1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /** |
25 | /** |
25 | * \file |
26 | * \file |
26 | * Client/server logic. |
27 | * Client/server logic. |
27 | * |
28 | * |
28 | * \date 2003-12-02 |
29 | * \date 2003-12-02 |
29 | * |
30 | * |
30 | * This containes item logic for client/server. It doesn't contain |
31 | * This contains item logic for client/server. It doesn't contain |
31 | * the actual commands that send the data, but does contain |
32 | * the actual commands that send the data, but does contain |
32 | * the logic for what items should be sent. |
33 | * the logic for what items should be sent. |
33 | */ |
34 | */ |
34 | |
35 | |
35 | |
|
|
36 | #include <global.h> |
36 | #include <global.h> |
37 | #include <object.h> /* LOOK_OBJ */ |
|
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38 | #include <newclient.h> |
37 | #include <object.h> |
39 | #include <newserver.h> |
|
|
40 | #include <sproto.h> |
38 | #include <sproto.h> |
41 | |
39 | |
42 | /** This is the maximum number of bytes we expect any one item to take up */ |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
43 | #define MAXITEMLEN 300 |
41 | #define MAXITEMLEN 300 |
44 | |
42 | |
|
|
43 | #if 0 |
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44 | tag_t |
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45 | client_container::tag () const |
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46 | { |
|
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47 | switch (type) |
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48 | { |
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49 | case CC_INVENTORY: |
|
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50 | return ns->pl->count; |
|
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51 | case CC_MAPSPACE: |
|
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52 | return 0; |
|
|
53 | case CC_CONTAINER: |
|
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54 | return env->count; |
|
|
55 | } |
|
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56 | |
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57 | abort (); |
|
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58 | } |
|
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59 | |
|
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60 | void |
|
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61 | client_container::clear () |
|
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62 | { |
|
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63 | switch (type) |
|
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64 | { |
|
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65 | case CC_INVENTORY: |
|
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66 | abort (); |
|
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67 | |
|
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68 | case CC_MAPSPACE: |
|
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69 | case CC_CONTAINER: |
|
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70 | ns->send_packet_printf ("delinv %d", tag ()); |
|
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71 | break; |
|
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72 | } |
|
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73 | |
|
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74 | for (iterator i = begin (); i != end (); ++i) |
|
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75 | i->op->seen_by = 0; |
|
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76 | |
|
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77 | vector< refitem, slice_allocator<refitem> >::clear (); |
|
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78 | } |
|
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79 | |
|
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80 | inline iterator |
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81 | client_container::merge_item (iterator i, object *op) |
|
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82 | { |
|
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83 | if (i != end () && i->op == op) |
|
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84 | return ++i; |
|
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85 | |
|
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86 | if (op->seen_by) |
|
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87 | return; // seen by another entity already |
|
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88 | |
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89 | op->seen_by = this; |
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90 | |
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91 | refitem ref; |
|
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92 | ref.op = op; |
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93 | |
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94 | return insert (i, ref); |
|
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95 | } |
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96 | |
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97 | void |
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98 | client_container::update (int offset) |
|
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99 | { |
|
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100 | iterator i = begin (); |
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101 | |
|
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102 | switch (type) |
|
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103 | { |
|
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104 | case CC_INVENTORY: |
|
