… | … | ||
---|---|---|---|
882 | else | 882 | else |
883 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); | 883 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
884 | } | 884 | } |
885 | } | 885 | } |
886 | 886 | ||
887 | |||
888 | |||
889 | /** Client wants to look at some object. Lets do so. */ | 887 | /** Client wants to look at some object. Lets do so. */ |
890 | void | 888 | void |
891 | LookAt (char *buf, int len, player *pl) | 889 | LookAt (char *buf, int len, player *pl) |
892 | { | 890 | { |
893 | int dx, dy; | 891 | int dx, dy; |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |