1 | |
1 | |
2 | /* |
2 | /* |
3 | * static char *rcsid_item_c = |
3 | * static char *rcsid_item_c = |
4 | * "$Id: item.C,v 1.1 2006/08/13 17:16:06 elmex Exp $"; |
4 | * "$Id: item.C,v 1.3 2006/08/29 08:01:38 root Exp $"; |
5 | */ |
5 | */ |
6 | |
6 | |
7 | /* |
7 | /* |
8 | CrossFire, A Multiplayer game for X-windows |
8 | CrossFire, A Multiplayer game for X-windows |
9 | |
9 | |
… | |
… | |
80 | unsigned int query_flags (object *op) |
80 | unsigned int query_flags (object *op) |
81 | { |
81 | { |
82 | unsigned int flags = 0; |
82 | unsigned int flags = 0; |
83 | |
83 | |
84 | if(QUERY_FLAG(op,FLAG_APPLIED)) { |
84 | if(QUERY_FLAG(op,FLAG_APPLIED)) { |
85 | switch(op->type) { |
85 | switch(op->type) { |
86 | case BOW: |
86 | case BOW: |
87 | case WAND: |
87 | case WAND: |
88 | case ROD: |
88 | case ROD: |
89 | case HORN: |
89 | case HORN: |
90 | flags = a_readied; |
90 | flags = a_readied; |
91 | break; |
91 | break; |
92 | case WEAPON: |
92 | case WEAPON: |
93 | flags = a_wielded; |
93 | flags = a_wielded; |
94 | break; |
94 | break; |
95 | case SKILL: |
95 | case SKILL: |
96 | case ARMOUR: |
96 | case ARMOUR: |
97 | case HELMET: |
97 | case HELMET: |
98 | case SHIELD: |
98 | case SHIELD: |
99 | case RING: |
99 | case RING: |
100 | case BOOTS: |
100 | case BOOTS: |
101 | case GLOVES: |
101 | case GLOVES: |
102 | case AMULET: |
102 | case AMULET: |
103 | case GIRDLE: |
103 | case GIRDLE: |
104 | case BRACERS: |
104 | case BRACERS: |
105 | case CLOAK: |
105 | case CLOAK: |
106 | flags = a_worn; |
106 | flags = a_worn; |
107 | break; |
107 | break; |
108 | case CONTAINER: |
108 | case CONTAINER: |
109 | flags = a_active; |
109 | flags = a_active; |
110 | break; |
110 | break; |
111 | default: |
111 | default: |
112 | flags = a_applied; |
112 | flags = a_applied; |
113 | break; |
113 | break; |
114 | } |
114 | } |
115 | } |
115 | } |
116 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || |
116 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || |
117 | (!op->env && QUERY_FLAG(op,FLAG_APPLIED)))) |
117 | (!op->env && QUERY_FLAG(op,FLAG_APPLIED)))) |
118 | flags |= F_OPEN; |
118 | flags |= F_OPEN; |
119 | |
119 | |
120 | if (QUERY_FLAG(op,FLAG_KNOWN_CURSED)) { |
120 | if (QUERY_FLAG(op,FLAG_KNOWN_CURSED)) { |
121 | if(QUERY_FLAG(op,FLAG_DAMNED)) |
121 | if(QUERY_FLAG(op,FLAG_DAMNED)) |
122 | flags |= F_DAMNED; |
122 | flags |= F_DAMNED; |
123 | else if(QUERY_FLAG(op,FLAG_CURSED)) |
123 | else if(QUERY_FLAG(op,FLAG_CURSED)) |
124 | flags |= F_CURSED; |
124 | flags |= F_CURSED; |
125 | } |
125 | } |
126 | if (QUERY_FLAG(op,FLAG_KNOWN_MAGICAL) && !QUERY_FLAG(op,FLAG_IDENTIFIED)) |
126 | if (QUERY_FLAG(op,FLAG_KNOWN_MAGICAL) && !QUERY_FLAG(op,FLAG_IDENTIFIED)) |
127 | flags |= F_MAGIC; |
127 | flags |= F_MAGIC; |
128 | if (QUERY_FLAG(op,FLAG_UNPAID)) |
128 | if (QUERY_FLAG(op,FLAG_UNPAID)) |
129 | flags |= F_UNPAID; |
129 | flags |= F_UNPAID; |
130 | if (QUERY_FLAG(op,FLAG_INV_LOCKED)) |
130 | if (QUERY_FLAG(op,FLAG_INV_LOCKED)) |
131 | flags |= F_LOCKED; |
131 | flags |= F_LOCKED; |
132 | |
132 | |
133 | return flags; |
133 | return flags; |
134 | } |
134 | } |
135 | |
135 | |
136 | /* Used in the send_look to put object head into SockList |
136 | /* Used in the send_look to put object head into SockList |
… | |
… | |
143 | char item_n[MAX_BUF]; |
143 | char item_n[MAX_BUF]; |
144 | const char *item_p; |
144 | const char *item_p; |
145 | |
145 | |
146 | flags = query_flags (head); |
146 | flags = query_flags (head); |
147 | if (QUERY_FLAG(head, FLAG_NO_PICK)) |
147 | if (QUERY_FLAG(head, FLAG_NO_PICK)) |
148 | flags |= F_NOPICK; |
148 | flags |= F_NOPICK; |
149 | |
149 | |
150 | if (!(ns->faces_sent[head->face->number] & NS_FACESENT_FACE)) |
150 | if (!(ns->faces_sent[head->face->number] & NS_FACESENT_FACE)) |
151 | esrv_send_face(ns, head->face->number,0); |
151 | esrv_send_face(ns, head->face->number,0); |
152 | |
152 | |
153 | if (QUERY_FLAG(head,FLAG_ANIMATE) && !ns->anims_sent[head->animation_id]) |
153 | if (QUERY_FLAG(head,FLAG_ANIMATE) && !ns->anims_sent[head->animation_id]) |
154 | esrv_send_animation(ns, head->animation_id); |
154 | esrv_send_animation(ns, head->animation_id); |
155 | |
155 | |
156 | SockList_AddInt(sl, head->count); |
156 | SockList_AddInt(sl, head->count); |
157 | SockList_AddInt(sl, flags); |
157 | SockList_AddInt(sl, flags); |
158 | SockList_AddInt(sl, QUERY_FLAG(head, FLAG_NO_PICK) ? -1 : WEIGHT(head)); |
158 | SockList_AddInt(sl, QUERY_FLAG(head, FLAG_NO_PICK) ? -1 : WEIGHT(head)); |
159 | SockList_AddInt(sl, head->face->number); |
159 | SockList_AddInt(sl, head->face->number); |
160 | |
160 | |
161 | if (!head->custom_name) { |
161 | if (!head->custom_name) { |
