *pl. |
503 | * Updates object *op for player *pl. |
387 | * |
504 | * |
… | |
… | |
391 | */ |
508 | */ |
392 | |
509 | |
393 | void |
510 | void |
394 | esrv_update_item (int flags, object *pl, object *op) |
511 | esrv_update_item (int flags, object *pl, object *op) |
395 | { |
512 | { |
396 | SockList sl; |
|
|
397 | |
|
|
398 | /* If we have a request to send the player item, skip a few checks. */ |
513 | /* If we have a request to send the player item, skip a few checks. */ |
399 | if (op != pl) |
514 | if (op != pl) |
400 | { |
515 | { |
401 | if (!LOOK_OBJ (op)) |
516 | if (!LOOK_OBJ (op)) |
402 | return; |
517 | return; |
… | |
… | |
413 | * and track back the call. |
528 | * and track back the call. |
414 | */ |
529 | */ |
415 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
530 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
416 | } |
531 | } |
417 | |
532 | |
418 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
533 | packet sl ("upditem"); |
419 | |
534 | |
420 | strcpy ((char *) sl.buf, "upditem "); |
535 | sl << uint8 (flags); |
421 | sl.len = strlen ((char *) sl.buf); |
|
|
422 | |
|
|
423 | SockList_AddChar (&sl, (char) flags); |
|
|
424 | |
536 | |
425 | if (op->head) |
537 | if (op->head) |
426 | op = op->head; |
538 | op = op->head; |
427 | |
539 | |
428 | SockList_AddInt (&sl, op->count); |
540 | sl << uint32 (op->count); |
429 | |
541 | |
430 | if (flags & UPD_LOCATION) |
542 | if (flags & UPD_LOCATION) |
431 | SockList_AddInt (&sl, op->env ? op->env->count : 0); |
543 | sl << uint32 (op->env ? op->env->count : 0); |
432 | |
544 | |
433 | if (flags & UPD_FLAGS) |
545 | if (flags & UPD_FLAGS) |
434 | SockList_AddInt (&sl, query_flags (op)); |
546 | sl << uint32 (query_flags (op)); |
435 | |
547 | |
436 | if (flags & UPD_WEIGHT) |
548 | if (flags & UPD_WEIGHT) |
437 | { |
549 | { |
438 | sint32 weight = WEIGHT (op); |
550 | sint32 weight = WEIGHT (op); |
439 | |
551 | |
440 | SockList_AddInt (&sl, QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
552 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
|
|
553 | |
441 | if (pl == op) |
554 | if (pl == op) |
442 | { |
|
|
443 | op->contr->last_weight = weight; |
555 | op->contr->last_weight = weight; |
444 | } |
|
|
445 | } |
556 | } |
446 | |
557 | |
447 | if (flags & UPD_FACE) |
558 | if (flags & UPD_FACE) |
448 | { |
559 | { |
449 | if (!(pl->contr->socket.faces_sent[op->face->number] & NS_FACESENT_FACE)) |
560 | if (!(pl->contr->socket->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
450 | esrv_send_face (&pl->contr->socket, op->face->number, 0); |
561 | esrv_send_face (pl->contr->socket, op->face->number, 0); |
451 | SockList_AddInt (&sl, op->face->number); |
562 | |
|
|
563 | sl << uint32 (op->face->number); |
452 | } |
564 | } |
453 | |
565 | |
454 | if (flags & UPD_NAME) |
566 | if (flags & UPD_NAME) |
455 | { |
567 | { |
456 | int len; |
568 | int len; |
… | |
… | |
473 | } |
585 | } |
474 | |
586 | |
475 | strncpy (item_n + len + 1, item_p, 127); |
587 | strncpy (item_n + len + 1, item_p, 127); |
476 | item_n[254] = 0; |
588 | item_n[254] = 0; |
477 | len += strlen (item_n + 1 + len) + 1; |
589 | len += strlen (item_n + 1 + len) + 1; |
478 | SockList_AddChar (&sl, (char) len); |
590 | |
479 | memcpy (sl.buf + sl.len, item_n, len); |
591 | sl << data8 (item_n, len); |
480 | sl.len += len; |
|
|
481 | } |
592 | } |
482 | |
593 | |
483 | if (flags & UPD_ANIM) |
594 | if (flags & UPD_ANIM) |
484 | SockList_AddShort (&sl, op->animation_id); |
595 | sl << uint16 (op->animation_id); |
485 | |
596 | |
486 | if (flags & UPD_ANIMSPEED) |
597 | if (flags & UPD_ANIMSPEED) |
487 | { |
598 | { |
488 | int anim_speed = 0; |
599 | int anim_speed = 0; |
489 | |
600 | |
… | |
… | |
498 | else if (FABS (op->speed) >= 1.0) |
609 | else if (FABS (op->speed) >= 1.0) |
499 | anim_speed = 1; |
610 | anim_speed = 1; |
500 | else |
611 | else |
501 | anim_speed = (int) (1.0 / FABS (op->speed)); |
612 | anim_speed = (int) (1.0 / FABS (op->speed)); |
502 | } |
613 | } |
|
|
614 | |
503 | if (anim_speed > 255) |
615 | if (anim_speed > 255) |
504 | anim_speed = 255; |
616 | anim_speed = 255; |
505 | } |
617 | } |
