--- deliantra/server/socket/item.C 2007/07/01 05:00:20 1.50 +++ deliantra/server/socket/item.C 2007/09/30 20:22:25 1.53 @@ -265,7 +265,7 @@ if (QUERY_FLAG (head, FLAG_NO_PICK)) flags |= F_NOPICK; - ns.send_face (head->face); + ns.send_face (head->face, -50); ns.flush_fx (); if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) @@ -359,7 +359,7 @@ sl << uint32 (0); - pl->ns->send_face (empty_face); + pl->ns->send_face (empty_face, -50); pl->ns->flush_fx (); if (pl->ns->look_position) @@ -427,7 +427,7 @@ add_object_to_socklist (*pl->ns, sl, head); got_one++; - if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) + if (sl.length () > MAXSOCKBUF - MAXITEMLEN) { pl->ns->send_packet (sl); @@ -481,7 +481,7 @@ * items (especially with some of the bags out there) to * overflow the buffer. IF so, send multiple item commands. */ - if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) + if (sl.length () > MAXSOCKBUF - MAXITEMLEN) { pl->contr->ns->send_packet (sl); @@ -558,7 +558,7 @@ if (flags & UPD_FACE) { - ns->send_face (op->face); + ns->send_face (op->face, -50); ns->flush_fx (); sl << uint32 (op->face); } @@ -840,58 +840,38 @@ static void look_at (player *pl, int dx, int dy) { + dynbuf_text buf; object *ob = pl->ob; - maptile *m = pl->observe->map; - sint16 x = pl->observe->x + dx; - sint16 y = pl->observe->y + dy; + mapxy pos (pl->observe); + pos.move (dx, dy); - if (!m) - return; - - if (!xy_normalise (m, x, y)) - { - new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there."); - return; - } - - int flag = 0; + if (pos.normalise ()) + for (object *tmp = pos->top; tmp; tmp = tmp->below) + { + if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) + continue; + + if (QUERY_FLAG (ob, FLAG_WIZ)) + buf.printf ("- %s (%d).\n", query_name (tmp), tmp->count); + else + buf.printf ("- %s.\n", query_name (tmp)); + + object *head = tmp->head_ (); + + if (head->inv) + if ((head->type != CONTAINER && head->type != FLESH) + || QUERY_FLAG (ob, FLAG_WIZ)) + buf << head->query_inventory (ob, " "); + + if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ + break; + } - for (object *tmp = m->at (x, y).top; tmp; tmp = tmp->below) - { - if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) - continue; - - if (!flag) - { - if (dx || dy) - new_draw_info (NDI_UNIQUE, 0, ob, "There you see:"); - else - new_draw_info (NDI_UNIQUE, 0, ob, "You see:"); - - flag = 1; - } - - if (QUERY_FLAG (ob, FLAG_WIZ)) - new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s (%d).", query_name (tmp), tmp->count); - else - new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s.", query_name (tmp)); - - if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && - (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (ob, FLAG_WIZ)) - inventory (ob, tmp->head == NULL ? tmp : tmp->head); - - if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ - break; - } - - if (!flag) - { - if (dx || dy) - new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there."); - else - new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing."); - } + if (buf.empty ()) + pl->failmsg ("You see nothing there."); + else + pl->infobox (MSG_CHANNEL ("lookat"), buf); } /** Client wants to look at some object. Lets do so. */