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Comparing deliantra/server/socket/item.C (file contents):
Revision 1.24 by root, Sat Dec 16 22:14:42 2006 UTC vs.
Revision 1.63 by root, Thu Apr 24 00:30:52 2008 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version. 11 * (at your option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 *
20 21 * The authors can be reached via e-mail to <support@deliantra.net>
21 The author can be reached via e-mail to <crossfire@schmorp.de>
22*/ 22 */
23 23
24/** 24/**
25 * \file 25 * \file
26 * Client/server logic. 26 * Client/server logic.
27 * 27 *
28 * \date 2003-12-02 28 * \date 2003-12-02
29 * 29 *
30 * This containes item logic for client/server. It doesn't contain 30 * This contains item logic for client/server. It doesn't contain
31 * the actual commands that send the data, but does contain 31 * the actual commands that send the data, but does contain
32 * the logic for what items should be sent. 32 * the logic for what items should be sent.
33 */ 33 */
34 34
35#include <global.h> 35#include <global.h>
36#include <object.h> /* LOOK_OBJ */ 36#include <object.h>
37#include <sproto.h> 37#include <sproto.h>
38 38
39/** This is the maximum number of bytes we expect any one item to take up */ 39/** This is the maximum number of bytes we expect any one item to take up */
40#define MAXITEMLEN 300 40#define MAXITEMLEN 300
41
42#if 0
43tag_t
44client_container::tag () const
45{
46 switch (type)
47 {
48 case CC_INVENTORY:
49 return ns->pl->count;
50 case CC_MAPSPACE:
51 return 0;
52 case CC_CONTAINER:
53 return env->count;
54 }
55
56 abort ();
57}
58
59void
60client_container::clear ()
61{
62 switch (type)
63 {
64 case CC_INVENTORY:
65 abort ();
66
67 case CC_MAPSPACE:
68 case CC_CONTAINER:
69 ns->send_packet_printf ("delinv %d", tag ());
70 break;
71 }
72
73 for (iterator i = begin (); i != end (); ++i)
74 i->op->seen_by = 0;
75
76 vector< refitem, slice_allocator<refitem> >::clear ();
77}
78
79inline iterator
80client_container::merge_item (iterator i, object *op)
81{
82 if (i != end () && i->op == op)
83 return ++i;
84
85 if (op->seen_by)
86 return; // seen by another entity already
87
88 op->seen_by = this;
89
90 refitem ref;
91 ref.op = op;
92
93 return insert (i, ref);
94}
95
96void
97client_container::update (int offset)
98{
99 iterator i = begin ();
100
101 switch (type)
102 {
103 case CC_INVENTORY:
104 case CC_CONTAINER:
105 {
106 object *env = type == CC_INVENTORY
107 ? ns->pl->ob
108 : this->env;
109
110 // pass 1, erase all objects no longer in container
111 for (iterator j = begin (); j != end (); ++j)
112 if (j->op->env != env)
113 {
114 j->op->seen_by = 0;
115 erase (j);
116 }
117
118 // pass 2 merge items
119 for (object *op = env->inv; op; op = op->below)
120 {
121 if (--offset < 0)
122 i = merge_item (i, op);
123 else if (offset < -FLOORBOX_PAGESIZE)
124 break;
125 }
126 }
127 break;
128
129 case CC_MAPSPACE:
130 {
131 // pass 1, erase all objects no longer on space
132 for (iterator j = begin (); j != end (); ++j)
133 if (j->op->x != x || j->op->y != y || j->op->map != map)
134 {
135 j->op->seen_by = 0;
136 erase (j);
137 }
138
139 // pass 2 merge items
140 for (object *op = GET_MAP_OB (map, x, y); op; op = op->above)
141 {
142 if (--offset < 0)
143 i = merge_item (i, op);
144 else if (offset < -FLOORBOX_PAGESIZE)
145 break;
146 }
147 }
148 break;
149 }
150
151 // pass 3, erase all extra items
152 for (iterator j = i; j != end (); ++j)
153 j->op->seen_by = 0;
154
155 if (i != end ())
156 erase (i, end ());
157}
158
159void
160client_container::set_mapspace (maptile *map, int x, int y)
161{
162 if (type == CC_MAPSPACE
163 && this->map == map
164 && this->x == x
165 && this->y == y)
166 return;
167
168 clear ();
169
170 type = CC_MAPSPACE;
171 this->map = map;
172 this->x = x;
173 this->y = y;
174}
175
176void
177client_container::set_container (object *env)
178{
179}
180#endif
41 181
42/******************************************************************************* 182/*******************************************************************************
43 * 183 *
44 * Functions related to sending object data to the client. 184 * Functions related to sending object data to the client.
