1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
9 | * it under the terms of the GNU General Public License as published by |
9 | * under the terms of the GNU General Public License as published by the Free |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
11 | * (at your option) any later version. |
11 | * any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, but |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
16 | * GNU General Public License for more details. |
16 | * for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License along |
19 | * along with this program; if not, write to the Free Software |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
21 | * |
21 | * |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | /** |
25 | /** |
26 | * \file |
26 | * \file |
27 | * Client/server logic. |
27 | * Client/server logic. |
… | |
… | |
264 | |
264 | |
265 | flags = query_flags (head); |
265 | flags = query_flags (head); |
266 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
266 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
267 | flags |= F_NOPICK; |
267 | flags |= F_NOPICK; |
268 | |
268 | |
269 | if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE)) |
269 | ns.send_face (head->face); |
270 | esrv_send_face (&ns, head->face->number, 0); |
270 | ns.flush_fx (); |
271 | |
271 | |
272 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
272 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
273 | esrv_send_animation (&ns, head->animation_id); |
273 | ns.send_animation (head->animation_id); |
274 | |
274 | |
275 | sl << uint32 (head->count) |
275 | sl << uint32 (head->count) |
276 | << uint32 (flags) |
276 | << uint32 (flags) |
277 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
277 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
278 | << uint32 (head->face->number); |
278 | << uint32 (head->face); |
279 | |
279 | |
280 | if (!head->custom_name) |
280 | if (!head->custom_name) |
281 | { |
281 | { |
282 | strncpy (item_n, query_base_name (head, 0), 127); |
282 | strncpy (item_n, query_base_name (head, 0), 127); |
283 | item_n[127] = 0; |
283 | item_n[127] = 0; |
… | |
… | |
304 | { |
304 | { |
305 | if (head->anim_speed) |
305 | if (head->anim_speed) |
306 | anim_speed = head->anim_speed; |
306 | anim_speed = head->anim_speed; |
307 | else |
307 | else |
308 | { |
308 | { |
309 | if (FABS (head->speed) < 0.001) |
309 | if (fabs (head->speed) < 0.001) |
310 | anim_speed = 255; |
310 | anim_speed = 255; |
311 | else if (FABS (head->speed) >= 1.0) |
311 | else if (fabs (head->speed) >= 1.0) |
312 | anim_speed = 1; |
312 | anim_speed = 1; |
313 | else |
313 | else |
314 | anim_speed = (int) (1.0 / FABS (head->speed)); |
314 | anim_speed = (int) (1.0 / fabs (head->speed)); |
315 | } |
315 | } |
316 | |
316 | |
317 | if (anim_speed > 255) |
317 | if (anim_speed > 255) |
318 | anim_speed = 255; |
318 | anim_speed = 255; |
319 | } |
319 | } |
… | |
… | |
331 | * Send the look window. Don't need to do animations here |
331 | * Send the look window. Don't need to do animations here |
332 | * This sends all the faces to the client, not just updates. This is |
332 | * This sends all the faces to the client, not just updates. This is |
333 | * because object ordering would otherwise be inconsistent. |
333 | * because object ordering would otherwise be inconsistent. |
334 | */ |
334 | */ |
335 | void |
335 | void |
336 | esrv_draw_look (object *pl) |
336 | esrv_draw_look (player *pl) |
337 | { |
337 | { |
338 | int got_one = 0, start_look = 0, end_look = 0; |
338 | int got_one = 0, start_look = 0, end_look = 0; |
339 | char buf[MAX_BUF]; |
|
|
340 | |
339 | |
|
|
340 | object *ob = pl->ob; |
|
|
341 | |
341 | if (!pl->contr->ns->update_look) |
342 | if (!pl->ns->update_look) |
342 | { |
343 | { |
343 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
344 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
344 | return; |
345 | return; |
345 | } |
346 | } |
346 | else |
347 | else |
347 | pl->contr->ns->update_look = 0; |
348 | pl->ns->update_look = 0; |
348 | |
349 | |
349 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
350 | if (QUERY_FLAG (ob, FLAG_REMOVED) |
350 | || !pl->map |
351 | || !ob->map |
351 | || pl->map->in_memory != MAP_IN_MEMORY |
352 | || ob->map->in_memory != MAP_IN_MEMORY |
352 | || out_of_map (pl->map, pl->x, pl->y)) |
353 | || out_of_map (ob->map, ob->x, ob->y)) |
353 | return; |
354 | return; |
354 | |
355 | |
355 | pl->contr->ns->send_packet ("delinv 0"); |
356 | pl->ns->send_packet ("delinv 0"); |
356 | |
357 | |
357 | packet sl; |
358 | packet sl; |
358 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
359 | sl.printf ("item%d ", pl->ns->itemcmd); |
359 | |
360 | |
360 | sl << uint32 (0); |
361 | sl << uint32 (0); |
361 | |
362 | |
362 | if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
363 | pl->ns->send_face (empty_face); |
363 | esrv_send_face (pl->contr->ns, empty_face->number, 0); |
364 | pl->ns->flush_fx (); |
364 | |
365 | |
365 | if (pl->contr->ns->look_position) |
366 | if (pl->ns->look_position) |
366 | { |
367 | { |
367 | char buf[80]; |
368 | char buf[80]; |
368 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
369 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
369 | |
370 | |
370 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) |
371 | sl << uint32 (0x80000000 | (pl->ns->look_position - FLOORBOX_PAGESIZE)) |
371 | << uint32 (0) |
372 | << uint32 (0) |
372 | << sint32 (-1) |
373 | << sint32 (-1) |
373 | << uint32 (empty_face->number) |
374 | << uint32 (empty_face) |
374 | << data8 (buf) |
375 | << data8 (buf) |
375 | << uint16 (0) |
376 | << uint16 (0) |
376 | << uint8 (0) |
377 | << uint8 (0) |
377 | << uint32 (0); |
378 | << uint32 (0); |
378 | |
379 | |
379 | if (pl->contr->ns->itemcmd == 2) |
380 | if (pl->ns->itemcmd == 2) |
380 | sl << uint16 (0); |
381 | sl << uint16 (0); |
381 | } |
382 | } |
382 | |
383 | |
383 | object *tmp = pl->ms ().top; |
384 | object *tmp = ob->ms ().top; |
384 | for (object *last = 0; tmp != last; tmp = tmp->below) |
385 | for (object *last = 0; tmp != last; tmp = tmp->below) |
385 | { |
386 | { |
386 | object *head; |
387 | object *head; |
387 | |
388 | |
388 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
389 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
… | |
… | |
392 | last = last->below; |
393 | last = last->below; |
393 | } |
394 | } |
394 | |
395 | |
395 | if (tmp->client_visible ()) |
396 | if (tmp->client_visible ()) |
396 | { |
397 | { |
397 | if (++start_look < pl->contr->ns->look_position) |
398 | if (++start_look < pl->ns->look_position) |
398 | continue; |
399 | continue; |
399 | |
400 | |
400 | end_look++; |
401 | end_look++; |
401 | |
402 | |
402 | if (end_look > FLOORBOX_PAGESIZE) |
403 | if (end_look > FLOORBOX_PAGESIZE) |
403 | { |
404 | { |
404 | /* What we basically do is make a 'fake' object - when the user applies it, |
405 | /* What we basically do is make a 'fake' object - when the user applies it, |
405 | * we notice the special tag the object has, and act accordingly. |
406 | * we notice the special tag the object has, and act accordingly. |
406 | */ |
407 | */ |
407 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) |
408 | sl << uint32 (0x80000000 | (pl->ns->look_position + FLOORBOX_PAGESIZE)) |
408 | << uint32 (0) |
409 | << uint32 (0) |
409 | << uint32 ((uint32) - 1) |
410 | << uint32 ((uint32) - 1) |
410 | << uint32 (empty_face->number) |
411 | << uint32 (empty_face) |
411 | << data8 ("Apply this to see next group of items") |
412 | << data8 ("Apply this to see next group of items") |
412 | << uint16 (0) |
