1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | /** |
25 | /** |
26 | * \file |
26 | * \file |
27 | * Client/server logic. |
27 | * Client/server logic. |
… | |
… | |
38 | #include <sproto.h> |
38 | #include <sproto.h> |
39 | |
39 | |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
41 | #define MAXITEMLEN 300 |
41 | #define MAXITEMLEN 300 |
42 | |
42 | |
43 | #if 0 |
|
|
44 | tag_t |
|
|
45 | client_container::tag () const |
|
|
46 | { |
|
|
47 | switch (type) |
|
|
48 | { |
|
|
49 | case CC_INVENTORY: |
|
|
50 | return ns->pl->count; |
|
|
51 | case CC_MAPSPACE: |
|
|
52 | return 0; |
|
|
53 | case CC_CONTAINER: |
|
|
54 | return env->count; |
|
|
55 | } |
|
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56 | |
|
|
57 | abort (); |
|
|
58 | } |
|
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59 | |
|
|
60 | void |
|
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61 | client_container::clear () |
|
|
62 | { |
|
|
63 | switch (type) |
|
|
64 | { |
|
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65 | case CC_INVENTORY: |
|
|
66 | abort (); |
|
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67 | |
|
|
68 | case CC_MAPSPACE: |
|
|
69 | case CC_CONTAINER: |
|
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70 | ns->send_packet_printf ("delinv %d", tag ()); |
|
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71 | break; |
|
|
72 | } |
|
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73 | |
|
|
74 | for (iterator i = begin (); i != end (); ++i) |
|
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75 | i->op->seen_by = 0; |
|
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76 | |
|
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77 | vector< refitem, slice_allocator<refitem> >::clear (); |
|
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78 | } |
|
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79 | |
|
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80 | inline iterator |
|
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81 | client_container::merge_item (iterator i, object *op) |
|
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82 | { |
|
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83 | if (i != end () && i->op == op) |
|
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84 | return ++i; |
|
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85 | |
|
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86 | if (op->seen_by) |
|
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87 | return; // seen by another entity already |
|
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88 | |
|
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89 | op->seen_by = this; |
|
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90 | |
|
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91 | refitem ref; |
|
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92 | ref.op = op; |
|
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93 | |
|
|
94 | return insert (i, ref); |
|
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95 | } |
|
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96 | |
|
|
97 | void |
|
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98 | client_container::update (int offset) |
|
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99 | { |
|
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100 | iterator i = begin (); |
|
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101 | |
|
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102 | switch (type) |
|
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103 | { |
|
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104 | case CC_INVENTORY: |
|
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105 | case CC_CONTAINER: |
|
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106 | { |
|
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107 | object *env = type == CC_INVENTORY |
|
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108 | ? ns->pl->ob |
|
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109 | : this->env; |
|
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110 | |
|
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111 | // pass 1, erase all objects no longer in container |
|
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112 | for (iterator j = begin (); j != end (); ++j) |
|
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113 | if (j->op->env != env) |
|
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114 | { |
|
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115 | j->op->seen_by = 0; |
|
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116 | erase (j); |
|
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117 | } |
|
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118 | |
|
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119 | // pass 2 merge items |
|
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120 | for (object *op = env->inv; op; op = op->below) |
|
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121 | { |
|
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122 | if (--offset < 0) |
|
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123 | i = merge_item (i, op); |
|
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124 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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125 | break; |
|
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126 | } |
|
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127 | } |
|
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128 | break; |
|
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129 | |
|
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130 | case CC_MAPSPACE: |
|
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131 | { |
|
|
132 | // pass 1, erase all objects no longer on space |
|
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133 | for (iterator j = begin (); j != end (); ++j) |
|
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134 | if (j->op->x != x || j->op->y != y || j->op->map != map) |
|
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135 | { |
|
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136 | j->op->seen_by = 0; |
|
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137 | erase (j); |
|
