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Comparing deliantra/server/socket/item.C (file contents):
Revision 1.3 by root, Tue Aug 29 08:01:38 2006 UTC vs.
Revision 1.33 by root, Fri Jan 12 01:29:13 2007 UTC

1
2/* 1/*
3 * static char *rcsid_item_c =
4 * "$Id: item.C,v 1.3 2006/08/29 08:01:38 root Exp $";
5 */
6
7/*
8 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
9 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
10 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
11 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
12 7 *
13 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
14 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
15 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
16 (at your option) any later version. 11 * (at your option) any later version.
17 12 *
18 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
19 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 GNU General Public License for more details. 16 * GNU General Public License for more details.
22 17 *
23 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
24 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
25 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26 21 *
27 The author can be reached via e-mail to crossfire-devel@real-time.com 22 * The author can be reached via e-mail to <crossfire@schmorp.de>
28*/ 23 */
29 24
30/** 25/**
31 * \file 26 * \file
32 * Client/server logic. 27 * Client/server logic.
33 * 28 *
34 * \date 2003-12-02 29 * \date 2003-12-02
35 * 30 *
36 * This containes item logic for client/server. It doesn't contain 31 * This contains item logic for client/server. It doesn't contain
37 * the actual commands that send the data, but does contain 32 * the actual commands that send the data, but does contain
38 * the logic for what items should be sent. 33 * the logic for what items should be sent.
39 */ 34 */
40 35
41
42#include <global.h> 36#include <global.h>
43#include <object.h> /* LOOK_OBJ */
44#include <newclient.h> 37#include <object.h>
45#include <newserver.h>
46#include <sproto.h> 38#include <sproto.h>
47 39
48/** This is the maximum number of bytes we expect any one item to take up */ 40/** This is the maximum number of bytes we expect any one item to take up */
49#define MAXITEMLEN 300 41#define MAXITEMLEN 300
50 42
43#if 0
44tag_t
45client_container::tag () const
46{
47 switch (type)
48 {
49 case CC_INVENTORY:
50 return ns->pl->count;
51 case CC_MAPSPACE:
52 return 0;
53 case CC_CONTAINER:
54 return env->count;
55 }
56
57 abort ();
58}
59
60void
61client_container::clear ()
62{
63 switch (type)
64 {
65 case CC_INVENTORY:
66 abort ();
67
68 case CC_MAPSPACE:
69 case CC_CONTAINER:
70 ns->send_packet_printf ("delinv %d", tag ());
71 break;
72 }
73
74 for (iterator i = begin (); i != end (); ++i)
75 i->op->seen_by = 0;
76
77 vector< refitem, slice_allocator<refitem> >::clear ();
78}
79
80inline iterator
81client_container::merge_item (iterator i, object *op)
82{
83 if (i != end () && i->op == op)
84 return ++i;
85
86 if (op->seen_by)
87 return; // seen by another entity already
88
89 op->seen_by = this;
90
91 refitem ref;
92 ref.op = op;
93
94 return insert (i, ref);
95}
96
97void
98client_container::update (int offset)
99{
100 iterator i = begin ();
101
102 switch (type)
103 {
104 case CC_INVENTORY:
105 case CC_CONTAINER:
106 {
107 object *env = type == CC_INVENTORY
108 ? ns->pl->ob
109 : this->env;
110
111 // pass 1, erase all objects no longer in container
112 for (iterator j = begin (); j != end (); ++j)
113 if (j->op->env != env)
114 {
115 j->op->seen_by = 0;
116 erase (j);
117 }
118
119 // pass 2 merge items
120 for (object *op = env->inv; op; op = op->below)
121 {
122 if (--offset < 0)
123 i = merge_item (i, op);
124 else if (offset < -FLOORBOX_PAGESIZE)
125 break;
126 }
127 }
128 break;
129
130 case CC_MAPSPACE:
131 {
132 // pass 1, erase all objects no longer on space
133 for (iterator j = begin (); j != end (); ++j)
134 if (j->op->x != x || j->op->y != y || j->op->map != map)
135 {
136 j->op->seen_by = 0;
137 erase (j);
138 }
139
140 // pass 2 merge items
141 for (object *op = GET_MAP_OB (map, x, y); op; op = op->above)
142 {
143 if (--offset < 0)
144 i = merge_item (i, op);
145 else if (offset < -FLOORBOX_PAGESIZE)
146 break;
147 }
148 }
149 break;
150 }
151
152 // pass 3, erase all extra items
153 for (iterator j = i; j != end (); ++j)
154 j->op->seen_by = 0;
155
156 if (i != end ())
157 erase (i, end ());
158}
159
160void
161client_container::set_mapspace (maptile *map, int x, int y)
162{
163 if (type == CC_MAPSPACE
164 && this->map == map
165 && this->x == x
166 && this->y == y)
167 return;
168
169 clear ();
170
171 type = CC_MAPSPACE;
172 this->map = map;
173 this->x = x;
174 this->y = y;
175}
176
177void
178client_container::set_container (object *env)
179{
180}
181#endif
182
51/******************************************************************************* 183/*******************************************************************************
52 * 184 *
53 * Functions related to sending object data to the client. 185 * Functions related to sending object data to the client.
