1 | |
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2 | /* |
1 | /* |
3 | * static char *rcsid_item_c = |
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4 | * "$Id: item.C,v 1.5 2006/09/10 13:43:33 root Exp $"; |
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5 | */ |
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6 | |
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7 | /* |
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8 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
9 | |
3 | * |
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4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
10 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
11 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
12 | |
7 | * |
13 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
14 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
15 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
16 | (at your option) any later version. |
11 | * (at your option) any later version. |
17 | |
12 | * |
18 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
19 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
20 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
21 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
22 | |
17 | * |
23 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
24 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
26 | |
21 | * |
27 | The author can be reached via e-mail to crossfire-devel@real-time.com |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
28 | */ |
23 | */ |
29 | |
24 | |
30 | /** |
25 | /** |
31 | * \file |
26 | * \file |
32 | * Client/server logic. |
27 | * Client/server logic. |
33 | * |
28 | * |
34 | * \date 2003-12-02 |
29 | * \date 2003-12-02 |
35 | * |
30 | * |
36 | * This containes item logic for client/server. It doesn't contain |
31 | * This contains item logic for client/server. It doesn't contain |
37 | * the actual commands that send the data, but does contain |
32 | * the actual commands that send the data, but does contain |
38 | * the logic for what items should be sent. |
33 | * the logic for what items should be sent. |
39 | */ |
34 | */ |
40 | |
35 | |
41 | |
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42 | #include <global.h> |
36 | #include <global.h> |
43 | #include <object.h> /* LOOK_OBJ */ |
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44 | #include <newclient.h> |
37 | #include <object.h> |
45 | #include <newserver.h> |
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46 | #include <sproto.h> |
38 | #include <sproto.h> |
47 | |
39 | |
48 | /** This is the maximum number of bytes we expect any one item to take up */ |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
49 | #define MAXITEMLEN 300 |
41 | #define MAXITEMLEN 300 |
50 | |
42 | |
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43 | #if 0 |
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44 | tag_t |
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45 | client_container::tag () const |
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46 | { |
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47 | switch (type) |
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48 | { |
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49 | case CC_INVENTORY: |
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50 | return ns->pl->count; |
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51 | case CC_MAPSPACE: |
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52 | return 0; |
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53 | case CC_CONTAINER: |
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54 | return env->count; |
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55 | } |
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56 | |
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57 | abort (); |
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58 | } |
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59 | |
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60 | void |
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61 | client_container::clear () |
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62 | { |
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63 | switch (type) |
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64 | { |
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65 | case CC_INVENTORY: |
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66 | abort (); |
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67 | |
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68 | case CC_MAPSPACE: |
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69 | case CC_CONTAINER: |
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70 | ns->send_packet_printf ("delinv %d", tag ()); |
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71 | break; |
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72 | } |
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73 | |
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74 | for (iterator i = begin (); i != end (); ++i) |
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75 | i->op->seen_by = 0; |
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76 | |
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77 | vector< refitem, slice_allocator<refitem> >::clear (); |
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78 | } |
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79 | |
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80 | inline iterator |
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81 | client_container::merge_item (iterator i, object *op) |
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82 | { |
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83 | if (i != end () && i->op == op) |
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84 | return ++i; |
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85 | |
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86 | if (op->seen_by) |
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87 | return; // seen by another entity already |
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88 | |
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89 | op->seen_by = this; |
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90 | |
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91 | refitem ref; |
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92 | ref.op = op; |
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93 | |
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94 | return insert (i, ref); |
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95 | } |
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96 | |
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97 | void |
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98 | client_container::update (int offset) |
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99 | { |
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100 | iterator i = begin (); |
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101 | |
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102 | switch (type) |
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103 | { |
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104 | case CC_INVENTORY: |
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105 | case CC_CONTAINER: |
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106 | { |
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107 | object *env = type == CC_INVENTORY |
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108 | ? ns->pl->ob |
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109 | : this->env; |
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110 | |
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111 | // pass 1, erase all objects no longer in container |
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112 | for (iterator j = begin (); j != end (); ++j) |
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113 | if (j->op->env != env) |
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114 | { |
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115 | j->op->seen_by = 0; |
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116 | erase (j); |
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117 | } |
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118 | |
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119 | // pass 2 merge items |
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120 | for (object *op = env->inv; op; op = op->below) |
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121 | { |
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122 | if (--offset < 0) |
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123 | i = merge_item (i, op); |
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124 | else if (offset < -FLOORBOX_PAGESIZE) |
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125 | break; |
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126 | } |
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127 | } |
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128 | break; |
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129 | |
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130 | case CC_MAPSPACE: |
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131 | { |
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132 | // pass 1, erase all objects no longer on space |
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133 | for (iterator j = begin (); j != end (); ++j) |
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134 | if (j->op->x != x || j->op->y != y || j->op->map != map) |
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135 | { |
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136 | j->op->seen_by = 0; |
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137 | erase (j); |
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138 | } |
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139 | |
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140 | // pass 2 merge items |
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141 | for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
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142 | { |
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143 | if (--offset < 0) |
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144 | i = merge_item (i, op); |
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145 | else if (offset < -FLOORBOX_PAGESIZE) |
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146 | break; |
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147 | } |
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148 | } |
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149 | break; |
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150 | } |
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151 | |
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152 | // pass 3, erase all extra items |
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153 | for (iterator j = i; j != end (); ++j) |
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154 | j->op->seen_by = 0; |
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155 | |
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156 | if (i != end ()) |
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157 | erase (i, end ()); |
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158 | } |
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159 | |
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160 | void |
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161 | client_container::set_mapspace (maptile *map, int x, int y) |
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162 | { |
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163 | if (type == CC_MAPSPACE |
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164 | && this->map == map |
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165 | && this->x == x |
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166 | && this->y == y) |
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167 | return; |
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168 | |
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169 | clear (); |
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170 | |
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171 | type = CC_MAPSPACE; |
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172 | this->map = map; |
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173 | this->x = x; |
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174 | this->y = y; |
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175 | } |
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176 | |
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177 | void |
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178 | client_container::set_container (object *env) |
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179 | { |
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180 | } |
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181 | #endif |
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182 | |
51 | /******************************************************************************* |
183 | /******************************************************************************* |
52 | * |
184 | * |
53 | * Functions related to sending object data to the client. |