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105 | case CC_CONTAINER: |
|
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106 | { |
|
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107 | object *env = type == CC_INVENTORY |
|
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108 | ? ns->pl->ob |
|
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109 | : this->env; |
|
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110 | |
|
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111 | // pass 1, erase all objects no longer in container |
|
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112 | for (iterator j = begin (); j != end (); ++j) |
|
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113 | if (j->op->env != env) |
|
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114 | { |
|
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115 | j->op->seen_by = 0; |
|
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116 | erase (j); |
|
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117 | } |
|
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118 | |
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119 | // pass 2 merge items |
|
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120 | for (object *op = env->inv; op; op = op->below) |
|
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121 | { |
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122 | if (--offset < 0) |
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123 | i = merge_item (i, op); |
|
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124 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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125 | break; |
|
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126 | } |
|
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127 | } |
|
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128 | break; |
|
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129 | |
|
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130 | case CC_MAPSPACE: |
|
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131 | { |
|
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132 | // pass 1, erase all objects no longer on space |
|
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133 | for (iterator j = begin (); j != end (); ++j) |
|
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134 | if (j->op->x != x || j->op->y != y || j->op->map != map) |
|
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135 | { |
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136 | j->op->seen_by = 0; |
|
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137 | erase (j); |
|
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138 | } |
|
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139 | |
|
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140 | // pass 2 merge items |
|
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141 | for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
|
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142 | { |
|
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143 | if (--offset < 0) |
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144 | i = merge_item (i, op); |
|
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145 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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146 | break; |
|
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147 | } |
|
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148 | } |
|
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149 | break; |
|
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150 | } |
|
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151 | |
|
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152 | // pass 3, erase all extra items |
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153 | for (iterator j = i; j != end (); ++j) |
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154 | j->op->seen_by = 0; |
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155 | |
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156 | if (i != end ()) |
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157 | erase (i, end ()); |
|
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158 | } |
|
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159 | |
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160 | void |
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161 | client_container::set_mapspace (maptile *map, int x, int y) |
|
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162 | { |
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163 | if (type == CC_MAPSPACE |
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164 | && this->map == map |
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165 | && this->x == x |
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166 | && this->y == y) |
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167 | return; |
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168 | |
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169 | clear (); |
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170 | |
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171 | type = CC_MAPSPACE; |
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172 | this->map = map; |
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173 | this->x = x; |
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174 | this->y = y; |
|
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175 | } |
|
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176 | |
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177 | void |
