… | |
… | |
33 | */ |
33 | */ |
34 | |
34 | |
35 | |
35 | |
36 | #include <global.h> |
36 | #include <global.h> |
37 | #include <object.h> /* LOOK_OBJ */ |
37 | #include <object.h> /* LOOK_OBJ */ |
38 | #include <newclient.h> |
|
|
39 | #include <newserver.h> |
|
|
40 | #include <sproto.h> |
38 | #include <sproto.h> |
41 | |
39 | |
42 | /** This is the maximum number of bytes we expect any one item to take up */ |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
43 | #define MAXITEMLEN 300 |
41 | #define MAXITEMLEN 300 |
44 | |
42 | |
45 | /******************************************************************************* |
43 | /******************************************************************************* |
46 | * |
44 | * |
47 | * Functions related to sending object data to the client. |
45 | * Functions related to sending object data to the client. |
48 | * |
46 | * |
49 | ******************************************************************************/ |
47 | ******************************************************************************/ |
50 | |
|
|
51 | /** |
|
|
52 | * Adds string to socklist. |
|
|
53 | * |
|
|
54 | * This is a simple function that we use a lot here. It basically |
|
|
55 | * adds the specified buffer into the socklist, but prepends a |
|
|
56 | * single byte in length. If the data is longer than that byte, it is |
|
|
57 | * truncated approprately. |
|
|
58 | */ |
|
|
59 | inline void |
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|
60 | add_stringlen_to_sockbuf (const char *buf, SockList * sl) |
|
|
61 | { |
|
|
62 | int len; |
|
|
63 | |
|
|
64 | len = strlen (buf); |
|
|
65 | if (len > 255) |
|
|
66 | len = 255; |
|
|
67 | SockList_AddChar (sl, (char) len); |
|
|
68 | strncpy ((char *) sl->buf + sl->len, buf, len); |
|
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69 | sl->len += len; |
|
|
70 | } |
|
|
71 | |
48 | |
72 | /** |
49 | /** |
73 | * This is a similar to query_name, but returns flags |
50 | * This is a similar to query_name, but returns flags |
74 | * to be sended to client. |
51 | * to be sended to client. |
75 | */ |
52 | */ |
… | |
… | |
130 | flags |= F_LOCKED; |
107 | flags |= F_LOCKED; |
131 | |
108 | |
132 | return flags; |
109 | return flags; |
133 | } |
110 | } |
134 | |
111 | |
135 | /* Used in the send_look to put object head into SockList |
112 | /* Used in the send_look to put object head into packet |
136 | * sl for socket ns. Need socket to know if we need to send |
113 | * sl for socket ns. Need socket to know if we need to send |
137 | * animation of face to the client. |
114 | * animation of face to the client. |
138 | */ |
115 | */ |
139 | static void |
116 | static void |
140 | add_object_to_socklist (NewSocket * ns, SockList * sl, object *head) |
117 | add_object_to_socklist (client &ns, packet &sl, object *head) |
141 | { |
118 | { |
142 | int flags, len, anim_speed; |
119 | int flags, len, anim_speed; |
143 | char item_n[MAX_BUF]; |
120 | char item_n[MAX_BUF]; |
144 | const char *item_p; |
121 | const char *item_p; |
145 | |
122 | |
146 | flags = query_flags (head); |
123 | flags = query_flags (head); |
147 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
124 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
148 | flags |= F_NOPICK; |
125 | flags |= F_NOPICK; |
149 | |
126 | |
150 | if (!(ns->faces_sent[head->face->number] & NS_FACESENT_FACE)) |
127 | if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE)) |
151 | esrv_send_face (ns, head->face->number, 0); |
128 | esrv_send_face (&ns, head->face->number, 0); |
152 | |
129 | |
153 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns->anims_sent[head->animation_id]) |
130 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
154 | esrv_send_animation (ns, head->animation_id); |