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138 | } |
|
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139 | |
|
|
140 | // pass 2 merge items |
|
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141 | for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
|
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142 | { |
|
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143 | if (--offset < 0) |
|
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144 | i = merge_item (i, op); |
|
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145 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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146 | break; |
|
|
147 | } |
|
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148 | } |
|
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149 | break; |
|
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150 | } |
|
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151 | |
|
|
152 | // pass 3, erase all extra items |
|
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153 | for (iterator j = i; j != end (); ++j) |
|
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154 | j->op->seen_by = 0; |
|
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155 | |
|
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156 | if (i != end ()) |
|
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157 | erase (i, end ()); |
|
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158 | } |
|
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159 | |
|
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160 | void |
|
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161 | client_container::set_mapspace (maptile *map, int x, int y) |
|
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162 | { |
|
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163 | if (type == CC_MAPSPACE |
|
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164 | && this->map == map |
|
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165 | && this->x == x |
|
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166 | && this->y == y) |
|
|
167 | return; |
|
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168 | |
|
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169 | clear (); |
|
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170 | |
|
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171 | type = CC_MAPSPACE; |
|
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172 | this->map = map; |
|
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173 | this->x = x; |
|
|
174 | this->y = y; |
|
|
175 | } |
|
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176 | |
|
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177 | void |
|
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178 | client_container::set_container (object *env) |
|
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179 | { |
|
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180 | } |
|
|
181 | #endif |
|
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182 | |
|
|
183 | /******************************************************************************* |
43 | /******************************************************************************* |
184 | * |
44 | * |
185 | * Functions related to sending object data to the client. |
45 | * Functions related to sending object data to the client. |
186 | * |
46 | * |
187 | ******************************************************************************/ |
47 | ******************************************************************************/ |
188 | |
48 | |
189 | /** |
49 | /** |
190 | * This is a similar to query_name, but returns flags |
50 | * This is a similar to query_name, but returns flags |
191 | * to be sent to client. |
51 | * to be sent to client. |
192 | */ |
52 | */ |
193 | unsigned int |
53 | static unsigned int |
194 | query_flags (object *op) |
54 | query_flags (object *op) |
195 | { |
55 | { |
196 | unsigned int flags = 0; |
56 | unsigned int flags = 0; |
197 | |
57 | |
198 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
58 | if (op->flag [FLAG_APPLIED]) |
199 | { |
|
|
200 | switch (op->type) |
59 | switch (op->type) |
201 | { |
60 | { |
202 | case BOW: |
61 | case BOW: |
203 | case WAND: |
62 | case WAND: |
204 | case ROD: |
63 | case ROD: |
205 | case HORN: |
64 | case HORN: |
206 | flags = a_readied; |
65 | flags = a_readied; |
207 | break; |
66 | break; |
208 | case WEAPON: |
67 | case WEAPON: |
209 | flags = a_wielded; |
68 | flags = a_wielded; |
210 | break; |
69 | break; |
211 | case SKILL: |
70 | case SKILL: |
212 | case ARMOUR: |
71 | case ARMOUR: |
213 | case HELMET: |
72 | case HELMET: |
214 | case SHIELD: |
73 | case SHIELD: |
215 | case RING: |
74 | case RING: |
216 | case BOOTS: |
75 | case BOOTS: |
217 | case GLOVES: |
76 | case GLOVES: |
218 | case AMULET: |
77 | case AMULET: |
219 | case GIRDLE: |
78 | case GIRDLE: |
220 | case BRACERS: |
79 | case BRACERS: |
221 | case CLOAK: |
80 | case CLOAK: |
222 | flags = a_worn; |
81 | flags = a_worn; |
223 | break; |
82 | break; |
224 | case CONTAINER: |
83 | case CONTAINER: |
225 | flags = a_active; |
84 | flags = a_active; |
226 | break; |
85 | break; |
227 | default: |
86 | default: |
228 | flags = a_applied; |
87 | flags = a_applied; |
229 | break; |
88 | break; |
230 | } |
89 | } |
231 | } |
|
|
232 | |
90 | |
233 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
91 | if (op->is_open_container ()) |
234 | flags |= F_OPEN; |
92 | flags |= F_OPEN; |
235 | |
93 | |
236 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
94 | if (op->flag [FLAG_KNOWN_CURSED]) |
237 | { |
95 | { |
238 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
96 | if (op->flag [FLAG_DAMNED]) |
239 | flags |= F_DAMNED; |
97 | flags |= F_DAMNED; |
240 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
98 | else if (op->flag [FLAG_CURSED]) |
241 | flags |= F_CURSED; |
99 | flags |= F_CURSED; |
242 | } |
100 | } |
243 | |
101 | |
244 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
102 | if (op->flag [FLAG_KNOWN_MAGICAL] && !op->flag [FLAG_IDENTIFIED]) |
245 | flags |= F_MAGIC; |
103 | flags |= F_MAGIC; |
246 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
104 | if (op->flag [FLAG_UNPAID]) |
247 | flags |= F_UNPAID; |
105 | flags |= F_UNPAID; |
248 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