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178 | client_container::set_container (object *env) |
|
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179 | { |
|
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180 | } |
|
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181 | #endif |
|
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182 | |
45 | /******************************************************************************* |
183 | /******************************************************************************* |
46 | * |
184 | * |
47 | * Functions related to sending object data to the client. |
185 | * Functions related to sending object data to the client. |
48 | * |
186 | * |
49 | ******************************************************************************/ |
187 | ******************************************************************************/ |
50 | |
|
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51 | /** |
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52 | * Adds string to socklist. |
|
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53 | * |
|
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54 | * This is a simple function that we use a lot here. It basically |
|
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55 | * adds the specified buffer into the socklist, but prepends a |
|
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56 | * single byte in length. If the data is longer than that byte, it is |
|
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57 | * truncated approprately. |
|
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58 | */ |
|
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59 | inline void |
|
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60 | add_stringlen_to_sockbuf (const char *buf, SockList * sl) |
|
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61 | { |
|
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62 | int len; |
|
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63 | |
|
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64 | len = strlen (buf); |
|
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65 | if (len > 255) |
|
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66 | len = 255; |
|
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67 | SockList_AddChar (sl, (char) len); |
|
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68 | strncpy ((char *) sl->buf + sl->len, buf, len); |
|
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69 | sl->len += len; |
|
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70 | } |
|
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71 | |
188 | |
72 | /** |
189 | /** |
73 | * This is a similar to query_name, but returns flags |
190 | * This is a similar to query_name, but returns flags |
74 | * to be sended to client. |
191 | * to be sent to client. |
75 | */ |
192 | */ |
76 | unsigned int |
193 | unsigned int |
77 | query_flags (object *op) |
194 | query_flags (object *op) |
78 | { |
195 | { |
79 | unsigned int flags = 0; |
196 | unsigned int flags = 0; |
80 | |
197 | |
81 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
198 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
82 | { |
199 | { |
83 | switch (op->type) |
200 | switch (op->type) |
84 | { |
201 | { |
85 | case BOW: |
202 | case BOW: |
86 | case WAND: |
203 | case WAND: |
87 | case ROD: |
204 | case ROD: |
88 | case HORN: |
205 | case HORN: |
89 | flags = a_readied; |
206 | flags = a_readied; |
90 | break; |
207 | break; |
91 | case WEAPON: |
208 | case WEAPON: |
92 | flags = a_wielded; |
209 | flags = a_wielded; |
93 | break; |
210 | break; |
94 | case SKILL: |
211 | case SKILL: |
95 | case ARMOUR: |
212 | case ARMOUR: |
96 | case HELMET: |
213 | case HELMET: |
97 | case SHIELD: |
214 | case SHIELD: |
98 | case RING: |
215 | case RING: |
99 | case BOOTS: |
216 | case BOOTS: |
100 | case GLOVES: |
217 | case GLOVES: |
101 | case AMULET: |
218 | case AMULET: |
102 | case GIRDLE: |
219 | case GIRDLE: |
103 | case BRACERS: |
220 | case BRACERS: |
104 | case CLOAK: |
221 | case CLOAK: |
105 | flags = a_worn; |
222 | flags = a_worn; |
106 | break; |
223 | break; |
107 | case CONTAINER: |
224 | case CONTAINER: |
108 | flags = a_active; |
225 | flags = a_active; |
109 | break; |
226 | break; |
110 | default: |
227 | default: |
111 | flags = a_applied; |
228 | flags = a_applied; |
112 | break; |
229 | break; |
113 | } |
230 | } |
114 | } |
231 | } |
|
|
232 | |
115 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
233 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
116 | flags |= F_OPEN; |
234 | flags |= F_OPEN; |
117 | |
235 | |
118 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
236 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
119 | { |
237 | { |
120 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
238 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
121 | flags |= F_DAMNED; |
239 | flags |= F_DAMNED; |
122 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
240 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
123 | flags |= F_CURSED; |
241 | flags |= F_CURSED; |
124 | } |
242 | } |
|
|
243 | |
125 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
244 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
126 | flags |= F_MAGIC; |
245 | flags |= F_MAGIC; |
127 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
246 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
128 | flags |= F_UNPAID; |
247 | flags |= F_UNPAID; |
129 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
248 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
130 | flags |= F_LOCKED; |