45 * 185 *
53query_flags (object *op) 193query_flags (object *op)
54{ 194{
55 unsigned int flags = 0; 195 unsigned int flags = 0;
56 196
57 if (QUERY_FLAG (op, FLAG_APPLIED)) 197 if (QUERY_FLAG (op, FLAG_APPLIED))
58 {
59 switch (op->type) 198 switch (op->type)
60 { 199 {
61 case BOW: 200 case BOW:
62 case WAND: 201 case WAND:
63 case ROD: 202 case ROD:
64 case HORN: 203 case HORN:
65 flags = a_readied; 204 flags = a_readied;
66 break; 205 break;
67 case WEAPON: 206 case WEAPON:
68 flags = a_wielded; 207 flags = a_wielded;
69 break; 208 break;
70 case SKILL: 209 case SKILL:
71 case ARMOUR: 210 case ARMOUR:
72 case HELMET: 211 case HELMET:
73 case SHIELD: 212 case SHIELD:
74 case RING: 213 case RING:
75 case BOOTS: 214 case BOOTS:
76 case GLOVES: 215 case GLOVES:
77 case AMULET: 216 case AMULET:
78 case GIRDLE: 217 case GIRDLE:
79 case BRACERS: 218 case BRACERS:
80 case CLOAK: 219 case CLOAK:
81 flags = a_worn; 220 flags = a_worn;
82 break; 221 break;
83 case CONTAINER: 222 case CONTAINER:
84 flags = a_active; 223 flags = a_active;
85 break; 224 break;
86 default: 225 default:
87 flags = a_applied; 226 flags = a_applied;
88 break; 227 break;
89 } 228 }
90 }
91 229
92 if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) 230 if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED))))
93 flags |= F_OPEN; 231 flags |= F_OPEN;
94 232
95 if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) 233 if (QUERY_FLAG (op, FLAG_KNOWN_CURSED))
123 261
124 flags = query_flags (head); 262 flags = query_flags (head);
125 if (QUERY_FLAG (head, FLAG_NO_PICK)) 263 if (QUERY_FLAG (head, FLAG_NO_PICK))
126 flags |= F_NOPICK; 264 flags |= F_NOPICK;
127 265
128 if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE)) 266 ns.send_face (head->face, -50);
129 esrv_send_face (&ns, head->face->number, 0); 267 ns.flush_fx ();
130 268
131 if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) 269 if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id])
132 esrv_send_animation (&ns, head->animation_id); 270 ns.send_animation (head->animation_id);
133 271
134 sl << uint32 (head->count) 272 sl << uint32 (head->count)
135 << uint32 (flags) 273 << uint32 (flags)
136 << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) 274 << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ())
137 << uint32 (head->face->number); 275 << uint32 (head->face);
138 276
139 if (!head->custom_name) 277 if (!head->custom_name)
140 { 278 {
141 strncpy (item_n, query_base_name (head, 0), 127); 279 strncpy (item_n, query_base_name (head, 0), 127);
142 item_n[127] = 0; 280 item_n[127] = 0;
163 { 301 {
164 if (head->anim_speed) 302 if (head->anim_speed)
165 anim_speed = head->anim_speed; 303 anim_speed = head->anim_speed;
166 else 304 else
167 { 305 {
168 if (FABS (head->speed) < 0.001) 306 if (fabs (head->speed) < 0.001)
169 anim_speed = 255; 307 anim_speed = 255;
170 else if (FABS (head->speed) >= 1.0) 308 else if (fabs (head->speed) >= 1.0)
171 anim_speed = 1; 309 anim_speed = 1;
172 else 310 else
173 anim_speed = (int) (1.0 / FABS (head->speed)); 311 anim_speed = (int) (1.0 / fabs (head->speed));
174 } 312 }
175 313
176 if (anim_speed > 255) 314 if (anim_speed > 255)
177 anim_speed = 255; 315 anim_speed = 255;
178 } 316 }
183 if (ns.itemcmd == 2) 321 if (ns.itemcmd == 2)
184 sl << uint16 (head->client_type); 322 sl << uint16 (head->client_type);
185 323
186 SET_FLAG (head, FLAG_CLIENT_SENT); 324 SET_FLAG (head, FLAG_CLIENT_SENT);
187} 325}
188
189 326
190/** 327/**
191 * Send the look window. Don't need to do animations here 328 * Send the look window. Don't need to do animations here
192 * This sends all the faces to the client, not just updates. This is 329 * This sends all the faces to the client, not just updates. This is
193 * because object ordering would otherwise be inconsistent. 330 * because object ordering would otherwise be inconsistent.