106 | if (op->flag [FLAG_INV_LOCKED]) |
249 | flags |= F_LOCKED; |
107 | flags |= F_LOCKED; |
250 | |
108 | |
251 | return flags; |
109 | return flags; |
252 | } |
110 | } |
253 | |
111 | |
… | |
… | |
256 | * animation of face to the client. |
114 | * animation of face to the client. |
257 | */ |
115 | */ |
258 | static void |
116 | static void |
259 | add_object_to_socklist (client &ns, packet &sl, object *head) |
117 | add_object_to_socklist (client &ns, packet &sl, object *head) |
260 | { |
118 | { |
261 | int flags, len, anim_speed; |
|
|
262 | char item_n[MAX_BUF]; |
|
|
263 | const char *item_p; |
|
|
264 | |
|
|
265 | flags = query_flags (head); |
119 | int flags = query_flags (head); |
266 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
120 | |
|
|
121 | if (head->flag [FLAG_NO_PICK]) |
267 | flags |= F_NOPICK; |
122 | flags |= F_NOPICK; |
268 | |
123 | |
269 | if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE)) |
124 | ns.send_face (head->face, -50); |
270 | esrv_send_face (&ns, head->face->number, 0); |
|
|
271 | |
125 | |
272 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
126 | if (head->flag [FLAG_ANIMATE] && !ns.anims_sent[head->animation_id]) |
273 | esrv_send_animation (&ns, head->animation_id); |
127 | ns.send_animation (head->animation_id); |
274 | |
128 | |
275 | sl << uint32 (head->count) |
129 | sl << uint32 (head->count) |
276 | << uint32 (flags) |
130 | << uint32 (flags) |
277 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
131 | << uint32 (head->flag [FLAG_NO_PICK] ? -1 : head->client_weight ()) |
278 | << uint32 (head->face->number); |
132 | << uint32 (head->face); |
279 | |
133 | |
280 | if (!head->custom_name) |
134 | if (!head->custom_name) |
281 | { |
135 | { |
282 | strncpy (item_n, query_base_name (head, 0), 127); |
136 | const char *name; |
283 | item_n[127] = 0; |
137 | uint8 *len = sl.cur++; // patch up length later |
284 | len = strlen (item_n); |
138 | |
285 | item_p = query_base_name (head, 1); |
139 | name = query_base_name (head, 0); sl << data (name, min (127, strlen (name))); |
|
|
140 | sl << uint8 (0); |
|
|
141 | name = query_base_name (head, 1); sl << data (name, min (127, strlen (name))); |
|
|
142 | |
|
|
143 | *len = sl.cur - len - 1; |
286 | } |
144 | } |
287 | else |
145 | else |
288 | { |
146 | { |
289 | strncpy (item_n, head->custom_name, 127); |
147 | int len = min (head->custom_name.length (), 127); |
290 | item_n[127] = 0; |
|
|
291 | len = strlen (item_n); |
|
|
292 | item_p = head->custom_name; |
|
|
293 | } |
|
|
294 | |
148 | |
295 | strncpy (item_n + len + 1, item_p, 127); |
149 | sl << uint8 (len * 2 + 1) |
296 | item_n[254] = 0; |
150 | << data (head->custom_name, len) |
297 | len += strlen (item_n + 1 + len) + 1; |
151 | << uint8 (0) |
|
|
152 | << data (head->custom_name, len); |
|
|
153 | } |
298 | |
154 | |
299 | sl << data8 (item_n, len) |
|
|
300 | << uint16 (head->animation_id); |
155 | sl << uint16 (head->animation_id); |
301 | |
156 | |
302 | anim_speed = 0; |
157 | int anim_speed = !head->flag [FLAG_ANIMATE] ? 0 |
303 | if (QUERY_FLAG (head, FLAG_ANIMATE)) |
158 | : head->anim_speed ? clamp (head->anim_speed, 1, 255) |
304 | { |
159 | : 1. / clamp (head->speed, 1./255., 1./1.); |
305 | if (head->anim_speed) |
|
|
306 | anim_speed = head->anim_speed; |
|
|
307 | else |
|
|
308 | { |
|
|
309 | if (FABS (head->speed) < 0.001) |
|
|
310 | anim_speed = 255; |
|
|
311 | else if (FABS (head->speed) >= 1.0) |
|
|
312 | anim_speed = 1; |
|
|
313 | else |
|
|
314 | anim_speed = (int) (1.0 / FABS (head->speed)); |
|
|
315 | } |
|
|
316 | |
|
|
317 | if (anim_speed > 255) |
|
|
318 | anim_speed = 255; |
|
|
319 | } |
|
|
320 | |
160 | |
321 | sl << uint8 (anim_speed) |
161 | sl << uint8 (anim_speed) |
322 | << uint32 (head->nrof); |
162 | << uint32 (head->nrof); |
323 | |
163 | |
324 | if (ns.itemcmd == 2) |
164 | if (ns.itemcmd == 2) |
325 | sl << uint16 (head->client_type); |
165 | sl << uint16 (head->client_type); |
326 | |
|
|
327 | SET_FLAG (head, FLAG_CLIENT_SENT); |
|
|
328 | } |
166 | } |
|
|
167 | |
|
|
168 | static faceidx |
|
|
169 | need_face_now (player *pl, const char *name) |
|
|
170 | { |
|
|
171 | faceidx face = face_find (name, empty_face); |
|
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172 | |
|
|
173 | pl->ns->send_face (face, -50); |
|
|
174 | pl->ns->flush_fx (); |
|
|
175 | |
|
|
176 | return face; |
|
|
177 | } |
|
|
178 | |
|
|
179 | #define FINGER_UP "finger_up.x11" |
|
|
180 | #define FINGER_DOWN "finger_down.x11" |
329 | |
181 | |
330 | /** |
182 | /** |
331 | * Send the look window. Don't need to do animations here |
183 | * Send the look window. Don't need to do animations here |
332 | * This sends all the faces to the client, not just updates. This is |
184 | * This sends all the faces to the client, not just updates. This is |
333 | * because object ordering would otherwise be inconsistent. |
185 | * because object ordering would otherwise be inconsistent. |
334 | */ |
186 | */ |
335 | void |
187 | void |
336 | esrv_draw_look (object *pl) |
188 | esrv_draw_look (player *pl) |
337 | { |
189 | { |
338 | int got_one = 0, start_look = 0, end_look = 0; |
190 | object *ob = pl->ob; |
339 | char buf[MAX_BUF]; |
|
|
340 | |
191 | |
341 | if (!pl->contr->ns->update_look) |
192 | if (!pl->ns->update_look) |
342 | { |
193 | { |
343 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
194 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
344 | return; |
195 | return; |
345 | } |
196 | } |
346 | else |
197 | |
347 | pl->contr->ns->update_look = 0; |
198 | pl->ns->update_look = 0; |
348 | |
199 | |
349 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
200 | if (ob->flag [FLAG_REMOVED] |
350 | || !pl->map |
201 | || !ob->map |
351 | || pl->map->in_memory != MAP_IN_MEMORY |
202 | || ob->map->in_memory != MAP_ACTIVE |
352 | || out_of_map (pl->map, pl->x, pl->y)) |
203 | || out_of_map (ob->map, ob->x, ob->y)) |
353 | return; |
204 | return; |
354 | |
205 | |
355 | pl->contr->ns->send_packet ("delinv 0"); |
206 | pl->ns->send_packet ("delinv 0"); |
356 | |
207 | |
357 | packet sl; |
208 | packet sl; |
358 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
209 | sl.printf ("item%d ", pl->ns->itemcmd); |
359 | |
210 | |
360 | sl << uint32 (0); |
211 | sl << uint32 (0); |
361 | |
212 | |
362 | if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