249 | flags |= F_LOCKED; |
131 | |
250 | |
132 | return flags; |
251 | return flags; |
133 | } |
252 | } |
134 | |
253 | |
135 | /* Used in the send_look to put object head into SockList |
254 | /* Used in the send_look to put object head into packet |
136 | * sl for socket ns. Need socket to know if we need to send |
255 | * sl for socket ns. Need socket to know if we need to send |
137 | * animation of face to the client. |
256 | * animation of face to the client. |
138 | */ |
257 | */ |
139 | static void |
258 | static void |
140 | add_object_to_socklist (NewSocket &ns, SockList &sl, object *head) |
259 | add_object_to_socklist (client &ns, packet &sl, object *head) |
141 | { |
260 | { |
142 | int flags, len, anim_speed; |
261 | int flags, len, anim_speed; |
143 | char item_n[MAX_BUF]; |
262 | char item_n[MAX_BUF]; |
144 | const char *item_p; |
263 | const char *item_p; |
145 | |
264 | |
… | |
… | |
206 | sl << uint16 (head->client_type); |
325 | sl << uint16 (head->client_type); |
207 | |
326 | |
208 | SET_FLAG (head, FLAG_CLIENT_SENT); |
327 | SET_FLAG (head, FLAG_CLIENT_SENT); |
209 | } |
328 | } |
210 | |
329 | |
211 | |
|
|
212 | /** |
330 | /** |
213 | * Send the look window. Don't need to do animations here |
331 | * Send the look window. Don't need to do animations here |
214 | * This sends all the faces to the client, not just updates. This is |
332 | * This sends all the faces to the client, not just updates. This is |
215 | * because object ordering would otherwise be inconsistent |
333 | * because object ordering would otherwise be inconsistent. |
216 | */ |
334 | */ |
217 | |
|
|
218 | void |
335 | void |
219 | esrv_draw_look (object *pl) |
336 | esrv_draw_look (object *pl) |
220 | { |
337 | { |
221 | object *tmp, *last; |
|
|
222 | int got_one = 0, start_look = 0, end_look = 0; |
338 | int got_one = 0, start_look = 0, end_look = 0; |
223 | char buf[MAX_BUF]; |
339 | char buf[MAX_BUF]; |
224 | |
340 | |
225 | if (!pl->contr->socket.update_look) |
341 | if (!pl->contr->ns->update_look) |
226 | { |
342 | { |
227 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
343 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
228 | return; |
344 | return; |
229 | } |
345 | } |
230 | else |
346 | else |
231 | pl->contr->socket.update_look = 0; |
347 | pl->contr->ns->update_look = 0; |
232 | |
348 | |
233 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
349 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
234 | || !pl->map |
350 | || !pl->map |
235 | || pl->map->in_memory != MAP_IN_MEMORY |
351 | || pl->map->in_memory != MAP_IN_MEMORY |
236 | || out_of_map (pl->map, pl->x, pl->y)) |
352 | || out_of_map (pl->map, pl->x, pl->y)) |
237 | return; |
353 | return; |
238 | |
354 | |
239 | for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above); |
355 | pl->contr->ns->send_packet ("delinv 0"); |
240 | |
356 | |
241 | SockList sl (MAXSOCKBUF); |
357 | packet sl; |
242 | |
|
|
243 | Write_String_To_Socket (&pl->contr->socket, "delinv 0", sizeof ("delinv 0") - 1); |
|
|
244 | |
|
|
245 | sl.printf ("item%d ", pl->contr->socket.itemcmd); |
358 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
246 | |
359 | |
247 | sl << uint32 (0); |
360 | sl << uint32 (0); |
248 | |
361 | |
249 | if (!(pl->contr->socket.faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
362 | if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
250 | esrv_send_face (&pl->contr->socket, empty_face->number, 0); |
363 | esrv_send_face (pl->contr->ns, empty_face->number, 0); |
251 | |
364 | |
252 | if (pl->contr->socket.look_position) |
365 | if (pl->contr->ns->look_position) |
253 | { |
366 | { |
|
|
367 | char buf[80]; |
|
|
368 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
|
|
369 | |
254 | sl << uint32 (0x80000000 | (pl->contr->socket.look_position - NUM_LOOK_OBJECTS)) |
370 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) |
255 | << uint32 (0) |
371 | << uint32 (0) |
256 | << sint32 (-1) |
372 | << sint32 (-1) |
257 | << uint32 (empty_face->number); |
373 | << uint32 (empty_face->number) |
258 | |
374 | << data8 (buf) |
259 | sl.printf ("Click here to see %d previous items", NUM_LOOK_OBJECTS); |
|
|
260 | |
|
|
261 | sl << uint16 (0) |
375 | << uint16 (0) |
262 | << uint8 (0) |
376 | << uint8 (0) |
263 | << uint32 (0); |
377 | << uint32 (0); |
264 | |
378 | |
265 | if (pl->contr->socket.itemcmd == 2) |
379 | if (pl->contr->ns->itemcmd == 2) |
266 | sl << uint16 (0); |
380 | sl << uint16 (0); |
267 | } |
381 | } |
268 | |
382 | |
|
|
383 | object *tmp = pl->ms ().top; |
269 | for (last = NULL; tmp != last; tmp = tmp->below) |
384 | for (object *last = 0; tmp != last; tmp = tmp->below) |
270 | { |
385 | { |
271 | object *head; |
386 | object *head; |
272 | |
387 | |
273 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
388 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
274 | { |
389 | { |
275 | last = tmp->below; /* assumes double floor mode */ |
390 | last = tmp->below; /* assumes double floor mode */ |
276 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
391 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
277 | last = last->below; |
392 | last = last->below; |
278 | } |
393 | } |
279 | |
394 | |
280 | if (LOOK_OBJ (tmp)) |
395 | if (tmp->client_visible ()) |
281 | { |
396 | { |
282 | if (++start_look < pl->contr->socket.look_position) |
397 | if (++start_look < pl->contr->ns->look_position) |
283 | continue; |
398 | continue; |
284 | |
399 | |
285 | end_look++; |
400 | end_look++; |
286 | |
401 | |
287 | if (end_look > NUM_LOOK_OBJECTS) |
402 | if (end_look > FLOORBOX_PAGESIZE) |
288 | { |
403 | { |
289 | /* What we basically do is make a 'fake' object - when the user applies it, |
