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Comparing deliantra/server/socket/item.C (file contents):
Revision 1.14 by root, Thu Dec 14 00:23:59 2006 UTC vs.
Revision 1.21 by root, Fri Dec 15 00:34:17 2006 UTC

109 flags |= F_LOCKED; 109 flags |= F_LOCKED;
110 110
111 return flags; 111 return flags;
112} 112}
113 113
114/* Used in the send_look to put object head into SockList 114/* Used in the send_look to put object head into packet
115 * sl for socket ns. Need socket to know if we need to send 115 * sl for socket ns. Need socket to know if we need to send
116 * animation of face to the client. 116 * animation of face to the client.
117 */ 117 */
118static void 118static void
119add_object_to_socklist (NewSocket &ns, SockList &sl, object *head) 119add_object_to_socklist (client_socket &ns, packet &sl, object *head)
120{ 120{
121 int flags, len, anim_speed; 121 int flags, len, anim_speed;
122 char item_n[MAX_BUF]; 122 char item_n[MAX_BUF];
123 const char *item_p; 123 const char *item_p;
124 124
199{ 199{
200 object *tmp, *last; 200 object *tmp, *last;
201 int got_one = 0, start_look = 0, end_look = 0; 201 int got_one = 0, start_look = 0, end_look = 0;
202 char buf[MAX_BUF]; 202 char buf[MAX_BUF];
203 203
204 if (!pl->contr->socket.update_look) 204 if (!pl->contr->socket->update_look)
205 { 205 {
206 LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); 206 LOG (llevDebug, "esrv_draw_look called when update_look was not set\n");
207 return; 207 return;
208 } 208 }
209 else 209 else
210 pl->contr->socket.update_look = 0; 210 pl->contr->socket->update_look = 0;
211 211
212 if (QUERY_FLAG (pl, FLAG_REMOVED) 212 if (QUERY_FLAG (pl, FLAG_REMOVED)
213 || !pl->map 213 || !pl->map
214 || pl->map->in_memory != MAP_IN_MEMORY 214 || pl->map->in_memory != MAP_IN_MEMORY
215 || out_of_map (pl->map, pl->x, pl->y)) 215 || out_of_map (pl->map, pl->x, pl->y))
216 return; 216 return;
217 217
218 for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) 218 for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above)
219 ; 219 ;
220 220
221 SockList sl (MAXSOCKBUF); 221 packet sl;
222 222
223 Write_String_To_Socket (&pl->contr->socket, "delinv 0", sizeof ("delinv 0") - 1); 223 pl->contr->socket->send_packet ("delinv 0");
224 224
225 sl.printf ("item%d ", pl->contr->socket.itemcmd); 225 sl.printf ("item%d ", pl->contr->socket->itemcmd);
226 226
227 sl << uint32 (0); 227 sl << uint32 (0);
228 228
229 if (!(pl->contr->socket.faces_sent[empty_face->number] & NS_FACESENT_FACE)) 229 if (!(pl->contr->socket->faces_sent[empty_face->number] & NS_FACESENT_FACE))
230 esrv_send_face (&pl->contr->socket, empty_face->number, 0); 230 esrv_send_face (pl->contr->socket, empty_face->number, 0);
231 231
232 if (pl->contr->socket.look_position) 232 if (pl->contr->socket->look_position)
233 { 233 {
234 char buf[80];
235 snprintf (buf, 80, "Apply this to see %d previous items", NUM_LOOK_OBJECTS);
236
234 sl << uint32 (0x80000000 | (pl->contr->socket.look_position - NUM_LOOK_OBJECTS)) 237 sl << uint32 (0x80000000 | (pl->contr->socket->look_position - NUM_LOOK_OBJECTS))
235 << uint32 (0) 238 << uint32 (0)