413 | << uint16 (0) |
413 | << uint8 (0) |
414 | << uint8 (0) |
414 | << uint32 (0); |
415 | << uint32 (0); |
415 | |
416 | |
416 | if (pl->contr->ns->itemcmd == 2) |
417 | if (pl->ns->itemcmd == 2) |
417 | sl << uint16 (0); |
418 | sl << uint16 (0); |
418 | |
419 | |
419 | break; |
420 | break; |
420 | } |
421 | } |
421 | |
422 | |
422 | if (tmp->head) |
423 | if (tmp->head) |
423 | head = tmp->head; |
424 | head = tmp->head; |
424 | else |
425 | else |
425 | head = tmp; |
426 | head = tmp; |
426 | |
427 | |
427 | add_object_to_socklist (*pl->contr->ns, sl, head); |
428 | add_object_to_socklist (*pl->ns, sl, head); |
428 | got_one++; |
429 | got_one++; |
429 | |
430 | |
430 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
431 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
431 | { |
432 | { |
432 | pl->contr->ns->send_packet (sl); |
433 | pl->ns->send_packet (sl); |
433 | |
434 | |
434 | sl.reset (); |
435 | sl.reset (); |
435 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
436 | sl.printf ("item%d ", pl->ns->itemcmd); |
436 | sl << uint32 (0); |
437 | sl << uint32 (0); |
437 | got_one = 0; |
438 | got_one = 0; |
438 | } |
439 | } |
439 | } |
440 | } |
440 | } |
441 | } |
441 | |
442 | |
442 | if (got_one) |
443 | if (got_one) |
443 | pl->contr->ns->send_packet (sl); |
444 | pl->ns->send_packet (sl); |
444 | |
445 | |
445 | } |
446 | } |
446 | |
447 | |
447 | /** |
448 | /** |
448 | * Sends whole inventory. |
449 | * Sends whole inventory. |
449 | */ |
450 | */ |
450 | void |
451 | void |
451 | esrv_send_inventory (object *pl, object *op) |
452 | esrv_send_inventory (object *pl, object *op) |
452 | { |
453 | { |
|
|
454 | if (!pl->contr->ns)//D |
|
|
455 | return; |
|
|
456 | |
453 | int got_one = 0; |
457 | int got_one = 0; |
454 | |
458 | |
455 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
459 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
456 | |
460 | |
457 | packet sl; |
461 | packet sl; |
… | |
… | |
499 | * |
503 | * |
500 | * flags is a list of values to update |
504 | * flags is a list of values to update |
501 | * to the client (as defined in newclient.h - might as well use the |
505 | * to the client (as defined in newclient.h - might as well use the |
502 | * same value both places. |
506 | * same value both places. |
503 | */ |
507 | */ |
504 | |
|
|
505 | void |
508 | void |
506 | esrv_update_item (int flags, object *pl, object *op) |
509 | esrv_update_item (int flags, object *pl, object *op) |
507 | { |
510 | { |
508 | /* If we have a request to send the player item, skip a few checks. */ |
511 | /* If we have a request to send the player item, skip a few checks. */ |
509 | if (op != pl) |
512 | if (op != pl) |
… | |
… | |
554 | ns->last_weight = weight; |
557 | ns->last_weight = weight; |
555 | } |
558 | } |
556 | |
559 | |
557 | if (flags & UPD_FACE) |
560 | if (flags & UPD_FACE) |
558 | { |
561 | { |
559 | if (!(ns->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
562 | ns->send_face (op->face); |
560 | esrv_send_face (ns, op->face->number, 0); |
563 | ns->flush_fx (); |
561 | |
|
|
562 | sl << uint32 (op->face->number); |
564 | sl << uint32 (op->face); |
563 | } |
565 | } |
564 | |
566 | |
565 | if (flags & UPD_NAME) |
567 | if (flags & UPD_NAME) |
566 | { |
568 | { |
567 | int len; |
569 | int len; |
… | |
… | |
601 | { |
603 | { |
602 | if (op->anim_speed) |
604 | if (op->anim_speed) |
603 | anim_speed = op->anim_speed; |
605 | anim_speed = op->anim_speed; |
604 | else |
606 | else |
605 | { |
607 | { |
606 | if (FABS (op->speed) < 0.001) |
608 | if (fabs (op->speed) < 0.001) |
607 | anim_speed = 255; |
609 | anim_speed = 255; |
608 | else if (FABS (op->speed) >= 1.0) |
610 | else if (fabs (op->speed) >= 1.0) |
609 | anim_speed = 1; |
611 | anim_speed = 1; |
610 | else |
612 | else |
611 | anim_speed = (int) (1.0 / FABS (op->speed)); |
