--- deliantra/server/socket/item.C 2006/12/14 00:13:26 1.13 +++ deliantra/server/socket/item.C 2006/12/15 03:53:44 1.22 @@ -49,27 +49,6 @@ ******************************************************************************/ /** - * Adds string to socklist. - * - * This is a simple function that we use a lot here. It basically - * adds the specified buffer into the socklist, but prepends a - * single byte in length. If the data is longer than that byte, it is - * truncated approprately. - */ -inline void -add_stringlen_to_sockbuf (const char *buf, SockList * sl) -{ - int len; - - len = strlen (buf); - if (len > 255) - len = 255; - SockList_AddChar (sl, (char) len); - strncpy ((char *) sl->buf + sl->len, buf, len); - sl->len += len; -} - -/** * This is a similar to query_name, but returns flags * to be sended to client. */ @@ -132,12 +111,12 @@ return flags; } -/* Used in the send_look to put object head into SockList +/* Used in the send_look to put object head into packet * sl for socket ns. Need socket to know if we need to send * animation of face to the client. */ static void -add_object_to_socklist (NewSocket &ns, SockList &sl, object *head) +add_object_to_socklist (client_socket &ns, packet &sl, object *head) { int flags, len, anim_speed; char item_n[MAX_BUF]; @@ -222,13 +201,13 @@ int got_one = 0, start_look = 0, end_look = 0; char buf[MAX_BUF]; - if (!pl->contr->socket.update_look) + if (!pl->contr->socket->update_look) { LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); return; } else - pl->contr->socket.update_look = 0; + pl->contr->socket->update_look = 0; if (QUERY_FLAG (pl, FLAG_REMOVED) || !pl->map @@ -236,33 +215,35 @@ || out_of_map (pl->map, pl->x, pl->y)) return; - for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above); + for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) + ; - SockList sl (MAXSOCKBUF); + packet sl; - Write_String_To_Socket (&pl->contr->socket, "delinv 0", sizeof ("delinv 0") - 1); + pl->contr->socket->send_packet ("delinv 0"); - sl.printf ("item%d ", pl->contr->socket.itemcmd); + sl.printf ("item%d ", pl->contr->socket->itemcmd); sl << uint32 (0); - if (!(pl->contr->socket.faces_sent[empty_face->number] & NS_FACESENT_FACE)) - esrv_send_face (&pl->contr->socket, empty_face->number, 0); + if (!(pl->contr->socket->faces_sent[empty_face->number] & NS_FACESENT_FACE)) + esrv_send_face (pl->contr->socket, empty_face->number, 0); - if (pl->contr->socket.look_position) + if (pl->contr->socket->look_position) { - sl << uint32 (0x80000000 | (pl->contr->socket.look_position - NUM_LOOK_OBJECTS)) + char buf[80]; + snprintf (buf, 80, "Apply this to see %d previous items", NUM_LOOK_OBJECTS); + + sl << uint32 (0x80000000 | (pl->contr->socket->look_position - NUM_LOOK_OBJECTS)) << uint32 (0) << sint32 (-1) - << uint32 (empty_face->number); - - sl.printf ("Click here to see %d previous items", NUM_LOOK_OBJECTS); - - sl << uint16 (0) + << uint32 (empty_face->number) + << data8 (buf) + << uint16 (0) << uint8 (0) << uint32 (0); - if (pl->contr->socket.itemcmd == 2) + if (pl->contr->socket->itemcmd == 2) sl << uint16 (0); } @@ -279,7 +260,7 @@ if (LOOK_OBJ (tmp)) { - if (++start_look < pl->contr->socket.look_position) + if (++start_look < pl->contr->socket->look_position) continue; end_look++; @@ -289,42 +270,44 @@ /* What we basically do is make a 'fake' object - when the user applies it, * we notice the special tag the object has, and act accordingly. */ - SockList_AddInt (&sl, 0x80000000 | (pl->contr->socket.look_position + NUM_LOOK_OBJECTS)); - SockList_AddInt (&sl, 0); - SockList_AddInt (&sl, (uint32) - 1); - SockList_AddInt (&sl, empty_face->number); - sprintf (buf, "Click here to see next group of items"); - add_stringlen_to_sockbuf (buf, &sl); - SockList_AddShort (&sl, 0); - SockList_AddChar (&sl, 0); - SockList_AddInt (&sl, 0); - if (pl->contr->socket.itemcmd == 2) - SockList_AddShort (&sl, 0); + sl << uint32 (0x80000000 | (pl->contr->socket->look_position + NUM_LOOK_OBJECTS)) + << uint32 (0) + << uint32 ((uint32) - 1) + << uint32 (empty_face->number) + << data8 ("Apply