1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /** |
25 | /** |
25 | * \file |
26 | * \file |
26 | * Client/server logic. |
27 | * Client/server logic. |
27 | * |
28 | * |
28 | * \date 2003-12-02 |
29 | * \date 2003-12-02 |
29 | * |
30 | * |
30 | * This containes item logic for client/server. It doesn't contain |
31 | * This contains item logic for client/server. It doesn't contain |
31 | * the actual commands that send the data, but does contain |
32 | * the actual commands that send the data, but does contain |
32 | * the logic for what items should be sent. |
33 | * the logic for what items should be sent. |
33 | */ |
34 | */ |
34 | |
35 | |
35 | #include <global.h> |
36 | #include <global.h> |
36 | #include <object.h> /* LOOK_OBJ */ |
37 | #include <object.h> |
37 | #include <sproto.h> |
38 | #include <sproto.h> |
38 | |
39 | |
39 | /** This is the maximum number of bytes we expect any one item to take up */ |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
40 | #define MAXITEMLEN 300 |
41 | #define MAXITEMLEN 300 |
41 | |
42 | |
… | |
… | |
324 | sl << uint16 (head->client_type); |
325 | sl << uint16 (head->client_type); |
325 | |
326 | |
326 | SET_FLAG (head, FLAG_CLIENT_SENT); |
327 | SET_FLAG (head, FLAG_CLIENT_SENT); |
327 | } |
328 | } |
328 | |
329 | |
329 | |
|
|
330 | /** |
330 | /** |
331 | * Send the look window. Don't need to do animations here |
331 | * Send the look window. Don't need to do animations here |
332 | * This sends all the faces to the client, not just updates. This is |
332 | * This sends all the faces to the client, not just updates. This is |
333 | * because object ordering would otherwise be inconsistent. |
333 | * because object ordering would otherwise be inconsistent. |
334 | */ |
334 | */ |
335 | void |
335 | void |
336 | esrv_draw_look (object *pl) |
336 | esrv_draw_look (object *pl) |
337 | { |
337 | { |
338 | object *tmp, *last; |
|
|
339 | int got_one = 0, start_look = 0, end_look = 0; |
338 | int got_one = 0, start_look = 0, end_look = 0; |
340 | char buf[MAX_BUF]; |
339 | char buf[MAX_BUF]; |
341 | |
340 | |
342 | if (!pl->contr->socket->update_look) |
341 | if (!pl->contr->ns->update_look) |
343 | { |
342 | { |
344 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
343 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
345 | return; |
344 | return; |
346 | } |
345 | } |
347 | else |
346 | else |
348 | pl->contr->socket->update_look = 0; |
347 | pl->contr->ns->update_look = 0; |
349 | |
348 | |
350 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
349 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
351 | || !pl->map |
350 | || !pl->map |
352 | || pl->map->in_memory != MAP_IN_MEMORY |
351 | || pl->map->in_memory != MAP_IN_MEMORY |
353 | || out_of_map (pl->map, pl->x, pl->y)) |
352 | || out_of_map (pl->map, pl->x, pl->y)) |
354 | return; |
353 | return; |
355 | |
354 | |
356 | for (tmp = GET_MAP_OB (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) |
|
|
357 | ; |
|
|
358 | |
|
|
359 | pl->contr->socket->send_packet ("delinv 0"); |
355 | pl->contr->ns->send_packet ("delinv 0"); |
360 | |
356 | |
361 | packet sl; |
357 | packet sl; |
362 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
358 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
363 | |
359 | |
364 | sl << uint32 (0); |
360 | sl << uint32 (0); |
365 | |
361 | |
366 | if (!(pl->contr->socket->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
362 | if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
367 | esrv_send_face (pl->contr->socket, empty_face->number, 0); |
363 | esrv_send_face (pl->contr->ns, empty_face->number, 0); |
368 | |
364 | |
369 | if (pl->contr->socket->look_position) |
365 | if (pl->contr->ns->look_position) |
370 | { |
366 | { |
371 | char buf[80]; |
367 | char buf[80]; |
372 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
368 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
373 | |
369 | |
374 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position - FLOORBOX_PAGESIZE)) |
370 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) |
375 | << uint32 (0) |
371 | << uint32 (0) |
376 | << sint32 (-1) |
372 | << sint32 (-1) |
377 | << uint32 (empty_face->number) |
373 | << uint32 (empty_face->number) |
378 | << data8 (buf) |