613 | anim_speed = (int) (1.0 / fabs (op->speed)); |
612 | } |
614 | } |
613 | |
615 | |
614 | if (anim_speed > 255) |
616 | if (anim_speed > 255) |
615 | anim_speed = 255; |
617 | anim_speed = 255; |
616 | } |
618 | } |
… | |
… | |
628 | * Sends item's info to player. |
630 | * Sends item's info to player. |
629 | */ |
631 | */ |
630 | void |
632 | void |
631 | esrv_send_item (object *pl, object *op) |
633 | esrv_send_item (object *pl, object *op) |
632 | { |
634 | { |
|
|
635 | if (!pl->contr->ns) |
|
|
636 | return; |
|
|
637 | |
633 | /* If this is not the player object, do some more checks */ |
638 | /* If this is not the player object, do some more checks */ |
634 | if (op != pl) |
639 | if (op != pl) |
635 | { |
640 | { |
636 | /* We only send 'visibile' objects to the client */ |
641 | /* We only send 'visibile' objects to the client */ |
637 | if (!op->client_visible ()) |
642 | if (!op->client_visible ()) |
… | |
… | |
664 | |
669 | |
665 | /** |
670 | /** |
666 | * Tells the client to delete an item. Uses the item |
671 | * Tells the client to delete an item. Uses the item |
667 | * command with a -1 location. |
672 | * command with a -1 location. |
668 | */ |
673 | */ |
669 | |
|
|
670 | void |
674 | void |
671 | esrv_del_item (player *pl, int tag) |
675 | esrv_del_item (player *pl, int tag) |
672 | { |
676 | { |
|
|
677 | if (!pl->ns) |
|
|
678 | return; |
|
|
679 | |
673 | packet sl ("delitem"); |
680 | packet sl ("delitem"); |
674 | |
681 | |
675 | sl << uint32 (tag); |
682 | sl << uint32 (tag); |
676 | |
683 | |
677 | pl->ns->send_packet (sl); |
684 | pl->ns->send_packet (sl); |
… | |
… | |
686 | |
693 | |
687 | /** |
694 | /** |
688 | * Takes a player and object count (tag) and returns the actual object |
695 | * Takes a player and object count (tag) and returns the actual object |
689 | * pointer, or null if it can't be found. |
696 | * pointer, or null if it can't be found. |
690 | */ |
697 | */ |
691 | |
|
|
692 | object * |
698 | object * |
693 | esrv_get_ob_from_count (object *pl, tag_t count) |
699 | esrv_get_ob_from_count (object *pl, tag_t count) |
694 | { |
700 | { |
695 | object *op, *tmp; |
|
|
696 | |
|
|
697 | if (pl->count == count) |
701 | if (pl->count == count) |
698 | return pl; |
702 | return pl; |
699 | |
703 | |
700 | for (op = pl->inv; op; op = op->below) |
704 | for (object *op = pl->inv; op; op = op->below) |
701 | if (op->count == count) |
705 | if (op->count == count) |
702 | return op; |
706 | return op; |
703 | else if (op->type == CONTAINER && pl->container == op) |
707 | else if (op->type == CONTAINER && pl->container == op) |
704 | for (tmp = op->inv; tmp; tmp = tmp->below) |
708 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
705 | if (tmp->count == count) |
709 | if (tmp->count == count) |
706 | return tmp; |
710 | return tmp; |
707 | |
711 | |
708 | for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
712 | for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
709 | if (op->head && op->head->count == count) |
713 | if (op->head && op->head->count == count) |
710 | return op; |
714 | return op; |
711 | else if (op->count == count) |
715 | else if (op->count == count) |
712 | return op; |
716 | return op; |
713 | else if (op->type == CONTAINER && pl->container == op) |
717 | else if (op->type == CONTAINER && pl->container == op) |
714 | for (tmp = op->inv; tmp; tmp = tmp->below) |
718 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
715 | if (tmp->count == count) |
719 | if (tmp->count == count) |
716 | return tmp; |
720 | return tmp; |
717 | |
721 | |
|
|
722 | #if 0 |
|
|
723 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
724 | if (count & 0x80000000) |
|
|
725 | return 0; |
|
|
726 | #endif |
|
|
727 | |
718 | return 0; |
728 | return 0; |
719 | } |
729 | } |
720 | |
