1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | |
3 | * |
|
|
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * |
20 | |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
|
|
22 | */ |
22 | */ |
23 | |
23 | |
24 | /** |
24 | /** |
25 | * \file |
25 | * \file |
26 | * Client/server logic. |
26 | * Client/server logic. |
27 | * |
27 | * |
28 | * \date 2003-12-02 |
28 | * \date 2003-12-02 |
29 | * |
29 | * |
30 | * This containes item logic for client/server. It doesn't contain |
30 | * This contains item logic for client/server. It doesn't contain |
31 | * the actual commands that send the data, but does contain |
31 | * the actual commands that send the data, but does contain |
32 | * the logic for what items should be sent. |
32 | * the logic for what items should be sent. |
33 | */ |
33 | */ |
34 | |
34 | |
35 | |
|
|
36 | #include <global.h> |
35 | #include <global.h> |
37 | #include <object.h> /* LOOK_OBJ */ |
|
|
38 | #include <newclient.h> |
36 | #include <object.h> |
39 | #include <newserver.h> |
|
|
40 | #include <sproto.h> |
37 | #include <sproto.h> |
41 | |
38 | |
42 | /** This is the maximum number of bytes we expect any one item to take up */ |
39 | /** This is the maximum number of bytes we expect any one item to take up */ |
43 | #define MAXITEMLEN 300 |
40 | #define MAXITEMLEN 300 |
|
|
41 | |
|
|
42 | #if 0 |
|
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43 | tag_t |
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44 | client_container::tag () const |
|
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45 | { |
|
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46 | switch (type) |
|
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47 | { |
|
|
48 | case CC_INVENTORY: |
|
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49 | return ns->pl->count; |
|
|
50 | case CC_MAPSPACE: |
|
|
51 | return 0; |
|
|
52 | case CC_CONTAINER: |
|
|
53 | return env->count; |
|
|
54 | } |
|
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55 | |
|
|
56 | abort (); |
|
|
57 | } |
|
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58 | |
|
|
59 | void |
|
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60 | client_container::clear () |
|
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61 | { |
|
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62 | switch (type) |
|
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63 | { |
|
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64 | case CC_INVENTORY: |
|
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65 | abort (); |
|
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66 | |
|
|
67 | case CC_MAPSPACE: |
|
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68 | case CC_CONTAINER: |
|
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69 | ns->send_packet_printf ("delinv %d", tag ()); |
|
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70 | break; |
|
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71 | } |
|
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72 | |
|
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73 | for (iterator i = begin (); i != end (); ++i) |
|
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74 | i->op->seen_by = 0; |
|
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75 | |
|
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76 | vector< refitem, slice_allocator<refitem> >::clear (); |
|
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77 | } |
|
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78 | |
|
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79 | inline iterator |
|
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80 | client_container::merge_item (iterator i, object *op) |
|
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81 | { |
|
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82 | if (i != end () && i->op == op) |
|
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83 | return ++i; |
|
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84 | |
|
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85 | if (op->seen_by) |
|
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86 | return; // seen by another entity already |
|
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87 | |
|
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88 | op->seen_by = this; |
|
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89 | |
|
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90 | refitem ref; |
|
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91 | ref.op = op; |
|
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92 | |
|
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93 | return insert (i, ref); |
|
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94 | } |
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95 | |
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96 | void |
|
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97 | client_container::update (int offset) |
|
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98 | { |
|
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99 | iterator i = begin (); |
|
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100 | |
|
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101 | switch (type) |
|
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102 | { |
|
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103 | case CC_INVENTORY: |
|
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104 | case CC_CONTAINER: |
|
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105 | { |
|
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106 | object *env = type == CC_INVENTORY |
|
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107 | ? ns->pl->ob |
|
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108 | : this->env; |
|
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109 | |
|
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110 | // pass 1, erase all objects no longer in container |
|
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111 | for (iterator j = begin (); j != end (); ++j) |
|
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112 | if (j->op->env != env) |
|
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113 | { |
|
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114 | j->op->seen_by = 0; |
|
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115 | erase (j); |
|
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116 | } |
|
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117 | |
|
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118 | // pass 2 merge items |
|
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119 | for (object *op = env->inv; op; op = op->below) |
|
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120 | { |
|
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121 | if (--offset < 0) |
|
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122 | i = merge_item (i, op); |
|
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123 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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124 | break; |
|
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125 | } |
|
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126 | } |
|
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127 | break; |