185 | * Functions related to sending object data to the client. |
54 | * |
186 | * |
55 | ******************************************************************************/ |
187 | ******************************************************************************/ |
56 | |
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57 | /** |
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58 | * Adds string to socklist. |
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59 | * |
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60 | * This is a simple function that we use a lot here. It basically |
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61 | * adds the specified buffer into the socklist, but prepends a |
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62 | * single byte in length. If the data is longer than that byte, it is |
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63 | * truncated approprately. |
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64 | */ |
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65 | inline void |
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66 | add_stringlen_to_sockbuf (const char *buf, SockList * sl) |
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67 | { |
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68 | int len; |
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69 | |
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70 | len = strlen (buf); |
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71 | if (len > 255) |
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72 | len = 255; |
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73 | SockList_AddChar (sl, (char) len); |
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74 | strncpy ((char *) sl->buf + sl->len, buf, len); |
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75 | sl->len += len; |
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76 | } |
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77 | |
188 | |
78 | /** |
189 | /** |
79 | * This is a similar to query_name, but returns flags |
190 | * This is a similar to query_name, but returns flags |
80 | * to be sended to client. |
191 | * to be sent to client. |
81 | */ |
192 | */ |
82 | unsigned int |
193 | unsigned int |
83 | query_flags (object *op) |
194 | query_flags (object *op) |
84 | { |
195 | { |
85 | unsigned int flags = 0; |
196 | unsigned int flags = 0; |
86 | |
197 | |
87 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
198 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
88 | { |
199 | { |
89 | switch (op->type) |
200 | switch (op->type) |
90 | { |
201 | { |
91 | case BOW: |
202 | case BOW: |
92 | case WAND: |
203 | case WAND: |
93 | case ROD: |
204 | case ROD: |
94 | case HORN: |
205 | case HORN: |
95 | flags = a_readied; |
206 | flags = a_readied; |
96 | break; |
207 | break; |
97 | case WEAPON: |
208 | case WEAPON: |
98 | flags = a_wielded; |
209 | flags = a_wielded; |
99 | break; |
210 | break; |
100 | case SKILL: |
211 | case SKILL: |
101 | case ARMOUR: |
212 | case ARMOUR: |
102 | case HELMET: |
213 | case HELMET: |
103 | case SHIELD: |
214 | case SHIELD: |
104 | case RING: |
215 | case RING: |
105 | case BOOTS: |
216 | case BOOTS: |
106 | case GLOVES: |
217 | case GLOVES: |
107 | case AMULET: |
218 | case AMULET: |
108 | case GIRDLE: |
219 | case GIRDLE: |
109 | case BRACERS: |
220 | case BRACERS: |
110 | case CLOAK: |
221 | case CLOAK: |
111 | flags = a_worn; |
222 | flags = a_worn; |
112 | break; |
223 | break; |
113 | case CONTAINER: |
224 | case CONTAINER: |
114 | flags = a_active; |
225 | flags = a_active; |
115 | break; |
226 | break; |
116 | default: |
227 | default: |
117 | flags = a_applied; |
228 | flags = a_applied; |
118 | break; |
229 | break; |
119 | } |
230 | } |
120 | } |
231 | } |
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232 | |
121 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
233 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
122 | flags |= F_OPEN; |
234 | flags |= F_OPEN; |
123 | |
235 | |
124 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
236 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
125 | { |
237 | { |
126 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
238 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
127 | flags |= F_DAMNED; |
239 | flags |= F_DAMNED; |
128 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
240 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
129 | flags |= F_CURSED; |
241 | flags |= F_CURSED; |
130 | } |
242 | } |
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243 | |
131 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
244 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
132 | flags |= F_MAGIC; |
245 | flags |= F_MAGIC; |
133 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
246 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
134 | flags |= F_UNPAID; |
247 | flags |= F_UNPAID; |
135 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
248 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
136 | flags |= F_LOCKED; |
249 | flags |= F_LOCKED; |
137 | |
250 | |
138 | return flags; |
251 | return flags; |
139 | } |
252 | } |
140 | |
253 | |
141 | /* Used in the send_look to put object head into SockList |
254 | /* Used in the send_look to put object head into packet |
142 | * sl for socket ns. Need socket to know if we need to send |
255 | * sl for socket ns. Need socket to know if we need to send |
143 | * animation of face to the client. |
256 | * animation of face to the client. |
144 | */ |
257 | */ |
145 | static void |
258 | static void |
146 | add_object_to_socklist (NewSocket * ns, SockList * sl, object *head) |
259 | add_object_to_socklist (client &ns, packet &sl, object *head) |
147 | { |
260 | { |
148 | int flags, len, anim_speed; |
261 | int flags, len, anim_speed; |
149 | char item_n[MAX_BUF]; |
262 | char item_n[MAX_BUF]; |
150 | const char *item_p; |
263 | const char *item_p; |
151 | |
264 | |
152 | flags = query_flags (head); |
265 | flags = query_flags (head); |
153 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
266 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
154 | flags |= F_NOPICK; |
267 | flags |= F_NOPICK; |
155 | |
268 | |
156 | if (!(ns->faces_sent[head->face->number] & NS_FACESENT_FACE)) |
269 | if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE)) |
157 | esrv_send_face (ns, head->face->number, 0); |
270 | esrv_send_face (&ns, head->face->number, 0); |
158 | |
271 | |
159 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns->anims_sent[head->animation_id]) |
272 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
160 | esrv_send_animation (ns, head->animation_id); |
273 | esrv_send_animation (&ns, head->animation_id); |
161 | |
274 | |