730 | |
721 | |
|
|
722 | /** Client wants to examine some object. So lets do so. */ |
731 | /** Client wants to examine some object. So lets do so. */ |
723 | void |
732 | void |
724 | ExamineCmd (char *buf, int len, player *pl) |
733 | ExamineCmd (char *buf, int len, player *pl) |
725 | { |
734 | { |
726 | tag_t tag = atoi (buf); |
735 | tag_t tag = atoi (buf); |
727 | |
736 | |
728 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
729 | if (tag & 0x80000000) |
|
|
730 | return; |
|
|
731 | |
|
|
732 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
737 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
733 | |
738 | |
734 | if (!op) |
739 | if (!op) |
735 | { |
740 | { |
736 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
741 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
737 | return; |
742 | return; |
738 | } |
743 | } |
739 | |
744 | |
740 | examine (pl->ob, op); |
745 | examine (pl->ob, op); |
|
|
746 | } |
|
|
747 | |
|
|
748 | /** Client wants to examine some object. So lets do so. */ |
|
|
749 | void |
|
|
750 | ExCmd (char *buf, int len, player *pl) |
|
|
751 | { |
|
|
752 | tag_t tag = atoi (buf); |
|
|
753 | |
|
|
754 | if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
|
|
755 | { |
|
|
756 | std::string s = op->describe (pl->ob); |
|
|
757 | |
|
|
758 | packet sl ("ex"); |
|
|
759 | sl << ber32 (tag) << s.c_str (); |
|
|
760 | |
|
|
761 | pl->ns->send_packet (sl); |
|
|
762 | } |
741 | } |
763 | } |
742 | |
764 | |
743 | /** Client wants to apply some object. Lets do so. */ |
765 | /** Client wants to apply some object. Lets do so. */ |
744 | void |
766 | void |
745 | ApplyCmd (char *buf, int len, player *pl) |
767 | ApplyCmd (char *buf, int len, player *pl) |
… | |
… | |
814 | * look_at prints items on the specified square. |
836 | * look_at prints items on the specified square. |
815 | * |
837 | * |
816 | * [ removed EARTHWALL check and added check for containers inventory. |
838 | * [ removed EARTHWALL check and added check for containers inventory. |
817 | * Tero.Haatanen@lut.fi ] |
839 | * Tero.Haatanen@lut.fi ] |
818 | */ |
840 | */ |
819 | void |
841 | static void |
820 | look_at (object *op, int dx, int dy) |
842 | look_at (player *pl, int dx, int dy) |
821 | { |
843 | { |
822 | object *tmp; |
844 | object *ob = pl->ob; |
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|
845 | |
|
|
846 | maptile *m = pl->observe->map; |
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|
847 | sint16 x = pl->observe->x + dx; |
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|
848 | sint16 y = pl->observe->y + dy; |
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|
849 | |
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|
850 | if (!xy_normalise (m, x, y)) |
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|
851 | { |
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852 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there."); |
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|
853 | return; |
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|
854 | } |
|
|
855 | |
823 | int flag = 0; |
856 | int flag = 0; |
824 | sint16 x, y; |
|
|
825 | maptile *m; |
|
|
826 | |
857 | |
827 | x = op->x + dx; |
858 | for (object *tmp = m->at (x, y).top; tmp; tmp = tmp->below) |
828 | y = op->y + dy; |
|
|
829 | |
|
|
830 | if (out_of_map (op->map, x, y)) |
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|
831 | return; |
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|
832 | |
|
|
833 | m = get_map_from_coord (op->map, &x, &y); |
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|
834 | if (!m) |
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|
835 | return; |
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|
836 | |
|
|
837 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