this to see next group of items") + << uint16 (0) + << uint8 (0) + << uint32 (0); + + if (pl->contr->socket->itemcmd == 2) + sl << uint16 (0); + break; } + if (tmp->head) head = tmp->head; else head = tmp; - add_object_to_socklist (pl->contr->socket, sl, head); + add_object_to_socklist (*pl->contr->socket, sl, head); got_one++; - if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) + if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) { - Send_With_Handling (&pl->contr->socket, &sl); - sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); - sl.len = strlen ((char *) sl.buf); - SockList_AddInt (&sl, 0); + pl->contr->socket->send_packet (sl); + + sl.reset (); + sl.printf ("item%d ", pl->contr->socket->itemcmd); + sl << uint32 (0); got_one = 0; } } /* If LOOK_OBJ() */ } if (got_one) - Send_With_Handling (&pl->contr->socket, &sl); + pl->contr->socket->send_packet (sl); - sl.free (); } /** @@ -335,18 +318,16 @@ { object *tmp; int got_one = 0; - SockList sl; - sl.buf = (unsigned char *) malloc (MAXSOCKBUF); + packet sl; - sprintf ((char *) sl.buf, "delinv %d", op->count); - sl.len = strlen ((char *) sl.buf); - Send_With_Handling (&pl->contr->socket, &sl); + sl.printf ("delinv %d", op->count); + pl->contr->socket->send_packet (sl); - sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); - sl.len = strlen ((char *) sl.buf); + sl.reset (); + sl.printf ("item%d ", pl->contr->socket->itemcmd); - SockList_AddInt (&sl, op->count); + sl << uint32 (op->count); for (tmp = op->inv; tmp; tmp = tmp->below) { @@ -359,7 +340,7 @@ if (LOOK_OBJ (head)) { - add_object_to_socklist (pl->contr->socket, sl, head); + add_object_to_socklist (*pl->contr->socket, sl, head); got_one++; @@ -367,19 +348,21 @@ * items (especially with some of the bags out there) to * overflow the buffer. IF so, send multiple item commands. */ - if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) + if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) { - Send_With_Handling (&pl->contr->socket, &sl); - sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); - sl.len = strlen ((char *) sl.buf); - SockList_AddInt (&sl, op->count); + pl->contr->socket->send_packet (sl); + + sl.reset (); + sl.printf ("item%d ", pl->contr->socket->itemcmd); + sl << uint32 (op->count); got_one = 0; } } /* If LOOK_OBJ() */ } + if (got_one) - Send_With_Handling (&pl->contr->socket, &sl); - sl.free (); + pl->contr->socket->send_packet (sl); + } /** @@ -393,8 +376,6 @@ void esrv_update_item (int flags, object *pl, object *op) { - SockList sl; - /* If we have a request to send the player item, skip a few checks. */ if (op != pl) { @@ -415,40 +396,38 @@ LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); } - sl.buf = (unsigned char *) malloc (MAXSOCKBUF); + packet sl; - strcpy ((char *) sl.buf, "upditem "); - sl.len = strlen ((char *) sl.buf); - - SockList_AddChar (&sl, (char) flags); + sl << "upditem " + << uint8 (flags); if (op->head) op = op->head; - SockList_AddInt (&sl, op->count); + sl << uint32 (op->count); if (flags & UPD_LOCATION) - SockList_AddInt (&sl, op->env ? op->env->count : 0); + sl << uint32 (op->env ? op->env->count : 0); if (flags & UPD_FLAGS) - SockList_AddInt (&sl, query_flags (op)); + sl << uint32 (query_flags (op)); if (flags & UPD_WEIGHT) { sint32 weight = WEIGHT (op); - SockList_AddInt (&sl, QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); + sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); + if (pl == op) - { - op->contr->last_weight = weight; - } + op->contr->last_weight = weight; } if (flags & UPD_FACE) { - if (!(pl->contr->socket.faces_sent[op->face->number] & NS_FACESENT_FACE)) - esrv_send_face (&pl->contr->socket, op->face->number, 0); - SockList_AddInt (&sl, op->face->number); + if (!