404 | /* What we basically do is make a 'fake' object - when the user applies it, |
290 | * we notice the special tag the object has, and act accordingly. |
405 | * we notice the special tag the object has, and act accordingly. |
291 | */ |
406 | */ |
292 | SockList_AddInt (&sl, 0x80000000 | (pl->contr->socket.look_position + NUM_LOOK_OBJECTS)); |
407 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) |
293 | SockList_AddInt (&sl, 0); |
408 | << uint32 (0) |
294 | SockList_AddInt (&sl, (uint32) - 1); |
409 | << uint32 ((uint32) - 1) |
295 | SockList_AddInt (&sl, empty_face->number); |
410 | << uint32 (empty_face->number) |
296 | sprintf (buf, "Click here to see next group of items"); |
411 | << data8 ("Apply this to see next group of items") |
297 | add_stringlen_to_sockbuf (buf, &sl); |
412 | << uint16 (0) |
298 | SockList_AddShort (&sl, 0); |
413 | << uint8 (0) |
299 | SockList_AddChar (&sl, 0); |
414 | << uint32 (0); |
300 | SockList_AddInt (&sl, 0); |
415 | |
301 | if (pl->contr->socket.itemcmd == 2) |
416 | if (pl->contr->ns->itemcmd == 2) |
302 | SockList_AddShort (&sl, 0); |
417 | sl << uint16 (0); |
|
|
418 | |
303 | break; |
419 | break; |
304 | } |
420 | } |
|
|
421 | |
305 | if (tmp->head) |
422 | if (tmp->head) |
306 | head = tmp->head; |
423 | head = tmp->head; |
307 | else |
424 | else |
308 | head = tmp; |
425 | head = tmp; |
309 | |
426 | |
310 | add_object_to_socklist (pl->contr->socket, sl, head); |
427 | add_object_to_socklist (*pl->contr->ns, sl, head); |
311 | got_one++; |
428 | got_one++; |
312 | |
429 | |
313 | if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) |
430 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
314 | { |
431 | { |
315 | Send_With_Handling (&pl->contr->socket, &sl); |
432 | pl->contr->ns->send_packet (sl); |
|
|
433 | |
|
|
434 | sl.reset (); |
316 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
435 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
317 | sl.len = strlen ((char *) sl.buf); |
436 | sl << uint32 (0); |
318 | SockList_AddInt (&sl, 0); |
|
|
319 | got_one = 0; |
437 | got_one = 0; |
320 | } |
438 | } |
321 | } /* If LOOK_OBJ() */ |
439 | } |
322 | } |
440 | } |
323 | |
441 | |
324 | if (got_one) |
442 | if (got_one) |
325 | Send_With_Handling (&pl->contr->socket, &sl); |
443 | pl->contr->ns->send_packet (sl); |
326 | |
444 | |
327 | sl.free (); |
|
|
328 | } |
445 | } |
329 | |
446 | |
330 | /** |
447 | /** |
331 | * Sends whole inventory. |
448 | * Sends whole inventory. |
332 | */ |
449 | */ |
333 | void |
450 | void |
334 | esrv_send_inventory (object *pl, object *op) |
451 | esrv_send_inventory (object *pl, object *op) |
335 | { |
452 | { |
336 | object *tmp; |
|
|
337 | int got_one = 0; |
453 | int got_one = 0; |
338 | SockList sl; |
|
|
339 | |
454 | |
340 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
455 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
341 | |
456 | |
342 | sprintf ((char *) sl.buf, "delinv %d", op->count); |
457 | packet sl; |
343 | sl.len = strlen ((char *) sl.buf); |
|
|
344 | Send_With_Handling (&pl->contr->socket, &sl); |
|
|
345 | |
|
|
346 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
458 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
347 | sl.len = strlen ((char *) sl.buf); |
|
|
348 | |
459 | |
349 | SockList_AddInt (&sl, op->count); |
460 | sl << uint32 (op->count); |
350 | |
461 | |
351 | for (tmp = op->inv; tmp; tmp = tmp->below) |
462 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
352 | { |
463 | { |
353 | object *head; |
464 | object *head; |
354 | |
465 | |
355 | if (tmp->head) |
466 | if (tmp->head) |
356 | head = tmp->head; |
467 | head = tmp->head; |
357 | else |
468 | else |
358 | head = tmp; |
469 | head = tmp; |
359 | |
470 | |
360 | if (LOOK_OBJ (head)) |
471 | if (head->client_visible ()) |
361 | { |
472 | { |
362 | add_object_to_socklist (pl->contr->socket, sl, head); |
473 | add_object_to_socklist (*pl->contr->ns, sl, head); |
363 | |
474 | |
364 | got_one++; |
475 | got_one++; |
365 | |
476 | |
366 | /* IT is possible for players to accumulate a huge amount of |
477 | /* IT is possible for players to accumulate a huge amount of |
367 | * items (especially with some of the bags out there) to |
478 | * items (especially with some of the bags out there) to |
368 | * overflow the buffer. IF so, send multiple item commands. |
479 | * overflow the buffer. IF so, send multiple item commands. |
369 | */ |
480 | */ |
370 | if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) |
481 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
371 | { |
482 | { |
372 | Send_With_Handling (&pl->contr->socket, &sl); |
483 | pl->contr->ns->send_packet (sl); |
|
|
484 | |
|
|
485 | sl.reset (); |
373 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
486 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
374 | sl.len = strlen ((char *) sl.buf); |
487 | sl << uint32 (op->count); |
375 | SockList_AddInt (&sl, op->count); |
|
|
376 | got_one = 0; |
488 | got_one = 0; |
377 | } |
489 | } |
378 | } /* If LOOK_OBJ() */ |
490 | } |
379 | } |
491 | } |
|
|
492 | |
380 | if (got_one) |
493 | if (got_one) |
381 | Send_With_Handling (&pl->contr->socket, &sl); |
494 | pl->contr->ns->send_packet (sl); |
382 | sl.free (); |
|
|
383 | } |
495 | } |
384 | |
496 | |
385 | /** |
497 | /** |
386 | * Updates object *op for player *pl. |
498 | * Updates object *op for player *pl. |
387 | * |
499 | * |
… | |
… | |
391 | */ |
503 | */ |
392 | |
504 | |
393 | void |
505 | void |
394 | esrv_update_item (int flags, object *pl, object *op) |
506 | esrv_update_item (int flags, object *pl, object *op) |
395 | { |
507 | { |