194 */ 331 */
195void 332void
196esrv_draw_look (object *pl) 333esrv_draw_look (player *pl)
197{ 334{
198 object *tmp, *last;
199 int got_one = 0, start_look = 0, end_look = 0; 335 int got_one = 0, start_look = 0, end_look = 0;
200 char buf[MAX_BUF];
201 336
337 object *ob = pl->ob;
338
202 if (!pl->contr->socket->update_look) 339 if (!pl->ns->update_look)
203 { 340 {
204 LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); 341 LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name);
205 return; 342 return;
206 } 343 }
207 else 344
208 pl->contr->socket->update_look = 0; 345 pl->ns->update_look = 0;
209 346
210 if (QUERY_FLAG (pl, FLAG_REMOVED) 347 if (QUERY_FLAG (ob, FLAG_REMOVED)
211 || !pl->map 348 || !ob->map
212 || pl->map->in_memory != MAP_IN_MEMORY 349 || ob->map->in_memory != MAP_ACTIVE
213 || out_of_map (pl->map, pl->x, pl->y)) 350 || out_of_map (ob->map, ob->x, ob->y))
214 return; 351 return;
215 352
216 for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) 353 pl->ns->send_packet ("delinv 0");
217 ;
218 354
219 packet sl; 355 packet sl;
220
221 pl->contr->socket->send_packet ("delinv 0");
222
223 sl.printf ("item%d ", pl->contr->socket->itemcmd); 356 sl.printf ("item%d ", pl->ns->itemcmd);
224 357
225 sl << uint32 (0); 358 sl << uint32 (0);
226 359
227 if (!(pl->contr->socket->faces_sent[empty_face->number] & NS_FACESENT_FACE)) 360 pl->ns->send_face (empty_face, -50);
228 esrv_send_face (pl->contr->socket, empty_face->number, 0); 361 pl->ns->flush_fx ();
229 362
230 if (pl->contr->socket->look_position) 363 if (pl->ns->look_position)
231 { 364 {
232 char buf[80]; 365 char buf[80];
233 snprintf (buf, 80, "Apply this to see %d previous items", NUM_LOOK_OBJECTS); 366 snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE);
234 367
235 sl << uint32 (0x80000000 | (pl->contr->socket->look_position - NUM_LOOK_OBJECTS)) 368 sl << uint32 (0x80000000 | (pl->ns->look_position - FLOORBOX_PAGESIZE))
236 << uint32 (0) 369 << uint32 (0)
237 << sint32 (-1) 370 << sint32 (-1)
238 << uint32 (empty_face->number) 371 << uint32 (empty_face)
239 << data8 (buf) 372 << data8 (buf)
240 << uint16 (0) 373 << uint16 (0)
241 << uint8 (0) 374 << uint8 (0)
242 << uint32 (0); 375 << uint32 (0);
243 376
244 if (pl->contr->socket->itemcmd == 2) 377 if (pl->ns->itemcmd == 2)
245 sl << uint16 (0); 378 sl << uint16 (0);
246 } 379 }
247 380
381 object *tmp = ob->ms ().top;
248 for (last = NULL; tmp != last; tmp = tmp->below) 382 for (object *last = 0; tmp != last; tmp = tmp->below)
249 { 383 {
250 object *head;
251
252 if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) 384 if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last)
253 { 385 {
254 last = tmp->below; /* assumes double floor mode */ 386 last = tmp->below; /* assumes double floor mode */
255 if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) 387 if (last && QUERY_FLAG (last, FLAG_IS_FLOOR))
256 last = last->below; 388 last = last->below;
257 } 389 }
258 390
259 if (LOOK_OBJ (tmp)) 391 if (tmp->client_visible ())
260 { 392 {
261 if (++start_look < pl->contr->socket->look_position) 393 if (++start_look < pl->ns->look_position)
262 continue; 394 continue;
263 395
264 end_look++; 396 end_look++;
265 397
266 if (end_look > NUM_LOOK_OBJECTS) 398 if (end_look > FLOORBOX_PAGESIZE)
267 { 399 {
268 /* What we basically do is make a 'fake' object - when the user applies it, 400 /* What we basically do is make a 'fake' object - when the user applies it,
269 * we notice the special tag the object has, and act accordingly. 401 * we notice the special tag the object has, and act accordingly.
270 */ 402 */
271 sl << uint32 (0x80000000 | (pl->contr->socket->look_position + NUM_LOOK_OBJECTS)) 403 sl << uint32 (0x80000000 | (pl->ns->look_position + FLOORBOX_PAGESIZE))
272 << uint32 (0) 404 << uint32 (0)
273 << uint32 ((uint32) - 1) 405 << uint32 ((uint32) - 1)
274 << uint32 (empty_face->number) 406 << uint32 (empty_face)
275 << data8 ("Apply this to see next group of items") 407 << data8 ("Apply this to see next group of items")
276 << uint16 (0) 408 << uint16 (0)
277 << uint8 (0) 409 << uint8 (0)
278 << uint32 (0); 410 << uint32 (0);
279 411
280 if (pl->contr->socket->itemcmd == 2) 412 if (pl->ns->itemcmd == 2)
281 sl << uint16 (0); 413 sl << uint16 (0);
282 414
283 break; 415 break;
284 } 416 }
285 417
286 if (tmp->head)
287 head = tmp->head;
288 else
289 head = tmp;
290
291 add_object_to_socklist (*pl->contr->socket, sl, head); 418 add_object_to_socklist (*pl->ns, sl, tmp->head_ ());
292 got_one++; 419 got_one++;
293 420
294 if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) 421 if (sl.length () > MAXSOCKBUF - MAXITEMLEN)
295 { 422 {
296 pl->contr->socket->send_packet (sl); 423 pl->ns->send_packet (sl);
297 424
298 sl.reset (); 425 sl.reset ();
299 sl.printf ("item%d ", pl->contr->socket->itemcmd); 426 sl.printf ("item%d ", pl->ns->itemcmd);
300 sl << uint32 (0); 427 sl << uint32 (0);
301 got_one = 0; 428 got_one = 0;
302 } 429 }
303 } 430 }
304 } 431 }
305 432
306 if (got_one) 433 if (got_one)
307 pl->contr->socket->send_packet (sl); 434 pl->ns->send_packet (sl);
308 435
309} 436}
310 437
311/** 438/**
312 * Sends whole inventory. 439 * Sends whole inventory.
313 */ 440 */
314void 441void
315esrv_send_inventory (object *pl, object *op) 442esrv_send_inventory (object *pl, object *op)
316{ 443{
317 object *tmp; 444 if (!pl->contr->ns)//D
445 return;
446
318 int got_one = 0; 447 int got_one = 0;
319 448
449 pl->contr->ns->send_packet_printf ("delinv %d", op->count);
450
320 packet sl; 451 packet sl;
321
322 sl.printf ("delinv %d", op->count);
323 pl->contr->socket->send_packet (sl);
324
325 sl.reset ();
326 sl.printf ("item%d ", pl->contr->socket->itemcmd); 452 sl.printf ("item%d ", pl->contr->ns->itemcmd);
327 453
328 sl << uint32 (op->count); 454 sl << uint32 (op->count);
329 455
330 for (tmp = op->inv; tmp; tmp = tmp->below) 456 for (object *tmp = op->inv; tmp; tmp = tmp->below)
331 { 457 {
332 object *head; 458 object *head;
333 459
334 if (tmp->head) 460 if (tmp->head)
335 head = tmp->head; 461 head = tmp->head;
336 else 462 else
337 head = tmp; 463 head = tmp;
338 464
339 if (LOOK_OBJ (head)) 465 if (head->client_visible ())
340 { 466 {
341 add_object_to_socklist (*pl->contr->socket, sl, head); 467 add_object_to_socklist (*pl->contr->ns, sl, head);
342 468
343 got_one++; 469 got_one++;
344 470
345 /* IT is possible for players to accumulate a huge amount of 471 /* IT is possible for players to accumulate a huge amount of
346 * items (especially with some of the bags out there) to 472 * items (especially with some of the bags out there) to
347 * overflow the buffer. IF so, send multiple item commands. 473 * overflow the buffer. IF so, send multiple item commands.
348 */ 474 */
349 if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) 475 if (sl.length () > MAXSOCKBUF - MAXITEMLEN)
350 { 476 {
351 pl->contr->socket->send_packet (sl); 477 pl->contr->ns->send_packet (sl);
352 478
353 sl.reset (); 479 sl.reset ();
354 sl.printf ("item%d ", pl->contr->socket->itemcmd); 480 sl.printf ("item%d ", pl->contr->ns->itemcmd);
355 sl << uint32 (op->count); 481 sl << uint32 (op->count);
356 got_one = 0; 482 got_one = 0;
357 } 483 }
358 } /* If LOOK_OBJ() */ 484 }
359 } 485 }
360 486
361 if (got_one) 487 if (got_one)
362 pl->contr->socket->send_packet (sl); 488 pl->contr->ns->send_packet (sl);
363} 489}
364 490
365/** 491/**
366 * Updates object *op for player *pl. 492 * Updates object *op for player *pl.
367 * 493 *
368 * flags is a list of values to update 494 * flags is a list of values to update
369 * to the client (as defined in newclient.h - might as well use the 495 * to the client (as defined in newclient.h - might as well use the
370 * same value both places. 496 * same value both places.
371 */ 497 */
372
373void 498void
374esrv_update_item (int flags, object *pl, object *op) 499esrv_update_item (int flags, object *pl, object *op)
375{ 500{
376 /* If we have a request to send the player item, skip a few checks. */ 501 /* If we have a request to send the player item, skip a few checks. */
377 if (op != pl) 502 if (op != pl && !op->client_visible ())
378 {
379 if (!LOOK_OBJ (op))
380 return; 503 return;
381 /* we remove the check for op->env, because in theory, the object 504
382 * is hopefully in the same place, so the client should preserve 505 client *ns = pl->contr->ns;
383 * order. 506 if (!ns)
384 */ 507 return;
385 }
386 508
387 if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) 509 if (!QUERY_FLAG (op, FLAG_CLIENT_SENT))
388 { 510 {
389 /* FLAG_CLIENT_SENT is debug only. We are using it to see where 511 /* FLAG_CLIENT_SENT is debug only. We are using it to see where
390 * this is happening - we can set a breakpoint here in the debugger 512 * this is happening - we can set a breakpoint here in the debugger
391 * and track back the call. 513 * and track back the call.
392 */ 514 */
393 LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); 515 LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count);
394 } 516 }
395 517
396 packet sl; 518 packet sl ("upditem");
397 519
398 sl << "upditem "
399 << uint8 (flags); 520 sl << uint8 (flags);
400 521
401 if (op->head)
402 op = op->head; 522 op = op->head_ ();
403 523
404 sl << uint32 (op->count); 524 sl << uint32 (op->count);
405 525
406 if (flags & UPD_LOCATION) 526 if (flags & UPD_LOCATION)
407 sl << uint32 (op->env ? op->env->count : 0); 527 sl << uint32 (op->env ? op->env->count : 0);
409 if (flags & UPD_FLAGS) 529 if (flags & UPD_FLAGS)
410 sl << uint32 (query_flags (op)); 530 sl << uint32 (query_flags (op));
411 531
412 if (flags & UPD_WEIGHT) 532 if (flags & UPD_WEIGHT)
413 { 533 {
414 sint32 weight = WEIGHT (op); 534 sint32 weight = op->flag [FLAG_NO_PICK] ? -1 : op->client_weight ();
415 535
416 sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight);
417
418 if (pl == op) 536 if (op)
419 op->contr->last_weight = weight; 537 ns->last_weight = weight;
538
539 sl << uint32 (weight);
420 } 540 }
421 541
422 if (flags & UPD_FACE) 542 if (flags & UPD_FACE)
423 { 543 {
424 if (!(pl->contr->socket->faces_sent[op->face->number] & NS_FACESENT_FACE)) 544 ns->send_face (op->face, -50);
425 esrv_send_face (pl->contr->socket, op->face->number, 0); 545 ns->flush_fx ();
426
427 sl << uint32 (op->face->number); 546 sl << uint32 (op->face);
428 } 547 }
429 548
430 if (flags & UPD_NAME) 549 if (flags & UPD_NAME)
431 { 550 {
432 int len; 551 int len;
466 { 585 {
467 if (op->anim_speed) 586 if (op->anim_speed)
468 anim_speed = op->anim_speed; 587 anim_speed = op->anim_speed;
469 else 588 else
470 { 589 {
471 if (FABS (op->speed) < 0.001) 590 if (fabs (op->speed) < 0.001)
472 anim_speed = 255; 591 anim_speed = 255;
473 else if (FABS (op->speed) >= 1.0) 592 else if (fabs (op->speed) >= 1.0)
474 anim_speed = 1; 593 anim_speed = 1;
475 else 594 else
476 anim_speed = (int) (1.0 / FABS (op->speed)); 595 anim_speed = (int) (1.0 / fabs (op->speed));
477 } 596 }
478 597
479 if (anim_speed > 255) 598 if (anim_speed > 255)
480 anim_speed = 255; 599 anim_speed = 255;
481 } 600 }
484 } 603 }
485 604
486 if (flags & UPD_NROF) 605 if (flags & UPD_NROF)
487 sl << uint32 (op->nrof); 606 sl << uint32 (op->nrof);
488 607
489 pl->contr->socket->send_packet (sl); 608 pl->contr->ns->send_packet (sl);
490} 609}
491 610
492/** 611/**
493 * Sends item's info to player. 612 * Sends item's info to player.
494 */ 613 */
495void 614void
496esrv_send_item (object *pl, object *op) 615esrv_send_item (object *pl, object *op)
497{ 616{
498 /* If this is not the player object, do some more checks */ 617 if (!pl->contr->ns)
499 if (op != pl)
500 {
501 /* We only send 'visibile' objects to the client */
502 if (!LOOK_OBJ (op))
503 return; 618 return;
504 /* if the item is on the ground, mark that the look needs to 619
505 * be updated. 620 /* We only send 'visible' objects to the client, and sometimes the player */
506 */ 621 if (!op->client_visible () && op->type != PLAYER)
507 if (!op->env)
508 {
509 pl->contr->socket->update_look = 1;
510 return; 622 return;
511 }
512 }
513 623
514 packet sl; 624 packet sl;
515 625
516 sl.printf ("item%d ", pl->contr->socket->itemcmd); 626 sl.printf ("item%d ", pl->contr->ns->itemcmd);
517 627
518 if (op->head)
519 op = op->head; 628 op = op->head_ ();
520 629
521 sl << uint32 (op->env ? op->env->count : 0); 630 sl << uint32 (op->env ? op->env->count : 0);
522 631
523 add_object_to_socklist (*pl->contr->socket, sl, op); 632 add_object_to_socklist (*pl->contr->ns, sl, op);
524 633
525 pl->contr->socket->send_packet (sl); 634 pl->contr->ns->send_packet (sl);
526 SET_FLAG (op, FLAG_CLIENT_SENT); 635 SET_FLAG (op, FLAG_CLIENT_SENT);
527} 636}
528 637
529/** 638/**
530 * Tells the client to delete an item. Uses the item 639 * Tells the client to delete an item.