131 | esrv_send_animation (&ns, head->animation_id); |
155 | |
132 | |
156 | SockList_AddInt (sl, head->count); |
133 | sl << uint32 (head->count) |
157 | SockList_AddInt (sl, flags); |
134 | << uint32 (flags) |
158 | SockList_AddInt (sl, QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)); |
135 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
159 | SockList_AddInt (sl, head->face->number); |
136 | << uint32 (head->face->number); |
160 | |
137 | |
161 | if (!head->custom_name) |
138 | if (!head->custom_name) |
162 | { |
139 | { |
163 | strncpy (item_n, query_base_name (head, 0), 127); |
140 | strncpy (item_n, query_base_name (head, 0), 127); |
164 | item_n[127] = 0; |
141 | item_n[127] = 0; |
… | |
… | |
170 | strncpy (item_n, head->custom_name, 127); |
147 | strncpy (item_n, head->custom_name, 127); |
171 | item_n[127] = 0; |
148 | item_n[127] = 0; |
172 | len = strlen (item_n); |
149 | len = strlen (item_n); |
173 | item_p = head->custom_name; |
150 | item_p = head->custom_name; |
174 | } |
151 | } |
|
|
152 | |
175 | strncpy (item_n + len + 1, item_p, 127); |
153 | strncpy (item_n + len + 1, item_p, 127); |
176 | item_n[254] = 0; |
154 | item_n[254] = 0; |
177 | len += strlen (item_n + 1 + len) + 1; |
155 | len += strlen (item_n + 1 + len) + 1; |
178 | SockList_AddChar (sl, (char) len); |
|
|
179 | memcpy (sl->buf + sl->len, item_n, len); |
|
|
180 | sl->len += len; |
|
|
181 | |
156 | |
182 | SockList_AddShort (sl, head->animation_id); |
157 | sl << data8 (item_n, len) |
|
|
158 | << uint16 (head->animation_id); |
|
|
159 | |
183 | anim_speed = 0; |
160 | anim_speed = 0; |
184 | if (QUERY_FLAG (head, FLAG_ANIMATE)) |
161 | if (QUERY_FLAG (head, FLAG_ANIMATE)) |
185 | { |
162 | { |
186 | if (head->anim_speed) |
163 | if (head->anim_speed) |
187 | anim_speed = head->anim_speed; |
164 | anim_speed = head->anim_speed; |
… | |
… | |
192 | else if (FABS (head->speed) >= 1.0) |
169 | else if (FABS (head->speed) >= 1.0) |
193 | anim_speed = 1; |
170 | anim_speed = 1; |
194 | else |
171 | else |
195 | anim_speed = (int) (1.0 / FABS (head->speed)); |
172 | anim_speed = (int) (1.0 / FABS (head->speed)); |
196 | } |
173 | } |
|
|
174 | |
197 | if (anim_speed > 255) |
175 | if (anim_speed > 255) |
198 | anim_speed = 255; |
176 | anim_speed = 255; |
199 | } |
177 | } |
200 | SockList_AddChar (sl, (char) anim_speed); |
|
|
201 | SockList_AddInt (sl, head->nrof); |
|
|
202 | |
178 | |
|
|
179 | sl << uint8 (anim_speed) |
|
|
180 | << uint32 (head->nrof); |
|
|
181 | |
203 | if (ns->itemcmd == 2) |
182 | if (ns.itemcmd == 2) |
204 | SockList_AddShort (sl, head->client_type); |
183 | sl << uint16 (head->client_type); |
205 | |
184 | |
206 | SET_FLAG (head, FLAG_CLIENT_SENT); |
185 | SET_FLAG (head, FLAG_CLIENT_SENT); |
207 | } |
186 | } |
208 | |
187 | |
209 | |
188 | |
… | |
… | |
216 | void |
195 | void |
217 | esrv_draw_look (object *pl) |
196 | esrv_draw_look (object *pl) |
218 | { |
197 | { |
219 | object *tmp, *last; |
198 | object *tmp, *last; |
220 | int got_one = 0, start_look = 0, end_look = 0; |
199 | int got_one = 0, start_look = 0, end_look = 0; |
221 | SockList sl; |
|
|
222 | char buf[MAX_BUF]; |
200 | char buf[MAX_BUF]; |
223 | |
201 | |
224 | if (!pl->contr->socket.update_look) |
202 | if (!pl->contr->socket->update_look) |
225 | { |
203 | { |
226 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
204 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
227 | return; |
205 | return; |
228 | } |
206 | } |
229 | else |
207 | else |
230 | { |
|
|
231 | pl->contr->socket.update_look = 0; |
208 | pl->contr->socket->update_look = 0; |
232 | } |
|
|
233 | |
209 | |
234 | if (QUERY_FLAG (pl, FLAG_REMOVED) || pl->map == NULL || pl->map->in_memory != MAP_IN_MEMORY || out_of_map (pl->map, pl->x, pl->y)) |