396 | SockList sl; |
|
|
397 | |
|
|
398 | /* If we have a request to send the player item, skip a few checks. */ |
508 | /* If we have a request to send the player item, skip a few checks. */ |
399 | if (op != pl) |
509 | if (op != pl) |
400 | { |
510 | { |
401 | if (!LOOK_OBJ (op)) |
511 | if (!op->client_visible ()) |
402 | return; |
512 | return; |
403 | /* we remove the check for op->env, because in theory, the object |
513 | /* we remove the check for op->env, because in theory, the object |
404 | * is hopefully in the same place, so the client should preserve |
514 | * is hopefully in the same place, so the client should preserve |
405 | * order. |
515 | * order. |
406 | */ |
516 | */ |
407 | } |
517 | } |
408 | |
518 | |
|
|
519 | client *ns = pl->contr->ns; |
|
|
520 | if (!ns) |
|
|
521 | return; |
|
|
522 | |
409 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
523 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
410 | { |
524 | { |
411 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
525 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
412 | * this is happening - we can set a breakpoint here in the debugger |
526 | * this is happening - we can set a breakpoint here in the debugger |
413 | * and track back the call. |
527 | * and track back the call. |
414 | */ |
528 | */ |
415 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
529 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
416 | } |
530 | } |
417 | |
531 | |
418 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
532 | packet sl ("upditem"); |
419 | |
533 | |
420 | strcpy ((char *) sl.buf, "upditem "); |
534 | sl << uint8 (flags); |
421 | sl.len = strlen ((char *) sl.buf); |
|
|
422 | |
|
|
423 | SockList_AddChar (&sl, (char) flags); |
|
|
424 | |
535 | |
425 | if (op->head) |
536 | if (op->head) |
426 | op = op->head; |
537 | op = op->head; |
427 | |
538 | |
428 | SockList_AddInt (&sl, op->count); |
539 | sl << uint32 (op->count); |
429 | |
540 | |
430 | if (flags & UPD_LOCATION) |
541 | if (flags & UPD_LOCATION) |
431 | SockList_AddInt (&sl, op->env ? op->env->count : 0); |
542 | sl << uint32 (op->env ? op->env->count : 0); |
432 | |
543 | |
433 | if (flags & UPD_FLAGS) |
544 | if (flags & UPD_FLAGS) |
434 | SockList_AddInt (&sl, query_flags (op)); |
545 | sl << uint32 (query_flags (op)); |
435 | |
546 | |
436 | if (flags & UPD_WEIGHT) |
547 | if (flags & UPD_WEIGHT) |
437 | { |
548 | { |
438 | sint32 weight = WEIGHT (op); |
549 | sint32 weight = WEIGHT (op); |
439 | |
550 | |
440 | SockList_AddInt (&sl, QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
551 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
|
|
552 | |
441 | if (pl == op) |
553 | if (pl == op) |
442 | { |
|
|
443 | op->contr->last_weight = weight; |
554 | ns->last_weight = weight; |
444 | } |
|
|
445 | } |
555 | } |
446 | |
556 | |
447 | if (flags & UPD_FACE) |
557 | if (flags & UPD_FACE) |
448 | { |
558 | { |
449 | if (!(pl->contr->socket.faces_sent[op->face->number] & NS_FACESENT_FACE)) |
559 | if (!(ns->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
450 | esrv_send_face (&pl->contr->socket, op->face->number, 0); |
560 | esrv_send_face (ns, op->face->number, 0); |
451 | SockList_AddInt (&sl, op->face->number); |
561 | |
|
|
562 | sl << uint32 (op->face->number); |
452 | } |
563 | } |
453 | |
564 | |
454 | if (flags & UPD_NAME) |
565 | if (flags & UPD_NAME) |
455 | { |
566 | { |
456 | int len; |
567 | int len; |
… | |
… | |
473 | } |
584 | } |
474 | |
585 | |
475 | strncpy (item_n + len + 1, item_p, 127); |
586 | strncpy (item_n + len + 1, item_p, 127); |
476 | item_n[254] = 0; |
587 | item_n[254] = 0; |
477 | len += strlen (item_n + 1 + len) + 1; |
588 | len += strlen (item_n + 1 + len) + 1; |
478 | SockList_AddChar (&sl, (char) len); |
589 | |
479 | memcpy (sl.buf + sl.len, item_n, len); |
590 | sl << data8 (item_n, len); |
480 | sl.len += len; |
|
|
481 | } |
591 | } |
482 | |
592 | |
483 | if (flags & UPD_ANIM) |
593 | if (flags & UPD_ANIM) |
484 | SockList_AddShort (&sl, op->animation_id); |
594 | sl << uint16 (op->animation_id); |
485 | |
595 | |
486 | if (flags & UPD_ANIMSPEED) |
596 | if (flags & UPD_ANIMSPEED) |
487 | { |
597 | { |
488 | int anim_speed = 0; |
598 | int anim_speed = 0; |
489 | |
599 | |
… | |
… | |
498 | else if (FABS (op->speed) >= 1.0) |
608 | else if (FABS (op->speed) >= 1.0) |
499 | anim_speed = 1; |
609 | anim_speed = 1; |
500 | else |
610 | else |
501 | anim_speed = (int) (1.0 / FABS (op->speed)); |
611 | anim_speed = (int) (1.0 / FABS (op->speed)); |
502 | } |
612 | } |
|
|
613 | |
503 | if (anim_speed > 255) |
614 | if (anim_speed > 255) |
504 | anim_speed = 255; |
615 | anim_speed = 255; |
505 | } |
616 | } |
506 | SockList_AddChar (&sl, (char) anim_speed); |
617 | |
|
|
618 | sl << uint8 (anim_speed); |
507 | } |
619 | } |
|
|
620 | |
508 | if (flags & UPD_NROF) |
621 | if (flags & UPD_NROF) |
509 | SockList_AddInt (&sl, op->nrof); |
622 | sl << uint32 (op->nrof); |
510 | |
623 | |
511 | Send_With_Handling (&pl->contr->socket, &sl); |
624 | pl->contr->ns->send_packet (sl); |
512 | sl.free (); |
|
|
513 | } |
625 | } |
514 | |
626 | |
515 | /** |
627 | /** |
516 | * Sends item's info to player. |
628 | * Sends item's info to player. |
517 | */ |
629 | */ |
518 | void |
630 | void |
519 | esrv_send_item (object *pl, object *op) |
631 | esrv_send_item (object *pl, object *op) |
520 | { |
632 | { |
521 | SockList sl; |
|
|
522 | |
|
|
523 | /* If this is not the player object, do some more checks */ |
633 | /* If this is not the player object, do some more checks */ |
524 | if (op != pl) |
634 | if (op != pl) |
525 | { |
635 | { |
526 | /* We only send 'visibile' objects to the client */ |