54 * 186 *
55 ******************************************************************************/ 187 ******************************************************************************/
56
57/**
58 * Adds string to socklist.
59 *
60 * This is a simple function that we use a lot here. It basically
61 * adds the specified buffer into the socklist, but prepends a
62 * single byte in length. If the data is longer than that byte, it is
63 * truncated approprately.
64 */
65inline void add_stringlen_to_sockbuf(const char *buf, SockList *sl)
66{
67 int len;
68
69 len=strlen(buf);
70 if (len>255) len=255;
71 SockList_AddChar(sl, (char) len);
72 strncpy((char*)sl->buf+sl->len, buf,len);
73 sl->len += len;
74}
75 188
76/** 189/**
77 * This is a similar to query_name, but returns flags 190 * This is a similar to query_name, but returns flags
78 * to be sended to client. 191 * to be sent to client.
79 */ 192 */
193unsigned int
80unsigned int query_flags (object *op) 194query_flags (object *op)
81{ 195{
82 unsigned int flags = 0; 196 unsigned int flags = 0;
83 197
84 if(QUERY_FLAG(op,FLAG_APPLIED)) { 198 if (QUERY_FLAG (op, FLAG_APPLIED))
199 {
85 switch(op->type) { 200 switch (op->type)
201 {
86 case BOW: 202 case BOW:
87 case WAND: 203 case WAND:
88 case ROD: 204 case ROD:
89 case HORN: 205 case HORN:
90 flags = a_readied; 206 flags = a_readied;
111 default: 227 default:
112 flags = a_applied; 228 flags = a_applied;
113 break; 229 break;
114 } 230 }
115 } 231 }
232
116 if (op->type == CONTAINER && ((op->env && op->env->container == op) || 233 if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED))))
117 (!op->env && QUERY_FLAG(op,FLAG_APPLIED))))
118 flags |= F_OPEN; 234 flags |= F_OPEN;
119 235
120 if (QUERY_FLAG(op,FLAG_KNOWN_CURSED)) { 236 if (QUERY_FLAG (op, FLAG_KNOWN_CURSED))
237 {
121 if(QUERY_FLAG(op,FLAG_DAMNED)) 238 if (QUERY_FLAG (op, FLAG_DAMNED))
122 flags |= F_DAMNED; 239 flags |= F_DAMNED;
123 else if(QUERY_FLAG(op,FLAG_CURSED)) 240 else if (QUERY_FLAG (op, FLAG_CURSED))
124 flags |= F_CURSED; 241 flags |= F_CURSED;
125 } 242 }
243
126 if (QUERY_FLAG(op,FLAG_KNOWN_MAGICAL) && !QUERY_FLAG(op,FLAG_IDENTIFIED)) 244 if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED))
127 flags |= F_MAGIC; 245 flags |= F_MAGIC;
128 if (QUERY_FLAG(op,FLAG_UNPAID)) 246 if (QUERY_FLAG (op, FLAG_UNPAID))
129 flags |= F_UNPAID; 247 flags |= F_UNPAID;
130 if (QUERY_FLAG(op,FLAG_INV_LOCKED)) 248 if (QUERY_FLAG (op, FLAG_INV_LOCKED))
131 flags |= F_LOCKED; 249 flags |= F_LOCKED;
132 250
133 return flags; 251 return flags;
134} 252}
135 253
136/* Used in the send_look to put object head into SockList 254/* Used in the send_look to put object head into packet
137 * sl for socket ns. Need socket to know if we need to send 255 * sl for socket ns. Need socket to know if we need to send
138 * animation of face to the client. 256 * animation of face to the client.