236 << sint32 (-1) 239 << sint32 (-1)
237 << uint32 (empty_face->number); 240 << uint32 (empty_face->number)
238 241 << data8 (buf)
239 sl.printf ("Click here to see %d previous items", NUM_LOOK_OBJECTS);
240
241 sl << uint16 (0) 242 << uint16 (0)
242 << uint8 (0) 243 << uint8 (0)
243 << uint32 (0); 244 << uint32 (0);
244 245
245 if (pl->contr->socket.itemcmd == 2) 246 if (pl->contr->socket->itemcmd == 2)
246 sl << uint16 (0); 247 sl << uint16 (0);
247 } 248 }
248 249
249 for (last = NULL; tmp != last; tmp = tmp->below) 250 for (last = NULL; tmp != last; tmp = tmp->below)
250 { 251 {
257 last = last->below; 258 last = last->below;
258 } 259 }
259 260
260 if (LOOK_OBJ (tmp)) 261 if (LOOK_OBJ (tmp))
261 { 262 {
262 if (++start_look < pl->contr->socket.look_position) 263 if (++start_look < pl->contr->socket->look_position)
263 continue; 264 continue;
264 265
265 end_look++; 266 end_look++;
266 267
267 if (end_look > NUM_LOOK_OBJECTS) 268 if (end_look > NUM_LOOK_OBJECTS)
268 { 269 {
269 /* What we basically do is make a 'fake' object - when the user applies it, 270 /* What we basically do is make a 'fake' object - when the user applies it,
270 * we notice the special tag the object has, and act accordingly. 271 * we notice the special tag the object has, and act accordingly.
271 */ 272 */
272 sl << uint32 (0x80000000 | (pl->contr->socket.look_position + NUM_LOOK_OBJECTS)) 273 sl << uint32 (0x80000000 | (pl->contr->socket->look_position + NUM_LOOK_OBJECTS))
273 << uint32 (0) 274 << uint32 (0)
274 << uint32 ((uint32) - 1) 275 << uint32 ((uint32) - 1)
275 << uint32 (empty_face->number); 276 << uint32 (empty_face->number)
276 277 << data8 ("Apply this to see next group of items")
277 sl.printf ("Click here to see next group of items");
278
279 sl << uint16 (0) 278 << uint16 (0)
280 << uint8 (0) 279 << uint8 (0)
281 << uint32 (0); 280 << uint32 (0);
282 281
283 if (pl->contr->socket.itemcmd == 2) 282 if (pl->contr->socket->itemcmd == 2)
284 sl << uint16 (0); 283 sl << uint16 (0);
285 284
286 break; 285 break;
287 } 286 }
288 287
289 if (tmp->head) 288 if (tmp->head)
290 head = tmp->head; 289 head = tmp->head;
291 else 290 else
292 head = tmp; 291 head = tmp;
293 292
294 add_object_to_socklist (pl->contr->socket, sl, head); 293 add_object_to_socklist (*pl->contr->socket, sl, head);
295 got_one++; 294 got_one++;
296 295
297 if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) 296 if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN))
298 { 297 {
299 Send_With_Handling (&pl->contr->socket, &sl); 298 pl->contr->socket->send_packet (sl);
300 299
301 sl.reset (); 300 sl.reset ();
302 sl.printf ("item%d ", pl->contr->socket.itemcmd); 301 sl.printf ("item%d ", pl->contr->socket->itemcmd);
303 sl << uint32 (0); 302 sl << uint32 (0);
304 got_one = 0; 303 got_one = 0;
305 } 304 }
306 } /* If LOOK_OBJ() */ 305 } /* If LOOK_OBJ() */
307 } 306 }
308 307
309 if (got_one) 308 if (got_one)
310 Send_With_Handling (&pl->contr->socket, &sl); 309 pl->contr->socket->send_packet (sl);
311 310
312 sl.free ();
313} 311}
314 312
315/** 313/**
316 * Sends whole inventory. 314 * Sends whole inventory.