636 | /* We only send 'visibile' objects to the client */ |
527 | if (!LOOK_OBJ (op)) |
637 | if (!op->client_visible ()) |
528 | return; |
638 | return; |
|
|
639 | |
529 | /* if the item is on the ground, mark that the look needs to |
640 | /* if the item is on the ground, mark that the look needs to |
530 | * be updated. |
641 | * be updated. |
531 | */ |
642 | */ |
532 | if (!op->env) |
643 | if (!op->env) |
533 | { |
644 | { |
534 | pl->contr->socket.update_look = 1; |
645 | pl->contr->ns->floorbox_update (); |
535 | return; |
646 | return; |
536 | } |
647 | } |
537 | } |
648 | } |
538 | |
649 | |
539 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
650 | packet sl; |
540 | |
651 | |
541 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
652 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
542 | sl.len = strlen ((char *) sl.buf); |
|
|
543 | |
653 | |
544 | if (op->head) |
654 | if (op->head) |
545 | op = op->head; |
655 | op = op->head; |
546 | |
656 | |
547 | SockList_AddInt (&sl, op->env ? op->env->count : 0); |
657 | sl << uint32 (op->env ? op->env->count : 0); |
548 | |
658 | |
549 | add_object_to_socklist (pl->contr->socket, sl, op); |
659 | add_object_to_socklist (*pl->contr->ns, sl, op); |
550 | |
660 | |
551 | Send_With_Handling (&pl->contr->socket, &sl); |
661 | pl->contr->ns->send_packet (sl); |
552 | SET_FLAG (op, FLAG_CLIENT_SENT); |
662 | SET_FLAG (op, FLAG_CLIENT_SENT); |
553 | |
|
|
554 | sl.free (); |
|
|
555 | } |
663 | } |
556 | |
664 | |
557 | /** |
665 | /** |
558 | * Tells the client to delete an item. Uses the item |
666 | * Tells the client to delete an item. Uses the item |
559 | * command with a -1 location. |
667 | * command with a -1 location. |
560 | */ |
668 | */ |
561 | |
669 | |
562 | void |
670 | void |
563 | esrv_del_item (player *pl, int tag) |
671 | esrv_del_item (player *pl, int tag) |
564 | { |
672 | { |
565 | SockList sl; |
673 | packet sl ("delitem"); |
566 | |
674 | |
567 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
675 | sl << uint32 (tag); |
568 | |
676 | |
569 | strcpy ((char *) sl.buf, "delitem "); |
677 | pl->ns->send_packet (sl); |
570 | sl.len = strlen ((char *) sl.buf); |
|
|
571 | SockList_AddInt (&sl, tag); |
|
|
572 | |
|
|
573 | Send_With_Handling (&pl->socket, &sl); |
|
|
574 | sl.free (); |
|
|
575 | } |
678 | } |
576 | |
679 | |
577 | |
680 | |
578 | /******************************************************************************* |
681 | /******************************************************************************* |
579 | * |
682 | * |
… | |
… | |
600 | else if (op->type == CONTAINER && pl->container == op) |
703 | else if (op->type == CONTAINER && pl->container == op) |
601 | for (tmp = op->inv; tmp; tmp = tmp->below) |
704 | for (tmp = op->inv; tmp; tmp = tmp->below) |
602 | if (tmp->count == count) |
705 | if (tmp->count == count) |
603 | return tmp; |
706 | return tmp; |
604 | |
707 | |
605 | for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
708 | for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
606 | if (op->head != NULL && op->head->count == count) |
709 | if (op->head && op->head->count == count) |
607 | return op; |
710 | return op; |
608 | else if (op->count == count) |
711 | else if (op->count == count) |
609 | return op; |
712 | return op; |
610 | else if (op->type == CONTAINER && pl->container == op) |
713 | else if (op->type == CONTAINER && pl->container == op) |
611 | for (tmp = op->inv; tmp; tmp = tmp->below) |
714 | for (tmp = op->inv; tmp; tmp = tmp->below) |
612 | if (tmp->count == count) |
715 | if (tmp->count == count) |
613 | return tmp; |
716 | return tmp; |
614 | |
717 | |
615 | return NULL; |
718 | return 0; |
616 | } |
719 | } |
617 | |
720 | |
618 | |
721 | |
619 | /** Client wants to examine some object. So lets do so. */ |
722 | /** Client wants to examine some object. So lets do so. */ |
620 | void |
723 | void |
… | |
… | |
635 | } |
738 | } |
636 | |
739 | |
637 | examine (pl->ob, op); |
740 | examine (pl->ob, op); |
638 | } |
741 | } |
639 | |
742 | |
640 | /** Client wants to apply some object. Lets do so. */ |
743 | /** Client wants to apply some object. Lets do so. */ |
641 | void |
744 | void |
642 | ApplyCmd (char *buf, int len, player *pl) |
745 | ApplyCmd (char *buf, int len, player *pl) |
643 | { |
746 | { |
644 | tag_t tag = atoi (buf); |
747 | tag_t tag = atoi (buf); |
645 | |
748 | |
… | |
… | |
650 | return; |
753 | return; |
651 | |
754 | |
652 | /* If the high bit is set, player applied a pseudo object. */ |
755 | /* If the high bit is set, player applied a pseudo object. */ |
653 | if (tag & 0x80000000) |
756 | if (tag & 0x80000000) |
654 | { |
757 | { |
655 | pl->socket.look_position = tag & 0x7fffffff; |
758 | pl->ns->look_position = tag & 0x7fffffff; |
656 | pl->socket.update_look = 1; |
759 | pl->ns->floorbox_update (); |
657 | return; |
760 | return; |
658 | } |
761 | } |
659 | |
762 | |
660 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
763 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
661 | |
764 | |
… | |
… | |
666 | } |
769 | } |
667 | |
770 | |
668 | player_apply (pl->ob, op, 0, 0); |
771 | player_apply (pl->ob, op, 0, 0); |
669 | } |
772 | } |
670 | |
773 | |
671 | /** Client wants to apply some object. Lets do so. */ |
774 | /** Client wants to lock some object. Lets do so. */ |
672 | void |
775 | void |
673 | LockItem (uint8 *data, int len, player *pl) |
776 | LockItem (char *data, int len, player *pl) |
674 | { |
777 | { |
675 | int flag = data[0]; |
778 | int flag = data[0]; |
676 | tag_t tag = net_uint32 (data + 1); |
779 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