139 */ 257 */
140static void add_object_to_socklist(NewSocket *ns, SockList *sl, object *head) 258static void
259add_object_to_socklist (client &ns, packet &sl, object *head)
141{ 260{
142 int flags, len, anim_speed; 261 int flags, len, anim_speed;
143 char item_n[MAX_BUF]; 262 char item_n[MAX_BUF];
144 const char *item_p; 263 const char *item_p;
145 264
146 flags = query_flags (head); 265 flags = query_flags (head);
147 if (QUERY_FLAG(head, FLAG_NO_PICK)) 266 if (QUERY_FLAG (head, FLAG_NO_PICK))
148 flags |= F_NOPICK; 267 flags |= F_NOPICK;
149 268
150 if (!(ns->faces_sent[head->face->number] & NS_FACESENT_FACE)) 269 if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE))
151 esrv_send_face(ns, head->face->number,0); 270 esrv_send_face (&ns, head->face->number, 0);
152 271
153 if (QUERY_FLAG(head,FLAG_ANIMATE) && !ns->anims_sent[head->animation_id]) 272 if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id])
154 esrv_send_animation(ns, head->animation_id); 273 esrv_send_animation (&ns, head->animation_id);
155 274
156 SockList_AddInt(sl, head->count); 275 sl << uint32 (head->count)
157 SockList_AddInt(sl, flags); 276 << uint32 (flags)
158 SockList_AddInt(sl, QUERY_FLAG(head, FLAG_NO_PICK) ? -1 : WEIGHT(head)); 277 << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head))
159 SockList_AddInt(sl, head->face->number); 278 << uint32 (head->face->number);
160 279
161 if (!head->custom_name) { 280 if (!head->custom_name)
281 {
162 strncpy(item_n,query_base_name(head, 0),127); 282 strncpy (item_n, query_base_name (head, 0), 127);
163 item_n[127]=0; 283 item_n[127] = 0;
164 len=strlen(item_n); 284 len = strlen (item_n);
165 item_p=query_base_name(head, 1); 285 item_p = query_base_name (head, 1);
166 } else { 286 }
287 else
288 {
167 strncpy(item_n,head->custom_name,127); 289 strncpy (item_n, head->custom_name, 127);
168 item_n[127]=0; 290 item_n[127] = 0;
169 len=strlen(item_n); 291 len = strlen (item_n);
170 item_p=head->custom_name; 292 item_p = head->custom_name;
171 } 293 }
294
172 strncpy(item_n+len+1, item_p, 127); 295 strncpy (item_n + len + 1, item_p, 127);
173 item_n[254]=0; 296 item_n[254] = 0;
174 len += strlen(item_n+1+len) + 1; 297 len += strlen (item_n + 1 + len) + 1;
175 SockList_AddChar(sl, (char ) len);
176 memcpy(sl->buf+sl->len, item_n, len);
177 sl->len += len;
178 298
179 SockList_AddShort(sl,head->animation_id); 299 sl << data8 (item_n, len)
300 << uint16 (head->animation_id);
301
180 anim_speed=0; 302 anim_speed = 0;
181 if (QUERY_FLAG(head,FLAG_ANIMATE)) { 303 if (QUERY_FLAG (head, FLAG_ANIMATE))
304 {
305 if (head->anim_speed)
182 if (head->anim_speed) anim_speed=head->anim_speed; 306 anim_speed = head->anim_speed;
307 else
308 {
309 if (FABS (head->speed) < 0.001)
310 anim_speed = 255;
311 else if (FABS (head->speed) >= 1.0)
312 anim_speed = 1;
183 else { 313 else
184 if (FABS(head->speed)<0.001) anim_speed=255;
185 else if (FABS(head->speed)>=1.0) anim_speed=1;
186 else anim_speed = (int) (1.0/FABS(head->speed)); 314 anim_speed = (int) (1.0 / FABS (head->speed));
187 } 315 }
188 if (anim_speed>255) anim_speed=255;
189 }
190 SockList_AddChar(sl, (char) anim_speed);
191 SockList_AddInt(sl, head->nrof);
192 316
317 if (anim_speed > 255)
318 anim_speed = 255;
319 }
320
321 sl << uint8 (anim_speed)
322 << uint32 (head->nrof);
323
193 if (ns->itemcmd == 2) 324 if (ns.itemcmd == 2)
194 SockList_AddShort(sl, head->client_type); 325 sl << uint16 (head->client_type);
195 326
196 SET_FLAG(head, FLAG_CLIENT_SENT); 327 SET_FLAG (head, FLAG_CLIENT_SENT);
197} 328}
198
199 329
200/** 330/**
201 * Send the look window. Don't need to do animations here 331 * Send the look window. Don't need to do animations here
202 * This sends all the faces to the client, not just updates. This is 332 * This sends all the faces to the client, not just updates. This is
203 * because object ordering would otherwise be inconsistent 333 * because object ordering would otherwise be inconsistent.
204 */ 334 */
205 335void
206void esrv_draw_look(object *pl) 336esrv_draw_look (object *pl)
207{ 337{
208 object *tmp, *last;
209 int got_one=0,start_look=0, end_look=0; 338 int got_one = 0, start_look = 0, end_look = 0;
210 SockList sl;
211 char buf[MAX_BUF]; 339 char buf[MAX_BUF];
212 340
213 if (!pl->contr->socket.update_look) { 341 if (!pl->contr->ns->update_look)
342 {
214 LOG(llevDebug,"esrv_draw_look called when update_look was not set\n"); 343 LOG (llevDebug, "esrv_draw_look called when update_look was not set\n");
215 return; 344 return;
216 } else { 345 }
346 else
217 pl->contr->socket.update_look=0; 347 pl->contr->ns->update_look = 0;
218 }
219 348
220 if(QUERY_FLAG(pl, FLAG_REMOVED) || pl->map == NULL || 349 if (QUERY_FLAG (pl, FLAG_REMOVED)
221 pl->map->in_memory != MAP_IN_MEMORY || out_of_map(pl->map,pl->x,pl->y)) 350 || !pl->map
222 return; 351 || pl->map->in_memory != MAP_IN_MEMORY
352 || out_of_map (pl->map, pl->x, pl->y))
353 return;
223 354
224 for (tmp=get_map_ob(pl->map,pl->x,pl->y); tmp && tmp->above;tmp=tmp->above) ; 355 pl->contr->ns->send_packet ("delinv 0");
225 356
226 sl.buf= (unsigned char *) malloc(MAXSOCKBUF); 357 packet sl;
227
228 Write_String_To_Socket(&pl->contr->socket, "delinv 0", strlen("delinv 0"));
229 sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); 358 sl.printf ("item%d ", pl->contr->ns->itemcmd);
230 sl.len=strlen((char*)sl.buf);
231 359
232 SockList_AddInt(&sl, 0); 360 sl << uint32 (0);
233 361
234 if (!(pl->contr->socket.faces_sent[empty_face->number]&NS_FACESENT_FACE)) 362 if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE))
235 esrv_send_face(&pl->contr->socket, empty_face->number,0); 363 esrv_send_face (pl->contr->ns, empty_face->number, 0);
236 364
237 if (pl->contr->socket.look_position) { 365 if (pl->contr->ns->look_position)
238 SockList_AddInt(&sl, 0x80000000 | (pl->contr->socket.look_position- NUM_LOOK_OBJECTS)); 366 {
239 SockList_AddInt(&sl, 0); 367 char buf[80];
240 SockList_AddInt(&sl, (uint32) -1); 368 snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE);
241 SockList_AddInt(&sl, empty_face->number); 369
242 sprintf(buf,"Click here to see %d previous items", NUM_LOOK_OBJECTS); 370 sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE))
243 add_stringlen_to_sockbuf(buf, &sl); 371 << uint32 (0)
244 SockList_AddShort(&sl,0); 372 << sint32 (-1)
245 SockList_AddChar(&sl, 0); 373 << uint32 (empty_face->number)
246 SockList_AddInt(&sl, 0); 374 << data8 (buf)
375 << uint16 (0)
376 << uint8 (0)
377 << uint32 (0);
378
247 if (pl->contr->socket.itemcmd == 2) 379 if (pl->contr->ns->itemcmd == 2)
248 SockList_AddShort(&sl, 0); 380 sl << uint16 (0);
381 }
382
383 object *tmp = pl->ms ().top;
384 for (object *last = 0; tmp != last; tmp = tmp->below)
249 } 385 {
250
251 for (last=NULL; tmp!=last; tmp=tmp->below) {
252 object *head; 386 object *head;
253 387
254 if (QUERY_FLAG(tmp, FLAG_IS_FLOOR) && !last) { 388 if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last)
389 {
255 last = tmp->below; /* assumes double floor mode */ 390 last = tmp->below; /* assumes double floor mode */
256 if (last && QUERY_FLAG(last, FLAG_IS_FLOOR)) 391 if (last && QUERY_FLAG (last, FLAG_IS_FLOOR))
257 last = last->below; 392 last = last->below;
393 }
394
395 if (tmp->client_visible ())
258 } 396 {
259 if (LOOK_OBJ(tmp)) {
260 if (++start_look < pl->contr->socket.look_position) continue; 397 if (++start_look < pl->contr->ns->look_position)
398 continue;
399
261 end_look++; 400 end_look++;
262 if (end_look > NUM_LOOK_OBJECTS) { 401
402 if (end_look > FLOORBOX_PAGESIZE)
403 {
263 /* What we basically do is make a 'fake' object - when the user applies it, 404 /* What we basically do is make a 'fake' object - when the user applies it,
264 * we notice the special tag the object has, and act accordingly. 405 * we notice the special tag the object has, and act accordingly.
265 */ 406 */
266 SockList_AddInt(&sl, 0x80000000 | (pl->contr->socket.look_position+ NUM_LOOK_OBJECTS)); 407 sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE))
267 SockList_AddInt(&sl, 0); 408 << uint32 (0)
268 SockList_AddInt(&sl, (uint32) -1); 409 << uint32 ((uint32) - 1)
269 SockList_AddInt(&sl, empty_face->number); 410 << uint32 (empty_face->number)
270 sprintf(buf,"Click here to see next group of items"); 411 << data8 ("Apply this to see next group of items")
271 add_stringlen_to_sockbuf(buf, &sl); 412 << uint16 (0)
272 SockList_AddShort(&sl,0); 413 << uint8 (0)
273 SockList_AddChar(&sl, 0); 414 << uint32 (0);
274 SockList_AddInt(&sl, 0); 415
275 if (pl->contr->socket.itemcmd == 2) 416 if (pl->contr->ns->itemcmd == 2)
276 SockList_AddShort(&sl, 0); 417 sl << uint16 (0);
418
277 break; 419 break;
278 } 420 }
421
422 if (tmp->head)
279 if (tmp->head) head = tmp->head; 423 head = tmp->head;
424 else
280 else head = tmp; 425 head = tmp;
281 426
282 add_object_to_socklist(&pl->contr->socket, &sl, head); 427 add_object_to_socklist (*pl->contr->ns, sl, head);
283 got_one++; 428 got_one++;
284 429
285 if (sl.len >= (MAXSOCKBUF-MAXITEMLEN)) { 430 if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN))
286 Send_With_Handling(&pl->contr->socket, &sl); 431 {
432 pl->contr->ns->send_packet (sl);
433
434 sl.reset ();
287 sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); 435 sl.printf ("item%d ", pl->contr->ns->itemcmd);
288 sl.len=strlen((char*)sl.buf); 436 sl << uint32 (0);
289 SockList_AddInt(&sl, 0);
290 got_one=0; 437 got_one = 0;
291 } 438 }
292 } /* If LOOK_OBJ() */ 439 }
293 } 440 }
441
294 if (got_one) 442 if (got_one)
295 Send_With_Handling(&pl->contr->socket, &sl); 443 pl->contr->ns->send_packet (sl);
296 444
297 free(sl.buf);
298} 445}
299 446
300/** 447/**
301 * Sends whole inventory. 448 * Sends whole inventory.
302 */ 449 */
450void
303void esrv_send_inventory(object *pl, object *op) 451esrv_send_inventory (object *pl, object *op)
304{ 452{
305 object *tmp; 453 if (!pl->contr->ns)//D
454 return;
455
306 int got_one=0; 456 int got_one = 0;
307 SockList sl; 457
458 pl->contr->ns->send_packet_printf ("delinv %d", op->count);
459
460 packet sl;
461 sl.printf ("item%d ", pl->contr->ns->itemcmd);
462
463 sl << uint32 (op->count);
464
465 for (object *tmp = op->inv; tmp; tmp = tmp->below)
308 466 {
309 sl.buf= (unsigned char *) malloc(MAXSOCKBUF);
310
311 sprintf((char*)sl.buf,"delinv %d", op->count);
312 sl.len=strlen((char*)sl.buf);
313 Send_With_Handling(&pl->contr->socket, &sl);
314
315 sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd);
316 sl.len=strlen((char*)sl.buf);
317
318 SockList_AddInt(&sl, op->count);
319
320 for (tmp=op->inv; tmp; tmp=tmp->below) {
321 object *head; 467 object *head;
322 468
469 if (tmp->head)
323 if (tmp->head) head = tmp->head; 470 head = tmp->head;
471 else
324 else head = tmp; 472 head = tmp;
325 473
326 if (LOOK_OBJ(head)) { 474 if (head->client_visible ())
327 add_object_to_socklist(&pl->contr->socket, &sl, head);
328 475 {
476 add_object_to_socklist (*pl->contr->ns, sl, head);
477
329 got_one++; 478 got_one++;
330 479
331 /* IT is possible for players to accumulate a huge amount of 480 /* IT is possible for players to accumulate a huge amount of
332 * items (especially with some of the bags out there) to 481 * items (especially with some of the bags out there) to
333 * overflow the buffer. IF so, send multiple item commands. 482 * overflow the buffer. IF so, send multiple item commands.
334 */ 483 */
335 if (sl.len >= (MAXSOCKBUF-MAXITEMLEN)) { 484 if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN))
336 Send_With_Handling(&pl->contr->socket, &sl); 485 {
486 pl->contr->ns->send_packet (sl);
487
488 sl.reset ();
337 sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); 489 sl.printf ("item%d ", pl->contr->ns->itemcmd);
338 sl.len=strlen((char*)sl.buf); 490 sl << uint32 (op->count);
339 SockList_AddInt(&sl, op->count);
340 got_one=0; 491 got_one = 0;
341 } 492 }
342 } /* If LOOK_OBJ() */ 493 }
343 } 494 }
495
344 if (got_one) 496 if (got_one)
345 Send_With_Handling(&pl->contr->socket, &sl); 497 pl->contr->ns->send_packet (sl);
346 free(sl.buf);
347} 498}
348 499
349/** 500/**
350 * Updates object *op for player *pl. 501 * Updates object *op for player *pl.
351 * 502 *
352 * flags is a list of values to update 503 * flags is a list of values to update
353 * to the client (as defined in newclient.h - might as well use the 504 * to the client (as defined in newclient.h - might as well use the
354 * same value both places. 505 * same value both places.
355 */ 506 */
356 507
508void
357void esrv_update_item(int flags, object *pl, object *op) 509esrv_update_item (int flags, object *pl, object *op)
358{ 510{
359 SockList sl;
360
361 /* If we have a request to send the player item, skip a few checks. */ 511 /* If we have a request to send the player item, skip a few checks. */
362 if (op!=pl) { 512 if (op != pl)
363 if (! LOOK_OBJ(op)) 513 {
514 if (!op->client_visible ())
364 return; 515 return;
365 /* we remove the check for op->env, because in theory, the object 516 /* we remove the check for op->env, because in theory, the object
366 * is hopefully in the same place, so the client should preserve 517 * is hopefully in the same place, so the client should preserve
367 * order. 518 * order.
368 */ 519 */
369 } 520 }
521
522 client *ns = pl->contr->ns;
523 if (!ns)
524 return;
525
370 if (!QUERY_FLAG(op, FLAG_CLIENT_SENT)) { 526 if (!QUERY_FLAG (op, FLAG_CLIENT_SENT))
527 {
371 /* FLAG_CLIENT_SENT is debug only. We are using it to see where 528 /* FLAG_CLIENT_SENT is debug only. We are using it to see where
372 * this is happening - we can set a breakpoint here in the debugger 529 * this is happening - we can set a breakpoint here in the debugger
373 * and track back the call. 530 * and track back the call.
374 */ 531 */
375 LOG(llevDebug,"We have not sent item %s (%d)\n", op->name, op->count); 532 LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count);
376 } 533 }
377 sl.buf= (unsigned char *) malloc(MAXSOCKBUF);
378 534
379 strcpy((char*)sl.buf,"upditem "); 535 packet sl ("upditem");
380 sl.len=strlen((char*)sl.buf);
381 536
382 SockList_AddChar(&sl, (char) flags); 537 sl << uint8 (flags);
383 538
384 if (op->head) op=op->head; 539 if (op->head)
540 op = op->head;
385 541
386 SockList_AddInt(&sl, op->count); 542 sl << uint32 (op->count);
387 543
388 if (flags & UPD_LOCATION) 544 if (flags & UPD_LOCATION)
389 SockList_AddInt(&sl, op->env? op->env->count:0); 545 sl << uint32 (op->env ? op->env->count : 0);
390 546
391 if (flags & UPD_FLAGS) 547 if (flags & UPD_FLAGS)
392 SockList_AddInt(&sl, query_flags(op)); 548 sl << uint32 (query_flags (op));
393 549
394 if (flags & UPD_WEIGHT) { 550 if (flags & UPD_WEIGHT)
551 {
395 sint32 weight = WEIGHT(op); 552 sint32 weight = WEIGHT (op);
396 553
397 SockList_AddInt(&sl, QUERY_FLAG(op, FLAG_NO_PICK) ? -1 : weight); 554 sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight);
555
398 if (pl == op) { 556 if (pl == op)
399 op->contr->last_weight = weight; 557 ns->last_weight = weight;
400 }
401 } 558 }
402 559
403 if (flags & UPD_FACE) { 560 if (flags & UPD_FACE)
561 {
404 if (!(pl->contr->socket.faces_sent[op->face->number] & NS_FACESENT_FACE)) 562 if (!(ns->faces_sent[op->face->number] & NS_FACESENT_FACE))
405 esrv_send_face(&pl->contr->socket, op->face->number,0); 563 esrv_send_face (ns, op->face->number, 0);
406 SockList_AddInt(&sl, op->face->number); 564
565 sl << uint32 (op->face->number);
407 } 566 }
567
408 if (flags & UPD_NAME) { 568 if (flags & UPD_NAME)
569 {
409 int len; 570 int len;
410 const char *item_p; 571 const char *item_p;
411 char item_n[MAX_BUF]; 572 char item_n[MAX_BUF];
412 573
413 if (!op->custom_name) { 574 if (!op->custom_name)
575 {
414 strncpy(item_n,query_base_name(op, 0),127); 576 strncpy (item_n, query_base_name (op, 0), 127);
415 item_n[127]=0; 577 item_n[127] = 0;
416 len=strlen(item_n); 578 len = strlen (item_n);
417 item_p=query_base_name(op, 1); 579 item_p = query_base_name (op, 1);
580 }
581 else
418 } 582 {
419 else {
420 strncpy(item_n,op->custom_name,127); 583 strncpy (item_n, op->custom_name, 127);
421 item_n[127]=0; 584 item_n[127] = 0;
422 len=strlen(item_n); 585 len = strlen (item_n);
423 item_p=op->custom_name; 586 item_p = op->custom_name;
424 } 587 }
425 588
426 strncpy(item_n+len+1, item_p, 127); 589 strncpy (item_n + len + 1, item_p, 127);
427 item_n[254]=0; 590 item_n[254] = 0;
428 len += strlen(item_n+1+len) + 1; 591 len += strlen (item_n + 1 + len) + 1;
429 SockList_AddChar(&sl, (char)len); 592
430 memcpy(sl.buf+sl.len, item_n, len); 593 sl << data8 (item_n, len);
431 sl.len += len;
432 } 594 }
595
433 if (flags & UPD_ANIM) 596 if (flags & UPD_ANIM)
434 SockList_AddShort(&sl,op->animation_id); 597 sl << uint16 (op->animation_id);
435 598
436 if (flags & UPD_ANIMSPEED) { 599 if (flags & UPD_ANIMSPEED)
600 {
437 int anim_speed=0; 601 int anim_speed = 0;
602
438 if (QUERY_FLAG(op,FLAG_ANIMATE)) { 603 if (QUERY_FLAG (op, FLAG_ANIMATE))
604 {
605 if (op->anim_speed)
439 if (op->anim_speed) anim_speed=op->anim_speed; 606 anim_speed = op->anim_speed;
607 else
608 {
609 if (FABS (op->speed) < 0.001)
610 anim_speed = 255;
611 else if (FABS (op->speed) >= 1.0)
612 anim_speed = 1;
440 else { 613 else
441 if (FABS(op->speed)<0.001) anim_speed=255;
442 else if (FABS(op->speed)>=1.0) anim_speed=1;
443 else anim_speed = (int) (1.0/FABS(op->speed)); 614 anim_speed = (int) (1.0 / FABS (op->speed));
444 } 615 }
445 if (anim_speed>255) anim_speed=255; 616
617 if (anim_speed > 255)
618 anim_speed = 255;
446 } 619 }
447 SockList_AddChar(&sl, (char)anim_speed); 620
621 sl << uint8 (anim_speed);
448 } 622 }
623
449 if (flags & UPD_NROF) 624 if (flags & UPD_NROF)
450 SockList_AddInt(&sl, op->nrof); 625 sl << uint32 (op->nrof);
451 626
452 Send_With_Handling(&pl->contr->socket, &sl); 627 pl->contr->ns->send_packet (sl);
453 free(sl.buf);
454} 628}
455 629
456/** 630/**
457 * Sends item's info to player. 631 * Sends item's info to player.
458 */ 632 */
633void
459void esrv_send_item(object *pl, object*op) 634esrv_send_item (object *pl, object *op)
460{ 635{
461 SockList sl;
462
463 /* If this is not the player object, do some more checks */ 636 /* If this is not the player object, do some more checks */
464 if (op!=pl) { 637 if (op != pl)
638 {
465 /* We only send 'visibile' objects to the client */ 639 /* We only send 'visibile' objects to the client */
466 if (! LOOK_OBJ(op)) 640 if (!op->client_visible ())
467 return; 641 return;
642
468 /* if the item is on the ground, mark that the look needs to 643 /* if the item is on the ground, mark that the look needs to
469 * be updated. 644 * be updated.
470 */ 645 */
471 if (!op->env) { 646 if (!op->env)
472 pl->contr->socket.update_look=1; 647 {
648 pl->contr->ns->floorbox_update ();
473 return; 649 return;
474 } 650 }
475 } 651 }
476 652
477 sl.buf= (unsigned char *) malloc(MAXSOCKBUF); 653 packet sl;
478 654
479 sprintf((char*)sl.buf,"item%d ", pl->contr->socket.itemcmd); 655 sl.printf ("item%d ", pl->contr->ns->itemcmd);
480 sl.len=strlen((char*)sl.buf);
481 656
482 if (op->head) op=op->head; 657 if (op->head)
658 op = op->head;
483 659
484 SockList_AddInt(&sl, op->env? op->env->count:0); 660 sl << uint32 (op->env ? op->env->count : 0);
485 661
486 add_object_to_socklist(&pl->contr->socket, &sl, op); 662 add_object_to_socklist (*pl->contr->ns, sl, op);
487 663
488 Send_With_Handling(&pl->contr->socket, &sl); 664 pl->contr->ns->send_packet (sl);
489 SET_FLAG(op, FLAG_CLIENT_SENT); 665 SET_FLAG (op, FLAG_CLIENT_SENT);
490 free(sl.buf);
491} 666}
492 667
493/** 668/**
494 * Tells the client to delete an item. Uses the item 669 * Tells the client to delete an item. Uses the item
495 * command with a -1 location. 670 * command with a -1 location.
496 */ 671 */
497 672
673void
498void esrv_del_item(player *pl, int tag) 674esrv_del_item (player *pl, int tag)
499{ 675{
500 SockList sl; 676 packet sl ("delitem");
501 677
502 sl.buf= (unsigned char *) malloc(MAXSOCKBUF); 678 sl << uint32 (tag);
503 679
504 strcpy((char*)sl.buf,"delitem "); 680 pl->ns->send_packet (sl);
505 sl.len=strlen((char*)sl.buf);
506 SockList_AddInt(&sl, tag);
507
508 Send_With_Handling(&pl->socket, &sl);
509 free(sl.buf);
510} 681}
511 682
512 683
513/******************************************************************************* 684/*******************************************************************************
514 * 685 *
519/** 690/**
520 * Takes a player and object count (tag) and returns the actual object 691 * Takes a player and object count (tag) and returns the actual object
521 * pointer, or null if it can't be found. 692 * pointer, or null if it can't be found.
522 */ 693 */
523 694
695object *
524object *esrv_get_ob_from_count(object *pl, tag_t count) 696esrv_get_ob_from_count (object *pl, tag_t count)
525{ 697{
526 object *op, *tmp; 698 object *op, *tmp;
527 699
528 if (pl->count == count) 700 if (pl->count == count)
529 return pl; 701 return pl;
530 702
531 for(op = pl->inv; op; op = op->below) 703 for (op = pl->inv; op; op = op->below)
532 if (op->count == count) 704 if (op->count == count)
533 return op; 705 return op;
534 else if (op->type == CONTAINER && pl->container == op) 706 else if (op->type == CONTAINER && pl->container == op)
535 for(tmp = op->inv; tmp; tmp = tmp->below) 707 for (tmp = op->inv; tmp; tmp = tmp->below)
536 if (tmp->count == count) 708 if (tmp->count == count)
537 return tmp;
538
539 for(op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above)
540 if (op->head != NULL && op->head->count == count)
541 return op; 709 return tmp;
710
711 for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above)
712 if (op->head && op->head->count == count)
713 return op;
542 else if (op->count == count) 714 else if (op->count == count)
543 return op; 715 return op;
544 else if (op->type == CONTAINER && pl->container == op) 716 else if (op->type == CONTAINER && pl->container == op)
545 for(tmp = op->inv; tmp; tmp = tmp->below) 717 for (tmp = op->inv; tmp; tmp = tmp->below)
546 if (tmp->count == count) 718 if (tmp->count == count)
547 return tmp; 719 return tmp;
548 720
549 return NULL; 721 return 0;
550} 722}
551 723
552 724
553/** Client wants to examine some object. So lets do so. */ 725/** Client wants to examine some object. So lets do so. */