|
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128 | |
|
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129 | case CC_MAPSPACE: |
|
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130 | { |
|
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131 | // pass 1, erase all objects no longer on space |
|
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132 | for (iterator j = begin (); j != end (); ++j) |
|
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133 | if (j->op->x != x || j->op->y != y || j->op->map != map) |
|
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134 | { |
|
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135 | j->op->seen_by = 0; |
|
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136 | erase (j); |
|
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137 | } |
|
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138 | |
|
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139 | // pass 2 merge items |
|
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140 | for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
|
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141 | { |
|
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142 | if (--offset < 0) |
|
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143 | i = merge_item (i, op); |
|
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144 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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145 | break; |
|
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146 | } |
|
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147 | } |
|
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148 | break; |
|
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149 | } |
|
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150 | |
|
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151 | // pass 3, erase all extra items |
|
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152 | for (iterator j = i; j != end (); ++j) |
|
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153 | j->op->seen_by = 0; |
|
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154 | |
|
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155 | if (i != end ()) |
|
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156 | erase (i, end ()); |
|
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157 | } |
|
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158 | |
|
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159 | void |
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160 | client_container::set_mapspace (maptile *map, int x, int y) |
|
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161 | { |
|
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162 | if (type == CC_MAPSPACE |
|
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163 | && this->map == map |
|
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164 | && this->x == x |
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165 | && this->y == y) |
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166 | return; |
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167 | |
|
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168 | clear (); |
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169 | |
|
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170 | type = CC_MAPSPACE; |
|
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171 | this->map = map; |
|
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172 | this->x = x; |
|
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173 | this->y = y; |
|
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174 | } |
|
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175 | |
|
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176 | void |
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177 | client_container::set_container (object *env) |
|
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178 | { |
|
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179 | } |
|
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180 | #endif |
44 | |
181 | |
45 | /******************************************************************************* |
182 | /******************************************************************************* |
46 | * |
183 | * |
47 | * Functions related to sending object data to the client. |
184 | * Functions related to sending object data to the client. |
48 | * |
185 | * |
49 | ******************************************************************************/ |
186 | ******************************************************************************/ |
50 | |
187 | |
51 | /** |
188 | /** |
52 | * Adds string to socklist. |
|
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53 | * |
|
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54 | * This is a simple function that we use a lot here. It basically |
|
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55 | * adds the specified buffer into the socklist, but prepends a |
|
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56 | * single byte in length. If the data is longer than that byte, it is |
|
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57 | * truncated approprately. |
|
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58 | */ |
|
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59 | inline void |
|
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60 | add_stringlen_to_sockbuf (const char *buf, SockList * sl) |
|
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61 | { |
|
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62 | int len; |
|
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63 | |
|
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64 | len = strlen (buf); |
|
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65 | if (len > 255) |
|
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66 | len = 255; |
|
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67 | SockList_AddChar (sl, (char) len); |
|
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68 | strncpy ((char *) sl->buf + sl->len, buf, len); |
|
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69 | sl->len += len; |
|
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70 | } |
|
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71 | |
|
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72 | /** |
|
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73 | * This is a similar to query_name, but returns flags |
189 | * This is a similar to query_name, but returns flags |
74 | * to be sended to client. |
190 | * to be sent to client. |
75 | */ |
191 | */ |
76 | unsigned int |
192 | unsigned int |
77 | query_flags (object *op) |
193 | query_flags (object *op) |
78 | { |
194 | { |
79 | unsigned int flags = 0; |
195 | unsigned int flags = 0; |
80 | |
196 | |
81 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
197 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
82 | { |
|
|
83 | switch (op->type) |
198 | switch (op->type) |
84 | { |
199 | { |
85 | case BOW: |
200 | case BOW: |
86 | case WAND: |
201 | case WAND: |
87 | case ROD: |
202 | case ROD: |
88 | case HORN: |
203 | case HORN: |
89 | flags = a_readied; |
204 | flags = a_readied; |
90 | break; |
205 | break; |
91 | case WEAPON: |
