… | |
… | |
30 | * This containes item logic for client/server. It doesn't contain |
30 | * This containes item logic for client/server. It doesn't contain |
31 | * the actual commands that send the data, but does contain |
31 | * the actual commands that send the data, but does contain |
32 | * the logic for what items should be sent. |
32 | * the logic for what items should be sent. |
33 | */ |
33 | */ |
34 | |
34 | |
35 | |
|
|
36 | #include <global.h> |
35 | #include <global.h> |
37 | #include <object.h> /* LOOK_OBJ */ |
36 | #include <object.h> /* LOOK_OBJ */ |
38 | #include <newclient.h> |
|
|
39 | #include <newserver.h> |
|
|
40 | #include <sproto.h> |
37 | #include <sproto.h> |
41 | |
38 | |
42 | /** This is the maximum number of bytes we expect any one item to take up */ |
39 | /** This is the maximum number of bytes we expect any one item to take up */ |
43 | #define MAXITEMLEN 300 |
40 | #define MAXITEMLEN 300 |
44 | |
41 | |
… | |
… | |
47 | * Functions related to sending object data to the client. |
44 | * Functions related to sending object data to the client. |
48 | * |
45 | * |
49 | ******************************************************************************/ |
46 | ******************************************************************************/ |
50 | |
47 | |
51 | /** |
48 | /** |
52 | * Adds string to socklist. |
|
|
53 | * |
|
|
54 | * This is a simple function that we use a lot here. It basically |
|
|
55 | * adds the specified buffer into the socklist, but prepends a |
|
|
56 | * single byte in length. If the data is longer than that byte, it is |
|
|
57 | * truncated approprately. |
|
|
58 | */ |
|
|
59 | inline void |
|
|
60 | add_stringlen_to_sockbuf (const char *buf, SockList * sl) |
|
|
61 | { |
|
|
62 | int len; |
|
|
63 | |
|
|
64 | len = strlen (buf); |
|
|
65 | if (len > 255) |
|
|
66 | len = 255; |
|
|
67 | SockList_AddChar (sl, (char) len); |
|
|
68 | strncpy ((char *) sl->buf + sl->len, buf, len); |
|
|
69 | sl->len += len; |
|
|
70 | } |
|
|
71 | |
|
|
72 | /** |
|
|
73 | * This is a similar to query_name, but returns flags |
49 | * This is a similar to query_name, but returns flags |
74 | * to be sended to client. |
50 | * to be sent to client. |
75 | */ |
51 | */ |
76 | unsigned int |
52 | unsigned int |
77 | query_flags (object *op) |
53 | query_flags (object *op) |
78 | { |
54 | { |
79 | unsigned int flags = 0; |
55 | unsigned int flags = 0; |
80 | |
56 | |
81 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
57 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
82 | { |
58 | { |
83 | switch (op->type) |
59 | switch (op->type) |
84 | { |
60 | { |
85 | case BOW: |
61 | case BOW: |
86 | case WAND: |
62 | case WAND: |
87 | case ROD: |
63 | case ROD: |
88 | case HORN: |
64 | case HORN: |
89 | flags = a_readied; |
65 | flags = a_readied; |
90 | break; |
66 | break; |
91 | case WEAPON: |
67 | case WEAPON: |
92 | flags = a_wielded; |
68 | flags = a_wielded; |
93 | break; |
69 | break; |
94 | case SKILL: |
70 | case SKILL: |
95 | case ARMOUR: |
71 | case ARMOUR: |
96 | case HELMET: |
72 | case HELMET: |
97 | case SHIELD: |
73 | case SHIELD: |
98 | case RING: |
74 | case RING: |
99 | case BOOTS: |
75 | case BOOTS: |
100 | case GLOVES: |
76 | case GLOVES: |
101 | case AMULET: |
77 | case AMULET: |
102 | case GIRDLE: |
78 | case GIRDLE: |
103 | case BRACERS: |
79 | case BRACERS: |
104 | case CLOAK: |
80 | case CLOAK: |
105 | flags = a_worn; |
81 | flags = a_worn; |
106 | break; |
82 | break; |
107 | case CONTAINER: |
83 | case CONTAINER: |
108 | flags = a_active; |
84 | flags = a_active; |
109 | break; |
85 | break; |
110 | default: |
86 | default: |
111 | flags = a_applied; |
87 | flags = a_applied; |
112 | break; |
88 | break; |
113 | } |
89 | } |
114 | } |
90 | } |
|
|
91 | |
115 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
92 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
116 | flags |= F_OPEN; |
93 | flags |= F_OPEN; |
117 | |
94 | |
118 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
95 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
119 | { |
96 | { |
120 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
97 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
121 | flags |= F_DAMNED; |
98 | flags |= F_DAMNED; |
122 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
99 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
123 | flags |= F_CURSED; |
100 | flags |= F_CURSED; |
124 | } |
101 | } |
|
|
102 | |
125 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
103 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
126 | flags |= F_MAGIC; |
104 | flags |= F_MAGIC; |
127 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
105 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
128 | flags |= F_UNPAID; |
106 | flags |= F_UNPAID; |
129 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
107 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
130 | flags |= F_LOCKED; |
108 | flags |= F_LOCKED; |
131 | |
109 | |
132 | return flags; |
110 | return flags; |
133 | } |
111 | } |
134 | |
112 | |
135 | /* Used in the send_look to put object head into SockList |
113 | /* Used in the send_look to put object head into packet |
136 | * sl for socket ns. Need socket to know if we need to send |
114 | * sl for socket ns. Need socket to know if we need to send |
137 | * animation of face to the client. |
115 | * animation of face to the client. |
138 | */ |
116 | */ |
139 | static void |
117 | static void |
140 | add_object_to_socklist (NewSocket &ns, SockList &sl, object *head) |
118 | add_object_to_socklist (client &ns, packet &sl, object *head) |
141 | { |
119 | { |
142 | int flags, len, anim_speed; |
120 | int flags, len, anim_speed; |
143 | char item_n[MAX_BUF]; |
121 | char item_n[MAX_BUF]; |
144 | const char *item_p; |
122 | const char *item_p; |
145 | |
123 | |
… | |
… | |
208 | SET_FLAG (head, FLAG_CLIENT_SENT); |
186 | SET_FLAG (head, FLAG_CLIENT_SENT); |
209 | } |
187 | } |
210 | |
188 | |
211 | |
189 | |
212 | /** |
190 | /** |
213 | * Send the look window. Don't need to do animations here |
191 | * Send the look window. Don't need to do animations here |
214 | * This sends all the faces to the client, not just updates. This is |
192 | * This sends all the faces to the client, not just updates. This is |
215 | * because object ordering would otherwise be inconsistent |
193 | * because object ordering would otherwise be inconsistent. |
216 | */ |
194 | */ |
217 | |
|
|
218 | void |
195 | void |
219 | esrv_draw_look (object *pl) |
196 | esrv_draw_look (object *pl) |
220 | { |
197 | { |
221 | object *tmp, *last; |
198 | object *tmp, *last; |
222 | int got_one = 0, start_look = 0, end_look = 0; |
199 | int got_one = 0, start_look = 0, end_look = 0; |
223 | char buf[MAX_BUF]; |
200 | char buf[MAX_BUF]; |
224 | |
201 | |
225 | if (!pl->contr->socket.update_look) |
202 | if (!pl->contr->socket->update_look) |
226 | { |
203 | { |
227 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
204 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
228 | return; |
205 | return; |
229 | } |
206 | } |
230 | else |
207 | else |
231 | pl->contr->socket.update_look = 0; |
208 | pl->contr->socket->update_look = 0; |
232 | |
209 | |
233 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
210 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
234 | || !pl->map |
211 | || !pl->map |
235 | || pl->map->in_memory != MAP_IN_MEMORY |
212 | || pl->map->in_memory != MAP_IN_MEMORY |
236 | || out_of_map (pl->map, pl->x, pl->y)) |
213 | || out_of_map (pl->map, pl->x, pl->y)) |
237 | return; |
214 | return; |
238 | |
215 | |
239 | for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above); |
216 | for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) |
|
|
217 | ; |
240 | |
218 | |
241 | SockList sl (MAXSOCKBUF); |
219 | packet sl; |
