--- deliantra/server/socket/item.C 2007/01/09 21:32:43 1.32 +++ deliantra/server/socket/item.C 2007/04/23 19:10:17 1.44 @@ -266,16 +266,16 @@ if (QUERY_FLAG (head, FLAG_NO_PICK)) flags |= F_NOPICK; - if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE)) - esrv_send_face (&ns, head->face->number, 0); + ns.send_face (head->face); + ns.flush_fx (); if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) - esrv_send_animation (&ns, head->animation_id); + ns.send_animation (head->animation_id); sl << uint32 (head->count) << uint32 (flags) << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) - << uint32 (head->face->number); + << uint32 (head->face); if (!head->custom_name) { @@ -306,12 +306,12 @@ anim_speed = head->anim_speed; else { - if (FABS (head->speed) < 0.001) + if (fabs (head->speed) < 0.001) anim_speed = 255; - else if (FABS (head->speed) >= 1.0) + else if (fabs (head->speed) >= 1.0) anim_speed = 1; else - anim_speed = (int) (1.0 / FABS (head->speed)); + anim_speed = (int) (1.0 / fabs (head->speed)); } if (anim_speed > 255) @@ -336,11 +336,10 @@ esrv_draw_look (object *pl) { int got_one = 0, start_look = 0, end_look = 0; - char buf[MAX_BUF]; if (!pl->contr->ns->update_look) { - LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); + LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &pl->name); return; } else @@ -359,8 +358,8 @@ sl << uint32 (0); - if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE)) - esrv_send_face (pl->contr->ns, empty_face->number, 0); + pl->contr->ns->send_face (empty_face); + pl->contr->ns->flush_fx (); if (pl->contr->ns->look_position) { @@ -370,7 +369,7 @@ sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) << uint32 (0) << sint32 (-1) - << uint32 (empty_face->number) + << uint32 (empty_face) << data8 (buf) << uint16 (0) << uint8 (0) @@ -407,7 +406,7 @@ sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) << uint32 (0) << uint32 ((uint32) - 1) - << uint32 (empty_face->number) + << uint32 (empty_face) << data8 ("Apply this to see next group of items") << uint16 (0) << uint8 (0) @@ -450,6 +449,9 @@ void esrv_send_inventory (object *pl, object *op) { + if (!pl->contr->ns)//D + return; + int got_one = 0; pl->contr->ns->send_packet_printf ("delinv %d", op->count); @@ -501,7 +503,6 @@ * to the client (as defined in newclient.h - might as well use the * same value both places. */ - void esrv_update_item (int flags, object *pl, object *op) { @@ -556,10 +557,9 @@ if (flags & UPD_FACE) { - if (!(ns->faces_sent[op->face->number] & NS_FACESENT_FACE)) - esrv_send_face (ns, op->face->number, 0); - - sl << uint32 (op->face->number); + ns->send_face (op->face); + ns->flush_fx (); + sl << uint32 (op->face); } if (flags & UPD_NAME) @@ -603,12 +603,12 @@ anim_speed = op->anim_speed; else { - if (FABS (op->speed) < 0.001) + if (fabs (op->speed) < 0.001) anim_speed = 255; - else if (FABS (op->speed) >= 1.0) + else if (fabs (op->speed) >= 1.0) anim_speed = 1; else - anim_speed = (int) (1.0 / FABS (op->speed)); + anim_speed = (int) (1.0 / fabs (op->speed)); } if (anim_speed > 255) @@ -630,6 +630,9 @@ void esrv_send_item (object *pl, object *op) { + if (!pl->contr->ns) + return; + /* If this is not the player object, do some more checks */ if (op != pl) { @@ -666,10 +669,12 @@ * Tells the client to delete an item. Uses the item * command with a -1 location. */ - void esrv_del_item (player *pl, int tag) { + if (!pl->ns) + return; + packet sl ("delitem"); sl << uint32 (tag); @@ -688,47 +693,45 @@ * Takes a player and object count (tag) and returns the actual object * pointer, or null if it can't be found. */ - object * esrv_get_ob_from_count (object *pl, tag_t count) { - object *op, *tmp; - if (pl->count == count) return pl; - for (op = pl->inv; op; op = op->below) + for (object *op = pl->inv; op; op = op->below) if (op->count == count) return op; else if (op->type == CONTAINER && pl->container == op) - for (tmp = op->inv; tmp; tmp = tmp->below) + for (object *tmp = op->inv; tmp; tmp = tmp->below) if (tmp->count == count) return tmp; - for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) + for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) if (op->head && op->head->count == count) return op; else if (op->count == count) return op; else if (op->type == CONTAINER && pl->container == op) - for (tmp = op->inv; tmp; tmp = tmp->below) + for (object *tmp = op->inv; tmp; tmp = tmp->below) if (tmp->count == count) return tmp; +#if 0 + /* If the high bit is set, player examined a pseudo object. */ + if (count & 0x80000000) + return 0; +#endif + return 0; } - /** Client wants to examine some object. So lets do so. */ void ExamineCmd (char *buf, int len, player *pl) { tag_t tag = atoi (buf); - /* If the high bit is set, player examined a pseudo object. */ - if (tag & 0x80000000) - return; - object *op = esrv_get_ob_from_count (pl->ob, tag); if (!op) @@ -740,6 +743,23 @@ examine (pl->ob, op); } +/** Client wants to examine some object. So lets do so. */ +void +ExCmd (char *buf, int len, player *pl) +{ + tag_t tag = atoi (buf); + + if (object *op = esrv_get_ob_from_count (pl->ob, tag)) + { + std::string s = op->describe (pl->ob); + + packet sl ("ex"); + sl << ber32 (tag) << s.c_str (); + + pl->ns->send_packet (sl); + } +} + /** Client wants to apply some object. Lets do so. */ void ApplyCmd (char *buf, int len, player *pl) @@ -834,9 +854,10 @@ if (!m) return; - for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); + for (tmp = GET_MAP_OB (m, x, y); tmp && tmp->above; tmp = tmp->above) + ; - for (; tmp != NULL; tmp = tmp->below) + for (; tmp; tmp = tmp->below) { if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) continue; @@ -875,8 +896,6 @@ } } - - /** Client wants to look at some object. Lets do so. */ void LookAt (char *buf, int len, player *pl) @@ -886,12 +905,10 @@ dx = atoi (buf); if (!(cp = strchr (buf, ' '))) - { - return; - } - dy = atoi (cp); + return; - if (FABS (dx) > pl->ns->mapx / 2 || FABS (dy) > pl->ns->mapy / 2) + dy = atoi (cp); + if (fabs (dx) > pl->ns->mapx / 2 || fabs (dy) > pl->ns->mapy / 2) return; if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2])