213 | int start_pos = pl->ns->look_position; |
363 | esrv_send_face (pl->contr->ns, empty_face->number, 0); |
214 | bool dirty = false; |
364 | |
215 | |
365 | if (pl->contr->ns->look_position) |
216 | mapspace &ms = ob->ms (); |
|
|
217 | |
|
|
218 | // manage a ring buffer of the "last FLOORBOX_PAGESIZE" items and |
|
|
219 | // start from the top |
|
|
220 | object *items [FLOORBOX_PAGESIZE]; |
|
|
221 | int item_idx = 0, item_cnt = 0; |
|
|
222 | int pos = 0; |
|
|
223 | |
|
|
224 | // find our items by walking down |
|
|
225 | object *item = ms.top; |
|
|
226 | |
|
|
227 | for (; item && item_cnt < FLOORBOX_PAGESIZE; item = item->below) |
|
|
228 | { |
|
|
229 | if (!item->client_visible ()) |
|
|
230 | continue; |
|
|
231 | |
|
|
232 | if (++pos < start_pos) |
|
|
233 | continue; |
|
|
234 | |
|
|
235 | // record item |
|
|
236 | items [item_idx] = item; item_idx = item_idx < FLOORBOX_PAGESIZE ? item_idx + 1 : 0; |
|
|
237 | item_cnt++; |
|
|
238 | |
|
|
239 | // stop at first floor |
|
|
240 | if (item->flag [FLAG_IS_FLOOR]) |
|
|
241 | { |
|
|
242 | // we are finished, don't append "next group of items" |
|
|
243 | // by setting item to ms.bot it becomes zero which is checked after the while loop |
|
|
244 | item = ms.bot; |
|
|
245 | } |
366 | { |
246 | } |
367 | char buf[80]; |
|
|
368 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
|
|
369 | |
247 | |
|
|
248 | // see if there are more if we cared - we ignore invisible objects |
|
|
249 | if (item) |
|
|
250 | { |
|
|
251 | /* What we basically do is make a 'fake' object - when the user applies it, |
|
|
252 | * we notice the special tag the object has, and act accordingly. |
|
|
253 | */ |
370 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) |
254 | sl << uint32 (0x80000000 | (start_pos + FLOORBOX_PAGESIZE)) |
371 | << uint32 (0) |
255 | << uint32 (0) |
372 | << sint32 (-1) |
256 | << uint32 ((uint32) - 1) |
373 | << uint32 (empty_face->number) |
257 | << uint32 (need_face_now (pl, FINGER_DOWN)) |
374 | << data8 (buf) |
258 | << data8 ("Apply this to see the items below") |
375 | << uint16 (0) |
259 | << uint16 (0) |
376 | << uint8 (0) |
260 | << uint8 (0) |
377 | << uint32 (0); |
261 | << uint32 (0); |
378 | |
262 | |
379 | if (pl->contr->ns->itemcmd == 2) |
263 | if (pl->ns->itemcmd == 2) |
380 | sl << uint16 (0); |
264 | sl << uint16 (0); |
381 | } |
|
|
382 | |
265 | |
383 | object *tmp = pl->ms ().top; |
266 | dirty = true; |
384 | for (object *last = 0; tmp != last; tmp = tmp->below) |
|
|
385 | { |
267 | } |
386 | object *head; |
|
|
387 | |
268 | |
388 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
269 | // now send out all items in the ring buffer in reverse order |
|
|
270 | while (item_cnt) |
|
|
271 | { |
|
|
272 | --item_cnt; |
|
|
273 | item_idx = (item_idx ? item_idx : FLOORBOX_PAGESIZE) - 1; |
|
|
274 | object *item = items [item_idx]; |
|
|
275 | |
|
|
276 | add_object_to_socklist (*pl->ns, sl, item->head_ ()); |
|
|
277 | |
|
|
278 | dirty = true; |
|
|
279 | |
|
|
280 | // if packet got too large, send it and begin a new one |
|
|
281 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
389 | { |
282 | { |
390 | last = tmp->below; /* assumes double floor mode */ |
283 | pl->ns->flush_fx (); |
391 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
284 | pl->ns->send_packet (sl); |
392 | last = last->below; |
285 | |
|
|
286 | sl.reset (); |
|
|
287 | sl.printf ("item%d ", pl->ns->itemcmd); |
|
|
288 | sl << uint32 (0); |
|
|
289 | |
|
|
290 | dirty = false; |
393 | } |
291 | } |
394 | |
|
|
395 | if (tmp->client_visible ()) |
|
|
396 | { |
|
|
397 | if (++start_look < pl->contr->ns->look_position) |
|
|
398 | continue; |
|
|
399 | |
|
|
400 | end_look++; |
|
|
401 | |
|
|
402 | if (end_look > FLOORBOX_PAGESIZE) |
|
|
403 | { |
|
|
404 | /* What we basically do is make a 'fake' object - when the user applies it, |
|
|
405 | * we notice the special tag the object has, and act accordingly. |
|
|
406 | */ |
|
|
407 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) |
|
|
408 | << uint32 (0) |
|
|
409 | << uint32 ((uint32) - 1) |
|
|
410 | << uint32 (empty_face->number) |
|
|
411 | << data8 ("Apply this to see next group of items") |
|
|
412 | << uint16 (0) |
|
|
413 | << uint8 (0) |
|
|
414 | << uint32 (0); |
|
|
415 | |
|
|
416 | if (pl->contr->ns->itemcmd == 2) |
|
|
417 | sl << uint16 (0); |
|
|
418 | |
|
|
419 | break; |
|
|
420 | } |
|
|
421 | |
|
|
422 | if (tmp->head) |
|
|
423 | head = tmp->head; |
|
|
424 | else |
|
|
425 | head = tmp; |
|
|
426 | |
|
|
427 | add_object_to_socklist (*pl->contr->ns, sl, head); |
|
|
428 | got_one++; |
|
|
429 | |
|
|
430 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
|
|
431 | { |
|
|
432 | pl->contr->ns->send_packet (sl); |
|
|
433 | |
|
|
434 | sl.reset (); |
|
|
435 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
|
|
436 | sl << uint32 (0); |
|
|
437 | got_one = 0; |
|
|
438 | } |
|
|
439 | } |
|
|
440 | } |
292 | } |
441 | |
293 | |
442 | if (got_one) |
294 | if (start_pos) |
|
|
295 | { |
|
|
296 | sl << uint32 (0x80000000 | (start_pos - FLOORBOX_PAGESIZE)) |
|
|
297 | << uint32 (0) |
|
|
298 | << sint32 (-1) |
|
|
299 | << uint32 (need_face_now (pl, FINGER_UP)) |
|
|
300 | << data8 ("Apply this to see the items higher up") |
|
|
301 | << uint16 (0) |
|
|
302 | << uint8 (0) |
|
|
303 | << uint32 (0); |
|
|
304 | |
|
|
305 | if (pl->ns->itemcmd == 2) |
|
|
306 | sl << uint16 (0); |
|
|
307 | |
|
|
308 | dirty = true; |
|
|
309 | } |
|
|
310 | |
|
|
311 | if (dirty) |
|
|
312 | { |
|
|
313 | pl->ns->flush_fx (); |
443 | pl->contr->ns->send_packet (sl); |
314 | pl->ns->send_packet (sl); |
444 | |
315 | } |
445 | } |
316 | } |
446 | |
317 | |
447 | /** |
318 | /** |
448 | * Sends whole inventory. |
319 | * Sends whole inventory. |
449 | */ |
320 | */ |
450 | void |
321 | void |
451 | esrv_send_inventory (object *pl, object *op) |
322 | esrv_send_inventory (object *pl, object *op) |
452 | { |
323 | { |
|
|
324 | if (!pl->contr->ns)//D |
|
|
325 | return; |
|
|
326 | |
453 | int got_one = 0; |
327 | int got_one = 0; |
454 | |
328 | |
455 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
329 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
456 | |
330 | |
457 | packet sl; |
331 | packet sl; |
… | |
… | |
476 | |
350 | |
477 | /* IT is possible for players to accumulate a huge amount of |