162 | strncpy(item_n,query_base_name(head, 0),127); |
162 | strncpy(item_n,query_base_name(head, 0),127); |
163 | item_n[127]=0; |
163 | item_n[127]=0; |
164 | len=strlen(item_n); |
164 | len=strlen(item_n); |
165 | item_p=query_base_name(head, 1); |
165 | item_p=query_base_name(head, 1); |
166 | } else { |
166 | } else { |
167 | strncpy(item_n,head->custom_name,127); |
167 | strncpy(item_n,head->custom_name,127); |
168 | item_n[127]=0; |
168 | item_n[127]=0; |
169 | len=strlen(item_n); |
169 | len=strlen(item_n); |
170 | item_p=head->custom_name; |
170 | item_p=head->custom_name; |
171 | } |
171 | } |
172 | strncpy(item_n+len+1, item_p, 127); |
172 | strncpy(item_n+len+1, item_p, 127); |
173 | item_n[254]=0; |
173 | item_n[254]=0; |
174 | len += strlen(item_n+1+len) + 1; |
174 | len += strlen(item_n+1+len) + 1; |
175 | SockList_AddChar(sl, (char ) len); |
175 | SockList_AddChar(sl, (char ) len); |
… | |
… | |
177 | sl->len += len; |
177 | sl->len += len; |
178 | |
178 | |
179 | SockList_AddShort(sl,head->animation_id); |
179 | SockList_AddShort(sl,head->animation_id); |
180 | anim_speed=0; |
180 | anim_speed=0; |
181 | if (QUERY_FLAG(head,FLAG_ANIMATE)) { |
181 | if (QUERY_FLAG(head,FLAG_ANIMATE)) { |
182 | if (head->anim_speed) anim_speed=head->anim_speed; |
182 | if (head->anim_speed) anim_speed=head->anim_speed; |
183 | else { |
183 | else { |
184 | if (FABS(head->speed)<0.001) anim_speed=255; |
184 | if (FABS(head->speed)<0.001) anim_speed=255; |
185 | else if (FABS(head->speed)>=1.0) anim_speed=1; |
185 | else if (FABS(head->speed)>=1.0) anim_speed=1; |
186 | else anim_speed = (int) (1.0/FABS(head->speed)); |
186 | else anim_speed = (int) (1.0/FABS(head->speed)); |
187 | } |
187 | } |
188 | if (anim_speed>255) anim_speed=255; |
188 | if (anim_speed>255) anim_speed=255; |
189 | } |
189 | } |
190 | SockList_AddChar(sl, (char) anim_speed); |
190 | SockList_AddChar(sl, (char) anim_speed); |
191 | SockList_AddInt(sl, head->nrof); |
191 | SockList_AddInt(sl, head->nrof); |
192 | |
192 | |
193 | if (ns->itemcmd == 2) |
193 | if (ns->itemcmd == 2) |
194 | SockList_AddShort(sl, head->client_type); |
194 | SockList_AddShort(sl, head->client_type); |
195 | |
195 | |
196 | SET_FLAG(head, FLAG_CLIENT_SENT); |
196 | SET_FLAG(head, FLAG_CLIENT_SENT); |
197 | } |
197 | } |
198 | |
198 | |
199 | |
199 | |
… | |
… | |
209 | int got_one=0,start_look=0, end_look=0; |
209 | int got_one=0,start_look=0, end_look=0; |
210 | SockList sl; |
210 | SockList sl; |
211 | char buf[MAX_BUF]; |
211 | char buf[MAX_BUF]; |
212 | |
212 | |
213 | if (!pl->contr->socket.update_look) { |
213 | if (!pl->contr->socket.update_look) { |
214 | LOG(llevDebug,"esrv_draw_look called when update_look was not set\n"); |
214 | LOG(llevDebug,"esrv_draw_look called when update_look was not set\n"); |
215 | return; |
215 | return; |
216 | } else { |
216 | } else { |
217 | pl->contr->socket.update_look=0; |
217 | pl->contr->socket.update_look=0; |
218 | } |
218 | } |
219 | |
219 | |
220 | if(QUERY_FLAG(pl, FLAG_REMOVED) || pl->map == NULL || |
220 | if(QUERY_FLAG(pl, FLAG_REMOVED) || pl->map == NULL || |
221 | pl->map->in_memory != MAP_IN_MEMORY || out_of_map(pl->map,pl->x,pl->y)) |
221 | pl->map->in_memory != MAP_IN_MEMORY || out_of_map(pl->map,pl->x,pl->y)) |
222 | return; |
222 | return; |
223 | |
223 | |
224 | if (pl->contr->transport) |
|
|
225 | for (tmp=pl->contr->transport->inv; tmp && tmp->above;tmp=tmp->above) ; |
|
|
226 | else |
|
|
227 | for (tmp=get_map_ob(pl->map,pl->x,pl->y); tmp && tmp->above;tmp=tmp->above) ; |
224 | for (tmp=get_map_ob(pl->map,pl->x,pl->y); tmp && tmp->above;tmp=tmp->above) ; |
228 | |
225 | |
229 | sl.buf= (unsigned char *) malloc(MAXSOCKBUF); |
226 | sl.buf= (unsigned char *) malloc(MAXSOCKBUF); |
230 | |
227 | |
231 | Write_String_To_Socket(&pl->contr->socket, "delinv 0", strlen("delinv 0")); |
228 | Write_String_To_Socket(&pl->contr->socket, "delinv 0", strlen("delinv 0")); |
232 | sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); |
229 | sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); |
233 | sl.len=strlen((char*)sl.buf); |
230 | sl.len=strlen((char*)sl.buf); |
234 | |
231 | |
235 | SockList_AddInt(&sl, 0); |
232 | SockList_AddInt(&sl, 0); |
236 | |
233 | |
237 | if (!(pl->contr->socket.faces_sent[empty_face->number]&NS_FACESENT_FACE)) |
234 | if (!(pl->contr->socket.faces_sent[empty_face->number]&NS_FACESENT_FACE)) |
238 | esrv_send_face(&pl->contr->socket, empty_face->number,0); |
235 | esrv_send_face(&pl->contr->socket, empty_face->number,0); |
239 | |
236 | |
240 | if (pl->contr->socket.look_position) { |
237 | if (pl->contr->socket.look_position) { |