506 | SockList_AddChar (&sl, (char) anim_speed); |
618 | |
|
|
619 | sl << uint8 (anim_speed); |
507 | } |
620 | } |
|
|
621 | |
508 | if (flags & UPD_NROF) |
622 | if (flags & UPD_NROF) |
509 | SockList_AddInt (&sl, op->nrof); |
623 | sl << uint32 (op->nrof); |
510 | |
624 | |
511 | Send_With_Handling (&pl->contr->socket, &sl); |
625 | pl->contr->socket->send_packet (sl); |
512 | sl.free (); |
|
|
513 | } |
626 | } |
514 | |
627 | |
515 | /** |
628 | /** |
516 | * Sends item's info to player. |
629 | * Sends item's info to player. |
517 | */ |
630 | */ |
518 | void |
631 | void |
519 | esrv_send_item (object *pl, object *op) |
632 | esrv_send_item (object *pl, object *op) |
520 | { |
633 | { |
521 | SockList sl; |
|
|
522 | |
|
|
523 | /* If this is not the player object, do some more checks */ |
634 | /* If this is not the player object, do some more checks */ |
524 | if (op != pl) |
635 | if (op != pl) |
525 | { |
636 | { |
526 | /* We only send 'visibile' objects to the client */ |
637 | /* We only send 'visibile' objects to the client */ |
527 | if (!LOOK_OBJ (op)) |
638 | if (!LOOK_OBJ (op)) |
… | |
… | |
529 | /* if the item is on the ground, mark that the look needs to |
640 | /* if the item is on the ground, mark that the look needs to |
530 | * be updated. |
641 | * be updated. |
531 | */ |
642 | */ |
532 | if (!op->env) |
643 | if (!op->env) |
533 | { |
644 | { |
534 | pl->contr->socket.update_look = 1; |
645 | pl->contr->socket->floorbox_update (); |
535 | return; |
646 | return; |
536 | } |
647 | } |
537 | } |
648 | } |
538 | |
649 | |
539 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
650 | packet sl; |
540 | |
651 | |
541 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
652 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
542 | sl.len = strlen ((char *) sl.buf); |
|
|
543 | |
653 | |
544 | if (op->head) |
654 | if (op->head) |
545 | op = op->head; |
655 | op = op->head; |
546 | |
656 | |
547 | SockList_AddInt (&sl, op->env ? op->env->count : 0); |
657 | sl << uint32 (op->env ? op->env->count : 0); |
548 | |
658 | |
549 | add_object_to_socklist (pl->contr->socket, sl, op); |
659 | add_object_to_socklist (*pl->contr->socket, sl, op); |
550 | |
660 | |
551 | Send_With_Handling (&pl->contr->socket, &sl); |
661 | pl->contr->socket->send_packet (sl); |
552 | SET_FLAG (op, FLAG_CLIENT_SENT); |
662 | SET_FLAG (op, FLAG_CLIENT_SENT); |
553 | |
|
|
554 | sl.free (); |
|
|
555 | } |
663 | } |
556 | |
664 | |
557 | /** |
665 | /** |
558 | * Tells the client to delete an item. Uses the item |
666 | * Tells the client to delete an item. Uses the item |
559 | * command with a -1 location. |
667 | * command with a -1 location. |
560 | */ |
668 | */ |
561 | |
669 | |
562 | void |
670 | void |
563 | esrv_del_item (player *pl, int tag) |
671 | esrv_del_item (player *pl, int tag) |
564 | { |
672 | { |
565 | SockList sl; |
673 | packet sl ("delitem"); |
566 | |
674 | |
567 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
675 | sl << uint32 (tag); |
568 | |
676 | |
569 | strcpy ((char *) sl.buf, "delitem "); |
677 | pl->socket->send_packet (sl); |
570 | sl.len = strlen ((char *) sl.buf); |
|
|
571 | SockList_AddInt (&sl, tag); |
|
|
572 | |
|
|
573 | Send_With_Handling (&pl->socket, &sl); |
|
|
574 | sl.free (); |
|
|
575 | } |
678 | } |
576 | |
679 | |
577 | |
680 | |
578 | /******************************************************************************* |
681 | /******************************************************************************* |
579 | * |
682 | * |
… | |
… | |
600 | else if (op->type == CONTAINER && pl->container == op) |
703 | else if (op->type == CONTAINER && pl->container == op) |
601 | for (tmp = op->inv; tmp; tmp = tmp->below) |
704 | for (tmp = op->inv; tmp; tmp = tmp->below) |
602 | if (tmp->count == count) |
705 | if (tmp->count == count) |
603 | return tmp; |
706 | return tmp; |
604 | |
707 | |
605 | for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
708 | for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
606 | if (op->head != NULL && op->head->count == count) |
709 | if (op->head && op->head->count == count) |
607 | return op; |
710 | return op; |