374 | << data8 (buf) |
379 | << uint16 (0) |
375 | << uint16 (0) |
380 | << uint8 (0) |
376 | << uint8 (0) |
381 | << uint32 (0); |
377 | << uint32 (0); |
382 | |
378 | |
383 | if (pl->contr->socket->itemcmd == 2) |
379 | if (pl->contr->ns->itemcmd == 2) |
384 | sl << uint16 (0); |
380 | sl << uint16 (0); |
385 | } |
381 | } |
386 | |
382 | |
|
|
383 | object *tmp = pl->ms ().top; |
387 | for (last = NULL; tmp != last; tmp = tmp->below) |
384 | for (object *last = 0; tmp != last; tmp = tmp->below) |
388 | { |
385 | { |
389 | object *head; |
386 | object *head; |
390 | |
387 | |
391 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
388 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
392 | { |
389 | { |
393 | last = tmp->below; /* assumes double floor mode */ |
390 | last = tmp->below; /* assumes double floor mode */ |
394 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
391 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
395 | last = last->below; |
392 | last = last->below; |
396 | } |
393 | } |
397 | |
394 | |
398 | if (LOOK_OBJ (tmp)) |
395 | if (tmp->client_visible ()) |
399 | { |
396 | { |
400 | if (++start_look < pl->contr->socket->look_position) |
397 | if (++start_look < pl->contr->ns->look_position) |
401 | continue; |
398 | continue; |
402 | |
399 | |
403 | end_look++; |
400 | end_look++; |
404 | |
401 | |
405 | if (end_look > FLOORBOX_PAGESIZE) |
402 | if (end_look > FLOORBOX_PAGESIZE) |
406 | { |
403 | { |
407 | /* What we basically do is make a 'fake' object - when the user applies it, |
404 | /* What we basically do is make a 'fake' object - when the user applies it, |
408 | * we notice the special tag the object has, and act accordingly. |
405 | * we notice the special tag the object has, and act accordingly. |
409 | */ |
406 | */ |
410 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position + FLOORBOX_PAGESIZE)) |
407 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) |
411 | << uint32 (0) |
408 | << uint32 (0) |
412 | << uint32 ((uint32) - 1) |
409 | << uint32 ((uint32) - 1) |
413 | << uint32 (empty_face->number) |
410 | << uint32 (empty_face->number) |
414 | << data8 ("Apply this to see next group of items") |
411 | << data8 ("Apply this to see next group of items") |
415 | << uint16 (0) |
412 | << uint16 (0) |
416 | << uint8 (0) |
413 | << uint8 (0) |
417 | << uint32 (0); |
414 | << uint32 (0); |
418 | |
415 | |
419 | if (pl->contr->socket->itemcmd == 2) |
416 | if (pl->contr->ns->itemcmd == 2) |
420 | sl << uint16 (0); |
417 | sl << uint16 (0); |
421 | |
418 | |
422 | break; |
419 | break; |
423 | } |
420 | } |
424 | |
421 | |
425 | if (tmp->head) |
422 | if (tmp->head) |
426 | head = tmp->head; |
423 | head = tmp->head; |
427 | else |
424 | else |
428 | head = tmp; |
425 | head = tmp; |
429 | |
426 | |
430 | add_object_to_socklist (*pl->contr->socket, sl, head); |
427 | add_object_to_socklist (*pl->contr->ns, sl, head); |
431 | got_one++; |
428 | got_one++; |
432 | |
429 | |
433 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
430 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
434 | { |
431 | { |
435 | pl->contr->socket->send_packet (sl); |
432 | pl->contr->ns->send_packet (sl); |
436 | |
433 | |
437 | sl.reset (); |
434 | sl.reset (); |
438 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
435 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
439 | sl << uint32 (0); |
436 | sl << uint32 (0); |
440 | got_one = 0; |
437 | got_one = 0; |
441 | } |
438 | } |
442 | } |
439 | } |
443 | } |
440 | } |
444 | |
441 | |
445 | if (got_one) |
442 | if (got_one) |
446 | pl->contr->socket->send_packet (sl); |
443 | pl->contr->ns->send_packet (sl); |
447 | |
444 | |
448 | } |
445 | } |
449 | |
446 | |
450 | /** |
447 | /** |
451 | * Sends whole inventory. |
448 | * Sends whole inventory. |
452 | */ |
449 | */ |
453 | void |
450 | void |
454 | esrv_send_inventory (object *pl, object *op) |
451 | esrv_send_inventory (object *pl, object *op) |
455 | { |
452 | { |
456 | object *tmp; |
|
|
457 | int got_one = 0; |
453 | int got_one = 0; |
458 | |
454 | |
459 | |
|
|
460 | pl->contr->socket->send_packet_printf ("delinv %d", op->count); |
455 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
461 | |
456 | |
462 | packet sl; |
457 | packet sl; |
463 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
458 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
464 | |
459 | |
465 | sl << uint32 (op->count); |
460 | sl << uint32 (op->count); |
466 | |
461 | |
467 | for (tmp = op->inv; tmp; tmp = tmp->below) |
462 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
468 | { |
463 | { |
469 | object *head; |
464 | object *head; |
470 | |
465 | |
471 | if (tmp->head) |
466 | if (tmp->head) |
472 | head = tmp->head; |
467 | head = tmp->head; |
473 | else |
468 | else |
474 | head = tmp; |
469 | head = tmp; |
475 | |
470 | |
476 | if (LOOK_OBJ (head)) |
471 | if (head->client_visible ()) |
477 | { |
472 | { |
478 | add_object_to_socklist (*pl->contr->socket, sl, head); |
473 | add_object_to_socklist (*pl->contr->ns, sl, head); |
479 | |
474 | |
480 | got_one++; |
475 | got_one++; |
481 | |
476 | |
482 | /* IT is possible for players to accumulate a huge amount of |
477 | /* IT is possible for players to accumulate a huge amount of |
483 | * items (especially with some of the bags out there) to |
478 | * items (especially with some of the bags out there) to |
484 | * overflow the buffer. IF so, send multiple item commands. |
479 | * overflow the buffer. IF so, send multiple item commands. |
485 | */ |
480 | */ |
486 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
481 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
487 | { |
482 | { |
488 | pl->contr->socket->send_packet (sl); |
483 | pl->contr->ns->send_packet (sl); |
489 | |
484 | |
490 | sl.reset (); |
485 | sl.reset (); |
491 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
486 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
492 | sl << uint32 (op->count); |
487 | sl << uint32 (op->count); |
493 | got_one = 0; |
488 | got_one = 0; |
494 | } |
489 | } |
495 | } /* If LOOK_OBJ() */ |
490 | } |
496 | } |
491 | } |
497 | |
492 | |
498 | if (got_one) |
493 | if (got_one) |
499 | pl->contr->socket->send_packet (sl); |
494 | pl->contr->ns->send_packet (sl); |
500 | } |
495 | } |
501 | |
496 | |
502 | /** |
497 | /** |
503 | * Updates object *op for player *pl. |
498 | * Updates object *op for player *pl. |
504 | * |
499 | * |
… | |
… | |
511 | esrv_update_item (int flags, object *pl, object *op) |
506 | esrv_update_item (int flags, object *pl, object *op) |
512 | { |
507 | { |
513 | /* If we have a request to send the player item, skip a few checks. */ |
508 | /* If we have a request to send the player item, skip a few checks. */ |
514 | if (op != pl) |
509 | if (op != pl) |
515 | { |
510 | { |
516 | if (!LOOK_OBJ (op)) |
511 | if (!op->client_visible ()) |
517 | return; |
512 | return; |
518 | /* we remove the check for op->env, because in theory, the object |
513 | /* we remove the check for op->env, because in theory, the object |
519 | * is hopefully in the same place, so the client should preserve |
514 | * is hopefully in the same place, so the client should preserve |
520 | * order. |
515 | * order. |
521 | */ |
516 | */ |
522 | } |
517 | } |
523 | |
518 | |
|
|
519 | client *ns = pl->contr->ns; |
|
|
520 | if (!ns) |
|
|
521 | return; |
|
|
522 | |
524 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
523 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
525 | { |
524 | { |
526 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
525 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
527 | * this is happening - we can set a breakpoint here in the debugger |
526 | * this is happening - we can set a breakpoint here in the debugger |
528 | * and track back the call. |
527 | * and track back the call. |
… | |
… | |
550 | sint32 weight = WEIGHT (op); |
549 | sint32 weight = WEIGHT (op); |
551 | |
550 | |
552 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
551 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
553 | |
552 | |
554 | if (pl == op) |
553 | if (pl == op) |
555 | op->contr->last_weight = weight; |
554 | ns->last_weight = weight; |
556 | } |
555 | } |
557 | |
556 | |
558 | if (flags & UPD_FACE) |
557 | if (flags & UPD_FACE) |
559 | { |
558 | { |
560 | if (!(pl->contr->socket->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
559 | if (!(ns->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
561 | esrv_send_face (pl->contr->socket, op->face->number, 0); |
