1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | |
3 | * |
|
|
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * |
20 | |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
|
|
22 | */ |
22 | */ |
23 | |
23 | |
24 | /** |
24 | /** |
25 | * \file |
25 | * \file |
26 | * Client/server logic. |
26 | * Client/server logic. |
27 | * |
27 | * |
28 | * \date 2003-12-02 |
28 | * \date 2003-12-02 |
29 | * |
29 | * |
30 | * This containes item logic for client/server. It doesn't contain |
30 | * This contains item logic for client/server. It doesn't contain |
31 | * the actual commands that send the data, but does contain |
31 | * the actual commands that send the data, but does contain |
32 | * the logic for what items should be sent. |
32 | * the logic for what items should be sent. |
33 | */ |
33 | */ |
34 | |
34 | |
35 | |
|
|
36 | #include <global.h> |
35 | #include <global.h> |
37 | #include <object.h> /* LOOK_OBJ */ |
36 | #include <object.h> |
38 | #include <sproto.h> |
37 | #include <sproto.h> |
39 | |
38 | |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
39 | /** This is the maximum number of bytes we expect any one item to take up */ |
41 | #define MAXITEMLEN 300 |
40 | #define MAXITEMLEN 300 |
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|
41 | |
|
|
42 | #if 0 |
|
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43 | tag_t |
|
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44 | client_container::tag () const |
|
|
45 | { |
|
|
46 | switch (type) |
|
|
47 | { |
|
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48 | case CC_INVENTORY: |
|
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49 | return ns->pl->count; |
|
|
50 | case CC_MAPSPACE: |
|
|
51 | return 0; |
|
|
52 | case CC_CONTAINER: |
|
|
53 | return env->count; |
|
|
54 | } |
|
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55 | |
|
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56 | abort (); |
|
|
57 | } |
|
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58 | |
|
|
59 | void |
|
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60 | client_container::clear () |
|
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61 | { |
|
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62 | switch (type) |
|
|
63 | { |
|
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64 | case CC_INVENTORY: |
|
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65 | abort (); |
|
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66 | |
|
|
67 | case CC_MAPSPACE: |
|
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68 | case CC_CONTAINER: |
|
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69 | ns->send_packet_printf ("delinv %d", tag ()); |
|
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70 | break; |
|
|
71 | } |
|
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72 | |
|
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73 | for (iterator i = begin (); i != end (); ++i) |
|
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74 | i->op->seen_by = 0; |
|
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75 | |
|
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76 | vector< refitem, slice_allocator<refitem> >::clear (); |
|
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77 | } |
|
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78 | |
|
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79 | inline iterator |
|
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80 | client_container::merge_item (iterator i, object *op) |
|
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81 | { |
|
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82 | if (i != end () && i->op == op) |
|
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83 | return ++i; |
|
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84 | |
|
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85 | if (op->seen_by) |
|
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86 | return; // seen by another entity already |
|
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87 | |
|
|
88 | op->seen_by = this; |
|
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89 | |
|
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90 | refitem ref; |
|
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91 | ref.op = op; |
|
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92 | |
|
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93 | return insert (i, ref); |
|
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94 | } |
|
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95 | |
|
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96 | void |
|
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97 | client_container::update (int offset) |
|
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98 | { |
|
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99 | iterator i = begin (); |
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100 | |
|
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101 | switch (type) |
|
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102 | { |
|
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103 | case CC_INVENTORY: |
|
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104 | case CC_CONTAINER: |
|
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105 | { |
|
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106 | object *env = type == CC_INVENTORY |
|
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107 | ? ns->pl->ob |
|
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108 | : this->env; |
|
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109 | |
|
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110 | // pass 1, erase all objects no longer in container |
|
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111 | for (iterator j = begin (); j != end (); ++j) |
|
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112 | if (j->op->env != env) |
|
