--- deliantra/server/socket/item.C 2007/07/24 04:55:35 1.51 +++ deliantra/server/socket/item.C 2008/04/15 14:21:04 1.58 @@ -1,11 +1,11 @@ /* - * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. + * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Crossfire TRT is free software: you can redistribute it and/or modify + * Deliantra is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. @@ -18,7 +18,7 @@ * You should have received a copy of the GNU General Public License * along with this program. If not, see . * - * The authors can be reached via e-mail to + * The authors can be reached via e-mail to */ /** @@ -348,7 +348,7 @@ if (QUERY_FLAG (ob, FLAG_REMOVED) || !ob->map - || ob->map->in_memory != MAP_IN_MEMORY + || ob->map->in_memory != MAP_ACTIVE || out_of_map (ob->map, ob->x, ob->y)) return; @@ -427,7 +427,7 @@ add_object_to_socklist (*pl->ns, sl, head); got_one++; - if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) + if (sl.length () > MAXSOCKBUF - MAXITEMLEN) { pl->ns->send_packet (sl); @@ -481,7 +481,7 @@ * items (especially with some of the bags out there) to * overflow the buffer. IF so, send multiple item commands. */ - if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) + if (sl.length () > MAXSOCKBUF - MAXITEMLEN) { pl->contr->ns->send_packet (sl); @@ -802,7 +802,7 @@ if (!op) { - new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); + pl->failmsg ("Could not find object to lock/unlock"); return; } @@ -823,12 +823,12 @@ if (!op) { - new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); + pl->failmsg ("Could not find object to mark"); return; } pl->mark = op; - new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); + pl->ob->statusmsg (format ("Marked item %s", query_name (op))); } /** @@ -840,58 +840,41 @@ static void look_at (player *pl, int dx, int dy) { + dynbuf_text buf; object *ob = pl->ob; - maptile *m = pl->observe->map; - sint16 x = pl->observe->x + dx; - sint16 y = pl->observe->y + dy; - - if (!m) + if (!pl->observe->map) return; - if (!xy_normalise (m, x, y)) - { - new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there."); - return; - } - - int flag = 0; - - for (object *tmp = m->at (x, y).top; tmp; tmp = tmp->below) - { - if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) - continue; - - if (!flag) - { - if (dx || dy) - new_draw_info (NDI_UNIQUE, 0, ob, "There you see:"); - else - new_draw_info (NDI_UNIQUE, 0, ob, "You see:"); + mapxy pos (pl->observe); + pos.move (dx, dy); - flag = 1; - } - - if (QUERY_FLAG (ob, FLAG_WIZ)) - new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s (%d).", query_name (tmp), tmp->count); - else - new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s.", query_name (tmp)); + if (pos.normalise ()) + for (object *tmp = pos->top; tmp; tmp = tmp->below) + { + if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) + continue; - if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && - (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (ob, FLAG_WIZ)) - inventory (ob, tmp->head == NULL ? tmp : tmp->head); + if (QUERY_FLAG (ob, FLAG_WIZ)) + buf.printf ("- %s (%d).\n", query_name (tmp), tmp->count); + else + buf.printf ("- %s.\n", query_name (tmp)); + + object *head = tmp->head_ (); + + if (head->inv) + if ((head->type != CONTAINER && head->type != FLESH) + || QUERY_FLAG (ob, FLAG_WIZ)) + buf << head->query_inventory (ob, " "); - if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ - break; - } + if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ + break; + } - if (!flag) - { - if (dx || dy) - new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there."); - else - new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing."); - } + if (buf.empty ()) + pl->failmsg ("You see nothing there."); + else + pl->infobox (MSG_CHANNEL ("lookat"), buf); } /** Client wants to look at some object. Lets do so. */ @@ -944,17 +927,26 @@ { object *current, *next; + int cnt = MAX_ITEM_PER_DROP; + for (current = op->inv; current != NULL; current = next) { next = current->below; drop_object (pl, current, 0); + + if (--cnt <= 0) break; } + if (cnt <= 0) + op->failmsg ("Only dropped some items, can't drop that many items at once."); + esrv_update_item (UPD_WEIGHT, pl, op); } else drop_object (pl, op, nrof); + update_after_inventory_change (pl); + return; } else if (to == pl->count) @@ -981,6 +973,9 @@ * an make sure env is in fact a container for that matter. */ if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) - put_object_in_sack (pl, env, op, nrof); + { + put_object_in_sack (pl, env, op, nrof); + update_after_inventory_change (pl); + } }