531 * command with a -1 location.
532 */ 640 */
533
534void 641void
535esrv_del_item (player *pl, int tag) 642esrv_del_item (player *pl, int tag)
536{ 643{
537 packet sl; 644 if (!pl->ns)
645 return;
538 646
539 sl << "delitem " 647 packet sl ("delitem");
648
540 << uint32 (tag); 649 sl << uint32 (tag);
541 650
542 pl->socket->send_packet (sl); 651 pl->ns->send_packet (sl);
543} 652}
544 653
545 654
546/******************************************************************************* 655/*******************************************************************************
547 * 656 *
551 660
552/** 661/**
553 * Takes a player and object count (tag) and returns the actual object 662 * Takes a player and object count (tag) and returns the actual object
554 * pointer, or null if it can't be found. 663 * pointer, or null if it can't be found.
555 */ 664 */
556
557object * 665object *
558esrv_get_ob_from_count (object *pl, tag_t count) 666esrv_get_ob_from_count (object *pl, tag_t count)
559{ 667{
560 object *op, *tmp;
561
562 if (pl->count == count) 668 if (pl->count == count)
563 return pl; 669 return pl;
564 670
565 for (op = pl->inv; op; op = op->below) 671 for (object *op = pl->inv; op; op = op->below)
566 if (op->count == count) 672 if (op->count == count)
567 return op; 673 return op;
568 else if (op->type == CONTAINER && pl->container == op) 674 else if (op->type == CONTAINER && pl->container == op)
569 for (tmp = op->inv; tmp; tmp = tmp->below) 675 for (object *tmp = op->inv; tmp; tmp = tmp->below)
570 if (tmp->count == count) 676 if (tmp->count == count)
571 return tmp; 677 return tmp;
572 678
573 for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) 679 for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above)
574 if (op->head && op->head->count == count) 680 if (op->head && op->head->count == count)
575 return op; 681 return op;
576 else if (op->count == count) 682 else if (op->count == count)
577 return op; 683 return op;
578 else if (op->type == CONTAINER && pl->container == op) 684 else if (op->type == CONTAINER && pl->container == op)
579 for (tmp = op->inv; tmp; tmp = tmp->below) 685 for (object *tmp = op->inv; tmp; tmp = tmp->below)
580 if (tmp->count == count) 686 if (tmp->count == count)
581 return tmp; 687 return tmp;
582 688
689#if 0
690 /* If the high bit is set, player examined a pseudo object. */
691 if (count & 0x80000000)
692 return 0;
693#endif
694
583 return 0; 695 return 0;
584} 696}
585 697
586
587/** Client wants to examine some object. So lets do so. */ 698/** Client wants to examine some object. So lets do so. */
588void 699void
589ExamineCmd (char *buf, int len, player *pl) 700ExamineCmd (char *buf, int len, player *pl)
590{ 701{
591 tag_t tag = atoi (buf); 702 tag_t tag = atoi (buf);
592
593 /* If the high bit is set, player examined a pseudo object. */
594 if (tag & 0x80000000)
595 return;
596 703
597 object *op = esrv_get_ob_from_count (pl->ob, tag); 704 object *op = esrv_get_ob_from_count (pl->ob, tag);
598 705
599 if (!op) 706 if (!op)
600 { 707 {
601 LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); 708 LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag);
602 return; 709 return;
603 } 710 }
604 711
605 examine (pl->ob, op); 712 examine (pl->ob, op);
713}
714
715/** Client wants to examine some object. So lets do so. */
716void
717ExCmd (char *buf, int len, player *pl)
718{
719 tag_t tag = atoi (buf);
720
721 if (object *op = esrv_get_ob_from_count (pl->ob, tag))
722 {
723 std::string s = op->describe (pl->ob);
724
725 packet sl ("ex");
726 sl << ber32 (tag) << s.c_str ();
727
728 pl->ns->send_packet (sl);
729 }
606} 730}
607 731
608/** Client wants to apply some object. Lets do so. */ 732/** Client wants to apply some object. Lets do so. */
609void 733void
610ApplyCmd (char *buf, int len, player *pl) 734ApplyCmd (char *buf, int len, player *pl)
618 return; 742 return;
619 743
620 /* If the high bit is set, player applied a pseudo object. */ 744 /* If the high bit is set, player applied a pseudo object. */
621 if (tag & 0x80000000) 745 if (tag & 0x80000000)
622 { 746 {
623 pl->socket->look_position = tag & 0x7fffffff; 747 pl->ns->look_position = tag & 0x7fffffff;
624 pl->socket->update_look = 1; 748 pl->ns->floorbox_update ();
625 return; 749 return;
626 } 750 }
627 751
628 object *op = esrv_get_ob_from_count (pl->ob, tag); 752 object *op = esrv_get_ob_from_count (pl->ob, tag);
629 753
634 } 758 }
635 759
636 player_apply (pl->ob, op, 0, 0); 760 player_apply (pl->ob, op, 0, 0);
637} 761}
638 762
639/** Client wants to apply some object. Lets do so. */ 763/** Client wants to lock some object. Lets do so. */
640void 764void
641LockItem (char *data, int len, player *pl) 765LockItem (char *data, int len, player *pl)
642{ 766{
643 int flag = data[0]; 767 int flag = data[0];
644 tag_t tag = net_uint32 ((uint8 *)data + 1); 768 tag_t tag = net_uint32 ((uint8 *)data + 1);
645 object *op = esrv_get_ob_from_count (pl->ob, tag); 769 object *op = esrv_get_ob_from_count (pl->ob, tag);
646 770
647 if (!op) 771 if (!op)
648 { 772 {
649 new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); 773 pl->failmsg ("Could not find object to lock/unlock");
650 return; 774 return;
651 } 775 }
652 776
653 if (!flag) 777 if (!flag)
654 CLEAR_FLAG (op, FLAG_INV_LOCKED); 778 CLEAR_FLAG (op, FLAG_INV_LOCKED);
656 SET_FLAG (op, FLAG_INV_LOCKED); 780 SET_FLAG (op, FLAG_INV_LOCKED);
657 781
658 esrv_update_item (UPD_FLAGS, pl->ob, op); 782 esrv_update_item (UPD_FLAGS, pl->ob, op);
659} 783}
660 784
661/** Client wants to apply some object. Lets do so. */ 785/** Client wants to mark some object. Lets do so. */
662void 786void
663MarkItem (char *data, int len, player *pl) 787MarkItem (char *data, int len, player *pl)
664{ 788{
665 tag_t tag = net_uint32 ((uint8 *)data); 789 tag_t tag = net_uint32 ((uint8 *)data);
666 object *op = esrv_get_ob_from_count (pl->ob, tag); 790 object *op = esrv_get_ob_from_count (pl->ob, tag);
667 791
668 if (!op) 792 if (!op)
669 { 793 {
670 new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); 794 pl->failmsg ("Could not find object to mark");
671 return; 795 return;
672 } 796 }
673 797
674 pl->mark = op; 798 pl->mark = op;
675 new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); 799 pl->ob->statusmsg (format ("Marked item %s", query_name (op)));
676} 800}
677 801
678/** 802/**
679 * look_at prints items on the specified square. 803 * look_at prints items on the specified square.
680 * 804 *
681 * [ removed EARTHWALL check and added check for containers inventory. 805 * [ removed EARTHWALL check and added check for containers inventory.
682 * Tero.Haatanen@lut.fi ] 806 * Tero.Haatanen@lut.fi ]
683 */ 807 */
684void 808static void
685look_at (object *op, int dx, int dy) 809look_at (player *pl, int dx, int dy)
686{ 810{
687 object *tmp; 811 dynbuf_text buf;
688 int flag = 0; 812 object *ob = pl->ob;
689 sint16 x, y;
690 maptile *m;
691 813
692 x = op->x + dx; 814 if (!pl->observe->map)
693 y = op->y + dy;
694
695 if (out_of_map (op->map, x, y))
696 return; 815 return;
697 816
698 m = get_map_from_coord (op->map, &x, &y); 817 mapxy pos (pl->observe);
699 if (!m) 818 pos.move (dx, dy);
700 return;
701 819
702 for (tmp = get_map_ob (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); 820 if (pos.normalise ())
703 821 for (object *tmp = pos->top; tmp; tmp = tmp->below)
704 for (; tmp != NULL; tmp = tmp->below)
705 { 822 {
706 if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) 823 if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ))
707 continue; 824 continue;
708 825
709 if (!flag)
710 {
711 if (dx || dy)
712 new_draw_info (NDI_UNIQUE, 0, op, "There you see:");
713 else
714 {
715 clear_win_info (op);
716 new_draw_info (NDI_UNIQUE, 0, op, "You see:");
717 }
718 flag = 1;
719 }
720
721 if (QUERY_FLAG (op, FLAG_WIZ)) 826 if (QUERY_FLAG (ob, FLAG_WIZ))
722 new_draw_info_format (NDI_UNIQUE, 0, op, "- %s (%d).", query_name (tmp), tmp->count); 827 buf.printf ("- %s (%d).\n", query_name (tmp), tmp->count);
723 else 828 else
724 new_draw_info_format (NDI_UNIQUE, 0, op, "- %s.", query_name (tmp)); 829 buf.printf ("- %s.\n", query_name (tmp));
725 830
726 if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && 831 object *head = tmp->head_ ();
727 (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (op, FLAG_WIZ))
728 inventory (op, tmp->head == NULL ? tmp : tmp->head);
729 832
833 if (head->inv)
834 if ((head->type != CONTAINER && head->type != FLESH)
835 || QUERY_FLAG (ob, FLAG_WIZ))
836 buf << head->query_inventory (ob, " ");
837
730 if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (op, FLAG_WIZ)) /* don't continue under the floor */ 838 if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */
731 break; 839 break;
732 } 840 }
733 841
734 if (!flag) 842 if (buf.empty ())
735 { 843 pl->failmsg ("You see nothing there.");
736 if (dx || dy)
737 new_draw_info (NDI_UNIQUE, 0, op, "You see nothing there.");
738 else 844 else
739 new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); 845 pl->infobox (MSG_CHANNEL ("lookat"), buf);
740 }
741} 846}
742
743
744 847
745/** Client wants to look at some object. Lets do so. */ 848/** Client wants to look at some object. Lets do so. */
746void 849void
747LookAt (char *buf, int len, player *pl) 850LookAt (char *buf, int len, player *pl)
748{ 851{
749 int dx, dy;
750 char *cp; 852 char *cp;
751 853
752 dx = atoi (buf); 854 int dx = atoi (buf);
753 if (!(cp = strchr (buf, ' '))) 855 if (!(cp = strchr (buf, ' ')))
754 {
755 return; 856 return;
756 } 857
757 dy = atoi (cp); 858 int dy = atoi (cp);
758 859
759 if (FABS (dx) > pl->socket->mapx / 2 || FABS (dy) > pl->socket->mapy / 2) 860 if (player *opl = pl->observe->contr)
861 if (client *ns = opl->ns)
862 {
863 if (fabs (dx) > ns->mapx / 2 || fabs (dy) > ns->mapy / 2)
760 return; 864 return;
761 865
762 if (pl->blocked_los[dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]) 866 if (opl->blocked_los[dx + ns->mapx / 2][dy + ns->mapy / 2])
763 return; 867 return;
868 }
764 869
765 look_at (pl->ob, dx, dy); 870 look_at (pl, dx, dy);
766} 871}
767 872
768/** Move an object to a new location */ 873/** Move an object to a new location */
769void 874void
770esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) 875esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof)
786 /* If it is an active container, then we should drop all objects 891 /* If it is an active container, then we should drop all objects
787 * in the container and not the container itself. 892 * in the container and not the container itself.
788 */ 893 */
789 if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) 894 if (op->inv && QUERY_FLAG (op, FLAG_APPLIED))
790 { 895 {
791 object *current, *next; 896 int cnt = MAX_ITEM_PER_DROP;
792 897
793 for (current = op->inv; current != NULL; current = next) 898 for (object *current = op->inv; current; )
794 { 899 {
795 next = current->below; 900 object *next = current->below;
901
796 drop_object (pl, current, 0); 902 drop_object (pl, current, 0);
903
904 if (--cnt <= 0) break;
905
906 current = next;
797 } 907 }
798 908
799 esrv_update_item (UPD_WEIGHT, pl, op); 909 if (cnt <= 0)
910 op->failmsg ("Only dropped some items, can't drop that many items at once.");
800 } 911 }
801 else 912 else
802 drop_object (pl, op, nrof); 913 drop_object (pl, op, nrof);
803 914
804 return; 915 return;
824 /* put_object_in_sack presumes that necessary sanity checking 935 /* put_object_in_sack presumes that necessary sanity checking
825 * has already been done (eg, it can be picked up and fits in 936 * has already been done (eg, it can be picked up and fits in
826 * in a sack, so check for those things. We should also check 937 * in a sack, so check for those things. We should also check
827 * an make sure env is in fact a container for that matter. 938 * an make sure env is in fact a container for that matter.
828 */ 939 */
829 if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) 940 if (env->type == CONTAINER
941 && can_pick (pl, op)
942 && sack_can_hold (pl, env, op, nrof))
830 put_object_in_sack (pl, env, op, nrof); 943 put_object_in_sack (pl, env, op, nrof);
831} 944}
832 945

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