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113 | { |
|
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114 | j->op->seen_by = 0; |
|
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115 | erase (j); |
|
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116 | } |
|
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117 | |
|
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118 | // pass 2 merge items |
|
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119 | for (object *op = env->inv; op; op = op->below) |
|
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120 | { |
|
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121 | if (--offset < 0) |
|
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122 | i = merge_item (i, op); |
|
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123 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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124 | break; |
|
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125 | } |
|
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126 | } |
|
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127 | break; |
|
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128 | |
|
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129 | case CC_MAPSPACE: |
|
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130 | { |
|
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131 | // pass 1, erase all objects no longer on space |
|
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132 | for (iterator j = begin (); j != end (); ++j) |
|
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133 | if (j->op->x != x || j->op->y != y || j->op->map != map) |
|
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134 | { |
|
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135 | j->op->seen_by = 0; |
|
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136 | erase (j); |
|
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137 | } |
|
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138 | |
|
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139 | // pass 2 merge items |
|
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140 | for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
|
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141 | { |
|
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142 | if (--offset < 0) |
|
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143 | i = merge_item (i, op); |
|
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144 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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145 | break; |
|
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146 | } |
|
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147 | } |
|
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148 | break; |
|
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149 | } |
|
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150 | |
|
|
151 | // pass 3, erase all extra items |
|
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152 | for (iterator j = i; j != end (); ++j) |
|
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153 | j->op->seen_by = 0; |
|
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154 | |
|
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155 | if (i != end ()) |
|
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156 | erase (i, end ()); |
|
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157 | } |
|
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158 | |
|
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159 | void |
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160 | client_container::set_mapspace (maptile *map, int x, int y) |
|
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161 | { |
|
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162 | if (type == CC_MAPSPACE |
|
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163 | && this->map == map |
|
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164 | && this->x == x |
|
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165 | && this->y == y) |
|
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166 | return; |
|
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167 | |
|
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168 | clear (); |
|
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169 | |
|
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170 | type = CC_MAPSPACE; |
|
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171 | this->map = map; |
|
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172 | this->x = x; |
|
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173 | this->y = y; |
|
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174 | } |
|
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175 | |
|
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176 | void |
|
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177 | client_container::set_container (object *env) |
|
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178 | { |
|
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179 | } |
|
|
180 | #endif |
42 | |
181 | |
43 | /******************************************************************************* |
182 | /******************************************************************************* |
44 | * |
183 | * |
45 | * Functions related to sending object data to the client. |
184 | * Functions related to sending object data to the client. |
46 | * |
185 | * |
47 | ******************************************************************************/ |
186 | ******************************************************************************/ |
48 | |
187 | |
49 | /** |
188 | /** |
50 | * This is a similar to query_name, but returns flags |
189 | * This is a similar to query_name, but returns flags |
51 | * to be sended to client. |
190 | * to be sent to client. |
52 | */ |
191 | */ |
53 | unsigned int |
192 | unsigned int |
54 | query_flags (object *op) |
193 | query_flags (object *op) |
55 | { |
194 | { |
56 | unsigned int flags = 0; |
195 | unsigned int flags = 0; |
57 | |
196 | |
58 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
197 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
59 | { |
198 | { |
60 | switch (op->type) |
199 | switch (op->type) |
61 | { |
200 | { |
62 | case BOW: |
201 | case BOW: |
63 | case WAND: |
202 | case WAND: |
64 | case ROD: |
203 | case ROD: |
65 | case HORN: |
204 | case HORN: |
66 | flags = a_readied; |
205 | flags = a_readied; |
67 | break; |
206 | break; |
68 | case WEAPON: |
207 | case WEAPON: |
69 | flags = a_wielded; |
208 | flags = a_wielded; |
70 | break; |
209 | break; |
71 | case SKILL: |
210 | case SKILL: |
72 | case ARMOUR: |
211 | case ARMOUR: |
73 | case HELMET: |
212 | case HELMET: |
74 | case SHIELD: |
213 | case SHIELD: |
75 | case RING: |
214 | case RING: |
76 | case BOOTS: |
215 | case BOOTS: |
77 | case GLOVES: |
216 | case GLOVES: |
78 | case AMULET: |
217 | case AMULET: |
79 | case GIRDLE: |
218 | case GIRDLE: |
80 | case BRACERS: |
219 | case BRACERS: |
81 | case CLOAK: |
220 | case CLOAK: |
82 | flags = a_worn; |
221 | flags = a_worn; |
83 | break; |
222 | break; |
84 | case CONTAINER: |
223 | case CONTAINER: |
85 | flags = a_active; |
224 | flags = a_active; |
86 | break; |
225 | break; |
87 | default: |
226 | default: |
88 | flags = a_applied; |
227 | flags = a_applied; |
89 | break; |
228 | break; |
90 | } |
229 | } |
91 | } |
230 | } |
|
|
231 | |
92 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
232 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
93 | flags |= F_OPEN; |
233 | flags |= F_OPEN; |
94 | |
234 | |
95 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
235 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
96 | { |
236 | { |
97 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
237 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
98 | flags |= F_DAMNED; |
238 | flags |= F_DAMNED; |
99 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
239 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
100 | flags |= F_CURSED; |
240 | flags |= F_CURSED; |
101 | } |
241 | } |
|
|
242 | |
102 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
243 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
103 | flags |= F_MAGIC; |
244 | flags |= F_MAGIC; |
104 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
245 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
105 | flags |= F_UNPAID; |
246 | flags |= F_UNPAID; |
106 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
247 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
… | |
… | |
122 | |
263 | |
123 | flags = query_flags (head); |
264 | flags = query_flags (head); |
124 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
265 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
125 | flags |= F_NOPICK; |
266 | flags |= F_NOPICK; |
126 | |
267 | |
127 | if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE)) |
268 | ns.send_face (head->face, -50); |
128 | esrv_send_face (&ns, head->face->number, 0); |
269 | ns.flush_fx (); |
129 | |
270 | |
130 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
271 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
131 | esrv_send_animation (&ns, head->animation_id); |
272 | ns.send_animation (head->animation_id); |
132 | |
273 | |
133 | sl << uint32 (head->count) |
274 | sl << uint32 (head->count) |
134 | << uint32 (flags) |
275 | << uint32 (flags) |
135 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
276 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) |
136 | << uint32 (head->face->number); |
277 | << uint32 (head->face); |
137 | |
278 | |
138 | if (!head->custom_name) |
279 | if (!head->custom_name) |
139 | { |
280 | { |
140 | strncpy (item_n, query_base_name (head, 0), 127); |
281 | strncpy (item_n, query_base_name (head, 0), 127); |
141 | item_n[127] = 0; |
282 | item_n[127] = 0; |
… | |
… | |
162 | { |
303 | { |
163 | if (head->anim_speed) |
304 | if (head->anim_speed) |
164 | anim_speed = head->anim_speed; |
305 | anim_speed = head->anim_speed; |
165 | else |
306 | else |
166 | { |
307 | { |
167 | if (FABS (head->speed) < 0.001) |
308 | if (fabs (head->speed) < 0.001) |
168 | anim_speed = 255; |
309 | anim_speed = 255; |
169 | else if (FABS (head->speed) >= 1.0) |
310 | else if (fabs (head->speed) >= 1.0) |
170 | anim_speed = 1; |
311 | anim_speed = 1; |
171 | else |
312 | else |
172 | anim_speed = (int) (1.0 / FABS (head->speed)); |
313 | anim_speed = (int) (1.0 / fabs (head->speed)); |
173 | } |
314 | } |
174 | |
315 | |
175 | if (anim_speed > 255) |
316 | if (anim_speed > 255) |
176 | anim_speed = 255; |
317 | anim_speed = 255; |
177 | } |
318 | } |
… | |
… | |
183 | sl << uint16 (head->client_type); |
324 | sl << uint16 (head->client_type); |
184 | |
325 | |
185 | SET_FLAG (head, FLAG_CLIENT_SENT); |
326 | SET_FLAG (head, FLAG_CLIENT_SENT); |
186 | } |
327 | } |
187 | |
328 | |
188 | |
|
|
189 | /** |
329 | /** |
190 | * Send the look window. Don't need to do animations here |
330 | * Send the look window. Don't need to do animations here |
191 | * This sends all the faces to the client, not just updates. This is |
331 | * This sends all the faces to the client, not just updates. This is |
192 | * because object ordering would otherwise be inconsistent |
332 | * because object ordering would otherwise be inconsistent. |
193 | */ |
333 | */ |
194 | |
|
|
195 | void |
334 | void |
196 | esrv_draw_look (object *pl) |
335 | esrv_draw_look (player *pl) |
197 | { |
336 | { |
198 | object *tmp, *last; |
|
|
199 | int got_one = 0, start_look = 0, end_look = 0; |
337 | int got_one = 0, start_look = 0, end_look = 0; |
200 | char buf[MAX_BUF]; |
|
|
201 | |
338 | |
|
|
339 | object *ob = pl->ob; |
|
|
340 | |
202 | if (!pl->contr->socket->update_look) |
341 | if (!pl->ns->update_look) |
203 | { |
342 | { |
204 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
343 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
205 | return; |
344 | return; |
206 | } |
345 | } |
207 | else |
346 | else |
208 | pl->contr->socket->update_look = 0; |
347 | pl->ns->update_look = 0; |
209 | |
348 | |
210 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
349 | if (QUERY_FLAG (ob, FLAG_REMOVED) |
211 | || !pl->map |
350 | || !ob->map |
212 | || pl->map->in_memory != MAP_IN_MEMORY |
351 | || ob->map->in_memory != MAP_ACTIVE |
213 | || out_of_map (pl->map, pl->x, pl->y)) |
352 | || out_of_map (ob->map, ob->x, ob->y)) |
214 | return; |
353 | return; |
215 | |
354 | |
216 | for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) |
355 | pl->ns->send_packet ("delinv 0"); |
217 | ; |
|
|
218 | |
356 | |
219 | packet sl; |
357 | packet sl; |
220 | |
|
|
221 | pl->contr->socket->send_packet ("delinv 0"); |
|
|
222 | |
|
|
223 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
358 | sl.printf ("item%d ", pl->ns->itemcmd); |
224 | |
359 | |
225 | sl << uint32 (0); |
360 | sl << uint32 (0); |
226 | |
361 | |
227 | if (!(pl->contr->socket->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
362 | pl->ns->send_face (empty_face, -50); |
228 | esrv_send_face (pl->contr->socket, empty_face->number, 0); |
363 | pl->ns->flush_fx (); |
229 | |
364 | |
230 | if (pl->contr->socket->look_position) |
365 | if (pl->ns->look_position) |
231 | { |
366 | { |
232 | char buf[80]; |
367 | char buf[80]; |
233 | snprintf (buf, 80, "Apply this to see %d previous items", NUM_LOOK_OBJECTS); |
368 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
234 | |
369 | |
235 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position - NUM_LOOK_OBJECTS)) |
370 | sl << uint32 (0x80000000 | (pl->ns->look_position - FLOORBOX_PAGESIZE)) |
236 | << uint32 (0) |
371 | << uint32 (0) |
237 | << sint32 (-1) |
372 | << sint32 (-1) |
238 | << uint32 (empty_face->number) |
373 | << uint32 (empty_face) |
239 | << data8 (buf) |
374 | << data8 (buf) |
240 | << uint16 (0) |
375 | << uint16 (0) |
241 | << uint8 (0) |
376 | << uint8 (0) |
242 | << uint32 (0); |
377 | << uint32 (0); |
243 | |
378 | |
244 | if (pl->contr->socket->itemcmd == 2) |
379 | if (pl->ns->itemcmd == 2) |
245 | sl << uint16 (0); |
380 | sl << uint16 (0); |
246 | } |
381 | } |
247 | |
382 | |
|
|
383 | object *tmp = ob->ms ().top; |
248 | for (last = NULL; tmp != last; tmp = tmp->below) |
384 | for (object *last = 0; tmp != last; tmp = tmp->below) |
249 | { |
385 | { |
250 | object *head; |
386 | object *head; |
251 | |
387 | |
252 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
388 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
253 | { |
389 | { |
254 | last = tmp->below; /* assumes double floor mode */ |
390 | last = tmp->below; /* assumes double floor mode */ |
255 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
391 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
256 | last = last->below; |
392 | last = last->below; |
257 | } |
393 | } |
258 | |
394 | |
259 | if (LOOK_OBJ (tmp)) |
395 | if (tmp->client_visible ()) |
260 | { |
396 | { |
261 | if (++start_look < pl->contr->socket->look_position) |
397 | if (++start_look < pl->ns->look_position) |
262 | continue; |
398 | continue; |
263 | |
399 | |
264 | end_look++; |
400 | end_look++; |
265 | |
401 | |
266 | if (end_look > NUM_LOOK_OBJECTS) |
402 | if (end_look > FLOORBOX_PAGESIZE) |
267 | { |
403 | { |
268 | /* What we basically do is make a 'fake' object - when the user applies it, |
404 | /* What we basically do is make a 'fake' object - when the user applies it, |
269 | * we notice the special tag the object has, and act accordingly. |
405 | * we notice the special tag the object has, and act accordingly. |
270 | */ |
406 | */ |
271 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position + NUM_LOOK_OBJECTS)) |
407 | sl << uint32 (0x80000000 | (pl->ns->look_position + FLOORBOX_PAGESIZE)) |
272 | << uint32 (0) |
408 | << uint32 (0) |
273 | << uint32 ((uint32) - 1) |
409 | << uint32 ((uint32) - 1) |
274 | << uint32 (empty_face->number) |
410 | << uint32 (empty_face) |
275 | << data8 ("Apply this to see next group of items") |
411 | << data8 ("Apply this to see next group of items") |
276 | << uint16 (0) |
412 | << uint16 (0) |
277 | << uint8 (0) |
413 | << uint8 (0) |
278 | << uint32 (0); |
414 | << uint32 (0); |
279 | |
415 | |
280 | if (pl->contr->socket->itemcmd == 2) |
416 | if (pl->ns->itemcmd == 2) |
281 | sl << uint16 (0); |
417 | sl << uint16 (0); |
282 | |
418 | |
283 | break; |
419 | break; |
284 | } |
420 | } |
285 | |
421 | |
286 | if (tmp->head) |
422 | if (tmp->head) |
287 | head = tmp->head; |
423 | head = tmp->head; |
288 | else |
424 | else |
289 | head = tmp; |
425 | head = tmp; |
290 | |
426 | |
291 | add_object_to_socklist (*pl->contr->socket, sl, head); |
427 | add_object_to_socklist (*pl->ns, sl, head); |
292 | got_one++; |
428 | got_one++; |
293 | |
429 | |
294 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
430 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
295 | { |
431 | { |
296 | pl->contr->socket->send_packet (sl); |
432 | pl->ns->send_packet (sl); |
297 | |
433 | |
298 | sl.reset (); |
434 | sl.reset (); |
299 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
435 | sl.printf ("item%d ", pl->ns->itemcmd); |
300 | sl << uint32 (0); |
436 | sl << uint32 (0); |
301 | got_one = 0; |
437 | got_one = 0; |
302 | } |
438 | } |
303 | } /* If LOOK_OBJ() */ |
439 | } |
304 | } |
440 | } |
305 | |
441 | |
306 | if (got_one) |
442 | if (got_one) |
307 | pl->contr->socket->send_packet (sl); |
443 | pl->ns->send_packet (sl); |
308 | |
444 | |
309 | } |
445 | } |
310 | |
446 | |
311 | /** |
447 | /** |
312 | * Sends whole inventory. |
448 | * Sends whole inventory. |
313 | */ |
449 | */ |
314 | void |
450 | void |
315 | esrv_send_inventory (object *pl, object *op) |
451 | esrv_send_inventory (object *pl, object *op) |
316 | { |
452 | { |
317 | object *tmp; |
453 | if (!pl->contr->ns)//D |
|
|
454 | return; |
|
|
455 | |
318 | int got_one = 0; |
456 | int got_one = 0; |
319 | |
457 | |
|
|
458 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
|
|
459 | |
320 | packet sl; |
460 | packet sl; |
321 | |
|
|
322 | sl.printf ("delinv %d", op->count); |
|
|
323 | pl->contr->socket->send_packet (sl); |
|
|
324 | |
|
|
325 | sl.reset (); |
|
|
326 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
461 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
327 | |
462 | |
328 | sl << uint32 (op->count); |
463 | sl << uint32 (op->count); |
329 | |
464 | |
330 | for (tmp = op->inv; tmp; tmp = tmp->below) |
465 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
331 | { |
466 | { |
332 | object *head; |
467 | object *head; |
333 | |
468 | |
334 | if (tmp->head) |
469 | if (tmp->head) |
335 | head = tmp->head; |
470 | head = tmp->head; |
336 | else |
471 | else |
337 | head = tmp; |
472 | head = tmp; |
338 | |
473 | |
339 | if (LOOK_OBJ (head)) |
474 | if (head->client_visible ()) |
340 | { |
475 | { |
341 | add_object_to_socklist (*pl->contr->socket, sl, head); |
476 | add_object_to_socklist (*pl->contr->ns, sl, head); |
342 | |
477 | |
343 | got_one++; |
478 | got_one++; |
344 | |
479 | |
345 | /* IT is possible for players to accumulate a huge amount of |
480 | /* IT is possible for players to accumulate a huge amount of |
346 | * items (especially with some of the bags out there) to |
481 | * items (especially with some of the bags out there) to |
347 | * overflow the buffer. IF so, send multiple item commands. |
482 | * overflow the buffer. IF so, send multiple item commands. |
348 | */ |
483 | */ |
349 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
484 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
350 | { |
485 | { |
351 | pl->contr->socket->send_packet (sl); |
486 | pl->contr->ns->send_packet (sl); |
352 | |
487 | |
353 | sl.reset (); |
488 | sl.reset (); |
354 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
489 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
355 | sl << uint32 (op->count); |
490 | sl << uint32 (op->count); |
356 | got_one = 0; |
491 | got_one = 0; |
357 | } |
492 | } |
358 | } /* If LOOK_OBJ() */ |
493 | } |
359 | } |
494 | } |
360 | |
495 | |
361 | if (got_one) |
496 | if (got_one) |
362 | pl->contr->socket->send_packet (sl); |
497 | pl->contr->ns->send_packet (sl); |
363 | |
|
|
364 | } |
498 | } |
365 | |
499 | |
366 | /** |
500 | /** |
367 | * Updates object *op for player *pl. |
501 | * Updates object *op for player *pl. |
368 | * |
502 | * |
369 | * flags is a list of values to update |
503 | * flags is a list of values to update |
370 | * to the client (as defined in newclient.h - might as well use the |
504 | * to the client (as defined in newclient.h - might as well use the |
371 | * same value both places. |
505 | * same value both places. |
372 | */ |
506 | */ |
373 | |
|
|
374 | void |
507 | void |
375 | esrv_update_item (int flags, object *pl, object *op) |
508 | esrv_update_item (int flags, object *pl, object *op) |
376 | { |
509 | { |
377 | /* If we have a request to send the player item, skip a few checks. */ |
510 | /* If we have a request to send the player item, skip a few checks. */ |
378 | if (op != pl) |
511 | if (op != pl) |
379 | { |
512 | { |
380 | if (!LOOK_OBJ (op)) |
513 | if (!op->client_visible ()) |
381 | return; |
514 | return; |
382 | /* we remove the check for op->env, because in theory, the object |
515 | /* we remove the check for op->env, because in theory, the object |
383 | * is hopefully in the same place, so the client should preserve |
516 | * is hopefully in the same place, so the client should preserve |
384 | * order. |
517 | * order. |
385 | */ |
518 | */ |
386 | } |
519 | } |
387 | |
520 | |
|
|
521 | client *ns = pl->contr->ns; |
|
|
522 | if (!ns) |
|
|
523 | return; |
|
|
524 | |
388 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
525 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
389 | { |
526 | { |
390 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
527 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
391 | * this is happening - we can set a breakpoint here in the debugger |
528 | * this is happening - we can set a breakpoint here in the debugger |
392 | * and track back the call. |
529 | * and track back the call. |
393 | */ |
530 | */ |
394 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
531 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
395 | } |
532 | } |
396 | |
533 | |
397 | packet sl; |
534 | packet sl ("upditem"); |
398 | |
535 | |
399 | sl << "upditem " |
|
|
400 | << uint8 (flags); |
536 | sl << uint8 (flags); |
401 | |
537 | |
402 | if (op->head) |
538 | if (op->head) |
403 | op = op->head; |
539 | op = op->head; |
404 | |
540 | |
405 | sl << uint32 (op->count); |
541 | sl << uint32 (op->count); |
… | |
… | |
410 | if (flags & UPD_FLAGS) |
546 | if (flags & UPD_FLAGS) |
411 | sl << uint32 (query_flags (op)); |
547 | sl << uint32 (query_flags (op)); |
412 | |
548 | |
413 | if (flags & UPD_WEIGHT) |
549 | if (flags & UPD_WEIGHT) |
414 | { |
550 | { |
415 | sint32 weight = WEIGHT (op); |
551 | sint32 weight = op->client_weight (); |
416 | |
552 | |
417 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
553 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
418 | |
554 | |
|
|
555 | #if 0 |
419 | if (pl == op) |
556 | if (pl == op) |
420 | op->contr->last_weight = weight; |
557 | ns->last_weight = weight; |
|
|
558 | #endif |
421 | } |
559 | } |
422 | |
560 | |
423 | if (flags & UPD_FACE) |
561 | if (flags & UPD_FACE) |
424 | { |
562 | { |
425 | if (!(pl->contr->socket->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
563 | ns->send_face (op->face, -50); |
426 | esrv_send_face (pl->contr->socket, op->face->number, 0); |
564 | ns->flush_fx (); |
427 | |
|
|
428 | sl << uint32 (op->face->number); |
565 | sl << uint32 (op->face); |
429 | } |
566 | } |
430 | |
567 | |
431 | if (flags & UPD_NAME) |
568 | if (flags & UPD_NAME) |
432 | { |
569 | { |
433 | int len; |
570 | int len; |
… | |
… | |
467 | { |
604 | { |
468 | if (op->anim_speed) |
605 | if (op->anim_speed) |
469 | anim_speed = op->anim_speed; |
606 | anim_speed = op->anim_speed; |
470 | else |
607 | else |
471 | { |
608 | { |
472 | if (FABS (op->speed) < 0.001) |
609 | if (fabs (op->speed) < 0.001) |
473 | anim_speed = 255; |
610 | anim_speed = 255; |
474 | else if (FABS (op->speed) >= 1.0) |
611 | else if (fabs (op->speed) >= 1.0) |
475 | anim_speed = 1; |
612 | anim_speed = 1; |
476 | else |
613 | else |
477 | anim_speed = (int) (1.0 / FABS (op->speed)); |
614 | anim_speed = (int) (1.0 / fabs (op->speed)); |
478 | } |
615 | } |
479 | |
616 | |
480 | if (anim_speed > 255) |
617 | if (anim_speed > 255) |
481 | anim_speed = 255; |
618 | anim_speed = 255; |
482 | } |
619 | } |
… | |
… | |
485 | } |
622 | } |
486 | |
623 | |
487 | if (flags & UPD_NROF) |
624 | if (flags & UPD_NROF) |
488 | sl << uint32 (op->nrof); |
625 | sl << uint32 (op->nrof); |
489 | |
626 | |
490 | pl->contr->socket->send_packet (sl); |
627 | pl->contr->ns->send_packet (sl); |
491 | } |
628 | } |
492 | |
629 | |
493 | /** |
630 | /** |
494 | * Sends item's info to player. |
631 | * Sends item's info to player. |
495 | */ |
632 | */ |
496 | void |
633 | void |
497 | esrv_send_item (object *pl, object *op) |
634 | esrv_send_item (object *pl, object *op) |
498 | { |
635 | { |
|
|
636 | if (!pl->contr->ns) |
|
|
637 | return; |
|
|
638 | |
499 | /* If this is not the player object, do some more checks */ |
639 | /* If this is not the player object, do some more checks */ |
500 | if (op != pl) |
640 | if (op != pl) |
501 | { |
641 | { |
502 | /* We only send 'visibile' objects to the client */ |
642 | /* We only send 'visible' objects to the client */ |
503 | if (!LOOK_OBJ (op)) |
643 | if (!op->client_visible ()) |
504 | return; |
644 | return; |
|
|
645 | |
505 | /* if the item is on the ground, mark that the look needs to |
646 | /* if the item is on the ground, mark that the look needs to |
506 | * be updated. |
647 | * be updated. |
507 | */ |
648 | */ |
508 | if (!op->env) |
649 | if (!op->env) |
509 | { |
650 | { |
510 | pl->contr->socket->update_look = 1; |
651 | pl->contr->ns->floorbox_update (); |
511 | return; |
652 | return; |
512 | } |
653 | } |
513 | } |
654 | } |
514 | |
655 | |
515 | packet sl; |
656 | packet sl; |
516 | |
657 | |
517 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
658 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
518 | |
659 | |
519 | if (op->head) |
660 | if (op->head) |
520 | op = op->head; |
661 | op = op->head; |
521 | |
662 | |
522 | sl << uint32 (op->env ? op->env->count : 0); |
663 | sl << uint32 (op->env ? op->env->count : 0); |
523 | |
664 | |
524 | add_object_to_socklist (*pl->contr->socket, sl, op); |
665 | add_object_to_socklist (*pl->contr->ns, sl, op); |
525 | |
666 | |
526 | pl->contr->socket->send_packet (sl); |
667 | pl->contr->ns->send_packet (sl); |
527 | SET_FLAG (op, FLAG_CLIENT_SENT); |
668 | SET_FLAG (op, FLAG_CLIENT_SENT); |
528 | |
|
|
529 | } |
669 | } |
530 | |
670 | |
531 | /** |
671 | /** |
532 | * Tells the client to delete an item. Uses the item |
672 | * Tells the client to delete an item. |
533 | * command with a -1 location. |
|
|
534 | */ |
673 | */ |
535 | |
|
|
536 | void |
674 | void |
537 | esrv_del_item (player *pl, int tag) |
675 | esrv_del_item (player *pl, int tag) |
538 | { |
676 | { |
539 | packet sl; |
677 | if (!pl->ns) |
|
|
678 | return; |
540 | |
679 | |
541 | sl << "delitem " |
680 | packet sl ("delitem"); |
|
|
681 | |
542 | << uint32 (tag); |
682 | sl << uint32 (tag); |
543 | |
683 | |
544 | pl->socket->send_packet (sl); |
684 | pl->ns->send_packet (sl); |
545 | } |
685 | } |
546 | |
686 | |
547 | |
687 | |
548 | /******************************************************************************* |
688 | /******************************************************************************* |
549 | * |
689 | * |
… | |
… | |
553 | |
693 | |
554 | /** |
694 | /** |
555 | * Takes a player and object count (tag) and returns the actual object |
695 | * Takes a player and object count (tag) and returns the actual object |
556 | * pointer, or null if it can't be found. |
696 | * pointer, or null if it can't be found. |
557 | */ |
697 | */ |
558 | |
|
|
559 | object * |
698 | object * |
560 | esrv_get_ob_from_count (object *pl, tag_t count) |
699 | esrv_get_ob_from_count (object *pl, tag_t count) |
561 | { |
700 | { |
562 | object *op, *tmp; |
|
|
563 | |
|
|
564 | if (pl->count == count) |
701 | if (pl->count == count) |
565 | return pl; |
702 | return pl; |
566 | |
703 | |
567 | for (op = pl->inv; op; op = op->below) |
704 | for (object *op = pl->inv; op; op = op->below) |
568 | if (op->count == count) |
705 | if (op->count == count) |
569 | return op; |
706 | return op; |
570 | else if (op->type == CONTAINER && pl->container == op) |
707 | else if (op->type == CONTAINER && pl->container == op) |
571 | for (tmp = op->inv; tmp; tmp = tmp->below) |
708 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
572 | if (tmp->count == count) |
709 | if (tmp->count == count) |
573 | return tmp; |
710 | return tmp; |
574 | |
711 | |
575 | for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
712 | for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
576 | if (op->head != NULL && op->head->count == count) |
713 | if (op->head && op->head->count == count) |
577 | return op; |
714 | return op; |
578 | else if (op->count == count) |
715 | else if (op->count == count) |
579 | return op; |
716 | return op; |
580 | else if (op->type == CONTAINER && pl->container == op) |
717 | else if (op->type == CONTAINER && pl->container == op) |
581 | for (tmp = op->inv; tmp; tmp = tmp->below) |
718 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
582 | if (tmp->count == count) |
719 | if (tmp->count == count) |
583 | return tmp; |
720 | return tmp; |
584 | |
721 | |
|
|
722 | #if 0 |
|
|
723 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
724 | if (count & 0x80000000) |
|
|
725 | return 0; |
|
|
726 | #endif |
|
|
727 | |
585 | return NULL; |
728 | return 0; |
586 | } |
729 | } |
587 | |
|
|
588 | |
730 | |
589 | /** Client wants to examine some object. So lets do so. */ |
731 | /** Client wants to examine some object. So lets do so. */ |
590 | void |
732 | void |
591 | ExamineCmd (char *buf, int len, player *pl) |
733 | ExamineCmd (char *buf, int len, player *pl) |
592 | { |
734 | { |
593 | tag_t tag = atoi (buf); |
735 | tag_t tag = atoi (buf); |
594 | |
|
|
595 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
596 | if (tag & 0x80000000) |
|
|
597 | return; |
|
|
598 | |
736 | |
599 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
737 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
600 | |
738 | |
601 | if (!op) |
739 | if (!op) |
602 | { |
740 | { |
… | |
… | |
605 | } |
743 | } |
606 | |
744 | |
607 | examine (pl->ob, op); |
745 | examine (pl->ob, op); |
608 | } |
746 | } |
609 | |
747 | |
|
|
748 | /** Client wants to examine some object. So lets do so. */ |
|
|
749 | void |
|
|
750 | ExCmd (char *buf, int len, player *pl) |
|
|
751 | { |
|
|
752 | tag_t tag = atoi (buf); |
|
|
753 | |
|
|
754 | if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
|
|
755 | { |
|
|
756 | std::string s = op->describe (pl->ob); |
|
|
757 | |
|
|
758 | packet sl ("ex"); |
|
|
759 | sl << ber32 (tag) << s.c_str (); |
|
|
760 | |
|
|
761 | pl->ns->send_packet (sl); |
|
|
762 | } |
|
|
763 | } |
|
|
764 | |
610 | /** Client wants to apply some object. Lets do so. */ |
765 | /** Client wants to apply some object. Lets do so. */ |
611 | void |
766 | void |
612 | ApplyCmd (char *buf, int len, player *pl) |
767 | ApplyCmd (char *buf, int len, player *pl) |
613 | { |
768 | { |
614 | tag_t tag = atoi (buf); |
769 | tag_t tag = atoi (buf); |
615 | |
770 | |
… | |
… | |
620 | return; |
775 | return; |
621 | |
776 | |
622 | /* If the high bit is set, player applied a pseudo object. */ |
777 | /* If the high bit is set, player applied a pseudo object. */ |
623 | if (tag & 0x80000000) |
778 | if (tag & 0x80000000) |
624 | { |
779 | { |
625 | pl->socket->look_position = tag & 0x7fffffff; |
780 | pl->ns->look_position = tag & 0x7fffffff; |
626 | pl->socket->update_look = 1; |
781 | pl->ns->floorbox_update (); |
627 | return; |
782 | return; |
628 | } |
783 | } |
629 | |
784 | |
630 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
785 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
631 | |
786 | |
… | |
… | |
636 | } |
791 | } |
637 | |
792 | |
638 | player_apply (pl->ob, op, 0, 0); |
793 | player_apply (pl->ob, op, 0, 0); |
639 | } |
794 | } |
640 | |
795 | |
641 | /** Client wants to apply some object. Lets do so. */ |
796 | /** Client wants to lock some object. Lets do so. */ |
642 | void |
797 | void |
643 | LockItem (char *data, int len, player *pl) |
798 | LockItem (char *data, int len, player *pl) |
644 | { |
799 | { |
645 | int flag = data[0]; |
800 | int flag = data[0]; |
646 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
801 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
647 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
802 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
648 | |
803 | |
649 | if (!op) |
804 | if (!op) |
650 | { |
805 | { |
651 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
806 | pl->failmsg ("Could not find object to lock/unlock"); |
652 | return; |
807 | return; |
653 | } |
808 | } |
654 | |
809 | |
655 | if (!flag) |
810 | if (!flag) |
656 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
811 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
… | |
… | |
658 | SET_FLAG (op, FLAG_INV_LOCKED); |
813 | SET_FLAG (op, FLAG_INV_LOCKED); |
659 | |
814 | |
660 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
815 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
661 | } |
816 | } |
662 | |
817 | |
663 | /** Client wants to apply some object. Lets do so. */ |
818 | /** Client wants to mark some object. Lets do so. */ |
664 | void |
819 | void |
665 | MarkItem (char *data, int len, player *pl) |
820 | MarkItem (char *data, int len, player *pl) |
666 | { |
821 | { |
667 | tag_t tag = net_uint32 ((uint8 *)data); |
822 | tag_t tag = net_uint32 ((uint8 *)data); |
668 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
823 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
669 | |
824 | |
670 | if (!op) |
825 | if (!op) |
671 | { |
826 | { |
672 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
827 | pl->failmsg ("Could not find object to mark"); |
673 | return; |
828 | return; |
674 | } |
829 | } |
675 | |
830 | |
676 | pl->mark = op; |
831 | pl->mark = op; |
677 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); |
832 | pl->ob->statusmsg (format ("Marked item %s", query_name (op))); |
678 | } |
833 | } |
679 | |
834 | |
680 | /** |
835 | /** |
681 | * look_at prints items on the specified square. |
836 | * look_at prints items on the specified square. |
682 | * |
837 | * |
683 | * [ removed EARTHWALL check and added check for containers inventory. |
838 | * [ removed EARTHWALL check and added check for containers inventory. |
684 | * Tero.Haatanen@lut.fi ] |
839 | * Tero.Haatanen@lut.fi ] |
685 | */ |
840 | */ |
686 | void |
841 | static void |
687 | look_at (object *op, int dx, int dy) |
842 | look_at (player *pl, int dx, int dy) |
688 | { |
843 | { |
689 | object *tmp; |
844 | dynbuf_text buf; |
690 | int flag = 0; |
845 | object *ob = pl->ob; |
691 | sint16 x, y; |
|
|
692 | maptile *m; |
|
|
693 | |
846 | |
694 | x = op->x + dx; |
847 | if (!pl->observe->map) |
695 | y = op->y + dy; |
|
|
696 | |
|
|
697 | if (out_of_map (op->map, x, y)) |
|
|
698 | return; |
848 | return; |
699 | |
849 | |
700 | m = get_map_from_coord (op->map, &x, &y); |
850 | mapxy pos (pl->observe); |
701 | if (!m) |
851 | pos.move (dx, dy); |
|
|
852 | |
|
|
853 | if (pos.normalise ()) |
|
|
854 | for (object *tmp = pos->top; tmp; tmp = tmp->below) |
|
|
855 | { |
|
|
856 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
857 | continue; |
|
|
858 | |
|
|
859 | if (QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
860 | buf.printf ("- %s (%d).\n", query_name (tmp), tmp->count); |
|
|
861 | else |
|
|
862 | buf.printf ("- %s.\n", query_name (tmp)); |
|
|
863 | |
|
|
864 | object *head = tmp->head_ (); |
|
|
865 | |
|
|
866 | if (head->inv) |
|
|
867 | if ((head->type != CONTAINER && head->type != FLESH) |
|
|
868 | || QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
869 | buf << head->query_inventory (ob, " "); |
|
|
870 | |
|
|
871 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ |
|
|
872 | break; |
|
|
873 | } |
|
|
874 | |
|
|
875 | if (buf.empty ()) |
|
|
876 | pl->failmsg ("You see nothing there."); |
|
|
877 | else |
|
|
878 | pl->infobox (MSG_CHANNEL ("lookat"), buf); |
|
|
879 | } |
|
|
880 | |
|
|
881 | /** Client wants to look at some object. Lets do so. */ |
|
|
882 | void |
|
|
883 | LookAt (char *buf, int len, player *pl) |
|
|
884 | { |
|
|
885 | char *cp; |
|
|
886 | |
|
|
887 | int dx = atoi (buf); |
|
|
888 | if (!(cp = strchr (buf, ' '))) |
702 | return; |
889 | return; |
703 | |
890 | |
704 | for (tmp = get_map_ob (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
|
|
705 | |
|
|
706 | for (; tmp != NULL; tmp = tmp->below) |
|
|
707 | { |
|
|
708 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
|
|
709 | continue; |
|
|
710 | |
|
|
711 | if (!flag) |
|
|
712 | { |
|
|
713 | if (dx || dy) |
|
|
714 | new_draw_info (NDI_UNIQUE, 0, op, "There you see:"); |
|
|
715 | else |
|
|
716 | { |
|
|
717 | clear_win_info (op); |
|
|
718 | new_draw_info (NDI_UNIQUE, 0, op, "You see:"); |
|
|
719 | } |
|
|
720 | flag = 1; |
|
|
721 | } |
|
|
722 | |
|
|
723 | if (QUERY_FLAG (op, FLAG_WIZ)) |
|
|
724 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s (%d).", query_name (tmp), tmp->count); |
|
|
725 | else |
|
|
726 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s.", query_name (tmp)); |
|
|
727 | |
|
|
728 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
|
|
729 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (op, FLAG_WIZ)) |
|
|
730 | inventory (op, tmp->head == NULL ? tmp : tmp->head); |
|
|
731 | |
|
|
732 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (op, FLAG_WIZ)) /* don't continue under the floor */ |
|
|
733 | break; |
|
|
734 | } |
|
|
735 | |
|
|
736 | if (!flag) |
|
|
737 | { |
|
|
738 | if (dx || dy) |
|
|
739 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing there."); |
|
|
740 | else |
|
|
741 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
|
|
742 | } |
|
|
743 | } |
|
|
744 | |
|
|
745 | |
|
|
746 | |
|
|
747 | /** Client wants to look at some object. Lets do so. */ |
|
|
748 | void |
|
|
749 | LookAt (char *buf, int len, player *pl) |
|
|
750 | { |
|
|
751 | int dx, dy; |
|
|
752 | char *cp; |
|
|
753 | |
|
|
754 | dx = atoi (buf); |
|
|
755 | if (!(cp = strchr (buf, ' '))) |
|
|
756 | { |
|
|
757 | return; |
|
|
758 | } |
|
|
759 | dy = atoi (cp); |
891 | int dy = atoi (cp); |
760 | |
892 | |
761 | if (FABS (dx) > pl->socket->mapx / 2 || FABS (dy) > pl->socket->mapy / 2) |
893 | if (player *opl = pl->observe->contr) |
|
|
894 | if (client *ns = opl->ns) |
|
|
895 | { |
|
|
896 | if (fabs (dx) > ns->mapx / 2 || fabs (dy) > ns->mapy / 2) |
762 | return; |
897 | return; |
763 | |
898 | |
764 | if (pl->blocked_los[dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]) |
899 | if (opl->blocked_los[dx + ns->mapx / 2][dy + ns->mapy / 2]) |
765 | return; |
900 | return; |
|
|
901 | } |
766 | |
902 | |
767 | look_at (pl->ob, dx, dy); |
903 | look_at (pl, dx, dy); |
768 | } |
904 | } |
769 | |
905 | |
770 | /** Move an object to a new location */ |
906 | /** Move an object to a new location */ |
771 | void |
907 | void |
772 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
908 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
… | |
… | |
788 | /* If it is an active container, then we should drop all objects |
924 | /* If it is an active container, then we should drop all objects |
789 | * in the container and not the container itself. |
925 | * in the container and not the container itself. |
790 | */ |
926 | */ |
791 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
927 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
792 | { |
928 | { |
793 | object *current, *next; |
929 | int cnt = MAX_ITEM_PER_DROP; |
794 | |
930 | |
795 | for (current = op->inv; current != NULL; current = next) |
931 | for (object *current = op->inv; current; ) |
796 | { |
932 | { |
797 | next = current->below; |
933 | object *next = current->below; |
|
|
934 | |
798 | drop_object (pl, current, 0); |
935 | drop_object (pl, current, 0); |
|
|
936 | |
|
|
937 | if (--cnt <= 0) break; |
|
|
938 | |
|
|
939 | current = next; |
799 | } |
940 | } |
800 | |
941 | |
801 | esrv_update_item (UPD_WEIGHT, pl, op); |
942 | if (cnt <= 0) |
|
|
943 | op->failmsg ("Only dropped some items, can't drop that many items at once."); |
802 | } |
944 | } |
803 | else |
945 | else |
804 | { |
|
|
805 | drop_object (pl, op, nrof); |
946 | drop_object (pl, op, nrof); |
806 | } |
947 | |
|
|
948 | update_after_inventory_change (pl); |
|
|
949 | |
807 | return; |
950 | return; |
808 | } |
951 | } |
809 | else if (to == pl->count) |
952 | else if (to == pl->count) |
810 | { /* pick it up to the inventory */ |
953 | { /* pick it up to the inventory */ |
811 | /* return if player has already picked it up */ |
954 | /* return if player has already picked it up */ |
… | |
… | |
830 | * an make sure env is in fact a container for that matter. |
973 | * an make sure env is in fact a container for that matter. |
831 | */ |
974 | */ |
832 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
975 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
833 | { |
976 | { |
834 | put_object_in_sack (pl, env, op, nrof); |
977 | put_object_in_sack (pl, env, op, nrof); |
|
|
978 | update_after_inventory_change (pl); |
835 | } |
979 | } |
836 | } |
980 | } |
837 | |
981 | |