608 | else if (op->count == count) |
711 | else if (op->count == count) |
609 | return op; |
712 | return op; |
610 | else if (op->type == CONTAINER && pl->container == op) |
713 | else if (op->type == CONTAINER && pl->container == op) |
611 | for (tmp = op->inv; tmp; tmp = tmp->below) |
714 | for (tmp = op->inv; tmp; tmp = tmp->below) |
612 | if (tmp->count == count) |
715 | if (tmp->count == count) |
613 | return tmp; |
716 | return tmp; |
614 | |
717 | |
615 | return NULL; |
718 | return 0; |
616 | } |
719 | } |
617 | |
720 | |
618 | |
721 | |
619 | /** Client wants to examine some object. So lets do so. */ |
722 | /** Client wants to examine some object. So lets do so. */ |
620 | void |
723 | void |
… | |
… | |
635 | } |
738 | } |
636 | |
739 | |
637 | examine (pl->ob, op); |
740 | examine (pl->ob, op); |
638 | } |
741 | } |
639 | |
742 | |
640 | /** Client wants to apply some object. Lets do so. */ |
743 | /** Client wants to apply some object. Lets do so. */ |
641 | void |
744 | void |
642 | ApplyCmd (char *buf, int len, player *pl) |
745 | ApplyCmd (char *buf, int len, player *pl) |
643 | { |
746 | { |
644 | tag_t tag = atoi (buf); |
747 | tag_t tag = atoi (buf); |
645 | |
748 | |
… | |
… | |
650 | return; |
753 | return; |
651 | |
754 | |
652 | /* If the high bit is set, player applied a pseudo object. */ |
755 | /* If the high bit is set, player applied a pseudo object. */ |
653 | if (tag & 0x80000000) |
756 | if (tag & 0x80000000) |
654 | { |
757 | { |
655 | pl->socket.look_position = tag & 0x7fffffff; |
758 | pl->socket->look_position = tag & 0x7fffffff; |
656 | pl->socket.update_look = 1; |
759 | pl->socket->floorbox_update (); |
657 | return; |
760 | return; |
658 | } |
761 | } |
659 | |
762 | |
660 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
763 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
661 | |
764 | |
… | |
… | |
666 | } |
769 | } |
667 | |
770 | |
668 | player_apply (pl->ob, op, 0, 0); |
771 | player_apply (pl->ob, op, 0, 0); |
669 | } |
772 | } |
670 | |
773 | |
671 | /** Client wants to apply some object. Lets do so. */ |
774 | /** Client wants to lock some object. Lets do so. */ |
672 | void |
775 | void |
673 | LockItem (uint8 *data, int len, player *pl) |
776 | LockItem (char *data, int len, player *pl) |
674 | { |
777 | { |
675 | int flag = data[0]; |
778 | int flag = data[0]; |
676 | tag_t tag = net_uint32 (data + 1); |
779 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
677 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
780 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
678 | |
781 | |
679 | if (!op) |
782 | if (!op) |
680 | { |
783 | { |
681 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
784 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
… | |
… | |
688 | SET_FLAG (op, FLAG_INV_LOCKED); |
791 | SET_FLAG (op, FLAG_INV_LOCKED); |
689 | |
792 | |
690 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
793 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
691 | } |
794 | } |
692 | |
795 | |
693 | /** Client wants to apply some object. Lets do so. */ |
796 | /** Client wants to mark some object. Lets do so. */ |
694 | void |
797 | void |
695 | MarkItem (uint8 * data, int len, player *pl) |
798 | MarkItem (char *data, int len, player *pl) |
696 | { |
799 | { |
697 | tag_t tag = net_uint32 (data); |
800 | tag_t tag = net_uint32 ((uint8 *)data); |
698 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
801 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
699 | |
802 | |
700 | if (!op) |
803 | if (!op) |
701 | { |
804 | { |
702 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
805 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
… | |
… | |
729 | |
832 | |
730 | m = get_map_from_coord (op->map, &x, &y); |
833 | m = get_map_from_coord (op->map, &x, &y); |
731 | if (!m) |
834 | if (!m) |
732 | return; |
835 | return; |
733 | |
836 | |
734 | for (tmp = get_map_ob (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
837 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
735 | |
838 | |
736 | for (; tmp != NULL; tmp = tmp->below) |
839 | for (; tmp != NULL; tmp = tmp->below) |
737 | { |
840 | { |
738 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
841 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
739 | continue; |
842 | continue; |
… | |
… | |
786 | { |
889 | { |
787 | return; |
890 | return; |
788 | } |
891 | } |
789 | dy = atoi (cp); |
892 | dy = atoi (cp); |
790 | |
893 | |
791 | if (FABS (dx) > pl->socket.mapx / 2 || FABS (dy) > pl->socket.mapy / 2) |
894 | if (FABS (dx) > pl->socket->mapx / 2 || FABS (dy) > pl->socket->mapy / 2) |
792 | return; |
895 | return; |
793 | |
896 | |
794 | if (pl->blocked_los[dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]) |
897 | if (pl->blocked_los[dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]) |
795 | return; |
898 | return; |
796 | |
899 | |
797 | look_at (pl->ob, dx, dy); |
900 | look_at (pl->ob, dx, dy); |
798 | } |
901 | } |
799 | |
902 | |
… | |
… | |
810 | return; |
913 | return; |
811 | } |
914 | } |
812 | |
915 | |
813 | if (!to) |
916 | if (!to) |
814 | { /* drop it to the ground */ |
917 | { /* drop it to the ground */ |
815 | |
|
|
816 | /* LOG(llevDebug, "Drop it on the ground.\n");*/ |
|
|
817 | |
|
|
818 | if (op->map && !op->env) |
918 | if (op->map && !op->env) |
819 | { |
|
|
820 | |
|
|
821 | /* LOG(llevDebug,"Dropping object to ground that is already on ground\n");*/ |
|
|
822 | return; |
919 | return; |
823 | } |
920 | |
824 | /* If it is an active container, then we should drop all objects |
921 | /* If it is an active container, then we should drop all objects |
825 | * in the container and not the container itself. |
922 | * in the container and not the container itself. |
826 | */ |
923 | */ |
827 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
924 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
828 | { |
925 | { |
… | |
… | |
831 | for (current = op->inv; current != NULL; current = next) |
928 | for (current = op->inv; current != NULL; current = next) |
832 | { |
929 | { |
833 | next = current->below; |
930 | next = current->below; |
834 | drop_object (pl, current, 0); |
931 | drop_object (pl, current, 0); |
835 | } |
932 | } |
|
|
933 | |
836 | esrv_update_item (UPD_WEIGHT, pl, op); |
934 | esrv_update_item (UPD_WEIGHT, pl, op); |
837 | } |
935 | } |
838 | else |
936 | else |
839 | { |
|
|
840 | drop_object (pl, op, nrof); |
937 | drop_object (pl, op, nrof); |
841 | } |
938 | |
842 | return; |
939 | return; |
843 | } |
940 | } |
844 | else if (to == pl->count) |
941 | else if (to == pl->count) |
845 | { /* pick it up to the inventory */ |
942 | { /* pick it up to the inventory */ |
846 | /* return if player has already picked it up */ |
943 | /* return if player has already picked it up */ |
… | |
… | |
849 | |
946 | |
850 | pl->contr->count = nrof; |
947 | pl->contr->count = nrof; |
851 | pick_up (pl, op); |
948 | pick_up (pl, op); |
852 | return; |
949 | return; |
853 | } |
950 | } |
|
|
951 | |
854 | env = esrv_get_ob_from_count (pl, to); |
952 | env = esrv_get_ob_from_count (pl, to); |
855 | if (!env) |
953 | if (!env) |
856 | { |
954 | { |
857 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
955 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
858 | return; |
956 | return; |
859 | } |
957 | } |
|
|
958 | |
860 | /* put_object_in_sack presumes that necessary sanity checking |
959 | /* put_object_in_sack presumes that necessary sanity checking |
861 | * has already been done (eg, it can be picked up and fits in |
960 | * has already been done (eg, it can be picked up and fits in |
862 | * in a sack, so check for those things. We should also check |
961 | * in a sack, so check for those things. We should also check |
863 | * an make sure env is in fact a container for that matter. |
962 | * an make sure env is in fact a container for that matter. |
864 | */ |
963 | */ |
865 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
964 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
866 | { |
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|
867 | put_object_in_sack (pl, env, op, nrof); |
965 | put_object_in_sack (pl, env, op, nrof); |
868 | } |
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|
869 | } |
966 | } |
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967 | |