351 | /* IT is possible for players to accumulate a huge amount of |
478 | * items (especially with some of the bags out there) to |
352 | * items (especially with some of the bags out there) to |
479 | * overflow the buffer. IF so, send multiple item commands. |
353 | * overflow the buffer. IF so, send multiple item commands. |
480 | */ |
354 | */ |
481 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
355 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
482 | { |
356 | { |
|
|
357 | pl->contr->ns->flush_fx (); |
483 | pl->contr->ns->send_packet (sl); |
358 | pl->contr->ns->send_packet (sl); |
484 | |
359 | |
485 | sl.reset (); |
360 | sl.reset (); |
486 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
361 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
487 | sl << uint32 (op->count); |
362 | sl << uint32 (op->count); |
… | |
… | |
489 | } |
364 | } |
490 | } |
365 | } |
491 | } |
366 | } |
492 | |
367 | |
493 | if (got_one) |
368 | if (got_one) |
|
|
369 | { |
|
|
370 | pl->contr->ns->flush_fx (); |
494 | pl->contr->ns->send_packet (sl); |
371 | pl->contr->ns->send_packet (sl); |
|
|
372 | } |
495 | } |
373 | } |
496 | |
374 | |
497 | /** |
375 | /** |
498 | * Updates object *op for player *pl. |
376 | * Updates object *op for player *pl. |
499 | * |
377 | * |
500 | * flags is a list of values to update |
378 | * flags is a list of values to update |
501 | * to the client (as defined in newclient.h - might as well use the |
379 | * to the client (as defined in newclient.h - might as well use the |
502 | * same value both places. |
380 | * same value both places. |
503 | */ |
381 | */ |
504 | |
|
|
505 | void |
382 | void |
506 | esrv_update_item (int flags, object *pl, object *op) |
383 | esrv_update_item (int flags, object *pl, object *op) |
507 | { |
384 | { |
508 | /* If we have a request to send the player item, skip a few checks. */ |
385 | /* If we have a request to send the player item, skip a few checks. */ |
509 | if (op != pl) |
|
|
510 | { |
|
|
511 | if (!op->client_visible ()) |
386 | if (op != pl && !op->client_visible ()) |
512 | return; |
387 | return; |
513 | /* we remove the check for op->env, because in theory, the object |
|
|
514 | * is hopefully in the same place, so the client should preserve |
|
|
515 | * order. |
|
|
516 | */ |
|
|
517 | } |
|
|
518 | |
388 | |
519 | client *ns = pl->contr->ns; |
389 | client *ns = pl->contr->ns; |
520 | if (!ns) |
390 | if (!ns) |
521 | return; |
391 | return; |
522 | |
392 | |
523 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
|
|
524 | { |
|
|
525 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
|
|
526 | * this is happening - we can set a breakpoint here in the debugger |
|
|
527 | * and track back the call. |
|
|
528 | */ |
|
|
529 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
|
|
530 | } |
|
|
531 | |
|
|
532 | packet sl ("upditem"); |
393 | packet sl ("upditem"); |
533 | |
394 | |
534 | sl << uint8 (flags); |
395 | sl << uint8 (flags); |
535 | |
396 | |
536 | if (op->head) |
|
|
537 | op = op->head; |
397 | op = op->head_ (); |
538 | |
398 | |
539 | sl << uint32 (op->count); |
399 | sl << uint32 (op->count); |
540 | |
400 | |
541 | if (flags & UPD_LOCATION) |
401 | if (flags & UPD_LOCATION) |
542 | sl << uint32 (op->env ? op->env->count : 0); |
402 | sl << uint32 (op->env ? op->env->count : 0); |
… | |
… | |
544 | if (flags & UPD_FLAGS) |
404 | if (flags & UPD_FLAGS) |
545 | sl << uint32 (query_flags (op)); |
405 | sl << uint32 (query_flags (op)); |
546 | |
406 | |
547 | if (flags & UPD_WEIGHT) |
407 | if (flags & UPD_WEIGHT) |
548 | { |
408 | { |
549 | sint32 weight = WEIGHT (op); |
409 | sint32 weight = op->client_weight (); |
550 | |
410 | |
551 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
411 | if (op == pl) |
552 | |
|
|
553 | if (pl == op) |
|
|
554 | ns->last_weight = weight; |
412 | ns->last_weight = weight; |
|
|
413 | |
|
|
414 | sl << uint32 (weight); |
555 | } |
415 | } |
556 | |
416 | |
557 | if (flags & UPD_FACE) |
417 | if (flags & UPD_FACE) |
558 | { |
418 | { |
559 | if (!(ns->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
419 | ns->send_face (op->face, -50); |
560 | esrv_send_face (ns, op->face->number, 0); |
420 | ns->flush_fx (); |
561 | |
|
|
562 | sl << uint32 (op->face->number); |
421 | sl << uint32 (op->face); |
563 | } |
422 | } |
564 | |
423 | |
565 | if (flags & UPD_NAME) |
424 | if (flags & UPD_NAME) |
566 | { |
425 | { |
567 | int len; |
426 | int len; |
568 | const char *item_p; |
427 | const char *item_p; |
569 | char item_n[MAX_BUF]; |
428 | char item_n[127 * 2]; |
570 | |
429 | |
571 | if (!op->custom_name) |
430 | if (!op->custom_name) |
572 | { |
431 | { |
573 | strncpy (item_n, query_base_name (op, 0), 127); |
432 | len = assign (item_n, query_base_name (op, 0), 127); |
574 | item_n[127] = 0; |
|
|
575 | len = strlen (item_n); |
|
|
576 | item_p = query_base_name (op, 1); |
433 | item_p = query_base_name (op, 1); |
577 | } |
434 | } |
578 | else |
435 | else |
579 | { |
436 | { |
580 | strncpy (item_n, op->custom_name, 127); |
437 | len = assign (item_n, &op->custom_name, 127); |
581 | item_n[127] = 0; |
|
|
582 | len = strlen (item_n); |
|
|
583 | item_p = op->custom_name; |
438 | item_p = &op->custom_name; |
584 | } |
439 | } |
585 | |
440 | |
586 | strncpy (item_n + len + 1, item_p, 127); |
441 | len += assign (item_n + len, item_p, 127); |
587 | item_n[254] = 0; |
|
|
588 | len += strlen (item_n + 1 + len) + 1; |
|
|
589 | |
442 | |
590 | sl << data8 (item_n, len); |
443 | sl << data8 (item_n, len); |
591 | } |
444 | } |
592 | |
445 | |
593 | if (flags & UPD_ANIM) |
446 | if (flags & UPD_ANIM) |
… | |
… | |
595 | |
448 | |
596 | if (flags & UPD_ANIMSPEED) |
449 | if (flags & UPD_ANIMSPEED) |
597 | { |
450 | { |
598 | int anim_speed = 0; |
451 | int anim_speed = 0; |
599 | |
452 | |
600 | if (QUERY_FLAG (op, FLAG_ANIMATE)) |
453 | if (op->flag [FLAG_ANIMATE]) |
601 | { |
454 | { |
602 | if (op->anim_speed) |
455 | if (op->anim_speed) |
603 | anim_speed = op->anim_speed; |
456 | anim_speed = op->anim_speed; |
604 | else |
457 | else |
605 | { |
458 | { |
606 | if (FABS (op->speed) < 0.001) |
459 | if (op->speed < 0.001) |
607 | anim_speed = 255; |
460 | anim_speed = 255; |
608 | else if (FABS (op->speed) >= 1.0) |
461 | else if (op->speed >= 1.0) |
609 | anim_speed = 1; |
462 | anim_speed = 1; |
610 | else |
463 | else |
611 | anim_speed = (int) (1.0 / FABS (op->speed)); |
464 | anim_speed = 1. / op->speed; |
612 | } |
465 | } |
613 | |
466 | |
614 | if (anim_speed > 255) |
467 | if (anim_speed > 255) |
615 | anim_speed = 255; |
468 | anim_speed = 255; |
616 | } |
469 | } |
… | |
… | |
628 | * Sends item's info to player. |
481 | * Sends item's info to player. |
629 | */ |
482 | */ |
630 | void |
483 | void |
631 | esrv_send_item (object *pl, object *op) |
484 | esrv_send_item (object *pl, object *op) |
632 | { |
485 | { |
633 | /* If this is not the player object, do some more checks */ |
486 | if (!pl->contr->ns) |
634 | if (op != pl) |
|
|
635 | { |
|
|
636 | /* We only send 'visibile' objects to the client */ |
|
|
637 | if (!op->client_visible ()) |
|
|
638 | return; |
487 | return; |
639 | |
488 | |
640 | /* if the item is on the ground, mark that the look needs to |
489 | /* We only send 'visible' objects to the client, and sometimes the player */ |
641 | * be updated. |
490 | if (!op->client_visible () && op->type != PLAYER) |
642 | */ |
|
|
643 | if (!op->env) |
|
|
644 | { |
|
|
645 | pl->contr->ns->floorbox_update (); |
|
|
646 | return; |
491 | return; |
647 | } |
|
|
648 | } |
|
|
649 | |
492 | |
650 | packet sl; |
493 | packet sl; |
651 | |
494 | |
652 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
495 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
653 | |
496 | |
654 | if (op->head) |
|
|
655 | op = op->head; |
497 | op = op->head_ (); |
656 | |
498 | |
657 | sl << uint32 (op->env ? op->env->count : 0); |
499 | sl << uint32 (op->env ? op->env->count : 0); |
658 | |
500 | |
659 | add_object_to_socklist (*pl->contr->ns, sl, op); |
501 | add_object_to_socklist (*pl->contr->ns, sl, op); |
660 | |
502 | |
|
|
503 | pl->contr->ns->flush_fx (); |
661 | pl->contr->ns->send_packet (sl); |
504 | pl->contr->ns->send_packet (sl); |
662 | SET_FLAG (op, FLAG_CLIENT_SENT); |
|
|
663 | } |
505 | } |
664 | |
506 | |
665 | /** |
507 | /** |
666 | * Tells the client to delete an item. Uses the item |
508 | * Tells the client to delete an item. |
667 | * command with a -1 location. |
|
|
668 | */ |
509 | */ |
669 | |
|
|
670 | void |
510 | void |
671 | esrv_del_item (player *pl, int tag) |
511 | esrv_del_item (player *pl, int tag) |
672 | { |
512 | { |
|
|
513 | if (!pl->ns) |
|
|
514 | return; |
|
|
515 | |
673 | packet sl ("delitem"); |
516 | packet sl ("delitem"); |
674 | |
517 | |
675 | sl << uint32 (tag); |
518 | sl << uint32 (tag); |
676 | |
519 | |
677 | pl->ns->send_packet (sl); |
520 | pl->ns->send_packet (sl); |
… | |
… | |
686 | |
529 | |
687 | /** |
530 | /** |
688 | * Takes a player and object count (tag) and returns the actual object |
531 | * Takes a player and object count (tag) and returns the actual object |
689 | * pointer, or null if it can't be found. |
532 | * pointer, or null if it can't be found. |
690 | */ |
533 | */ |
691 | |
534 | static object * |
692 | object * |
|
|
693 | esrv_get_ob_from_count (object *pl, tag_t count) |
535 | esrv_get_ob_from_count (object *pl, tag_t count) |
694 | { |
536 | { |
695 | object *op, *tmp; |
|
|
696 | |
|
|
697 | if (pl->count == count) |
537 | if (pl->count == count) |
698 | return pl; |
538 | return pl; |
699 | |
539 | |
700 | for (op = pl->inv; op; op = op->below) |
540 | for (object *op = pl->inv; op; op = op->below) |
701 | if (op->count == count) |
541 | if (op->count == count) |
702 | return op; |
542 | return op; |
703 | else if (op->type == CONTAINER && pl->container == op) |
543 | else if (op->type == CONTAINER && pl->container_ () == op) |
704 | for (tmp = op->inv; tmp; tmp = tmp->below) |
544 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
705 | if (tmp->count == count) |
545 | if (tmp->count == count) |
706 | return tmp; |
546 | return tmp; |
707 | |
547 | |
708 | for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
548 | for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
709 | if (op->head && op->head->count == count) |
549 | if (op->head && op->head->count == count) |
710 | return op; |
550 | return op; |
711 | else if (op->count == count) |
551 | else if (op->count == count) |
712 | return op; |
552 | return op; |
713 | else if (op->type == CONTAINER && pl->container == op) |
553 | else if (op->type == CONTAINER && pl->container_ () == op) |
714 | for (tmp = op->inv; tmp; tmp = tmp->below) |
554 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
715 | if (tmp->count == count) |
555 | if (tmp->count == count) |
716 | return tmp; |
556 | return tmp; |
717 | |
557 | |
|
|
558 | #if 0 |
|
|
559 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
560 | if (count & 0x80000000) |
|
|
561 | return 0; |
|
|
562 | #endif |
|
|
563 | |
718 | return 0; |
564 | return 0; |
719 | } |
565 | } |
720 | |
566 | |
721 | |
|
|
722 | /** Client wants to examine some object. So lets do so. */ |
567 | /** Client wants to examine some object. So lets do so. */ |
723 | void |
568 | void |
724 | ExamineCmd (char *buf, int len, player *pl) |
569 | ExamineCmd (char *buf, int len, player *pl) |
725 | { |
570 | { |
726 | tag_t tag = atoi (buf); |
571 | tag_t tag = atoi (buf); |
727 | |
|
|
728 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
729 | if (tag & 0x80000000) |
|
|
730 | return; |
|
|
731 | |
|
|
732 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
|
|
733 | |
|
|
734 | if (!op) |
|
|
735 | { |
|
|
736 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
|
|
737 | return; |
|
|
738 | } |
|
|
739 | |
|
|
740 | examine (pl->ob, op); |
|
|
741 | } |
|
|
742 | |
|
|
743 | /** Client wants to apply some object. Lets do so. */ |
|
|
744 | void |
|
|
745 | ApplyCmd (char *buf, int len, player *pl) |
|
|
746 | { |
|
|
747 | tag_t tag = atoi (buf); |
|
|
748 | |
|
|
749 | /* sort of a hack, but if the player saves and the player then manually |
|
|
750 | * applies a savebed (or otherwise tries to do stuff), we run into trouble. |
|
|
751 | */ |
|
|
752 | if (QUERY_FLAG (pl->ob, FLAG_REMOVED)) |
|
|
753 | return; |
|
|
754 | |
572 | |
755 | /* If the high bit is set, player applied a pseudo object. */ |
573 | /* If the high bit is set, player applied a pseudo object. */ |
756 | if (tag & 0x80000000) |
574 | if (tag & 0x80000000) |
757 | { |
575 | { |
758 | pl->ns->look_position = tag & 0x7fffffff; |
576 | pl->ns->look_position = tag & 0x7fffffff; |