162 | SockList_AddInt (sl, head->count); |
275 | sl << uint32 (head->count) |
163 | SockList_AddInt (sl, flags); |
276 | << uint32 (flags) |
164 | SockList_AddInt (sl, QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)); |
277 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
165 | SockList_AddInt (sl, head->face->number); |
278 | << uint32 (head->face->number); |
166 | |
279 | |
167 | if (!head->custom_name) |
280 | if (!head->custom_name) |
168 | { |
281 | { |
169 | strncpy (item_n, query_base_name (head, 0), 127); |
282 | strncpy (item_n, query_base_name (head, 0), 127); |
170 | item_n[127] = 0; |
283 | item_n[127] = 0; |
… | |
… | |
176 | strncpy (item_n, head->custom_name, 127); |
289 | strncpy (item_n, head->custom_name, 127); |
177 | item_n[127] = 0; |
290 | item_n[127] = 0; |
178 | len = strlen (item_n); |
291 | len = strlen (item_n); |
179 | item_p = head->custom_name; |
292 | item_p = head->custom_name; |
180 | } |
293 | } |
|
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294 | |
181 | strncpy (item_n + len + 1, item_p, 127); |
295 | strncpy (item_n + len + 1, item_p, 127); |
182 | item_n[254] = 0; |
296 | item_n[254] = 0; |
183 | len += strlen (item_n + 1 + len) + 1; |
297 | len += strlen (item_n + 1 + len) + 1; |
184 | SockList_AddChar (sl, (char) len); |
|
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185 | memcpy (sl->buf + sl->len, item_n, len); |
|
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186 | sl->len += len; |
|
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187 | |
298 | |
188 | SockList_AddShort (sl, head->animation_id); |
299 | sl << data8 (item_n, len) |
|
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300 | << uint16 (head->animation_id); |
|
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301 | |
189 | anim_speed = 0; |
302 | anim_speed = 0; |
190 | if (QUERY_FLAG (head, FLAG_ANIMATE)) |
303 | if (QUERY_FLAG (head, FLAG_ANIMATE)) |
191 | { |
304 | { |
192 | if (head->anim_speed) |
305 | if (head->anim_speed) |
193 | anim_speed = head->anim_speed; |
306 | anim_speed = head->anim_speed; |
… | |
… | |
198 | else if (FABS (head->speed) >= 1.0) |
311 | else if (FABS (head->speed) >= 1.0) |
199 | anim_speed = 1; |
312 | anim_speed = 1; |
200 | else |
313 | else |
201 | anim_speed = (int) (1.0 / FABS (head->speed)); |
314 | anim_speed = (int) (1.0 / FABS (head->speed)); |
202 | } |
315 | } |
|
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316 | |
203 | if (anim_speed > 255) |
317 | if (anim_speed > 255) |
204 | anim_speed = 255; |
318 | anim_speed = 255; |
205 | } |
319 | } |
206 | SockList_AddChar (sl, (char) anim_speed); |
|
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207 | SockList_AddInt (sl, head->nrof); |
|
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208 | |
320 | |
|
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321 | sl << uint8 (anim_speed) |
|
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322 | << uint32 (head->nrof); |
|
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323 | |
209 | if (ns->itemcmd == 2) |
324 | if (ns.itemcmd == 2) |
210 | SockList_AddShort (sl, head->client_type); |
325 | sl << uint16 (head->client_type); |
211 | |
326 | |
212 | SET_FLAG (head, FLAG_CLIENT_SENT); |
327 | SET_FLAG (head, FLAG_CLIENT_SENT); |
213 | } |
328 | } |
214 | |
329 | |
215 | |
|
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216 | /** |
330 | /** |
217 | * Send the look window. Don't need to do animations here |
331 | * Send the look window. Don't need to do animations here |
218 | * This sends all the faces to the client, not just updates. This is |
332 | * This sends all the faces to the client, not just updates. This is |
219 | * because object ordering would otherwise be inconsistent |
333 | * because object ordering would otherwise be inconsistent. |
220 | */ |
334 | */ |
221 | |
|
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222 | void |
335 | void |
223 | esrv_draw_look (object *pl) |
336 | esrv_draw_look (object *pl) |
224 | { |
337 | { |
225 | object *tmp, *last; |
|
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226 | int got_one = 0, start_look = 0, end_look = 0; |
338 | int got_one = 0, start_look = 0, end_look = 0; |
227 | SockList sl; |
|
|
228 | char buf[MAX_BUF]; |
339 | char buf[MAX_BUF]; |
229 | |
340 | |
230 | if (!pl->contr->socket.update_look) |
341 | if (!pl->contr->ns->update_look) |
231 | { |
342 | { |
232 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
343 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
233 | return; |
344 | return; |
234 | } |
345 | } |
235 | else |
346 | else |
236 | { |
|
|
237 | pl->contr->socket.update_look = 0; |
347 | pl->contr->ns->update_look = 0; |
238 | } |
|
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239 | |
348 | |
240 | if (QUERY_FLAG (pl, FLAG_REMOVED) || pl->map == NULL || pl->map->in_memory != MAP_IN_MEMORY || out_of_map (pl->map, pl->x, pl->y)) |
349 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
|
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350 | || !pl->map |
|
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351 | || pl->map->in_memory != MAP_IN_MEMORY |
|
|
352 | || out_of_map (pl->map, pl->x, pl->y)) |
241 | return; |
353 | return; |
242 | |
354 | |
243 | for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above); |
355 | pl->contr->ns->send_packet ("delinv 0"); |
244 | |
356 | |
245 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
357 | packet sl; |
246 | |
|
|
247 | Write_String_To_Socket (&pl->contr->socket, "delinv 0", strlen ("delinv 0")); |
|
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248 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
358 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
249 | sl.len = strlen ((char *) sl.buf); |
|
|
250 | |
359 | |
251 | SockList_AddInt (&sl, 0); |
360 | sl << uint32 (0); |
252 | |
361 | |
253 | if (!(pl->contr->socket.faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
362 | if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
254 | esrv_send_face (&pl->contr->socket, empty_face->number, 0); |
363 | esrv_send_face (pl->contr->ns, empty_face->number, 0); |
255 | |
364 | |
256 | if (pl->contr->socket.look_position) |
365 | if (pl->contr->ns->look_position) |
257 | { |
366 | { |
258 | SockList_AddInt (&sl, 0x80000000 | (pl->contr->socket.look_position - NUM_LOOK_OBJECTS)); |
367 | char buf[80]; |
259 | SockList_AddInt (&sl, 0); |
368 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
260 | SockList_AddInt (&sl, (uint32) - 1); |
369 | |
261 | SockList_AddInt (&sl, empty_face->number); |
370 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) |
262 | sprintf (buf, "Click here to see %d previous items", NUM_LOOK_OBJECTS); |
371 | << uint32 (0) |
263 | add_stringlen_to_sockbuf (buf, &sl); |
372 | << sint32 (-1) |
264 | SockList_AddShort (&sl, 0); |
373 | << uint32 (empty_face->number) |
265 | SockList_AddChar (&sl, 0); |
374 | << data8 (buf) |
266 | SockList_AddInt (&sl, 0); |
375 | << uint16 (0) |
|
|
376 | << uint8 (0) |
|
|
377 | << uint32 (0); |
|
|
378 | |
267 | if (pl->contr->socket.itemcmd == 2) |
379 | if (pl->contr->ns->itemcmd == 2) |
268 | SockList_AddShort (&sl, 0); |
380 | sl << uint16 (0); |
269 | } |
381 | } |
270 | |
382 | |
|
|
383 | object *tmp = pl->ms ().top; |
271 | for (last = NULL; tmp != last; tmp = tmp->below) |
384 | for (object *last = 0; tmp != last; tmp = tmp->below) |
272 | { |
385 | { |
273 | object *head; |
386 | object *head; |
274 | |
387 | |
275 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
388 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
276 | { |
389 | { |
277 | last = tmp->below; /* assumes double floor mode */ |
390 | last = tmp->below; /* assumes double floor mode */ |
278 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
391 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
279 | last = last->below; |
392 | last = last->below; |
280 | } |
393 | } |
281 | if (LOOK_OBJ (tmp)) |
394 | |
|
|
395 | if (tmp->client_visible ()) |
282 | { |
396 | { |
283 | if (++start_look < pl->contr->socket.look_position) |
397 | if (++start_look < pl->contr->ns->look_position) |
284 | continue; |
398 | continue; |
|
|
399 | |
285 | end_look++; |
400 | end_look++; |
|
|
401 | |
286 | if (end_look > NUM_LOOK_OBJECTS) |
402 | if (end_look > FLOORBOX_PAGESIZE) |
287 | { |
403 | { |
288 | /* What we basically do is make a 'fake' object - when the user applies it, |
404 | /* What we basically do is make a 'fake' object - when the user applies it, |
289 | * we notice the special tag the object has, and act accordingly. |
405 | * we notice the special tag the object has, and act accordingly. |
290 | */ |
406 | */ |
291 | SockList_AddInt (&sl, 0x80000000 | (pl->contr->socket.look_position + NUM_LOOK_OBJECTS)); |
407 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) |
292 | SockList_AddInt (&sl, 0); |
408 | << uint32 (0) |
293 | SockList_AddInt (&sl, (uint32) - 1); |
409 | << uint32 ((uint32) - 1) |
294 | SockList_AddInt (&sl, empty_face->number); |
410 | << uint32 (empty_face->number) |
295 | sprintf (buf, "Click here to see next group of items"); |
411 | << data8 ("Apply this to see next group of items") |
296 | add_stringlen_to_sockbuf (buf, &sl); |
412 | << uint16 (0) |
297 | SockList_AddShort (&sl, 0); |
413 | << uint8 (0) |
298 | SockList_AddChar (&sl, 0); |
414 | << uint32 (0); |
299 | SockList_AddInt (&sl, 0); |
415 | |
300 | if (pl->contr->socket.itemcmd == 2) |
416 | if (pl->contr->ns->itemcmd == 2) |
301 | SockList_AddShort (&sl, 0); |
417 | sl << uint16 (0); |
|
|
418 | |
302 | break; |
419 | break; |
303 | } |
420 | } |
|
|
421 | |
304 | if (tmp->head) |
422 | if (tmp->head) |
305 | head = tmp->head; |
423 | head = tmp->head; |
306 | else |
424 | else |
307 | head = tmp; |
425 | head = tmp; |
308 | |
426 | |
309 | add_object_to_socklist (&pl->contr->socket, &sl, head); |
427 | add_object_to_socklist (*pl->contr->ns, sl, head); |
310 | got_one++; |
428 | got_one++; |
311 | |
429 | |
312 | if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) |
430 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
313 | { |
431 | { |
314 | Send_With_Handling (&pl->contr->socket, &sl); |
432 | pl->contr->ns->send_packet (sl); |
|
|
433 | |
|
|
434 | sl.reset (); |
315 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
435 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
316 | sl.len = strlen ((char *) sl.buf); |
436 | sl << uint32 (0); |
317 | SockList_AddInt (&sl, 0); |
|
|
318 | got_one = 0; |
437 | got_one = 0; |
319 | } |
438 | } |
320 | } /* If LOOK_OBJ() */ |
439 | } |
321 | } |
440 | } |
|
|
441 | |
322 | if (got_one) |
442 | if (got_one) |
323 | Send_With_Handling (&pl->contr->socket, &sl); |
443 | pl->contr->ns->send_packet (sl); |
324 | |
444 | |
325 | free (sl.buf); |
|
|
326 | } |
445 | } |
327 | |
446 | |
328 | /** |
447 | /** |
329 | * Sends whole inventory. |
448 | * Sends whole inventory. |
330 | */ |
449 | */ |
331 | void |
450 | void |
332 | esrv_send_inventory (object *pl, object *op) |
451 | esrv_send_inventory (object *pl, object *op) |
333 | { |
452 | { |
334 | object *tmp; |
|
|
335 | int got_one = 0; |
453 | int got_one = 0; |
336 | SockList sl; |
|
|
337 | |
454 | |
338 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
455 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
339 | |
456 | |
340 | sprintf ((char *) sl.buf, "delinv %d", op->count); |
457 | packet sl; |
341 | sl.len = strlen ((char *) sl.buf); |
|
|
342 | Send_With_Handling (&pl->contr->socket, &sl); |
|
|
343 | |
|
|
344 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
458 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
345 | sl.len = strlen ((char *) sl.buf); |
|
|
346 | |
459 | |
347 | SockList_AddInt (&sl, op->count); |
460 | sl << uint32 (op->count); |
348 | |
461 | |
349 | for (tmp = op->inv; tmp; tmp = tmp->below) |
462 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
350 | { |
463 | { |
351 | object *head; |
464 | object *head; |
352 | |
465 | |
353 | if (tmp->head) |
466 | if (tmp->head) |
354 | head = tmp->head; |
467 | head = tmp->head; |
355 | else |
468 | else |
356 | head = tmp; |
469 | head = tmp; |
357 | |
470 | |
358 | if (LOOK_OBJ (head)) |
471 | if (head->client_visible ()) |
359 | { |
472 | { |
360 | add_object_to_socklist (&pl->contr->socket, &sl, head); |
473 | add_object_to_socklist (*pl->contr->ns, sl, head); |
361 | |
474 | |
362 | got_one++; |
475 | got_one++; |
363 | |
476 | |
364 | /* IT is possible for players to accumulate a huge amount of |
477 | /* IT is possible for players to accumulate a huge amount of |
365 | * items (especially with some of the bags out there) to |
478 | * items (especially with some of the bags out there) to |
366 | * overflow the buffer. IF so, send multiple item commands. |
479 | * overflow the buffer. IF so, send multiple item commands. |
367 | */ |
480 | */ |
368 | if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) |
481 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
369 | { |
482 | { |
370 | Send_With_Handling (&pl->contr->socket, &sl); |
483 | pl->contr->ns->send_packet (sl); |
|
|
484 | |
|
|
485 | sl.reset (); |
371 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
486 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
372 | sl.len = strlen ((char *) sl.buf); |
487 | sl << uint32 (op->count); |
373 | SockList_AddInt (&sl, op->count); |
|
|
374 | got_one = 0; |
488 | got_one = 0; |
375 | } |
489 | } |
376 | } /* If LOOK_OBJ() */ |
490 | } |
377 | } |
491 | } |
|
|
492 | |
378 | if (got_one) |