317 */ 315 */
319esrv_send_inventory (object *pl, object *op) 317esrv_send_inventory (object *pl, object *op)
320{ 318{
321 object *tmp; 319 object *tmp;
322 int got_one = 0; 320 int got_one = 0;
323 321
324 SockList sl (MAXSOCKBUF); 322 packet sl;
325 323
326 sl.printf ("delinv %d", op->count); 324 sl.printf ("delinv %d", op->count);
327 Send_With_Handling (&pl->contr->socket, &sl); 325 pl->contr->socket->send_packet (sl);
328 326
329 sl.reset (); 327 sl.reset ();
330 sl.printf ("item%d ", pl->contr->socket.itemcmd); 328 sl.printf ("item%d ", pl->contr->socket->itemcmd);
331 329
332 sl << uint32 (op->count); 330 sl << uint32 (op->count);
333 331
334 for (tmp = op->inv; tmp; tmp = tmp->below) 332 for (tmp = op->inv; tmp; tmp = tmp->below)
335 { 333 {
340 else 338 else
341 head = tmp; 339 head = tmp;
342 340
343 if (LOOK_OBJ (head)) 341 if (LOOK_OBJ (head))
344 { 342 {
345 add_object_to_socklist (pl->contr->socket, sl, head); 343 add_object_to_socklist (*pl->contr->socket, sl, head);
346 344
347 got_one++; 345 got_one++;
348 346
349 /* IT is possible for players to accumulate a huge amount of 347 /* IT is possible for players to accumulate a huge amount of
350 * items (especially with some of the bags out there) to 348 * items (especially with some of the bags out there) to
351 * overflow the buffer. IF so, send multiple item commands. 349 * overflow the buffer. IF so, send multiple item commands.
352 */ 350 */
353 if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) 351 if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN))
354 { 352 {
355 Send_With_Handling (&pl->contr->socket, &sl); 353 pl->contr->socket->send_packet (sl);
354
355 sl.reset ();
356 sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); 356 sl.printf ("item%d ", pl->contr->socket->itemcmd);
357 sl.len = strlen ((char *) sl.buf);
358 sl << uint32 (op->count); 357 sl << uint32 (op->count);
359 got_one = 0; 358 got_one = 0;
360 } 359 }
361 } /* If LOOK_OBJ() */ 360 } /* If LOOK_OBJ() */
362 } 361 }
363 362
364 if (got_one) 363 if (got_one)
365 Send_With_Handling (&pl->contr->socket, &sl); 364 pl->contr->socket->send_packet (sl);
366 365
367 sl.free ();
368} 366}
369 367
370/** 368/**
371 * Updates object *op for player *pl. 369 * Updates object *op for player *pl.
372 * 370 *
396 * and track back the call. 394 * and track back the call.
397 */ 395 */
398 LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); 396 LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count);
399 } 397 }
400 398
401 SockList sl (MAXSOCKBUF); 399 packet sl;
402 400
403 sl << "upditem " 401 sl << "upditem "
404 << uint8 (flags); 402 << uint8 (flags);
405 403
406 if (op->head) 404 if (op->head)
424 op->contr->last_weight = weight; 422 op->contr->last_weight = weight;
425 } 423 }
426 424
427 if (flags & UPD_FACE) 425 if (flags & UPD_FACE)
428 { 426 {
429 if (!(pl->contr->socket.faces_sent[op->face->number] & NS_FACESENT_FACE)) 427 if (!(pl->contr->socket->faces_sent[op->face->number] & NS_FACESENT_FACE))
430 esrv_send_face (&pl->contr->socket, op->face->number, 0); 428 esrv_send_face (pl->contr->socket, op->face->number, 0);
431 429
432 sl << uint32 (op->face->number); 430 sl << uint32 (op->face->number);
433 } 431 }
434 432
435 if (flags & UPD_NAME) 433 if (flags & UPD_NAME)
489 } 487 }
490 488
491 if (flags & UPD_NROF) 489 if (flags & UPD_NROF)
492 sl << uint32 (op->nrof); 490 sl << uint32 (op->nrof);
493 491
494 Send_With_Handling (&pl->contr->socket, &sl); 492 pl->contr->socket->send_packet (sl);
495 sl.free ();
496} 493}
497 494
498/** 495/**
499 * Sends item's info to player. 496 * Sends item's info to player.
500 */ 497 */
510 /* if the item is on the ground, mark that the look needs to 507 /* if the item is on the ground, mark that the look needs to
511 * be updated. 508 * be updated.
512 */ 509 */
513 if (!op->env) 510 if (!op->env)
514 { 511 {
515 pl->contr->socket.update_look = 1; 512 pl->contr->socket->update_look = 1;
516 return; 513 return;
517 } 514 }
518 } 515 }
519 516
520 SockList sl (MAXSOCKBUF); 517 packet sl;
521 518
522 sl.printf ("item%d ", pl->contr->socket.itemcmd); 519 sl.printf ("item%d ", pl->contr->socket->itemcmd);
523 520
524 if (op->head) 521 if (op->head)
525 op = op->head; 522 op = op->head;
526 523
527 sl << uint32 (op->env ? op->env->count : 0); 524 sl << uint32 (op->env ? op->env->count : 0);
528 525
529 add_object_to_socklist (pl->contr->socket, sl, op); 526 add_object_to_socklist (*pl->contr->socket, sl, op);
530 527
531 Send_With_Handling (&pl->contr->socket, &sl); 528 pl->contr->socket->send_packet (sl);
532 SET_FLAG (op, FLAG_CLIENT_SENT); 529 SET_FLAG (op, FLAG_CLIENT_SENT);
533 530
534 sl.free ();
535} 531}
536 532
537/** 533/**
538 * Tells the client to delete an item. Uses the item 534 * Tells the client to delete an item. Uses the item
539 * command with a -1 location. 535 * command with a -1 location.
540 */ 536 */
541 537
542void 538void
543esrv_del_item (player *pl, int tag) 539esrv_del_item (player *pl, int tag)
544{ 540{
545 SockList sl (MAXSOCKBUF); 541 packet sl;
546 542
547 sl << "delitem " 543 sl << "delitem "
548 << uint32 (tag); 544 << uint32 (tag);
549 545
550 Send_With_Handling (&pl->socket, &sl); 546 pl->socket->send_packet (sl);
551 sl.free ();
552} 547}
553 548
554 549
555/******************************************************************************* 550/*******************************************************************************
556 * 551 *
627 return; 622 return;
628 623
629 /* If the high bit is set, player applied a pseudo object. */ 624 /* If the high bit is set, player applied a pseudo object. */
630 if (tag & 0x80000000) 625 if (tag & 0x80000000)
631 { 626 {
632 pl->socket.look_position = tag & 0x7fffffff; 627 pl->socket->look_position = tag & 0x7fffffff;
633 pl->socket.update_look = 1; 628 pl->socket->update_look = 1;
634 return; 629 return;
635 } 630 }
636 631
637 object *op = esrv_get_ob_from_count (pl->ob, tag); 632 object *op = esrv_get_ob_from_count (pl->ob, tag);
638 633
763 { 758 {
764 return; 759 return;
765 } 760 }
766 dy = atoi (cp); 761 dy = atoi (cp);
767 762
768 if (FABS (dx) > pl->socket.mapx / 2 || FABS (dy) > pl->socket.mapy / 2) 763 if (FABS (dx) > pl->socket->mapx / 2 || FABS (dy) > pl->socket->mapy / 2)
769 return; 764 return;
770 765
771 if (pl->blocked_los[dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]) 766 if (pl->blocked_los[dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2])
772 return; 767 return;
773 768
774 look_at (pl->ob, dx, dy); 769 look_at (pl->ob, dx, dy);
775} 770}
776 771

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