1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /** |
25 | /** |
25 | * \file |
26 | * \file |
26 | * Client/server logic. |
27 | * Client/server logic. |
27 | * |
28 | * |
28 | * \date 2003-12-02 |
29 | * \date 2003-12-02 |
29 | * |
30 | * |
30 | * This containes item logic for client/server. It doesn't contain |
31 | * This contains item logic for client/server. It doesn't contain |
31 | * the actual commands that send the data, but does contain |
32 | * the actual commands that send the data, but does contain |
32 | * the logic for what items should be sent. |
33 | * the logic for what items should be sent. |
33 | */ |
34 | */ |
34 | |
35 | |
35 | |
|
|
36 | #include <global.h> |
36 | #include <global.h> |
37 | #include <object.h> /* LOOK_OBJ */ |
37 | #include <object.h> |
38 | #include <sproto.h> |
38 | #include <sproto.h> |
39 | |
39 | |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
41 | #define MAXITEMLEN 300 |
41 | #define MAXITEMLEN 300 |
42 | |
42 | |
|
|
43 | #if 0 |
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44 | tag_t |
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45 | client_container::tag () const |
|
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46 | { |
|
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47 | switch (type) |
|
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48 | { |
|
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49 | case CC_INVENTORY: |
|
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50 | return ns->pl->count; |
|
|
51 | case CC_MAPSPACE: |
|
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52 | return 0; |
|
|
53 | case CC_CONTAINER: |
|
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54 | return env->count; |
|
|
55 | } |
|
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56 | |
|
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57 | abort (); |
|
|
58 | } |
|
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59 | |
|
|
60 | void |
|
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61 | client_container::clear () |
|
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62 | { |
|
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63 | switch (type) |
|
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64 | { |
|
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65 | case CC_INVENTORY: |
|
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66 | abort (); |
|
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67 | |
|
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68 | case CC_MAPSPACE: |
|
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69 | case CC_CONTAINER: |
|
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70 | ns->send_packet_printf ("delinv %d", tag ()); |
|
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71 | break; |
|
|
72 | } |
|
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73 | |
|
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74 | for (iterator i = begin (); i != end (); ++i) |
|
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75 | i->op->seen_by = 0; |
|
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76 | |
|
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77 | vector< refitem, slice_allocator<refitem> >::clear (); |
|
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78 | } |
|
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79 | |
|
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80 | inline iterator |
|
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81 | client_container::merge_item (iterator i, object *op) |
|
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82 | { |
|
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83 | if (i != end () && i->op == op) |
|
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84 | return ++i; |
|
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85 | |
|
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86 | if (op->seen_by) |
|
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87 | return; // seen by another entity already |
|
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88 | |
|
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89 | op->seen_by = this; |
|
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90 | |
|
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91 | refitem ref; |
|
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92 | ref.op = op; |
|
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93 | |
|
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94 | return insert (i, ref); |
|
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95 | } |
|
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96 | |
|
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97 | void |
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98 | client_container::update (int offset) |
|
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99 | { |
|
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100 | iterator i = begin (); |
|
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101 | |
|
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102 | switch (type) |
|
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103 | { |
|
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104 | case CC_INVENTORY: |
|
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105 | case CC_CONTAINER: |
|
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106 | { |
|
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107 | object *env = type == CC_INVENTORY |
|
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108 | ? ns->pl->ob |
|
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109 | : this->env; |
|
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110 | |
|
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111 | // pass 1, erase all objects no longer in container |
|
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112 | for (iterator j = begin (); j != end (); ++j) |
|
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113 | if (j->op->env != env) |
|
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114 | { |
|
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115 | j->op->seen_by = 0; |
|
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116 | erase (j); |
|
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117 | } |
|
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118 | |
|
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119 | // pass 2 merge items |
|
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120 | for (object *op = env->inv; op; op = op->below) |
|
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121 | { |
|
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122 | if (--offset < 0) |
|
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123 | i = merge_item (i, op); |
|
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124 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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125 | break; |
|
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126 | } |
|
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127 | } |
|
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128 | break; |
|
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129 | |
|
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130 | case CC_MAPSPACE: |
|
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131 | { |
|
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132 | // pass 1, erase all objects no longer on space |
|
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133 | for (iterator j = begin (); j != end (); ++j) |
|
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134 | if (j->op->x != x || j->op->y != y || j->op->map != map) |
|
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135 | { |
|
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136 | j->op->seen_by = 0; |
|
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137 | erase (j); |
|
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138 | } |
|
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139 | |
|
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140 | // pass 2 merge items |
|
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141 | for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
|
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142 | { |
|
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143 | if (--offset < 0) |
|
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144 | i = merge_item (i, op); |
|
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145 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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146 | break; |
|
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147 | } |
|
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148 | } |
|
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149 | break; |
|
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150 | } |
|
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151 | |
|
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152 | // pass 3, erase all extra items |
|
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153 | for (iterator j = i; j != end (); ++j) |
|
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154 | j->op->seen_by = 0; |
|
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155 | |
|
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156 | if (i != end ()) |
|
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157 | erase (i, end ()); |
|
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158 | } |
|
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159 | |
|
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160 | void |
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161 | client_container::set_mapspace (maptile *map, int x, int y) |
|
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162 | { |
|
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163 | if (type == CC_MAPSPACE |
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164 | && this->map == map |
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165 | && this->x == x |
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166 | && this->y == y) |
|
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167 | return; |
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168 | |
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169 | clear (); |
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170 | |
|
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171 | type = CC_MAPSPACE; |
|
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172 | this->map = map; |
|
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173 | this->x = x; |
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174 | this->y = y; |
|
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175 | } |
|
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176 | |
|
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177 | void |
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178 | client_container::set_container (object *env) |
|
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179 | { |
|
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180 | } |
|
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181 | #endif |
|
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182 | |
43 | /******************************************************************************* |
183 | /******************************************************************************* |
44 | * |
184 | * |
45 | * Functions related to sending object data to the client. |
185 | * Functions related to sending object data to the client. |
46 | * |
186 | * |
47 | ******************************************************************************/ |
187 | ******************************************************************************/ |
48 | |
188 | |
49 | /** |
189 | /** |
50 | * This is a similar to query_name, but returns flags |
190 | * This is a similar to query_name, but returns flags |
51 | * to be sended to client. |
191 | * to be sent to client. |
52 | */ |
192 | */ |
53 | unsigned int |
193 | unsigned int |
54 | query_flags (object *op) |
194 | query_flags (object *op) |
55 | { |
195 | { |
56 | unsigned int flags = 0; |
196 | unsigned int flags = 0; |
57 | |
197 | |
58 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
198 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
59 | { |
199 | { |
60 | switch (op->type) |
200 | switch (op->type) |
61 | { |
201 | { |
62 | case BOW: |
202 | case BOW: |
63 | case WAND: |
203 | case WAND: |
64 | case ROD: |
204 | case ROD: |
65 | case HORN: |
205 | case HORN: |
66 | flags = a_readied; |
206 | flags = a_readied; |
67 | break; |
207 | break; |
68 | case WEAPON: |
208 | case WEAPON: |
69 | flags = a_wielded; |
209 | flags = a_wielded; |
70 | break; |
210 | break; |
71 | case SKILL: |
211 | case SKILL: |
72 | case ARMOUR: |
212 | case ARMOUR: |
73 | case HELMET: |
213 | case HELMET: |
74 | case SHIELD: |
214 | case SHIELD: |
75 | case RING: |
215 | case RING: |
76 | case BOOTS: |
216 | case BOOTS: |
77 | case GLOVES: |
217 | case GLOVES: |
78 | case AMULET: |
218 | case AMULET: |
79 | case GIRDLE: |
219 | case GIRDLE: |
80 | case BRACERS: |
220 | case BRACERS: |
81 | case CLOAK: |
221 | case CLOAK: |
82 | flags = a_worn; |
222 | flags = a_worn; |
83 | break; |
223 | break; |
84 | case CONTAINER: |
224 | case CONTAINER: |
85 | flags = a_active; |
225 | flags = a_active; |
86 | break; |
226 | break; |
87 | default: |
227 | default: |
88 | flags = a_applied; |
228 | flags = a_applied; |
89 | break; |
229 | break; |
90 | } |
230 | } |
91 | } |
231 | } |
|
|
232 | |
92 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
233 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
93 | flags |= F_OPEN; |
234 | flags |= F_OPEN; |
94 | |
235 | |
95 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
236 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
96 | { |
237 | { |
97 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
238 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
98 | flags |= F_DAMNED; |
239 | flags |= F_DAMNED; |
99 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
240 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
100 | flags |= F_CURSED; |
241 | flags |= F_CURSED; |
101 | } |
242 | } |
|
|
243 | |
102 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
244 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
103 | flags |= F_MAGIC; |
245 | flags |= F_MAGIC; |
104 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
246 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
105 | flags |= F_UNPAID; |
247 | flags |= F_UNPAID; |
106 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
248 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
… | |
… | |
122 | |
264 | |
123 | flags = query_flags (head); |
265 | flags = query_flags (head); |
124 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
266 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
125 | flags |= F_NOPICK; |
267 | flags |= F_NOPICK; |
126 | |
268 | |
127 | if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE)) |
269 | ns.send_face (head->face); |
128 | esrv_send_face (&ns, head->face->number, 0); |
|
|
129 | |
270 | |
130 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
271 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
131 | esrv_send_animation (&ns, head->animation_id); |
272 | ns.send_animation (head->animation_id); |
132 | |
273 | |
133 | sl << uint32 (head->count) |
274 | sl << uint32 (head->count) |
134 | << uint32 (flags) |
275 | << uint32 (flags) |
135 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
276 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
136 | << uint32 (head->face->number); |
277 | << uint32 (head->face); |
137 | |
278 | |
138 | if (!head->custom_name) |
279 | if (!head->custom_name) |
139 | { |
280 | { |
140 | strncpy (item_n, query_base_name (head, 0), 127); |
281 | strncpy (item_n, query_base_name (head, 0), 127); |
141 | item_n[127] = 0; |
282 | item_n[127] = 0; |
… | |
… | |
162 | { |
303 | { |
163 | if (head->anim_speed) |
304 | if (head->anim_speed) |
164 | anim_speed = head->anim_speed; |
305 | anim_speed = head->anim_speed; |
165 | else |
306 | else |
166 | { |
307 | { |
167 | if (FABS (head->speed) < 0.001) |
308 | if (fabs (head->speed) < 0.001) |
168 | anim_speed = 255; |
309 | anim_speed = 255; |
169 | else if (FABS (head->speed) >= 1.0) |
310 | else if (fabs (head->speed) >= 1.0) |
170 | anim_speed = 1; |
311 | anim_speed = 1; |
171 | else |
312 | else |
172 | anim_speed = (int) (1.0 / FABS (head->speed)); |
313 | anim_speed = (int) (1.0 / fabs (head->speed)); |
173 | } |
314 | } |
174 | |
315 | |
175 | if (anim_speed > 255) |
316 | if (anim_speed > 255) |
176 | anim_speed = 255; |
317 | anim_speed = 255; |
177 | } |
318 | } |
… | |
… | |
183 | sl << uint16 (head->client_type); |
324 | sl << uint16 (head->client_type); |
184 | |
325 | |
185 | SET_FLAG (head, FLAG_CLIENT_SENT); |
326 | SET_FLAG (head, FLAG_CLIENT_SENT); |
186 | } |
327 | } |
187 | |
328 | |
188 | |
|
|
189 | /** |
329 | /** |
190 | * Send the look window. Don't need to do animations here |
330 | * Send the look window. Don't need to do animations here |
191 | * This sends all the faces to the client, not just updates. This is |
331 | * This sends all the faces to the client, not just updates. This is |
192 | * because object ordering would otherwise be inconsistent |
332 | * because object ordering would otherwise be inconsistent. |
193 | */ |
333 | */ |
194 | |
|
|
195 | void |
334 | void |
196 | esrv_draw_look (object *pl) |
335 | esrv_draw_look (object *pl) |
197 | { |
336 | { |
198 | object *tmp, *last; |
|
|
199 | int got_one = 0, start_look = 0, end_look = 0; |
337 | int got_one = 0, start_look = 0, end_look = 0; |
200 | char buf[MAX_BUF]; |
|
|
201 | |
338 | |
202 | if (!pl->contr->socket->update_look) |
339 | if (!pl->contr->ns->update_look) |
203 | { |
340 | { |
204 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
341 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &pl->name); |
205 | return; |
342 | return; |
206 | } |
343 | } |
207 | else |
344 | else |
208 | pl->contr->socket->update_look = 0; |
345 | pl->contr->ns->update_look = 0; |
209 | |
346 | |
210 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
347 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
211 | || !pl->map |
348 | || !pl->map |
212 | || pl->map->in_memory != MAP_IN_MEMORY |
349 | || pl->map->in_memory != MAP_IN_MEMORY |
213 | || out_of_map (pl->map, pl->x, pl->y)) |
350 | || out_of_map (pl->map, pl->x, pl->y)) |
214 | return; |
351 | return; |
215 | |
352 | |
216 | for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) |
353 | pl->contr->ns->send_packet ("delinv 0"); |
217 | ; |
|
|
218 | |
354 | |
219 | packet sl; |
355 | packet sl; |
220 | |
|
|
221 | pl->contr->socket->send_packet ("delinv 0"); |
|
|
222 | |
|
|
223 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
356 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
224 | |
357 | |
225 | sl << uint32 (0); |
358 | sl << uint32 (0); |
226 | |
359 | |
227 | if (!(pl->contr->socket->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
360 | pl->contr->ns->send_face (empty_face); |
228 | esrv_send_face (pl->contr->socket, empty_face->number, 0); |
|
|
229 | |
361 | |
230 | if (pl->contr->socket->look_position) |
362 | if (pl->contr->ns->look_position) |
231 | { |
363 | { |
232 | char buf[80]; |
364 | char buf[80]; |
233 | snprintf (buf, 80, "Apply this to see %d previous items", NUM_LOOK_OBJECTS); |
365 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
234 | |
366 | |
235 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position - NUM_LOOK_OBJECTS)) |
367 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) |
236 | << uint32 (0) |
368 | << uint32 (0) |
237 | << sint32 (-1) |
369 | << sint32 (-1) |
238 | << uint32 (empty_face->number) |
370 | << uint32 (empty_face) |
239 | << data8 (buf) |
371 | << data8 (buf) |
240 | << uint16 (0) |
372 | << uint16 (0) |
241 | << uint8 (0) |
373 | << uint8 (0) |
242 | << uint32 (0); |
374 | << uint32 (0); |
243 | |
375 | |
244 | if (pl->contr->socket->itemcmd == 2) |
376 | if (pl->contr->ns->itemcmd == 2) |
245 | sl << uint16 (0); |
377 | sl << uint16 (0); |
246 | } |
