1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /** |
25 | /** |
25 | * \file |
26 | * \file |
26 | * Client/server logic. |
27 | * Client/server logic. |
27 | * |
28 | * |
28 | * \date 2003-12-02 |
29 | * \date 2003-12-02 |
29 | * |
30 | * |
30 | * This containes item logic for client/server. It doesn't contain |
31 | * This contains item logic for client/server. It doesn't contain |
31 | * the actual commands that send the data, but does contain |
32 | * the actual commands that send the data, but does contain |
32 | * the logic for what items should be sent. |
33 | * the logic for what items should be sent. |
33 | */ |
34 | */ |
34 | |
35 | |
35 | #include <global.h> |
36 | #include <global.h> |
36 | #include <object.h> /* LOOK_OBJ */ |
37 | #include <object.h> |
37 | #include <sproto.h> |
38 | #include <sproto.h> |
38 | |
39 | |
39 | /** This is the maximum number of bytes we expect any one item to take up */ |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
40 | #define MAXITEMLEN 300 |
41 | #define MAXITEMLEN 300 |
41 | |
42 | |
… | |
… | |
263 | |
264 | |
264 | flags = query_flags (head); |
265 | flags = query_flags (head); |
265 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
266 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
266 | flags |= F_NOPICK; |
267 | flags |= F_NOPICK; |
267 | |
268 | |
268 | if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE)) |
269 | ns.send_face (head->face); |
269 | esrv_send_face (&ns, head->face->number, 0); |
270 | ns.flush_fx (); |
270 | |
271 | |
271 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
272 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
272 | esrv_send_animation (&ns, head->animation_id); |
273 | ns.send_animation (head->animation_id); |
273 | |
274 | |
274 | sl << uint32 (head->count) |
275 | sl << uint32 (head->count) |
275 | << uint32 (flags) |
276 | << uint32 (flags) |
276 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
277 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
277 | << uint32 (head->face->number); |
278 | << uint32 (head->face); |
278 | |
279 | |
279 | if (!head->custom_name) |
280 | if (!head->custom_name) |
280 | { |
281 | { |
281 | strncpy (item_n, query_base_name (head, 0), 127); |
282 | strncpy (item_n, query_base_name (head, 0), 127); |
282 | item_n[127] = 0; |
283 | item_n[127] = 0; |
… | |
… | |
303 | { |
304 | { |
304 | if (head->anim_speed) |
305 | if (head->anim_speed) |
305 | anim_speed = head->anim_speed; |
306 | anim_speed = head->anim_speed; |
306 | else |
307 | else |
307 | { |
308 | { |
308 | if (FABS (head->speed) < 0.001) |
309 | if (fabs (head->speed) < 0.001) |
309 | anim_speed = 255; |
310 | anim_speed = 255; |
310 | else if (FABS (head->speed) >= 1.0) |
311 | else if (fabs (head->speed) >= 1.0) |
311 | anim_speed = 1; |
312 | anim_speed = 1; |
312 | else |
313 | else |
313 | anim_speed = (int) (1.0 / FABS (head->speed)); |
314 | anim_speed = (int) (1.0 / fabs (head->speed)); |
314 | } |
315 | } |
315 | |
316 | |
316 | if (anim_speed > 255) |
317 | if (anim_speed > 255) |
317 | anim_speed = 255; |
318 | anim_speed = 255; |
318 | } |
319 | } |
… | |
… | |
323 | if (ns.itemcmd == 2) |
324 | if (ns.itemcmd == 2) |
324 | sl << uint16 (head->client_type); |
325 | sl << uint16 (head->client_type); |
325 | |
326 | |
326 | SET_FLAG (head, FLAG_CLIENT_SENT); |
327 | SET_FLAG (head, FLAG_CLIENT_SENT); |
327 | } |
328 | } |
328 | |
|
|
329 | |
329 | |
330 | /** |
330 | /** |
331 | * Send the look window. Don't need to do animations here |
331 | * Send the look window. Don't need to do animations here |
332 | * This sends all the faces to the client, not just updates. This is |
332 | * This sends all the faces to the client, not just updates. This is |