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|
838 | |
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|
839 | for (; tmp != NULL; tmp = tmp->below) |
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840 | { |
859 | { |
841 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
860 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
842 | continue; |
861 | continue; |
843 | |
862 | |
844 | if (!flag) |
863 | if (!flag) |
845 | { |
864 | { |
846 | if (dx || dy) |
865 | if (dx || dy) |
847 | new_draw_info (NDI_UNIQUE, 0, op, "There you see:"); |
866 | new_draw_info (NDI_UNIQUE, 0, ob, "There you see:"); |
848 | else |
867 | else |
849 | { |
|
|
850 | clear_win_info (op); |
|
|
851 | new_draw_info (NDI_UNIQUE, 0, op, "You see:"); |
868 | new_draw_info (NDI_UNIQUE, 0, ob, "You see:"); |
852 | } |
869 | |
853 | flag = 1; |
870 | flag = 1; |
854 | } |
871 | } |
855 | |
872 | |
856 | if (QUERY_FLAG (op, FLAG_WIZ)) |
873 | if (QUERY_FLAG (ob, FLAG_WIZ)) |
857 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s (%d).", query_name (tmp), tmp->count); |
874 | new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s (%d).", query_name (tmp), tmp->count); |
858 | else |
875 | else |
859 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s.", query_name (tmp)); |
876 | new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s.", query_name (tmp)); |
860 | |
877 | |
861 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
878 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
862 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (op, FLAG_WIZ)) |
879 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (ob, FLAG_WIZ)) |
863 | inventory (op, tmp->head == NULL ? tmp : tmp->head); |
880 | inventory (ob, tmp->head == NULL ? tmp : tmp->head); |
864 | |
881 | |
865 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (op, FLAG_WIZ)) /* don't continue under the floor */ |
882 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ |
866 | break; |
883 | break; |
867 | } |
884 | } |
868 | |
885 | |
869 | if (!flag) |
886 | if (!flag) |
870 | { |
887 | { |
871 | if (dx || dy) |
888 | if (dx || dy) |
872 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing there."); |
889 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there."); |
873 | else |
890 | else |
874 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
891 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing."); |
875 | } |
892 | } |
876 | } |
893 | } |
877 | |
|
|
878 | |
|
|
879 | |
894 | |
880 | /** Client wants to look at some object. Lets do so. */ |
895 | /** Client wants to look at some object. Lets do so. */ |
881 | void |
896 | void |
882 | LookAt (char *buf, int len, player *pl) |
897 | LookAt (char *buf, int len, player *pl) |
883 | { |
898 | { |
884 | int dx, dy; |
899 | int dx, dy; |
885 | char *cp; |
900 | char *cp; |
886 | |
901 | |
887 | dx = atoi (buf); |
902 | dx = atoi (buf); |
888 | if (!(cp = strchr (buf, ' '))) |
903 | if (!(cp = strchr (buf, ' '))) |
889 | { |
|
|
890 | return; |
904 | return; |
891 | } |
905 | |
892 | dy = atoi (cp); |
906 | dy = atoi (cp); |
893 | |
|
|
894 | if (FABS (dx) > pl->ns->mapx / 2 || FABS (dy) > pl->ns->mapy / 2) |
907 | if (fabs (dx) > pl->ns->mapx / 2 || fabs (dy) > pl->ns->mapy / 2) |
895 | return; |
908 | return; |
896 | |
909 | |
897 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
910 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
898 | return; |
911 | return; |
899 | |
912 | |
900 | look_at (pl->ob, dx, dy); |
913 | look_at (pl, dx, dy); |
901 | } |
914 | } |
902 | |
915 | |
903 | /** Move an object to a new location */ |
916 | /** Move an object to a new location */ |
904 | void |
917 | void |
905 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
918 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |