1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /** |
24 | /** |
26 | * \file |
25 | * \file |
27 | * Client/server logic. |
26 | * Client/server logic. |
… | |
… | |
194 | query_flags (object *op) |
193 | query_flags (object *op) |
195 | { |
194 | { |
196 | unsigned int flags = 0; |
195 | unsigned int flags = 0; |
197 | |
196 | |
198 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
197 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
199 | { |
|
|
200 | switch (op->type) |
198 | switch (op->type) |
201 | { |
199 | { |
202 | case BOW: |
200 | case BOW: |
203 | case WAND: |
201 | case WAND: |
204 | case ROD: |
202 | case ROD: |
205 | case HORN: |
203 | case HORN: |
206 | flags = a_readied; |
204 | flags = a_readied; |
207 | break; |
205 | break; |
208 | case WEAPON: |
206 | case WEAPON: |
209 | flags = a_wielded; |
207 | flags = a_wielded; |
210 | break; |
208 | break; |
211 | case SKILL: |
209 | case SKILL: |
212 | case ARMOUR: |
210 | case ARMOUR: |
213 | case HELMET: |
211 | case HELMET: |
214 | case SHIELD: |
212 | case SHIELD: |
215 | case RING: |
213 | case RING: |
216 | case BOOTS: |
214 | case BOOTS: |
217 | case GLOVES: |
215 | case GLOVES: |
218 | case AMULET: |
216 | case AMULET: |
219 | case GIRDLE: |
217 | case GIRDLE: |
220 | case BRACERS: |
218 | case BRACERS: |
221 | case CLOAK: |
219 | case CLOAK: |
222 | flags = a_worn; |
220 | flags = a_worn; |
223 | break; |
221 | break; |
224 | case CONTAINER: |
222 | case CONTAINER: |
225 | flags = a_active; |
223 | flags = a_active; |
226 | break; |
224 | break; |
227 | default: |
225 | default: |
228 | flags = a_applied; |
226 | flags = a_applied; |
229 | break; |
227 | break; |
230 | } |
228 | } |
231 | } |
|
|
232 | |
229 | |
233 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
230 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
234 | flags |= F_OPEN; |
231 | flags |= F_OPEN; |
235 | |
232 | |
236 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
233 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
… | |
… | |
256 | * animation of face to the client. |
253 | * animation of face to the client. |
257 | */ |
254 | */ |
258 | static void |
255 | static void |
259 | add_object_to_socklist (client &ns, packet &sl, object *head) |
256 | add_object_to_socklist (client &ns, packet &sl, object *head) |
260 | { |
257 | { |
261 | int flags, len, anim_speed; |
|
|
262 | char item_n[MAX_BUF]; |
258 | char item_n[MAX_BUF]; |
263 | const char *item_p; |
259 | const char *item_p; |
264 | |
260 | |
265 | flags = query_flags (head); |
261 | int flags = query_flags (head); |
266 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
262 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
267 | flags |= F_NOPICK; |
263 | flags |= F_NOPICK; |
268 | |
264 | |
269 | if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE)) |
265 | ns.send_face (head->face, -50); |
270 | esrv_send_face (&ns, head->face->number, 0); |
266 | ns.flush_fx (); |
271 | |
267 | |
272 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
268 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
273 | esrv_send_animation (&ns, head->animation_id); |
269 | ns.send_animation (head->animation_id); |
274 | |
270 | |
275 | sl << uint32 (head->count) |
271 | sl << uint32 (head->count) |
276 | << uint32 (flags) |
272 | << uint32 (flags) |
277 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
273 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) |
278 | << uint32 (head->face->number); |
274 | << uint32 (head->face); |
|
|
275 | |
|
|
276 | int len; |
279 | |
277 | |
280 | if (!head->custom_name) |
278 | if (!head->custom_name) |
281 | { |
279 | { |
282 | strncpy (item_n, query_base_name (head, 0), 127); |
280 | strncpy (item_n, query_base_name (head, 0), 127); |
283 | item_n[127] = 0; |
281 | item_n[127] = 0; |
… | |
… | |
297 | len += strlen (item_n + 1 + len) + 1; |
295 | len += strlen (item_n + 1 + len) + 1; |
298 | |
296 | |
299 | sl << data8 (item_n, len) |
297 | sl << data8 (item_n, len) |
300 | << uint16 (head->animation_id); |
298 | << uint16 (head->animation_id); |
301 | |
299 | |
302 | anim_speed = 0; |
300 | int anim_speed = !head->flag [FLAG_ANIMATE] ? 0 |
303 | if (QUERY_FLAG (head, FLAG_ANIMATE)) |
301 | : head->anim_speed ? clamp (head->anim_speed, 1, 255) |
304 | { |
302 | : 1. / clamp (fabs (head->speed), 1./255., 1./1.); |
305 | if (head->anim_speed) |
|
|
306 | anim_speed = head->anim_speed; |
|
|
307 | else |
|
|
308 | { |
|
|
309 | if (FABS (head->speed) < 0.001) |
|
|
310 | anim_speed = 255; |
|
|
311 | else if (FABS (head->speed) >= 1.0) |
|
|
312 | anim_speed = 1; |
|
|
313 | else |
|
|
314 | anim_speed = (int) (1.0 / FABS (head->speed)); |
|
|
315 | } |
|
|
316 | |
|
|
317 | if (anim_speed > 255) |
|
|
318 | anim_speed = 255; |
|
|
319 | } |
|
|
320 | |
303 | |
321 | sl << uint8 (anim_speed) |
304 | sl << uint8 (anim_speed) |
322 | << uint32 (head->nrof); |
305 | << uint32 (head->nrof); |
323 | |
306 | |
324 | if (ns.itemcmd == 2) |
307 | if (ns.itemcmd == 2) |
325 | sl << uint16 (head->client_type); |
308 | sl << uint16 (head->client_type); |
326 | |
309 | |
327 | SET_FLAG (head, FLAG_CLIENT_SENT); |
310 | SET_FLAG (head, FLAG_CLIENT_SENT); |
328 | } |
311 | } |
|
|
312 | |
|
|
313 | static faceidx |
|
|
314 | need_face_now (player *pl, const char *name) |
|
|
315 | { |
|
|
316 | faceidx face = face_find (name, empty_face); |
|
|
317 | |
|
|
318 | pl->ns->send_face (face, -50); |
|
|
319 | pl->ns->flush_fx (); |
|
|
320 | |
|
|
321 | return face; |
|
|
322 | } |
|
|
323 | |
|
|
324 | #define FINGER_UP "finger_up.x11" |
|
|
325 | #define FINGER_DOWN "finger_down.x11" |
329 | |
326 | |
330 | /** |
327 | /** |
331 | * Send the look window. Don't need to do animations here |
328 | * Send the look window. Don't need to do animations here |
332 | * This sends all the faces to the client, not just updates. This is |
329 | * This sends all the faces to the client, not just updates. This is |
333 | * because object ordering would otherwise be inconsistent. |
330 | * because object ordering would otherwise be inconsistent. |
334 | */ |
331 | */ |
335 | void |
332 | void |
336 | esrv_draw_look (object *pl) |
333 | esrv_draw_look (player *pl) |
337 | { |
334 | { |
338 | int got_one = 0, start_look = 0, end_look = 0; |
335 | object *ob = pl->ob; |
339 | char buf[MAX_BUF]; |
|
|
340 | |
336 | |
341 | if (!pl->contr->ns->update_look) |
337 | if (!pl->ns->update_look) |
342 | { |
338 | { |
343 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
339 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
344 | return; |
340 | return; |
345 | } |
341 | } |
346 | else |
342 | |
347 | pl->contr->ns->update_look = 0; |
343 | pl->ns->update_look = 0; |
348 | |
344 | |
349 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
345 | if (QUERY_FLAG (ob, FLAG_REMOVED) |
350 | || !pl->map |
346 | || !ob->map |
351 | || pl->map->in_memory != MAP_IN_MEMORY |
347 | || ob->map->in_memory != MAP_ACTIVE |
352 | || out_of_map (pl->map, pl->x, pl->y)) |
348 | || out_of_map (ob->map, ob->x, ob->y)) |
353 | return; |
349 | return; |
354 | |
350 | |
355 | pl->contr->ns->send_packet ("delinv 0"); |
351 | pl->ns->send_packet ("delinv 0"); |
356 | |
352 | |
357 | packet sl; |
353 | packet sl; |
358 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
354 | sl.printf ("item%d ", pl->ns->itemcmd); |
359 | |
355 | |
360 | sl << uint32 (0); |
356 | sl << uint32 (0); |
361 | |
357 | |
362 | if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
358 | int start_pos = pl->ns->look_position; |
363 | esrv_send_face (pl->contr->ns, empty_face->number, 0); |
359 | bool dirty = false; |
364 | |
360 | |
365 | if (pl->contr->ns->look_position) |
361 | mapspace &ms = ob->ms (); |
|
|
362 | |
|
|
363 | // manage a ring buffer of the "last FLOORBOX_PAGESIZE" items and |
|
|
364 | // start from the top |
|
|
365 | object *items [FLOORBOX_PAGESIZE]; |
|
|
366 | int item_idx = 0, item_cnt = 0; |
|
|
367 | int pos = 0; |
|
|
368 | |
|
|
369 | // find our items by walking down |
|
|
370 | object *item = ms.top; |
|
|
371 | |
|
|
372 | for (; item && item_cnt < FLOORBOX_PAGESIZE; item = item->below) |
|
|
373 | { |
|
|
374 | if (!item->client_visible ()) |
|
|
375 | continue; |
|
|
376 | |
|
|
377 | if (++pos < start_pos) |
|
|
378 | continue; |
|
|
379 | |
|
|
380 | // record item |
|
|
381 | items [item_idx] = item; item_idx = item_idx < FLOORBOX_PAGESIZE ? item_idx + 1 : 0; |
|
|
382 | item_cnt++; |
|
|
383 | |
|
|
384 | // stop at first floor |
|
|
385 | if (item->flag [FLAG_IS_FLOOR]) |
|
|
386 | { |
|
|
387 | // we are finished, don't append "next group of items" |
|
|