333 | * because object ordering would otherwise be inconsistent. |
333 | * because object ordering would otherwise be inconsistent. |
334 | */ |
334 | */ |
335 | void |
335 | void |
336 | esrv_draw_look (object *pl) |
336 | esrv_draw_look (object *pl) |
337 | { |
337 | { |
338 | object *tmp, *last; |
|
|
339 | int got_one = 0, start_look = 0, end_look = 0; |
338 | int got_one = 0, start_look = 0, end_look = 0; |
340 | char buf[MAX_BUF]; |
|
|
341 | |
339 | |
342 | if (!pl->contr->socket->update_look) |
340 | if (!pl->contr->ns->update_look) |
343 | { |
341 | { |
344 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
342 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &pl->name); |
345 | return; |
343 | return; |
346 | } |
344 | } |
347 | else |
345 | else |
348 | pl->contr->socket->update_look = 0; |
346 | pl->contr->ns->update_look = 0; |
349 | |
347 | |
350 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
348 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
351 | || !pl->map |
349 | || !pl->map |
352 | || pl->map->in_memory != MAP_IN_MEMORY |
350 | || pl->map->in_memory != MAP_IN_MEMORY |
353 | || out_of_map (pl->map, pl->x, pl->y)) |
351 | || out_of_map (pl->map, pl->x, pl->y)) |
354 | return; |
352 | return; |
355 | |
353 | |
356 | for (tmp = GET_MAP_OB (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) |
|
|
357 | ; |
|
|
358 | |
|
|
359 | pl->contr->socket->send_packet ("delinv 0"); |
354 | pl->contr->ns->send_packet ("delinv 0"); |
360 | |
355 | |
361 | packet sl; |
356 | packet sl; |
362 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
357 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
363 | |
358 | |
364 | sl << uint32 (0); |
359 | sl << uint32 (0); |
365 | |
360 | |
366 | if (!(pl->contr->socket->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
361 | pl->contr->ns->send_face (empty_face); |
367 | esrv_send_face (pl->contr->socket, empty_face->number, 0); |
362 | pl->contr->ns->flush_fx (); |
368 | |
363 | |
369 | if (pl->contr->socket->look_position) |
364 | if (pl->contr->ns->look_position) |
370 | { |
365 | { |
371 | char buf[80]; |
366 | char buf[80]; |
372 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
367 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
373 | |
368 | |
374 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position - FLOORBOX_PAGESIZE)) |
369 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) |
375 | << uint32 (0) |
370 | << uint32 (0) |
376 | << sint32 (-1) |
371 | << sint32 (-1) |
377 | << uint32 (empty_face->number) |
372 | << uint32 (empty_face) |
378 | << data8 (buf) |
373 | << data8 (buf) |
379 | << uint16 (0) |
374 | << uint16 (0) |
380 | << uint8 (0) |
375 | << uint8 (0) |
381 | << uint32 (0); |
376 | << uint32 (0); |
382 | |
377 | |
383 | if (pl->contr->socket->itemcmd == 2) |
378 | if (pl->contr->ns->itemcmd == 2) |
384 | sl << uint16 (0); |
379 | sl << uint16 (0); |
385 | } |
380 | } |
386 | |
381 | |
|
|
382 | object *tmp = pl->ms ().top; |
387 | for (last = NULL; tmp != last; tmp = tmp->below) |
383 | for (object *last = 0; tmp != last; tmp = tmp->below) |
388 | { |
384 | { |
389 | object *head; |
385 | object *head; |
390 | |
386 | |
391 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
387 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
392 | { |
388 | { |
393 | last = tmp->below; /* assumes double floor mode */ |
389 | last = tmp->below; /* assumes double floor mode */ |
394 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
390 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
395 | last = last->below; |
391 | last = last->below; |
396 | } |
392 | } |
397 | |
393 | |
398 | if (LOOK_OBJ (tmp)) |
394 | if (tmp->client_visible ()) |