210 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
|
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211 | || !pl->map |
|
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212 | || pl->map->in_memory != MAP_IN_MEMORY |
|
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213 | || out_of_map (pl->map, pl->x, pl->y)) |
235 | return; |
214 | return; |
236 | |
215 | |
237 | for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above); |
216 | for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) |
|
|
217 | ; |
238 | |
218 | |
239 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
219 | packet sl; |
240 | |
220 | |
241 | Write_String_To_Socket (&pl->contr->socket, "delinv 0", strlen ("delinv 0")); |
221 | pl->contr->socket->send_packet ("delinv 0"); |
|
|
222 | |
242 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
223 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
243 | sl.len = strlen ((char *) sl.buf); |
|
|
244 | |
224 | |
245 | SockList_AddInt (&sl, 0); |
225 | sl << uint32 (0); |
246 | |
226 | |
247 | if (!(pl->contr->socket.faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
227 | if (!(pl->contr->socket->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
248 | esrv_send_face (&pl->contr->socket, empty_face->number, 0); |
228 | esrv_send_face (pl->contr->socket, empty_face->number, 0); |
249 | |
229 | |
250 | if (pl->contr->socket.look_position) |
230 | if (pl->contr->socket->look_position) |
251 | { |
231 | { |
252 | SockList_AddInt (&sl, 0x80000000 | (pl->contr->socket.look_position - NUM_LOOK_OBJECTS)); |
232 | char buf[80]; |
253 | SockList_AddInt (&sl, 0); |
|
|
254 | SockList_AddInt (&sl, (uint32) - 1); |
|
|
255 | SockList_AddInt (&sl, empty_face->number); |
|
|
256 | sprintf (buf, "Click here to see %d previous items", NUM_LOOK_OBJECTS); |
233 | snprintf (buf, 80, "Apply this to see %d previous items", NUM_LOOK_OBJECTS); |
257 | add_stringlen_to_sockbuf (buf, &sl); |
234 | |
258 | SockList_AddShort (&sl, 0); |
235 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position - NUM_LOOK_OBJECTS)) |
259 | SockList_AddChar (&sl, 0); |
236 | << uint32 (0) |
260 | SockList_AddInt (&sl, 0); |
237 | << sint32 (-1) |
|
|
238 | << uint32 (empty_face->number) |
|
|
239 | << data8 (buf) |
|
|
240 | << uint16 (0) |
|
|
241 | << uint8 (0) |
|
|
242 | << uint32 (0); |
|
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243 | |
261 | if (pl->contr->socket.itemcmd == 2) |
244 | if (pl->contr->socket->itemcmd == 2) |
262 | SockList_AddShort (&sl, 0); |
245 | sl << uint16 (0); |
263 | } |
246 | } |
264 | |
247 | |
265 | for (last = NULL; tmp != last; tmp = tmp->below) |
248 | for (last = NULL; tmp != last; tmp = tmp->below) |
266 | { |
249 | { |
267 | object *head; |
250 | object *head; |
… | |
… | |
270 | { |
253 | { |
271 | last = tmp->below; /* assumes double floor mode */ |
254 | last = tmp->below; /* assumes double floor mode */ |
272 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
255 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
273 | last = last->below; |
256 | last = last->below; |
274 | } |
257 | } |
|
|
258 | |
275 | if (LOOK_OBJ (tmp)) |
259 | if (LOOK_OBJ (tmp)) |
276 | { |
260 | { |
277 | if (++start_look < pl->contr->socket.look_position) |
261 | if (++start_look < pl->contr->socket->look_position) |
278 | continue; |
262 | continue; |
|
|
263 | |
279 | end_look++; |
264 | end_look++; |
|
|
265 | |
280 | if (end_look > NUM_LOOK_OBJECTS) |
266 | if (end_look > NUM_LOOK_OBJECTS) |
281 | { |
267 | { |
282 | /* What we basically do is make a 'fake' object - when the user applies it, |
268 | /* What we basically do is make a 'fake' object - when the user applies it, |
283 | * we notice the special tag the object has, and act accordingly. |
269 | * we notice the special tag the object has, and act accordingly. |
284 | */ |
270 | */ |
285 | SockList_AddInt (&sl, 0x80000000 | (pl->contr->socket.look_position + NUM_LOOK_OBJECTS)); |
271 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position + NUM_LOOK_OBJECTS)) |
286 | SockList_AddInt (&sl, 0); |
272 | << uint32 (0) |
287 | SockList_AddInt (&sl, (uint32) - 1); |
273 | << uint32 ((uint32) - 1) |
288 | SockList_AddInt (&sl, empty_face->number); |
274 | << uint32 (empty_face->number) |
289 | sprintf (buf, "Click here to see next group of items"); |
275 | << data8 ("Apply this to see next group of items") |
290 | add_stringlen_to_sockbuf (buf, &sl); |
276 | << uint16 (0) |
291 | SockList_AddShort (&sl, 0); |
277 | << uint8 (0) |
292 | SockList_AddChar (&sl, 0); |
278 | << uint32 (0); |
293 | SockList_AddInt (&sl, 0); |
279 | |
294 | if (pl->contr->socket.itemcmd == 2) |
280 | if (pl->contr->socket->itemcmd == 2) |
295 | SockList_AddShort (&sl, 0); |
281 | sl << uint16 (0); |
|
|
282 | |
296 | break; |
283 | break; |
297 | } |
284 | } |
|
|
285 | |
298 | if (tmp->head) |
286 | if (tmp->head) |
299 | head = tmp->head; |
287 | head = tmp->head; |
300 | else |
288 | else |
301 | head = tmp; |
289 | head = tmp; |
302 | |
290 | |
303 | add_object_to_socklist (&pl->contr->socket, &sl, head); |
291 | add_object_to_socklist (*pl->contr->socket, sl, head); |
304 | got_one++; |
292 | got_one++; |
305 | |
293 | |
306 | if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) |
294 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
307 | { |
295 | { |
308 | Send_With_Handling (&pl->contr->socket, &sl); |
296 | pl->contr->socket->send_packet (sl); |
|
|
297 | |
|
|
298 | sl.reset (); |
309 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
299 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
310 | sl.len = strlen ((char *) sl.buf); |
300 | sl << uint32 (0); |
311 | SockList_AddInt (&sl, 0); |
|
|
312 | got_one = 0; |
301 | got_one = 0; |
313 | } |
302 | } |
314 | } /* If LOOK_OBJ() */ |
303 | } /* If LOOK_OBJ() */ |
315 | } |
304 | } |
|
|
305 | |
316 | if (got_one) |
306 | if (got_one) |
317 | Send_With_Handling (&pl->contr->socket, &sl); |
307 | pl->contr->socket->send_packet (sl); |
318 | |
308 | |
319 | free (sl.buf); |
|
|
320 | } |
309 | } |
321 | |
310 | |
322 | /** |
311 | /** |
323 | * Sends whole inventory. |
312 | * Sends whole inventory. |
324 | */ |
313 | */ |
325 | void |
314 | void |
326 | esrv_send_inventory (object *pl, object *op) |
315 | esrv_send_inventory (object *pl, object *op) |
327 | { |
316 | { |
328 | object *tmp; |
317 | object *tmp; |
329 | int got_one = 0; |
318 | int got_one = 0; |
330 | SockList sl; |
|
|
331 | |
319 | |
332 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
320 | packet sl; |
333 | |
321 | |
334 | sprintf ((char *) sl.buf, "delinv %d", op->count); |
322 | sl.printf ("delinv %d", op->count); |
335 | sl.len = strlen ((char *) sl.buf); |
323 | pl->contr->socket->send_packet (sl); |
336 | Send_With_Handling (&pl->contr->socket, &sl); |
|
|
337 | |
324 | |
|
|
325 | sl.reset (); |
338 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
326 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
339 | sl.len = strlen ((char *) sl.buf); |
|
|
340 | |
327 | |
341 | SockList_AddInt (&sl, op->count); |
328 | sl << uint32 (op->count); |
342 | |
329 | |
343 | for (tmp = op->inv; tmp; tmp = tmp->below) |
330 | for (tmp = op->inv; tmp; tmp = tmp->below) |
344 | { |
331 | { |
345 | object *head; |
332 | object *head; |
346 | |
333 | |
… | |
… | |
349 | else |
336 | else |
350 | head = tmp; |
337 | head = tmp; |
351 | |
338 | |
352 | if (LOOK_OBJ (head)) |
339 | if (LOOK_OBJ (head)) |
353 | { |
340 | { |
354 | add_object_to_socklist (&pl->contr->socket, &sl, head); |
341 | add_object_to_socklist (*pl->contr->socket, sl, head); |
355 | |
342 | |
356 | got_one++; |
343 | got_one++; |
357 | |
344 | |
358 | /* IT is possible for players to accumulate a huge amount of |
345 | /* IT is possible for players to accumulate a huge amount of |
359 | * items (especially with some of the bags out there) to |
346 | * items (especially with some of the bags out there) to |
360 | * overflow the buffer. IF so, send multiple item commands. |
347 | * overflow the buffer. IF so, send multiple item commands. |
361 | */ |
348 | */ |
362 | if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) |
349 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
363 | { |
350 | { |
364 | Send_With_Handling (&pl->contr->socket, &sl); |
351 | pl->contr->socket->send_packet (sl); |
|
|
352 | |
|
|
353 | sl.reset (); |
365 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
354 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
366 | sl.len = strlen ((char *) sl.buf); |
355 | sl << uint32 (op->count); |
367 | SockList_AddInt (&sl, op->count); |
|
|
368 | got_one = 0; |
356 | got_one = 0; |
369 | } |
357 | } |
370 | } /* If LOOK_OBJ() */ |
358 | } /* If LOOK_OBJ() */ |
371 | } |
359 | } |
|
|
360 | |
372 | if (got_one) |
361 | if (got_one) |
373 | Send_With_Handling (&pl->contr->socket, &sl); |
362 | pl->contr->socket->send_packet (sl); |
374 | free (sl.buf); |
363 | |
375 | } |
364 | } |
376 | |
365 | |
377 | /** |
366 | /** |
378 | * Updates object *op for player *pl. |
367 | * Updates object *op for player *pl. |
379 | * |
368 | * |
… | |
… | |
383 | */ |
372 | */ |
384 | |
373 | |
385 | void |
374 | void |
386 | esrv_update_item (int flags, object *pl, object *op) |
375 | esrv_update_item (int flags, object *pl, object *op) |
387 | { |
376 | { |
388 | SockList sl; |
|
|
389 | |
|
|
390 | /* If we have a request to send the player item, skip a few checks. */ |
377 | /* If we have a request to send the player item, skip a few checks. */ |
391 | if (op != pl) |
378 | if (op != pl) |
392 | { |
379 | { |
393 | if (!LOOK_OBJ (op)) |
380 | if (!LOOK_OBJ (op)) |
394 | return; |
381 | return; |
… | |
… | |
405 | * and track back the call. |
392 | * and track back the call. |
406 | */ |
393 | */ |
407 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
394 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
408 | } |
395 | } |
409 | |
396 | |
410 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
397 | packet sl; |
411 | |
398 | |
412 | strcpy ((char *) sl.buf, "upditem "); |
399 | sl << "upditem " |
413 | sl.len = strlen ((char *) sl.buf); |
400 | << uint8 (flags); |
414 | |
|
|
415 | SockList_AddChar (&sl, (char) flags); |
|
|
416 | |
401 | |
417 | if (op->head) |
402 | if (op->head) |
418 | op = op->head; |
403 | op = op->head; |
419 | |
404 | |
420 | SockList_AddInt (&sl, op->count); |
405 | sl << uint32 (op->count); |
421 | |
406 | |
422 | if (flags & UPD_LOCATION) |
407 | if (flags & UPD_LOCATION) |
423 | SockList_AddInt (&sl, op->env ? op->env->count : 0); |
408 | sl << uint32 (op->env ? op->env->count : 0); |
424 | |
409 | |
425 | if (flags & UPD_FLAGS) |
410 | if (flags & UPD_FLAGS) |
426 | SockList_AddInt (&sl, query_flags (op)); |
411 | sl << uint32 (query_flags (op)); |
427 | |
412 | |
428 | if (flags & UPD_WEIGHT) |
413 | if (flags & UPD_WEIGHT) |
429 | { |
414 | { |
430 | sint32 weight = WEIGHT (op); |
415 | sint32 weight = WEIGHT (op); |
431 | |
416 | |
432 | SockList_AddInt (&sl, QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
417 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
|
|
418 | |
433 | if (pl == op) |
419 | if (pl == op) |
434 | { |
|
|
435 | op->contr->last_weight = weight; |
420 | op->contr->last_weight = weight; |
436 | } |
|
|
437 | } |
421 | } |
438 | |
422 | |
439 | if (flags & UPD_FACE) |
423 | if (flags & UPD_FACE) |
440 | { |
424 | { |
441 | if (!(pl->contr->socket.faces_sent[op->face->number] & NS_FACESENT_FACE)) |
425 | if (!(pl->contr->socket->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
442 | esrv_send_face (&pl->contr->socket, op->face->number, 0); |
426 | esrv_send_face (pl->contr->socket, op->face->number, 0); |
443 | SockList_AddInt (&sl, op->face->number); |
427 | |
|
|
428 | sl << uint32 (op->face->number); |
444 | } |
429 | } |
445 | |
430 | |
446 | if (flags & UPD_NAME) |
431 | if (flags & UPD_NAME) |
447 | { |
432 | { |
448 | int len; |
433 | int len; |
… | |
… | |
465 | } |
450 | } |
466 | |
451 | |
467 | strncpy (item_n + len + 1, item_p, 127); |
452 | strncpy (item_n + len + 1, item_p, 127); |
468 | item_n[254] = 0; |
453 | item_n[254] = 0; |
469 | len += strlen (item_n + 1 + len) + 1; |
454 | len += strlen (item_n + 1 + len) + 1; |
470 | SockList_AddChar (&sl, (char) len); |
455 | |
471 | memcpy (sl.buf + sl.len, item_n, len); |
456 | sl << data8 (item_n, len); |
472 | sl.len += len; |
|
|
473 | } |
457 | } |
474 | |
458 | |
475 | if (flags & UPD_ANIM) |
459 | if (flags & UPD_ANIM) |
476 | SockList_AddShort (&sl, op->animation_id); |
460 | sl << uint16 (op->animation_id); |
477 | |
461 | |
478 | if (flags & UPD_ANIMSPEED) |
462 | if (flags & UPD_ANIMSPEED) |
479 | { |
463 | { |
480 | int anim_speed = 0; |
464 | int anim_speed = 0; |
481 | |
465 | |
… | |
… | |
490 | else if (FABS (op->speed) >= 1.0) |
474 | else if (FABS (op->speed) >= 1.0) |
491 | anim_speed = 1; |
475 | anim_speed = 1; |
492 | else |
476 | else |
493 | anim_speed = (int) (1.0 / FABS (op->speed)); |
477 | anim_speed = (int) (1.0 / FABS (op->speed)); |
494 | } |
478 | } |
|
|
479 | |
495 | if (anim_speed > 255) |
480 | if (anim_speed > 255) |
496 | anim_speed = 255; |
481 | anim_speed = 255; |
497 | } |
482 | } |
498 | SockList_AddChar (&sl, (char) anim_speed); |
483 | |
|
|
484 | sl << uint8 (anim_speed); |
499 | } |
485 | } |
|
|
486 | |
500 | if (flags & UPD_NROF) |
487 | if (flags & UPD_NROF) |
501 | SockList_AddInt (&sl, op->nrof); |
488 | sl << uint32 (op->nrof); |
502 | |
489 | |
503 | Send_With_Handling (&pl->contr->socket, &sl); |
490 | pl->contr->socket->send_packet (sl); |
504 | free (sl.buf); |
|
|
505 | } |
491 | } |
506 | |
492 | |
507 | /** |
493 | /** |
508 | * Sends item's info to player. |
494 | * Sends item's info to player. |
509 | */ |
495 | */ |
510 | void |
496 | void |
511 | esrv_send_item (object *pl, object *op) |
497 | esrv_send_item (object *pl, object *op) |
512 | { |
498 | { |
513 | SockList sl; |
|
|
514 | |
|
|
515 | /* If this is not the player object, do some more checks */ |
499 | /* If this is not the player object, do some more checks */ |
516 | if (op != pl) |
500 | if (op != pl) |
517 | { |
501 | { |
518 | /* We only send 'visibile' objects to the client */ |
502 | /* We only send 'visibile' objects to the client */ |
519 | if (!LOOK_OBJ (op)) |
503 | if (!LOOK_OBJ (op)) |
… | |
… | |
521 | /* if the item is on the ground, mark that the look needs to |
505 | /* if the item is on the ground, mark that the look needs to |
522 | * be updated. |
506 | * be updated. |
523 | */ |
507 | */ |
524 | if (!op->env) |
508 | if (!op->env) |
525 | { |
509 | { |
526 | pl->contr->socket.update_look = 1; |
510 | pl->contr->socket->update_look = 1; |
527 | return; |
511 | return; |
528 | } |
512 | } |
529 | } |
513 | } |
530 | |
514 | |
531 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
515 | packet sl; |
532 | |
516 | |
533 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
517 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
534 | sl.len = strlen ((char *) sl.buf); |
|
|
535 | |
518 | |
536 | if (op->head) |
519 | if (op->head) |
537 | op = op->head; |
520 | op = op->head; |
538 | |
521 | |
539 | SockList_AddInt (&sl, op->env ? op->env->count : 0); |
522 | sl << uint32 (op->env ? op->env->count : 0); |
540 | |
523 | |
541 | add_object_to_socklist (&pl->contr->socket, &sl, op); |
524 | add_object_to_socklist (*pl->contr->socket, sl, op); |
542 | |
525 | |
543 | Send_With_Handling (&pl->contr->socket, &sl); |
526 | pl->contr->socket->send_packet (sl); |
544 | SET_FLAG (op, FLAG_CLIENT_SENT); |
527 | SET_FLAG (op, FLAG_CLIENT_SENT); |
545 | free (sl.buf); |
528 | |
546 | } |
529 | } |
547 | |
530 | |
548 | /** |
531 | /** |
549 | * Tells the client to delete an item. Uses the item |
532 | * Tells the client to delete an item. Uses the item |
550 | * command with a -1 location. |
533 | * command with a -1 location. |
551 | */ |
534 | */ |
552 | |
535 | |
553 | void |
536 | void |
554 | esrv_del_item (player *pl, int tag) |
537 | esrv_del_item (player *pl, int tag) |
555 | { |
538 | { |
556 | SockList sl; |
539 | packet sl; |
557 | |
540 | |
558 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
541 | sl << "delitem " |
|
|
542 | << uint32 (tag); |
559 | |
543 | |
560 | strcpy ((char *) sl.buf, "delitem "); |
544 | pl->socket->send_packet (sl); |
561 | sl.len = strlen ((char *) sl.buf); |
|
|
562 | SockList_AddInt (&sl, tag); |
|
|
563 | |
|
|
564 | Send_With_Handling (&pl->socket, &sl); |
|
|
565 | free (sl.buf); |
|
|
566 | } |
545 | } |
567 | |
546 | |
568 | |
547 | |
569 | /******************************************************************************* |
548 | /******************************************************************************* |
570 | * |
549 | * |
… | |
… | |
641 | return; |
620 | return; |
642 | |
621 | |
643 | /* If the high bit is set, player applied a pseudo object. */ |
622 | /* If the high bit is set, player applied a pseudo object. */ |
644 | if (tag & 0x80000000) |
623 | if (tag & 0x80000000) |
645 | { |
624 | { |
646 | pl->socket.look_position = tag & 0x7fffffff; |
625 | pl->socket->look_position = tag & 0x7fffffff; |
647 | pl->socket.update_look = 1; |
626 | pl->socket->update_look = 1; |
648 | return; |
627 | return; |
649 | } |
628 | } |
650 | |
629 | |
651 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
630 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
652 | |
631 | |
… | |
… | |
659 | player_apply (pl->ob, op, 0, 0); |
638 | player_apply (pl->ob, op, 0, 0); |
660 | } |
639 | } |
661 | |
640 | |
662 | /** Client wants to apply some object. Lets do so. */ |
641 | /** Client wants to apply some object. Lets do so. */ |
663 | void |
642 | void |
664 | LockItem (uint8 *data, int len, player *pl) |
643 | LockItem (char *data, int len, player *pl) |
665 | { |
644 | { |
666 | int flag = data[0]; |
645 | int flag = data[0]; |
667 | tag_t tag = net_uint32 (data + 1); |
646 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
668 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
647 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
669 | |
648 | |
670 | if (!op) |
649 | if (!op) |
671 | { |
650 | { |
672 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
651 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
… | |
… | |
681 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
660 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
682 | } |
661 | } |
683 | |
662 | |
684 | /** Client wants to apply some object. Lets do so. */ |
663 | /** Client wants to apply some object. Lets do so. */ |
685 | void |
664 | void |
686 | MarkItem (uint8 * data, int len, player *pl) |
665 | MarkItem (char *data, int len, player *pl) |
687 | { |
666 | { |
688 | tag_t tag = net_uint32 (data); |
667 | tag_t tag = net_uint32 ((uint8 *)data); |
689 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
