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Comparing deliantra/server/socket/item.C (file contents):
Revision 1.23 by root, Fri Dec 15 19:59:20 2006 UTC vs.
Revision 1.31 by root, Mon Jan 8 18:18:36 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
3 3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
6 7
7 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 it under the terms of the GNU General Public License as published by
30 * This containes item logic for client/server. It doesn't contain 31 * This containes item logic for client/server. It doesn't contain
31 * the actual commands that send the data, but does contain 32 * the actual commands that send the data, but does contain
32 * the logic for what items should be sent. 33 * the logic for what items should be sent.
33 */ 34 */
34 35
35
36#include <global.h> 36#include <global.h>
37#include <object.h> /* LOOK_OBJ */ 37#include <object.h> /* LOOK_OBJ */
38#include <sproto.h> 38#include <sproto.h>
39 39
40/** This is the maximum number of bytes we expect any one item to take up */ 40/** This is the maximum number of bytes we expect any one item to take up */
41#define MAXITEMLEN 300 41#define MAXITEMLEN 300
42
43#if 0
44tag_t
45client_container::tag () const
46{
47 switch (type)
48 {
49 case CC_INVENTORY:
50 return ns->pl->count;
51 case CC_MAPSPACE:
52 return 0;
53 case CC_CONTAINER:
54 return env->count;
55 }
56
57 abort ();
58}
59
60void
61client_container::clear ()
62{
63 switch (type)
64 {
65 case CC_INVENTORY:
66 abort ();
67
68 case CC_MAPSPACE:
69 case CC_CONTAINER:
70 ns->send_packet_printf ("delinv %d", tag ());
71 break;
72 }
73
74 for (iterator i = begin (); i != end (); ++i)
75 i->op->seen_by = 0;
76
77 vector< refitem, slice_allocator<refitem> >::clear ();
78}
79
80inline iterator
81client_container::merge_item (iterator i, object *op)
82{
83 if (i != end () && i->op == op)
84 return ++i;
85
86 if (op->seen_by)
87 return; // seen by another entity already
88
89 op->seen_by = this;
90
91 refitem ref;
92 ref.op = op;
93
94 return insert (i, ref);
95}
96
97void
98client_container::update (int offset)
99{
100 iterator i = begin ();
101
102 switch (type)
103 {
104 case CC_INVENTORY:
105 case CC_CONTAINER:
106 {
107 object *env = type == CC_INVENTORY
108 ? ns->pl->ob
109 : this->env;
110
111 // pass 1, erase all objects no longer in container
112 for (iterator j = begin (); j != end (); ++j)
113 if (j->op->env != env)
114 {
115 j->op->seen_by = 0;
116 erase (j);
117 }
118
119 // pass 2 merge items
120 for (object *op = env->inv; op; op = op->below)
121 {
122 if (--offset < 0)
123 i = merge_item (i, op);
124 else if (offset < -FLOORBOX_PAGESIZE)
125 break;
126 }
127 }
128 break;
129
130 case CC_MAPSPACE:
131 {
132 // pass 1, erase all objects no longer on space
133 for (iterator j = begin (); j != end (); ++j)
134 if (j->op->x != x || j->op->y != y || j->op->map != map)
135 {
136 j->op->seen_by = 0;
137 erase (j);
138 }
139
140 // pass 2 merge items
141 for (object *op = GET_MAP_OB (map, x, y); op; op = op->above)
142 {
143 if (--offset < 0)
144 i = merge_item (i, op);
145 else if (offset < -FLOORBOX_PAGESIZE)
146 break;
147 }
148 }
149 break;
150 }
151
152 // pass 3, erase all extra items
153 for (iterator j = i; j != end (); ++j)
154 j->op->seen_by = 0;
155
156 if (i != end ())
157 erase (i, end ());
158}
159
160void
161client_container::set_mapspace (maptile *map, int x, int y)
162{
163 if (type == CC_MAPSPACE
164 && this->map == map
165 && this->x == x
166 && this->y == y)
167 return;
168
169 clear ();
170
171 type = CC_MAPSPACE;
172 this->map = map;
173 this->x = x;
174 this->y = y;
175}
176
177void
178client_container::set_container (object *env)
179{
180}
181#endif
42 182
43/******************************************************************************* 183/*******************************************************************************
44 * 184 *
45 * Functions related to sending object data to the client. 185 * Functions related to sending object data to the client.
46 * 186 *
47 ******************************************************************************/ 187 ******************************************************************************/
48 188
49/** 189/**
50 * This is a similar to query_name, but returns flags 190 * This is a similar to query_name, but returns flags
51 * to be sended to client. 191 * to be sent to client.
52 */ 192 */
53unsigned int 193unsigned int
54query_flags (object *op) 194query_flags (object *op)
55{ 195{
56 unsigned int flags = 0; 196 unsigned int flags = 0;
57 197
58 if (QUERY_FLAG (op, FLAG_APPLIED)) 198 if (QUERY_FLAG (op, FLAG_APPLIED))
59 { 199 {
60 switch (op->type) 200 switch (op->type)
61 { 201 {
62 case BOW: 202 case BOW:
63 case WAND: 203 case WAND:
64 case ROD: 204 case ROD:
65 case HORN: 205 case HORN:
66 flags = a_readied; 206 flags = a_readied;
67 break; 207 break;
68 case WEAPON: 208 case WEAPON:
69 flags = a_wielded; 209 flags = a_wielded;
70 break; 210 break;
71 case SKILL: 211 case SKILL:
72 case ARMOUR: 212 case ARMOUR:
73 case HELMET: 213 case HELMET:
74 case SHIELD: 214 case SHIELD:
75 case RING: 215 case RING:
76 case BOOTS: 216 case BOOTS:
77 case GLOVES: 217 case GLOVES:
78 case AMULET: 218 case AMULET:
79 case GIRDLE: 219 case GIRDLE:
80 case BRACERS: 220 case BRACERS:
81 case CLOAK: 221 case CLOAK:
82 flags = a_worn; 222 flags = a_worn;
83 break; 223 break;
84 case CONTAINER: 224 case CONTAINER:
85 flags = a_active; 225 flags = a_active;
86 break; 226 break;
87 default: 227 default:
88 flags = a_applied; 228 flags = a_applied;
89 break; 229 break;
90 } 230 }
91 } 231 }
232
92 if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) 233 if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED))))
93 flags |= F_OPEN; 234 flags |= F_OPEN;
94 235
95 if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) 236 if (QUERY_FLAG (op, FLAG_KNOWN_CURSED))
96 { 237 {
97 if (QUERY_FLAG (op, FLAG_DAMNED)) 238 if (QUERY_FLAG (op, FLAG_DAMNED))
98 flags |= F_DAMNED; 239 flags |= F_DAMNED;
99 else if (QUERY_FLAG (op, FLAG_CURSED)) 240 else if (QUERY_FLAG (op, FLAG_CURSED))
100 flags |= F_CURSED; 241 flags |= F_CURSED;
101 } 242 }
243
102 if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) 244 if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED))
103 flags |= F_MAGIC; 245 flags |= F_MAGIC;
104 if (QUERY_FLAG (op, FLAG_UNPAID)) 246 if (QUERY_FLAG (op, FLAG_UNPAID))
105 flags |= F_UNPAID; 247 flags |= F_UNPAID;
106 if (QUERY_FLAG (op, FLAG_INV_LOCKED)) 248 if (QUERY_FLAG (op, FLAG_INV_LOCKED))
185 SET_FLAG (head, FLAG_CLIENT_SENT); 327 SET_FLAG (head, FLAG_CLIENT_SENT);
186} 328}
187 329
188 330
189/** 331/**
190 * Send the look window. Don't need to do animations here 332 * Send the look window. Don't need to do animations here
191 * This sends all the faces to the client, not just updates. This is 333 * This sends all the faces to the client, not just updates. This is
192 * because object ordering would otherwise be inconsistent 334 * because object ordering would otherwise be inconsistent.