… | |
… | |
762 | |
580 | |
763 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
581 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
764 | |
582 | |
765 | if (!op) |
583 | if (!op) |
766 | { |
584 | { |
|
|
585 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
|
|
586 | return; |
|
|
587 | } |
|
|
588 | |
|
|
589 | examine (pl->ob, op); |
|
|
590 | } |
|
|
591 | |
|
|
592 | /** Client wants to examine some object. So lets do so. */ |
|
|
593 | void |
|
|
594 | ExCmd (char *buf, int len, player *pl) |
|
|
595 | { |
|
|
596 | tag_t tag = atoi (buf); |
|
|
597 | |
|
|
598 | if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
|
|
599 | { |
|
|
600 | std::string s = op->describe (pl->ob); |
|
|
601 | |
|
|
602 | packet sl ("ex"); |
|
|
603 | sl << ber32 (tag) |
|
|
604 | << data (*pl->expand_cfpod (s.c_str ())); |
|
|
605 | |
|
|
606 | pl->ns->send_packet (sl); |
|
|
607 | } |
|
|
608 | } |
|
|
609 | |
|
|
610 | /** Client wants to apply some object. Lets do so. */ |
|
|
611 | void |
|
|
612 | ApplyCmd (char *buf, int len, player *pl) |
|
|
613 | { |
|
|
614 | tag_t tag = atoi (buf); |
|
|
615 | |
|
|
616 | /* If the high bit is set, player applied a pseudo object. */ |
|
|
617 | if (tag & 0x80000000) |
|
|
618 | { |
|
|
619 | pl->ns->look_position = tag & 0x7fffffff; |
|
|
620 | pl->ns->floorbox_update (); |
|
|
621 | return; |
|
|
622 | } |
|
|
623 | |
|
|
624 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
|
|
625 | |
|
|
626 | if (!op) |
|
|
627 | { |
767 | LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); |
628 | LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); |
768 | return; |
629 | return; |
769 | } |
630 | } |
770 | |
631 | |
771 | player_apply (pl->ob, op, 0, 0); |
632 | pl->ob->apply (op, AP_TOGGLE); |
772 | } |
633 | } |
773 | |
634 | |
774 | /** Client wants to lock some object. Lets do so. */ |
635 | /** Client wants to lock some object. Lets do so. */ |
775 | void |
636 | void |
776 | LockItem (char *data, int len, player *pl) |
637 | LockItem (char *data, int len, player *pl) |
… | |
… | |
779 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
640 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
780 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
641 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
781 | |
642 | |
782 | if (!op) |
643 | if (!op) |
783 | { |
644 | { |
784 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
645 | pl->failmsg ("Could not find object to lock/unlock"); |
785 | return; |
646 | return; |
786 | } |
647 | } |
787 | |
648 | |
788 | if (!flag) |
649 | if (!flag) |
789 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
650 | op->clr_flag (FLAG_INV_LOCKED); |
790 | else |
651 | else |
791 | SET_FLAG (op, FLAG_INV_LOCKED); |
652 | op->set_flag (FLAG_INV_LOCKED); |
792 | |
653 | |
793 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
654 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
794 | } |
655 | } |
795 | |
656 | |
796 | /** Client wants to mark some object. Lets do so. */ |
657 | /** Client wants to mark some object. Lets do so. */ |
… | |
… | |
800 | tag_t tag = net_uint32 ((uint8 *)data); |
661 | tag_t tag = net_uint32 ((uint8 *)data); |
801 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
662 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
802 | |
663 | |
803 | if (!op) |
664 | if (!op) |
804 | { |
665 | { |
805 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
666 | pl->failmsg ("Could not find object to mark"); |
806 | return; |
667 | return; |
807 | } |
668 | } |
808 | |
669 | |
809 | pl->mark = op; |
670 | pl->mark = op; |
810 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); |
671 | pl->ob->statusmsg (format ("Marked item %s", query_name (op))); |
811 | } |
672 | } |
812 | |
673 | |
813 | /** |
674 | /** |
814 | * look_at prints items on the specified square. |
675 | * look_at prints items on the specified square. |
815 | * |
676 | * |
816 | * [ removed EARTHWALL check and added check for containers inventory. |
677 | * [ removed EARTHWALL check and added check for containers inventory. |
817 | * Tero.Haatanen@lut.fi ] |
678 | * Tero.Haatanen@lut.fi ] |
818 | */ |
679 | */ |
819 | void |
680 | static void |
820 | look_at (object *op, int dx, int dy) |
681 | look_at (player *pl, int dx, int dy) |
821 | { |
682 | { |
822 | object *tmp; |
683 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
823 | int flag = 0; |
684 | object *ob = pl->ob; |
824 | sint16 x, y; |
|
|
825 | maptile *m; |
|
|
826 | |
685 | |
827 | x = op->x + dx; |
686 | if (!pl->observe->map) |
828 | y = op->y + dy; |
|
|
829 | |
|
|
830 | if (out_of_map (op->map, x, y)) |
|
|
831 | return; |
687 | return; |
832 | |
688 | |
833 | m = get_map_from_coord (op->map, &x, &y); |
689 | bool wiz = ob->flag [FLAG_WIZ] || ob->flag [FLAG_WIZLOOK]; |
834 | if (!m) |
690 | |
|
|
691 | mapxy pos (pl->observe); |
|
|
692 | pos.move (dx, dy); |
|
|
693 | |
|
|
694 | if (wiz) |
|
|
695 | { |
|
|
696 | if (pos.normalise ()) |
|
|
697 | { |
|
|
698 | mapspace &ms = *pos; |
|
|
699 | ms.update (); |
|
|
700 | |
|
|
701 | buf.printf (" map: %s%+d%+d (%+d%+d)\n" |
|
|
702 | " smell %u/%u; flags %x; light %d; block %x; slow %x; on %x; off %x; items %d, volume %lld\n\n", |
|
|
703 | &pos.m->path, pos.x, pos.y, dx, dy, |
|
|
704 | (unsigned int)ms.smell, (unsigned int)mapspace::smellcount, ms.flags (), ms.light, |
|
|
705 | ms.move_block, ms.move_slow, ms.move_on, ms.move_off, (int)ms.items (), (long long)ms.volume () |
|
|
706 | ); |
|
|
707 | } |
|
|
708 | else |
|
|
709 | buf << "off-map\n\n"; |
|
|
710 | } |
|
|
711 | |
|
|
712 | int darkness = pl->blocked_los (dx, dy); |
|
|
713 | |
|
|
714 | if (darkness == LOS_BLOCKED) |
|
|
715 | buf << "You cannot see that place from your position. H<Something is in between or it is too far away.>"; |
|
|
716 | else if (darkness == LOS_MAX) |
|
|
717 | buf << "That place is too dark to see anything. H<Move nearer or find better lighting.>"; |
|
|
718 | else |
|
|
719 | { |
|
|
720 | if (pos.normalise ()) |
|
|
721 | for (object *tmp = pos->top; tmp; tmp = tmp->below) |
|
|
722 | { |
|
|
723 | if (tmp->invisible && !ob->flag [FLAG_WIZ]) |
|
|
724 | continue; |
|
|
725 | |
|
|
726 | if (wiz) |
|
|
727 | buf.printf (" - %s (%d) %s\n", query_name (tmp), tmp->count, tmp->uuid.c_str ()); |
|
|
728 | else |
|
|