668 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
690 | |
669 | |
691 | if (!op) |
670 | if (!op) |
692 | { |
671 | { |
693 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
672 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
… | |
… | |
777 | { |
756 | { |
778 | return; |
757 | return; |
779 | } |
758 | } |
780 | dy = atoi (cp); |
759 | dy = atoi (cp); |
781 | |
760 | |
782 | if (FABS (dx) > pl->socket.mapx / 2 || FABS (dy) > pl->socket.mapy / 2) |
761 | if (FABS (dx) > pl->socket->mapx / 2 || FABS (dy) > pl->socket->mapy / 2) |
783 | return; |
762 | return; |
784 | |
763 | |
785 | if (pl->blocked_los[dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]) |
764 | if (pl->blocked_los[dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]) |
786 | return; |
765 | return; |
787 | |
766 | |
788 | look_at (pl->ob, dx, dy); |
767 | look_at (pl->ob, dx, dy); |
789 | } |
768 | } |
790 | |
769 | |
… | |
… | |
801 | return; |
780 | return; |
802 | } |
781 | } |
803 | |
782 | |
804 | if (!to) |
783 | if (!to) |
805 | { /* drop it to the ground */ |
784 | { /* drop it to the ground */ |
806 | |
|
|
807 | /* LOG(llevDebug, "Drop it on the ground.\n");*/ |
|
|
808 | |
|
|
809 | if (op->map && !op->env) |
785 | if (op->map && !op->env) |
810 | { |
|
|
811 | |
|
|
812 | /* LOG(llevDebug,"Dropping object to ground that is already on ground\n");*/ |
|
|
813 | return; |
786 | return; |
814 | } |
787 | |
815 | /* If it is an active container, then we should drop all objects |
788 | /* If it is an active container, then we should drop all objects |
816 | * in the container and not the container itself. |
789 | * in the container and not the container itself. |
817 | */ |
790 | */ |
818 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
791 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
819 | { |
792 | { |
… | |
… | |
822 | for (current = op->inv; current != NULL; current = next) |
795 | for (current = op->inv; current != NULL; current = next) |
823 | { |
796 | { |
824 | next = current->below; |
797 | next = current->below; |
825 | drop_object (pl, current, 0); |
798 | drop_object (pl, current, 0); |
826 | } |
799 | } |
|
|
800 | |
827 | esrv_update_item (UPD_WEIGHT, pl, op); |
801 | esrv_update_item (UPD_WEIGHT, pl, op); |
828 | } |
802 | } |
829 | else |
803 | else |
830 | { |
804 | { |
831 | drop_object (pl, op, nrof); |
805 | drop_object (pl, op, nrof); |
… | |
… | |
840 | |
814 | |
841 | pl->contr->count = nrof; |
815 | pl->contr->count = nrof; |
842 | pick_up (pl, op); |
816 | pick_up (pl, op); |
843 | return; |
817 | return; |
844 | } |
818 | } |
|
|
819 | |
845 | env = esrv_get_ob_from_count (pl, to); |
820 | env = esrv_get_ob_from_count (pl, to); |
846 | if (!env) |
821 | if (!env) |
847 | { |
822 | { |
848 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
823 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
849 | return; |
824 | return; |
850 | } |
825 | } |
|
|
826 | |
851 | /* put_object_in_sack presumes that necessary sanity checking |
827 | /* put_object_in_sack presumes that necessary sanity checking |
852 | * has already been done (eg, it can be picked up and fits in |
828 | * has already been done (eg, it can be picked up and fits in |
853 | * in a sack, so check for those things. We should also check |
829 | * in a sack, so check for those things. We should also check |
854 | * an make sure env is in fact a container for that matter. |
830 | * an make sure env is in fact a container for that matter. |
855 | */ |
831 | */ |
856 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
832 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
857 | { |
833 | { |
858 | put_object_in_sack (pl, env, op, nrof); |
834 | put_object_in_sack (pl, env, op, nrof); |
859 | } |
835 | } |
860 | } |
836 | } |
|
|
837 | |