242 | |
220 | |
243 | Write_String_To_Socket (&pl->contr->socket, "delinv 0", sizeof ("delinv 0") - 1); |
221 | pl->contr->socket->send_packet ("delinv 0"); |
244 | |
222 | |
245 | sl.printf ("item%d ", pl->contr->socket.itemcmd); |
223 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
246 | |
224 | |
247 | sl << uint32 (0); |
225 | sl << uint32 (0); |
248 | |
226 | |
249 | if (!(pl->contr->socket.faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
227 | if (!(pl->contr->socket->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
250 | esrv_send_face (&pl->contr->socket, empty_face->number, 0); |
228 | esrv_send_face (pl->contr->socket, empty_face->number, 0); |
251 | |
229 | |
252 | if (pl->contr->socket.look_position) |
230 | if (pl->contr->socket->look_position) |
253 | { |
231 | { |
|
|
232 | char buf[80]; |
|
|
233 | snprintf (buf, 80, "Apply this to see %d previous items", NUM_LOOK_OBJECTS); |
|
|
234 | |
254 | sl << uint32 (0x80000000 | (pl->contr->socket.look_position - NUM_LOOK_OBJECTS)) |
235 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position - NUM_LOOK_OBJECTS)) |
255 | << uint32 (0) |
236 | << uint32 (0) |
256 | << sint32 (-1) |
237 | << sint32 (-1) |
257 | << uint32 (empty_face->number); |
238 | << uint32 (empty_face->number) |
258 | |
239 | << data8 (buf) |
259 | sl.printf ("Click here to see %d previous items", NUM_LOOK_OBJECTS); |
|
|
260 | |
|
|
261 | sl << uint16 (0) |
240 | << uint16 (0) |
262 | << uint8 (0) |
241 | << uint8 (0) |
263 | << uint32 (0); |
242 | << uint32 (0); |
264 | |
243 | |
265 | if (pl->contr->socket.itemcmd == 2) |
244 | if (pl->contr->socket->itemcmd == 2) |
266 | sl << uint16 (0); |
245 | sl << uint16 (0); |
267 | } |
246 | } |
268 | |
247 | |
269 | for (last = NULL; tmp != last; tmp = tmp->below) |
248 | for (last = NULL; tmp != last; tmp = tmp->below) |
270 | { |
249 | { |
… | |
… | |
277 | last = last->below; |
256 | last = last->below; |
278 | } |
257 | } |
279 | |
258 | |
280 | if (LOOK_OBJ (tmp)) |
259 | if (LOOK_OBJ (tmp)) |
281 | { |
260 | { |
282 | if (++start_look < pl->contr->socket.look_position) |
261 | if (++start_look < pl->contr->socket->look_position) |
283 | continue; |
262 | continue; |
284 | |
263 | |
285 | end_look++; |
264 | end_look++; |
286 | |
265 | |
287 | if (end_look > NUM_LOOK_OBJECTS) |
266 | if (end_look > NUM_LOOK_OBJECTS) |
288 | { |
267 | { |
289 | /* What we basically do is make a 'fake' object - when the user applies it, |
268 | /* What we basically do is make a 'fake' object - when the user applies it, |
290 | * we notice the special tag the object has, and act accordingly. |
269 | * we notice the special tag the object has, and act accordingly. |
291 | */ |
270 | */ |
292 | SockList_AddInt (&sl, 0x80000000 | (pl->contr->socket.look_position + NUM_LOOK_OBJECTS)); |
271 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position + NUM_LOOK_OBJECTS)) |
293 | SockList_AddInt (&sl, 0); |
272 | << uint32 (0) |
294 | SockList_AddInt (&sl, (uint32) - 1); |
273 | << uint32 ((uint32) - 1) |
295 | SockList_AddInt (&sl, empty_face->number); |
274 | << uint32 (empty_face->number) |
296 | sprintf (buf, "Click here to see next group of items"); |
275 | << data8 ("Apply this to see next group of items") |
297 | add_stringlen_to_sockbuf (buf, &sl); |
276 | << uint16 (0) |
298 | SockList_AddShort (&sl, 0); |
277 | << uint8 (0) |
299 | SockList_AddChar (&sl, 0); |
278 | << uint32 (0); |
300 | SockList_AddInt (&sl, 0); |
279 | |
301 | if (pl->contr->socket.itemcmd == 2) |
280 | if (pl->contr->socket->itemcmd == 2) |
302 | SockList_AddShort (&sl, 0); |
281 | sl << uint16 (0); |
|
|
282 | |
303 | break; |
283 | break; |
304 | } |
284 | } |
|
|
285 | |
305 | if (tmp->head) |
286 | if (tmp->head) |
306 | head = tmp->head; |
287 | head = tmp->head; |
307 | else |
288 | else |
308 | head = tmp; |
289 | head = tmp; |
309 | |
290 | |
310 | add_object_to_socklist (pl->contr->socket, sl, head); |
291 | add_object_to_socklist (*pl->contr->socket, sl, head); |
311 | got_one++; |
292 | got_one++; |
312 | |
293 | |
313 | if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) |
294 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
314 | { |
295 | { |
315 | Send_With_Handling (&pl->contr->socket, &sl); |
296 | pl->contr->socket->send_packet (sl); |
|
|
297 | |
|
|
298 | sl.reset (); |
316 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
299 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
317 | sl.len = strlen ((char *) sl.buf); |
300 | sl << uint32 (0); |
318 | SockList_AddInt (&sl, 0); |
|
|
319 | got_one = 0; |
301 | got_one = 0; |
320 | } |
302 | } |
321 | } /* If LOOK_OBJ() */ |
303 | } |
322 | } |
304 | } |
323 | |
305 | |
324 | if (got_one) |
306 | if (got_one) |
325 | Send_With_Handling (&pl->contr->socket, &sl); |
307 | pl->contr->socket->send_packet (sl); |
326 | |
308 | |
327 | sl.free (); |
|
|
328 | } |
309 | } |
329 | |
310 | |
330 | /** |
311 | /** |
331 | * Sends whole inventory. |
312 | * Sends whole inventory. |
332 | */ |
313 | */ |
333 | void |
314 | void |
334 | esrv_send_inventory (object *pl, object *op) |
315 | esrv_send_inventory (object *pl, object *op) |
335 | { |
316 | { |
336 | object *tmp; |
317 | object *tmp; |
337 | int got_one = 0; |
318 | int got_one = 0; |
338 | SockList sl; |
|
|
339 | |
319 | |
340 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
320 | packet sl; |
341 | |
321 | |
342 | sprintf ((char *) sl.buf, "delinv %d", op->count); |
322 | sl.printf ("delinv %d", op->count); |
343 | sl.len = strlen ((char *) sl.buf); |
323 | pl->contr->socket->send_packet (sl); |
344 | Send_With_Handling (&pl->contr->socket, &sl); |
|
|
345 | |
324 | |
|
|
325 | sl.reset (); |
346 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
326 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
347 | sl.len = strlen ((char *) sl.buf); |
|
|
348 | |
327 | |
349 | SockList_AddInt (&sl, op->count); |
328 | sl << uint32 (op->count); |
350 | |
329 | |
351 | for (tmp = op->inv; tmp; tmp = tmp->below) |
330 | for (tmp = op->inv; tmp; tmp = tmp->below) |
352 | { |
331 | { |
353 | object *head; |
332 | object *head; |
354 | |
333 | |
… | |
… | |
357 | else |
336 | else |
358 | head = tmp; |
337 | head = tmp; |
359 | |
338 | |
360 | if (LOOK_OBJ (head)) |
339 | if (LOOK_OBJ (head)) |
361 | { |
340 | { |
362 | add_object_to_socklist (pl->contr->socket, sl, head); |
341 | add_object_to_socklist (*pl->contr->socket, sl, head); |
363 | |
342 | |
364 | got_one++; |
343 | got_one++; |
365 | |
344 | |
366 | /* IT is possible for players to accumulate a huge amount of |
345 | /* IT is possible for players to accumulate a huge amount of |
367 | * items (especially with some of the bags out there) to |
346 | * items (especially with some of the bags out there) to |
368 | * overflow the buffer. IF so, send multiple item commands. |
347 | * overflow the buffer. IF so, send multiple item commands. |
369 | */ |
348 | */ |
370 | if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) |
349 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
371 | { |
350 | { |
372 | Send_With_Handling (&pl->contr->socket, &sl); |
351 | pl->contr->socket->send_packet (sl); |
|
|
352 | |
|
|
353 | sl.reset (); |
373 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
354 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
374 | sl.len = strlen ((char *) sl.buf); |
355 | sl << uint32 (op->count); |
375 | SockList_AddInt (&sl, op->count); |
|
|
376 | got_one = 0; |
356 | got_one = 0; |
377 | } |
357 | } |
378 | } /* If LOOK_OBJ() */ |
358 | } /* If LOOK_OBJ() */ |
379 | } |
359 | } |
|
|
360 | |
380 | if (got_one) |
361 | if (got_one) |
381 | Send_With_Handling (&pl->contr->socket, &sl); |
362 | pl->contr->socket->send_packet (sl); |
382 | sl.free (); |
|
|
383 | } |
363 | } |
384 | |
364 | |
385 | /** |
365 | /** |
386 | * Updates object *op for player *pl. |
366 | * Updates object *op for player *pl. |
387 | * |
367 | * |
… | |
… | |
391 | */ |
371 | */ |
392 | |
372 | |
393 | void |
373 | void |
394 | esrv_update_item (int flags, object *pl, object *op) |
374 | esrv_update_item (int flags, object *pl, object *op) |
395 | { |
375 | { |
396 | SockList sl; |
|
|
397 | |
|
|
398 | /* If we have a request to send the player item, skip a few checks. */ |
376 | /* If we have a request to send the player item, skip a few checks. */ |
399 | if (op != pl) |
377 | if (op != pl) |
400 | { |
378 | { |
401 | if (!LOOK_OBJ (op)) |
379 | if (!LOOK_OBJ (op)) |
402 | return; |
380 | return; |
… | |
… | |
413 | * and track back the call. |
391 | * and track back the call. |
414 | */ |
392 | */ |
415 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
393 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
416 | } |
394 | } |
417 | |
395 | |
418 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
396 | packet sl; |
419 | |
397 | |
420 | strcpy ((char *) sl.buf, "upditem "); |
398 | sl << "upditem " |
421 | sl.len = strlen ((char *) sl.buf); |
399 | << uint8 (flags); |
422 | |
|
|
423 | SockList_AddChar (&sl, (char) flags); |
|
|
424 | |
400 | |
425 | if (op->head) |
401 | if (op->head) |
426 | op = op->head; |
402 | op = op->head; |
427 | |
403 | |
428 | SockList_AddInt (&sl, op->count); |
404 | sl << uint32 (op->count); |
429 | |
405 | |
430 | if (flags & UPD_LOCATION) |
406 | if (flags & UPD_LOCATION) |
431 | SockList_AddInt (&sl, op->env ? op->env->count : 0); |
407 | sl << uint32 (op->env ? op->env->count : 0); |
432 | |
408 | |
433 | if (flags & UPD_FLAGS) |
409 | if (flags & UPD_FLAGS) |
434 | SockList_AddInt (&sl, query_flags (op)); |
410 | sl << uint32 (query_flags (op)); |
435 | |
411 | |
436 | if (flags & UPD_WEIGHT) |
412 | if (flags & UPD_WEIGHT) |
437 | { |
413 | { |
438 | sint32 weight = WEIGHT (op); |
414 | sint32 weight = WEIGHT (op); |
439 | |
415 | |
440 | SockList_AddInt (&sl, QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
416 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
|
|
417 | |
441 | if (pl == op) |
418 | if (pl == op) |
442 | { |
|
|
443 | op->contr->last_weight = weight; |
419 | op->contr->last_weight = weight; |
444 | } |
|
|
445 | } |
420 | } |
446 | |
421 | |
447 | if (flags & UPD_FACE) |
422 | if (flags & UPD_FACE) |
448 | { |
423 | { |
449 | if (!(pl->contr->socket.faces_sent[op->face->number] & NS_FACESENT_FACE)) |
424 | if (!(pl->contr->socket->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
450 | esrv_send_face (&pl->contr->socket, op->face->number, 0); |
425 | esrv_send_face (pl->contr->socket, op->face->number, 0); |
451 | SockList_AddInt (&sl, op->face->number); |
426 | |
|
|
427 | sl << uint32 (op->face->number); |
452 | } |
428 | } |
453 | |
429 | |
454 | if (flags & UPD_NAME) |
430 | if (flags & UPD_NAME) |
455 | { |
431 | { |
456 | int len; |
432 | int len; |
… | |
… | |
473 | } |
449 | } |
474 | |
450 | |
475 | strncpy (item_n + len + 1, item_p, 127); |
451 | strncpy (item_n + len + 1, item_p, 127); |
476 | item_n[254] = 0; |
452 | item_n[254] = 0; |
477 | len += strlen (item_n + 1 + len) + 1; |
453 | len += strlen (item_n + 1 + len) + 1; |
478 | SockList_AddChar (&sl, (char) len); |
454 | |
479 | memcpy (sl.buf + sl.len, item_n, len); |
455 | sl << data8 (item_n, len); |
480 | sl.len += len; |
|
|
481 | } |
456 | } |
482 | |
457 | |
483 | if (flags & UPD_ANIM) |
458 | if (flags & UPD_ANIM) |
484 | SockList_AddShort (&sl, op->animation_id); |
459 | sl << uint16 (op->animation_id); |
485 | |
460 | |
486 | if (flags & UPD_ANIMSPEED) |
461 | if (flags & UPD_ANIMSPEED) |
487 | { |
462 | { |
488 | int anim_speed = 0; |
463 | int anim_speed = 0; |
489 | |
464 | |
… | |
… | |
498 | else if (FABS (op->speed) >= 1.0) |
473 | else if (FABS (op->speed) >= 1.0) |
499 | anim_speed = 1; |
474 | anim_speed = 1; |
500 | else |
475 | else |
501 | anim_speed = (int) (1.0 / FABS (op->speed)); |
476 | anim_speed = (int) (1.0 / FABS (op->speed)); |
502 | } |
477 | } |
|
|
478 | |
503 | if (anim_speed > 255) |
479 | if (anim_speed > 255) |
504 | anim_speed = 255; |
480 | anim_speed = 255; |
505 | } |
481 | } |
506 | SockList_AddChar (&sl, (char) anim_speed); |
482 | |
|
|
483 | sl << uint8 (anim_speed); |
507 | } |
484 | } |
|
|
485 | |
508 | if (flags & UPD_NROF) |
486 | if (flags & UPD_NROF) |
509 | SockList_AddInt (&sl, op->nrof); |
487 | sl << uint32 (op->nrof); |
510 | |
488 | |
511 | Send_With_Handling (&pl->contr->socket, &sl); |
489 | pl->contr->socket->send_packet (sl); |
512 | sl.free (); |
|
|
513 | } |
490 | } |
514 | |
491 | |
515 | /** |
492 | /** |
516 | * Sends item's info to player. |
493 | * Sends item's info to player. |
517 | */ |
494 | */ |
518 | void |
495 | void |
519 | esrv_send_item (object *pl, object *op) |
496 | esrv_send_item (object *pl, object *op) |
520 | { |
497 | { |
521 | SockList sl; |
|
|
522 | |
|
|
523 | /* If this is not the player object, do some more checks */ |
498 | /* If this is not the player object, do some more checks */ |
524 | if (op != pl) |
499 | if (op != pl) |
525 | { |
500 | { |
526 | /* We only send 'visibile' objects to the client */ |
501 | /* We only send 'visibile' objects to the client */ |
527 | if (!LOOK_OBJ (op)) |
502 | if (!LOOK_OBJ (op)) |
… | |
… | |
529 | /* if the item is on the ground, mark that the look needs to |
504 | /* if the item is on the ground, mark that the look needs to |
530 | * be updated. |
505 | * be updated. |
531 | */ |
506 | */ |
532 | if (!op->env) |
507 | if (!op->env) |
533 | { |
508 | { |
534 | pl->contr->socket.update_look = 1; |
509 | pl->contr->socket->update_look = 1; |
535 | return; |
510 | return; |
536 | } |
511 | } |
537 | } |
512 | } |
538 | |
513 | |
539 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
514 | packet sl; |
540 | |
515 | |
541 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
516 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
542 | sl.len = strlen ((char *) sl.buf); |
|
|
543 | |
517 | |
544 | if (op->head) |
518 | if (op->head) |
545 | op = op->head; |
519 | op = op->head; |
546 | |
520 | |
547 | SockList_AddInt (&sl, op->env ? op->env->count : 0); |
521 | sl << uint32 (op->env ? op->env->count : 0); |
548 | |
522 | |
549 | add_object_to_socklist (pl->contr->socket, sl, op); |
523 | add_object_to_socklist (*pl->contr->socket, sl, op); |
550 | |
524 | |
551 | Send_With_Handling (&pl->contr->socket, &sl); |
525 | pl->contr->socket->send_packet (sl); |
552 | SET_FLAG (op, FLAG_CLIENT_SENT); |
526 | SET_FLAG (op, FLAG_CLIENT_SENT); |
553 | |
|
|
554 | sl.free (); |
|
|
555 | } |
527 | } |
556 | |
528 | |
557 | /** |
529 | /** |
558 | * Tells the client to delete an item. Uses the item |
530 | * Tells the client to delete an item. Uses the item |
559 | * command with a -1 location. |
531 | * command with a -1 location. |
560 | */ |
532 | */ |
561 | |
533 | |
562 | void |
534 | void |
563 | esrv_del_item (player *pl, int tag) |
535 | esrv_del_item (player *pl, int tag) |
564 | { |
536 | { |
565 | SockList sl; |
537 | packet sl; |
566 | |
538 | |
567 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
539 | sl << "delitem " |
|
|
540 | << uint32 (tag); |
568 | |
541 | |
569 | strcpy ((char *) sl.buf, "delitem "); |
542 | pl->socket->send_packet (sl); |
570 | sl.len = strlen ((char *) sl.buf); |
|
|
571 | SockList_AddInt (&sl, tag); |
|
|
572 | |
|
|
573 | Send_With_Handling (&pl->socket, &sl); |
|
|
574 | sl.free (); |
|
|
575 | } |
543 | } |
576 | |
544 | |
577 | |
545 | |
578 | /******************************************************************************* |
546 | /******************************************************************************* |
579 | * |
547 | * |
… | |
… | |
601 | for (tmp = op->inv; tmp; tmp = tmp->below) |
569 | for (tmp = op->inv; tmp; tmp = tmp->below) |
602 | if (tmp->count == count) |
570 | if (tmp->count == count) |
603 | return tmp; |
571 | return tmp; |
604 | |
572 | |
605 | for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
573 | for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
606 | if (op->head != NULL && op->head->count == count) |
574 | if (op->head && op->head->count == count) |
607 | return op; |
575 | return op; |
608 | else if (op->count == count) |
576 | else if (op->count == count) |
609 | return op; |
577 | return op; |
610 | else if (op->type == CONTAINER && pl->container == op) |
578 | else if (op->type == CONTAINER && pl->container == op) |
611 | for (tmp = op->inv; tmp; tmp = tmp->below) |
579 | for (tmp = op->inv; tmp; tmp = tmp->below) |
612 | if (tmp->count == count) |
580 | if (tmp->count == count) |
613 | return tmp; |
581 | return tmp; |
614 | |
582 | |
615 | return NULL; |
583 | return 0; |
616 | } |
584 | } |
617 | |
585 | |
618 | |
586 | |
619 | /** Client wants to examine some object. So lets do so. */ |
587 | /** Client wants to examine some object. So lets do so. */ |
620 | void |
588 | void |
… | |
… | |
635 | } |
603 | } |
636 | |
604 | |
637 | examine (pl->ob, op); |
605 | examine (pl->ob, op); |
638 | } |
606 | } |
639 | |
607 | |
640 | /** Client wants to apply some object. Lets do so. */ |
608 | /** Client wants to apply some object. Lets do so. */ |
641 | void |
609 | void |
642 | ApplyCmd (char *buf, int len, player *pl) |
610 | ApplyCmd (char *buf, int len, player *pl) |
643 | { |
611 | { |
644 | tag_t tag = atoi (buf); |
612 | tag_t tag = atoi (buf); |
645 | |
613 | |
… | |
… | |
650 | return; |
618 | return; |
651 | |
619 | |
652 | /* If the high bit is set, player applied a pseudo object. */ |
620 | /* If the high bit is set, player applied a pseudo object. */ |
653 | if (tag & 0x80000000) |
621 | if (tag & 0x80000000) |
654 | { |
622 | { |
655 | pl->socket.look_position = tag & 0x7fffffff; |
623 | pl->socket->look_position = tag & 0x7fffffff; |
656 | pl->socket.update_look = 1; |
624 | pl->socket->update_look = 1; |
657 | return; |
625 | return; |
658 | } |
626 | } |
659 | |
627 | |
660 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
628 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
661 | |
629 | |
… | |
… | |
668 | player_apply (pl->ob, op, 0, 0); |
636 | player_apply (pl->ob, op, 0, 0); |
669 | } |
637 | } |
670 | |
638 | |
671 | /** Client wants to apply some object. Lets do so. */ |
639 | /** Client wants to apply some object. Lets do so. */ |
672 | void |
640 | void |
673 | LockItem (uint8 *data, int len, player *pl) |
641 | LockItem (char *data, int len, player *pl) |
674 | { |
642 | { |
675 | int flag = data[0]; |
643 | int flag = data[0]; |
676 | tag_t tag = net_uint32 (data + 1); |
644 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
677 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
645 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
678 | |
646 | |
679 | if (!op) |
647 | if (!op) |
680 | { |
648 | { |
681 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
649 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
… | |
… | |
690 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
658 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
691 | } |
659 | } |
692 | |
660 | |
693 | /** Client wants to apply some object. Lets do so. */ |
661 | /** Client wants to apply some object. Lets do so. */ |
694 | void |
662 | void |
695 | MarkItem (uint8 * data, int len, player *pl) |
663 | MarkItem (char *data, int len, player *pl) |
696 | { |
664 | { |
697 | tag_t tag = net_uint32 (data); |
665 | tag_t tag = net_uint32 ((uint8 *)data); |
698 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
666 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
699 | |
667 | |
700 | if (!op) |
668 | if (!op) |
701 | { |
669 | { |
702 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
670 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
… | |
… | |
786 | { |
754 | { |
787 | return; |
755 | return; |
788 | } |
756 | } |
789 | dy = atoi (cp); |
757 | dy = atoi (cp); |
790 | |
758 | |
791 | if (FABS (dx) > pl->socket.mapx / 2 || FABS (dy) > pl->socket.mapy / 2) |
759 | if (FABS (dx) > pl->socket->mapx / 2 || FABS (dy) > pl->socket->mapy / 2) |
792 | return; |
760 | return; |
793 | |
761 | |
794 | if (pl->blocked_los[dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]) |
762 | if (pl->blocked_los[dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]) |
795 | return; |
763 | return; |
796 | |
764 | |
797 | look_at (pl->ob, dx, dy); |
765 | look_at (pl->ob, dx, dy); |
798 | } |
766 | } |
799 | |
767 | |
… | |
… | |
810 | return; |
778 | return; |
811 | } |
779 | } |
812 | |
780 | |
813 | if (!to) |
781 | if (!to) |
814 | { /* drop it to the ground */ |
782 | { /* drop it to the ground */ |
815 | |
|
|
816 | /* LOG(llevDebug, "Drop it on the ground.\n");*/ |
|
|
817 | |
|
|
818 | if (op->map && !op->env) |
783 | if (op->map && !op->env) |
819 | { |
|
|
820 | |
|
|
821 | /* LOG(llevDebug,"Dropping object to ground that is already on ground\n");*/ |
|
|
822 | return; |
784 | return; |
823 | } |
785 | |
824 | /* If it is an active container, then we should drop all objects |
786 | /* If it is an active container, then we should drop all objects |
825 | * in the container and not the container itself. |
787 | * in the container and not the container itself. |
826 | */ |
788 | */ |
827 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
789 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
828 | { |
790 | { |
… | |
… | |
831 | for (current = op->inv; current != NULL; current = next) |
793 | for (current = op->inv; current != NULL; current = next) |
832 | { |
794 | { |
833 | next = current->below; |
795 | next = current->below; |
834 | drop_object (pl, current, 0); |
796 | drop_object (pl, current, 0); |
835 | } |
797 | } |
|
|
798 | |
836 | esrv_update_item (UPD_WEIGHT, pl, op); |
799 | esrv_update_item (UPD_WEIGHT, pl, op); |
837 | } |
800 | } |
838 | else |
801 | else |
839 | { |
|
|
840 | drop_object (pl, op, nrof); |
802 | drop_object (pl, op, nrof); |
841 | } |
803 | |
842 | return; |
804 | return; |
843 | } |
805 | } |
844 | else if (to == pl->count) |
806 | else if (to == pl->count) |
845 | { /* pick it up to the inventory */ |
807 | { /* pick it up to the inventory */ |
846 | /* return if player has already picked it up */ |
808 | /* return if player has already picked it up */ |
… | |
… | |
849 | |
811 | |
850 | pl->contr->count = nrof; |
812 | pl->contr->count = nrof; |
851 | pick_up (pl, op); |
813 | pick_up (pl, op); |
852 | return; |
814 | return; |
853 | } |
815 | } |
|
|
816 | |
854 | env = esrv_get_ob_from_count (pl, to); |
817 | env = esrv_get_ob_from_count (pl, to); |
855 | if (!env) |
818 | if (!env) |
856 | { |
819 | { |
857 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
820 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
858 | return; |
821 | return; |
859 | } |
822 | } |
|
|
823 | |
860 | /* put_object_in_sack presumes that necessary sanity checking |
824 | /* put_object_in_sack presumes that necessary sanity checking |
861 | * has already been done (eg, it can be picked up and fits in |
825 | * has already been done (eg, it can be picked up and fits in |
862 | * in a sack, so check for those things. We should also check |
826 | * in a sack, so check for those things. We should also check |
863 | * an make sure env is in fact a container for that matter. |
827 | * an make sure env is in fact a container for that matter. |
864 | */ |
828 | */ |
865 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
829 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
866 | { |
|
|
867 | put_object_in_sack (pl, env, op, nrof); |
830 | put_object_in_sack (pl, env, op, nrof); |
868 | } |
|
|
869 | } |
831 | } |
|
|
832 | |