388 | // by setting item to ms.bot it becomes zero which is checked after the while loop |
|
|
389 | item = ms.bot; |
|
|
390 | } |
366 | { |
391 | } |
367 | char buf[80]; |
|
|
368 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
|
|
369 | |
392 | |
|
|
393 | // see if there are more if we cared - we ignore invisible objects |
|
|
394 | if (item) |
|
|
395 | { |
|
|
396 | /* What we basically do is make a 'fake' object - when the user applies it, |
|
|
397 | * we notice the special tag the object has, and act accordingly. |
|
|
398 | */ |
370 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) |
399 | sl << uint32 (0x80000000 | (start_pos + FLOORBOX_PAGESIZE)) |
371 | << uint32 (0) |
400 | << uint32 (0) |
372 | << sint32 (-1) |
401 | << uint32 ((uint32) - 1) |
373 | << uint32 (empty_face->number) |
402 | << uint32 (need_face_now (pl, FINGER_DOWN)) |
374 | << data8 (buf) |
403 | << data8 ("Apply this to see the items below") |
375 | << uint16 (0) |
404 | << uint16 (0) |
376 | << uint8 (0) |
405 | << uint8 (0) |
377 | << uint32 (0); |
406 | << uint32 (0); |
378 | |
407 | |
379 | if (pl->contr->ns->itemcmd == 2) |
408 | if (pl->ns->itemcmd == 2) |
380 | sl << uint16 (0); |
409 | sl << uint16 (0); |
381 | } |
|
|
382 | |
410 | |
383 | object *tmp = pl->ms ().top; |
411 | dirty = true; |
384 | for (object *last = 0; tmp != last; tmp = tmp->below) |
|
|
385 | { |
412 | } |
386 | object *head; |
|
|
387 | |
413 | |
388 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
414 | // now send out all items in the ring buffer in reverse order |
|
|
415 | while (item_cnt) |
|
|
416 | { |
|
|
417 | --item_cnt; |
|
|
418 | item_idx = (item_idx ? item_idx : FLOORBOX_PAGESIZE) - 1; |
|
|
419 | object *item = items [item_idx]; |
|
|
420 | |
|
|
421 | add_object_to_socklist (*pl->ns, sl, item->head_ ()); |
|
|
422 | |
|
|
423 | dirty = true; |
|
|
424 | |
|
|
425 | // if packet got too large, send it and begin a new one |
|
|
426 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
389 | { |
427 | { |
390 | last = tmp->below; /* assumes double floor mode */ |
428 | pl->ns->send_packet (sl); |
391 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
429 | |
392 | last = last->below; |
430 | sl.reset (); |
|
|
431 | sl.printf ("item%d ", pl->ns->itemcmd); |
|
|
432 | sl << uint32 (0); |
|
|
433 | |
|
|
434 | dirty = false; |
393 | } |
435 | } |
394 | |
|
|
395 | if (tmp->client_visible ()) |
|
|
396 | { |
|
|
397 | if (++start_look < pl->contr->ns->look_position) |
|
|
398 | continue; |
|
|
399 | |
|
|
400 | end_look++; |
|
|
401 | |
|
|
402 | if (end_look > FLOORBOX_PAGESIZE) |
|
|
403 | { |
|
|
404 | /* What we basically do is make a 'fake' object - when the user applies it, |
|
|
405 | * we notice the special tag the object has, and act accordingly. |
|
|
406 | */ |
|
|
407 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) |
|
|
408 | << uint32 (0) |
|
|
409 | << uint32 ((uint32) - 1) |
|
|
410 | << uint32 (empty_face->number) |
|
|
411 | << data8 ("Apply this to see next group of items") |
|
|
412 | << uint16 (0) |
|
|
413 | << uint8 (0) |
|
|
414 | << uint32 (0); |
|
|
415 | |
|
|
416 | if (pl->contr->ns->itemcmd == 2) |
|
|
417 | sl << uint16 (0); |
|
|
418 | |
|
|
419 | break; |
|
|
420 | } |
|
|
421 | |
|
|
422 | if (tmp->head) |
|
|
423 | head = tmp->head; |
|
|
424 | else |
|
|
425 | head = tmp; |
|
|
426 | |
|
|
427 | add_object_to_socklist (*pl->contr->ns, sl, head); |
|
|
428 | got_one++; |
|
|
429 | |
|
|
430 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
|
|
431 | { |
|
|
432 | pl->contr->ns->send_packet (sl); |
|
|
433 | |
|
|
434 | sl.reset (); |
|
|
435 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
|
|
436 | sl << uint32 (0); |
|
|
437 | got_one = 0; |
|
|
438 | } |
|
|
439 | } |
|
|
440 | } |
436 | } |
441 | |
437 | |
442 | if (got_one) |
438 | if (start_pos) |
|
|
439 | { |
|
|
440 | sl << uint32 (0x80000000 | (start_pos - FLOORBOX_PAGESIZE)) |
|
|
441 | << uint32 (0) |
|
|
442 | << sint32 (-1) |
|
|
443 | << uint32 (need_face_now (pl, FINGER_UP)) |
|
|
444 | << data8 ("Apply this to see the items higher up") |
|
|
445 | << uint16 (0) |
|
|
446 | << uint8 (0) |
|
|
447 | << uint32 (0); |
|
|
448 | |
|
|
449 | if (pl->ns->itemcmd == 2) |
|
|
450 | sl << uint16 (0); |
|
|
451 | |
|
|
452 | dirty = true; |
|
|
453 | } |
|
|
454 | |
|
|
455 | if (dirty) |