493 | if (got_one) |
379 | Send_With_Handling (&pl->contr->socket, &sl); |
494 | pl->contr->ns->send_packet (sl); |
380 | free (sl.buf); |
|
|
381 | } |
495 | } |
382 | |
496 | |
383 | /** |
497 | /** |
384 | * Updates object *op for player *pl. |
498 | * Updates object *op for player *pl. |
385 | * |
499 | * |
… | |
… | |
389 | */ |
503 | */ |
390 | |
504 | |
391 | void |
505 | void |
392 | esrv_update_item (int flags, object *pl, object *op) |
506 | esrv_update_item (int flags, object *pl, object *op) |
393 | { |
507 | { |
394 | SockList sl; |
|
|
395 | |
|
|
396 | /* If we have a request to send the player item, skip a few checks. */ |
508 | /* If we have a request to send the player item, skip a few checks. */ |
397 | if (op != pl) |
509 | if (op != pl) |
398 | { |
510 | { |
399 | if (!LOOK_OBJ (op)) |
511 | if (!op->client_visible ()) |
400 | return; |
512 | return; |
401 | /* we remove the check for op->env, because in theory, the object |
513 | /* we remove the check for op->env, because in theory, the object |
402 | * is hopefully in the same place, so the client should preserve |
514 | * is hopefully in the same place, so the client should preserve |
403 | * order. |
515 | * order. |
404 | */ |
516 | */ |
405 | } |
517 | } |
|
|
518 | |
|
|
519 | client *ns = pl->contr->ns; |
|
|
520 | if (!ns) |
|
|
521 | return; |
|
|
522 | |
406 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
523 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
407 | { |
524 | { |
408 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
525 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
409 | * this is happening - we can set a breakpoint here in the debugger |
526 | * this is happening - we can set a breakpoint here in the debugger |
410 | * and track back the call. |
527 | * and track back the call. |
411 | */ |
528 | */ |
412 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
529 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
413 | } |
530 | } |
414 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
|
|
415 | |
531 | |
416 | strcpy ((char *) sl.buf, "upditem "); |
532 | packet sl ("upditem"); |
417 | sl.len = strlen ((char *) sl.buf); |
|
|
418 | |
533 | |
419 | SockList_AddChar (&sl, (char) flags); |
534 | sl << uint8 (flags); |
420 | |
535 | |
421 | if (op->head) |
536 | if (op->head) |
422 | op = op->head; |
537 | op = op->head; |
423 | |
538 | |
424 | SockList_AddInt (&sl, op->count); |
539 | sl << uint32 (op->count); |
425 | |
540 | |
426 | if (flags & UPD_LOCATION) |
541 | if (flags & UPD_LOCATION) |
427 | SockList_AddInt (&sl, op->env ? op->env->count : 0); |
542 | sl << uint32 (op->env ? op->env->count : 0); |
428 | |
543 | |
429 | if (flags & UPD_FLAGS) |
544 | if (flags & UPD_FLAGS) |
430 | SockList_AddInt (&sl, query_flags (op)); |
545 | sl << uint32 (query_flags (op)); |
431 | |
546 | |
432 | if (flags & UPD_WEIGHT) |
547 | if (flags & UPD_WEIGHT) |
433 | { |
548 | { |
434 | sint32 weight = WEIGHT (op); |
549 | sint32 weight = WEIGHT (op); |
435 | |
550 | |
436 | SockList_AddInt (&sl, QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
551 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
|
|
552 | |
437 | if (pl == op) |
553 | if (pl == op) |
438 | { |
|
|
439 | op->contr->last_weight = weight; |
554 | ns->last_weight = weight; |
440 | } |
|
|
441 | } |
555 | } |
442 | |
556 | |
443 | if (flags & UPD_FACE) |
557 | if (flags & UPD_FACE) |
444 | { |
558 | { |
445 | if (!(pl->contr->socket.faces_sent[op->face->number] & NS_FACESENT_FACE)) |
559 | if (!(ns->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
446 | esrv_send_face (&pl->contr->socket, op->face->number, 0); |
560 | esrv_send_face (ns, op->face->number, 0); |
447 | SockList_AddInt (&sl, op->face->number); |
561 | |
|
|
562 | sl << uint32 (op->face->number); |
448 | } |
563 | } |
|
|
564 | |
449 | if (flags & UPD_NAME) |
565 | if (flags & UPD_NAME) |
450 | { |
566 | { |
451 | int len; |
567 | int len; |
452 | const char *item_p; |
568 | const char *item_p; |
453 | char item_n[MAX_BUF]; |
569 | char item_n[MAX_BUF]; |
… | |
… | |
468 | } |
584 | } |
469 | |
585 | |
470 | strncpy (item_n + len + 1, item_p, 127); |
586 | strncpy (item_n + len + 1, item_p, 127); |
471 | item_n[254] = 0; |
587 | item_n[254] = 0; |
472 | len += strlen (item_n + 1 + len) + 1; |
588 | len += strlen (item_n + 1 + len) + 1; |
473 | SockList_AddChar (&sl, (char) len); |
589 | |
474 | memcpy (sl.buf + sl.len, item_n, len); |
590 | sl << data8 (item_n, len); |
475 | sl.len += len; |
|
|
476 | } |
591 | } |
|
|
592 | |
477 | if (flags & UPD_ANIM) |
593 | if (flags & UPD_ANIM) |
478 | SockList_AddShort (&sl, op->animation_id); |
594 | sl << uint16 (op->animation_id); |
479 | |
595 | |
480 | if (flags & UPD_ANIMSPEED) |
596 | if (flags & UPD_ANIMSPEED) |
481 | { |
597 | { |
482 | int anim_speed = 0; |
598 | int anim_speed = 0; |
483 | |
599 | |
… | |
… | |
492 | else if (FABS (op->speed) >= 1.0) |
608 | else if (FABS (op->speed) >= 1.0) |
493 | anim_speed = 1; |
609 | anim_speed = 1; |
494 | else |
610 | else |
495 | anim_speed = (int) (1.0 / FABS (op->speed)); |
611 | anim_speed = (int) (1.0 / FABS (op->speed)); |
496 | } |
612 | } |
|
|
613 | |
497 | if (anim_speed > 255) |
614 | if (anim_speed > 255) |
498 | anim_speed = 255; |
615 | anim_speed = 255; |
499 | } |
616 | } |
500 | SockList_AddChar (&sl, (char) anim_speed); |
617 | |
|
|
618 | sl << uint8 (anim_speed); |
501 | } |
619 | } |
|
|
620 | |
502 | if (flags & UPD_NROF) |
621 | if (flags & UPD_NROF) |
503 | SockList_AddInt (&sl, op->nrof); |
622 | sl << uint32 (op->nrof); |
504 | |
623 | |
505 | Send_With_Handling (&pl->contr->socket, &sl); |
624 | pl->contr->ns->send_packet (sl); |
506 | free (sl.buf); |
|
|
507 | } |
625 | } |
508 | |
626 | |
509 | /** |
627 | /** |
510 | * Sends item's info to player. |
628 | * Sends item's info to player. |
511 | */ |
629 | */ |
512 | void |
630 | void |
513 | esrv_send_item (object *pl, object *op) |
631 | esrv_send_item (object *pl, object *op) |
514 | { |
632 | { |
515 | SockList sl; |
|
|
516 | |
|
|
517 | /* If this is not the player object, do some more checks */ |
633 | /* If this is not the player object, do some more checks */ |
518 | if (op != pl) |
634 | if (op != pl) |
519 | { |
635 | { |
520 | /* We only send 'visibile' objects to the client */ |
636 | /* We only send 'visibile' objects to the client */ |
521 | if (!LOOK_OBJ (op)) |
637 | if (!op->client_visible ()) |
522 | return; |
638 | return; |
|
|
639 | |
523 | /* if the item is on the ground, mark that the look needs to |
640 | /* if the item is on the ground, mark that the look needs to |
524 | * be updated. |
641 | * be updated. |
525 | */ |
642 | */ |
526 | if (!op->env) |
643 | if (!op->env) |
527 | { |
644 | { |
528 | pl->contr->socket.update_look = 1; |
