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Comparing deliantra/server/socket/item.C (file contents):
Revision 1.47 by root, Tue Jun 5 13:05:03 2007 UTC vs.
Revision 1.60 by root, Tue Apr 22 07:01:47 2008 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it 8 * Deliantra is free software: you can redistribute it and/or modify
9 * under the terms of the GNU General Public License as published by the Free 9 * it under the terms of the GNU General Public License as published by
10 * Software Foundation; either version 2 of the License, or (at your option) 10 * the Free Software Foundation, either version 3 of the License, or
11 * any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, but 13 * This program is distributed in the hope that it will be useful,
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License along 18 * You should have received a copy of the GNU General Public License
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 * 20 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 22 */
24 23
25/** 24/**
26 * \file 25 * \file
27 * Client/server logic. 26 * Client/server logic.
264 263
265 flags = query_flags (head); 264 flags = query_flags (head);
266 if (QUERY_FLAG (head, FLAG_NO_PICK)) 265 if (QUERY_FLAG (head, FLAG_NO_PICK))
267 flags |= F_NOPICK; 266 flags |= F_NOPICK;
268 267
269 ns.send_face (head->face); 268 ns.send_face (head->face, -50);
270 ns.flush_fx (); 269 ns.flush_fx ();
271 270
272 if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) 271 if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id])
273 ns.send_animation (head->animation_id); 272 ns.send_animation (head->animation_id);
274 273
275 sl << uint32 (head->count) 274 sl << uint32 (head->count)
276 << uint32 (flags) 275 << uint32 (flags)
277 << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) 276 << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ())
278 << uint32 (head->face); 277 << uint32 (head->face);
279 278
280 if (!head->custom_name) 279 if (!head->custom_name)
281 { 280 {
282 strncpy (item_n, query_base_name (head, 0), 127); 281 strncpy (item_n, query_base_name (head, 0), 127);
347 else 346 else
348 pl->ns->update_look = 0; 347 pl->ns->update_look = 0;
349 348
350 if (QUERY_FLAG (ob, FLAG_REMOVED) 349 if (QUERY_FLAG (ob, FLAG_REMOVED)
351 || !ob->map 350 || !ob->map
352 || ob->map->in_memory != MAP_IN_MEMORY 351 || ob->map->in_memory != MAP_ACTIVE
353 || out_of_map (ob->map, ob->x, ob->y)) 352 || out_of_map (ob->map, ob->x, ob->y))
354 return; 353 return;
355 354
356 pl->ns->send_packet ("delinv 0"); 355 pl->ns->send_packet ("delinv 0");
357 356
358 packet sl; 357 packet sl;
359 sl.printf ("item%d ", pl->ns->itemcmd); 358 sl.printf ("item%d ", pl->ns->itemcmd);
360 359
361 sl << uint32 (0); 360 sl << uint32 (0);
362 361
363 pl->ns->send_face (empty_face); 362 pl->ns->send_face (empty_face, -50);
364 pl->ns->flush_fx (); 363 pl->ns->flush_fx ();
365 364
366 if (pl->ns->look_position) 365 if (pl->ns->look_position)
367 { 366 {
368 char buf[80]; 367 char buf[80];
426 head = tmp; 425 head = tmp;
427 426
428 add_object_to_socklist (*pl->ns, sl, head); 427 add_object_to_socklist (*pl->ns, sl, head);
429 got_one++; 428 got_one++;
430 429
431 if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) 430 if (sl.length () > MAXSOCKBUF - MAXITEMLEN)
432 { 431 {
433 pl->ns->send_packet (sl); 432 pl->ns->send_packet (sl);
434 433
435 sl.reset (); 434 sl.reset ();
436 sl.printf ("item%d ", pl->ns->itemcmd); 435 sl.printf ("item%d ", pl->ns->itemcmd);
480 479
481 /* IT is possible for players to accumulate a huge amount of 480 /* IT is possible for players to accumulate a huge amount of
482 * items (especially with some of the bags out there) to 481 * items (especially with some of the bags out there) to
483 * overflow the buffer. IF so, send multiple item commands. 482 * overflow the buffer. IF so, send multiple item commands.