729 | buf.printf (" - %s.\n", query_name (tmp)); |
|
|
730 | |
|
|
731 | object *head = tmp->head_ (); |
|
|
732 | |
|
|
733 | if (head->inv) |
|
|
734 | if ((head->type != CONTAINER && head->type != FLESH) |
|
|
735 | || ob->flag [FLAG_WIZ]) |
|
|
736 | buf << head->query_inventory (ob, " "); |
|
|
737 | |
|
|
738 | if (tmp->flag [FLAG_IS_FLOOR] && !wiz) /* don't continue under the floor */ |
|
|
739 | break; |
|
|
740 | } |
|
|
741 | } |
|
|
742 | |
|
|
743 | if (buf.empty ()) |
|
|
744 | buf << "You see nothing there."; |
|
|
745 | |
|
|
746 | pl->infobox (MSG_CHANNEL ("lookat"), buf); |
|
|
747 | } |
|
|
748 | |
|
|
749 | /** Client wants to look at some object. Lets do so. */ |
|
|
750 | void |
|
|
751 | LookAt (char *buf, int len, player *pl) |
|
|
752 | { |
|
|
753 | char *cp; |
|
|
754 | |
|
|
755 | int dx = atoi (buf); |
|
|
756 | if (!(cp = strchr (buf, ' '))) |
835 | return; |
757 | return; |
836 | |
758 | |
837 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
|
|
838 | |
|
|
839 | for (; tmp != NULL; tmp = tmp->below) |
|
|
840 | { |
|
|
841 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
|
|
842 | continue; |
|
|
843 | |
|
|
844 | if (!flag) |
|
|
845 | { |
|
|
846 | if (dx || dy) |
|
|
847 | new_draw_info (NDI_UNIQUE, 0, op, "There you see:"); |
|
|
848 | else |
|
|
849 | { |
|
|
850 | clear_win_info (op); |
|
|
851 | new_draw_info (NDI_UNIQUE, 0, op, "You see:"); |
|
|
852 | } |
|
|
853 | flag = 1; |
|
|
854 | } |
|
|
855 | |
|
|
856 | if (QUERY_FLAG (op, FLAG_WIZ)) |
|
|
857 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s (%d).", query_name (tmp), tmp->count); |
|
|
858 | else |
|
|
859 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s.", query_name (tmp)); |
|
|
860 | |
|
|
861 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
|
|
862 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (op, FLAG_WIZ)) |
|
|
863 | inventory (op, tmp->head == NULL ? tmp : tmp->head); |
|
|
864 | |
|
|
865 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (op, FLAG_WIZ)) /* don't continue under the floor */ |
|
|
866 | break; |
|
|
867 | } |
|
|
868 | |
|
|
869 | if (!flag) |
|
|
870 | { |
|
|
871 | if (dx || dy) |
|
|
872 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing there."); |
|
|
873 | else |
|
|
874 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
|
|
875 | } |
|
|
876 | } |
|
|
877 | |
|
|
878 | |
|
|
879 | |
|
|
880 | /** Client wants to look at some object. Lets do so. */ |
|
|
881 | void |
|
|
882 | LookAt (char *buf, int len, player *pl) |
|
|
883 | { |
|
|
884 | int dx, dy; |
|
|
885 | char *cp; |
|
|
886 | |
|
|
887 | dx = atoi (buf); |
|
|
888 | if (!(cp = strchr (buf, ' '))) |
|
|
889 | { |
|
|
890 | return; |
|
|
891 | } |
|
|
892 | dy = atoi (cp); |
759 | int dy = atoi (cp); |
893 | |
760 | |
894 | if (FABS (dx) > pl->ns->mapx / 2 || FABS (dy) > pl->ns->mapy / 2) |
|
|
895 | return; |
|
|
896 | |
|
|
897 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
|
|
898 | return; |
|
|
899 | |
|
|
900 | look_at (pl->ob, dx, dy); |
761 | look_at (pl, dx, dy); |
901 | } |
762 | } |
902 | |
763 | |
903 | /** Move an object to a new location */ |
764 | /** Move an object to a new location */ |
904 | void |
765 | void |
905 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
766 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
906 | { |
767 | { |
907 | object *op, *env; |
|
|
908 | |
|
|
909 | op = esrv_get_ob_from_count (pl, tag); |
768 | object *op = esrv_get_ob_from_count (pl, tag); |
910 | if (!op) |
769 | if (!op) |
911 | { |
770 | { |
912 | LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); |
771 | LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); |
913 | return; |
772 | return; |
914 | } |
773 | } |
… | |
… | |
919 | return; |
778 | return; |
920 | |
779 | |
921 | /* If it is an active container, then we should drop all objects |
780 | /* If it is an active container, then we should drop all objects |
922 | * in the container and not the container itself. |
781 | * in the container and not the container itself. |
923 | */ |
782 | */ |
924 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
783 | if (op->inv && op->flag [FLAG_APPLIED]) |
925 | { |
784 | { |
926 | object *current, *next; |
785 | int cnt = MAX_ITEM_PER_ACTION; |
927 | |
786 | |
928 | for (current = op->inv; current != NULL; current = next) |
787 | for (object *current = op->inv; current && cnt--; ) |
929 | { |
788 | { |
930 | next = current->below; |
789 | object *next = current->below; |
931 | drop_object (pl, current, 0); |
790 | drop_object (pl, current, 0); |
|
|
791 | current = next; |
932 | } |
792 | } |
933 | |
793 | |
934 | esrv_update_item (UPD_WEIGHT, pl, op); |
794 | if (cnt <= 0) |
|
|
795 | op->failmsg ("Only dropped some items, can't drop that many items at once."); |
935 | } |
796 | } |
936 | else |
797 | else |
937 | drop_object (pl, op, nrof); |
798 | drop_object (pl, op, nrof); |
938 | |
799 | |
939 | return; |
800 | return; |
… | |
… | |
947 | pl->contr->count = nrof; |
808 | pl->contr->count = nrof; |
948 | pick_up (pl, op); |
809 | pick_up (pl, op); |
949 | return; |
810 | return; |
950 | } |
811 | } |
951 | |
812 | |
952 | env = esrv_get_ob_from_count (pl, to); |
813 | object *env = esrv_get_ob_from_count (pl, to); |
953 | if (!env) |
814 | if (!env) |
954 | { |
815 | { |
955 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
816 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
956 | return; |
817 | return; |
957 | } |
818 | } |
… | |
… | |
959 | /* put_object_in_sack presumes that necessary sanity checking |
820 | /* put_object_in_sack presumes that necessary sanity checking |
960 | * has already been done (eg, it can be picked up and fits in |
821 | * has already been done (eg, it can be picked up and fits in |
961 | * in a sack, so check for those things. We should also check |
822 | * in a sack, so check for those things. We should also check |
962 | * an make sure env is in fact a container for that matter. |
823 | * an make sure env is in fact a container for that matter. |
963 | */ |
824 | */ |
964 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
825 | if (env->type == CONTAINER |
|
|
826 | && can_pick (pl, op) |
|
|
827 | && sack_can_hold (pl, env, op, nrof)) |
965 | put_object_in_sack (pl, env, op, nrof); |
828 | put_object_in_sack (pl, env, op, nrof); |
966 | } |
829 | } |
967 | |
830 | |