645 | pl->contr->ns->floorbox_update (); |
529 | return; |
646 | return; |
530 | } |
647 | } |
531 | } |
648 | } |
532 | |
649 | |
533 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
650 | packet sl; |
534 | |
651 | |
535 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
652 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
536 | sl.len = strlen ((char *) sl.buf); |
|
|
537 | |
653 | |
538 | if (op->head) |
654 | if (op->head) |
539 | op = op->head; |
655 | op = op->head; |
540 | |
656 | |
541 | SockList_AddInt (&sl, op->env ? op->env->count : 0); |
657 | sl << uint32 (op->env ? op->env->count : 0); |
542 | |
658 | |
543 | add_object_to_socklist (&pl->contr->socket, &sl, op); |
659 | add_object_to_socklist (*pl->contr->ns, sl, op); |
544 | |
660 | |
545 | Send_With_Handling (&pl->contr->socket, &sl); |
661 | pl->contr->ns->send_packet (sl); |
546 | SET_FLAG (op, FLAG_CLIENT_SENT); |
662 | SET_FLAG (op, FLAG_CLIENT_SENT); |
547 | free (sl.buf); |
|
|
548 | } |
663 | } |
549 | |
664 | |
550 | /** |
665 | /** |
551 | * Tells the client to delete an item. Uses the item |
666 | * Tells the client to delete an item. Uses the item |
552 | * command with a -1 location. |
667 | * command with a -1 location. |
553 | */ |
668 | */ |
554 | |
669 | |
555 | void |
670 | void |
556 | esrv_del_item (player *pl, int tag) |
671 | esrv_del_item (player *pl, int tag) |
557 | { |
672 | { |
558 | SockList sl; |
673 | packet sl ("delitem"); |
559 | |
674 | |
560 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
675 | sl << uint32 (tag); |
561 | |
676 | |
562 | strcpy ((char *) sl.buf, "delitem "); |
677 | pl->ns->send_packet (sl); |
563 | sl.len = strlen ((char *) sl.buf); |
|
|
564 | SockList_AddInt (&sl, tag); |
|
|
565 | |
|
|
566 | Send_With_Handling (&pl->socket, &sl); |
|
|
567 | free (sl.buf); |
|
|
568 | } |
678 | } |
569 | |
679 | |
570 | |
680 | |
571 | /******************************************************************************* |
681 | /******************************************************************************* |
572 | * |
682 | * |
… | |
… | |
593 | else if (op->type == CONTAINER && pl->container == op) |
703 | else if (op->type == CONTAINER && pl->container == op) |
594 | for (tmp = op->inv; tmp; tmp = tmp->below) |
704 | for (tmp = op->inv; tmp; tmp = tmp->below) |
595 | if (tmp->count == count) |
705 | if (tmp->count == count) |
596 | return tmp; |
706 | return tmp; |
597 | |
707 | |
598 | for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
708 | for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
599 | if (op->head != NULL && op->head->count == count) |
709 | if (op->head && op->head->count == count) |
600 | return op; |
710 | return op; |
601 | else if (op->count == count) |
711 | else if (op->count == count) |
602 | return op; |
712 | return op; |
603 | else if (op->type == CONTAINER && pl->container == op) |
713 | else if (op->type == CONTAINER && pl->container == op) |
604 | for (tmp = op->inv; tmp; tmp = tmp->below) |
714 | for (tmp = op->inv; tmp; tmp = tmp->below) |
605 | if (tmp->count == count) |
715 | if (tmp->count == count) |
606 | return tmp; |
716 | return tmp; |
607 | |
717 | |
608 | return NULL; |
718 | return 0; |
609 | } |
719 | } |
610 | |
720 | |
611 | |
721 | |
612 | /** Client wants to examine some object. So lets do so. */ |
722 | /** Client wants to examine some object. So lets do so. */ |
613 | void |
723 | void |
614 | ExamineCmd (char *buf, int len, player *pl) |
724 | ExamineCmd (char *buf, int len, player *pl) |
615 | { |
725 | { |
616 | long tag = atoi (buf); |
726 | tag_t tag = atoi (buf); |
|
|
727 | |
|
|
728 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
729 | if (tag & 0x80000000) |
|
|
730 | return; |
|
|
731 | |
617 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
732 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
618 | |
733 | |
619 | if (!op) |
734 | if (!op) |
620 | { |
735 | { |
621 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
736 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
622 | return; |
737 | return; |
623 | } |
738 | } |
|
|
739 | |
624 | examine (pl->ob, op); |
740 | examine (pl->ob, op); |
625 | } |
741 | } |
626 | |
742 | |
627 | /** Client wants to apply some object. Lets do so. */ |
743 | /** Client wants to apply some object. Lets do so. */ |
628 | void |
744 | void |
629 | ApplyCmd (char *buf, int len, player *pl) |
745 | ApplyCmd (char *buf, int len, player *pl) |
630 | { |
746 | { |
631 | uint32 tag = atoi (buf); |
747 | tag_t tag = atoi (buf); |
632 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
|
|
633 | |
748 | |
634 | /* sort of a hack, but if the player saves and the player then manually |
749 | /* sort of a hack, but if the player saves and the player then manually |
635 | * applies a savebed (or otherwise tries to do stuff), we run into trouble. |
750 | * applies a savebed (or otherwise tries to do stuff), we run into trouble. |
636 | */ |
751 | */ |
637 | if (QUERY_FLAG (pl->ob, FLAG_REMOVED)) |
752 | if (QUERY_FLAG (pl->ob, FLAG_REMOVED)) |
638 | return; |
753 | return; |
639 | |
754 | |
640 | /* If the high bit is set, player applied a pseudo object. */ |
755 | /* If the high bit is set, player applied a pseudo object. */ |
641 | if (tag & 0x80000000) |
756 | if (tag & 0x80000000) |
642 | { |
757 | { |
643 | pl->socket.look_position = tag & 0x7fffffff; |
758 | pl->ns->look_position = tag & 0x7fffffff; |
644 | pl->socket.update_look = 1; |
759 | pl->ns->floorbox_update (); |
645 | return; |
760 | return; |
646 | } |
761 | } |
|
|
762 | |
|
|
763 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
647 | |
764 | |
648 | if (!op) |
765 | if (!op) |
649 | { |
766 | { |
650 | LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); |
767 | LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); |
651 | return; |
768 | return; |
652 | } |
769 | } |
|
|
770 | |
653 | player_apply (pl->ob, op, 0, 0); |
771 | player_apply (pl->ob, op, 0, 0); |
654 | } |
772 | } |
655 | |
773 | |
656 | /** Client wants to apply some object. Lets do so. */ |
774 | /** Client wants to lock some object. Lets do so. */ |
657 | void |
775 | void |
658 | LockItem (uint8 * data, int len, player *pl) |
776 | LockItem (char *data, int len, player *pl) |
659 | { |
777 | { |
660 | int flag, tag; |
|
|
661 | object *op; |
|
|
662 | |
|
|
663 | flag = data[0]; |
778 | int flag = data[0]; |
664 | tag = GetInt_String (data + 1); |
779 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
665 | op = esrv_get_ob_from_count (pl->ob, tag); |
780 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
666 | |
781 | |
667 | if (!op) |
782 | if (!op) |
668 | { |
783 | { |
669 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
784 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
