1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /** |
25 | /** |
25 | * \file |
26 | * \file |
26 | * Client/server logic. |
27 | * Client/server logic. |
27 | * |
28 | * |
28 | * \date 2003-12-02 |
29 | * \date 2003-12-02 |
29 | * |
30 | * |
30 | * This containes item logic for client/server. It doesn't contain |
31 | * This contains item logic for client/server. It doesn't contain |
31 | * the actual commands that send the data, but does contain |
32 | * the actual commands that send the data, but does contain |
32 | * the logic for what items should be sent. |
33 | * the logic for what items should be sent. |
33 | */ |
34 | */ |
34 | |
35 | |
35 | |
|
|
36 | #include <global.h> |
36 | #include <global.h> |
37 | #include <object.h> /* LOOK_OBJ */ |
|
|
38 | #include <newclient.h> |
37 | #include <object.h> |
39 | #include <newserver.h> |
|
|
40 | #include <sproto.h> |
38 | #include <sproto.h> |
41 | |
39 | |
42 | /** This is the maximum number of bytes we expect any one item to take up */ |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
43 | #define MAXITEMLEN 300 |
41 | #define MAXITEMLEN 300 |
44 | |
42 | |
|
|
43 | #if 0 |
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44 | tag_t |
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45 | client_container::tag () const |
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46 | { |
|
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47 | switch (type) |
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48 | { |
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49 | case CC_INVENTORY: |
|
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50 | return ns->pl->count; |
|
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51 | case CC_MAPSPACE: |
|
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52 | return 0; |
|
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53 | case CC_CONTAINER: |
|
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54 | return env->count; |
|
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55 | } |
|
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56 | |
|
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57 | abort (); |
|
|
58 | } |
|
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59 | |
|
|
60 | void |
|
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61 | client_container::clear () |
|
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62 | { |
|
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63 | switch (type) |
|
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64 | { |
|
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65 | case CC_INVENTORY: |
|
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66 | abort (); |
|
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67 | |
|
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68 | case CC_MAPSPACE: |
|
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69 | case CC_CONTAINER: |
|
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70 | ns->send_packet_printf ("delinv %d", tag ()); |
|
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71 | break; |
|
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72 | } |
|
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73 | |
|
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74 | for (iterator i = begin (); i != end (); ++i) |
|
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75 | i->op->seen_by = 0; |
|
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76 | |
|
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77 | vector< refitem, slice_allocator<refitem> >::clear (); |
|
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78 | } |
|
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79 | |
|
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80 | inline iterator |
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81 | client_container::merge_item (iterator i, object *op) |
|
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82 | { |
|
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83 | if (i != end () && i->op == op) |
|
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84 | return ++i; |
|
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85 | |
|
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86 | if (op->seen_by) |
|
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87 | return; // seen by another entity already |
|
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88 | |
|
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89 | op->seen_by = this; |
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90 | |
|
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91 | refitem ref; |
|
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92 | ref.op = op; |
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93 | |
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94 | return insert (i, ref); |
|
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95 | } |
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96 | |
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97 | void |
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98 | client_container::update (int offset) |
|
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99 | { |
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100 | iterator i = begin (); |
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101 | |
|
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102 | switch (type) |
|
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103 | { |
|
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104 | case CC_INVENTORY: |
|
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105 | case CC_CONTAINER: |
|
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106 | { |
|
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107 | object *env = type == CC_INVENTORY |
|
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108 | ? ns->pl->ob |
|
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109 | : this->env; |
|
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110 | |
|
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111 | // pass 1, erase all objects no longer in container |
|
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112 | for (iterator j = begin (); j != end (); ++j) |
|
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113 | if (j->op->env != env) |
|
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114 | { |
|
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115 | j->op->seen_by = 0; |
|
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116 | erase (j); |
|
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117 | } |
|
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118 | |
|
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119 | // pass 2 merge items |
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120 | for (object *op = env->inv; op; op = op->below) |
|
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121 | { |
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122 | if (--offset < 0) |
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123 | i = merge_item (i, op); |
|
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124 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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125 | break; |
|
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126 | } |
|
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127 | } |
|
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128 | break; |
|
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129 | |
|
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130 | case CC_MAPSPACE: |
|
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131 | { |
|
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132 | // pass 1, erase all objects no longer on space |
|
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133 | for (iterator j = begin (); j != end (); ++j) |
|
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134 | if (j->op->x != x || j->op->y != y || j->op->map != map) |
|
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135 | { |
|
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136 | j->op->seen_by = 0; |
|
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137 | erase (j); |
|
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138 | } |
|
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139 | |
|
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140 | // pass 2 merge items |
|
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141 | for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
|
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142 | { |
|
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143 | if (--offset < 0) |
|
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144 | i = merge_item (i, op); |
|
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145 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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146 | break; |
|
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147 | } |
|
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148 | } |
|
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149 | break; |
|
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150 | } |
|
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151 | |
|
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152 | // pass 3, erase all extra items |
|
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153 | for (iterator j = i; j != end (); ++j) |
|
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154 | j->op->seen_by = 0; |
|
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155 | |
|
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156 | if (i != end ()) |
|
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157 | erase (i, end ()); |
|
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158 | } |
|
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159 | |
|
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160 | void |
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161 | client_container::set_mapspace (maptile *map, int x, int y) |
|
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162 | { |
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163 | if (type == CC_MAPSPACE |
|
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164 | && this->map == map |
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165 | && this->x == x |
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166 | && this->y == y) |
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167 | return; |
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168 | |
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169 | clear (); |
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170 | |
|
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171 | type = CC_MAPSPACE; |
|
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172 | this->map = map; |
|
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173 | this->x = x; |
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174 | this->y = y; |
|
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175 | } |
|
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176 | |
|
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177 | void |
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178 | client_container::set_container (object *env) |
|
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179 | { |
|
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180 | } |
|
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181 | #endif |
|
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182 | |
45 | /******************************************************************************* |
183 | /******************************************************************************* |
46 | * |
184 | * |
47 | * Functions related to sending object data to the client. |
185 | * Functions related to sending object data to the client. |
48 | * |
186 | * |
49 | ******************************************************************************/ |
187 | ******************************************************************************/ |
50 | |
188 | |
51 | /** |
189 | /** |
52 | * This is a similar to query_name, but returns flags |
190 | * This is a similar to query_name, but returns flags |
53 | * to be sended to client. |
191 | * to be sent to client. |
54 | */ |
192 | */ |
55 | unsigned int |
193 | unsigned int |
56 | query_flags (object *op) |
194 | query_flags (object *op) |
57 | { |
195 | { |
58 | unsigned int flags = 0; |
196 | unsigned int flags = 0; |
59 | |
197 | |
60 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
198 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
61 | { |
199 | { |
62 | switch (op->type) |
200 | switch (op->type) |
63 | { |
201 | { |
64 | case BOW: |
202 | case BOW: |
65 | case WAND: |
203 | case WAND: |
66 | case ROD: |
204 | case ROD: |
67 | case HORN: |
205 | case HORN: |
68 | flags = a_readied; |
206 | flags = a_readied; |
69 | break; |
207 | break; |
70 | case WEAPON: |
208 | case WEAPON: |
71 | flags = a_wielded; |
209 | flags = a_wielded; |
72 | break; |
210 | break; |
73 | case SKILL: |
211 | case SKILL: |
74 | case ARMOUR: |
212 | case ARMOUR: |
75 | case HELMET: |
213 | case HELMET: |
76 | case SHIELD: |
214 | case SHIELD: |
77 | case RING: |
215 | case RING: |
78 | case BOOTS: |
216 | case BOOTS: |
79 | case GLOVES: |
217 | case GLOVES: |
80 | case AMULET: |
218 | case AMULET: |
81 | case GIRDLE: |
219 | case GIRDLE: |
82 | case BRACERS: |
220 | case BRACERS: |
83 | case CLOAK: |
221 | case CLOAK: |
84 | flags = a_worn; |
222 | flags = a_worn; |
85 | break; |
223 | break; |
86 | case CONTAINER: |
224 | case CONTAINER: |
87 | flags = a_active; |
225 | flags = a_active; |
88 | break; |
226 | break; |
89 | default: |
227 | default: |
90 | flags = a_applied; |
228 | flags = a_applied; |
91 | break; |
229 | break; |
92 | } |
230 | } |
93 | } |
231 | } |
|
|
232 | |
94 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
233 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
95 | flags |= F_OPEN; |
234 | flags |= F_OPEN; |
96 | |
235 | |
97 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
236 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
98 | { |
237 | { |
99 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
238 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
100 | flags |= F_DAMNED; |
239 | flags |= F_DAMNED; |
101 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
240 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
102 | flags |= F_CURSED; |
241 | flags |= F_CURSED; |
103 | } |
242 | } |
|
|
243 | |
104 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
244 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
105 | flags |= F_MAGIC; |
245 | flags |= F_MAGIC; |
106 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
246 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
107 | flags |= F_UNPAID; |
247 | flags |= F_UNPAID; |
108 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
248 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
109 | flags |= F_LOCKED; |
249 | flags |= F_LOCKED; |
110 | |
250 | |
111 | return flags; |
251 | return flags; |
112 | } |
252 | } |
113 | |
253 | |
114 | /* Used in the send_look to put object head into SockList |
254 | /* Used in the send_look to put object head into packet |
115 | * sl for socket ns. Need socket to know if we need to send |
255 | * sl for socket ns. Need socket to know if we need to send |
116 | * animation of face to the client. |
256 | * animation of face to the client. |
117 | */ |
257 | */ |
118 | static void |
258 | static void |
119 | add_object_to_socklist (NewSocket &ns, SockList &sl, object *head) |
259 | add_object_to_socklist (client &ns, packet &sl, object *head) |
120 | { |
260 | { |
121 | int flags, len, anim_speed; |
261 | int flags, len, anim_speed; |
122 | char item_n[MAX_BUF]; |
262 | char item_n[MAX_BUF]; |
123 | const char *item_p; |
263 | const char *item_p; |
124 | |
264 | |
… | |
… | |
185 | sl << uint16 (head->client_type); |
325 | sl << uint16 (head->client_type); |
186 | |
326 | |
187 | SET_FLAG (head, FLAG_CLIENT_SENT); |
327 | SET_FLAG (head, FLAG_CLIENT_SENT); |
188 | } |
328 | } |
189 | |
329 | |
190 | |
|
|
191 | /** |
330 | /** |
192 | * Send the look window. Don't need to do animations here |
331 | * Send the look window. Don't need to do animations here |
193 | * This sends all the faces to the client, not just updates. This is |
332 | * This sends all the faces to the client, not just updates. This is |
194 | * because object ordering would otherwise be inconsistent |
333 | * because object ordering would otherwise be inconsistent. |
195 | */ |
334 | */ |
196 | |
|
|
197 | void |
335 | void |
198 | esrv_draw_look (object *pl) |
336 | esrv_draw_look (object *pl) |
199 | { |
337 | { |
200 | object *tmp, *last; |
|
|
201 | int got_one = 0, start_look = 0, end_look = 0; |
338 | int got_one = 0, start_look = 0, end_look = 0; |
202 | char buf[MAX_BUF]; |
339 | char buf[MAX_BUF]; |
203 | |
340 | |
204 | if (!pl->contr->socket.update_look) |
341 | if (!pl->contr->ns->update_look) |
205 | { |
342 | { |
206 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
343 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
207 | return; |
344 | return; |
208 | } |
345 | } |
209 | else |
346 | else |
210 | pl->contr->socket.update_look = 0; |
347 | pl->contr->ns->update_look = 0; |
211 | |
348 | |
212 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
349 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
213 | || !pl->map |
350 | || !pl->map |
214 | || pl->map->in_memory != MAP_IN_MEMORY |
351 | || pl->map->in_memory != MAP_IN_MEMORY |
215 | || out_of_map (pl->map, pl->x, pl->y)) |
352 | || out_of_map (pl->map, pl->x, pl->y)) |
216 | return; |
353 | return; |
217 | |
354 | |
218 | for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) |
355 | pl->contr->ns->send_packet ("delinv 0"); |
219 | ; |
|
|
220 | |
356 | |
221 | SockList sl (MAXSOCKBUF); |
357 | packet sl; |
222 | |
|
|
223 | Write_String_To_Socket (&pl->contr->socket, "delinv 0", sizeof ("delinv 0") - 1); |
|
|
224 | |
|
|
225 | sl.printf ("item%d ", pl->contr->socket.itemcmd); |
358 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
226 | |
359 | |
227 | sl << uint32 (0); |
360 | sl << uint32 (0); |
228 | |
361 | |
229 | if (!(pl->contr->socket.faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
362 | if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
230 | esrv_send_face (&pl->contr->socket, empty_face->number, 0); |
363 | esrv_send_face (pl->contr->ns, empty_face->number, 0); |
231 | |
364 | |
232 | if (pl->contr->socket.look_position) |
365 | if (pl->contr->ns->look_position) |
233 | { |
366 | { |
|
|
367 | char buf[80]; |
|
|
368 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
|
|
369 | |
234 | sl << uint32 (0x80000000 | (pl->contr->socket.look_position - NUM_LOOK_OBJECTS)) |
370 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) |
235 | << uint32 (0) |
371 | << uint32 (0) |
236 | << sint32 (-1) |
372 | << sint32 (-1) |
237 | << uint32 (empty_face->number); |
373 | << uint32 (empty_face->number) |
238 | |
374 | << data8 (buf) |
239 | sl.printf ("Click here to see %d previous items", NUM_LOOK_OBJECTS); |
|
|
240 | |
|
|
241 | sl << uint16 (0) |
375 | << uint16 (0) |
242 | << uint8 (0) |
376 | << uint8 (0) |
243 | << uint32 (0); |