193 */ 335 */
194
195void 336void
196esrv_draw_look (object *pl) 337esrv_draw_look (object *pl)
197{ 338{
198 object *tmp, *last; 339 object *tmp, *last;
199 int got_one = 0, start_look = 0, end_look = 0; 340 int got_one = 0, start_look = 0, end_look = 0;
200 char buf[MAX_BUF]; 341 char buf[MAX_BUF];
201 342
202 if (!pl->contr->socket->update_look) 343 if (!pl->contr->ns->update_look)
203 { 344 {
204 LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); 345 LOG (llevDebug, "esrv_draw_look called when update_look was not set\n");
205 return; 346 return;
206 } 347 }
207 else 348 else
208 pl->contr->socket->update_look = 0; 349 pl->contr->ns->update_look = 0;
209 350
210 if (QUERY_FLAG (pl, FLAG_REMOVED) 351 if (QUERY_FLAG (pl, FLAG_REMOVED)
211 || !pl->map 352 || !pl->map
212 || pl->map->in_memory != MAP_IN_MEMORY 353 || pl->map->in_memory != MAP_IN_MEMORY
213 || out_of_map (pl->map, pl->x, pl->y)) 354 || out_of_map (pl->map, pl->x, pl->y))
214 return; 355 return;
215 356
216 for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) 357 for (tmp = GET_MAP_OB (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above)
217 ; 358 ;
218 359
360 pl->contr->ns->send_packet ("delinv 0");
361
219 packet sl; 362 packet sl;
220
221 pl->contr->socket->send_packet ("delinv 0");
222
223 sl.printf ("item%d ", pl->contr->socket->itemcmd); 363 sl.printf ("item%d ", pl->contr->ns->itemcmd);
224 364
225 sl << uint32 (0); 365 sl << uint32 (0);
226 366
227 if (!(pl->contr->socket->faces_sent[empty_face->number] & NS_FACESENT_FACE)) 367 if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE))
228 esrv_send_face (pl->contr->socket, empty_face->number, 0); 368 esrv_send_face (pl->contr->ns, empty_face->number, 0);
229 369
230 if (pl->contr->socket->look_position) 370 if (pl->contr->ns->look_position)
231 { 371 {
232 char buf[80]; 372 char buf[80];
233 snprintf (buf, 80, "Apply this to see %d previous items", NUM_LOOK_OBJECTS); 373 snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE);
234 374
235 sl << uint32 (0x80000000 | (pl->contr->socket->look_position - NUM_LOOK_OBJECTS)) 375 sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE))
236 << uint32 (0) 376 << uint32 (0)
237 << sint32 (-1) 377 << sint32 (-1)
238 << uint32 (empty_face->number) 378 << uint32 (empty_face->number)
239 << data8 (buf) 379 << data8 (buf)
240 << uint16 (0) 380 << uint16 (0)
241 << uint8 (0) 381 << uint8 (0)
242 << uint32 (0); 382 << uint32 (0);
243 383
244 if (pl->contr->socket->itemcmd == 2) 384 if (pl->contr->ns->itemcmd == 2)
245 sl << uint16 (0); 385 sl << uint16 (0);
246 } 386 }
247 387
248 for (last = NULL; tmp != last; tmp = tmp->below) 388 for (last = NULL; tmp != last; tmp = tmp->below)
249 { 389 {
256 last = last->below; 396 last = last->below;
257 } 397 }
258 398
259 if (LOOK_OBJ (tmp)) 399 if (LOOK_OBJ (tmp))
260 { 400 {
261 if (++start_look < pl->contr->socket->look_position) 401 if (++start_look < pl->contr->ns->look_position)
262 continue; 402 continue;
263 403
264 end_look++; 404 end_look++;
265 405
266 if (end_look > NUM_LOOK_OBJECTS) 406 if (end_look > FLOORBOX_PAGESIZE)
267 { 407 {
268 /* What we basically do is make a 'fake' object - when the user applies it, 408 /* What we basically do is make a 'fake' object - when the user applies it,
269 * we notice the special tag the object has, and act accordingly. 409 * we notice the special tag the object has, and act accordingly.