241 | SockList_AddInt(&sl, 0x80000000 | (pl->contr->socket.look_position- NUM_LOOK_OBJECTS)); |
238 | SockList_AddInt(&sl, 0x80000000 | (pl->contr->socket.look_position- NUM_LOOK_OBJECTS)); |
242 | SockList_AddInt(&sl, 0); |
239 | SockList_AddInt(&sl, 0); |
243 | SockList_AddInt(&sl, (uint32) -1); |
240 | SockList_AddInt(&sl, (uint32) -1); |
244 | SockList_AddInt(&sl, empty_face->number); |
241 | SockList_AddInt(&sl, empty_face->number); |
245 | sprintf(buf,"Click here to see %d previous items", NUM_LOOK_OBJECTS); |
242 | sprintf(buf,"Click here to see %d previous items", NUM_LOOK_OBJECTS); |
246 | add_stringlen_to_sockbuf(buf, &sl); |
243 | add_stringlen_to_sockbuf(buf, &sl); |
247 | SockList_AddShort(&sl,0); |
|
|
248 | SockList_AddChar(&sl, 0); |
|
|
249 | SockList_AddInt(&sl, 0); |
|
|
250 | if (pl->contr->socket.itemcmd == 2) |
|
|
251 | SockList_AddShort(&sl, 0); |
244 | SockList_AddShort(&sl,0); |
252 | } |
245 | SockList_AddChar(&sl, 0); |
253 | |
246 | SockList_AddInt(&sl, 0); |
254 | if (pl->contr->transport) { |
247 | if (pl->contr->socket.itemcmd == 2) |
255 | add_object_to_socklist(&pl->contr->socket, &sl, pl->contr->transport); |
248 | SockList_AddShort(&sl, 0); |
256 | got_one++; |
|
|
257 | } |
249 | } |
258 | |
250 | |
259 | for (last=NULL; tmp!=last; tmp=tmp->below) { |
251 | for (last=NULL; tmp!=last; tmp=tmp->below) { |
260 | object *head; |
252 | object *head; |
261 | |
253 | |
262 | if (QUERY_FLAG(tmp, FLAG_IS_FLOOR) && !last) { |
254 | if (QUERY_FLAG(tmp, FLAG_IS_FLOOR) && !last) { |
263 | last = tmp->below; /* assumes double floor mode */ |
255 | last = tmp->below; /* assumes double floor mode */ |
264 | if (last && QUERY_FLAG(last, FLAG_IS_FLOOR)) |
256 | if (last && QUERY_FLAG(last, FLAG_IS_FLOOR)) |
265 | last = last->below; |
257 | last = last->below; |
266 | } |
258 | } |
267 | if (LOOK_OBJ(tmp)) { |
259 | if (LOOK_OBJ(tmp)) { |
268 | if (++start_look < pl->contr->socket.look_position) continue; |
260 | if (++start_look < pl->contr->socket.look_position) continue; |
269 | end_look++; |
261 | end_look++; |
270 | if (end_look > NUM_LOOK_OBJECTS) { |
262 | if (end_look > NUM_LOOK_OBJECTS) { |
271 | /* What we basically do is make a 'fake' object - when the user applies it, |
263 | /* What we basically do is make a 'fake' object - when the user applies it, |
272 | * we notice the special tag the object has, and act accordingly. |
264 | * we notice the special tag the object has, and act accordingly. |
273 | */ |
265 | */ |
274 | SockList_AddInt(&sl, 0x80000000 | (pl->contr->socket.look_position+ NUM_LOOK_OBJECTS)); |
266 | SockList_AddInt(&sl, 0x80000000 | (pl->contr->socket.look_position+ NUM_LOOK_OBJECTS)); |
275 | SockList_AddInt(&sl, 0); |
267 | SockList_AddInt(&sl, 0); |
276 | SockList_AddInt(&sl, (uint32) -1); |
268 | SockList_AddInt(&sl, (uint32) -1); |
277 | SockList_AddInt(&sl, empty_face->number); |
269 | SockList_AddInt(&sl, empty_face->number); |
278 | sprintf(buf,"Click here to see next group of items"); |
270 | sprintf(buf,"Click here to see next group of items"); |
279 | add_stringlen_to_sockbuf(buf, &sl); |
271 | add_stringlen_to_sockbuf(buf, &sl); |
280 | SockList_AddShort(&sl,0); |
272 | SockList_AddShort(&sl,0); |
281 | SockList_AddChar(&sl, 0); |
273 | SockList_AddChar(&sl, 0); |
282 | SockList_AddInt(&sl, 0); |
274 | SockList_AddInt(&sl, 0); |
283 | if (pl->contr->socket.itemcmd == 2) |
275 | if (pl->contr->socket.itemcmd == 2) |
284 | SockList_AddShort(&sl, 0); |
276 | SockList_AddShort(&sl, 0); |
285 | break; |
277 | break; |
286 | } |
278 | } |
287 | if (tmp->head) head = tmp->head; |
279 | if (tmp->head) head = tmp->head; |
288 | else head = tmp; |
280 | else head = tmp; |
289 | |
281 | |
290 | add_object_to_socklist(&pl->contr->socket, &sl, head); |
282 | add_object_to_socklist(&pl->contr->socket, &sl, head); |
291 | got_one++; |
283 | got_one++; |
292 | |
284 | |
293 | if (sl.len >= (MAXSOCKBUF-MAXITEMLEN)) { |
285 | if (sl.len >= (MAXSOCKBUF-MAXITEMLEN)) { |
294 | Send_With_Handling(&pl->contr->socket, &sl); |
286 | Send_With_Handling(&pl->contr->socket, &sl); |
295 | sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); |
287 | sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); |
296 | sl.len=strlen((char*)sl.buf); |
288 | sl.len=strlen((char*)sl.buf); |
297 | SockList_AddInt(&sl, 0); |
289 | SockList_AddInt(&sl, 0); |
298 | got_one=0; |
290 | got_one=0; |
299 | } |
291 | } |
300 | } /* If LOOK_OBJ() */ |
292 | } /* If LOOK_OBJ() */ |
301 | } |
293 | } |
302 | if (got_one) |
294 | if (got_one) |
303 | Send_With_Handling(&pl->contr->socket, &sl); |
295 | Send_With_Handling(&pl->contr->socket, &sl); |
304 | |
296 | |
305 | free(sl.buf); |