206 | case WEAPON: |
92 | flags = a_wielded; |
207 | flags = a_wielded; |
93 | break; |
208 | break; |
94 | case SKILL: |
209 | case SKILL: |
95 | case ARMOUR: |
210 | case ARMOUR: |
96 | case HELMET: |
211 | case HELMET: |
97 | case SHIELD: |
212 | case SHIELD: |
98 | case RING: |
213 | case RING: |
99 | case BOOTS: |
214 | case BOOTS: |
100 | case GLOVES: |
215 | case GLOVES: |
101 | case AMULET: |
216 | case AMULET: |
102 | case GIRDLE: |
217 | case GIRDLE: |
103 | case BRACERS: |
218 | case BRACERS: |
104 | case CLOAK: |
219 | case CLOAK: |
105 | flags = a_worn; |
220 | flags = a_worn; |
106 | break; |
221 | break; |
107 | case CONTAINER: |
222 | case CONTAINER: |
108 | flags = a_active; |
223 | flags = a_active; |
109 | break; |
224 | break; |
110 | default: |
225 | default: |
111 | flags = a_applied; |
226 | flags = a_applied; |
112 | break; |
227 | break; |
113 | } |
228 | } |
114 | } |
229 | |
115 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
230 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
116 | flags |= F_OPEN; |
231 | flags |= F_OPEN; |
117 | |
232 | |
118 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
233 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
119 | { |
234 | { |
120 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
235 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
121 | flags |= F_DAMNED; |
236 | flags |= F_DAMNED; |
122 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
237 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
123 | flags |= F_CURSED; |
238 | flags |= F_CURSED; |
124 | } |
239 | } |
|
|
240 | |
125 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
241 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
126 | flags |= F_MAGIC; |
242 | flags |= F_MAGIC; |
127 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
243 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
128 | flags |= F_UNPAID; |
244 | flags |= F_UNPAID; |
129 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
245 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
130 | flags |= F_LOCKED; |
246 | flags |= F_LOCKED; |
131 | |
247 | |
132 | return flags; |
248 | return flags; |
133 | } |
249 | } |
134 | |
250 | |
135 | /* Used in the send_look to put object head into SockList |
251 | /* Used in the send_look to put object head into packet |
136 | * sl for socket ns. Need socket to know if we need to send |
252 | * sl for socket ns. Need socket to know if we need to send |
137 | * animation of face to the client. |
253 | * animation of face to the client. |
138 | */ |
254 | */ |
139 | static void |
255 | static void |
140 | add_object_to_socklist (NewSocket * ns, SockList * sl, object *head) |
256 | add_object_to_socklist (client &ns, packet &sl, object *head) |
141 | { |
257 | { |
142 | int flags, len, anim_speed; |
|
|
143 | char item_n[MAX_BUF]; |
258 | char item_n[MAX_BUF]; |
144 | const char *item_p; |
259 | const char *item_p; |
145 | |
260 | |
146 | flags = query_flags (head); |
261 | int flags = query_flags (head); |
147 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
262 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
148 | flags |= F_NOPICK; |
263 | flags |= F_NOPICK; |
149 | |
264 | |
150 | if (!(ns->faces_sent[head->face->number] & NS_FACESENT_FACE)) |
265 | ns.send_face (head->face, -50); |
151 | esrv_send_face (ns, head->face->number, 0); |
266 | ns.flush_fx (); |
152 | |
267 | |
153 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns->anims_sent[head->animation_id]) |
268 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
154 | esrv_send_animation (ns, head->animation_id); |
269 | ns.send_animation (head->animation_id); |
155 | |
270 | |
156 | SockList_AddInt (sl, head->count); |
271 | sl << uint32 (head->count) |
157 | SockList_AddInt (sl, flags); |
272 | << uint32 (flags) |
158 | SockList_AddInt (sl, QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)); |
273 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) |
159 | SockList_AddInt (sl, head->face->number); |
274 | << uint32 (head->face); |
|
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275 | |
|
|
276 | int len; |
160 | |
277 | |
161 | if (!head->custom_name) |
278 | if (!head->custom_name) |
162 | { |
279 | { |
163 | strncpy (item_n, query_base_name (head, 0), 127); |
280 | strncpy (item_n, query_base_name (head, 0), 127); |
164 | item_n[127] = 0; |
281 | item_n[127] = 0; |
… | |
… | |
170 | strncpy (item_n, head->custom_name, 127); |
287 | strncpy (item_n, head->custom_name, 127); |
171 | item_n[127] = 0; |
288 | item_n[127] = 0; |
172 | len = strlen (item_n); |
289 | len = strlen (item_n); |
173 | item_p = head->custom_name; |
290 | item_p = head->custom_name; |
174 | } |
291 | } |
|
|
292 | |
175 | strncpy (item_n + len + 1, item_p, 127); |
293 | strncpy (item_n + len + 1, item_p, 127); |
176 | item_n[254] = 0; |
294 | item_n[254] = 0; |
177 | len += strlen (item_n + 1 + len) + 1; |
295 | len += strlen (item_n + 1 + len) + 1; |
178 | SockList_AddChar (sl, (char) len); |
|
|
179 | memcpy (sl->buf + sl->len, item_n, len); |
|
|
180 | sl->len += len; |
|
|
181 | |
296 | |
182 | SockList_AddShort (sl, head->animation_id); |
297 | sl << data8 (item_n, len) |
183 | anim_speed = 0; |
298 | << uint16 (head->animation_id); |
184 | if (QUERY_FLAG (head, FLAG_ANIMATE)) |
299 | |
|
|
300 | int anim_speed = !head->flag [FLAG_ANIMATE] ? 0 |
|
|
301 | : head->anim_speed ? clamp (head->anim_speed, 1, 255) |
|
|
302 | : 1. / clamp (fabs (head->speed), 1./255., 1./1.); |
|
|
303 | |
|
|
304 | sl << uint8 (anim_speed) |
|
|
305 | << uint32 (head->nrof); |
|
|
306 | |
|
|
307 | if (ns.itemcmd == 2) |
|
|
308 | sl << uint16 (head->client_type); |
|
|
309 | |
|
|
310 | SET_FLAG (head, FLAG_CLIENT_SENT); |
|
|
311 | } |
|
|
312 | |
|
|
313 | static faceidx |
|
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314 | need_face_now (player *pl, const char *name) |
|
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315 | { |
|
|
316 | faceidx face = face_find (name, empty_face); |
|
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317 | |
|
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318 | pl->ns->send_face (face, -50); |
|
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319 | pl->ns->flush_fx (); |
|
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320 | |
|
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321 | return face; |
|
|
322 | } |
|
|
323 | |
|
|
324 | #define FINGER_UP "finger_up.x11" |
|
|
325 | #define FINGER_DOWN "finger_down.x11" |
|
|
326 | |
|
|
327 | /** |
|
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328 | * Send the look window. Don't need to do animations here |
|
|
329 | * This sends all the faces to the client, not just updates. This is |
|
|
330 | * because object ordering would otherwise be inconsistent. |
|
|
331 | */ |
|
|
332 | void |
|
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333 | esrv_draw_look (player *pl) |
|
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334 | { |
|
|
335 | object *ob = pl->ob; |
|
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336 | |
|
|
337 | if (!pl->ns->update_look) |
|
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338 | { |
|
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339 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
|
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340 | return; |