443 | pl->contr->ns->send_packet (sl); |
456 | pl->ns->send_packet (sl); |
444 | |
|
|
445 | } |
457 | } |
446 | |
458 | |
447 | /** |
459 | /** |
448 | * Sends whole inventory. |
460 | * Sends whole inventory. |
449 | */ |
461 | */ |
450 | void |
462 | void |
451 | esrv_send_inventory (object *pl, object *op) |
463 | esrv_send_inventory (object *pl, object *op) |
452 | { |
464 | { |
|
|
465 | if (!pl->contr->ns)//D |
|
|
466 | return; |
|
|
467 | |
453 | int got_one = 0; |
468 | int got_one = 0; |
454 | |
469 | |
455 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
470 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
456 | |
471 | |
457 | packet sl; |
472 | packet sl; |
… | |
… | |
476 | |
491 | |
477 | /* IT is possible for players to accumulate a huge amount of |
492 | /* IT is possible for players to accumulate a huge amount of |
478 | * items (especially with some of the bags out there) to |
493 | * items (especially with some of the bags out there) to |
479 | * overflow the buffer. IF so, send multiple item commands. |
494 | * overflow the buffer. IF so, send multiple item commands. |
480 | */ |
495 | */ |
481 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
496 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
482 | { |
497 | { |
483 | pl->contr->ns->send_packet (sl); |
498 | pl->contr->ns->send_packet (sl); |
484 | |
499 | |
485 | sl.reset (); |
500 | sl.reset (); |
486 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
501 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
… | |
… | |
499 | * |
514 | * |
500 | * flags is a list of values to update |
515 | * flags is a list of values to update |
501 | * to the client (as defined in newclient.h - might as well use the |
516 | * to the client (as defined in newclient.h - might as well use the |
502 | * same value both places. |
517 | * same value both places. |
503 | */ |
518 | */ |
504 | |
|
|
505 | void |
519 | void |
506 | esrv_update_item (int flags, object *pl, object *op) |
520 | esrv_update_item (int flags, object *pl, object *op) |
507 | { |
521 | { |
508 | /* If we have a request to send the player item, skip a few checks. */ |
522 | /* If we have a request to send the player item, skip a few checks. */ |
509 | if (op != pl) |
|
|
510 | { |
|
|
511 | if (!op->client_visible ()) |
523 | if (op != pl && !op->client_visible ()) |
512 | return; |
524 | return; |
513 | /* we remove the check for op->env, because in theory, the object |
|
|
514 | * is hopefully in the same place, so the client should preserve |
|
|
515 | * order. |
|
|
516 | */ |
|
|
517 | } |
|
|
518 | |
525 | |
519 | client *ns = pl->contr->ns; |
526 | client *ns = pl->contr->ns; |
520 | if (!ns) |
527 | if (!ns) |
521 | return; |
528 | return; |
522 | |
529 | |
… | |
… | |
531 | |
538 | |
532 | packet sl ("upditem"); |
539 | packet sl ("upditem"); |
533 | |
540 | |
534 | sl << uint8 (flags); |
541 | sl << uint8 (flags); |
535 | |
542 | |
536 | if (op->head) |
|
|
537 | op = op->head; |
543 | op = op->head_ (); |
538 | |
544 | |
539 | sl << uint32 (op->count); |
545 | sl << uint32 (op->count); |
540 | |
546 | |
541 | if (flags & UPD_LOCATION) |
547 | if (flags & UPD_LOCATION) |
542 | sl << uint32 (op->env ? op->env->count : 0); |
548 | sl << uint32 (op->env ? op->env->count : 0); |
… | |
… | |
544 | if (flags & UPD_FLAGS) |
550 | if (flags & UPD_FLAGS) |
545 | sl << uint32 (query_flags (op)); |
551 | sl << uint32 (query_flags (op)); |
546 | |
552 | |
547 | if (flags & UPD_WEIGHT) |
553 | if (flags & UPD_WEIGHT) |
548 | { |
554 | { |
549 | sint32 weight = WEIGHT (op); |
555 | sint32 weight = op->flag [FLAG_NO_PICK] ? -1 : op->client_weight (); |
550 | |
556 | |
551 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
|
|
552 | |
|
|
553 | if (pl == op) |
557 | if (op) |
554 | ns->last_weight = weight; |
558 | ns->last_weight = weight; |
|
|
559 | |
|
|
560 | sl << uint32 (weight); |
555 | } |
561 | } |
556 | |
562 | |
557 | if (flags & UPD_FACE) |
563 | if (flags & UPD_FACE) |
558 | { |
564 | { |
559 | if (!(ns->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
565 | ns->send_face (op->face, -50); |
560 | esrv_send_face (ns, op->face->number, 0); |
566 | ns->flush_fx (); |
561 | |
|
|
562 | sl << uint32 (op->face->number); |
567 | sl << uint32 (op->face); |
563 | } |
568 | } |
564 | |
569 | |
565 | if (flags & UPD_NAME) |
570 | if (flags & UPD_NAME) |
566 | { |
571 | { |
567 | int len; |
572 | int len; |
… | |
… | |
601 | { |
606 | { |
602 | if (op->anim_speed) |
607 | if (op->anim_speed) |
603 | anim_speed = op->anim_speed; |
608 | anim_speed = op->anim_speed; |
604 | else |
609 | else |
605 | { |
610 | { |
606 | if (FABS (op->speed) < 0.001) |
611 | if (fabs (op->speed) < 0.001) |
607 | anim_speed = 255; |
612 | anim_speed = 255; |
608 | else if (FABS (op->speed) >= 1.0) |
613 | else if (fabs (op->speed) >= 1.0) |
609 | anim_speed = 1; |
614 | anim_speed = 1; |
610 | else |
615 | else |
611 | anim_speed = (int) (1.0 / FABS (op->speed)); |
616 | anim_speed = (int) (1.0 / fabs (op->speed)); |
612 | } |
617 | } |
613 | |
618 | |
614 | if (anim_speed > 255) |
619 | if (anim_speed > 255) |
615 | anim_speed = 255; |
620 | anim_speed = 255; |
616 | } |
621 | } |
… | |
… | |
628 | * Sends item's info to player. |
633 | * Sends item's info to player. |
629 | */ |
634 | */ |
630 | void |
635 | void |
631 | esrv_send_item (object *pl, object *op) |
636 | esrv_send_item (object *pl, object *op) |
632 | { |
637 | { |
633 | /* If this is not the player object, do some more checks */ |
638 | if (!pl->contr->ns) |
634 | if (op != pl) |
|
|
635 | { |
|
|
636 | /* We only send 'visibile' objects to the client */ |
|
|
637 | if (!op->client_visible ()) |
|
|
638 | return; |
639 | return; |
639 | |
640 | |
640 | /* if the item is on the ground, mark that the look needs to |
641 | /* We only send 'visible' objects to the client, and sometimes the player */ |
641 | * be updated. |
642 | if (!op->client_visible () && op->type != PLAYER) |
642 | */ |
|
|
643 | if (!op->env) |
|
|
644 | { |
|
|
645 | pl->contr->ns->floorbox_update (); |
|
|
646 | return; |
643 | return; |
647 | } |
|
|
648 | } |
|
|
649 | |
644 | |
650 | packet sl; |
645 | packet sl; |
651 | |
646 | |
652 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
647 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
653 | |
648 | |
654 | if (op->head) |
|
|
655 | op = op->head; |
649 | op = op->head_ (); |
656 | |
650 | |
657 | sl << uint32 (op->env ? op->env->count : 0); |
651 | sl << uint32 (op->env ? op->env->count : 0); |
658 | |
652 | |
659 | add_object_to_socklist (*pl->contr->ns, sl, op); |
653 | add_object_to_socklist (*pl->contr->ns, sl, op); |
660 | |
654 | |
661 | pl->contr->ns->send_packet (sl); |
655 | pl->contr->ns->send_packet (sl); |
662 | SET_FLAG (op, FLAG_CLIENT_SENT); |
656 | SET_FLAG (op, FLAG_CLIENT_SENT); |
663 | } |
657 | } |
664 | |
658 | |
665 | /** |
659 | /** |
666 | * Tells the client to delete an item. Uses the item |
660 | * Tells the client to delete an item. |
667 | * command with a -1 location. |
|
|
668 | */ |
661 | */ |
669 | |
|
|
670 | void |
662 | void |
671 | esrv_del_item (player *pl, int tag) |
663 | esrv_del_item (player *pl, int tag) |
672 | { |
664 | { |
|
|
665 | if (!pl->ns) |
|
|
666 | return; |
|
|
667 | |
673 | packet sl ("delitem"); |
668 | packet sl ("delitem"); |
674 | |
669 | |
675 | sl << uint32 (tag); |
670 | sl << uint32 (tag); |
676 | |
671 | |
677 | pl->ns->send_packet (sl); |
672 | pl->ns->send_packet (sl); |
… | |
… | |
686 | |
681 | |
687 | /** |
682 | /** |
688 | * Takes a player and object count (tag) and returns the actual object |
683 | * Takes a player and object count (tag) and returns the actual object |
689 | * pointer, or null if it can't be found. |
684 | * pointer, or null if it can't be found. |
690 | */ |
685 | */ |
691 | |
|
|
692 | object * |
686 | object * |
693 | esrv_get_ob_from_count (object *pl, tag_t count) |
687 | esrv_get_ob_from_count (object *pl, tag_t count) |
694 | { |
688 | { |
695 | object *op, *tmp; |
|
|
696 | |
|
|
697 | if (pl->count == count) |
689 | if (pl->count == count) |
698 | return pl; |
690 | return pl; |
699 | |
691 | |
700 | for (op = pl->inv; op; op = op->below) |
692 | for (object *op = pl->inv; op; op = op->below) |
701 | if (op->count == count) |
693 | if (op->count == count) |
702 | return op; |
694 | return op; |
703 | else if (op->type == CONTAINER && pl->container == op) |
695 | else if (op->type == CONTAINER && pl->container == op) |
704 | for (tmp = op->inv; tmp; tmp = tmp->below) |
696 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
705 | if (tmp->count == count) |
697 | if (tmp->count == count) |
706 | return tmp; |
698 | return tmp; |
707 | |
699 | |
708 | for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
700 | for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
709 | if (op->head && op->head->count == count) |
701 | if (op->head && op->head->count == count) |
710 | return op; |
702 | return op; |
711 | else if (op->count == count) |
703 | else if (op->count == count) |
712 | return op; |
704 | return op; |
713 | else if (op->type == CONTAINER && pl->container == op) |
705 | else if (op->type == CONTAINER && pl->container == op) |
714 | for (tmp = op->inv; tmp; tmp = tmp->below) |
706 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
715 | if (tmp->count == count) |
707 | if (tmp->count == count) |
716 | return tmp; |
708 | return tmp; |
717 | |
709 | |
|
|
710 | #if 0 |
|
|
711 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
712 | if (count & 0x80000000) |
|
|
713 | return 0; |
|
|
714 | #endif |
|
|
715 | |
718 | return 0; |
716 | return 0; |
719 | } |
717 | } |
720 | |
718 | |
721 | |
|
|
722 | /** Client wants to examine some object. So lets do so. */ |
719 | /** Client wants to examine some object. So lets do so. */ |
723 | void |
720 | void |
724 | ExamineCmd (char *buf, int len, player *pl) |
721 | ExamineCmd (char *buf, int len, player *pl) |
725 | { |
722 | { |
726 | tag_t tag = atoi (buf); |
723 | tag_t tag = atoi (buf); |
727 | |
724 | |
728 | /* If the high bit is set, player examined a pseudo object. */ |
725 | /* If the high bit is set, player applied a pseudo object. */ |
729 | if (tag & 0x80000000) |
726 | if (tag & 0x80000000) |
|
|
727 | { |
|
|
728 | pl->ns->look_position = tag & 0x7fffffff; |
|
|
729 | pl->ns->floorbox_update (); |
730 | return; |
730 | return; |
|
|
731 | } |
731 | |
732 | |
732 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
733 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
733 | |
734 | |
734 | if (!op) |
735 | if (!op) |
735 | { |
736 | { |
… | |
… | |
738 | } |
739 | } |
739 | |
740 | |
740 | examine (pl->ob, op); |
741 | examine (pl->ob, op); |
741 | } |
742 | } |
742 | |
743 | |
|
|
744 | /** Client wants to examine some object. So lets do so. */ |
|
|
745 | void |
|
|
746 | ExCmd (char *buf, int len, player *pl) |
|
|
747 | { |
|
|
748 | tag_t tag = atoi (buf); |
|
|
749 | |
|
|
750 | if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
|
|
751 | { |
|
|
752 | std::string s = op->describe (pl->ob); |
|
|
753 | |
|
|
754 | if (msg_is_special (s.c_str (), false)) |
|
|
755 | cfperl_expand_cfpod (pl, s); |
|
|
756 | |
|
|
757 | packet sl ("ex"); |
|
|
758 | sl << ber32 (tag) << s.c_str (); |
|
|
759 | |
|
|
760 | pl->ns->send_packet (sl); |
|
|
761 | } |
|
|
762 | } |
|
|
763 | |
743 | /** Client wants to apply some object. Lets do so. */ |
764 | /** Client wants to apply some object. Lets do so. */ |
744 | void |
765 | void |
745 | ApplyCmd (char *buf, int len, player *pl) |
766 | ApplyCmd (char *buf, int len, player *pl) |
746 | { |
767 | { |
747 | tag_t tag = atoi (buf); |
768 | tag_t tag = atoi (buf); |
748 | |
|
|
749 | /* sort of a hack, but if the player saves and the player then manually |
|
|
750 | * applies a savebed (or otherwise tries to do stuff), we run into trouble. |
|
|
751 | */ |
|
|
752 | if (QUERY_FLAG (pl->ob, FLAG_REMOVED)) |
|
|
753 | return; |
|
|
754 | |
769 | |
755 | /* If the high bit is set, player applied a pseudo object. */ |
770 | /* If the high bit is set, player applied a pseudo object. */ |
756 | if (tag & 0x80000000) |
771 | if (tag & 0x80000000) |
757 | { |
772 | { |
758 | pl->ns->look_position = tag & 0x7fffffff; |
773 | pl->ns->look_position = tag & 0x7fffffff; |
… | |
… | |
779 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
794 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
780 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
795 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
781 | |
796 | |
782 | if (!op) |
797 | if (!op) |
783 | { |
798 | { |
784 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
799 | pl->failmsg ("Could not find object to lock/unlock"); |
785 | return; |
800 | return; |
786 | } |
801 | } |
787 | |
802 | |
788 | if (!flag) |
803 | if (!flag) |
789 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
804 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
… | |
… | |
