1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /** |
24 | /** |
26 | * \file |
25 | * \file |
27 | * Client/server logic. |
26 | * Client/server logic. |
… | |
… | |
264 | |
263 | |
265 | flags = query_flags (head); |
264 | flags = query_flags (head); |
266 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
265 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
267 | flags |= F_NOPICK; |
266 | flags |= F_NOPICK; |
268 | |
267 | |
269 | if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE)) |
268 | ns.send_face (head->face, -50); |
270 | esrv_send_face (&ns, head->face->number, 0); |
269 | ns.flush_fx (); |
271 | |
270 | |
272 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
271 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
273 | esrv_send_animation (&ns, head->animation_id); |
272 | ns.send_animation (head->animation_id); |
274 | |
273 | |
275 | sl << uint32 (head->count) |
274 | sl << uint32 (head->count) |
276 | << uint32 (flags) |
275 | << uint32 (flags) |
277 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
276 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) |
278 | << uint32 (head->face->number); |
277 | << uint32 (head->face); |
279 | |
278 | |
280 | if (!head->custom_name) |
279 | if (!head->custom_name) |
281 | { |
280 | { |
282 | strncpy (item_n, query_base_name (head, 0), 127); |
281 | strncpy (item_n, query_base_name (head, 0), 127); |
283 | item_n[127] = 0; |
282 | item_n[127] = 0; |
… | |
… | |
304 | { |
303 | { |
305 | if (head->anim_speed) |
304 | if (head->anim_speed) |
306 | anim_speed = head->anim_speed; |
305 | anim_speed = head->anim_speed; |
307 | else |
306 | else |
308 | { |
307 | { |
309 | if (FABS (head->speed) < 0.001) |
308 | if (fabs (head->speed) < 0.001) |
310 | anim_speed = 255; |
309 | anim_speed = 255; |
311 | else if (FABS (head->speed) >= 1.0) |
310 | else if (fabs (head->speed) >= 1.0) |
312 | anim_speed = 1; |
311 | anim_speed = 1; |
313 | else |
312 | else |
314 | anim_speed = (int) (1.0 / FABS (head->speed)); |
313 | anim_speed = (int) (1.0 / fabs (head->speed)); |
315 | } |
314 | } |
316 | |
315 | |
317 | if (anim_speed > 255) |
316 | if (anim_speed > 255) |
318 | anim_speed = 255; |
317 | anim_speed = 255; |
319 | } |
318 | } |
… | |
… | |
331 | * Send the look window. Don't need to do animations here |
330 | * Send the look window. Don't need to do animations here |
332 | * This sends all the faces to the client, not just updates. This is |
331 | * This sends all the faces to the client, not just updates. This is |
333 | * because object ordering would otherwise be inconsistent. |
332 | * because object ordering would otherwise be inconsistent. |
334 | */ |
333 | */ |
335 | void |
334 | void |
336 | esrv_draw_look (object *pl) |
335 | esrv_draw_look (player *pl) |
337 | { |
336 | { |
338 | int got_one = 0, start_look = 0, end_look = 0; |
337 | int got_one = 0, start_look = 0, end_look = 0; |
339 | char buf[MAX_BUF]; |
|
|
340 | |
338 | |
|
|
339 | object *ob = pl->ob; |
|
|
340 | |
341 | if (!pl->contr->ns->update_look) |
341 | if (!pl->ns->update_look) |
342 | { |
342 | { |
343 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
343 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
344 | return; |
344 | return; |
345 | } |
345 | } |
346 | else |
346 | else |
347 | pl->contr->ns->update_look = 0; |
347 | pl->ns->update_look = 0; |
348 | |
348 | |
349 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
349 | if (QUERY_FLAG (ob, FLAG_REMOVED) |
350 | || !pl->map |
350 | || !ob->map |
351 | || pl->map->in_memory != MAP_IN_MEMORY |
351 | || ob->map->in_memory != MAP_ACTIVE |
352 | || out_of_map (pl->map, pl->x, pl->y)) |
352 | || out_of_map (ob->map, ob->x, ob->y)) |
353 | return; |
353 | return; |
354 | |
354 | |
355 | pl->contr->ns->send_packet ("delinv 0"); |
355 | pl->ns->send_packet ("delinv 0"); |
356 | |
356 | |
357 | packet sl; |
357 | packet sl; |
358 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
358 | sl.printf ("item%d ", pl->ns->itemcmd); |
359 | |
359 | |
360 | sl << uint32 (0); |
360 | sl << uint32 (0); |
361 | |
361 | |
362 | if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
362 | pl->ns->send_face (empty_face, -50); |
363 | esrv_send_face (pl->contr->ns, empty_face->number, 0); |
363 | pl->ns->flush_fx (); |
364 | |
364 | |
365 | if (pl->contr->ns->look_position) |
365 | if (pl->ns->look_position) |
366 | { |
366 | { |
367 | char buf[80]; |
367 | char buf[80]; |
368 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
368 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
369 | |
369 | |
370 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) |
370 | sl << uint32 (0x80000000 | (pl->ns->look_position - FLOORBOX_PAGESIZE)) |
371 | << uint32 (0) |
371 | << uint32 (0) |
372 | << sint32 (-1) |
372 | << sint32 (-1) |
373 | << uint32 (empty_face->number) |
373 | << uint32 (empty_face) |
374 | << data8 (buf) |
374 | << data8 (buf) |
375 | << uint16 (0) |
375 | << uint16 (0) |
376 | << uint8 (0) |
376 | << uint8 (0) |
377 | << uint32 (0); |
377 | << uint32 (0); |
378 | |
378 | |
379 | if (pl->contr->ns->itemcmd == 2) |
379 | if (pl->ns->itemcmd == 2) |
380 | sl << uint16 (0); |
380 | sl << uint16 (0); |
381 | } |
381 | } |
382 | |
382 | |
383 | object *tmp = pl->ms ().top; |
383 | object *tmp = ob->ms ().top; |
384 | for (object *last = 0; tmp != last; tmp = tmp->below) |
384 | for (object *last = 0; tmp != last; tmp = tmp->below) |
385 | { |
385 | { |
386 | object *head; |
386 | object *head; |
387 | |
387 | |
388 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
388 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
… | |
… | |
392 | last = last->below; |
392 | last = last->below; |
393 | } |
393 | } |
394 | |
394 | |
395 | if (tmp->client_visible ()) |
395 | if (tmp->client_visible ()) |
396 | { |
396 | { |
397 | if (++start_look < pl->contr->ns->look_position) |
397 | if (++start_look < pl->ns->look_position) |
398 | continue; |
398 | continue; |
399 | |
399 | |
400 | end_look++; |
400 | end_look++; |
401 | |
401 | |
402 | if (end_look > FLOORBOX_PAGESIZE) |
402 | if (end_look > FLOORBOX_PAGESIZE) |
403 | { |
403 | { |
404 | /* What we basically do is make a 'fake' object - when the user applies it, |
404 | /* What we basically do is make a 'fake' object - when the user applies it, |
405 | * we notice the special tag the object has, and act accordingly. |
405 | * we notice the special tag the object has, and act accordingly. |
406 | */ |
406 | */ |
407 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) |
407 | sl << uint32 (0x80000000 | (pl->ns->look_position + FLOORBOX_PAGESIZE)) |
408 | << uint32 (0) |
408 | << uint32 (0) |
409 | << uint32 ((uint32) - 1) |
409 | << uint32 ((uint32) - 1) |
410 | << uint32 (empty_face->number) |
410 | << uint32 (empty_face) |
411 | << data8 ("Apply this to see next group of items") |
411 | << data8 ("Apply this to see next group of items") |
412 | << uint16 (0) |
412 | << uint16 (0) |
413 | << uint8 (0) |
413 | << uint8 (0) |
414 | << uint32 (0); |
414 | << uint32 (0); |
415 | |
415 | |
416 | if (pl->contr->ns->itemcmd == 2) |
416 | if (pl->ns->itemcmd == 2) |
417 | sl << uint16 (0); |
417 | sl << uint16 (0); |
418 | |
418 | |
419 | break; |
419 | break; |
420 | } |
420 | } |
421 | |
421 | |
422 | if (tmp->head) |
422 | if (tmp->head) |
423 | head = tmp->head; |
423 | head = tmp->head; |
424 | else |
424 | else |
425 | head = tmp; |
425 | head = tmp; |
426 | |
426 | |
427 | add_object_to_socklist (*pl->contr->ns, sl, head); |
427 | add_object_to_socklist (*pl->ns, sl, head); |
428 | got_one++; |
428 | got_one++; |
429 | |
429 | |
430 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
430 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
431 | { |
431 | { |
432 | pl->contr->ns->send_packet (sl); |
432 | pl->ns->send_packet (sl); |
433 | |
433 | |
434 | sl.reset (); |
434 | sl.reset (); |
435 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
435 | sl.printf ("item%d ", pl->ns->itemcmd); |
436 | sl << uint32 (0); |
436 | sl << uint32 (0); |
437 | got_one = 0; |
437 | got_one = 0; |
438 | } |
438 | } |
439 | } |
439 | } |
440 | } |
440 | } |
441 | |
441 | |
442 | if (got_one) |
442 | if (got_one) |
443 | pl->contr->ns->send_packet (sl); |
443 | pl->ns->send_packet (sl); |
444 | |
444 | |
445 | } |
445 | } |
446 | |
446 | |
447 | /** |
447 | /** |
448 | * Sends whole inventory. |
448 | * Sends whole inventory. |
449 | */ |
449 | */ |
450 | void |
450 | void |
451 | esrv_send_inventory (object *pl, object *op) |
451 | esrv_send_inventory (object *pl, object *op) |
452 | { |
452 | { |
|
|
453 | if (!pl->contr->ns)//D |
|
|
454 | return; |
|
|
455 | |
453 | int got_one = 0; |
456 | int got_one = 0; |
454 | |
457 | |
455 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
458 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
456 | |
459 | |
457 | packet sl; |
460 | packet sl; |
… | |
… | |
476 | |
479 | |
477 | /* IT is possible for players to accumulate a huge amount of |
480 | /* IT is possible for players to accumulate a huge amount of |
478 | * items (especially with some of the bags out there) to |
481 | * items (especially with some of the bags out there) to |
479 | * overflow the buffer. IF so, send multiple item commands. |
482 | * overflow the buffer. IF so, send multiple item commands. |
480 | */ |
483 | */ |
481 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
484 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
482 | { |
485 | { |
483 | pl->contr->ns->send_packet (sl); |
486 | pl->contr->ns->send_packet (sl); |
484 | |
487 | |
485 | sl.reset (); |
488 | sl.reset (); |
486 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
489 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
… | |
… | |
499 | * |
502 | * |
500 | * flags is a list of values to update |
503 | * flags is a list of values to update |
501 | * to the client (as defined in newclient.h - might as well use the |
504 | * to the client (as defined in newclient.h - might as well use the |
502 | * same value both places. |
505 | * same value both places. |
503 | */ |
506 | */ |
504 | |
|
|
505 | void |
507 | void |
506 | esrv_update_item (int flags, object *pl, object *op) |
508 | esrv_update_item (int flags, object *pl, object *op) |
507 | { |
509 | { |
508 | /* If we have a request to send the player item, skip a few checks. */ |
510 | /* If we have a request to send the player item, skip a few checks. */ |
509 | if (op != pl) |
511 | if (op != pl) |
… | |
… | |
544 | if (flags & UPD_FLAGS) |
546 | if (flags & UPD_FLAGS) |
545 | sl << uint32 (query_flags (op)); |
547 | sl << uint32 (query_flags (op)); |
546 | |
548 | |
547 | if (flags & UPD_WEIGHT) |
549 | if (flags & UPD_WEIGHT) |
548 | { |
550 | { |
549 | sint32 weight = WEIGHT (op); |
551 | sint32 weight = op->client_weight (); |
550 | |
552 | |
551 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
553 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
552 | |
554 | |
|
|
555 | #if 0 |
553 | if (pl == op) |
556 | if (pl == op) |
554 | ns->last_weight = weight; |
557 | ns->last_weight = weight; |
|
|
558 | #endif |
555 | } |
559 | } |
556 | |
560 | |
557 | if (flags & UPD_FACE) |
561 | if (flags & UPD_FACE) |
558 | { |
562 | { |
559 | if (!(ns->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
563 | ns->send_face (op->face, -50); |
560 | esrv_send_face (ns, op->face->number, 0); |
564 | ns->flush_fx (); |
561 | |
|
|
562 | sl << uint32 (op->face->number); |
565 | sl << uint32 (op->face); |
563 | } |
566 | } |
564 | |
567 | |
565 | if (flags & UPD_NAME) |
568 | if (flags & UPD_NAME) |
566 | { |
569 | { |
567 | int len; |
570 | int len; |
… | |
… | |
601 | { |
604 | { |
602 | if (op->anim_speed) |
605 | if (op->anim_speed) |
603 | anim_speed = op->anim_speed; |
606 | anim_speed = op->anim_speed; |
604 | else |
607 | else |
605 | { |
608 | { |
606 | if (FABS (op->speed) < 0.001) |
609 | if (fabs (op->speed) < 0.001) |
607 | anim_speed = 255; |
610 | anim_speed = 255; |
608 | else if (FABS (op->speed) >= 1.0) |
611 | else if (fabs (op->speed) >= 1.0) |
609 | anim_speed = 1; |
612 | anim_speed = 1; |
610 | else |
613 | else |
611 | anim_speed = (int) (1.0 / FABS (op->speed)); |
614 | anim_speed = (int) (1.0 / fabs (op->speed)); |
612 | } |
615 | } |
613 | |
616 | |
614 | if (anim_speed > 255) |
617 | if (anim_speed > 255) |
615 | anim_speed = 255; |
618 | anim_speed = 255; |
616 | } |
619 | } |
… | |
… | |
628 | * Sends item's info to player. |
631 | * Sends item's info to player. |
629 | */ |
632 | */ |
630 | void |
633 | void |
631 | esrv_send_item (object *pl, object *op) |
634 | esrv_send_item (object *pl, object *op) |
632 | { |
635 | { |
|
|
636 | if (!pl->contr->ns) |
|
|
637 | return; |
|
|
638 | |
633 | /* If this is not the player object, do some more checks */ |
639 | /* If this is not the player object, do some more checks */ |
634 | if (op != pl) |
640 | if (op != pl) |
635 | { |
641 | { |
636 | /* We only send 'visibile' objects to the client */ |
642 | /* We only send 'visible' objects to the client */ |
637 | if (!op->client_visible ()) |
643 | if (!op->client_visible ()) |
638 | return; |
644 | return; |
639 | |
645 | |
640 | /* if the item is on the ground, mark that the look needs to |
646 | /* if the item is on the ground, mark that the look needs to |
641 | * be updated. |
647 | * be updated. |
… | |
… | |
661 | pl->contr->ns->send_packet (sl); |
667 | pl->contr->ns->send_packet (sl); |
662 | SET_FLAG (op, FLAG_CLIENT_SENT); |
668 | SET_FLAG (op, FLAG_CLIENT_SENT); |
663 | } |
669 | } |
664 | |
670 | |
665 | /** |
671 | /** |
666 | * Tells the client to delete an item. Uses the item |
672 | * Tells the client to delete an item. |
667 | * command with a -1 location. |
|
|
668 | */ |
673 | */ |
669 | |
|
|
670 | void |
674 | void |
671 | esrv_del_item (player *pl, int tag) |
675 | esrv_del_item (player *pl, int tag) |
672 | { |
676 | { |
|
|
677 | if (!pl->ns) |
|
|
678 | return; |
|
|
679 | |
673 | packet sl ("delitem"); |
680 | packet sl ("delitem"); |
674 | |
681 | |
675 | sl << uint32 (tag); |
682 | sl << uint32 (tag); |
676 | |
683 | |
677 | pl->ns->send_packet (sl); |
684 | pl->ns->send_packet (sl); |
… | |
… | |
686 | |
693 | |
687 | /** |
694 | /** |
688 | * Takes a player and object count (tag) and returns the actual object |
695 | * Takes a player and object count (tag) and returns the actual object |
689 | * pointer, or null if it can't be found. |
696 | * pointer, or null if it can't be found. |
690 | */ |
697 | */ |
691 | |
|
|
692 | object * |
698 | object * |
693 | esrv_get_ob_from_count (object *pl, tag_t count) |
699 | esrv_get_ob_from_count (object *pl, tag_t count) |
694 | { |
700 | { |
695 | object *op, *tmp; |
|
|
696 | |
|
|
697 | if (pl->count == count) |
701 | if (pl->count == count) |
698 | return pl; |
702 | return pl; |
699 | |
703 | |
700 | for (op = pl->inv; op; op = op->below) |
704 | for (object *op = pl->inv; op; op = op->below) |
701 | if (op->count == count) |
705 | if (op->count == count) |
702 | return op; |
706 | return op; |
703 | else if (op->type == CONTAINER && pl->container == op) |
707 | else if (op->type == CONTAINER && pl->container == op) |
704 | for (tmp = op->inv; tmp; tmp = tmp->below) |
708 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
705 | if (tmp->count == count) |
709 | if (tmp->count == count) |
706 | return tmp; |
710 | return tmp; |
707 | |
711 | |
708 | for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
712 | for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
709 | if (op->head && op->head->count == count) |
713 | if (op->head && op->head->count == count) |
710 | return op; |
714 | return op; |
711 | else if (op->count == count) |
715 | else if (op->count == count) |
712 | return op; |
716 | return op; |
713 | else if (op->type == CONTAINER && pl->container == op) |
717 | else if (op->type == CONTAINER && pl->container == op) |
714 | for (tmp = op->inv; tmp; tmp = tmp->below) |
718 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
715 | if (tmp->count == count) |
719 | if (tmp->count == count) |
716 | return tmp; |
720 | return tmp; |
717 | |
721 | |
|
|
722 | #if 0 |
|
|
723 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
724 | if (count & 0x80000000) |
|
|
725 | return 0; |
|
|
726 | #endif |
|
|
727 | |
718 | return 0; |
728 | return 0; |
719 | } |
729 | } |
720 | |
730 | |
721 | |
|
|
722 | /** Client wants to examine some object. So lets do so. */ |
731 | /** Client wants to examine some object. So lets do so. */ |
723 | void |
732 | void |
724 | ExamineCmd (char *buf, int len, player *pl) |
733 | ExamineCmd (char *buf, int len, player *pl) |
725 | { |
734 | { |
726 | tag_t tag = atoi (buf); |
735 | tag_t tag = atoi (buf); |
727 | |
|
|
728 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
729 | if (tag & 0x80000000) |
|
|
730 | return; |
|
|
731 | |
736 | |
732 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
737 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
733 | |
738 | |
734 | if (!op) |
739 | if (!op) |
735 | { |
740 | { |
736 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
741 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
737 | return; |
742 | return; |
738 | } |
743 | } |
739 | |
744 | |
740 | examine (pl->ob, op); |
745 | examine (pl->ob, op); |
|
|
746 | } |
|
|
747 | |
|
|
748 | /** Client wants to examine some object. So lets do so. */ |
|
|
749 | void |
|
|
750 | ExCmd (char *buf, int len, player *pl) |
|
|
751 | { |
|
|
752 | tag_t tag = atoi (buf); |
|
|
753 | |
|
|
754 | if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
|
|
755 | { |
|
|
756 | std::string s = op->describe (pl->ob); |
|
|
757 | |
|
|
758 | packet sl ("ex"); |
|
|
759 | sl << ber32 (tag) << s.c_str (); |
|
|
760 | |
|
|
761 | pl->ns->send_packet (sl); |
|
|
762 | } |
741 | } |
763 | } |
742 | |
764 | |
743 | /** Client wants to apply some object. Lets do so. */ |
765 | /** Client wants to apply some object. Lets do so. */ |
744 | void |
766 | void |
745 | ApplyCmd (char *buf, int len, player *pl) |
767 | ApplyCmd (char *buf, int len, player *pl) |
… | |
… | |
779 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
801 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
780 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
802 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
781 | |
803 | |
782 | if (!op) |
804 | if (!op) |
783 | { |
805 | { |
784 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
806 | pl->failmsg ("Could not find object to lock/unlock"); |
785 | return; |
807 | return; |
786 | } |
808 | } |
787 | |
809 | |
788 | if (!flag) |
810 | if (!flag) |
789 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
811 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
… | |
… | |
800 | tag_t tag = net_uint32 ((uint8 *)data); |
822 | tag_t tag = net_uint32 ((uint8 *)data); |
801 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
823 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
802 | |
824 | |
803 | if (!op) |
825 | if (!op) |
804 | { |
826 | { |
805 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
827 | pl->failmsg ("Could not find object to mark"); |
806 | return; |
828 | return; |
807 | } |
829 | } |
808 | |
830 | |
809 | pl->mark = op; |
831 | pl->mark = op; |
810 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); |
832 | pl->ob->statusmsg (format ("Marked item %s", query_name (op))); |
811 | } |
833 | } |
812 | |
834 | |
813 | /** |
835 | /** |
814 | * look_at prints items on the specified square. |
836 | * look_at prints items on the specified square. |
815 | * |
837 | * |
816 | * [ removed EARTHWALL check and added check for containers inventory. |
838 | * [ removed EARTHWALL check and added check for containers inventory. |
817 | * Tero.Haatanen@lut.fi ] |
839 | * Tero.Haatanen@lut.fi ] |
818 | */ |
840 | */ |
819 | void |
841 | static void |
820 | look_at (object *op, int dx, int dy) |
842 | look_at (player *pl, int dx, int dy) |
821 | { |
843 | { |
822 | object *tmp; |
844 | dynbuf_text buf; |
823 | int flag = 0; |
845 | object *ob = pl->ob; |
824 | sint16 x, y; |
|
|
825 | maptile *m; |
|
|
826 | |
846 | |
827 | x = op->x + dx; |
847 | if (!pl->observe->map) |
828 | y = op->y + dy; |
|
|
829 | |
|
|
830 | if (out_of_map (op->map, x, y)) |
|
|
831 | return; |
848 | return; |
832 | |
849 | |
833 | m = get_map_from_coord (op->map, &x, &y); |
850 | mapxy pos (pl->observe); |
834 | if (!m) |
851 | pos.move (dx, dy); |
|
|
852 | |
|
|
853 | if (pos.normalise ()) |
|
|
854 | for (object *tmp = pos->top; tmp; tmp = tmp->below) |
|
|
855 | { |
|
|
856 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
857 | continue; |
|
|
858 | |
|
|
859 | if (QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
860 | buf.printf ("- %s (%d).\n", query_name (tmp), tmp->count); |
|
|
861 | else |
|
|
862 | buf.printf ("- %s.\n", query_name (tmp)); |
|
|
863 | |
|
|
864 | object *head = tmp->head_ (); |
|
|
865 | |
|
|
866 | if (head->inv) |
|
|
867 | if ((head->type != CONTAINER && head->type != FLESH) |
|
|
868 | || QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
869 | buf << head->query_inventory (ob, " "); |
|
|
870 | |
|
|
871 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ |
|
|
872 | break; |
|
|
873 | } |
|
|
874 | |
|
|
875 | if (buf.empty ()) |
|
|
876 | pl->failmsg ("You see nothing there."); |
|
|
877 | else |
|
|
878 | pl->infobox (MSG_CHANNEL ("lookat"), buf); |
|
|
879 | } |
|
|
880 | |
|
|
881 | /** Client wants to look at some object. Lets do so. */ |
|
|
882 | void |
|
|
883 | LookAt (char *buf, int len, player *pl) |
|
|
884 | { |
|
|
885 | char *cp; |
|
|
886 | |
|
|
887 | int dx = atoi (buf); |
|
|
888 | if (!(cp = strchr (buf, ' '))) |
835 | return; |
889 | return; |
836 | |
890 | |
837 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
|
|
838 | |
|
|
839 | for (; tmp != NULL; tmp = tmp->below) |
|
|
840 | { |
|
|
841 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
|
|
842 | continue; |
|
|
843 | |
|
|
844 | if (!flag) |
|
|
845 | { |
|
|
846 | if (dx || dy) |
|
|
847 | new_draw_info (NDI_UNIQUE, 0, op, "There you see:"); |
|
|
848 | else |
|
|
849 | { |
|
|
850 | clear_win_info (op); |
|
|
851 | new_draw_info (NDI_UNIQUE, 0, op, "You see:"); |
|
|
852 | } |
|
|
853 | flag = 1; |
|
|
854 | } |
|
|
855 | |
|
|
856 | if (QUERY_FLAG (op, FLAG_WIZ)) |
|
|
857 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s (%d).", query_name (tmp), tmp->count); |
|
|
858 | else |
|
|
859 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s.", query_name (tmp)); |
|
|
860 | |
|
|
861 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
|
|
862 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (op, FLAG_WIZ)) |
|
|
863 | inventory (op, tmp->head == NULL ? tmp : tmp->head); |
|
|
864 | |
|
|
865 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (op, FLAG_WIZ)) /* don't continue under the floor */ |
|
|
866 | break; |
|
|
867 | } |
|
|
868 | |
|
|
869 | if (!flag) |
|
|
870 | { |
|
|
871 | if (dx || dy) |
|
|
872 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing there."); |
|
|
873 | else |
|
|
874 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
|
|
875 | } |
|
|
876 | } |
|
|
877 | |
|
|
878 | |
|
|
879 | |
|
|
880 | /** Client wants to look at some object. Lets do so. */ |
|
|
881 | void |
|
|
882 | LookAt (char *buf, int len, player *pl) |
|
|
883 | { |
|
|
884 | int dx, dy; |
|
|
885 | char *cp; |
|
|
886 | |
|
|
887 | dx = atoi (buf); |
|
|
888 | if (!(cp = strchr (buf, ' '))) |
|
|
889 | { |
|
|
890 | return; |
|
|
891 | } |
|
|
892 | dy = atoi (cp); |
891 | int dy = atoi (cp); |
893 | |
892 | |
|
|
893 | if (player *opl = pl->observe->contr) |
|
|
894 | if (client *ns = opl->ns) |
|
|
895 | { |
894 | if (FABS (dx) > pl->ns->mapx / 2 || FABS (dy) > pl->ns->mapy / 2) |
896 | if (fabs (dx) > ns->mapx / 2 || fabs (dy) > ns->mapy / 2) |
895 | return; |
897 | return; |
896 | |
898 | |
897 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
899 | if (opl->blocked_los[dx + ns->mapx / 2][dy + ns->mapy / 2]) |
898 | return; |
900 | return; |
|
|
901 | } |
899 | |
902 | |
900 | look_at (pl->ob, dx, dy); |
903 | look_at (pl, dx, dy); |
901 | } |
904 | } |
902 | |
905 | |
903 | /** Move an object to a new location */ |
906 | /** Move an object to a new location */ |
904 | void |
907 | void |
905 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
908 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
… | |
… | |
921 | /* If it is an active container, then we should drop all objects |
924 | /* If it is an active container, then we should drop all objects |
922 | * in the container and not the container itself. |
925 | * in the container and not the container itself. |
923 | */ |
926 | */ |
924 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
927 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
925 | { |
928 | { |
926 | object *current, *next; |
929 | int cnt = MAX_ITEM_PER_DROP; |
927 | |
930 | |
928 | for (current = op->inv; current != NULL; current = next) |
931 | for (object *current = op->inv; current; ) |
929 | { |
932 | { |
930 | next = current->below; |
933 | object *next = current->below; |
|
|
934 | |
931 | drop_object (pl, current, 0); |
935 | drop_object (pl, current, 0); |
|
|
936 | |
|
|
937 | if (--cnt <= 0) break; |
|
|
938 | |
|
|
939 | current = next; |
932 | } |
940 | } |
933 | |
941 | |
934 | esrv_update_item (UPD_WEIGHT, pl, op); |
942 | if (cnt <= 0) |
|
|
943 | op->failmsg ("Only dropped some items, can't drop that many items at once."); |
935 | } |
944 | } |
936 | else |
945 | else |
937 | drop_object (pl, op, nrof); |
946 | drop_object (pl, op, nrof); |
|
|
947 | |
|
|
948 | update_after_inventory_change (pl); |
938 | |
949 | |
939 | return; |
950 | return; |
940 | } |
951 | } |
941 | else if (to == pl->count) |
952 | else if (to == pl->count) |
942 | { /* pick it up to the inventory */ |
953 | { /* pick it up to the inventory */ |
… | |
… | |
960 | * has already been done (eg, it can be picked up and fits in |
971 | * has already been done (eg, it can be picked up and fits in |
961 | * in a sack, so check for those things. We should also check |
972 | * in a sack, so check for those things. We should also check |
962 | * an make sure env is in fact a container for that matter. |
973 | * an make sure env is in fact a container for that matter. |
963 | */ |
974 | */ |
964 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
975 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
|
|
976 | { |
965 | put_object_in_sack (pl, env, op, nrof); |
977 | put_object_in_sack (pl, env, op, nrof); |
|
|
978 | update_after_inventory_change (pl); |
|
|
979 | } |
966 | } |
980 | } |
967 | |
981 | |