270 */ 410 */
271 sl << uint32 (0x80000000 | (pl->contr->socket->look_position + NUM_LOOK_OBJECTS)) 411 sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE))
272 << uint32 (0) 412 << uint32 (0)
273 << uint32 ((uint32) - 1) 413 << uint32 ((uint32) - 1)
274 << uint32 (empty_face->number) 414 << uint32 (empty_face->number)
275 << data8 ("Apply this to see next group of items") 415 << data8 ("Apply this to see next group of items")
276 << uint16 (0) 416 << uint16 (0)
277 << uint8 (0) 417 << uint8 (0)
278 << uint32 (0); 418 << uint32 (0);
279 419
280 if (pl->contr->socket->itemcmd == 2) 420 if (pl->contr->ns->itemcmd == 2)
281 sl << uint16 (0); 421 sl << uint16 (0);
282 422
283 break; 423 break;
284 } 424 }
285 425
286 if (tmp->head) 426 if (tmp->head)
287 head = tmp->head; 427 head = tmp->head;
288 else 428 else
289 head = tmp; 429 head = tmp;
290 430
291 add_object_to_socklist (*pl->contr->socket, sl, head); 431 add_object_to_socklist (*pl->contr->ns, sl, head);
292 got_one++; 432 got_one++;
293 433
294 if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) 434 if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN))
295 { 435 {
296 pl->contr->socket->send_packet (sl); 436 pl->contr->ns->send_packet (sl);
297 437
298 sl.reset (); 438 sl.reset ();
299 sl.printf ("item%d ", pl->contr->socket->itemcmd); 439 sl.printf ("item%d ", pl->contr->ns->itemcmd);
300 sl << uint32 (0); 440 sl << uint32 (0);
301 got_one = 0; 441 got_one = 0;
302 } 442 }
303 } /* If LOOK_OBJ() */ 443 }
304 } 444 }
305 445
306 if (got_one) 446 if (got_one)
307 pl->contr->socket->send_packet (sl); 447 pl->contr->ns->send_packet (sl);
308 448
309} 449}
310 450
311/** 451/**
312 * Sends whole inventory. 452 * Sends whole inventory.
315esrv_send_inventory (object *pl, object *op) 455esrv_send_inventory (object *pl, object *op)
316{ 456{
317 object *tmp; 457 object *tmp;
318 int got_one = 0; 458 int got_one = 0;
319 459
460
461 pl->contr->ns->send_packet_printf ("delinv %d", op->count);
462
320 packet sl; 463 packet sl;
321
322 sl.printf ("delinv %d", op->count);
323 pl->contr->socket->send_packet (sl);
324
325 sl.reset ();
326 sl.printf ("item%d ", pl->contr->socket->itemcmd); 464 sl.printf ("item%d ", pl->contr->ns->itemcmd);
327 465
328 sl << uint32 (op->count); 466 sl << uint32 (op->count);
329 467
330 for (tmp = op->inv; tmp; tmp = tmp->below) 468 for (tmp = op->inv; tmp; tmp = tmp->below)
331 { 469 {
336 else 474 else
337 head = tmp; 475 head = tmp;
338 476
339 if (LOOK_OBJ (head)) 477 if (LOOK_OBJ (head))
340 { 478 {
341 add_object_to_socklist (*pl->contr->socket, sl, head); 479 add_object_to_socklist (*pl->contr->ns, sl, head);
342 480
343 got_one++; 481 got_one++;
344 482
345 /* IT is possible for players to accumulate a huge amount of 483 /* IT is possible for players to accumulate a huge amount of
346 * items (especially with some of the bags out there) to 484 * items (especially with some of the bags out there) to
347 * overflow the buffer. IF so, send multiple item commands. 485 * overflow the buffer. IF so, send multiple item commands.
348 */ 486 */
349 if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) 487 if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN))
350 { 488 {
351 pl->contr->socket->send_packet (sl); 489 pl->contr->ns->send_packet (sl);
352 490
353 sl.reset (); 491 sl.reset ();
354 sl.printf ("item%d ", pl->contr->socket->itemcmd); 492 sl.printf ("item%d ", pl->contr->ns->itemcmd);
355 sl << uint32 (op->count); 493 sl << uint32 (op->count);
356 got_one = 0; 494 got_one = 0;
357 } 495 }
358 } /* If LOOK_OBJ() */ 496 } /* If LOOK_OBJ() */
359 } 497 }
360 498
361 if (got_one) 499 if (got_one)
362 pl->contr->socket->send_packet (sl); 500 pl->contr->ns->send_packet (sl);
363
364} 501}
365 502
366/** 503/**
367 * Updates object *op for player *pl. 504 * Updates object *op for player *pl.
368 * 505 *
383 * is hopefully in the same place, so the client should preserve 520 * is hopefully in the same place, so the client should preserve
384 * order. 521 * order.
385 */ 522 */
386 } 523 }
387 524
525 client *ns = pl->contr->ns;
526 if (!ns)
527 return;
528
388 if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) 529 if (!QUERY_FLAG (op, FLAG_CLIENT_SENT))
389 { 530 {
390 /* FLAG_CLIENT_SENT is debug only. We are using it to see where 531 /* FLAG_CLIENT_SENT is debug only. We are using it to see where
391 * this is happening - we can set a breakpoint here in the debugger 532 * this is happening - we can set a breakpoint here in the debugger
392 * and track back the call. 533 * and track back the call.
393 */ 534 */
394 LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); 535 LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count);
395 } 536 }
396 537
397 packet sl; 538 packet sl ("upditem");
398 539
399 sl << "upditem "
400 << uint8 (flags); 540 sl << uint8 (flags);
401 541
402 if (op->head) 542 if (op->head)
403 op = op->head; 543 op = op->head;
404 544
405 sl << uint32 (op->count); 545 sl << uint32 (op->count);
415 sint32 weight = WEIGHT (op); 555 sint32 weight = WEIGHT (op);
416 556
417 sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); 557 sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight);
418 558
419 if (pl == op) 559 if (pl == op)
420 op->contr->last_weight = weight; 560 ns->last_weight = weight;
421 } 561 }
422 562
423 if (flags & UPD_FACE) 563 if (flags & UPD_FACE)
424 { 564 {
425 if (!(pl->contr->socket->faces_sent[op->face->number] & NS_FACESENT_FACE)) 565 if (!(ns->faces_sent[op->face->number] & NS_FACESENT_FACE))
426 esrv_send_face (pl->contr->socket, op->face->number, 0); 566 esrv_send_face (ns, op->face->number, 0);
427 567
428 sl << uint32 (op->face->number); 568 sl << uint32 (op->face->number);
429 } 569 }
430 570
431 if (flags & UPD_NAME) 571 if (flags & UPD_NAME)
485 } 625 }
486 626
487 if (flags & UPD_NROF) 627 if (flags & UPD_NROF)
488 sl << uint32 (op->nrof); 628 sl << uint32 (op->nrof);
489 629
490 pl->contr->socket->send_packet (sl); 630 pl->contr->ns->send_packet (sl);
491} 631}
492 632
493/** 633/**
494 * Sends item's info to player. 634 * Sends item's info to player.
495 */ 635 */
505 /* if the item is on the ground, mark that the look needs to 645 /* if the item is on the ground, mark that the look needs to
506 * be updated. 646 * be updated.
507 */ 647 */
508 if (!op->env) 648 if (!op->env)
509 { 649 {
510 pl->contr->socket->update_look = 1; 650 pl->contr->ns->floorbox_update ();
511 return; 651 return;
512 } 652 }
513 } 653 }
514 654
515 packet sl; 655 packet sl;
516 656
517 sl.printf ("item%d ", pl->contr->socket->itemcmd); 657 sl.printf ("item%d ", pl->contr->ns->itemcmd);
518 658
519 if (op->head) 659 if (op->head)
520 op = op->head; 660 op = op->head;
521 661
522 sl << uint32 (op->env ? op->env->count : 0); 662 sl << uint32 (op->env ? op->env->count : 0);
523 663
524 add_object_to_socklist (*pl->contr->socket, sl, op); 664 add_object_to_socklist (*pl->contr->ns, sl, op);
525 665
526 pl->contr->socket->send_packet (sl); 666 pl->contr->ns->send_packet (sl);
527 SET_FLAG (op, FLAG_CLIENT_SENT); 667 SET_FLAG (op, FLAG_CLIENT_SENT);
528
529} 668}
530 669
531/** 670/**
532 * Tells the client to delete an item. Uses the item 671 * Tells the client to delete an item. Uses the item
533 * command with a -1 location. 672 * command with a -1 location.
534 */ 673 */
535 674
536void 675void
537esrv_del_item (player *pl, int tag) 676esrv_del_item (player *pl, int tag)
538{ 677{
539 packet sl; 678 packet sl ("delitem");
540 679
541 sl << "delitem "
542 << uint32 (tag); 680 sl << uint32 (tag);
543 681
544 pl->socket->send_packet (sl); 682 pl->ns->send_packet (sl);
545} 683}
546 684
547 685
548/******************************************************************************* 686/*******************************************************************************
549 * 687 *
570 else if (op->type == CONTAINER && pl->container == op) 708 else if (op->type == CONTAINER && pl->container == op)
571 for (tmp = op->inv; tmp; tmp = tmp->below) 709 for (tmp = op->inv; tmp; tmp = tmp->below)
572 if (tmp->count == count) 710 if (tmp->count == count)
573 return tmp; 711 return tmp;
574 712
575 for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) 713 for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above)
576 if (op->head != NULL && op->head->count == count) 714 if (op->head && op->head->count == count)
577 return op; 715 return op;
578 else if (op->count == count) 716 else if (op->count == count)
579 return op; 717 return op;
580 else if (op->type == CONTAINER && pl->container == op) 718 else if (op->type == CONTAINER && pl->container == op)
581 for (tmp = op->inv; tmp; tmp = tmp->below) 719 for (tmp = op->inv; tmp; tmp = tmp->below)
582 if (tmp->count == count) 720 if (tmp->count == count)
583 return tmp; 721 return tmp;
584 722
585 return NULL; 723 return 0;
586} 724}
587 725
588 726
589/** Client wants to examine some object. So lets do so. */ 727/** Client wants to examine some object. So lets do so. */
590void 728void
605 } 743 }
606 744
607 examine (pl->ob, op); 745 examine (pl->ob, op);
608} 746}
609 747
610/** Client wants to apply some object. Lets do so. */ 748/** Client wants to apply some object. Lets do so. */
611void 749void
612ApplyCmd (char *buf, int len, player *pl) 750ApplyCmd (char *buf, int len, player *pl)
613{ 751{
614 tag_t tag = atoi (buf); 752 tag_t tag = atoi (buf);
615 753
620 return; 758 return;
621 759
622 /* If the high bit is set, player applied a pseudo object. */ 760 /* If the high bit is set, player applied a pseudo object. */
623 if (tag & 0x80000000) 761 if (tag & 0x80000000)
624 { 762 {
625 pl->socket->look_position = tag & 0x7fffffff; 763 pl->ns->look_position = tag & 0x7fffffff;
626 pl->socket->update_look = 1; 764 pl->ns->floorbox_update ();
627 return; 765 return;
628 } 766 }
629 767
630 object *op = esrv_get_ob_from_count (pl->ob, tag); 768 object *op = esrv_get_ob_from_count (pl->ob, tag);
631 769
636 } 774 }
637 775
638 player_apply (pl->ob, op, 0, 0); 776 player_apply (pl->ob, op, 0, 0);
639} 777}
640 778
641/** Client wants to apply some object. Lets do so. */ 779/** Client wants to lock some object. Lets do so. */
642void 780void
643LockItem (char *data, int len, player *pl) 781LockItem (char *data, int len, player *pl)
644{ 782{
645 int flag = data[0]; 783 int flag = data[0];
646 tag_t tag = net_uint32 ((uint8 *)data + 1); 784 tag_t tag = net_uint32 ((uint8 *)data + 1);
658 SET_FLAG (op, FLAG_INV_LOCKED); 796 SET_FLAG (op, FLAG_INV_LOCKED);
659 797
660 esrv_update_item (UPD_FLAGS, pl->ob, op); 798 esrv_update_item (UPD_FLAGS, pl->ob, op);
661} 799}
662 800
663/** Client wants to apply some object. Lets do so. */ 801/** Client wants to mark some object. Lets do so. */
664void 802void
665MarkItem (char *data, int len, player *pl) 803MarkItem (char *data, int len, player *pl)
666{ 804{
667 tag_t tag = net_uint32 ((uint8 *)data); 805 tag_t tag = net_uint32 ((uint8 *)data);
668 object *op = esrv_get_ob_from_count (pl->ob, tag); 806 object *op = esrv_get_ob_from_count (pl->ob, tag);
699 837
700 m = get_map_from_coord (op->map, &x, &y); 838 m = get_map_from_coord (op->map, &x, &y);
701 if (!m) 839 if (!m)
702 return; 840 return;
703 841
704 for (tmp = get_map_ob (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); 842 for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above);
705 843
706 for (; tmp != NULL; tmp = tmp->below) 844 for (; tmp != NULL; tmp = tmp->below)
707 { 845 {
708 if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) 846 if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ))
709 continue; 847 continue;
756 { 894 {
757 return; 895 return;
758 } 896 }
759 dy = atoi (cp); 897 dy = atoi (cp);
760 898
761 if (FABS (dx) > pl->socket->mapx / 2 || FABS (dy) > pl->socket->mapy / 2) 899 if (FABS (dx) > pl->ns->mapx / 2 || FABS (dy) > pl->ns->mapy / 2)
762 return; 900 return;
763 901
764 if (pl->blocked_los[dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]) 902 if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2])
765 return; 903 return;
766 904
767 look_at (pl->ob, dx, dy); 905 look_at (pl->ob, dx, dy);
768} 906}
769 907
799 } 937 }
800 938
801 esrv_update_item (UPD_WEIGHT, pl, op); 939 esrv_update_item (UPD_WEIGHT, pl, op);
802 } 940 }
803 else 941 else
804 {
805 drop_object (pl, op, nrof); 942 drop_object (pl, op, nrof);
806 } 943
807 return; 944 return;
808 } 945 }
809 else if (to == pl->count) 946 else if (to == pl->count)
810 { /* pick it up to the inventory */ 947 { /* pick it up to the inventory */
811 /* return if player has already picked it up */ 948 /* return if player has already picked it up */
828 * has already been done (eg, it can be picked up and fits in 965 * has already been done (eg, it can be picked up and fits in
829 * in a sack, so check for those things. We should also check 966 * in a sack, so check for those things. We should also check
830 * an make sure env is in fact a container for that matter. 967 * an make sure env is in fact a container for that matter.
831 */ 968 */
832 if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) 969 if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof))
833 {
834 put_object_in_sack (pl, env, op, nrof); 970 put_object_in_sack (pl, env, op, nrof);
835 }
836} 971}
837 972

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