560 | esrv_send_face (ns, op->face->number, 0); |
562 | |
561 | |
563 | sl << uint32 (op->face->number); |
562 | sl << uint32 (op->face->number); |
564 | } |
563 | } |
565 | |
564 | |
566 | if (flags & UPD_NAME) |
565 | if (flags & UPD_NAME) |
… | |
… | |
620 | } |
619 | } |
621 | |
620 | |
622 | if (flags & UPD_NROF) |
621 | if (flags & UPD_NROF) |
623 | sl << uint32 (op->nrof); |
622 | sl << uint32 (op->nrof); |
624 | |
623 | |
625 | pl->contr->socket->send_packet (sl); |
624 | pl->contr->ns->send_packet (sl); |
626 | } |
625 | } |
627 | |
626 | |
628 | /** |
627 | /** |
629 | * Sends item's info to player. |
628 | * Sends item's info to player. |
630 | */ |
629 | */ |
… | |
… | |
633 | { |
632 | { |
634 | /* If this is not the player object, do some more checks */ |
633 | /* If this is not the player object, do some more checks */ |
635 | if (op != pl) |
634 | if (op != pl) |
636 | { |
635 | { |
637 | /* We only send 'visibile' objects to the client */ |
636 | /* We only send 'visibile' objects to the client */ |
638 | if (!LOOK_OBJ (op)) |
637 | if (!op->client_visible ()) |
639 | return; |
638 | return; |
|
|
639 | |
640 | /* if the item is on the ground, mark that the look needs to |
640 | /* if the item is on the ground, mark that the look needs to |
641 | * be updated. |
641 | * be updated. |
642 | */ |
642 | */ |
643 | if (!op->env) |
643 | if (!op->env) |
644 | { |
644 | { |
645 | pl->contr->socket->floorbox_update (); |
645 | pl->contr->ns->floorbox_update (); |
646 | return; |
646 | return; |
647 | } |
647 | } |
648 | } |
648 | } |
649 | |
649 | |
650 | packet sl; |
650 | packet sl; |
651 | |
651 | |
652 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
652 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
653 | |
653 | |
654 | if (op->head) |
654 | if (op->head) |
655 | op = op->head; |
655 | op = op->head; |
656 | |
656 | |
657 | sl << uint32 (op->env ? op->env->count : 0); |
657 | sl << uint32 (op->env ? op->env->count : 0); |
658 | |
658 | |
659 | add_object_to_socklist (*pl->contr->socket, sl, op); |
659 | add_object_to_socklist (*pl->contr->ns, sl, op); |
660 | |
660 | |
661 | pl->contr->socket->send_packet (sl); |
661 | pl->contr->ns->send_packet (sl); |
662 | SET_FLAG (op, FLAG_CLIENT_SENT); |
662 | SET_FLAG (op, FLAG_CLIENT_SENT); |
663 | } |
663 | } |
664 | |
664 | |
665 | /** |
665 | /** |
666 | * Tells the client to delete an item. Uses the item |
666 | * Tells the client to delete an item. Uses the item |
… | |
… | |
672 | { |
672 | { |
673 | packet sl ("delitem"); |
673 | packet sl ("delitem"); |
674 | |
674 | |
675 | sl << uint32 (tag); |
675 | sl << uint32 (tag); |
676 | |
676 | |
677 | pl->socket->send_packet (sl); |
677 | pl->ns->send_packet (sl); |
678 | } |
678 | } |
679 | |
679 | |
680 | |
680 | |
681 | /******************************************************************************* |
681 | /******************************************************************************* |
682 | * |
682 | * |
… | |
… | |
753 | return; |
753 | return; |
754 | |
754 | |
755 | /* If the high bit is set, player applied a pseudo object. */ |
755 | /* If the high bit is set, player applied a pseudo object. */ |
756 | if (tag & 0x80000000) |
756 | if (tag & 0x80000000) |
757 | { |
757 | { |
758 | pl->socket->look_position = tag & 0x7fffffff; |
758 | pl->ns->look_position = tag & 0x7fffffff; |
759 | pl->socket->floorbox_update (); |
759 | pl->ns->floorbox_update (); |
760 | return; |
760 | return; |
761 | } |
761 | } |
762 | |
762 | |
763 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
763 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
764 | |
764 | |
… | |
… | |
889 | { |
889 | { |
890 | return; |
890 | return; |
891 | } |
891 | } |
892 | dy = atoi (cp); |
892 | dy = atoi (cp); |
893 | |
893 | |
894 | if (FABS (dx) > pl->socket->mapx / 2 || FABS (dy) > pl->socket->mapy / 2) |
894 | if (FABS (dx) > pl->ns->mapx / 2 || FABS (dy) > pl->ns->mapy / 2) |
895 | return; |
895 | return; |
896 | |
896 | |
897 | if (pl->blocked_los[dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]) |
897 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
898 | return; |
898 | return; |
899 | |
899 | |
900 | look_at (pl->ob, dx, dy); |
900 | look_at (pl->ob, dx, dy); |
901 | } |
901 | } |
902 | |
902 | |