297 | free(sl.buf); |
306 | } |
298 | } |
307 | |
299 | |
308 | /** |
300 | /** |
… | |
… | |
324 | sl.len=strlen((char*)sl.buf); |
316 | sl.len=strlen((char*)sl.buf); |
325 | |
317 | |
326 | SockList_AddInt(&sl, op->count); |
318 | SockList_AddInt(&sl, op->count); |
327 | |
319 | |
328 | for (tmp=op->inv; tmp; tmp=tmp->below) { |
320 | for (tmp=op->inv; tmp; tmp=tmp->below) { |
329 | object *head; |
321 | object *head; |
330 | |
322 | |
331 | if (tmp->head) head = tmp->head; |
323 | if (tmp->head) head = tmp->head; |
332 | else head = tmp; |
324 | else head = tmp; |
333 | |
325 | |
334 | if (LOOK_OBJ(head)) { |
326 | if (LOOK_OBJ(head)) { |
335 | add_object_to_socklist(&pl->contr->socket, &sl, head); |
327 | add_object_to_socklist(&pl->contr->socket, &sl, head); |
336 | |
328 | |
337 | got_one++; |
329 | got_one++; |
338 | |
330 | |
339 | /* IT is possible for players to accumulate a huge amount of |
331 | /* IT is possible for players to accumulate a huge amount of |
340 | * items (especially with some of the bags out there) to |
332 | * items (especially with some of the bags out there) to |
341 | * overflow the buffer. IF so, send multiple item commands. |
333 | * overflow the buffer. IF so, send multiple item commands. |
342 | */ |
334 | */ |
343 | if (sl.len >= (MAXSOCKBUF-MAXITEMLEN)) { |
335 | if (sl.len >= (MAXSOCKBUF-MAXITEMLEN)) { |
344 | Send_With_Handling(&pl->contr->socket, &sl); |
336 | Send_With_Handling(&pl->contr->socket, &sl); |
345 | sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); |
337 | sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); |
346 | sl.len=strlen((char*)sl.buf); |
338 | sl.len=strlen((char*)sl.buf); |
347 | SockList_AddInt(&sl, op->count); |
339 | SockList_AddInt(&sl, op->count); |
348 | got_one=0; |
340 | got_one=0; |
349 | } |
341 | } |
350 | } /* If LOOK_OBJ() */ |
342 | } /* If LOOK_OBJ() */ |
351 | } |
343 | } |
352 | if (got_one) |
344 | if (got_one) |
353 | Send_With_Handling(&pl->contr->socket, &sl); |
345 | Send_With_Handling(&pl->contr->socket, &sl); |
354 | free(sl.buf); |
346 | free(sl.buf); |
355 | } |
347 | } |
356 | |
348 | |
357 | /** |
349 | /** |
358 | * Updates object *op for player *pl. |
350 | * Updates object *op for player *pl. |
… | |
… | |
366 | { |
358 | { |
367 | SockList sl; |
359 | SockList sl; |
368 | |
360 | |
369 | /* If we have a request to send the player item, skip a few checks. */ |
361 | /* If we have a request to send the player item, skip a few checks. */ |
370 | if (op!=pl) { |
362 | if (op!=pl) { |
371 | if (! LOOK_OBJ(op)) |
363 | if (! LOOK_OBJ(op)) |
372 | return; |
364 | return; |
373 | /* we remove the check for op->env, because in theory, the object |
365 | /* we remove the check for op->env, because in theory, the object |
374 | * is hopefully in the same place, so the client should preserve |
366 | * is hopefully in the same place, so the client should preserve |
375 | * order. |
367 | * order. |
376 | */ |
368 | */ |
377 | } |
369 | } |
378 | if (!QUERY_FLAG(op, FLAG_CLIENT_SENT)) { |
370 | if (!QUERY_FLAG(op, FLAG_CLIENT_SENT)) { |
379 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
371 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
380 | * this is happening - we can set a breakpoint here in the debugger |
372 | * this is happening - we can set a breakpoint here in the debugger |
381 | * and track back the call. |
373 | * and track back the call. |
382 | */ |
374 | */ |
383 | LOG(llevDebug,"We have not sent item %s (%d)\n", op->name, op->count); |
375 | LOG(llevDebug,"We have not sent item %s (%d)\n", op->name, op->count); |
384 | } |
376 | } |
385 | sl.buf= (unsigned char *) malloc(MAXSOCKBUF); |
377 | sl.buf= (unsigned char *) malloc(MAXSOCKBUF); |
386 | |
378 | |
387 | strcpy((char*)sl.buf,"upditem "); |
379 | strcpy((char*)sl.buf,"upditem "); |
388 | sl.len=strlen((char*)sl.buf); |
380 | sl.len=strlen((char*)sl.buf); |
… | |
… | |
392 | if (op->head) op=op->head; |
384 | if (op->head) op=op->head; |
393 | |
385 | |
394 | SockList_AddInt(&sl, op->count); |
386 | SockList_AddInt(&sl, op->count); |
395 | |
387 | |
396 | if (flags & UPD_LOCATION) |
388 | if (flags & UPD_LOCATION) |
397 | SockList_AddInt(&sl, op->env? op->env->count:0); |
389 | SockList_AddInt(&sl, op->env? op->env->count:0); |
398 | |
390 | |
399 | if (flags & UPD_FLAGS) |
391 | if (flags & UPD_FLAGS) |
400 | SockList_AddInt(&sl, query_flags(op)); |
392 | SockList_AddInt(&sl, query_flags(op)); |
401 | |
393 | |
402 | if (flags & UPD_WEIGHT) { |
394 | if (flags & UPD_WEIGHT) { |
403 | sint32 weight = WEIGHT(op); |
395 | sint32 weight = WEIGHT(op); |
404 | |
396 | |
405 | /* TRANSPORTS are odd - they sort of look like containers, yet can't be |