185 | { |
341 | } |
186 | if (head->anim_speed) |
342 | |
187 | anim_speed = head->anim_speed; |
343 | pl->ns->update_look = 0; |
188 | else |
344 | |
|
|
345 | if (QUERY_FLAG (ob, FLAG_REMOVED) |
|
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346 | || !ob->map |
|
|
347 | || ob->map->in_memory != MAP_ACTIVE |
|
|
348 | || out_of_map (ob->map, ob->x, ob->y)) |
|
|
349 | return; |
|
|
350 | |
|
|
351 | pl->ns->send_packet ("delinv 0"); |
|
|
352 | |
|
|
353 | packet sl; |
|
|
354 | sl.printf ("item%d ", pl->ns->itemcmd); |
|
|
355 | |
|
|
356 | sl << uint32 (0); |
|
|
357 | |
|
|
358 | int start_pos = pl->ns->look_position; |
|
|
359 | bool dirty = false; |
|
|
360 | |
|
|
361 | mapspace &ms = ob->ms (); |
|
|
362 | |
|
|
363 | // manage a ring buffer of the "last FLOORBOX_PAGESIZE" items and |
|
|
364 | // start from the top |
|
|
365 | object *items [FLOORBOX_PAGESIZE]; |
|
|
366 | int item_idx = 0, item_cnt = 0; |
|
|
367 | int pos = 0; |
|
|
368 | |
|
|
369 | // find our items by walking down |
|
|
370 | object *item = ms.top; |
|
|
371 | |
|
|
372 | for (; item && item_cnt < FLOORBOX_PAGESIZE; item = item->below) |
|
|
373 | { |
|
|
374 | if (!item->client_visible ()) |
|
|
375 | continue; |
|
|
376 | |
|
|
377 | if (++pos < start_pos) |
|
|
378 | continue; |
|
|
379 | |
|
|
380 | // record item |
|
|
381 | items [item_idx] = item; item_idx = item_idx < FLOORBOX_PAGESIZE ? item_idx + 1 : 0; |
|
|
382 | item_cnt++; |
|
|
383 | |
|
|
384 | // stop at first floor |
|
|
385 | if (item->flag [FLAG_IS_FLOOR]) |
189 | { |
386 | { |
190 | if (FABS (head->speed) < 0.001) |
387 | // we are finished, don't append "next group of items" |
191 | anim_speed = 255; |
388 | // by setting item to ms.bot it becomes zero which is checked after the while loop |
192 | else if (FABS (head->speed) >= 1.0) |
389 | item = ms.bot; |
193 | anim_speed = 1; |
|
|
194 | else |
|
|
195 | anim_speed = (int) (1.0 / FABS (head->speed)); |
|
|
196 | } |
390 | } |
197 | if (anim_speed > 255) |
391 | } |
198 | anim_speed = 255; |
392 | |
|
|
393 | // see if there are more if we cared - we ignore invisible objects |
|
|
394 | if (item) |
199 | } |
395 | { |
200 | SockList_AddChar (sl, (char) anim_speed); |
396 | /* What we basically do is make a 'fake' object - when the user applies it, |
201 | SockList_AddInt (sl, head->nrof); |
397 | * we notice the special tag the object has, and act accordingly. |
|
|
398 | */ |
|
|
399 | sl << uint32 (0x80000000 | (start_pos + FLOORBOX_PAGESIZE)) |
|
|
400 | << uint32 (0) |
|
|
401 | << uint32 ((uint32) - 1) |
|
|
402 | << uint32 (need_face_now (pl, FINGER_DOWN)) |
|
|
403 | << data8 ("Apply this to see the items below") |
|
|
404 | << uint16 (0) |
|
|
405 | << uint8 (0) |
|
|
406 | << uint32 (0); |
202 | |
407 | |
203 | if (ns->itemcmd == 2) |
408 | if (pl->ns->itemcmd == 2) |
204 | SockList_AddShort (sl, head->client_type); |
409 | sl << uint16 (0); |
205 | |
410 | |
206 | SET_FLAG (head, FLAG_CLIENT_SENT); |
411 | dirty = true; |
207 | } |
|
|
208 | |
|
|
209 | |
|
|
210 | /** |
|
|
211 | * Send the look window. Don't need to do animations here |
|
|
212 | * This sends all the faces to the client, not just updates. This is |
|
|
213 | * because object ordering would otherwise be inconsistent |
|
|
214 | */ |
|
|
215 | |
|
|
216 | void |
|
|
217 | esrv_draw_look (object *pl) |
|
|
218 | { |
|
|
219 | object *tmp, *last; |
|
|
220 | int got_one = 0, start_look = 0, end_look = 0; |
|
|
221 | SockList sl; |
|
|
222 | char buf[MAX_BUF]; |
|
|
223 | |
|
|
224 | if (!pl->contr->socket.update_look) |
|
|
225 | { |
412 | } |
226 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
413 | |
227 | return; |
414 | // now send out all items in the ring buffer in reverse order |
|
|
415 | while (item_cnt) |
228 | } |
416 | { |
229 | else |
417 | --item_cnt; |
230 | { |
418 | item_idx = (item_idx ? item_idx : FLOORBOX_PAGESIZE) - 1; |
231 | pl->contr->socket.update_look = 0; |
419 | object *item = items [item_idx]; |
232 | } |
|
|
233 | |
420 | |
234 | if (QUERY_FLAG (pl, FLAG_REMOVED) || pl->map == NULL || pl->map->in_memory != MAP_IN_MEMORY || out_of_map (pl->map, pl->x, pl->y)) |
421 | add_object_to_socklist (*pl->ns, sl, item->head_ ()); |
235 | return; |
|
|
236 | |
422 | |
237 | for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above); |
423 | dirty = true; |
238 | |
424 | |
239 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
425 | // if packet got too large, send it and begin a new one |
240 | |
426 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
241 | Write_String_To_Socket (&pl->contr->socket, "delinv 0", strlen ("delinv 0")); |
|
|
242 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
|
|
243 | sl.len = strlen ((char *) sl.buf); |
|
|
244 | |
|
|
245 | SockList_AddInt (&sl, 0); |
|
|
246 | |
|
|
247 | if (!(pl->contr->socket.faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
|
|
248 | esrv_send_face (&pl->contr->socket, empty_face->number, 0); |
|
|
249 | |
|
|
250 | if (pl->contr->socket.look_position) |
|
|
251 | { |
|
|
252 | SockList_AddInt (&sl, 0x80000000 | (pl->contr->socket.look_position - NUM_LOOK_OBJECTS)); |
|
|
253 | SockList_AddInt (&sl, 0); |
|
|
254 | SockList_AddInt (&sl, (uint32) - 1); |
|
|
255 | SockList_AddInt (&sl, empty_face->number); |
|
|
256 | sprintf (buf, "Click here to see %d previous items", NUM_LOOK_OBJECTS); |
|
|
257 | add_stringlen_to_sockbuf (buf, &sl); |
|
|
258 | SockList_AddShort (&sl, 0); |
|
|
259 | SockList_AddChar (&sl, 0); |
|
|
260 | SockList_AddInt (&sl, 0); |
|
|
261 | if (pl->contr->socket.itemcmd == 2) |
|
|
262 | SockList_AddShort (&sl, 0); |
|
|
263 | } |
|
|
264 | |
|
|
265 | for (last = NULL; tmp != last; tmp = tmp->below) |
|
|
266 | { |
|
|
267 | object *head; |
|
|
268 | |
|
|
269 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
|
|
270 | { |
427 | { |
271 | last = tmp->below; /* assumes double floor mode */ |
428 | pl->ns->send_packet (sl); |
272 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
429 | |
273 | last = last->below; |
430 | sl.reset (); |
|
|
431 | sl.printf ("item%d ", pl->ns->itemcmd); |
|
|
432 | sl << uint32 (0); |
|
|
433 | |
|
|
434 | dirty = false; |
274 | } |
435 | } |
275 | if (LOOK_OBJ (tmp)) |
436 | } |
276 | { |
437 | |
277 | if (++start_look < pl->contr->socket.look_position) |
438 | if (start_pos) |
278 | continue; |
|
|
279 | end_look++; |
|
|
280 | if (end_look > NUM_LOOK_OBJECTS) |
|
|
281 | { |
|
|
282 | /* What we basically do is make a 'fake' object - when the user applies it, |
|
|
283 | * we notice the special tag the object has, and act accordingly. |
|
|
284 | */ |
|
|
285 | SockList_AddInt (&sl, 0x80000000 | (pl->contr->socket.look_position + NUM_LOOK_OBJECTS)); |
|
|
286 | SockList_AddInt (&sl, 0); |
|
|
287 | SockList_AddInt (&sl, (uint32) - 1); |
|
|
288 | SockList_AddInt (&sl, empty_face->number); |
|
|
289 | sprintf (buf, "Click here to see next group of items"); |
|
|
290 | add_stringlen_to_sockbuf (buf, &sl); |
|
|
291 | SockList_AddShort (&sl, 0); |
|
|
292 | SockList_AddChar (&sl, 0); |
|
|
293 | SockList_AddInt (&sl, 0); |
|
|
294 | if (pl->contr->socket.itemcmd == 2) |
|
|
295 | SockList_AddShort (&sl, 0); |
|
|
296 | break; |
|
|
297 | } |
|
|
298 | if (tmp->head) |
|
|
299 | head = tmp->head; |
|
|
300 | else |
|
|
301 | head = tmp; |
|
|
302 | |
|
|
303 | add_object_to_socklist (&pl->contr->socket, &sl, head); |
|
|
304 | got_one++; |
|
|
305 | |
|
|
306 | if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) |
|
|
307 | { |
|
|
308 | Send_With_Handling (&pl->contr->socket, &sl); |
|
|
309 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
|
|
310 | sl.len = strlen ((char *) sl.buf); |
|
|
311 | SockList_AddInt (&sl, 0); |
|
|
312 | got_one = 0; |
|
|
313 | } |
|
|
314 | } /* If LOOK_OBJ() */ |
|
|
315 | } |
439 | { |
316 | if (got_one) |
440 | sl << uint32 (0x80000000 | (start_pos - FLOORBOX_PAGESIZE)) |
317 | Send_With_Handling (&pl->contr->socket, &sl); |
441 | << uint32 (0) |
|
|
442 | << sint32 (-1) |
|
|
443 | << uint32 (need_face_now (pl, FINGER_UP)) |
|
|
444 | << data8 ("Apply this to see the items higher up") |
|
|
445 | << uint16 (0) |
|
|
446 | << uint8 (0) |
|
|
447 | << uint32 (0); |
318 | |
448 | |
319 | free (sl.buf); |
449 | if (pl->ns->itemcmd == 2) |
|
|
450 | sl << uint16 (0); |
|
|
451 | |
|
|
452 | dirty = true; |
|
|
453 | } |
|
|
454 | |
|
|
455 | if (dirty) |
|
|
456 | pl->ns->send_packet (sl); |
320 | } |
457 | } |
321 | |
458 | |
322 | /** |
459 | /** |
323 | * Sends whole inventory. |
460 | * Sends whole inventory. |
324 | */ |
461 | */ |
325 | void |
462 | void |
326 | esrv_send_inventory (object *pl, object *op) |
463 | esrv_send_inventory (object *pl, object *op) |
327 | { |
464 | { |
328 | object *tmp; |
465 | if (!pl->contr->ns)//D |
|
|
466 | return; |
|
|
467 | |
329 | int got_one = 0; |
468 | int got_one = 0; |
330 | SockList sl; |
|
|
331 | |
469 | |
332 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
470 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
333 | |
471 | |
334 | sprintf ((char *) sl.buf, "delinv %d", op->count); |
472 | packet sl; |
335 | sl.len = strlen ((char *) sl.buf); |
|
|
336 | Send_With_Handling (&pl->contr->socket, &sl); |
|
|
337 | |
|
|
338 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
473 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
339 | sl.len = strlen ((char *) sl.buf); |
|
|
340 | |
474 | |
341 | SockList_AddInt (&sl, op->count); |
475 | sl << uint32 (op->count); |
342 | |
476 | |
343 | for (tmp = op->inv; tmp; tmp = tmp->below) |
477 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
344 | { |
478 | { |
345 | object *head; |
479 | object *head; |
346 | |
480 | |
347 | if (tmp->head) |
481 | if (tmp->head) |
348 | head = tmp->head; |
482 | head = tmp->head; |
349 | else |
483 | else |
350 | head = tmp; |
484 | head = tmp; |
351 | |
485 | |
352 | if (LOOK_OBJ (head)) |
486 | if (head->client_visible ()) |
353 | { |
487 | { |
354 | add_object_to_socklist (&pl->contr->socket, &sl, head); |
488 | add_object_to_socklist (*pl->contr->ns, sl, head); |
355 | |
489 | |
356 | got_one++; |
490 | got_one++; |
357 | |
491 | |
358 | /* IT is possible for players to accumulate a huge amount of |
492 | /* IT is possible for players to accumulate a huge amount of |
359 | * items (especially with some of the bags out there) to |
493 | * items (especially with some of the bags out there) to |
360 | * overflow the buffer. IF so, send multiple item commands. |
494 | * overflow the buffer. IF so, send multiple item commands. |
361 | */ |
495 | */ |
362 | if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) |
496 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
363 | { |
497 | { |
364 | Send_With_Handling (&pl->contr->socket, &sl); |
498 | pl->contr->ns->send_packet (sl); |
|
|
499 | |
|
|
500 | sl.reset (); |
365 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
501 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
366 | sl.len = strlen ((char *) sl.buf); |
502 | sl << uint32 (op->count); |
367 | SockList_AddInt (&sl, op->count); |
|
|
368 | got_one = 0; |
503 | got_one = 0; |
369 | } |
504 | } |
370 | } /* If LOOK_OBJ() */ |
505 | } |
371 | } |
506 | } |
|
|
507 | |
372 | if (got_one) |
508 | if (got_one) |
373 | Send_With_Handling (&pl->contr->socket, &sl); |
509 | pl->contr->ns->send_packet (sl); |
374 | free (sl.buf); |
|
|
375 | } |
510 | } |
376 | |
511 | |
377 | /** |
512 | /** |
378 | * Updates object *op for player *pl. |
513 | * Updates object *op for player *pl. |
379 | * |
514 | * |
380 | * flags is a list of values to update |
515 | * flags is a list of values to update |
381 | * to the client (as defined in newclient.h - might as well use the |
516 | * to the client (as defined in newclient.h - might as well use the |
382 | * same value both places. |
517 | * same value both places. |
383 | */ |
518 | */ |
384 | |
|
|
385 | void |
519 | void |
386 | esrv_update_item (int flags, object *pl, object *op) |
520 | esrv_update_item (int flags, object *pl, object *op) |
387 | { |
521 | { |
388 | SockList sl; |
|
|
389 | |
|
|
390 | /* If we have a request to send the player item, skip a few checks. */ |
522 | /* If we have a request to send the player item, skip a few checks. */ |
391 | if (op != pl) |
523 | if (op != pl && !op->client_visible ()) |
392 | { |
|
|
393 | if (!LOOK_OBJ (op)) |
|
|
394 | return; |
524 | return; |
395 | /* we remove the check for op->env, because in theory, the object |
525 | |
396 | * is hopefully in the same place, so the client should preserve |
526 | client *ns = pl->contr->ns; |
397 | * order. |
527 | if (!ns) |
398 | */ |
528 | return; |
399 | } |
|
|
400 | |
529 | |
401 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
530 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
402 | { |
531 | { |
403 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
532 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
404 | * this is happening - we can set a breakpoint here in the debugger |
533 | * this is happening - we can set a breakpoint here in the debugger |
405 | * and track back the call. |
534 | * and track back the call. |
406 | */ |
535 | */ |
407 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
536 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
408 | } |
537 | } |
409 | |
538 | |
410 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
539 | packet sl ("upditem"); |
411 | |
540 | |
412 | strcpy ((char *) sl.buf, "upditem "); |
541 | sl << uint8 (flags); |
413 | sl.len = strlen ((char *) sl.buf); |
|
|
414 | |
542 | |
415 | SockList_AddChar (&sl, (char) flags); |
|
|
416 | |
|
|
417 | if (op->head) |
|
|
418 | op = op->head; |
543 | op = op->head_ (); |
419 | |
544 | |
420 | SockList_AddInt (&sl, op->count); |
545 | sl << uint32 (op->count); |
421 | |
546 | |
422 | if (flags & UPD_LOCATION) |
547 | if (flags & UPD_LOCATION) |
423 | SockList_AddInt (&sl, op->env ? op->env->count : 0); |
548 | sl << uint32 (op->env ? op->env->count : 0); |
424 | |
549 | |
425 | if (flags & UPD_FLAGS) |
550 | if (flags & UPD_FLAGS) |
426 | SockList_AddInt (&sl, query_flags (op)); |
551 | sl << uint32 (query_flags (op)); |
427 | |
552 | |
428 | if (flags & UPD_WEIGHT) |
553 | if (flags & UPD_WEIGHT) |
429 | { |
554 | { |
430 | sint32 weight = WEIGHT (op); |
555 | sint32 weight = op->flag [FLAG_NO_PICK] ? -1 : op->client_weight (); |
431 | |
556 | |
432 | SockList_AddInt (&sl, QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
|
|
433 | if (pl == op) |
557 | if (op) |
434 | { |
|
|
435 | op->contr->last_weight = weight; |
558 | ns->last_weight = weight; |
436 | } |
559 | |
|
|
560 | sl << uint32 (weight); |
437 | } |
561 | } |
438 | |
562 | |
439 | if (flags & UPD_FACE) |
563 | if (flags & UPD_FACE) |
440 | { |
564 | { |
441 | if (!(pl->contr->socket.faces_sent[op->face->number] & NS_FACESENT_FACE)) |
565 | ns->send_face (op->face, -50); |
442 | esrv_send_face (&pl->contr->socket, op->face->number, 0); |
566 | ns->flush_fx (); |
443 | SockList_AddInt (&sl, op->face->number); |
567 | sl << uint32 (op->face); |
444 | } |
568 | } |
445 | |
569 | |
446 | if (flags & UPD_NAME) |
570 | if (flags & UPD_NAME) |
447 | { |
571 | { |
448 | int len; |
572 | int len; |
… | |
… | |
465 | } |
589 | } |
466 | |
590 | |
467 | strncpy (item_n + len + 1, item_p, 127); |
591 | strncpy (item_n + len + 1, item_p, 127); |
468 | item_n[254] = 0; |
592 | item_n[254] = 0; |
469 | len += strlen (item_n + 1 + len) + 1; |
593 | len += strlen (item_n + 1 + len) + 1; |
470 | SockList_AddChar (&sl, (char) len); |
594 | |
471 | memcpy (sl.buf + sl.len, item_n, len); |
595 | sl << data8 (item_n, len); |
472 | sl.len += len; |
|
|
473 | } |
596 | } |
474 | |
597 | |
475 | if (flags & UPD_ANIM) |
598 | if (flags & UPD_ANIM) |
476 | SockList_AddShort (&sl, op->animation_id); |
599 | sl << uint16 (op->animation_id); |
477 | |
600 | |
478 | if (flags & UPD_ANIMSPEED) |
601 | if (flags & UPD_ANIMSPEED) |
479 | { |
602 | { |
480 | int anim_speed = 0; |
603 | int anim_speed = 0; |
481 | |
604 | |
… | |
… | |
483 | { |
606 | { |
484 | if (op->anim_speed) |
607 | if (op->anim_speed) |
485 | anim_speed = op->anim_speed; |
608 | anim_speed = op->anim_speed; |
486 | else |
609 | else |
487 | { |
610 | { |
488 | if (FABS (op->speed) < 0.001) |
611 | if (fabs (op->speed) < 0.001) |
489 | anim_speed = 255; |
612 | anim_speed = 255; |
490 | else if (FABS (op->speed) >= 1.0) |
613 | else if (fabs (op->speed) >= 1.0) |
491 | anim_speed = 1; |
614 | anim_speed = 1; |
492 | else |
615 | else |
493 | anim_speed = (int) (1.0 / FABS (op->speed)); |
616 | anim_speed = (int) (1.0 / fabs (op->speed)); |
494 | } |
617 | } |
|
|
618 | |
495 | if (anim_speed > 255) |
619 | if (anim_speed > 255) |
496 | anim_speed = 255; |
620 | anim_speed = 255; |
497 | } |
621 | } |
498 | SockList_AddChar (&sl, (char) anim_speed); |
622 | |
|
|
623 | sl << uint8 (anim_speed); |
499 | } |
624 | } |
|
|
625 | |
500 | if (flags & UPD_NROF) |
626 | if (flags & UPD_NROF) |
501 | SockList_AddInt (&sl, op->nrof); |
627 | sl << uint32 (op->nrof); |
502 | |
628 | |
503 | Send_With_Handling (&pl->contr->socket, &sl); |
629 | pl->contr->ns->send_packet (sl); |
504 | free (sl.buf); |
|
|
505 | } |
630 | } |
506 | |
631 | |
507 | /** |
632 | /** |
508 | * Sends item's info to player. |
633 | * Sends item's info to player. |
509 | */ |
634 | */ |
510 | void |
635 | void |
511 | esrv_send_item (object *pl, object *op) |
636 | esrv_send_item (object *pl, object *op) |
512 | { |
637 | { |
513 | SockList sl; |
638 | if (!pl->contr->ns) |
514 | |
|
|
515 | /* If this is not the player object, do some more checks */ |
|
|
516 | if (op != pl) |
|
|
517 | { |
|
|
518 | /* We only send 'visibile' objects to the client */ |
|
|
519 | if (!LOOK_OBJ (op)) |
|
|
520 | return; |
639 | return; |
521 | /* if the item is on the ground, mark that the look needs to |
640 | |
522 | * be updated. |
641 | /* We only send 'visible' objects to the client, and sometimes the player */ |
523 | */ |
642 | if (!op->client_visible () && op->type != PLAYER) |
524 | if (!op->env) |
|
|
525 | { |
|
|
526 | pl->contr->socket.update_look = 1; |
|
|
527 | return; |
643 | return; |
528 | } |
|
|
529 | } |
|
|
530 | |
644 | |
531 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
645 | packet sl; |
532 | |
646 | |
533 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
647 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
534 | sl.len = strlen ((char *) sl.buf); |
|
|
535 | |
648 | |
536 | if (op->head) |
|
|
537 | op = op->head; |
649 | op = op->head_ (); |
538 | |
650 | |
539 | SockList_AddInt (&sl, op->env ? op->env->count : 0); |
651 | sl << uint32 (op->env ? op->env->count : 0); |
540 | |
652 | |
541 | add_object_to_socklist (&pl->contr->socket, &sl, op); |
653 | add_object_to_socklist (*pl->contr->ns, sl, op); |
542 | |
654 | |
543 | Send_With_Handling (&pl->contr->socket, &sl); |
655 | pl->contr->ns->send_packet (sl); |
544 | SET_FLAG (op, FLAG_CLIENT_SENT); |
656 | SET_FLAG (op, FLAG_CLIENT_SENT); |
545 | free (sl.buf); |
|
|
546 | } |
657 | } |
547 | |
658 | |
548 | /** |
659 | /** |
549 | * Tells the client to delete an item. Uses the item |
660 | * Tells the client to delete an item. |
550 | * command with a -1 location. |
|
|
551 | */ |
661 | */ |
552 | |
|
|
553 | void |
662 | void |
554 | esrv_del_item (player *pl, int tag) |
663 | esrv_del_item (player *pl, int tag) |
555 | { |
664 | { |
556 | SockList sl; |
665 | if (!pl->ns) |
|
|
666 | return; |
557 | |
667 | |
558 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
668 | packet sl ("delitem"); |
559 | |
669 | |
560 | strcpy ((char *) sl.buf, "delitem "); |
670 | sl << uint32 (tag); |
561 | sl.len = strlen ((char *) sl.buf); |
|
|
562 | SockList_AddInt (&sl, tag); |
|
|
563 | |
671 | |
564 | Send_With_Handling (&pl->socket, &sl); |
672 | pl->ns->send_packet (sl); |
565 | free (sl.buf); |
|
|
566 | } |
673 | } |
567 | |
674 | |
568 | |
675 | |
569 | /******************************************************************************* |
676 | /******************************************************************************* |
570 | * |
677 | * |
… | |
… | |
574 | |
681 | |
575 | /** |
682 | /** |
576 | * Takes a player and object count (tag) and returns the actual object |
683 | * Takes a player and object count (tag) and returns the actual object |
577 | * pointer, or null if it can't be found. |
684 | * pointer, or null if it can't be found. |
578 | */ |
685 | */ |
579 | |
|
|
580 | object * |
686 | object * |
581 | esrv_get_ob_from_count (object *pl, tag_t count) |
687 | esrv_get_ob_from_count (object *pl, tag_t count) |
582 | { |
688 | { |
583 | object *op, *tmp; |
|
|
584 | |
|
|
585 | if (pl->count == count) |
689 | if (pl->count == count) |
586 | return pl; |
690 | return pl; |
587 | |
691 | |
588 | for (op = pl->inv; op; op = op->below) |
692 | for (object *op = pl->inv; op; op = op->below) |
589 | if (op->count == count) |
693 | if (op->count == count) |
590 | return op; |
694 | return op; |
591 | else if (op->type == CONTAINER && pl->container == op) |
695 | else if (op->type == CONTAINER && pl->container == op) |
592 | for (tmp = op->inv; tmp; tmp = tmp->below) |
696 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
593 | if (tmp->count == count) |
697 | if (tmp->count == count) |
594 | return tmp; |
698 | return tmp; |
595 | |
699 | |
596 | for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
700 | for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
597 | if (op->head != NULL && op->head->count == count) |
701 | if (op->head && op->head->count == count) |
598 | return op; |
702 | return op; |
599 | else if (op->count == count) |
703 | else if (op->count == count) |
600 | return op; |
704 | return op; |
601 | else if (op->type == CONTAINER && pl->container == op) |
705 | else if (op->type == CONTAINER && pl->container == op) |
602 | for (tmp = op->inv; tmp; tmp = tmp->below) |
706 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
603 | if (tmp->count == count) |
707 | if (tmp->count == count) |
604 | return tmp; |
708 | return tmp; |
605 | |
709 | |
|
|
710 | #if 0 |
|
|
711 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
712 | if (count & 0x80000000) |
|
|
713 | return 0; |
|
|
714 | #endif |
|
|
715 | |
606 | return NULL; |
716 | return 0; |
607 | } |
717 | } |
608 | |
|
|
609 | |
718 | |
610 | /** Client wants to examine some object. So lets do so. */ |
719 | /** Client wants to examine some object. So lets do so. */ |
611 | void |
720 | void |
612 | ExamineCmd (char *buf, int len, player *pl) |
721 | ExamineCmd (char *buf, int len, player *pl) |
613 | { |
722 | { |
614 | tag_t tag = atoi (buf); |
723 | tag_t tag = atoi (buf); |
615 | |
|
|
616 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
617 | if (tag & 0x80000000) |
|
|
618 | return; |
|
|
619 | |
|
|
620 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
|
|
621 | |
|
|
622 | if (!op) |
|
|
623 | { |
|
|
624 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
|
|
625 | return; |
|
|
626 | } |
|
|
627 | |
|
|
628 | examine (pl->ob, op); |
|
|
629 | } |
|
|
630 | |
|
|
631 | /** Client wants to apply some object. Lets do so. */ |
|
|
632 | void |
|
|
633 | ApplyCmd (char *buf, int len, player *pl) |
|
|
634 | { |
|
|
635 | tag_t tag = atoi (buf); |
|
|
636 | |
|
|
637 | /* sort of a hack, but if the player saves and the player then manually |
|
|
638 | * applies a savebed (or otherwise tries to do stuff), we run into trouble. |
|
|
639 | */ |
|
|
640 | if (QUERY_FLAG (pl->ob, FLAG_REMOVED)) |
|
|
641 | return; |
|
|
642 | |
724 | |
643 | /* If the high bit is set, player applied a pseudo object. */ |
725 | /* If the high bit is set, player applied a pseudo object. */ |
644 | if (tag & 0x80000000) |
726 | if (tag & 0x80000000) |
645 | { |
727 | { |
646 | pl->socket.look_position = tag & 0x7fffffff; |
728 | pl->ns->look_position = tag & 0x7fffffff; |
647 | pl->socket.update_look = 1; |
729 | pl->ns->floorbox_update (); |
648 | return; |
730 | return; |
649 | } |
731 | } |
650 | |
732 | |
651 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
733 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
652 | |
734 | |
653 | if (!op) |
735 | if (!op) |
654 | { |
736 | { |
|
|
737 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
|
|
738 | return; |
|
|
739 | } |
|
|
740 | |
|
|
741 | examine (pl->ob, op); |
|
|
742 | } |
|
|
743 | |
|
|
744 | /** Client wants to examine some object. So lets do so. */ |
|
|
745 | void |
|
|
746 | ExCmd (char *buf, int len, player *pl) |
|
|
747 | { |
|
|
748 | tag_t tag = atoi (buf); |
|
|
749 | |
|
|
750 | if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
|
|
751 | { |
|
|
752 | std::string s = op->describe (pl->ob); |
|
|
753 | |
|
|
754 | packet sl ("ex"); |
|
|
755 | sl << ber32 (tag) << s.c_str (); |
|
|
756 | |
|
|
757 | pl->ns->send_packet (sl); |
|
|
758 | } |
|
|
759 | } |
|
|
760 | |
|
|
761 | /** Client wants to apply some object. Lets do so. */ |
|
|
762 | void |
|
|
763 | ApplyCmd (char *buf, int len, player *pl) |
|
|
764 | { |
|
|
765 | tag_t tag = atoi (buf); |
|
|
766 | |
|
|
767 | /* If the high bit is set, player applied a pseudo object. */ |
|
|
768 | if (tag & 0x80000000) |
|
|
769 | { |
|
|
770 | pl->ns->look_position = tag & 0x7fffffff; |
|
|
771 | pl->ns->floorbox_update (); |
|
|
772 | return; |
|
|
773 | } |
|
|
774 | |
|
|
775 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
|
|
776 | |
|
|
777 | if (!op) |
|
|
778 | { |
655 | LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); |
779 | LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); |
656 | return; |
780 | return; |
657 | } |
781 | } |
658 | |
782 | |
659 | player_apply (pl->ob, op, 0, 0); |
783 | player_apply (pl->ob, op, 0, 0); |
660 | } |
784 | } |
661 | |
785 | |
662 | /** Client wants to apply some object. Lets do so. */ |
786 | /** Client wants to lock some object. Lets do so. */ |
663 | void |
787 | void |
664 | LockItem (uint8 *data, int len, player *pl) |
788 | LockItem (char *data, int len, player *pl) |
665 | { |
789 | { |
666 | int flag = data[0]; |
790 | int flag = data[0]; |
667 | tag_t tag = net_uint32 (data + 1); |
791 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
668 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
792 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
669 | |
793 | |
670 | if (!op) |
794 | if (!op) |
671 | { |
795 | { |
672 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
796 | pl->failmsg ("Could not find object to lock/unlock"); |
673 | return; |
797 | return; |
674 | } |
798 | } |
675 | |
799 | |
676 | if (!flag) |
800 | if (!flag) |
677 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
801 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
… | |
… | |
679 | SET_FLAG (op, FLAG_INV_LOCKED); |
803 | SET_FLAG (op, FLAG_INV_LOCKED); |
680 | |
804 | |
681 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
805 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
682 | } |
806 | } |
683 | |
807 | |
684 | /** Client wants to apply some object. Lets do so. */ |
808 | /** Client wants to mark some object. Lets do so. */ |
685 | void |
809 | void |
686 | MarkItem (uint8 * data, int len, player *pl) |
810 | MarkItem (char *data, int len, player *pl) |
687 | { |
811 | { |
688 | tag_t tag = net_uint32 (data); |
812 | tag_t tag = net_uint32 ((uint8 *)data); |
689 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
813 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
690 | |
814 | |
691 | if (!op) |
815 | if (!op) |
692 | { |
816 | { |
693 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
817 | pl->failmsg ("Could not find object to mark"); |
694 | return; |
818 | return; |
695 | } |
819 | } |
696 | |
820 | |
697 | pl->mark = op; |
821 | pl->mark = op; |
698 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); |
822 | pl->ob->statusmsg (format ("Marked item %s", query_name (op))); |
699 | } |
823 | } |
700 | |
824 | |
701 | /** |
825 | /** |
702 | * look_at prints items on the specified square. |
826 | * look_at prints items on the specified square. |
703 | * |
827 | * |
704 | * [ removed EARTHWALL check and added check for containers inventory. |
828 | * [ removed EARTHWALL check and added check for containers inventory. |
705 | * Tero.Haatanen@lut.fi ] |
829 | * Tero.Haatanen@lut.fi ] |
706 | */ |
830 | */ |
707 | void |
831 | static void |
708 | look_at (object *op, int dx, int dy) |
832 | look_at (player *pl, int dx, int dy) |
709 | { |
833 | { |
710 | object *tmp; |
834 | dynbuf_text buf; |
711 | int flag = 0; |
835 | object *ob = pl->ob; |
712 | sint16 x, y; |
|
|
713 | maptile *m; |
|
|
714 | |
836 | |
715 | x = op->x + dx; |
837 | if (!pl->observe->map) |
716 | y = op->y + dy; |
|
|
717 | |
|
|
718 | if (out_of_map (op->map, x, y)) |
|
|
719 | return; |
838 | return; |
720 | |
839 | |
721 | m = get_map_from_coord (op->map, &x, &y); |
840 | mapxy pos (pl->observe); |
722 | if (!m) |
841 | pos.move (dx, dy); |
|
|
842 | |
|
|
843 | if (pos.normalise ()) |
|
|
844 | for (object *tmp = pos->top; tmp; tmp = tmp->below) |
|
|
845 | { |
|
|
846 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
847 | continue; |
|
|
848 | |
|
|
849 | if (QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
850 | buf.printf ("- %s (%d).\n", query_name (tmp), tmp->count); |
|
|
851 | else |
|
|
852 | buf.printf ("- %s.\n", query_name (tmp)); |
|
|
853 | |
|
|
