--- deliantra/server/socket/item.C 2006/12/14 01:59:10 1.17 +++ deliantra/server/socket/item.C 2007/01/08 18:18:36 1.31 @@ -1,6 +1,7 @@ /* CrossFire, A Multiplayer game for X-windows + Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team Copyright (C) 2002 Mark Wedel & Crossfire Development Team Copyright (C) 1992 Frank Tore Johansen @@ -32,16 +33,153 @@ * the logic for what items should be sent. */ - #include #include /* LOOK_OBJ */ -#include -#include #include /** This is the maximum number of bytes we expect any one item to take up */ #define MAXITEMLEN 300 +#if 0 +tag_t +client_container::tag () const +{ + switch (type) + { + case CC_INVENTORY: + return ns->pl->count; + case CC_MAPSPACE: + return 0; + case CC_CONTAINER: + return env->count; + } + + abort (); +} + +void +client_container::clear () +{ + switch (type) + { + case CC_INVENTORY: + abort (); + + case CC_MAPSPACE: + case CC_CONTAINER: + ns->send_packet_printf ("delinv %d", tag ()); + break; + } + + for (iterator i = begin (); i != end (); ++i) + i->op->seen_by = 0; + + vector< refitem, slice_allocator >::clear (); +} + +inline iterator +client_container::merge_item (iterator i, object *op) +{ + if (i != end () && i->op == op) + return ++i; + + if (op->seen_by) + return; // seen by another entity already + + op->seen_by = this; + + refitem ref; + ref.op = op; + + return insert (i, ref); +} + +void +client_container::update (int offset) +{ + iterator i = begin (); + + switch (type) + { + case CC_INVENTORY: + case CC_CONTAINER: + { + object *env = type == CC_INVENTORY + ? ns->pl->ob + : this->env; + + // pass 1, erase all objects no longer in container + for (iterator j = begin (); j != end (); ++j) + if (j->op->env != env) + { + j->op->seen_by = 0; + erase (j); + } + + // pass 2 merge items + for (object *op = env->inv; op; op = op->below) + { + if (--offset < 0) + i = merge_item (i, op); + else if (offset < -FLOORBOX_PAGESIZE) + break; + } + } + break; + + case CC_MAPSPACE: + { + // pass 1, erase all objects no longer on space + for (iterator j = begin (); j != end (); ++j) + if (j->op->x != x || j->op->y != y || j->op->map != map) + { + j->op->seen_by = 0; + erase (j); + } + + // pass 2 merge items + for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) + { + if (--offset < 0) + i = merge_item (i, op); + else if (offset < -FLOORBOX_PAGESIZE) + break; + } + } + break; + } + + // pass 3, erase all extra items + for (iterator j = i; j != end (); ++j) + j->op->seen_by = 0; + + if (i != end ()) + erase (i, end ()); +} + +void +client_container::set_mapspace (maptile *map, int x, int y) +{ + if (type == CC_MAPSPACE + && this->map == map + && this->x == x + && this->y == y) + return; + + clear (); + + type = CC_MAPSPACE; + this->map = map; + this->x = x; + this->y = y; +} + +void +client_container::set_container (object *env) +{ +} +#endif + /******************************************************************************* * * Functions related to sending object data to the client. @@ -50,7 +188,7 @@ /** * This is a similar to query_name, but returns flags - * to be sended to client. + * to be sent to client. */ unsigned int query_flags (object *op) @@ -61,36 +199,37 @@ { switch (op->type) { - case BOW: - case WAND: - case ROD: - case HORN: - flags = a_readied; - break; - case WEAPON: - flags = a_wielded; - break; - case SKILL: - case ARMOUR: - case HELMET: - case SHIELD: - case RING: - case BOOTS: - case GLOVES: - case AMULET: - case GIRDLE: - case BRACERS: - case CLOAK: - flags = a_worn; - break; - case CONTAINER: - flags = a_active; - break; - default: - flags = a_applied; - break; + case BOW: + case WAND: + case ROD: + case HORN: + flags = a_readied; + break; + case WEAPON: + flags = a_wielded; + break; + case SKILL: + case ARMOUR: + case HELMET: + case SHIELD: + case RING: + case BOOTS: + case GLOVES: + case AMULET: + case GIRDLE: + case BRACERS: + case CLOAK: + flags = a_worn; + break; + case CONTAINER: + flags = a_active; + break; + default: + flags = a_applied; + break; } } + if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) flags |= F_OPEN; @@ -101,6 +240,7 @@ else if (QUERY_FLAG (op, FLAG_CURSED)) flags |= F_CURSED; } + if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) flags |= F_MAGIC; if (QUERY_FLAG (op, FLAG_UNPAID)) @@ -116,7 +256,7 @@ * animation of face to the client. */ static void -add_object_to_socklist (NewSocket &ns, packet &sl, object *head) +add_object_to_socklist (client &ns, packet &sl, object *head) { int flags, len, anim_speed; char item_n[MAX_BUF]; @@ -189,11 +329,10 @@ /** - * Send the look window. Don't need to do animations here - * This sends all the faces to the client, not just updates. This is - * because object ordering would otherwise be inconsistent + * Send the look window. Don't need to do animations here + * This sends all the faces to the client, not just updates. This is + * because object ordering would otherwise be inconsistent. */ - void esrv_draw_look (object *pl) { @@ -201,13 +340,13 @@ int got_one = 0, start_look = 0, end_look = 0; char buf[MAX_BUF]; - if (!pl->contr->socket.update_look) + if (!pl->contr->ns->update_look) { LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); return; } else - pl->contr->socket.update_look = 0; + pl->contr->ns->update_look = 0; if (QUERY_FLAG (pl, FLAG_REMOVED) || !pl->map @@ -215,34 +354,34 @@ || out_of_map (pl->map, pl->x, pl->y)) return; - for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) + for (tmp = GET_MAP_OB (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) ; - packet sl; - - pl->contr->socket.send_packet ("delinv 0"); + pl->contr->ns->send_packet ("delinv 0"); - sl.printf ("item%d ", pl->contr->socket.itemcmd); + packet sl; + sl.printf ("item%d ", pl->contr->ns->itemcmd); sl << uint32 (0); - if (!(pl->contr->socket.faces_sent[empty_face->number] & NS_FACESENT_FACE)) - esrv_send_face (&pl->contr->socket, empty_face->number, 0); + if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE)) + esrv_send_face (pl->contr->ns, empty_face->number, 0); - if (pl->contr->socket.look_position) + if (pl->contr->ns->look_position) { - sl << uint32 (0x80000000 | (pl->contr->socket.look_position - NUM_LOOK_OBJECTS)) + char buf[80]; + snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); + + sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) << uint32 (0) << sint32 (-1) - << uint32 (empty_face->number); - - sl.printf ("Click here to see %d previous items", NUM_LOOK_OBJECTS); - - sl << uint16 (0) + << uint32 (empty_face->number) + << data8 (buf) + << uint16 (0) << uint8 (0) << uint32 (0); - if (pl->contr->socket.itemcmd == 2) + if (pl->contr->ns->itemcmd == 2) sl << uint16 (0); } @@ -259,28 +398,26 @@ if (LOOK_OBJ (tmp)) { - if (++start_look < pl->contr->socket.look_position) + if (++start_look < pl->contr->ns->look_position) continue; end_look++; - if (end_look > NUM_LOOK_OBJECTS) + if (end_look > FLOORBOX_PAGESIZE) { /* What we basically do is make a 'fake' object - when the user applies it, * we notice the special tag the object has, and act accordingly. */ - sl << uint32 (0x80000000 | (pl->contr->socket.look_position + NUM_LOOK_OBJECTS)) + sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) << uint32 (0) << uint32 ((uint32) - 1) - << uint32 (empty_face->number); - - sl.printf ("Click here to see next group of items"); - - sl << uint16 (0) + << uint32 (empty_face->number) + << data8 ("Apply this to see next group of items") + << uint16 (0) << uint8 (0) << uint32 (0); - if (pl->contr->socket.itemcmd == 2) + if (pl->contr->ns->itemcmd == 2) sl << uint16 (0); break; @@ -291,23 +428,23 @@ else head = tmp; - add_object_to_socklist (pl->contr->socket, sl, head); + add_object_to_socklist (*pl->contr->ns, sl, head); got_one++; if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) { - Send_With_Handling (&pl->contr->socket, &sl); + pl->contr->ns->send_packet (sl); sl.reset (); - sl.printf ("item%d ", pl->contr->socket.itemcmd); + sl.printf ("item%d ", pl->contr->ns->itemcmd); sl << uint32 (0); got_one = 0; } - } /* If LOOK_OBJ() */ + } } if (got_one) - Send_With_Handling (&pl->contr->socket, &sl); + pl->contr->ns->send_packet (sl); } @@ -320,13 +457,11 @@ object *tmp; int got_one = 0; - packet sl; - sl.printf ("delinv %d", op->count); - Send_With_Handling (&pl->contr->socket, &sl); + pl->contr->ns->send_packet_printf ("delinv %d", op->count); - sl.reset (); - sl.printf ("item%d ", pl->contr->socket.itemcmd); + packet sl; + sl.printf ("item%d ", pl->contr->ns->itemcmd); sl << uint32 (op->count); @@ -341,7 +476,7 @@ if (LOOK_OBJ (head)) { - add_object_to_socklist (pl->contr->socket, sl, head); + add_object_to_socklist (*pl->contr->ns, sl, head); got_one++; @@ -351,10 +486,10 @@ */ if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) { - Send_With_Handling (&pl->contr->socket, &sl); + pl->contr->ns->send_packet (sl); sl.reset (); - sl.printf ("item%d ", pl->contr->socket.itemcmd); + sl.printf ("item%d ", pl->contr->ns->itemcmd); sl << uint32 (op->count); got_one = 0; } @@ -362,8 +497,7 @@ } if (got_one) - Send_With_Handling (&pl->contr->socket, &sl); - + pl->contr->ns->send_packet (sl); } /** @@ -388,6 +522,10 @@ */ } + client *ns = pl->contr->ns; + if (!ns) + return; + if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) { /* FLAG_CLIENT_SENT is debug only. We are using it to see where @@ -397,10 +535,9 @@ LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); } - packet sl; + packet sl ("upditem"); - sl << "upditem " - << uint8 (flags); + sl << uint8 (flags); if (op->head) op = op->head; @@ -420,13 +557,13 @@ sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); if (pl == op) - op->contr->last_weight = weight; + ns->last_weight = weight; } if (flags & UPD_FACE) { - if (!(pl->contr->socket.faces_sent[op->face->number] & NS_FACESENT_FACE)) - esrv_send_face (&pl->contr->socket, op->face->number, 0); + if (!(ns->faces_sent[op->face->number] & NS_FACESENT_FACE)) + esrv_send_face (ns, op->face->number, 0); sl << uint32 (op->face->number); } @@ -490,7 +627,7 @@ if (flags & UPD_NROF) sl << uint32 (op->nrof); - Send_With_Handling (&pl->contr->socket, &sl); + pl->contr->ns->send_packet (sl); } /** @@ -510,25 +647,24 @@ */ if (!op->env) { - pl->contr->socket.update_look = 1; + pl->contr->ns->floorbox_update (); return; } } packet sl; - sl.printf ("item%d ", pl->contr->socket.itemcmd); + sl.printf ("item%d ", pl->contr->ns->itemcmd); if (op->head) op = op->head; sl << uint32 (op->env ? op->env->count : 0); - add_object_to_socklist (pl->contr->socket, sl, op); + add_object_to_socklist (*pl->contr->ns, sl, op); - Send_With_Handling (&pl->contr->socket, &sl); + pl->contr->ns->send_packet (sl); SET_FLAG (op, FLAG_CLIENT_SENT); - } /** @@ -539,12 +675,11 @@ void esrv_del_item (player *pl, int tag) { - packet sl; + packet sl ("delitem"); - sl << "delitem " - << uint32 (tag); + sl << uint32 (tag); - Send_With_Handling (&pl->socket, &sl); + pl->ns->send_packet (sl); } @@ -575,8 +710,8 @@ if (tmp->count == count) return tmp; - for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) - if (op->head != NULL && op->head->count == count) + for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) + if (op->head && op->head->count == count) return op; else if (op->count == count) return op; @@ -585,7 +720,7 @@ if (tmp->count == count) return tmp; - return NULL; + return 0; } @@ -610,7 +745,7 @@ examine (pl->ob, op); } -/** Client wants to apply some object. Lets do so. */ +/** Client wants to apply some object. Lets do so. */ void ApplyCmd (char *buf, int len, player *pl) { @@ -625,8 +760,8 @@ /* If the high bit is set, player applied a pseudo object. */ if (tag & 0x80000000) { - pl->socket.look_position = tag & 0x7fffffff; - pl->socket.update_look = 1; + pl->ns->look_position = tag & 0x7fffffff; + pl->ns->floorbox_update (); return; } @@ -641,12 +776,12 @@ player_apply (pl->ob, op, 0, 0); } -/** Client wants to apply some object. Lets do so. */ +/** Client wants to lock some object. Lets do so. */ void -LockItem (uint8 *data, int len, player *pl) +LockItem (char *data, int len, player *pl) { int flag = data[0]; - tag_t tag = net_uint32 (data + 1); + tag_t tag = net_uint32 ((uint8 *)data + 1); object *op = esrv_get_ob_from_count (pl->ob, tag); if (!op) @@ -663,11 +798,11 @@ esrv_update_item (UPD_FLAGS, pl->ob, op); } -/** Client wants to apply some object. Lets do so. */ +/** Client wants to mark some object. Lets do so. */ void -MarkItem (uint8 * data, int len, player *pl) +MarkItem (char *data, int len, player *pl) { - tag_t tag = net_uint32 (data); + tag_t tag = net_uint32 ((uint8 *)data); object *op = esrv_get_ob_from_count (pl->ob, tag); if (!op) @@ -704,7 +839,7 @@ if (!m) return; - for (tmp = get_map_ob (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); + for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); for (; tmp != NULL; tmp = tmp->below) { @@ -761,10 +896,10 @@ } dy = atoi (cp); - if (FABS (dx) > pl->socket.mapx / 2 || FABS (dy) > pl->socket.mapy / 2) + if (FABS (dx) > pl->ns->mapx / 2 || FABS (dy) > pl->ns->mapy / 2) return; - if (pl->blocked_los[dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]) + if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) return; look_at (pl->ob, dx, dy); @@ -804,9 +939,8 @@ esrv_update_item (UPD_WEIGHT, pl, op); } else - { - drop_object (pl, op, nrof); - } + drop_object (pl, op, nrof); + return; } else if (to == pl->count) @@ -833,8 +967,6 @@ * an make sure env is in fact a container for that matter. */ if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) - { - put_object_in_sack (pl, env, op, nrof); - } + put_object_in_sack (pl, env, op, nrof); }