677 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
780 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
678 | |
781 | |
679 | if (!op) |
782 | if (!op) |
680 | { |
783 | { |
681 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
784 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
… | |
… | |
688 | SET_FLAG (op, FLAG_INV_LOCKED); |
791 | SET_FLAG (op, FLAG_INV_LOCKED); |
689 | |
792 | |
690 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
793 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
691 | } |
794 | } |
692 | |
795 | |
693 | /** Client wants to apply some object. Lets do so. */ |
796 | /** Client wants to mark some object. Lets do so. */ |
694 | void |
797 | void |
695 | MarkItem (uint8 * data, int len, player *pl) |
798 | MarkItem (char *data, int len, player *pl) |
696 | { |
799 | { |
697 | tag_t tag = net_uint32 (data); |
800 | tag_t tag = net_uint32 ((uint8 *)data); |
698 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
801 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
699 | |
802 | |
700 | if (!op) |
803 | if (!op) |
701 | { |
804 | { |
702 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
805 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
… | |
… | |
729 | |
832 | |
730 | m = get_map_from_coord (op->map, &x, &y); |
833 | m = get_map_from_coord (op->map, &x, &y); |
731 | if (!m) |
834 | if (!m) |
732 | return; |
835 | return; |
733 | |
836 | |
734 | for (tmp = get_map_ob (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
837 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
735 | |
838 | |
736 | for (; tmp != NULL; tmp = tmp->below) |
839 | for (; tmp != NULL; tmp = tmp->below) |
737 | { |
840 | { |
738 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
841 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
739 | continue; |
842 | continue; |
… | |
… | |
786 | { |
889 | { |
787 | return; |
890 | return; |
788 | } |
891 | } |
789 | dy = atoi (cp); |
892 | dy = atoi (cp); |
790 | |
893 | |
791 | if (FABS (dx) > pl->socket.mapx / 2 || FABS (dy) > pl->socket.mapy / 2) |
894 | if (FABS (dx) > pl->ns->mapx / 2 || FABS (dy) > pl->ns->mapy / 2) |
792 | return; |
895 | return; |
793 | |
896 | |
794 | if (pl->blocked_los[dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]) |
897 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
795 | return; |
898 | return; |
796 | |
899 | |
797 | look_at (pl->ob, dx, dy); |
900 | look_at (pl->ob, dx, dy); |
798 | } |
901 | } |
799 | |
902 | |
… | |
… | |
810 | return; |
913 | return; |
811 | } |
914 | } |
812 | |
915 | |
813 | if (!to) |
916 | if (!to) |
814 | { /* drop it to the ground */ |
917 | { /* drop it to the ground */ |
815 | |
|
|
816 | /* LOG(llevDebug, "Drop it on the ground.\n");*/ |
|
|
817 | |
|
|
818 | if (op->map && !op->env) |
918 | if (op->map && !op->env) |
819 | { |
|
|
820 | |
|
|
821 | /* LOG(llevDebug,"Dropping object to ground that is already on ground\n");*/ |
|
|
822 | return; |
919 | return; |
823 | } |
920 | |
824 | /* If it is an active container, then we should drop all objects |
921 | /* If it is an active container, then we should drop all objects |
825 | * in the container and not the container itself. |
922 | * in the container and not the container itself. |
826 | */ |
923 | */ |
827 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
924 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
828 | { |
925 | { |
… | |
… | |
831 | for (current = op->inv; current != NULL; current = next) |
928 | for (current = op->inv; current != NULL; current = next) |
832 | { |
929 | { |
833 | next = current->below; |
930 | next = current->below; |
834 | drop_object (pl, current, 0); |
931 | drop_object (pl, current, 0); |
835 | } |
932 | } |
|
|
933 | |
836 | esrv_update_item (UPD_WEIGHT, pl, op); |
934 | esrv_update_item (UPD_WEIGHT, pl, op); |
837 | } |
935 | } |
838 | else |
936 | else |
839 | { |
|
|
840 | drop_object (pl, op, nrof); |
937 | drop_object (pl, op, nrof); |
841 | } |
938 | |
842 | return; |
939 | return; |
843 | } |
940 | } |
844 | else if (to == pl->count) |
941 | else if (to == pl->count) |
845 | { /* pick it up to the inventory */ |
942 | { /* pick it up to the inventory */ |
846 | /* return if player has already picked it up */ |
943 | /* return if player has already picked it up */ |
… | |
… | |
849 | |
946 | |
850 | pl->contr->count = nrof; |
947 | pl->contr->count = nrof; |
851 | pick_up (pl, op); |
948 | pick_up (pl, op); |
852 | return; |
949 | return; |
853 | } |
950 | } |
|
|
951 | |
854 | env = esrv_get_ob_from_count (pl, to); |
952 | env = esrv_get_ob_from_count (pl, to); |
855 | if (!env) |
953 | if (!env) |
856 | { |
954 | { |
857 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
955 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
858 | return; |
956 | return; |
859 | } |
957 | } |
|
|
958 | |
860 | /* put_object_in_sack presumes that necessary sanity checking |
959 | /* put_object_in_sack presumes that necessary sanity checking |
861 | * has already been done (eg, it can be picked up and fits in |
960 | * has already been done (eg, it can be picked up and fits in |
862 | * in a sack, so check for those things. We should also check |
961 | * in a sack, so check for those things. We should also check |
863 | * an make sure env is in fact a container for that matter. |
962 | * an make sure env is in fact a container for that matter. |
864 | */ |
963 | */ |
865 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
964 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
866 | { |
|
|
867 | put_object_in_sack (pl, env, op, nrof); |
965 | put_object_in_sack (pl, env, op, nrof); |
868 | } |
|
|
869 | } |
966 | } |
|
|
967 | |