(pl->contr->socket->faces_sent[op->face->number] & NS_FACESENT_FACE)) + esrv_send_face (pl->contr->socket, op->face->number, 0); + + sl << uint32 (op->face->number); } if (flags & UPD_NAME) @@ -475,13 +454,12 @@ strncpy (item_n + len + 1, item_p, 127); item_n[254] = 0; len += strlen (item_n + 1 + len) + 1; - SockList_AddChar (&sl, (char) len); - memcpy (sl.buf + sl.len, item_n, len); - sl.len += len; + + sl << data8 (item_n, len); } if (flags & UPD_ANIM) - SockList_AddShort (&sl, op->animation_id); + sl << uint16 (op->animation_id); if (flags & UPD_ANIMSPEED) { @@ -500,16 +478,18 @@ else anim_speed = (int) (1.0 / FABS (op->speed)); } + if (anim_speed > 255) anim_speed = 255; } - SockList_AddChar (&sl, (char) anim_speed); + + sl << uint8 (anim_speed); } + if (flags & UPD_NROF) - SockList_AddInt (&sl, op->nrof); + sl << uint32 (op->nrof); - Send_With_Handling (&pl->contr->socket, &sl); - sl.free (); + pl->contr->socket->send_packet (sl); } /** @@ -518,8 +498,6 @@ void esrv_send_item (object *pl, object *op) { - SockList sl; - /* If this is not the player object, do some more checks */ if (op != pl) { @@ -531,27 +509,25 @@ */ if (!op->env) { - pl->contr->socket.update_look = 1; + pl->contr->socket->update_look = 1; return; } } - sl.buf = (unsigned char *) malloc (MAXSOCKBUF); + packet sl; - sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); - sl.len = strlen ((char *) sl.buf); + sl.printf ("item%d ", pl->contr->socket->itemcmd); if (op->head) op = op->head; - SockList_AddInt (&sl, op->env ? op->env->count : 0); + sl << uint32 (op->env ? op->env->count : 0); - add_object_to_socklist (pl->contr->socket, sl, op); + add_object_to_socklist (*pl->contr->socket, sl, op); - Send_With_Handling (&pl->contr->socket, &sl); + pl->contr->socket->send_packet (sl); SET_FLAG (op, FLAG_CLIENT_SENT); - sl.free (); } /** @@ -562,16 +538,12 @@ void esrv_del_item (player *pl, int tag) { - SockList sl; + packet sl; - sl.buf = (unsigned char *) malloc (MAXSOCKBUF); + sl << "delitem " + << uint32 (tag); - strcpy ((char *) sl.buf, "delitem "); - sl.len = strlen ((char *) sl.buf); - SockList_AddInt (&sl, tag); - - Send_With_Handling (&pl->socket, &sl); - sl.free (); + pl->socket->send_packet (sl); } @@ -652,8 +624,8 @@ /* If the high bit is set, player applied a pseudo object. */ if (tag & 0x80000000) { - pl->socket.look_position = tag & 0x7fffffff; - pl->socket.update_look = 1; + pl->socket->look_position = tag & 0x7fffffff; + pl->socket->update_look = 1; return; } @@ -670,10 +642,10 @@ /** Client wants to apply some object. Lets do so. */ void -LockItem (uint8 *data, int len, player *pl) +LockItem (char *data, int len, player *pl) { int flag = data[0]; - tag_t tag = net_uint32 (data + 1); + tag_t tag = net_uint32 ((uint8 *)data + 1); object *op = esrv_get_ob_from_count (pl->ob, tag); if (!op) @@ -692,9 +664,9 @@ /** Client wants to apply some object. Lets do so. */ void -MarkItem (uint8 * data, int len, player *pl) +MarkItem (char *data, int len, player *pl) { - tag_t tag = net_uint32 (data); + tag_t tag = net_uint32 ((uint8 *)data); object *op = esrv_get_ob_from_count (pl->ob, tag); if (!op) @@ -788,10 +760,10 @@ } dy = atoi (cp); - if (FABS (dx) > pl->socket.mapx / 2 || FABS (dy) > pl->socket.mapy / 2) + if (FABS (dx) > pl->socket->mapx / 2 || FABS (dy) > pl->socket->mapy / 2) return; - if (pl->blocked_los[dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]) + if (pl->blocked_los[dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]) return; look_at (pl->ob, dx, dy); @@ -812,15 +784,9 @@ if (!to) { /* drop it to the ground */ - -/* LOG(llevDebug, "Drop it on the ground.\n");*/ - if (op->map && !op->env) - { + return; -/* LOG(llevDebug,"Dropping object to ground that is already on ground\n");*/ - return; - } /* If it is an active container, then we should drop all objects * in the container and not the container itself. */ @@ -833,6 +799,7 @@ next = current->below; drop_object (pl, current, 0); } + esrv_update_item (UPD_WEIGHT, pl, op); } else @@ -851,12 +818,14 @@ pick_up (pl, op); return; } + env = esrv_get_ob_from_count (pl, to); if (!env) { LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); return; } + /* put_object_in_sack presumes that necessary sanity checking * has already been done (eg, it can be picked up and fits in * in a sack, so check for those things. We should also check @@ -867,3 +836,4 @@ put_object_in_sack (pl, env, op, nrof); } } +