378 | } |
247 | |
379 | |
|
|
380 | object *tmp = pl->ms ().top; |
248 | for (last = NULL; tmp != last; tmp = tmp->below) |
381 | for (object *last = 0; tmp != last; tmp = tmp->below) |
249 | { |
382 | { |
250 | object *head; |
383 | object *head; |
251 | |
384 | |
252 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
385 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
253 | { |
386 | { |
254 | last = tmp->below; /* assumes double floor mode */ |
387 | last = tmp->below; /* assumes double floor mode */ |
255 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
388 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
256 | last = last->below; |
389 | last = last->below; |
257 | } |
390 | } |
258 | |
391 | |
259 | if (LOOK_OBJ (tmp)) |
392 | if (tmp->client_visible ()) |
260 | { |
393 | { |
261 | if (++start_look < pl->contr->socket->look_position) |
394 | if (++start_look < pl->contr->ns->look_position) |
262 | continue; |
395 | continue; |
263 | |
396 | |
264 | end_look++; |
397 | end_look++; |
265 | |
398 | |
266 | if (end_look > NUM_LOOK_OBJECTS) |
399 | if (end_look > FLOORBOX_PAGESIZE) |
267 | { |
400 | { |
268 | /* What we basically do is make a 'fake' object - when the user applies it, |
401 | /* What we basically do is make a 'fake' object - when the user applies it, |
269 | * we notice the special tag the object has, and act accordingly. |
402 | * we notice the special tag the object has, and act accordingly. |
270 | */ |
403 | */ |
271 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position + NUM_LOOK_OBJECTS)) |
404 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) |
272 | << uint32 (0) |
405 | << uint32 (0) |
273 | << uint32 ((uint32) - 1) |
406 | << uint32 ((uint32) - 1) |
274 | << uint32 (empty_face->number) |
407 | << uint32 (empty_face) |
275 | << data8 ("Apply this to see next group of items") |
408 | << data8 ("Apply this to see next group of items") |
276 | << uint16 (0) |
409 | << uint16 (0) |
277 | << uint8 (0) |
410 | << uint8 (0) |
278 | << uint32 (0); |
411 | << uint32 (0); |
279 | |
412 | |
280 | if (pl->contr->socket->itemcmd == 2) |
413 | if (pl->contr->ns->itemcmd == 2) |
281 | sl << uint16 (0); |
414 | sl << uint16 (0); |
282 | |
415 | |
283 | break; |
416 | break; |
284 | } |
417 | } |
285 | |
418 | |
286 | if (tmp->head) |
419 | if (tmp->head) |
287 | head = tmp->head; |
420 | head = tmp->head; |
288 | else |
421 | else |
289 | head = tmp; |
422 | head = tmp; |
290 | |
423 | |
291 | add_object_to_socklist (*pl->contr->socket, sl, head); |
424 | add_object_to_socklist (*pl->contr->ns, sl, head); |
292 | got_one++; |
425 | got_one++; |
293 | |
426 | |
294 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
427 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
295 | { |
428 | { |
296 | pl->contr->socket->send_packet (sl); |
429 | pl->contr->ns->send_packet (sl); |
297 | |
430 | |
298 | sl.reset (); |
431 | sl.reset (); |
299 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
432 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
300 | sl << uint32 (0); |
433 | sl << uint32 (0); |
301 | got_one = 0; |
434 | got_one = 0; |
302 | } |
435 | } |
303 | } /* If LOOK_OBJ() */ |
436 | } |
304 | } |
437 | } |
305 | |
438 | |
306 | if (got_one) |
439 | if (got_one) |
307 | pl->contr->socket->send_packet (sl); |
440 | pl->contr->ns->send_packet (sl); |
308 | |
441 | |
309 | } |
442 | } |
310 | |
443 | |
311 | /** |
444 | /** |
312 | * Sends whole inventory. |
445 | * Sends whole inventory. |
313 | */ |
446 | */ |
314 | void |
447 | void |
315 | esrv_send_inventory (object *pl, object *op) |
448 | esrv_send_inventory (object *pl, object *op) |
316 | { |
449 | { |
317 | object *tmp; |
450 | if (!pl->contr->ns)//D |
|
|
451 | return; |
|
|
452 | |
318 | int got_one = 0; |
453 | int got_one = 0; |
319 | |
454 | |
|
|
455 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
|
|
456 | |
320 | packet sl; |
457 | packet sl; |
321 | |
|
|
322 | sl.printf ("delinv %d", op->count); |
|
|
323 | pl->contr->socket->send_packet (sl); |
|
|
324 | |
|
|
325 | sl.reset (); |
|
|
326 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
458 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
327 | |
459 | |
328 | sl << uint32 (op->count); |
460 | sl << uint32 (op->count); |
329 | |
461 | |
330 | for (tmp = op->inv; tmp; tmp = tmp->below) |
462 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
331 | { |
463 | { |
332 | object *head; |
464 | object *head; |
333 | |
465 | |
334 | if (tmp->head) |
466 | if (tmp->head) |
335 | head = tmp->head; |
467 | head = tmp->head; |
336 | else |
468 | else |
337 | head = tmp; |
469 | head = tmp; |
338 | |
470 | |
339 | if (LOOK_OBJ (head)) |
471 | if (head->client_visible ()) |
340 | { |
472 | { |
341 | add_object_to_socklist (*pl->contr->socket, sl, head); |
473 | add_object_to_socklist (*pl->contr->ns, sl, head); |
342 | |
474 | |
343 | got_one++; |
475 | got_one++; |
344 | |
476 | |
345 | /* IT is possible for players to accumulate a huge amount of |
477 | /* IT is possible for players to accumulate a huge amount of |
346 | * items (especially with some of the bags out there) to |
478 | * items (especially with some of the bags out there) to |
347 | * overflow the buffer. IF so, send multiple item commands. |
479 | * overflow the buffer. IF so, send multiple item commands. |
348 | */ |
480 | */ |
349 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
481 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
350 | { |
482 | { |
351 | pl->contr->socket->send_packet (sl); |
483 | pl->contr->ns->send_packet (sl); |
352 | |
484 | |
353 | sl.reset (); |
485 | sl.reset (); |
354 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
486 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
355 | sl << uint32 (op->count); |
487 | sl << uint32 (op->count); |
356 | got_one = 0; |
488 | got_one = 0; |
357 | } |
489 | } |
358 | } /* If LOOK_OBJ() */ |
490 | } |
359 | } |
491 | } |
360 | |
492 | |
361 | if (got_one) |
493 | if (got_one) |
362 | pl->contr->socket->send_packet (sl); |
494 | pl->contr->ns->send_packet (sl); |
363 | |
|
|
364 | } |
495 | } |
365 | |
496 | |
366 | /** |
497 | /** |
367 | * Updates object *op for player *pl. |
498 | * Updates object *op for player *pl. |
368 | * |
499 | * |
369 | * flags is a list of values to update |
500 | * flags is a list of values to update |
370 | * to the client (as defined in newclient.h - might as well use the |
501 | * to the client (as defined in newclient.h - might as well use the |
371 | * same value both places. |
502 | * same value both places. |
372 | */ |
503 | */ |
373 | |
|
|
374 | void |
504 | void |
375 | esrv_update_item (int flags, object *pl, object *op) |
505 | esrv_update_item (int flags, object *pl, object *op) |
376 | { |
506 | { |
377 | /* If we have a request to send the player item, skip a few checks. */ |
507 | /* If we have a request to send the player item, skip a few checks. */ |
378 | if (op != pl) |
508 | if (op != pl) |
379 | { |
509 | { |
380 | if (!LOOK_OBJ (op)) |
510 | if (!op->client_visible ()) |
381 | return; |
511 | return; |
382 | /* we remove the check for op->env, because in theory, the object |
512 | /* we remove the check for op->env, because in theory, the object |
383 | * is hopefully in the same place, so the client should preserve |
513 | * is hopefully in the same place, so the client should preserve |
384 | * order. |
514 | * order. |
385 | */ |
515 | */ |
386 | } |
516 | } |
387 | |
517 | |
|
|
518 | client *ns = pl->contr->ns; |
|
|
519 | if (!ns) |
|
|
520 | return; |
|
|
521 | |
388 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
522 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
389 | { |
523 | { |
390 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
524 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
391 | * this is happening - we can set a breakpoint here in the debugger |
525 | * this is happening - we can set a breakpoint here in the debugger |
392 | * and track back the call. |
526 | * and track back the call. |
393 | */ |
527 | */ |
394 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
528 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
395 | } |
529 | } |
396 | |
530 | |
397 | packet sl; |
531 | packet sl ("upditem"); |
398 | |
532 | |
399 | sl << "upditem " |
|
|
400 | << uint8 (flags); |
533 | sl << uint8 (flags); |
401 | |
534 | |
402 | if (op->head) |
535 | if (op->head) |
403 | op = op->head; |
536 | op = op->head; |
404 | |
537 | |
405 | sl << uint32 (op->count); |
538 | sl << uint32 (op->count); |
… | |
… | |
415 | sint32 weight = WEIGHT (op); |
548 | sint32 weight = WEIGHT (op); |
416 | |
549 | |
417 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
550 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
418 | |
551 | |
419 | if (pl == op) |
552 | if (pl == op) |
420 | op->contr->last_weight = weight; |
553 | ns->last_weight = weight; |
421 | } |
554 | } |
422 | |
555 | |
423 | if (flags & UPD_FACE) |
556 | if (flags & UPD_FACE) |
424 | { |
557 | { |
425 | if (!(pl->contr->socket->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
558 | ns->send_face (op->face); |
426 | esrv_send_face (pl->contr->socket, op->face->number, 0); |
|
|
427 | |
|
|
428 | sl << uint32 (op->face->number); |
559 | sl << uint32 (op->face); |
429 | } |
560 | } |
430 | |
561 | |
431 | if (flags & UPD_NAME) |
562 | if (flags & UPD_NAME) |
432 | { |
563 | { |
433 | int len; |
564 | int len; |
… | |
… | |
467 | { |
598 | { |
468 | if (op->anim_speed) |
599 | if (op->anim_speed) |
469 | anim_speed = op->anim_speed; |
600 | anim_speed = op->anim_speed; |
470 | else |
601 | else |
471 | { |
602 | { |
472 | if (FABS (op->speed) < 0.001) |
603 | if (fabs (op->speed) < 0.001) |
473 | anim_speed = 255; |
604 | anim_speed = 255; |
474 | else if (FABS (op->speed) >= 1.0) |
605 | else if (fabs (op->speed) >= 1.0) |
475 | anim_speed = 1; |
606 | anim_speed = 1; |
476 | else |
607 | else |
477 | anim_speed = (int) (1.0 / FABS (op->speed)); |
608 | anim_speed = (int) (1.0 / fabs (op->speed)); |
478 | } |
609 | } |
479 | |
610 | |
480 | if (anim_speed > 255) |
611 | if (anim_speed > 255) |
481 | anim_speed = 255; |
612 | anim_speed = 255; |
482 | } |
613 | } |
… | |
… | |
485 | } |
616 | } |
486 | |
617 | |
487 | if (flags & UPD_NROF) |
618 | if (flags & UPD_NROF) |
488 | sl << uint32 (op->nrof); |
619 | sl << uint32 (op->nrof); |
489 | |
620 | |
490 | pl->contr->socket->send_packet (sl); |
621 | pl->contr->ns->send_packet (sl); |
491 | } |
622 | } |
492 | |
623 | |
493 | /** |
624 | /** |
494 | * Sends item's info to player. |
625 | * Sends item's info to player. |
495 | */ |
626 | */ |
496 | void |
627 | void |
497 | esrv_send_item (object *pl, object *op) |
628 | esrv_send_item (object *pl, object *op) |
498 | { |
629 | { |
|
|
630 | if (!pl->contr->ns) |
|
|
631 | return; |
|
|
632 | |
499 | /* If this is not the player object, do some more checks */ |
633 | /* If this is not the player object, do some more checks */ |
500 | if (op != pl) |
634 | if (op != pl) |
501 | { |
635 | { |
502 | /* We only send 'visibile' objects to the client */ |
636 | /* We only send 'visibile' objects to the client */ |
503 | if (!LOOK_OBJ (op)) |
637 | if (!op->client_visible ()) |
504 | return; |
638 | return; |
|
|
639 | |
505 | /* if the item is on the ground, mark that the look needs to |
640 | /* if the item is on the ground, mark that the look needs to |
506 | * be updated. |
641 | * be updated. |
507 | */ |
642 | */ |
508 | if (!op->env) |
643 | if (!op->env) |
509 | { |
644 | { |
510 | pl->contr->socket->update_look = 1; |
645 | pl->contr->ns->floorbox_update (); |
511 | return; |
646 | return; |
512 | } |
647 | } |
513 | } |
648 | } |
514 | |
649 | |
515 | packet sl; |
650 | packet sl; |
516 | |
651 | |
517 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
652 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
518 | |
653 | |
519 | if (op->head) |
654 | if (op->head) |
520 | op = op->head; |
655 | op = op->head; |
521 | |
656 | |
522 | sl << uint32 (op->env ? op->env->count : 0); |
657 | sl << uint32 (op->env ? op->env->count : 0); |
523 | |
658 | |
524 | add_object_to_socklist (*pl->contr->socket, sl, op); |
659 | add_object_to_socklist (*pl->contr->ns, sl, op); |
525 | |
660 | |
526 | pl->contr->socket->send_packet (sl); |
661 | pl->contr->ns->send_packet (sl); |
527 | SET_FLAG (op, FLAG_CLIENT_SENT); |
662 | SET_FLAG (op, FLAG_CLIENT_SENT); |
528 | |
|
|
529 | } |
663 | } |
530 | |
664 | |
531 | /** |
665 | /** |
532 | * Tells the client to delete an item. Uses the item |
666 | * Tells the client to delete an item. Uses the item |
533 | * command with a -1 location. |
667 | * command with a -1 location. |
534 | */ |
668 | */ |
535 | |
|
|
536 | void |
669 | void |
537 | esrv_del_item (player *pl, int tag) |
670 | esrv_del_item (player *pl, int tag) |
538 | { |
671 | { |
539 | packet sl; |
672 | if (!pl->ns) |
|
|
673 | return; |
540 | |
674 | |
541 | sl << "delitem " |
675 | packet sl ("delitem"); |
|
|
676 | |
542 | << uint32 (tag); |
677 | sl << uint32 (tag); |
543 | |
678 | |
544 | pl->socket->send_packet (sl); |
679 | pl->ns->send_packet (sl); |
545 | } |
680 | } |
546 | |
681 | |
547 | |
682 | |
548 | /******************************************************************************* |
683 | /******************************************************************************* |
549 | * |
684 | * |
… | |
… | |
570 | else if (op->type == CONTAINER && pl->container == op) |
705 | else if (op->type == CONTAINER && pl->container == op) |
571 | for (tmp = op->inv; tmp; tmp = tmp->below) |
706 | for (tmp = op->inv; tmp; tmp = tmp->below) |
572 | if (tmp->count == count) |
707 | if (tmp->count == count) |
573 | return tmp; |
708 | return tmp; |
574 | |
709 | |
575 | for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
710 | for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
576 | if (op->head != NULL && op->head->count == count) |
711 | if (op->head && op->head->count == count) |
577 | return op; |
712 | return op; |
578 | else if (op->count == count) |
713 | else if (op->count == count) |
579 | return op; |
714 | return op; |
580 | else if (op->type == CONTAINER && pl->container == op) |
715 | else if (op->type == CONTAINER && pl->container == op) |
581 | for (tmp = op->inv; tmp; tmp = tmp->below) |
716 | for (tmp = op->inv; tmp; tmp = tmp->below) |
582 | if (tmp->count == count) |
717 | if (tmp->count == count) |
583 | return tmp; |
718 | return tmp; |
584 | |
719 | |
585 | return NULL; |
720 | return 0; |
586 | } |
721 | } |
587 | |
722 | |
588 | |
723 | |
589 | /** Client wants to examine some object. So lets do so. */ |
724 | /** Client wants to examine some object. So lets do so. */ |
590 | void |
725 | void |
… | |
… | |
605 | } |
740 | } |
606 | |
741 | |
607 | examine (pl->ob, op); |
742 | examine (pl->ob, op); |
608 | } |
743 | } |
609 | |
744 | |
610 | /** Client wants to apply some object. Lets do so. */ |
745 | /** Client wants to apply some object. Lets do so. */ |
611 | void |
746 | void |
612 | ApplyCmd (char *buf, int len, player *pl) |
747 | ApplyCmd (char *buf, int len, player *pl) |
613 | { |
748 | { |
614 | tag_t tag = atoi (buf); |
749 | tag_t tag = atoi (buf); |
615 | |
750 | |
… | |
… | |
620 | return; |
755 | return; |
621 | |
756 | |
622 | /* If the high bit is set, player applied a pseudo object. */ |
757 | /* If the high bit is set, player applied a pseudo object. */ |
623 | if (tag & 0x80000000) |
758 | if (tag & 0x80000000) |
624 | { |
759 | { |
625 | pl->socket->look_position = tag & 0x7fffffff; |
760 | pl->ns->look_position = tag & 0x7fffffff; |
626 | pl->socket->update_look = 1; |
761 | pl->ns->floorbox_update (); |
627 | return; |
762 | return; |
628 | } |
763 | } |
629 | |
764 | |
630 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
765 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
631 | |
766 | |
… | |
… | |
636 | } |
771 | } |
637 | |
772 | |
638 | player_apply (pl->ob, op, 0, 0); |
773 | player_apply (pl->ob, op, 0, 0); |
639 | } |
774 | } |
640 | |
775 | |
641 | /** Client wants to apply some object. Lets do so. */ |
776 | /** Client wants to lock some object. Lets do so. */ |
642 | void |
777 | void |
643 | LockItem (char *data, int len, player *pl) |
778 | LockItem (char *data, int len, player *pl) |
644 | { |
779 | { |
645 | int flag = data[0]; |
780 | int flag = data[0]; |
646 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
781 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
… | |
… | |
658 | SET_FLAG (op, FLAG_INV_LOCKED); |
793 | SET_FLAG (op, FLAG_INV_LOCKED); |
659 | |
794 | |
660 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
795 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
661 | } |
796 | } |
662 | |
797 | |
663 | /** Client wants to apply some object. Lets do so. */ |
798 | /** Client wants to mark some object. Lets do so. */ |
664 | void |
799 | void |
665 | MarkItem (char *data, int len, player *pl) |
800 | MarkItem (char *data, int len, player *pl) |
666 | { |
801 | { |
667 | tag_t tag = net_uint32 ((uint8 *)data); |
802 | tag_t tag = net_uint32 ((uint8 *)data); |
668 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
803 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
… | |
… | |
699 | |
834 | |
700 | m = get_map_from_coord (op->map, &x, &y); |
835 | m = get_map_from_coord (op->map, &x, &y); |
701 | if (!m) |
836 | if (!m) |
702 | return; |
837 | return; |
703 | |
838 | |
704 | for (tmp = get_map_ob (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
839 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
705 | |
840 | |
706 | for (; tmp != NULL; tmp = tmp->below) |
841 | for (; tmp != NULL; tmp = tmp->below) |
707 | { |
842 | { |
708 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
843 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
709 | continue; |
844 | continue; |
… | |
… | |
740 | else |
875 | else |
741 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
876 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
742 | } |
877 | } |
743 | } |
878 | } |
744 | |
879 | |
745 | |
|
|
746 | |
|
|
747 | /** Client wants to look at some object. Lets do so. */ |
880 | /** Client wants to look at some object. Lets do so. */ |
748 | void |
881 | void |
749 | LookAt (char *buf, int len, player *pl) |
882 | LookAt (char *buf, int len, player *pl) |
750 | { |
883 | { |
751 | int dx, dy; |
884 | int dx, dy; |
… | |
… | |
756 | { |
889 | { |
757 | return; |
890 | return; |
758 | } |
891 | } |
759 | dy = atoi (cp); |
892 | dy = atoi (cp); |
760 | |
893 | |
761 | if (FABS (dx) > pl->socket->mapx / 2 || FABS (dy) > pl->socket->mapy / 2) |
894 | if (fabs (dx) > pl->ns->mapx / 2 || fabs (dy) > pl->ns->mapy / 2) |
762 | return; |
895 | return; |
763 | |
896 | |
764 | if (pl->blocked_los[dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]) |
897 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
765 | return; |
898 | return; |
766 | |
899 | |
767 | look_at (pl->ob, dx, dy); |
900 | look_at (pl->ob, dx, dy); |
768 | } |
901 | } |
769 | |
902 | |
… | |
… | |
799 | } |
932 | } |
800 | |
933 | |
801 | esrv_update_item (UPD_WEIGHT, pl, op); |
934 | esrv_update_item (UPD_WEIGHT, pl, op); |
802 | } |
935 | } |
803 | else |
936 | else |
804 | { |
|
|
805 | drop_object (pl, op, nrof); |
937 | drop_object (pl, op, nrof); |
806 | } |
938 | |
807 | return; |
939 | return; |
808 | } |
940 | } |
809 | else if (to == pl->count) |
941 | else if (to == pl->count) |
810 | { /* pick it up to the inventory */ |
942 | { /* pick it up to the inventory */ |
811 | /* return if player has already picked it up */ |
943 | /* return if player has already picked it up */ |
… | |
… | |
828 | * has already been done (eg, it can be picked up and fits in |
960 | * has already been done (eg, it can be picked up and fits in |
829 | * in a sack, so check for those things. We should also check |
961 | * in a sack, so check for those things. We should also check |
830 | * an make sure env is in fact a container for that matter. |
962 | * an make sure env is in fact a container for that matter. |
831 | */ |
963 | */ |
832 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
964 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
833 | { |
|
|
834 | put_object_in_sack (pl, env, op, nrof); |
965 | put_object_in_sack (pl, env, op, nrof); |
835 | } |
|
|
836 | } |
966 | } |
837 | |
967 | |