377 | << uint32 (0); |
244 | |
378 | |
245 | if (pl->contr->socket.itemcmd == 2) |
379 | if (pl->contr->ns->itemcmd == 2) |
246 | sl << uint16 (0); |
380 | sl << uint16 (0); |
247 | } |
381 | } |
248 | |
382 | |
|
|
383 | object *tmp = pl->ms ().top; |
249 | for (last = NULL; tmp != last; tmp = tmp->below) |
384 | for (object *last = 0; tmp != last; tmp = tmp->below) |
250 | { |
385 | { |
251 | object *head; |
386 | object *head; |
252 | |
387 | |
253 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
388 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
254 | { |
389 | { |
255 | last = tmp->below; /* assumes double floor mode */ |
390 | last = tmp->below; /* assumes double floor mode */ |
256 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
391 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
257 | last = last->below; |
392 | last = last->below; |
258 | } |
393 | } |
259 | |
394 | |
260 | if (LOOK_OBJ (tmp)) |
395 | if (tmp->client_visible ()) |
261 | { |
396 | { |
262 | if (++start_look < pl->contr->socket.look_position) |
397 | if (++start_look < pl->contr->ns->look_position) |
263 | continue; |
398 | continue; |
264 | |
399 | |
265 | end_look++; |
400 | end_look++; |
266 | |
401 | |
267 | if (end_look > NUM_LOOK_OBJECTS) |
402 | if (end_look > FLOORBOX_PAGESIZE) |
268 | { |
403 | { |
269 | /* What we basically do is make a 'fake' object - when the user applies it, |
404 | /* What we basically do is make a 'fake' object - when the user applies it, |
270 | * we notice the special tag the object has, and act accordingly. |
405 | * we notice the special tag the object has, and act accordingly. |
271 | */ |
406 | */ |
272 | sl << uint32 (0x80000000 | (pl->contr->socket.look_position + NUM_LOOK_OBJECTS)) |
407 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) |
273 | << uint32 (0) |
408 | << uint32 (0) |
274 | << uint32 ((uint32) - 1) |
409 | << uint32 ((uint32) - 1) |
275 | << uint32 (empty_face->number); |
410 | << uint32 (empty_face->number) |
276 | |
411 | << data8 ("Apply this to see next group of items") |
277 | sl.printf ("Click here to see next group of items"); |
|
|
278 | |
|
|
279 | sl << uint16 (0) |
412 | << uint16 (0) |
280 | << uint8 (0) |
413 | << uint8 (0) |
281 | << uint32 (0); |
414 | << uint32 (0); |
282 | |
415 | |
283 | if (pl->contr->socket.itemcmd == 2) |
416 | if (pl->contr->ns->itemcmd == 2) |
284 | sl << uint16 (0); |
417 | sl << uint16 (0); |
285 | |
418 | |
286 | break; |
419 | break; |
287 | } |
420 | } |
288 | |
421 | |
289 | if (tmp->head) |
422 | if (tmp->head) |
290 | head = tmp->head; |
423 | head = tmp->head; |
291 | else |
424 | else |
292 | head = tmp; |
425 | head = tmp; |
293 | |
426 | |
294 | add_object_to_socklist (pl->contr->socket, sl, head); |
427 | add_object_to_socklist (*pl->contr->ns, sl, head); |
295 | got_one++; |
428 | got_one++; |
296 | |
429 | |
297 | if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) |
430 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
298 | { |
431 | { |
299 | Send_With_Handling (&pl->contr->socket, &sl); |
432 | pl->contr->ns->send_packet (sl); |
300 | |
433 | |
301 | sl.reset (); |
434 | sl.reset (); |
302 | sl.printf ("item%d ", pl->contr->socket.itemcmd); |
435 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
303 | sl << uint32 (0); |
436 | sl << uint32 (0); |
304 | got_one = 0; |
437 | got_one = 0; |
305 | } |
438 | } |
306 | } /* If LOOK_OBJ() */ |
439 | } |
307 | } |
440 | } |
308 | |
441 | |
309 | if (got_one) |
442 | if (got_one) |
310 | Send_With_Handling (&pl->contr->socket, &sl); |
443 | pl->contr->ns->send_packet (sl); |
311 | |
444 | |
312 | sl.free (); |
|
|
313 | } |
445 | } |
314 | |
446 | |
315 | /** |
447 | /** |
316 | * Sends whole inventory. |
448 | * Sends whole inventory. |
317 | */ |
449 | */ |
318 | void |
450 | void |
319 | esrv_send_inventory (object *pl, object *op) |
451 | esrv_send_inventory (object *pl, object *op) |
320 | { |
452 | { |
321 | object *tmp; |
453 | if (!pl->contr->ns)//D |
|
|
454 | return; |
|
|
455 | |
322 | int got_one = 0; |
456 | int got_one = 0; |
323 | |
457 | |
324 | SockList sl (MAXSOCKBUF); |
458 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
325 | |
459 | |
326 | sl.printf ("delinv %d", op->count); |
460 | packet sl; |
327 | Send_With_Handling (&pl->contr->socket, &sl); |
|
|
328 | |
|
|
329 | sl.reset (); |
|
|
330 | sl.printf ("item%d ", pl->contr->socket.itemcmd); |
461 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
331 | |
462 | |
332 | sl << uint32 (op->count); |
463 | sl << uint32 (op->count); |
333 | |
464 | |
334 | for (tmp = op->inv; tmp; tmp = tmp->below) |
465 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
335 | { |
466 | { |
336 | object *head; |
467 | object *head; |
337 | |
468 | |
338 | if (tmp->head) |
469 | if (tmp->head) |
339 | head = tmp->head; |
470 | head = tmp->head; |
340 | else |
471 | else |
341 | head = tmp; |
472 | head = tmp; |
342 | |
473 | |
343 | if (LOOK_OBJ (head)) |
474 | if (head->client_visible ()) |
344 | { |
475 | { |
345 | add_object_to_socklist (pl->contr->socket, sl, head); |
476 | add_object_to_socklist (*pl->contr->ns, sl, head); |
346 | |
477 | |
347 | got_one++; |
478 | got_one++; |
348 | |
479 | |
349 | /* IT is possible for players to accumulate a huge amount of |
480 | /* IT is possible for players to accumulate a huge amount of |
350 | * items (especially with some of the bags out there) to |
481 | * items (especially with some of the bags out there) to |
351 | * overflow the buffer. IF so, send multiple item commands. |
482 | * overflow the buffer. IF so, send multiple item commands. |
352 | */ |
483 | */ |
353 | if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) |
484 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
354 | { |
485 | { |
355 | Send_With_Handling (&pl->contr->socket, &sl); |
486 | pl->contr->ns->send_packet (sl); |
|
|
487 | |
|
|
488 | sl.reset (); |
356 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
489 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
357 | sl.len = strlen ((char *) sl.buf); |
|
|
358 | sl << uint32 (op->count); |
490 | sl << uint32 (op->count); |
359 | got_one = 0; |
491 | got_one = 0; |
360 | } |
492 | } |
361 | } /* If LOOK_OBJ() */ |
493 | } |
362 | } |
494 | } |
363 | |
495 | |
364 | if (got_one) |
496 | if (got_one) |
365 | Send_With_Handling (&pl->contr->socket, &sl); |
497 | pl->contr->ns->send_packet (sl); |
366 | |
|
|
367 | sl.free (); |
|
|
368 | } |
498 | } |
369 | |
499 | |
370 | /** |
500 | /** |
371 | * Updates object *op for player *pl. |
501 | * Updates object *op for player *pl. |
372 | * |
502 | * |
… | |
… | |
379 | esrv_update_item (int flags, object *pl, object *op) |
509 | esrv_update_item (int flags, object *pl, object *op) |
380 | { |
510 | { |
381 | /* If we have a request to send the player item, skip a few checks. */ |
511 | /* If we have a request to send the player item, skip a few checks. */ |
382 | if (op != pl) |
512 | if (op != pl) |
383 | { |
513 | { |
384 | if (!LOOK_OBJ (op)) |
514 | if (!op->client_visible ()) |
385 | return; |
515 | return; |
386 | /* we remove the check for op->env, because in theory, the object |
516 | /* we remove the check for op->env, because in theory, the object |
387 | * is hopefully in the same place, so the client should preserve |
517 | * is hopefully in the same place, so the client should preserve |
388 | * order. |
518 | * order. |
389 | */ |
519 | */ |
390 | } |
520 | } |
391 | |
521 | |
|
|
522 | client *ns = pl->contr->ns; |
|
|
523 | if (!ns) |
|
|
524 | return; |
|
|
525 | |
392 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
526 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
393 | { |
527 | { |
394 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
528 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
395 | * this is happening - we can set a breakpoint here in the debugger |
529 | * this is happening - we can set a breakpoint here in the debugger |
396 | * and track back the call. |
530 | * and track back the call. |
397 | */ |
531 | */ |
398 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
532 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
399 | } |
533 | } |
400 | |
534 | |
401 | SockList sl (MAXSOCKBUF); |
535 | packet sl ("upditem"); |
402 | |
536 | |
403 | sl << "upditem " |
|
|
404 | << uint8 (flags); |
537 | sl << uint8 (flags); |
405 | |
538 | |
406 | if (op->head) |
539 | if (op->head) |
407 | op = op->head; |
540 | op = op->head; |
408 | |
541 | |
409 | sl << uint32 (op->count); |
542 | sl << uint32 (op->count); |
… | |
… | |
419 | sint32 weight = WEIGHT (op); |
552 | sint32 weight = WEIGHT (op); |
420 | |
553 | |
421 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
554 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
422 | |
555 | |
423 | if (pl == op) |
556 | if (pl == op) |
424 | op->contr->last_weight = weight; |
557 | ns->last_weight = weight; |
425 | } |
558 | } |
426 | |
559 | |
427 | if (flags & UPD_FACE) |
560 | if (flags & UPD_FACE) |
428 | { |
561 | { |
429 | if (!(pl->contr->socket.faces_sent[op->face->number] & NS_FACESENT_FACE)) |
562 | if (!(ns->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
430 | esrv_send_face (&pl->contr->socket, op->face->number, 0); |
563 | esrv_send_face (ns, op->face->number, 0); |
431 | |
564 | |
432 | sl << uint32 (op->face->number); |
565 | sl << uint32 (op->face->number); |
433 | } |
566 | } |
434 | |
567 | |
435 | if (flags & UPD_NAME) |
568 | if (flags & UPD_NAME) |
… | |
… | |
489 | } |
622 | } |
490 | |
623 | |
491 | if (flags & UPD_NROF) |
624 | if (flags & UPD_NROF) |
492 | sl << uint32 (op->nrof); |
625 | sl << uint32 (op->nrof); |
493 | |
626 | |
494 | Send_With_Handling (&pl->contr->socket, &sl); |
627 | pl->contr->ns->send_packet (sl); |
495 | sl.free (); |
|
|
496 | } |
628 | } |
497 | |
629 | |
498 | /** |
630 | /** |
499 | * Sends item's info to player. |
631 | * Sends item's info to player. |
500 | */ |
632 | */ |
… | |
… | |
503 | { |
635 | { |
504 | /* If this is not the player object, do some more checks */ |
636 | /* If this is not the player object, do some more checks */ |
505 | if (op != pl) |
637 | if (op != pl) |
506 | { |
638 | { |
507 | /* We only send 'visibile' objects to the client */ |
639 | /* We only send 'visibile' objects to the client */ |
508 | if (!LOOK_OBJ (op)) |
640 | if (!op->client_visible ()) |
509 | return; |
641 | return; |
|
|
642 | |
510 | /* if the item is on the ground, mark that the look needs to |
643 | /* if the item is on the ground, mark that the look needs to |
511 | * be updated. |
644 | * be updated. |
512 | */ |
645 | */ |
513 | if (!op->env) |
646 | if (!op->env) |
514 | { |
647 | { |
515 | pl->contr->socket.update_look = 1; |
648 | pl->contr->ns->floorbox_update (); |
516 | return; |
649 | return; |
517 | } |
650 | } |
518 | } |
651 | } |
519 | |
652 | |
520 | SockList sl (MAXSOCKBUF); |
653 | packet sl; |
521 | |
654 | |
522 | sl.printf ("item%d ", pl->contr->socket.itemcmd); |
655 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
523 | |
656 | |
524 | if (op->head) |
657 | if (op->head) |
525 | op = op->head; |
658 | op = op->head; |
526 | |
659 | |
527 | sl << uint32 (op->env ? op->env->count : 0); |
660 | sl << uint32 (op->env ? op->env->count : 0); |
528 | |
661 | |
529 | add_object_to_socklist (pl->contr->socket, sl, op); |
662 | add_object_to_socklist (*pl->contr->ns, sl, op); |
530 | |
663 | |
531 | Send_With_Handling (&pl->contr->socket, &sl); |
664 | pl->contr->ns->send_packet (sl); |
532 | SET_FLAG (op, FLAG_CLIENT_SENT); |
665 | SET_FLAG (op, FLAG_CLIENT_SENT); |
533 | |
|
|
534 | sl.free (); |
|
|
535 | } |
666 | } |
536 | |
667 | |
537 | /** |
668 | /** |
538 | * Tells the client to delete an item. Uses the item |
669 | * Tells the client to delete an item. Uses the item |
539 | * command with a -1 location. |
670 | * command with a -1 location. |
540 | */ |
671 | */ |
541 | |
672 | |
542 | void |
673 | void |
543 | esrv_del_item (player *pl, int tag) |
674 | esrv_del_item (player *pl, int tag) |
544 | { |
675 | { |
545 | SockList sl (MAXSOCKBUF); |
676 | packet sl ("delitem"); |
546 | |
677 | |
547 | sl << "delitem " |
|
|
548 | << uint32 (tag); |
678 | sl << uint32 (tag); |
549 | |
679 | |
550 | Send_With_Handling (&pl->socket, &sl); |
680 | pl->ns->send_packet (sl); |
551 | sl.free (); |
|
|
552 | } |
681 | } |
553 | |
682 | |
554 | |
683 | |
555 | /******************************************************************************* |
684 | /******************************************************************************* |
556 | * |
685 | * |
… | |
… | |
577 | else if (op->type == CONTAINER && pl->container == op) |
706 | else if (op->type == CONTAINER && pl->container == op) |
578 | for (tmp = op->inv; tmp; tmp = tmp->below) |
707 | for (tmp = op->inv; tmp; tmp = tmp->below) |
579 | if (tmp->count == count) |
708 | if (tmp->count == count) |
580 | return tmp; |
709 | return tmp; |
581 | |
710 | |
582 | for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
711 | for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
583 | if (op->head != NULL && op->head->count == count) |
712 | if (op->head && op->head->count == count) |
584 | return op; |
713 | return op; |
585 | else if (op->count == count) |
714 | else if (op->count == count) |
586 | return op; |
715 | return op; |
587 | else if (op->type == CONTAINER && pl->container == op) |
716 | else if (op->type == CONTAINER && pl->container == op) |
588 | for (tmp = op->inv; tmp; tmp = tmp->below) |
717 | for (tmp = op->inv; tmp; tmp = tmp->below) |
589 | if (tmp->count == count) |
718 | if (tmp->count == count) |
590 | return tmp; |
719 | return tmp; |
591 | |
720 | |
592 | return NULL; |
721 | return 0; |
593 | } |
722 | } |
594 | |
723 | |
595 | |
724 | |
596 | /** Client wants to examine some object. So lets do so. */ |
725 | /** Client wants to examine some object. So lets do so. */ |
597 | void |
726 | void |
… | |
… | |
612 | } |
741 | } |
613 | |
742 | |
614 | examine (pl->ob, op); |
743 | examine (pl->ob, op); |
615 | } |
744 | } |
616 | |
745 | |
617 | /** Client wants to apply some object. Lets do so. */ |
746 | /** Client wants to apply some object. Lets do so. */ |
618 | void |
747 | void |
619 | ApplyCmd (char *buf, int len, player *pl) |
748 | ApplyCmd (char *buf, int len, player *pl) |
620 | { |
749 | { |
621 | tag_t tag = atoi (buf); |
750 | tag_t tag = atoi (buf); |
622 | |
751 | |
… | |
… | |
627 | return; |
756 | return; |
628 | |
757 | |
629 | /* If the high bit is set, player applied a pseudo object. */ |
758 | /* If the high bit is set, player applied a pseudo object. */ |
630 | if (tag & 0x80000000) |
759 | if (tag & 0x80000000) |
631 | { |
760 | { |
632 | pl->socket.look_position = tag & 0x7fffffff; |
761 | pl->ns->look_position = tag & 0x7fffffff; |
633 | pl->socket.update_look = 1; |
762 | pl->ns->floorbox_update (); |
634 | return; |
763 | return; |
635 | } |
764 | } |
636 | |
765 | |
637 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
766 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
638 | |
767 | |
… | |
… | |
643 | } |
772 | } |
644 | |
773 | |
645 | player_apply (pl->ob, op, 0, 0); |
774 | player_apply (pl->ob, op, 0, 0); |
646 | } |
775 | } |
647 | |
776 | |
648 | /** Client wants to apply some object. Lets do so. */ |
777 | /** Client wants to lock some object. Lets do so. */ |
649 | void |
778 | void |
650 | LockItem (uint8 *data, int len, player *pl) |
779 | LockItem (char *data, int len, player *pl) |
651 | { |
780 | { |
652 | int flag = data[0]; |
781 | int flag = data[0]; |
653 | tag_t tag = net_uint32 (data + 1); |
782 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
654 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
783 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
655 | |
784 | |
656 | if (!op) |
785 | if (!op) |
657 | { |
786 | { |
658 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
787 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
… | |
… | |
665 | SET_FLAG (op, FLAG_INV_LOCKED); |
794 | SET_FLAG (op, FLAG_INV_LOCKED); |
666 | |
795 | |
667 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
796 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
668 | } |
797 | } |
669 | |
798 | |
670 | /** Client wants to apply some object. Lets do so. */ |
799 | /** Client wants to mark some object. Lets do so. */ |
671 | void |
800 | void |
672 | MarkItem (uint8 * data, int len, player *pl) |
801 | MarkItem (char *data, int len, player *pl) |
673 | { |
802 | { |
674 | tag_t tag = net_uint32 (data); |
803 | tag_t tag = net_uint32 ((uint8 *)data); |
675 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
804 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
676 | |
805 | |
677 | if (!op) |
806 | if (!op) |
678 | { |
807 | { |
679 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
808 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
… | |
… | |
706 | |
835 | |
707 | m = get_map_from_coord (op->map, &x, &y); |
836 | m = get_map_from_coord (op->map, &x, &y); |
708 | if (!m) |
837 | if (!m) |
709 | return; |
838 | return; |
710 | |
839 | |
711 | for (tmp = get_map_ob (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
840 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
712 | |
841 | |
713 | for (; tmp != NULL; tmp = tmp->below) |
842 | for (; tmp != NULL; tmp = tmp->below) |
714 | { |
843 | { |
715 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
844 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
716 | continue; |
845 | continue; |
… | |
… | |
763 | { |
892 | { |
764 | return; |
893 | return; |
765 | } |
894 | } |
766 | dy = atoi (cp); |
895 | dy = atoi (cp); |
767 | |
896 | |
768 | if (FABS (dx) > pl->socket.mapx / 2 || FABS (dy) > pl->socket.mapy / 2) |
897 | if (FABS (dx) > pl->ns->mapx / 2 || FABS (dy) > pl->ns->mapy / 2) |
769 | return; |
898 | return; |
770 | |
899 | |
771 | if (pl->blocked_los[dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]) |
900 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
772 | return; |
901 | return; |
773 | |
902 | |
774 | look_at (pl->ob, dx, dy); |
903 | look_at (pl->ob, dx, dy); |
775 | } |
904 | } |
776 | |
905 | |
… | |
… | |
806 | } |
935 | } |
807 | |
936 | |
808 | esrv_update_item (UPD_WEIGHT, pl, op); |
937 | esrv_update_item (UPD_WEIGHT, pl, op); |
809 | } |
938 | } |
810 | else |
939 | else |
811 | { |
|
|
812 | drop_object (pl, op, nrof); |
940 | drop_object (pl, op, nrof); |
813 | } |
941 | |
814 | return; |
942 | return; |
815 | } |
943 | } |
816 | else if (to == pl->count) |
944 | else if (to == pl->count) |
817 | { /* pick it up to the inventory */ |
945 | { /* pick it up to the inventory */ |
818 | /* return if player has already picked it up */ |
946 | /* return if player has already picked it up */ |
… | |
… | |
835 | * has already been done (eg, it can be picked up and fits in |
963 | * has already been done (eg, it can be picked up and fits in |
836 | * in a sack, so check for those things. We should also check |
964 | * in a sack, so check for those things. We should also check |
837 | * an make sure env is in fact a container for that matter. |
965 | * an make sure env is in fact a container for that matter. |
838 | */ |
966 | */ |
839 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
967 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
840 | { |
|
|
841 | put_object_in_sack (pl, env, op, nrof); |
968 | put_object_in_sack (pl, env, op, nrof); |
842 | } |
|
|
843 | } |
969 | } |
844 | |
970 | |