|
|
406 | * picked up. So we don't to send the weight, as it is odd that you see |
|
|
407 | * weight sometimes and not other (the draw_look won't send it |
|
|
408 | * for example. |
|
|
409 | */ |
|
|
410 | SockList_AddInt(&sl, QUERY_FLAG(op, FLAG_NO_PICK) ? -1 : weight); |
397 | SockList_AddInt(&sl, QUERY_FLAG(op, FLAG_NO_PICK) ? -1 : weight); |
411 | if (pl == op) { |
398 | if (pl == op) { |
412 | op->contr->last_weight = weight; |
399 | op->contr->last_weight = weight; |
413 | } |
400 | } |
414 | } |
401 | } |
415 | |
402 | |
416 | if (flags & UPD_FACE) { |
403 | if (flags & UPD_FACE) { |
417 | if (!(pl->contr->socket.faces_sent[op->face->number] & NS_FACESENT_FACE)) |
404 | if (!(pl->contr->socket.faces_sent[op->face->number] & NS_FACESENT_FACE)) |
418 | esrv_send_face(&pl->contr->socket, op->face->number,0); |
405 | esrv_send_face(&pl->contr->socket, op->face->number,0); |
419 | SockList_AddInt(&sl, op->face->number); |
406 | SockList_AddInt(&sl, op->face->number); |
420 | } |
407 | } |
421 | if (flags & UPD_NAME) { |
408 | if (flags & UPD_NAME) { |
422 | int len; |
409 | int len; |
423 | const char *item_p; |
410 | const char *item_p; |
424 | char item_n[MAX_BUF]; |
411 | char item_n[MAX_BUF]; |
425 | |
412 | |
426 | if (!op->custom_name) { |
413 | if (!op->custom_name) { |
427 | strncpy(item_n,query_base_name(op, 0),127); |
414 | strncpy(item_n,query_base_name(op, 0),127); |
428 | item_n[127]=0; |
415 | item_n[127]=0; |
429 | len=strlen(item_n); |
416 | len=strlen(item_n); |
430 | item_p=query_base_name(op, 1); |
417 | item_p=query_base_name(op, 1); |
431 | } |
418 | } |
432 | else { |
419 | else { |
433 | strncpy(item_n,op->custom_name,127); |
420 | strncpy(item_n,op->custom_name,127); |
434 | item_n[127]=0; |
421 | item_n[127]=0; |
435 | len=strlen(item_n); |
422 | len=strlen(item_n); |
436 | item_p=op->custom_name; |
423 | item_p=op->custom_name; |
437 | } |
424 | } |
438 | |
425 | |
439 | strncpy(item_n+len+1, item_p, 127); |
426 | strncpy(item_n+len+1, item_p, 127); |
440 | item_n[254]=0; |
427 | item_n[254]=0; |
441 | len += strlen(item_n+1+len) + 1; |
428 | len += strlen(item_n+1+len) + 1; |
442 | SockList_AddChar(&sl, (char)len); |
429 | SockList_AddChar(&sl, (char)len); |
443 | memcpy(sl.buf+sl.len, item_n, len); |
430 | memcpy(sl.buf+sl.len, item_n, len); |
444 | sl.len += len; |
431 | sl.len += len; |
445 | } |
432 | } |
446 | if (flags & UPD_ANIM) |
433 | if (flags & UPD_ANIM) |
447 | SockList_AddShort(&sl,op->animation_id); |
434 | SockList_AddShort(&sl,op->animation_id); |
448 | |
435 | |
449 | if (flags & UPD_ANIMSPEED) { |
436 | if (flags & UPD_ANIMSPEED) { |
450 | int anim_speed=0; |
437 | int anim_speed=0; |
451 | if (QUERY_FLAG(op,FLAG_ANIMATE)) { |
438 | if (QUERY_FLAG(op,FLAG_ANIMATE)) { |
452 | if (op->anim_speed) anim_speed=op->anim_speed; |
439 | if (op->anim_speed) anim_speed=op->anim_speed; |
453 | else { |
440 | else { |
454 | if (FABS(op->speed)<0.001) anim_speed=255; |
441 | if (FABS(op->speed)<0.001) anim_speed=255; |
455 | else if (FABS(op->speed)>=1.0) anim_speed=1; |
442 | else if (FABS(op->speed)>=1.0) anim_speed=1; |
456 | else anim_speed = (int) (1.0/FABS(op->speed)); |
443 | else anim_speed = (int) (1.0/FABS(op->speed)); |
457 | } |
444 | } |
458 | if (anim_speed>255) anim_speed=255; |
445 | if (anim_speed>255) anim_speed=255; |
459 | } |
446 | } |
460 | SockList_AddChar(&sl, (char)anim_speed); |
447 | SockList_AddChar(&sl, (char)anim_speed); |
461 | } |
448 | } |
462 | if (flags & UPD_NROF) |
449 | if (flags & UPD_NROF) |
463 | SockList_AddInt(&sl, op->nrof); |
450 | SockList_AddInt(&sl, op->nrof); |
464 | |
451 | |
465 | Send_With_Handling(&pl->contr->socket, &sl); |
452 | Send_With_Handling(&pl->contr->socket, &sl); |
466 | free(sl.buf); |
453 | free(sl.buf); |
467 | } |
454 | } |
468 | |
455 | |
… | |
… | |
473 | { |
460 | { |
474 | SockList sl; |
461 | SockList sl; |
475 | |
462 | |
476 | /* If this is not the player object, do some more checks */ |
463 | /* If this is not the player object, do some more checks */ |
477 | if (op!=pl) { |
464 | if (op!=pl) { |
478 | /* We only send 'visibile' objects to the client */ |
465 | /* We only send 'visibile' objects to the client */ |
479 | if (! LOOK_OBJ(op)) |
466 | if (! LOOK_OBJ(op)) |
480 | return; |
467 | return; |
481 | /* if the item is on the ground, mark that the look needs to |
468 | /* if the item is on the ground, mark that the look needs to |
482 | * be updated. |
469 | * be updated. |
483 | */ |
470 | */ |
484 | if (!op->env) { |
471 | if (!op->env) { |
485 | pl->contr->socket.update_look=1; |
472 | pl->contr->socket.update_look=1; |
486 | return; |
473 | return; |
487 | } |
474 | } |
488 | } |
475 | } |
489 | |
476 | |
490 | sl.buf= (unsigned char *) malloc(MAXSOCKBUF); |
477 | sl.buf= (unsigned char *) malloc(MAXSOCKBUF); |
491 | |
478 | |
492 | sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); |
479 | sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); |
… | |
… | |
537 | object *esrv_get_ob_from_count(object *pl, tag_t count) |
524 | object *esrv_get_ob_from_count(object *pl, tag_t count) |
538 | { |
525 | { |
539 | object *op, *tmp; |
526 | object *op, *tmp; |
540 | |
527 | |
541 | if (pl->count == count) |
528 | if (pl->count == count) |
542 | return pl; |
529 | return pl; |
543 | |
530 | |
544 | for(op = pl->inv; op; op = op->below) |
531 | for(op = pl->inv; op; op = op->below) |
545 | if (op->count == count) |
532 | if (op->count == count) |
546 | return op; |
533 | return op; |
547 | else if (op->type == CONTAINER && pl->container == op) |
534 | else if (op->type == CONTAINER && pl->container == op) |
548 | for(tmp = op->inv; tmp; tmp = tmp->below) |
535 | for(tmp = op->inv; tmp; tmp = tmp->below) |
549 | if (tmp->count == count) |
536 | if (tmp->count == count) |
550 | return tmp; |
537 | return tmp; |
551 | |
538 | |
552 | for(op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
539 | for(op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
553 | if (op->head != NULL && op->head->count == count) |
540 | if (op->head != NULL && op->head->count == count) |
554 | return op; |
541 | return op; |
555 | else if (op->count == count) |
542 | else if (op->count == count) |
556 | return op; |
543 | return op; |
557 | else if (op->type == CONTAINER && pl->container == op) |
544 | else if (op->type == CONTAINER && pl->container == op) |
558 | for(tmp = op->inv; tmp; tmp = tmp->below) |
545 | for(tmp = op->inv; tmp; tmp = tmp->below) |
559 | if (tmp->count == count) |
|
|
560 | return tmp; |
|
|
561 | |
|
|
562 | if (pl->contr->transport) { |
|
|
563 | for(tmp = pl->contr->transport->inv; tmp; tmp = tmp->below) |
|
|
564 | if (tmp->count == count) |
546 | if (tmp->count == count) |
565 | return tmp; |
547 | return tmp; |
566 | } |
548 | |
567 | return NULL; |
549 | return NULL; |
568 | } |
550 | } |
569 | |
551 | |
570 | |
552 | |
571 | /** Client wants to examine some object. So lets do so. */ |
553 | /** Client wants to examine some object. So lets do so. */ |
… | |
… | |
573 | { |
555 | { |
574 | long tag = atoi(buf); |
556 | long tag = atoi(buf); |
575 | object *op = esrv_get_ob_from_count(pl->ob, tag); |
557 | object *op = esrv_get_ob_from_count(pl->ob, tag); |
576 | |
558 | |
577 | if (!op) { |
559 | if (!op) { |
578 | LOG(llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", |
560 | LOG(llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", |
579 | pl->ob->name, tag); |
561 | pl->ob->name, tag); |
580 | return; |
562 | return; |
581 | } |
563 | } |
582 | examine (pl->ob, op); |
564 | examine (pl->ob, op); |
583 | } |
565 | } |
584 | |
566 | |
585 | /** Client wants to apply some object. Lets do so. */ |
567 | /** Client wants to apply some object. Lets do so. */ |
… | |
… | |
593 | */ |
575 | */ |
594 | if (QUERY_FLAG(pl->ob, FLAG_REMOVED)) return; |
576 | if (QUERY_FLAG(pl->ob, FLAG_REMOVED)) return; |
595 | |
577 | |
596 | /* If the high bit is set, player applied a pseudo object. */ |
578 | /* If the high bit is set, player applied a pseudo object. */ |
597 | if (tag & 0x80000000) { |
579 | if (tag & 0x80000000) { |
598 | pl->socket.look_position = tag & 0x7fffffff; |
580 | pl->socket.look_position = tag & 0x7fffffff; |
599 | pl->socket.update_look = 1; |
581 | pl->socket.update_look = 1; |
600 | return; |
582 | return; |
601 | } |
583 | } |
602 | |
584 | |
603 | if (!op) { |
585 | if (!op) { |
604 | LOG(llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", |
586 | LOG(llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", |
605 | pl->ob->name, tag); |
587 | pl->ob->name, tag); |
606 | return; |
588 | return; |
607 | } |
589 | } |
608 | player_apply (pl->ob, op, 0, 0); |
590 | player_apply (pl->ob, op, 0, 0); |
609 | } |
591 | } |
610 | |
592 | |
611 | /** Client wants to apply some object. Lets do so. */ |
593 | /** Client wants to apply some object. Lets do so. */ |
… | |
… | |
617 | flag = data[0]; |
599 | flag = data[0]; |
618 | tag = GetInt_String(data+1); |
600 | tag = GetInt_String(data+1); |
619 | op = esrv_get_ob_from_count(pl->ob, tag); |
601 | op = esrv_get_ob_from_count(pl->ob, tag); |
620 | |
602 | |
621 | if (!op) { |
603 | if (!op) { |
622 | new_draw_info(NDI_UNIQUE, 0, pl->ob,"Could not find object to lock/unlock"); |
604 | new_draw_info(NDI_UNIQUE, 0, pl->ob,"Could not find object to lock/unlock"); |
623 | return; |
605 | return; |
624 | } |
606 | } |
625 | if (!flag) |
607 | if (!flag) |
626 | CLEAR_FLAG(op,FLAG_INV_LOCKED); |
608 | CLEAR_FLAG(op,FLAG_INV_LOCKED); |
627 | else |
609 | else |
628 | SET_FLAG(op,FLAG_INV_LOCKED); |
610 | SET_FLAG(op,FLAG_INV_LOCKED); |
629 | esrv_update_item(UPD_FLAGS, pl->ob, op); |
611 | esrv_update_item(UPD_FLAGS, pl->ob, op); |
630 | } |
612 | } |
631 | |
613 | |
632 | /** Client wants to apply some object. Lets do so. */ |
614 | /** Client wants to apply some object. Lets do so. */ |
633 | void MarkItem(uint8 *data, int len,player *pl) |
615 | void MarkItem(uint8 *data, int len,player *pl) |
… | |
… | |
636 | object *op; |
618 | object *op; |
637 | |
619 | |
638 | tag = GetInt_String(data); |
620 | tag = GetInt_String(data); |
639 | op = esrv_get_ob_from_count(pl->ob, tag); |
621 | op = esrv_get_ob_from_count(pl->ob, tag); |
640 | if (!op) { |
622 | if (!op) { |
641 | new_draw_info(NDI_UNIQUE, 0, pl->ob,"Could not find object to mark"); |
623 | new_draw_info(NDI_UNIQUE, 0, pl->ob,"Could not find object to mark"); |
642 | return; |
624 | return; |
643 | } |
625 | } |
644 | pl->mark = op; |
626 | pl->mark = op; |
645 | pl->mark_count = op->count; |
627 | pl->mark_count = op->count; |
646 | new_draw_info_format(NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name(op)); |
628 | new_draw_info_format(NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name(op)); |
647 | } |
629 | } |
… | |
… | |
666 | |
648 | |
667 | m = get_map_from_coord(op->map, &x, &y); |
649 | m = get_map_from_coord(op->map, &x, &y); |
668 | if (!m) return; |
650 | if (!m) return; |
669 | |
651 | |
670 | for(tmp=get_map_ob(m, x ,y);tmp!=NULL&&tmp->above!=NULL; |
652 | for(tmp=get_map_ob(m, x ,y);tmp!=NULL&&tmp->above!=NULL; |
671 | tmp=tmp->above); |
653 | tmp=tmp->above); |
672 | |
654 | |
673 | for ( ; tmp != NULL; tmp=tmp->below ) { |
655 | for ( ; tmp != NULL; tmp=tmp->below ) { |
674 | if (tmp->invisible && !QUERY_FLAG(op, FLAG_WIZ)) continue; |
656 | if (tmp->invisible && !QUERY_FLAG(op, FLAG_WIZ)) continue; |
675 | |
657 | |
676 | if(!flag) { |
658 | if(!flag) { |
677 | if(dx||dy) |
659 | if(dx||dy) |
678 | new_draw_info(NDI_UNIQUE, 0,op,"There you see:"); |
660 | new_draw_info(NDI_UNIQUE, 0,op,"There you see:"); |
679 | else { |
661 | else { |
680 | clear_win_info(op); |
662 | clear_win_info(op); |
681 | new_draw_info(NDI_UNIQUE, 0,op,"You see:"); |
663 | new_draw_info(NDI_UNIQUE, 0,op,"You see:"); |
682 | } |
664 | } |
683 | flag=1; |
665 | flag=1; |
684 | } |
666 | } |
685 | |
667 | |
686 | if (QUERY_FLAG(op, FLAG_WIZ)) |
668 | if (QUERY_FLAG(op, FLAG_WIZ)) |
687 | new_draw_info_format(NDI_UNIQUE,0, op, "- %s (%d).",query_name(tmp),tmp->count); |
669 | new_draw_info_format(NDI_UNIQUE,0, op, "- %s (%d).",query_name(tmp),tmp->count); |
688 | else |
670 | else |
689 | new_draw_info_format(NDI_UNIQUE,0, op, "- %s.",query_name(tmp)); |
671 | new_draw_info_format(NDI_UNIQUE,0, op, "- %s.",query_name(tmp)); |
690 | |
672 | |
691 | if (((tmp->inv!=NULL || (tmp->head && tmp->head->inv)) && |
673 | if (((tmp->inv!=NULL || (tmp->head && tmp->head->inv)) && |
692 | (tmp->type != CONTAINER && tmp->type!=FLESH)) || QUERY_FLAG(op, FLAG_WIZ)) |
674 | (tmp->type != CONTAINER && tmp->type!=FLESH)) || QUERY_FLAG(op, FLAG_WIZ)) |
693 | inventory(op,tmp->head==NULL?tmp:tmp->head); |
675 | inventory(op,tmp->head==NULL?tmp:tmp->head); |
694 | |
676 | |
695 | if(QUERY_FLAG(tmp, FLAG_IS_FLOOR)&&!QUERY_FLAG(op, FLAG_WIZ)) /* don't continue under the floor */ |
677 | if(QUERY_FLAG(tmp, FLAG_IS_FLOOR)&&!QUERY_FLAG(op, FLAG_WIZ)) /* don't continue under the floor */ |
696 | break; |
678 | break; |
697 | } |
679 | } |
698 | |
680 | |
699 | if(!flag) { |
681 | if(!flag) { |
700 | if(dx||dy) |
682 | if(dx||dy) |
701 | new_draw_info(NDI_UNIQUE, 0,op,"You see nothing there."); |
683 | new_draw_info(NDI_UNIQUE, 0,op,"You see nothing there."); |
702 | else |
684 | else |
703 | new_draw_info(NDI_UNIQUE, 0,op,"You see nothing."); |
685 | new_draw_info(NDI_UNIQUE, 0,op,"You see nothing."); |
704 | } |
686 | } |
705 | } |
687 | } |
706 | |
688 | |
707 | |
689 | |
708 | |
690 | |
… | |
… | |
712 | int dx, dy; |
694 | int dx, dy; |
713 | char *cp; |
695 | char *cp; |
714 | |
696 | |
715 | dx=atoi(buf); |
697 | dx=atoi(buf); |
716 | if (!(cp=strchr(buf,' '))) { |
698 | if (!(cp=strchr(buf,' '))) { |
717 | return; |
699 | return; |
718 | } |
700 | } |
719 | dy=atoi(cp); |
701 | dy=atoi(cp); |
720 | |
702 | |
721 | if (FABS(dx) > pl->socket.mapx / 2 || FABS(dy) > pl->socket.mapy / 2) |
703 | if (FABS(dx) > pl->socket.mapx / 2 || FABS(dy) > pl->socket.mapy / 2) |
722 | return; |
704 | return; |
… | |
… | |
732 | { |
714 | { |
733 | object *op, *env; |
715 | object *op, *env; |
734 | |
716 | |
735 | op = esrv_get_ob_from_count(pl, tag); |
717 | op = esrv_get_ob_from_count(pl, tag); |
736 | if (!op) { |
718 | if (!op) { |
737 | LOG(llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", |
719 | LOG(llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", |
738 | pl->name, tag); |
720 | pl->name, tag); |
739 | return; |
721 | return; |
740 | } |
722 | } |
741 | |
723 | |
742 | /* If on a transport, you don't drop to the ground - you drop to the |
724 | if (!to) { /* drop it to the ground */ |
743 | * transport. |
725 | /* LOG(llevDebug, "Drop it on the ground.\n");*/ |
|
|
726 | |
|
|
727 | if (op->map && !op->env) { |
|
|
728 | /* LOG(llevDebug,"Dropping object to ground that is already on ground\n");*/ |
|
|
729 | return; |
|
|
730 | } |
|
|
731 | /* If it is an active container, then we should drop all objects |
|
|
732 | * in the container and not the container itself. |
|
|
733 | */ |
|
|
734 | if (op->inv && QUERY_FLAG(op, FLAG_APPLIED)) { |
|
|
735 | object *current, *next; |
|
|
736 | for (current=op->inv; current!=NULL; current=next) { |
|
|
737 | next=current->below; |
|
|
738 | drop_object(pl, current, 0); |
|
|
739 | } |
|
|
740 | esrv_update_item(UPD_WEIGHT, pl, op); |
|
|
741 | } |
|
|
742 | else { |
|
|
743 | drop_object (pl, op, nrof); |
|
|
744 | } |
|
|
745 | return; |
|
|
746 | } else if (to == pl->count) { /* pick it up to the inventory */ |
|
|
747 | /* return if player has already picked it up */ |
|
|
748 | if (op->env == pl) return; |
|
|
749 | |
|
|
750 | pl->contr->count = nrof; |
|
|
751 | pick_up(pl, op); |
|
|
752 | return ; |
|
|
753 | } |
|
|
754 | env = esrv_get_ob_from_count(pl, to); |
|
|
755 | if (!env) { |
|
|
756 | LOG(llevDebug, |
|
|
757 | "Player '%s' tried to move object to the unknown location (%d)\n", |
|
|
758 | pl->name, to); |
|
|
759 | return; |
|
|
760 | } |
|
|
761 | /* put_object_in_sack presumes that necessary sanity checking |
|
|
762 | * has already been done (eg, it can be picked up and fits in |
|
|
763 | * in a sack, so check for those things. We should also check |
|
|
764 | * an make sure env is in fact a container for that matter. |
744 | */ |
765 | */ |
745 | if (!to && !pl->contr->transport) { /* drop it to the ground */ |
|
|
746 | /* LOG(llevDebug, "Drop it on the ground.\n");*/ |
|
|
747 | |
|
|
748 | if (op->map && !op->env) { |
|
|
749 | /* LOG(llevDebug,"Dropping object to ground that is already on ground\n");*/ |
|
|
750 | return; |
|
|
751 | } |
|
|
752 | /* If it is an active container, then we should drop all objects |
|
|
753 | * in the container and not the container itself. |
|
|
754 | */ |
|
|
755 | if (op->inv && QUERY_FLAG(op, FLAG_APPLIED)) { |
|
|
756 | object *current, *next; |
|
|
757 | for (current=op->inv; current!=NULL; current=next) { |
|
|
758 | next=current->below; |
|
|
759 | drop_object(pl, current, 0); |
|
|
760 | } |
|
|
761 | esrv_update_item(UPD_WEIGHT, pl, op); |
|
|
762 | } |
|
|
763 | else { |
|
|
764 | drop_object (pl, op, nrof); |
|
|
765 | } |
|
|
766 | return; |
|
|
767 | } else if (to == pl->count) { /* pick it up to the inventory */ |
|
|
768 | /* return if player has already picked it up */ |
|
|
769 | if (op->env == pl) return; |
|
|
770 | |
|
|
771 | pl->contr->count = nrof; |
|
|
772 | pick_up(pl, op); |
|
|
773 | return ; |
|
|
774 | } |
|
|
775 | /* If not dropped or picked up, we are putting it into a sack */ |
|
|
776 | if (pl->contr->transport) { |
|
|
777 | if (can_pick(pl, op) && transport_can_hold(pl->contr->transport, op, nrof)) { |
|
|
778 | put_object_in_sack (pl, pl->contr->transport, op, nrof); |
|
|
779 | } |
|
|
780 | } else { |
|
|
781 | env = esrv_get_ob_from_count(pl, to); |
|
|
782 | if (!env) { |
|
|
783 | LOG(llevDebug, |
|
|
784 | "Player '%s' tried to move object to the unknown location (%d)\n", |
|
|
785 | pl->name, to); |
|
|
786 | return; |
|
|
787 | } |
|
|
788 | /* put_object_in_sack presumes that necessary sanity checking |
|
|
789 | * has already been done (eg, it can be picked up and fits in |
|
|
790 | * in a sack, so check for those things. We should also check |
|
|
791 | * an make sure env is in fact a container for that matter. |
|
|
792 | */ |
|
|
793 | if (env->type == CONTAINER |
766 | if (env->type == CONTAINER |
794 | && can_pick(pl, op) && sack_can_hold(pl, env, op, nrof)) { |
767 | && can_pick(pl, op) && sack_can_hold(pl, env, op, nrof)) { |
795 | put_object_in_sack (pl, env, op, nrof); |
768 | put_object_in_sack (pl, env, op, nrof); |
796 | } |
|
|
797 | } |
769 | } |
798 | } |
770 | } |
799 | |
771 | |
800 | |
772 | |