399 | { |
395 | { |
400 | if (++start_look < pl->contr->socket->look_position) |
396 | if (++start_look < pl->contr->ns->look_position) |
401 | continue; |
397 | continue; |
402 | |
398 | |
403 | end_look++; |
399 | end_look++; |
404 | |
400 | |
405 | if (end_look > FLOORBOX_PAGESIZE) |
401 | if (end_look > FLOORBOX_PAGESIZE) |
406 | { |
402 | { |
407 | /* What we basically do is make a 'fake' object - when the user applies it, |
403 | /* What we basically do is make a 'fake' object - when the user applies it, |
408 | * we notice the special tag the object has, and act accordingly. |
404 | * we notice the special tag the object has, and act accordingly. |
409 | */ |
405 | */ |
410 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position + FLOORBOX_PAGESIZE)) |
406 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) |
411 | << uint32 (0) |
407 | << uint32 (0) |
412 | << uint32 ((uint32) - 1) |
408 | << uint32 ((uint32) - 1) |
413 | << uint32 (empty_face->number) |
409 | << uint32 (empty_face) |
414 | << data8 ("Apply this to see next group of items") |
410 | << data8 ("Apply this to see next group of items") |
415 | << uint16 (0) |
411 | << uint16 (0) |
416 | << uint8 (0) |
412 | << uint8 (0) |
417 | << uint32 (0); |
413 | << uint32 (0); |
418 | |
414 | |
419 | if (pl->contr->socket->itemcmd == 2) |
415 | if (pl->contr->ns->itemcmd == 2) |
420 | sl << uint16 (0); |
416 | sl << uint16 (0); |
421 | |
417 | |
422 | break; |
418 | break; |
423 | } |
419 | } |
424 | |
420 | |
425 | if (tmp->head) |
421 | if (tmp->head) |
426 | head = tmp->head; |
422 | head = tmp->head; |
427 | else |
423 | else |
428 | head = tmp; |
424 | head = tmp; |
429 | |
425 | |
430 | add_object_to_socklist (*pl->contr->socket, sl, head); |
426 | add_object_to_socklist (*pl->contr->ns, sl, head); |
431 | got_one++; |
427 | got_one++; |
432 | |
428 | |
433 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
429 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
434 | { |
430 | { |
435 | pl->contr->socket->send_packet (sl); |
431 | pl->contr->ns->send_packet (sl); |
436 | |
432 | |
437 | sl.reset (); |
433 | sl.reset (); |
438 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
434 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
439 | sl << uint32 (0); |
435 | sl << uint32 (0); |
440 | got_one = 0; |
436 | got_one = 0; |
441 | } |
437 | } |
442 | } |
438 | } |
443 | } |
439 | } |
444 | |
440 | |
445 | if (got_one) |
441 | if (got_one) |
446 | pl->contr->socket->send_packet (sl); |
442 | pl->contr->ns->send_packet (sl); |
447 | |
443 | |
448 | } |
444 | } |
449 | |
445 | |
450 | /** |
446 | /** |
451 | * Sends whole inventory. |
447 | * Sends whole inventory. |
452 | */ |
448 | */ |
453 | void |
449 | void |
454 | esrv_send_inventory (object *pl, object *op) |
450 | esrv_send_inventory (object *pl, object *op) |
455 | { |
451 | { |
456 | object *tmp; |
452 | if (!pl->contr->ns)//D |
|
|
453 | return; |
|
|
454 | |
457 | int got_one = 0; |
455 | int got_one = 0; |
458 | |
456 | |
459 | |
|
|
460 | pl->contr->socket->send_packet_printf ("delinv %d", op->count); |
457 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
461 | |
458 | |
462 | packet sl; |
459 | packet sl; |
463 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
460 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
464 | |
461 | |
465 | sl << uint32 (op->count); |
462 | sl << uint32 (op->count); |
466 | |
463 | |
467 | for (tmp = op->inv; tmp; tmp = tmp->below) |
464 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
468 | { |
465 | { |
469 | object *head; |
466 | object *head; |
470 | |
467 | |
471 | if (tmp->head) |
468 | if (tmp->head) |
472 | head = tmp->head; |
469 | head = tmp->head; |
473 | else |
470 | else |
474 | head = tmp; |
471 | head = tmp; |
475 | |
472 | |
476 | if (LOOK_OBJ (head)) |
473 | if (head->client_visible ()) |
477 | { |
474 | { |
478 | add_object_to_socklist (*pl->contr->socket, sl, head); |
475 | add_object_to_socklist (*pl->contr->ns, sl, head); |
479 | |
476 | |
480 | got_one++; |
477 | got_one++; |
481 | |
478 | |
482 | /* IT is possible for players to accumulate a huge amount of |
479 | /* IT is possible for players to accumulate a huge amount of |
483 | * items (especially with some of the bags out there) to |
480 | * items (especially with some of the bags out there) to |
484 | * overflow the buffer. IF so, send multiple item commands. |
481 | * overflow the buffer. IF so, send multiple item commands. |
485 | */ |
482 | */ |
486 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
483 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
487 | { |
484 | { |
488 | pl->contr->socket->send_packet (sl); |
485 | pl->contr->ns->send_packet (sl); |
489 | |
486 | |
490 | sl.reset (); |
487 | sl.reset (); |
491 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
488 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
492 | sl << uint32 (op->count); |
489 | sl << uint32 (op->count); |
493 | got_one = 0; |
490 | got_one = 0; |
494 | } |
491 | } |
495 | } /* If LOOK_OBJ() */ |
492 | } |
496 | } |
493 | } |
497 | |
494 | |
498 | if (got_one) |
495 | if (got_one) |
499 | pl->contr->socket->send_packet (sl); |
496 | pl->contr->ns->send_packet (sl); |
500 | } |
497 | } |
501 | |
498 | |
502 | /** |
499 | /** |
503 | * Updates object *op for player *pl. |
500 | * Updates object *op for player *pl. |
504 | * |
501 | * |
505 | * flags is a list of values to update |
502 | * flags is a list of values to update |
506 | * to the client (as defined in newclient.h - might as well use the |
503 | * to the client (as defined in newclient.h - might as well use the |
507 | * same value both places. |
504 | * same value both places. |
508 | */ |
505 | */ |
509 | |
|
|
510 | void |
506 | void |
511 | esrv_update_item (int flags, object *pl, object *op) |
507 | esrv_update_item (int flags, object *pl, object *op) |
512 | { |
508 | { |
513 | /* If we have a request to send the player item, skip a few checks. */ |
509 | /* If we have a request to send the player item, skip a few checks. */ |
514 | if (op != pl) |
510 | if (op != pl) |
515 | { |
511 | { |
516 | if (!LOOK_OBJ (op)) |
512 | if (!op->client_visible ()) |
517 | return; |
513 | return; |
518 | /* we remove the check for op->env, because in theory, the object |
514 | /* we remove the check for op->env, because in theory, the object |
519 | * is hopefully in the same place, so the client should preserve |
515 | * is hopefully in the same place, so the client should preserve |
520 | * order. |
516 | * order. |
521 | */ |
517 | */ |
522 | } |
518 | } |
523 | |
519 | |
|
|
520 | client *ns = pl->contr->ns; |
|
|
521 | if (!ns) |
|
|
522 | return; |
|
|
523 | |
524 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
524 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
525 | { |
525 | { |
526 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
526 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
527 | * this is happening - we can set a breakpoint here in the debugger |
527 | * this is happening - we can set a breakpoint here in the debugger |
528 | * and track back the call. |
528 | * and track back the call. |
… | |
… | |
550 | sint32 weight = WEIGHT (op); |
550 | sint32 weight = WEIGHT (op); |
551 | |
551 | |
552 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
552 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
553 | |
553 | |
554 | if (pl == op) |
554 | if (pl == op) |
