1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /** |
25 | /** |
25 | * \file |
26 | * \file |
26 | * Client/server logic. |
27 | * Client/server logic. |
27 | * |
28 | * |
28 | * \date 2003-12-02 |
29 | * \date 2003-12-02 |
29 | * |
30 | * |
30 | * This containes item logic for client/server. It doesn't contain |
31 | * This contains item logic for client/server. It doesn't contain |
31 | * the actual commands that send the data, but does contain |
32 | * the actual commands that send the data, but does contain |
32 | * the logic for what items should be sent. |
33 | * the logic for what items should be sent. |
33 | */ |
34 | */ |
34 | |
35 | |
35 | |
|
|
36 | #include <global.h> |
36 | #include <global.h> |
37 | #include <object.h> /* LOOK_OBJ */ |
|
|
38 | #include <newclient.h> |
37 | #include <object.h> |
39 | #include <newserver.h> |
|
|
40 | #include <sproto.h> |
38 | #include <sproto.h> |
41 | |
39 | |
42 | /** This is the maximum number of bytes we expect any one item to take up */ |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
43 | #define MAXITEMLEN 300 |
41 | #define MAXITEMLEN 300 |
44 | |
42 | |
|
|
43 | #if 0 |
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44 | tag_t |
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45 | client_container::tag () const |
|
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46 | { |
|
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47 | switch (type) |
|
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48 | { |
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49 | case CC_INVENTORY: |
|
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50 | return ns->pl->count; |
|
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51 | case CC_MAPSPACE: |
|
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52 | return 0; |
|
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53 | case CC_CONTAINER: |
|
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54 | return env->count; |
|
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55 | } |
|
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56 | |
|
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57 | abort (); |
|
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58 | } |
|
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59 | |
|
|
60 | void |
|
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61 | client_container::clear () |
|
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62 | { |
|
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63 | switch (type) |
|
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64 | { |
|
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65 | case CC_INVENTORY: |
|
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66 | abort (); |
|
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67 | |
|
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68 | case CC_MAPSPACE: |
|
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69 | case CC_CONTAINER: |
|
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70 | ns->send_packet_printf ("delinv %d", tag ()); |
|
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71 | break; |
|
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72 | } |
|
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73 | |
|
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74 | for (iterator i = begin (); i != end (); ++i) |
|
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75 | i->op->seen_by = 0; |
|
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76 | |
|
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77 | vector< refitem, slice_allocator<refitem> >::clear (); |
|
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78 | } |
|
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79 | |
|
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80 | inline iterator |
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81 | client_container::merge_item (iterator i, object *op) |
|
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82 | { |
|
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83 | if (i != end () && i->op == op) |
|
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84 | return ++i; |
|
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85 | |
|
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86 | if (op->seen_by) |
|
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87 | return; // seen by another entity already |
|
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88 | |
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89 | op->seen_by = this; |
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90 | |
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91 | refitem ref; |
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92 | ref.op = op; |