670 | return; |
785 | return; |
671 | } |
786 | } |
|
|
787 | |
672 | if (!flag) |
788 | if (!flag) |
673 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
789 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
674 | else |
790 | else |
675 | SET_FLAG (op, FLAG_INV_LOCKED); |
791 | SET_FLAG (op, FLAG_INV_LOCKED); |
|
|
792 | |
676 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
793 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
677 | } |
794 | } |
678 | |
795 | |
679 | /** Client wants to apply some object. Lets do so. */ |
796 | /** Client wants to mark some object. Lets do so. */ |
680 | void |
797 | void |
681 | MarkItem (uint8 * data, int len, player *pl) |
798 | MarkItem (char *data, int len, player *pl) |
682 | { |
799 | { |
683 | int tag; |
800 | tag_t tag = net_uint32 ((uint8 *)data); |
684 | object *op; |
|
|
685 | |
|
|
686 | tag = GetInt_String (data); |
|
|
687 | op = esrv_get_ob_from_count (pl->ob, tag); |
801 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
|
|
802 | |
688 | if (!op) |
803 | if (!op) |
689 | { |
804 | { |
690 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
805 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
691 | return; |
806 | return; |
692 | } |
807 | } |
|
|
808 | |
693 | pl->mark = op; |
809 | pl->mark = op; |
694 | pl->mark_count = op->count; |
|
|
695 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); |
810 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); |
696 | } |
811 | } |
697 | |
|
|
698 | |
812 | |
699 | /** |
813 | /** |
700 | * look_at prints items on the specified square. |
814 | * look_at prints items on the specified square. |
701 | * |
815 | * |
702 | * [ removed EARTHWALL check and added check for containers inventory. |
816 | * [ removed EARTHWALL check and added check for containers inventory. |
… | |
… | |
706 | look_at (object *op, int dx, int dy) |
820 | look_at (object *op, int dx, int dy) |
707 | { |
821 | { |
708 | object *tmp; |
822 | object *tmp; |
709 | int flag = 0; |
823 | int flag = 0; |
710 | sint16 x, y; |
824 | sint16 x, y; |
711 | mapstruct *m; |
825 | maptile *m; |
712 | |
826 | |
713 | x = op->x + dx; |
827 | x = op->x + dx; |
714 | y = op->y + dy; |
828 | y = op->y + dy; |
715 | |
829 | |
716 | if (out_of_map (op->map, x, y)) |
830 | if (out_of_map (op->map, x, y)) |
… | |
… | |
718 | |
832 | |
719 | m = get_map_from_coord (op->map, &x, &y); |
833 | m = get_map_from_coord (op->map, &x, &y); |
720 | if (!m) |
834 | if (!m) |
721 | return; |
835 | return; |
722 | |
836 | |
723 | for (tmp = get_map_ob (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
837 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
724 | |
838 | |
725 | for (; tmp != NULL; tmp = tmp->below) |
839 | for (; tmp != NULL; tmp = tmp->below) |
726 | { |
840 | { |
727 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
841 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
728 | continue; |
842 | continue; |
… | |
… | |
775 | { |
889 | { |
776 | return; |
890 | return; |
777 | } |
891 | } |
778 | dy = atoi (cp); |
892 | dy = atoi (cp); |
779 | |
893 | |
780 | if (FABS (dx) > pl->socket.mapx / 2 || FABS (dy) > pl->socket.mapy / 2) |
894 | if (FABS (dx) > pl->ns->mapx / 2 || FABS (dy) > pl->ns->mapy / 2) |
781 | return; |
895 | return; |
782 | |
896 | |
783 | if (pl->blocked_los[dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]) |
897 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
784 | return; |
898 | return; |
785 | |
899 | |
786 | look_at (pl->ob, dx, dy); |
900 | look_at (pl->ob, dx, dy); |
787 | } |
901 | } |
788 | |
902 | |
… | |
… | |
799 | return; |
913 | return; |
800 | } |
914 | } |
801 | |
915 | |
802 | if (!to) |
916 | if (!to) |
803 | { /* drop it to the ground */ |
917 | { /* drop it to the ground */ |
804 | |
|
|
805 | /* LOG(llevDebug, "Drop it on the ground.\n");*/ |
|
|
806 | |
|
|
807 | if (op->map && !op->env) |
918 | if (op->map && !op->env) |
808 | { |
|
|
809 | |
|
|
810 | /* LOG(llevDebug,"Dropping object to ground that is already on ground\n");*/ |
|
|
811 | return; |
919 | return; |
812 | } |
920 | |
813 | /* If it is an active container, then we should drop all objects |
921 | /* If it is an active container, then we should drop all objects |
814 | * in the container and not the container itself. |
922 | * in the container and not the container itself. |
815 | */ |
923 | */ |
816 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
924 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
817 | { |
925 | { |
… | |
… | |
820 | for (current = op->inv; current != NULL; current = next) |
928 | for (current = op->inv; current != NULL; current = next) |
821 | { |
929 | { |
822 | next = current->below; |
930 | next = current->below; |
823 | drop_object (pl, current, 0); |
931 | drop_object (pl, current, 0); |
824 | } |
932 | } |
|
|
933 | |
825 | esrv_update_item (UPD_WEIGHT, pl, op); |
934 | esrv_update_item (UPD_WEIGHT, pl, op); |
826 | } |
935 | } |
827 | else |
936 | else |
828 | { |
|
|
829 | drop_object (pl, op, nrof); |
937 | drop_object (pl, op, nrof); |
830 | } |
938 | |
831 | return; |
939 | return; |
832 | } |
940 | } |
833 | else if (to == pl->count) |
941 | else if (to == pl->count) |
834 | { /* pick it up to the inventory */ |
942 | { /* pick it up to the inventory */ |
835 | /* return if player has already picked it up */ |
943 | /* return if player has already picked it up */ |
… | |
… | |
838 | |
946 | |
839 | pl->contr->count = nrof; |
947 | pl->contr->count = nrof; |
840 | pick_up (pl, op); |
948 | pick_up (pl, op); |
841 | return; |
949 | return; |
842 | } |
950 | } |
|
|
951 | |
843 | env = esrv_get_ob_from_count (pl, to); |
952 | env = esrv_get_ob_from_count (pl, to); |
844 | if (!env) |
953 | if (!env) |
845 | { |
954 | { |
846 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
955 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
847 | return; |
956 | return; |
848 | } |
957 | } |
|
|
958 | |
849 | /* put_object_in_sack presumes that necessary sanity checking |
959 | /* put_object_in_sack presumes that necessary sanity checking |
850 | * has already been done (eg, it can be picked up and fits in |
960 | * has already been done (eg, it can be picked up and fits in |
851 | * in a sack, so check for those things. We should also check |
961 | * in a sack, so check for those things. We should also check |
852 | * an make sure env is in fact a container for that matter. |
962 | * an make sure env is in fact a container for that matter. |
853 | */ |
963 | */ |
854 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
964 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
855 | { |
|
|
856 | put_object_in_sack (pl, env, op, nrof); |
965 | put_object_in_sack (pl, env, op, nrof); |
857 | } |
|
|
858 | } |
966 | } |
|
|
967 | |