555 | op->contr->last_weight = weight; |
555 | ns->last_weight = weight; |
556 | } |
556 | } |
557 | |
557 | |
558 | if (flags & UPD_FACE) |
558 | if (flags & UPD_FACE) |
559 | { |
559 | { |
560 | if (!(pl->contr->socket->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
560 | ns->send_face (op->face); |
561 | esrv_send_face (pl->contr->socket, op->face->number, 0); |
561 | ns->flush_fx (); |
562 | |
|
|
563 | sl << uint32 (op->face->number); |
562 | sl << uint32 (op->face); |
564 | } |
563 | } |
565 | |
564 | |
566 | if (flags & UPD_NAME) |
565 | if (flags & UPD_NAME) |
567 | { |
566 | { |
568 | int len; |
567 | int len; |
… | |
… | |
602 | { |
601 | { |
603 | if (op->anim_speed) |
602 | if (op->anim_speed) |
604 | anim_speed = op->anim_speed; |
603 | anim_speed = op->anim_speed; |
605 | else |
604 | else |
606 | { |
605 | { |
607 | if (FABS (op->speed) < 0.001) |
606 | if (fabs (op->speed) < 0.001) |
608 | anim_speed = 255; |
607 | anim_speed = 255; |
609 | else if (FABS (op->speed) >= 1.0) |
608 | else if (fabs (op->speed) >= 1.0) |
610 | anim_speed = 1; |
609 | anim_speed = 1; |
611 | else |
610 | else |
612 | anim_speed = (int) (1.0 / FABS (op->speed)); |
611 | anim_speed = (int) (1.0 / fabs (op->speed)); |
613 | } |
612 | } |
614 | |
613 | |
615 | if (anim_speed > 255) |
614 | if (anim_speed > 255) |
616 | anim_speed = 255; |
615 | anim_speed = 255; |
617 | } |
616 | } |
… | |
… | |
620 | } |
619 | } |
621 | |
620 | |
622 | if (flags & UPD_NROF) |
621 | if (flags & UPD_NROF) |
623 | sl << uint32 (op->nrof); |
622 | sl << uint32 (op->nrof); |
624 | |
623 | |
625 | pl->contr->socket->send_packet (sl); |
624 | pl->contr->ns->send_packet (sl); |
626 | } |
625 | } |
627 | |
626 | |
628 | /** |
627 | /** |
629 | * Sends item's info to player. |
628 | * Sends item's info to player. |
630 | */ |
629 | */ |
631 | void |
630 | void |
632 | esrv_send_item (object *pl, object *op) |
631 | esrv_send_item (object *pl, object *op) |
633 | { |
632 | { |
|
|
633 | if (!pl->contr->ns) |
|
|
634 | return; |
|
|
635 | |
634 | /* If this is not the player object, do some more checks */ |
636 | /* If this is not the player object, do some more checks */ |
635 | if (op != pl) |
637 | if (op != pl) |
636 | { |
638 | { |
637 | /* We only send 'visibile' objects to the client */ |
639 | /* We only send 'visibile' objects to the client */ |
638 | if (!LOOK_OBJ (op)) |
640 | if (!op->client_visible ()) |
639 | return; |
641 | return; |
|
|
642 | |
640 | /* if the item is on the ground, mark that the look needs to |
643 | /* if the item is on the ground, mark that the look needs to |
641 | * be updated. |
644 | * be updated. |
642 | */ |
645 | */ |
643 | if (!op->env) |
646 | if (!op->env) |
644 | { |
647 | { |
645 | pl->contr->socket->floorbox_update (); |
648 | pl->contr->ns->floorbox_update (); |
646 | return; |
649 | return; |
647 | } |
650 | } |
648 | } |
651 | } |
649 | |
652 | |
650 | packet sl; |
653 | packet sl; |
651 | |
654 | |
652 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
655 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
653 | |
656 | |
654 | if (op->head) |
657 | if (op->head) |
655 | op = op->head; |
658 | op = op->head; |
656 | |
659 | |
657 | sl << uint32 (op->env ? op->env->count : 0); |
660 | sl << uint32 (op->env ? op->env->count : 0); |
658 | |
661 | |
659 | add_object_to_socklist (*pl->contr->socket, sl, op); |
662 | add_object_to_socklist (*pl->contr->ns, sl, op); |
660 | |
663 | |
661 | pl->contr->socket->send_packet (sl); |
664 | pl->contr->ns->send_packet (sl); |
662 | SET_FLAG (op, FLAG_CLIENT_SENT); |
665 | SET_FLAG (op, FLAG_CLIENT_SENT); |
663 | } |
666 | } |
664 | |
667 | |
665 | /** |
668 | /** |
666 | * Tells the client to delete an item. Uses the item |
669 | * Tells the client to delete an item. Uses the item |
667 | * command with a -1 location. |
670 | * command with a -1 location. |
668 | */ |
671 | */ |
669 | |
|
|
670 | void |
672 | void |
671 | esrv_del_item (player *pl, int tag) |
673 | esrv_del_item (player *pl, int tag) |
672 | { |
674 | { |
|
|
675 | if (!pl->ns) |
|
|
676 | return; |
|
|
677 | |
673 | packet sl ("delitem"); |
678 | packet sl ("delitem"); |
674 | |
679 | |
675 | sl << uint32 (tag); |
680 | sl << uint32 (tag); |
676 | |
681 | |
677 | pl->socket->send_packet (sl); |
682 | pl->ns->send_packet (sl); |
678 | } |
683 | } |
679 | |
684 | |
680 | |
685 | |
681 | /******************************************************************************* |
686 | /******************************************************************************* |
682 | * |
687 | * |
… | |
… | |
686 | |
691 | |
687 | /** |
692 | /** |
688 | * Takes a player and object count (tag) and returns the actual object |
693 | * Takes a player and object count (tag) and returns the actual object |
689 | * pointer, or null if it can't be found. |
694 | * pointer, or null if it can't be found. |
690 | */ |
695 | */ |
691 | |
|
|
692 | object * |
696 | object * |
693 | esrv_get_ob_from_count (object *pl, tag_t count) |
697 | esrv_get_ob_from_count (object *pl, tag_t count) |
694 | { |
698 | { |
695 | object *op, *tmp; |
|
|
696 | |
|
|
697 | if (pl->count == count) |
699 | if (pl->count == count) |
698 | return pl; |
700 | return pl; |
699 | |
701 | |
700 | for (op = pl->inv; op; op = op->below) |
702 | for (object *op = pl->inv; op; op = op->below) |
701 | if (op->count == count) |
703 | if (op->count == count) |
702 | return op; |
704 | return op; |
703 | else if (op->type == CONTAINER && pl->container == op) |
705 | else if (op->type == CONTAINER && pl->container == op) |
704 | for (tmp = op->inv; tmp; tmp = tmp->below) |
706 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
705 | if (tmp->count == count) |
707 | if (tmp->count == count) |
706 | return tmp; |
708 | return tmp; |
707 | |
709 | |
708 | for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
710 | for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
709 | if (op->head && op->head->count == count) |
711 | if (op->head && op->head->count == count) |
710 | return op; |
712 | return op; |
711 | else if (op->count == count) |
713 | else if (op->count == count) |
712 | return op; |
714 | return op; |
713 | else if (op->type == CONTAINER && pl->container == op) |
715 | else if (op->type == CONTAINER && pl->container == op) |
714 | for (tmp = op->inv; tmp; tmp = tmp->below) |
716 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
715 | if (tmp->count == count) |
717 | if (tmp->count == count) |
716 | return tmp; |
718 | return tmp; |
717 | |
719 | |
|
|
720 | #if 0 |
|
|
721 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
722 | if (count & 0x80000000) |
|
|
723 | return 0; |
|
|
724 | #endif |
|
|
725 | |
718 | return 0; |
726 | return 0; |
719 | } |
727 | } |
720 | |
728 | |
721 | |
|
|
722 | /** Client wants to examine some object. So lets do so. */ |
729 | /** Client wants to examine some object. So lets do so. */ |
723 | void |
730 | void |
724 | ExamineCmd (char *buf, int len, player *pl) |
731 | ExamineCmd (char *buf, int len, player *pl) |
725 | { |
732 | { |
726 | tag_t tag = atoi (buf); |
733 | tag_t tag = atoi (buf); |
727 | |
|
|
728 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
729 | if (tag & 0x80000000) |
|
|
730 | return; |
|
|
731 | |
734 | |
732 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
735 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
733 | |
736 | |
734 | if (!op) |
737 | if (!op) |
735 | { |
738 | { |
736 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
739 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
737 | return; |
740 | return; |
738 | } |
741 | } |
739 | |
742 | |
740 | examine (pl->ob, op); |
743 | examine (pl->ob, op); |
|
|
744 | } |
|
|
745 | |
|
|
746 | /** Client wants to examine some object. So lets do so. */ |
|
|
747 | void |
|
|
748 | ExCmd (char *buf, int len, player *pl) |
|
|
749 | { |
|
|
750 | tag_t tag = atoi (buf); |
|
|
751 | |
|
|
752 | if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
|
|
753 | { |
|
|
754 | std::string s = op->describe (pl->ob); |
|
|
755 | |
|
|
756 | packet sl ("ex"); |
|
|
757 | sl << ber32 (tag) << s.c_str (); |
|
|
758 | |
|
|
759 | pl->ns->send_packet (sl); |
|
|
760 | } |
741 | } |
761 | } |
742 | |
762 | |
743 | /** Client wants to apply some object. Lets do so. */ |
763 | /** Client wants to apply some object. Lets do so. */ |
744 | void |
764 | void |
745 | ApplyCmd (char *buf, int len, player *pl) |
765 | ApplyCmd (char *buf, int len, player *pl) |
… | |
… | |
753 | return; |
773 | return; |
754 | |
774 | |
755 | /* If the high bit is set, player applied a pseudo object. */ |
775 | /* If the high bit is set, player applied a pseudo object. */ |
756 | if (tag & 0x80000000) |
776 | if (tag & 0x80000000) |
757 | { |
777 | { |
758 | pl->socket->look_position = tag & 0x7fffffff; |
778 | pl->ns->look_position = tag & 0x7fffffff; |
759 | pl->socket->floorbox_update (); |
779 | pl->ns->floorbox_update (); |
760 | return; |
780 | return; |
761 | } |
781 | } |
762 | |
782 | |
763 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
783 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
764 | |
784 | |
… | |
… | |
832 | |
852 | |
833 | m = get_map_from_coord (op->map, &x, &y); |
853 | m = get_map_from_coord (op->map, &x, &y); |
834 | if (!m) |
854 | if (!m) |
835 | return; |
855 | return; |
836 | |
856 | |
837 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
857 | for (tmp = GET_MAP_OB (m, x, y); tmp && tmp->above; tmp = tmp->above) |
|
|
858 | ; |
838 | |
859 | |
839 | for (; tmp != NULL; tmp = tmp->below) |
860 | for (; tmp; tmp = tmp->below) |
840 | { |
861 | { |
841 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
862 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
842 | continue; |
863 | continue; |
843 | |
864 | |
844 | if (!flag) |
865 | if (!flag) |
… | |
… | |
873 | else |
894 | else |
874 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
895 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
875 | } |
896 | } |
876 | } |
897 | } |
877 | |
898 | |
878 | |
|
|
879 | |
|
|
880 | /** Client wants to look at some object. Lets do so. */ |
899 | /** Client wants to look at some object. Lets do so. */ |
881 | void |
900 | void |
882 | LookAt (char *buf, int len, player *pl) |
901 | LookAt (char *buf, int len, player *pl) |
883 | { |
902 | { |
884 | int dx, dy; |
903 | int dx, dy; |
885 | char *cp; |
904 | char *cp; |
886 | |
905 | |
887 | dx = atoi (buf); |
906 | dx = atoi (buf); |
888 | if (!(cp = strchr (buf, ' '))) |
907 | if (!(cp = strchr (buf, ' '))) |
889 | { |
|
|
890 | return; |
908 | return; |
891 | } |
909 | |
892 | dy = atoi (cp); |
910 | dy = atoi (cp); |
893 | |
|
|
894 | if (FABS (dx) > pl->socket->mapx / 2 || FABS (dy) > pl->socket->mapy / 2) |
911 | if (fabs (dx) > pl->ns->mapx / 2 || fabs (dy) > pl->ns->mapy / 2) |
895 | return; |
912 | return; |
896 | |
913 | |
897 | if (pl->blocked_los[dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]) |
914 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
898 | return; |
915 | return; |
899 | |
916 | |
900 | look_at (pl->ob, dx, dy); |
917 | look_at (pl->ob, dx, dy); |
901 | } |
918 | } |
902 | |
919 | |