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93 | |
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94 | return insert (i, ref); |
|
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95 | } |
|
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96 | |
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97 | void |
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98 | client_container::update (int offset) |
|
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99 | { |
|
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100 | iterator i = begin (); |
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101 | |
|
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102 | switch (type) |
|
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103 | { |
|
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104 | case CC_INVENTORY: |
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105 | case CC_CONTAINER: |
|
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106 | { |
|
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107 | object *env = type == CC_INVENTORY |
|
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108 | ? ns->pl->ob |
|
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109 | : this->env; |
|
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110 | |
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111 | // pass 1, erase all objects no longer in container |
|
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112 | for (iterator j = begin (); j != end (); ++j) |
|
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113 | if (j->op->env != env) |
|
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114 | { |
|
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115 | j->op->seen_by = 0; |
|
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116 | erase (j); |
|
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117 | } |
|
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118 | |
|
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119 | // pass 2 merge items |
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120 | for (object *op = env->inv; op; op = op->below) |
|
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121 | { |
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122 | if (--offset < 0) |
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123 | i = merge_item (i, op); |
|
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124 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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125 | break; |
|
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126 | } |
|
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127 | } |
|
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128 | break; |
|
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129 | |
|
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130 | case CC_MAPSPACE: |
|
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131 | { |
|
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132 | // pass 1, erase all objects no longer on space |
|
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133 | for (iterator j = begin (); j != end (); ++j) |
|
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134 | if (j->op->x != x || j->op->y != y || j->op->map != map) |
|
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135 | { |
|
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136 | j->op->seen_by = 0; |
|
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137 | erase (j); |
|
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138 | } |
|
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139 | |
|
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140 | // pass 2 merge items |
|
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141 | for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
|
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142 | { |
|
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143 | if (--offset < 0) |
|
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144 | i = merge_item (i, op); |
|
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145 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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146 | break; |
|
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147 | } |
|
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148 | } |
|
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149 | break; |
|
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150 | } |
|
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151 | |
|
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152 | // pass 3, erase all extra items |
|
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153 | for (iterator j = i; j != end (); ++j) |
|
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154 | j->op->seen_by = 0; |
|
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155 | |
|
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156 | if (i != end ()) |
|
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157 | erase (i, end ()); |
|
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158 | } |
|
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159 | |
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160 | void |
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161 | client_container::set_mapspace (maptile *map, int x, int y) |
|
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162 | { |
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163 | if (type == CC_MAPSPACE |
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164 | && this->map == map |
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165 | && this->x == x |
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166 | && this->y == y) |
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167 | return; |
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168 | |
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169 | clear (); |
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170 | |
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171 | type = CC_MAPSPACE; |
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172 | this->map = map; |
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173 | this->x = x; |
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174 | this->y = y; |
|
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175 | } |
|
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176 | |
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177 | void |
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178 | client_container::set_container (object *env) |
|
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179 | { |
|
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180 | } |
|
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181 | #endif |
|
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182 | |
45 | /******************************************************************************* |
183 | /******************************************************************************* |
46 | * |
184 | * |
47 | * Functions related to sending object data to the client. |
185 | * Functions related to sending object data to the client. |
48 | * |
186 | * |
49 | ******************************************************************************/ |
187 | ******************************************************************************/ |
50 | |
188 | |
51 | /** |
189 | /** |
52 | * This is a similar to query_name, but returns flags |
190 | * This is a similar to query_name, but returns flags |
53 | * to be sended to client. |
191 | * to be sent to client. |
54 | */ |
192 | */ |
55 | unsigned int |
193 | unsigned int |
56 | query_flags (object *op) |
194 | query_flags (object *op) |
57 | { |
195 | { |
58 | unsigned int flags = 0; |
196 | unsigned int flags = 0; |
59 | |
197 | |
60 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
198 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
61 | { |
199 | { |
62 | switch (op->type) |
200 | switch (op->type) |
63 | { |
201 | { |
64 | case BOW: |
202 | case BOW: |
65 | case WAND: |
203 | case WAND: |
66 | case ROD: |
204 | case ROD: |
67 | case HORN: |
205 | case HORN: |
68 | flags = a_readied; |
206 | flags = a_readied; |
69 | break; |
207 | break; |
70 | case WEAPON: |
208 | case WEAPON: |
71 | flags = a_wielded; |
209 | flags = a_wielded; |
72 | break; |
210 | break; |
73 | case SKILL: |
211 | case SKILL: |
74 | case ARMOUR: |
212 | case ARMOUR: |
75 | case HELMET: |
213 | case HELMET: |
76 | case SHIELD: |
214 | case SHIELD: |
77 | case RING: |
215 | case RING: |
78 | case BOOTS: |
216 | case BOOTS: |
79 | case GLOVES: |
217 | case GLOVES: |
80 | case AMULET: |
218 | case AMULET: |
81 | case GIRDLE: |
219 | case GIRDLE: |
82 | case BRACERS: |
220 | case BRACERS: |
83 | case CLOAK: |
221 | case CLOAK: |
84 | flags = a_worn; |
222 | flags = a_worn; |
85 | break; |
223 | break; |
86 | case CONTAINER: |
224 | case CONTAINER: |
87 | flags = a_active; |
225 | flags = a_active; |
88 | break; |
226 | break; |
89 | default: |
227 | default: |
90 | flags = a_applied; |
228 | flags = a_applied; |
91 | break; |
229 | break; |
92 | } |
230 | } |
93 | } |
231 | } |
|
|
232 | |
94 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
233 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
95 | flags |= F_OPEN; |
234 | flags |= F_OPEN; |
96 | |
235 | |
97 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
236 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
98 | { |
237 | { |
99 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
238 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
100 | flags |= F_DAMNED; |
239 | flags |= F_DAMNED; |
101 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
240 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
102 | flags |= F_CURSED; |
241 | flags |= F_CURSED; |
103 | } |
242 | } |
|
|
243 | |
104 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
244 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
105 | flags |= F_MAGIC; |
245 | flags |= F_MAGIC; |
106 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
246 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
107 | flags |= F_UNPAID; |
247 | flags |= F_UNPAID; |
108 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
248 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
… | |
… | |
114 | /* Used in the send_look to put object head into packet |
254 | /* Used in the send_look to put object head into packet |
115 | * sl for socket ns. Need socket to know if we need to send |
255 | * sl for socket ns. Need socket to know if we need to send |
116 | * animation of face to the client. |
256 | * animation of face to the client. |
117 | */ |
257 | */ |
118 | static void |
258 | static void |
119 | add_object_to_socklist (client_socket &ns, packet &sl, object *head) |
259 | add_object_to_socklist (client &ns, packet &sl, object *head) |
120 | { |
260 | { |
121 | int flags, len, anim_speed; |
261 | int flags, len, anim_speed; |
122 | char item_n[MAX_BUF]; |
262 | char item_n[MAX_BUF]; |
123 | const char *item_p; |
263 | const char *item_p; |
124 | |
264 | |
… | |
… | |
185 | sl << uint16 (head->client_type); |
325 | sl << uint16 (head->client_type); |
186 | |
326 | |
187 | SET_FLAG (head, FLAG_CLIENT_SENT); |
327 | SET_FLAG (head, FLAG_CLIENT_SENT); |
188 | } |
328 | } |
189 | |
329 | |
190 | |
|
|
191 | /** |
330 | /** |
192 | * Send the look window. Don't need to do animations here |
331 | * Send the look window. Don't need to do animations here |
193 | * This sends all the faces to the client, not just updates. This is |
332 | * This sends all the faces to the client, not just updates. This is |
194 | * because object ordering would otherwise be inconsistent |
333 | * because object ordering would otherwise be inconsistent. |
195 | */ |
334 | */ |
196 | |
|
|
197 | void |
335 | void |
198 | esrv_draw_look (object *pl) |
336 | esrv_draw_look (object *pl) |
199 | { |
337 | { |
200 | object *tmp, *last; |
|
|
201 | int got_one = 0, start_look = 0, end_look = 0; |
338 | int got_one = 0, start_look = 0, end_look = 0; |
202 | char buf[MAX_BUF]; |
339 | char buf[MAX_BUF]; |
203 | |
340 | |
204 | if (!pl->contr->socket->update_look) |
341 | if (!pl->contr->ns->update_look) |
205 | { |
342 | { |
206 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
343 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
207 | return; |
344 | return; |
208 | } |
345 | } |
209 | else |
346 | else |
210 | pl->contr->socket->update_look = 0; |
347 | pl->contr->ns->update_look = 0; |
211 | |
348 | |
212 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
349 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
213 | || !pl->map |
350 | || !pl->map |
214 | || pl->map->in_memory != MAP_IN_MEMORY |
351 | || pl->map->in_memory != MAP_IN_MEMORY |
215 | || out_of_map (pl->map, pl->x, pl->y)) |
352 | || out_of_map (pl->map, pl->x, pl->y)) |
216 | return; |
353 | return; |
217 | |
354 | |
218 | for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) |
355 | pl->contr->ns->send_packet ("delinv 0"); |
219 | ; |
|
|
220 | |
356 | |
221 | packet sl; |
357 | packet sl; |
222 | |
|
|
223 | pl->contr->socket->send_packet ("delinv 0"); |
|
|
224 | |
|
|
225 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
358 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
226 | |
359 | |
227 | sl << uint32 (0); |
360 | sl << uint32 (0); |
228 | |
361 | |
229 | if (!(pl->contr->socket->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
362 | if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
230 | esrv_send_face (pl->contr->socket, empty_face->number, 0); |
363 | esrv_send_face (pl->contr->ns, empty_face->number, 0); |
231 | |
364 | |
232 | if (pl->contr->socket->look_position) |
365 | if (pl->contr->ns->look_position) |
233 | { |
366 | { |
234 | char buf[80]; |
367 | char buf[80]; |
235 | snprintf (buf, 80, "Apply this to see %d previous items", NUM_LOOK_OBJECTS); |
368 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
236 | |
369 | |
237 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position - NUM_LOOK_OBJECTS)) |
370 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) |
238 | << uint32 (0) |
371 | << uint32 (0) |
239 | << sint32 (-1) |
372 | << sint32 (-1) |
240 | << uint32 (empty_face->number) |
373 | << uint32 (empty_face->number) |
241 | << data8 (buf) |
374 | << data8 (buf) |
242 | << uint16 (0) |
375 | << uint16 (0) |
243 | << uint8 (0) |
376 | << uint8 (0) |
244 | << uint32 (0); |
377 | << uint32 (0); |
245 | |
378 | |
246 | if (pl->contr->socket->itemcmd == 2) |
379 | if (pl->contr->ns->itemcmd == 2) |
247 | sl << uint16 (0); |
380 | sl << uint16 (0); |
248 | } |
381 | } |
249 | |
382 | |
|
|
383 | object *tmp = pl->ms ().top; |
250 | for (last = NULL; tmp != last; tmp = tmp->below) |
384 | for (object *last = 0; tmp != last; tmp = tmp->below) |
251 | { |
385 | { |
252 | object *head; |
386 | object *head; |
253 | |
387 | |
254 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
388 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
255 | { |
389 | { |
256 | last = tmp->below; /* assumes double floor mode */ |
390 | last = tmp->below; /* assumes double floor mode */ |
257 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
391 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
258 | last = last->below; |
392 | last = last->below; |
259 | } |
393 | } |
260 | |
394 | |
261 | if (LOOK_OBJ (tmp)) |
395 | if (tmp->client_visible ()) |
262 | { |
396 | { |
263 | if (++start_look < pl->contr->socket->look_position) |
397 | if (++start_look < pl->contr->ns->look_position) |
264 | continue; |
398 | continue; |
265 | |
399 | |
266 | end_look++; |
400 | end_look++; |
267 | |
401 | |
268 | if (end_look > NUM_LOOK_OBJECTS) |
402 | if (end_look > FLOORBOX_PAGESIZE) |
269 | { |
403 | { |
270 | /* What we basically do is make a 'fake' object - when the user applies it, |
404 | /* What we basically do is make a 'fake' object - when the user applies it, |
271 | * we notice the special tag the object has, and act accordingly. |
405 | * we notice the special tag the object has, and act accordingly. |
272 | */ |
406 | */ |
273 | sl << uint32 (0x80000000 | (pl->contr->socket->look_position + NUM_LOOK_OBJECTS)) |
407 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) |
274 | << uint32 (0) |
408 | << uint32 (0) |
275 | << uint32 ((uint32) - 1) |
409 | << uint32 ((uint32) - 1) |
276 | << uint32 (empty_face->number) |
410 | << uint32 (empty_face->number) |
277 | << data8 ("Apply this to see next group of items") |
411 | << data8 ("Apply this to see next group of items") |
278 | << uint16 (0) |
412 | << uint16 (0) |
279 | << uint8 (0) |
413 | << uint8 (0) |
280 | << uint32 (0); |
414 | << uint32 (0); |
281 | |
415 | |
282 | if (pl->contr->socket->itemcmd == 2) |
416 | if (pl->contr->ns->itemcmd == 2) |
283 | sl << uint16 (0); |
417 | sl << uint16 (0); |
284 | |
418 | |
285 | break; |
419 | break; |
286 | } |
420 | } |
287 | |
421 | |
288 | if (tmp->head) |
422 | if (tmp->head) |
289 | head = tmp->head; |
423 | head = tmp->head; |
290 | else |
424 | else |
291 | head = tmp; |
425 | head = tmp; |
292 | |
426 | |
293 | add_object_to_socklist (*pl->contr->socket, sl, head); |
427 | add_object_to_socklist (*pl->contr->ns, sl, head); |
294 | got_one++; |
428 | got_one++; |
295 | |
429 | |
296 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
430 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
297 | { |
431 | { |
298 | pl->contr->socket->send_packet (sl); |
432 | pl->contr->ns->send_packet (sl); |
299 | |
433 | |
300 | sl.reset (); |
434 | sl.reset (); |
301 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
435 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
302 | sl << uint32 (0); |
436 | sl << uint32 (0); |
303 | got_one = 0; |
437 | got_one = 0; |
304 | } |
438 | } |
305 | } /* If LOOK_OBJ() */ |
439 | } |
306 | } |
440 | } |
307 | |
441 | |
308 | if (got_one) |
442 | if (got_one) |
309 | pl->contr->socket->send_packet (sl); |
443 | pl->contr->ns->send_packet (sl); |
310 | |
444 | |
311 | } |
445 | } |
312 | |
446 | |
313 | /** |
447 | /** |
314 | * Sends whole inventory. |
448 | * Sends whole inventory. |
315 | */ |
449 | */ |
316 | void |
450 | void |
317 | esrv_send_inventory (object *pl, object *op) |
451 | esrv_send_inventory (object *pl, object *op) |
318 | { |
452 | { |
319 | object *tmp; |
453 | if (!pl->contr->ns)//D |
|
|
454 | return; |
|
|
455 | |
320 | int got_one = 0; |
456 | int got_one = 0; |
321 | |
457 | |
|
|
458 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
|
|
459 | |
322 | packet sl; |
460 | packet sl; |
323 | |
|
|
324 | sl.printf ("delinv %d", op->count); |
|
|
325 | pl->contr->socket->send_packet (sl); |
|
|
326 | |
|
|
327 | sl.reset (); |
|
|
328 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
461 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
329 | |
462 | |
330 | sl << uint32 (op->count); |
463 | sl << uint32 (op->count); |
331 | |
464 | |
332 | for (tmp = op->inv; tmp; tmp = tmp->below) |
465 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
333 | { |
466 | { |
334 | object *head; |
467 | object *head; |
335 | |
468 | |
336 | if (tmp->head) |
469 | if (tmp->head) |
337 | head = tmp->head; |
470 | head = tmp->head; |
338 | else |
471 | else |
339 | head = tmp; |
472 | head = tmp; |
340 | |
473 | |
341 | if (LOOK_OBJ (head)) |
474 | if (head->client_visible ()) |
342 | { |
475 | { |
343 | add_object_to_socklist (*pl->contr->socket, sl, head); |
476 | add_object_to_socklist (*pl->contr->ns, sl, head); |
344 | |
477 | |
345 | got_one++; |
478 | got_one++; |
346 | |
479 | |
347 | /* IT is possible for players to accumulate a huge amount of |
480 | /* IT is possible for players to accumulate a huge amount of |
348 | * items (especially with some of the bags out there) to |
481 | * items (especially with some of the bags out there) to |
349 | * overflow the buffer. IF so, send multiple item commands. |
482 | * overflow the buffer. IF so, send multiple item commands. |
350 | */ |
483 | */ |
351 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
484 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
352 | { |
485 | { |
353 | pl->contr->socket->send_packet (sl); |
486 | pl->contr->ns->send_packet (sl); |
354 | |
487 | |
355 | sl.reset (); |
488 | sl.reset (); |
356 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
489 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
357 | sl << uint32 (op->count); |
490 | sl << uint32 (op->count); |
358 | got_one = 0; |
491 | got_one = 0; |
359 | } |
492 | } |
360 | } /* If LOOK_OBJ() */ |
493 | } |
361 | } |
494 | } |
362 | |
495 | |
363 | if (got_one) |
496 | if (got_one) |
364 | pl->contr->socket->send_packet (sl); |
497 | pl->contr->ns->send_packet (sl); |
365 | |
|
|
366 | } |
498 | } |
367 | |
499 | |
368 | /** |
500 | /** |
369 | * Updates object *op for player *pl. |
501 | * Updates object *op for player *pl. |
370 | * |
502 | * |
… | |
… | |
377 | esrv_update_item (int flags, object *pl, object *op) |
509 | esrv_update_item (int flags, object *pl, object *op) |
378 | { |
510 | { |
379 | /* If we have a request to send the player item, skip a few checks. */ |
511 | /* If we have a request to send the player item, skip a few checks. */ |
380 | if (op != pl) |
512 | if (op != pl) |
381 | { |
513 | { |
382 | if (!LOOK_OBJ (op)) |
514 | if (!op->client_visible ()) |
383 | return; |
515 | return; |
384 | /* we remove the check for op->env, because in theory, the object |
516 | /* we remove the check for op->env, because in theory, the object |
385 | * is hopefully in the same place, so the client should preserve |
517 | * is hopefully in the same place, so the client should preserve |
386 | * order. |
518 | * order. |
387 | */ |
519 | */ |
388 | } |
520 | } |
389 | |
521 | |
|
|
522 | client *ns = pl->contr->ns; |
|
|
523 | if (!ns) |
|
|
524 | return; |
|
|
525 | |
390 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
526 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
391 | { |
527 | { |
392 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
528 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
393 | * this is happening - we can set a breakpoint here in the debugger |
529 | * this is happening - we can set a breakpoint here in the debugger |
394 | * and track back the call. |
530 | * and track back the call. |
395 | */ |
531 | */ |
396 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
532 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
397 | } |
533 | } |
398 | |
534 | |
399 | packet sl; |
535 | packet sl ("upditem"); |
400 | |
536 | |
401 | sl << "upditem " |
|
|
402 | << uint8 (flags); |
537 | sl << uint8 (flags); |
403 | |
538 | |
404 | if (op->head) |
539 | if (op->head) |
405 | op = op->head; |
540 | op = op->head; |
406 | |
541 | |
407 | sl << uint32 (op->count); |
542 | sl << uint32 (op->count); |
… | |
… | |
417 | sint32 weight = WEIGHT (op); |
552 | sint32 weight = WEIGHT (op); |
418 | |
553 | |
419 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
554 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
420 | |
555 | |
421 | if (pl == op) |
556 | if (pl == op) |
422 | op->contr->last_weight = weight; |
557 | ns->last_weight = weight; |
423 | } |
558 | } |
424 | |
559 | |
425 | if (flags & UPD_FACE) |
560 | if (flags & UPD_FACE) |
426 | { |
561 | { |
427 | if (!(pl->contr->socket->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
562 | if (!(ns->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
428 | esrv_send_face (pl->contr->socket, op->face->number, 0); |
563 | esrv_send_face (ns, op->face->number, 0); |
429 | |
564 | |
430 | sl << uint32 (op->face->number); |
565 | sl << uint32 (op->face->number); |
431 | } |
566 | } |
432 | |
567 | |
433 | if (flags & UPD_NAME) |
568 | if (flags & UPD_NAME) |
… | |
… | |
487 | } |
622 | } |
488 | |
623 | |
489 | if (flags & UPD_NROF) |
624 | if (flags & UPD_NROF) |
490 | sl << uint32 (op->nrof); |
625 | sl << uint32 (op->nrof); |
491 | |
626 | |
492 | pl->contr->socket->send_packet (sl); |
627 | pl->contr->ns->send_packet (sl); |
493 | } |
628 | } |
494 | |
629 | |
495 | /** |
630 | /** |
496 | * Sends item's info to player. |
631 | * Sends item's info to player. |
497 | */ |
632 | */ |
… | |
… | |
500 | { |
635 | { |
501 | /* If this is not the player object, do some more checks */ |
636 | /* If this is not the player object, do some more checks */ |
502 | if (op != pl) |
637 | if (op != pl) |
503 | { |
638 | { |
504 | /* We only send 'visibile' objects to the client */ |
639 | /* We only send 'visibile' objects to the client */ |
505 | if (!LOOK_OBJ (op)) |
640 | if (!op->client_visible ()) |
506 | return; |
641 | return; |
|
|
642 | |
507 | /* if the item is on the ground, mark that the look needs to |
643 | /* if the item is on the ground, mark that the look needs to |
508 | * be updated. |
644 | * be updated. |
509 | */ |
645 | */ |
510 | if (!op->env) |
646 | if (!op->env) |
511 | { |
647 | { |
512 | pl->contr->socket->update_look = 1; |
648 | pl->contr->ns->floorbox_update (); |
513 | return; |
649 | return; |
514 | } |
650 | } |
515 | } |
651 | } |
516 | |
652 | |
517 | packet sl; |
653 | packet sl; |
518 | |
654 | |
519 | sl.printf ("item%d ", pl->contr->socket->itemcmd); |
655 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
520 | |
656 | |
521 | if (op->head) |
657 | if (op->head) |
522 | op = op->head; |
658 | op = op->head; |
523 | |
659 | |
524 | sl << uint32 (op->env ? op->env->count : 0); |
660 | sl << uint32 (op->env ? op->env->count : 0); |
525 | |
661 | |
526 | add_object_to_socklist (*pl->contr->socket, sl, op); |
662 | add_object_to_socklist (*pl->contr->ns, sl, op); |
527 | |
663 | |
528 | pl->contr->socket->send_packet (sl); |
664 | pl->contr->ns->send_packet (sl); |
529 | SET_FLAG (op, FLAG_CLIENT_SENT); |
665 | SET_FLAG (op, FLAG_CLIENT_SENT); |
530 | |
|
|
531 | } |
666 | } |
532 | |
667 | |
533 | /** |
668 | /** |
534 | * Tells the client to delete an item. Uses the item |
669 | * Tells the client to delete an item. Uses the item |
535 | * command with a -1 location. |
670 | * command with a -1 location. |
536 | */ |
671 | */ |
537 | |
672 | |
538 | void |
673 | void |
539 | esrv_del_item (player *pl, int tag) |
674 | esrv_del_item (player *pl, int tag) |
540 | { |
675 | { |
541 | packet sl; |
676 | packet sl ("delitem"); |
542 | |
677 | |
543 | sl << "delitem " |
|
|
544 | << uint32 (tag); |
678 | sl << uint32 (tag); |
545 | |
679 | |
546 | pl->socket->send_packet (sl); |
680 | pl->ns->send_packet (sl); |
547 | } |
681 | } |
548 | |
682 | |
549 | |
683 | |
550 | /******************************************************************************* |
684 | /******************************************************************************* |
551 | * |
685 | * |
… | |
… | |
572 | else if (op->type == CONTAINER && pl->container == op) |
706 | else if (op->type == CONTAINER && pl->container == op) |
573 | for (tmp = op->inv; tmp; tmp = tmp->below) |
707 | for (tmp = op->inv; tmp; tmp = tmp->below) |
574 | if (tmp->count == count) |
708 | if (tmp->count == count) |
575 | return tmp; |
709 | return tmp; |
576 | |
710 | |
577 | for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
711 | for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
578 | if (op->head != NULL && op->head->count == count) |
712 | if (op->head && op->head->count == count) |
579 | return op; |
713 | return op; |
580 | else if (op->count == count) |
714 | else if (op->count == count) |
581 | return op; |
715 | return op; |
582 | else if (op->type == CONTAINER && pl->container == op) |
716 | else if (op->type == CONTAINER && pl->container == op) |
583 | for (tmp = op->inv; tmp; tmp = tmp->below) |
717 | for (tmp = op->inv; tmp; tmp = tmp->below) |
584 | if (tmp->count == count) |
718 | if (tmp->count == count) |
585 | return tmp; |
719 | return tmp; |
586 | |
720 | |
587 | return NULL; |
721 | return 0; |
588 | } |
722 | } |
589 | |
723 | |
590 | |
724 | |
591 | /** Client wants to examine some object. So lets do so. */ |
725 | /** Client wants to examine some object. So lets do so. */ |
592 | void |
726 | void |
… | |
… | |
607 | } |
741 | } |
608 | |
742 | |
609 | examine (pl->ob, op); |
743 | examine (pl->ob, op); |
610 | } |
744 | } |
611 | |
745 | |
612 | /** Client wants to apply some object. Lets do so. */ |
746 | /** Client wants to apply some object. Lets do so. */ |
613 | void |
747 | void |
614 | ApplyCmd (char *buf, int len, player *pl) |
748 | ApplyCmd (char *buf, int len, player *pl) |
615 | { |
749 | { |
616 | tag_t tag = atoi (buf); |
750 | tag_t tag = atoi (buf); |
617 | |
751 | |
… | |
… | |
622 | return; |
756 | return; |
623 | |
757 | |
624 | /* If the high bit is set, player applied a pseudo object. */ |
758 | /* If the high bit is set, player applied a pseudo object. */ |
625 | if (tag & 0x80000000) |
759 | if (tag & 0x80000000) |
626 | { |
760 | { |
627 | pl->socket->look_position = tag & 0x7fffffff; |
761 | pl->ns->look_position = tag & 0x7fffffff; |
628 | pl->socket->update_look = 1; |
762 | pl->ns->floorbox_update (); |
629 | return; |
763 | return; |
630 | } |
764 | } |
631 | |
765 | |
632 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
766 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
633 | |
767 | |
… | |
… | |
638 | } |
772 | } |
639 | |
773 | |
640 | player_apply (pl->ob, op, 0, 0); |
774 | player_apply (pl->ob, op, 0, 0); |
641 | } |
775 | } |
642 | |
776 | |
643 | /** Client wants to apply some object. Lets do so. */ |
777 | /** Client wants to lock some object. Lets do so. */ |
644 | void |
778 | void |
645 | LockItem (uint8 *data, int len, player *pl) |
779 | LockItem (char *data, int len, player *pl) |
646 | { |
780 | { |
647 | int flag = data[0]; |
781 | int flag = data[0]; |
648 | tag_t tag = net_uint32 (data + 1); |
782 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
649 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
783 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
650 | |
784 | |
651 | if (!op) |
785 | if (!op) |
652 | { |
786 | { |
653 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
787 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
… | |
… | |
660 | SET_FLAG (op, FLAG_INV_LOCKED); |
794 | SET_FLAG (op, FLAG_INV_LOCKED); |
661 | |
795 | |
662 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
796 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
663 | } |
797 | } |
664 | |
798 | |
665 | /** Client wants to apply some object. Lets do so. */ |
799 | /** Client wants to mark some object. Lets do so. */ |
666 | void |
800 | void |
667 | MarkItem (uint8 * data, int len, player *pl) |
801 | MarkItem (char *data, int len, player *pl) |
668 | { |
802 | { |
669 | tag_t tag = net_uint32 (data); |
803 | tag_t tag = net_uint32 ((uint8 *)data); |
670 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
804 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
671 | |
805 | |
672 | if (!op) |
806 | if (!op) |
673 | { |
807 | { |
674 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
808 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
… | |
… | |
701 | |
835 | |
702 | m = get_map_from_coord (op->map, &x, &y); |
836 | m = get_map_from_coord (op->map, &x, &y); |
703 | if (!m) |
837 | if (!m) |
704 | return; |
838 | return; |
705 | |
839 | |
706 | for (tmp = get_map_ob (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
840 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
707 | |
841 | |
708 | for (; tmp != NULL; tmp = tmp->below) |
842 | for (; tmp != NULL; tmp = tmp->below) |
709 | { |
843 | { |
710 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
844 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
711 | continue; |
845 | continue; |
… | |
… | |
758 | { |
892 | { |
759 | return; |
893 | return; |
760 | } |
894 | } |
761 | dy = atoi (cp); |
895 | dy = atoi (cp); |
762 | |
896 | |
763 | if (FABS (dx) > pl->socket->mapx / 2 || FABS (dy) > pl->socket->mapy / 2) |
897 | if (FABS (dx) > pl->ns->mapx / 2 || FABS (dy) > pl->ns->mapy / 2) |
764 | return; |
898 | return; |
765 | |
899 | |
766 | if (pl->blocked_los[dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]) |
900 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
767 | return; |
901 | return; |
768 | |
902 | |
769 | look_at (pl->ob, dx, dy); |
903 | look_at (pl->ob, dx, dy); |
770 | } |
904 | } |
771 | |
905 | |
… | |
… | |
801 | } |
935 | } |
802 | |
936 | |
803 | esrv_update_item (UPD_WEIGHT, pl, op); |
937 | esrv_update_item (UPD_WEIGHT, pl, op); |
804 | } |
938 | } |
805 | else |
939 | else |
806 | { |
|
|
807 | drop_object (pl, op, nrof); |
940 | drop_object (pl, op, nrof); |
808 | } |
941 | |
809 | return; |
942 | return; |
810 | } |
943 | } |
811 | else if (to == pl->count) |
944 | else if (to == pl->count) |
812 | { /* pick it up to the inventory */ |
945 | { /* pick it up to the inventory */ |
813 | /* return if player has already picked it up */ |
946 | /* return if player has already picked it up */ |
… | |
… | |
830 | * has already been done (eg, it can be picked up and fits in |
963 | * has already been done (eg, it can be picked up and fits in |
831 | * in a sack, so check for those things. We should also check |
964 | * in a sack, so check for those things. We should also check |
832 | * an make sure env is in fact a container for that matter. |
965 | * an make sure env is in fact a container for that matter. |
833 | */ |
966 | */ |
834 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
967 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
835 | { |
|
|
836 | put_object_in_sack (pl, env, op, nrof); |
968 | put_object_in_sack (pl, env, op, nrof); |
837 | } |
|
|
838 | } |
969 | } |
839 | |
970 | |