800 | tag_t tag = net_uint32 ((uint8 *)data); |
815 | tag_t tag = net_uint32 ((uint8 *)data); |
801 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
816 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
802 | |
817 | |
803 | if (!op) |
818 | if (!op) |
804 | { |
819 | { |
805 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
820 | pl->failmsg ("Could not find object to mark"); |
806 | return; |
821 | return; |
807 | } |
822 | } |
808 | |
823 | |
809 | pl->mark = op; |
824 | pl->mark = op; |
810 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); |
825 | pl->ob->statusmsg (format ("Marked item %s", query_name (op))); |
811 | } |
826 | } |
812 | |
827 | |
813 | /** |
828 | /** |
814 | * look_at prints items on the specified square. |
829 | * look_at prints items on the specified square. |
815 | * |
830 | * |
816 | * [ removed EARTHWALL check and added check for containers inventory. |
831 | * [ removed EARTHWALL check and added check for containers inventory. |
817 | * Tero.Haatanen@lut.fi ] |
832 | * Tero.Haatanen@lut.fi ] |
818 | */ |
833 | */ |
819 | void |
834 | static void |
820 | look_at (object *op, int dx, int dy) |
835 | look_at (player *pl, int dx, int dy) |
821 | { |
836 | { |
822 | object *tmp; |
837 | dynbuf_text buf; |
823 | int flag = 0; |
838 | object *ob = pl->ob; |
824 | sint16 x, y; |
|
|
825 | maptile *m; |
|
|
826 | |
839 | |
827 | x = op->x + dx; |
840 | if (!pl->observe->map) |
828 | y = op->y + dy; |
|
|
829 | |
|
|
830 | if (out_of_map (op->map, x, y)) |
|
|
831 | return; |
841 | return; |
832 | |
842 | |
833 | m = get_map_from_coord (op->map, &x, &y); |
843 | mapxy pos (pl->observe); |
834 | if (!m) |
844 | pos.move (dx, dy); |
|
|
845 | |
|
|
846 | if (pos.normalise ()) |
|
|
847 | for (object *tmp = pos->top; tmp; tmp = tmp->below) |
|
|
848 | { |
|
|
849 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
850 | continue; |
|
|
851 | |
|
|
852 | if (QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
853 | buf.printf ("- %s (%d).\n", query_name (tmp), tmp->count); |
|
|
854 | else |
|
|
855 | buf.printf ("- %s.\n", query_name (tmp)); |
|
|
856 | |
|
|
857 | object *head = tmp->head_ (); |
|
|
858 | |
|
|
859 | if (head->inv) |
|
|
860 | if ((head->type != CONTAINER && head->type != FLESH) |
|
|
861 | || QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
862 | buf << head->query_inventory (ob, " "); |
|
|
863 | |
|
|
864 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ |
|
|
865 | break; |
|
|
866 | } |
|
|
867 | |
|
|
868 | if (buf.empty ()) |
|
|
869 | pl->failmsg ("You see nothing there."); |
|
|
870 | else |
|
|
871 | pl->infobox (MSG_CHANNEL ("lookat"), buf); |
|
|
872 | } |
|
|
873 | |
|
|
874 | /** Client wants to look at some object. Lets do so. */ |
|
|
875 | void |
|
|
876 | LookAt (char *buf, int len, player *pl) |
|
|
877 | { |
|
|
878 | char *cp; |
|
|
879 | |
|
|
880 | int dx = atoi (buf); |
|
|
881 | if (!(cp = strchr (buf, ' '))) |
835 | return; |
882 | return; |
836 | |
883 | |
837 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
|
|
838 | |
|
|
839 | for (; tmp != NULL; tmp = tmp->below) |
|
|
840 | { |
|
|
841 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
|
|
842 | continue; |
|
|
843 | |
|
|
844 | if (!flag) |
|
|
845 | { |
|
|
846 | if (dx || dy) |
|
|
847 | new_draw_info (NDI_UNIQUE, 0, op, "There you see:"); |
|
|
848 | else |
|
|
849 | { |
|
|
850 | clear_win_info (op); |
|
|
851 | new_draw_info (NDI_UNIQUE, 0, op, "You see:"); |
|
|
852 | } |
|
|
853 | flag = 1; |
|
|
854 | } |
|
|
855 | |
|
|
856 | if (QUERY_FLAG (op, FLAG_WIZ)) |
|
|
857 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s (%d).", query_name (tmp), tmp->count); |
|
|
858 | else |
|
|
859 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s.", query_name (tmp)); |
|
|
860 | |
|
|
861 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
|
|
862 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (op, FLAG_WIZ)) |
|
|
863 | inventory (op, tmp->head == NULL ? tmp : tmp->head); |
|
|
864 | |
|
|
865 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (op, FLAG_WIZ)) /* don't continue under the floor */ |
|
|
866 | break; |
|
|
867 | } |
|
|
868 | |
|
|
869 | if (!flag) |
|
|
870 | { |
|
|
871 | if (dx || dy) |
|
|
872 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing there."); |
|
|
873 | else |
|
|
874 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
|
|
875 | } |
|
|
876 | } |
|
|
877 | |
|
|
878 | |
|
|
879 | |
|
|
880 | /** Client wants to look at some object. Lets do so. */ |
|
|
881 | void |
|
|
882 | LookAt (char *buf, int len, player *pl) |
|
|
883 | { |
|
|
884 | int dx, dy; |
|
|
885 | char *cp; |
|
|
886 | |
|
|
887 | dx = atoi (buf); |
|
|
888 | if (!(cp = strchr (buf, ' '))) |
|
|
889 | { |
|
|
890 | return; |
|
|
891 | } |
|
|
892 | dy = atoi (cp); |
884 | int dy = atoi (cp); |
893 | |
885 | |
|
|
886 | if (player *opl = pl->observe->contr) |
|
|
887 | if (client *ns = opl->ns) |
|
|
888 | { |
894 | if (FABS (dx) > pl->ns->mapx / 2 || FABS (dy) > pl->ns->mapy / 2) |
889 | if (fabs (dx) > ns->mapx / 2 || fabs (dy) > ns->mapy / 2) |
895 | return; |
890 | return; |
896 | |
891 | |
897 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
892 | if (opl->blocked_los[dx + ns->mapx / 2][dy + ns->mapy / 2]) |
898 | return; |
893 | return; |
|
|
894 | } |
899 | |
895 | |
900 | look_at (pl->ob, dx, dy); |
896 | look_at (pl, dx, dy); |
901 | } |
897 | } |
902 | |
898 | |
903 | /** Move an object to a new location */ |
899 | /** Move an object to a new location */ |
904 | void |
900 | void |
905 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
901 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
906 | { |
902 | { |
907 | object *op, *env; |
|
|
908 | |
|
|
909 | op = esrv_get_ob_from_count (pl, tag); |
903 | object *op = esrv_get_ob_from_count (pl, tag); |
910 | if (!op) |
904 | if (!op) |
911 | { |
905 | { |
912 | LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); |
906 | LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); |
913 | return; |
907 | return; |
914 | } |
908 | } |
… | |
… | |
921 | /* If it is an active container, then we should drop all objects |
915 | /* If it is an active container, then we should drop all objects |
922 | * in the container and not the container itself. |
916 | * in the container and not the container itself. |
923 | */ |
917 | */ |
924 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
918 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
925 | { |
919 | { |
926 | object *current, *next; |
920 | int cnt = MAX_ITEM_PER_DROP; |
927 | |
921 | |
928 | for (current = op->inv; current != NULL; current = next) |
922 | for (object *current = op->inv; current && cnt--; ) |
929 | { |
923 | { |
930 | next = current->below; |
924 | object *next = current->below; |
931 | drop_object (pl, current, 0); |
925 | drop_object (pl, current, 0); |
|
|
926 | current = next; |
932 | } |
927 | } |
933 | |
928 | |
934 | esrv_update_item (UPD_WEIGHT, pl, op); |
929 | if (cnt <= 0) |
|
|
930 | op->failmsg ("Only dropped some items, can't drop that many items at once."); |
935 | } |
931 | } |
936 | else |
932 | else |
937 | drop_object (pl, op, nrof); |
933 | drop_object (pl, op, nrof); |
938 | |
934 | |
939 | return; |
935 | return; |
… | |
… | |
947 | pl->contr->count = nrof; |
943 | pl->contr->count = nrof; |
948 | pick_up (pl, op); |
944 | pick_up (pl, op); |
949 | return; |
945 | return; |
950 | } |
946 | } |
951 | |
947 | |
952 | env = esrv_get_ob_from_count (pl, to); |
948 | object *env = esrv_get_ob_from_count (pl, to); |
953 | if (!env) |
949 | if (!env) |
954 | { |
950 | { |
955 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
951 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
956 | return; |
952 | return; |
957 | } |
953 | } |
… | |
… | |
959 | /* put_object_in_sack presumes that necessary sanity checking |
955 | /* put_object_in_sack presumes that necessary sanity checking |
960 | * has already been done (eg, it can be picked up and fits in |
956 | * has already been done (eg, it can be picked up and fits in |
961 | * in a sack, so check for those things. We should also check |
957 | * in a sack, so check for those things. We should also check |
962 | * an make sure env is in fact a container for that matter. |
958 | * an make sure env is in fact a container for that matter. |
963 | */ |
959 | */ |
964 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
960 | if (env->type == CONTAINER |
|
|
961 | && can_pick (pl, op) |
|
|
962 | && sack_can_hold (pl, env, op, nrof)) |
965 | put_object_in_sack (pl, env, op, nrof); |
963 | put_object_in_sack (pl, env, op, nrof); |
966 | } |
964 | } |
967 | |
965 | |