484 */ 483 */
485 if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) 484 if (sl.length () > MAXSOCKBUF - MAXITEMLEN)
486 { 485 {
487 pl->contr->ns->send_packet (sl); 486 pl->contr->ns->send_packet (sl);
488 487
489 sl.reset (); 488 sl.reset ();
490 sl.printf ("item%d ", pl->contr->ns->itemcmd); 489 sl.printf ("item%d ", pl->contr->ns->itemcmd);
547 if (flags & UPD_FLAGS) 546 if (flags & UPD_FLAGS)
548 sl << uint32 (query_flags (op)); 547 sl << uint32 (query_flags (op));
549 548
550 if (flags & UPD_WEIGHT) 549 if (flags & UPD_WEIGHT)
551 { 550 {
552 sint32 weight = WEIGHT (op); 551 sint32 weight = op->client_weight ();
553 552
554 sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); 553 sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight);
555 554
555#if 0
556 if (pl == op) 556 if (pl == op)
557 ns->last_weight = weight; 557 ns->last_weight = weight;
558#endif
558 } 559 }
559 560
560 if (flags & UPD_FACE) 561 if (flags & UPD_FACE)
561 { 562 {
562 ns->send_face (op->face); 563 ns->send_face (op->face, -50);
563 ns->flush_fx (); 564 ns->flush_fx ();
564 sl << uint32 (op->face); 565 sl << uint32 (op->face);
565 } 566 }
566 567
567 if (flags & UPD_NAME) 568 if (flags & UPD_NAME)
636 return; 637 return;
637 638
638 /* If this is not the player object, do some more checks */ 639 /* If this is not the player object, do some more checks */
639 if (op != pl) 640 if (op != pl)
640 { 641 {
641 /* We only send 'visibile' objects to the client */ 642 /* We only send 'visible' objects to the client */
642 if (!op->client_visible ()) 643 if (!op->client_visible ())
643 return; 644 return;
644 645
645 /* if the item is on the ground, mark that the look needs to 646 /* if the item is on the ground, mark that the look needs to
646 * be updated. 647 * be updated.
666 pl->contr->ns->send_packet (sl); 667 pl->contr->ns->send_packet (sl);
667 SET_FLAG (op, FLAG_CLIENT_SENT); 668 SET_FLAG (op, FLAG_CLIENT_SENT);
668} 669}
669 670
670/** 671/**
671 * Tells the client to delete an item. Uses the item 672 * Tells the client to delete an item.
672 * command with a -1 location.
673 */ 673 */
674void 674void
675esrv_del_item (player *pl, int tag) 675esrv_del_item (player *pl, int tag)
676{ 676{
677 if (!pl->ns) 677 if (!pl->ns)
801 tag_t tag = net_uint32 ((uint8 *)data + 1); 801 tag_t tag = net_uint32 ((uint8 *)data + 1);
802 object *op = esrv_get_ob_from_count (pl->ob, tag); 802 object *op = esrv_get_ob_from_count (pl->ob, tag);
803 803
804 if (!op) 804 if (!op)
805 { 805 {
806 new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); 806 pl->failmsg ("Could not find object to lock/unlock");
807 return; 807 return;
808 } 808 }
809 809
810 if (!flag) 810 if (!flag)
811 CLEAR_FLAG (op, FLAG_INV_LOCKED); 811 CLEAR_FLAG (op, FLAG_INV_LOCKED);
822 tag_t tag = net_uint32 ((uint8 *)data); 822 tag_t tag = net_uint32 ((uint8 *)data);
823 object *op = esrv_get_ob_from_count (pl->ob, tag); 823 object *op = esrv_get_ob_from_count (pl->ob, tag);
824 824
825 if (!op) 825 if (!op)
826 { 826 {
827 new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); 827 pl->failmsg ("Could not find object to mark");
828 return; 828 return;
829 } 829 }
830 830
831 pl->mark = op; 831 pl->mark = op;
832 new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); 832 pl->ob->statusmsg (format ("Marked item %s", query_name (op)));
833} 833}
834 834
835/** 835/**
836 * look_at prints items on the specified square. 836 * look_at prints items on the specified square.
837 * 837 *
839 * Tero.Haatanen@lut.fi ] 839 * Tero.Haatanen@lut.fi ]
840 */ 840 */
841static void 841static void
842look_at (player *pl, int dx, int dy) 842look_at (player *pl, int dx, int dy)
843{ 843{
844 dynbuf_text buf;
844 object *ob = pl->ob; 845 object *ob = pl->ob;
845 846
846 maptile *m = pl->observe->map; 847 if (!pl->observe->map)
847 sint16 x = pl->observe->x + dx;
848 sint16 y = pl->observe->y + dy;
849
850 if (!xy_normalise (m, x, y))
851 {
852 new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there.");
853 return; 848 return;
854 }
855 849
856 int flag = 0; 850 mapxy pos (pl->observe);
851 pos.move (dx, dy);
857 852
853 if (pos.normalise ())
858 for (object *tmp = m->at (x, y).top; tmp; tmp = tmp->below) 854 for (object *tmp = pos->top; tmp; tmp = tmp->below)
859 { 855 {
860 if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) 856 if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ))
861 continue; 857 continue;
862 858
863 if (!flag)
864 {
865 if (dx || dy)
866 new_draw_info (NDI_UNIQUE, 0, ob, "There you see:");
867 else
868 new_draw_info (NDI_UNIQUE, 0, ob, "You see:");
869
870 flag = 1;
871 }
872
873 if (QUERY_FLAG (ob, FLAG_WIZ)) 859 if (QUERY_FLAG (ob, FLAG_WIZ))
874 new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s (%d).", query_name (tmp), tmp->count); 860 buf.printf ("- %s (%d).\n", query_name (tmp), tmp->count);
875 else 861 else
876 new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s.", query_name (tmp)); 862 buf.printf ("- %s.\n", query_name (tmp));
877 863
878 if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && 864 object *head = tmp->head_ ();
879 (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (ob, FLAG_WIZ))
880 inventory (ob, tmp->head == NULL ? tmp : tmp->head);
881 865
866 if (head->inv)
867 if ((head->type != CONTAINER && head->type != FLESH)
868 || QUERY_FLAG (ob, FLAG_WIZ))
869 buf << head->query_inventory (ob, " ");
870
882 if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ 871 if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */
883 break; 872 break;
884 } 873 }
885 874
886 if (!flag) 875 if (buf.empty ())
887 { 876 pl->failmsg ("You see nothing there.");
888 if (dx || dy)
889 new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there.");
890 else 877 else
891 new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing."); 878 pl->infobox (MSG_CHANNEL ("lookat"), buf);
892 }
893} 879}
894 880
895/** Client wants to look at some object. Lets do so. */ 881/** Client wants to look at some object. Lets do so. */
896void 882void
897LookAt (char *buf, int len, player *pl) 883LookAt (char *buf, int len, player *pl)
898{ 884{
899 int dx, dy;
900 char *cp; 885 char *cp;
901 886
902 dx = atoi (buf); 887 int dx = atoi (buf);
903 if (!(cp = strchr (buf, ' '))) 888 if (!(cp = strchr (buf, ' ')))
904 return; 889 return;
905 890
906 dy = atoi (cp); 891 int dy = atoi (cp);
892
893 if (player *opl = pl->observe->contr)
894 if (client *ns = opl->ns)
895 {
907 if (fabs (dx) > pl->ns->mapx / 2 || fabs (dy) > pl->ns->mapy / 2) 896 if (fabs (dx) > ns->mapx / 2 || fabs (dy) > ns->mapy / 2)
908 return; 897 return;
909 898
910 if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) 899 if (opl->blocked_los[dx + ns->mapx / 2][dy + ns->mapy / 2])
911 return; 900 return;
901 }
912 902
913 look_at (pl, dx, dy); 903 look_at (pl, dx, dy);
914} 904}
915 905
916/** Move an object to a new location */ 906/** Move an object to a new location */
934 /* If it is an active container, then we should drop all objects 924 /* If it is an active container, then we should drop all objects
935 * in the container and not the container itself. 925 * in the container and not the container itself.
936 */ 926 */
937 if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) 927 if (op->inv && QUERY_FLAG (op, FLAG_APPLIED))
938 { 928 {
939 object *current, *next; 929 int cnt = MAX_ITEM_PER_DROP;
940 930
941 for (current = op->inv; current != NULL; current = next) 931 for (object *current = op->inv; current; )
942 { 932 {
943 next = current->below; 933 object *next = current->below;
934
944 drop_object (pl, current, 0); 935 drop_object (pl, current, 0);
936
937 if (--cnt <= 0) break;
938
939 current = next;
945 } 940 }
946 941
947 esrv_update_item (UPD_WEIGHT, pl, op); 942 if (cnt <= 0)
943 op->failmsg ("Only dropped some items, can't drop that many items at once.");
948 } 944 }
949 else 945 else
950 drop_object (pl, op, nrof); 946 drop_object (pl, op, nrof);
947
948 update_after_inventory_change (pl);
951 949
952 return; 950 return;
953 } 951 }
954 else if (to == pl->count) 952 else if (to == pl->count)
955 { /* pick it up to the inventory */ 953 { /* pick it up to the inventory */
973 * has already been done (eg, it can be picked up and fits in 971 * has already been done (eg, it can be picked up and fits in
974 * in a sack, so check for those things. We should also check 972 * in a sack, so check for those things. We should also check
975 * an make sure env is in fact a container for that matter. 973 * an make sure env is in fact a container for that matter.
976 */ 974 */
977 if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) 975 if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof))
976 {
978 put_object_in_sack (pl, env, op, nrof); 977 put_object_in_sack (pl, env, op, nrof);
978 update_after_inventory_change (pl);
979 }
979} 980}
980 981

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