854 | object *head = tmp->head_ (); |
|
|
855 | |
|
|
856 | if (head->inv) |
|
|
857 | if ((head->type != CONTAINER && head->type != FLESH) |
|
|
858 | || QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
859 | buf << head->query_inventory (ob, " "); |
|
|
860 | |
|
|
861 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ |
|
|
862 | break; |
|
|
863 | } |
|
|
864 | |
|
|
865 | if (buf.empty ()) |
|
|
866 | pl->failmsg ("You see nothing there."); |
|
|
867 | else |
|
|
868 | pl->infobox (MSG_CHANNEL ("lookat"), buf); |
|
|
869 | } |
|
|
870 | |
|
|
871 | /** Client wants to look at some object. Lets do so. */ |
|
|
872 | void |
|
|
873 | LookAt (char *buf, int len, player *pl) |
|
|
874 | { |
|
|
875 | char *cp; |
|
|
876 | |
|
|
877 | int dx = atoi (buf); |
|
|
878 | if (!(cp = strchr (buf, ' '))) |
723 | return; |
879 | return; |
724 | |
880 | |
725 | for (tmp = get_map_ob (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
|
|
726 | |
|
|
727 | for (; tmp != NULL; tmp = tmp->below) |
|
|
728 | { |
|
|
729 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
|
|
730 | continue; |
|
|
731 | |
|
|
732 | if (!flag) |
|
|
733 | { |
|
|
734 | if (dx || dy) |
|
|
735 | new_draw_info (NDI_UNIQUE, 0, op, "There you see:"); |
|
|
736 | else |
|
|
737 | { |
|
|
738 | clear_win_info (op); |
|
|
739 | new_draw_info (NDI_UNIQUE, 0, op, "You see:"); |
|
|
740 | } |
|
|
741 | flag = 1; |
|
|
742 | } |
|
|
743 | |
|
|
744 | if (QUERY_FLAG (op, FLAG_WIZ)) |
|
|
745 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s (%d).", query_name (tmp), tmp->count); |
|
|
746 | else |
|
|
747 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s.", query_name (tmp)); |
|
|
748 | |
|
|
749 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
|
|
750 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (op, FLAG_WIZ)) |
|
|
751 | inventory (op, tmp->head == NULL ? tmp : tmp->head); |
|
|
752 | |
|
|
753 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (op, FLAG_WIZ)) /* don't continue under the floor */ |
|
|
754 | break; |
|
|
755 | } |
|
|
756 | |
|
|
757 | if (!flag) |
|
|
758 | { |
|
|
759 | if (dx || dy) |
|
|
760 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing there."); |
|
|
761 | else |
|
|
762 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
|
|
763 | } |
|
|
764 | } |
|
|
765 | |
|
|
766 | |
|
|
767 | |
|
|
768 | /** Client wants to look at some object. Lets do so. */ |
|
|
769 | void |
|
|
770 | LookAt (char *buf, int len, player *pl) |
|
|
771 | { |
|
|
772 | int dx, dy; |
|
|
773 | char *cp; |
|
|
774 | |
|
|
775 | dx = atoi (buf); |
|
|
776 | if (!(cp = strchr (buf, ' '))) |
|
|
777 | { |
|
|
778 | return; |
|
|
779 | } |
|
|
780 | dy = atoi (cp); |
881 | int dy = atoi (cp); |
781 | |
882 | |
782 | if (FABS (dx) > pl->socket.mapx / 2 || FABS (dy) > pl->socket.mapy / 2) |
883 | if (player *opl = pl->observe->contr) |
|
|
884 | if (client *ns = opl->ns) |
|
|
885 | { |
|
|
886 | if (fabs (dx) > ns->mapx / 2 || fabs (dy) > ns->mapy / 2) |
783 | return; |
887 | return; |
784 | |
888 | |
785 | if (pl->blocked_los[dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]) |
889 | if (opl->blocked_los[dx + ns->mapx / 2][dy + ns->mapy / 2]) |
786 | return; |
890 | return; |
|
|
891 | } |
787 | |
892 | |
788 | look_at (pl->ob, dx, dy); |
893 | look_at (pl, dx, dy); |
789 | } |
894 | } |
790 | |
895 | |
791 | /** Move an object to a new location */ |
896 | /** Move an object to a new location */ |
792 | void |
897 | void |
793 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
898 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
794 | { |
899 | { |
795 | object *op, *env; |
|
|
796 | |
|
|
797 | op = esrv_get_ob_from_count (pl, tag); |
900 | object *op = esrv_get_ob_from_count (pl, tag); |
798 | if (!op) |
901 | if (!op) |
799 | { |
902 | { |
800 | LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); |
903 | LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); |
801 | return; |
904 | return; |
802 | } |
905 | } |
803 | |
906 | |
804 | if (!to) |
907 | if (!to) |
805 | { /* drop it to the ground */ |
908 | { /* drop it to the ground */ |
806 | |
|
|
807 | /* LOG(llevDebug, "Drop it on the ground.\n");*/ |
|
|
808 | |
|
|
809 | if (op->map && !op->env) |
909 | if (op->map && !op->env) |
810 | { |
|
|
811 | |
|
|
812 | /* LOG(llevDebug,"Dropping object to ground that is already on ground\n");*/ |
|
|
813 | return; |
910 | return; |
814 | } |
911 | |
815 | /* If it is an active container, then we should drop all objects |
912 | /* If it is an active container, then we should drop all objects |
816 | * in the container and not the container itself. |
913 | * in the container and not the container itself. |
817 | */ |
914 | */ |
818 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
915 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
819 | { |
916 | { |
820 | object *current, *next; |
917 | int cnt = MAX_ITEM_PER_DROP; |
821 | |
918 | |
822 | for (current = op->inv; current != NULL; current = next) |
919 | for (object *current = op->inv; current && cnt--; ) |
823 | { |
920 | { |
824 | next = current->below; |
921 | object *next = current->below; |
825 | drop_object (pl, current, 0); |
922 | drop_object (pl, current, 0); |
|
|
923 | current = next; |
826 | } |
924 | } |
827 | esrv_update_item (UPD_WEIGHT, pl, op); |
925 | |
|
|
926 | if (cnt <= 0) |
|
|
927 | op->failmsg ("Only dropped some items, can't drop that many items at once."); |
828 | } |
928 | } |
829 | else |
929 | else |
830 | { |
|
|
831 | drop_object (pl, op, nrof); |
930 | drop_object (pl, op, nrof); |
832 | } |
931 | |
833 | return; |
932 | return; |
834 | } |
933 | } |
835 | else if (to == pl->count) |
934 | else if (to == pl->count) |
836 | { /* pick it up to the inventory */ |
935 | { /* pick it up to the inventory */ |
837 | /* return if player has already picked it up */ |
936 | /* return if player has already picked it up */ |
… | |
… | |
840 | |
939 | |
841 | pl->contr->count = nrof; |
940 | pl->contr->count = nrof; |
842 | pick_up (pl, op); |
941 | pick_up (pl, op); |
843 | return; |
942 | return; |
844 | } |
943 | } |
|
|
944 | |
845 | env = esrv_get_ob_from_count (pl, to); |
945 | object *env = esrv_get_ob_from_count (pl, to); |
846 | if (!env) |
946 | if (!env) |
847 | { |
947 | { |
848 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
948 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
849 | return; |
949 | return; |
850 | } |
950 | } |
|
|
951 | |
851 | /* put_object_in_sack presumes that necessary sanity checking |
952 | /* put_object_in_sack presumes that necessary sanity checking |
852 | * has already been done (eg, it can be picked up and fits in |
953 | * has already been done (eg, it can be picked up and fits in |
853 | * in a sack, so check for those things. We should also check |
954 | * in a sack, so check for those things. We should also check |
854 | * an make sure env is in fact a container for that matter. |
955 | * an make sure env is in fact a container for that matter. |
855 | */ |
956 | */ |
856 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
957 | if (env->type == CONTAINER |
857 | { |
958 | && can_pick (pl, op) |
|
|
959 | && sack_can_hold (pl, env, op, nrof)) |
858 | put_object_in_sack (pl, env, op, nrof); |
960 | put_object_in_sack (pl, env, op, nrof); |
859 | } |
|
|
860 | } |
961 | } |
|
|
962 | |