726void
554void ExamineCmd(char *buf, int len,player *pl) 727ExamineCmd (char *buf, int len, player *pl)
555{ 728{
556 long tag = atoi(buf); 729 tag_t tag = atoi (buf);
730
731 /* If the high bit is set, player examined a pseudo object. */
732 if (tag & 0x80000000)
733 return;
734
557 object *op = esrv_get_ob_from_count(pl->ob, tag); 735 object *op = esrv_get_ob_from_count (pl->ob, tag);
558 736
559 if (!op) { 737 if (!op)
738 {
560 LOG(llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", 739 LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag);
561 pl->ob->name, tag);
562 return; 740 return;
563 } 741 }
742
564 examine (pl->ob, op); 743 examine (pl->ob, op);
565} 744}
566 745
567/** Client wants to apply some object. Lets do so. */ 746/** Client wants to apply some object. Lets do so. */
747void
568void ApplyCmd(char *buf, int len,player *pl) 748ApplyCmd (char *buf, int len, player *pl)
569{ 749{
570 uint32 tag = atoi(buf); 750 tag_t tag = atoi (buf);
571 object *op = esrv_get_ob_from_count(pl->ob, tag);
572 751
573 /* sort of a hack, but if the player saves and the player then manually 752 /* sort of a hack, but if the player saves and the player then manually
574 * applies a savebed (or otherwise tries to do stuff), we run into trouble. 753 * applies a savebed (or otherwise tries to do stuff), we run into trouble.
575 */ 754 */
576 if (QUERY_FLAG(pl->ob, FLAG_REMOVED)) return; 755 if (QUERY_FLAG (pl->ob, FLAG_REMOVED))
756 return;
577 757
578 /* If the high bit is set, player applied a pseudo object. */ 758 /* If the high bit is set, player applied a pseudo object. */
579 if (tag & 0x80000000) { 759 if (tag & 0x80000000)
760 {
580 pl->socket.look_position = tag & 0x7fffffff; 761 pl->ns->look_position = tag & 0x7fffffff;
581 pl->socket.update_look = 1; 762 pl->ns->floorbox_update ();
582 return; 763 return;
583 } 764 }
584 765
766 object *op = esrv_get_ob_from_count (pl->ob, tag);
767
585 if (!op) { 768 if (!op)
769 {
586 LOG(llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", 770 LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag);
587 pl->ob->name, tag);
588 return; 771 return;
589 } 772 }
773
590 player_apply (pl->ob, op, 0, 0); 774 player_apply (pl->ob, op, 0, 0);
591} 775}
592 776
593/** Client wants to apply some object. Lets do so. */ 777/** Client wants to lock some object. Lets do so. */
778void
594void LockItem(uint8 *data, int len,player *pl) 779LockItem (char *data, int len, player *pl)
595{ 780{
596 int flag, tag;
597 object *op;
598
599 flag = data[0]; 781 int flag = data[0];
600 tag = GetInt_String(data+1); 782 tag_t tag = net_uint32 ((uint8 *)data + 1);
601 op = esrv_get_ob_from_count(pl->ob, tag); 783 object *op = esrv_get_ob_from_count (pl->ob, tag);
602 784
603 if (!op) { 785 if (!op)
786 {
604 new_draw_info(NDI_UNIQUE, 0, pl->ob,"Could not find object to lock/unlock"); 787 new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock");
605 return; 788 return;
606 } 789 }
790
607 if (!flag) 791 if (!flag)
608 CLEAR_FLAG(op,FLAG_INV_LOCKED); 792 CLEAR_FLAG (op, FLAG_INV_LOCKED);
609 else 793 else
610 SET_FLAG(op,FLAG_INV_LOCKED); 794 SET_FLAG (op, FLAG_INV_LOCKED);
795
611 esrv_update_item(UPD_FLAGS, pl->ob, op); 796 esrv_update_item (UPD_FLAGS, pl->ob, op);
612} 797}
613 798
614/** Client wants to apply some object. Lets do so. */ 799/** Client wants to mark some object. Lets do so. */
800void
615void MarkItem(uint8 *data, int len,player *pl) 801MarkItem (char *data, int len, player *pl)
616{ 802{
617 int tag; 803 tag_t tag = net_uint32 ((uint8 *)data);
618 object *op;
619
620 tag = GetInt_String(data);
621 op = esrv_get_ob_from_count(pl->ob, tag); 804 object *op = esrv_get_ob_from_count (pl->ob, tag);
805
622 if (!op) { 806 if (!op)
807 {
623 new_draw_info(NDI_UNIQUE, 0, pl->ob,"Could not find object to mark"); 808 new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark");
624 return; 809 return;
625 } 810 }
811
626 pl->mark = op; 812 pl->mark = op;
627 pl->mark_count = op->count;
628 new_draw_info_format(NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name(op)); 813 new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op));
629} 814}
630
631 815
632/** 816/**
633 * look_at prints items on the specified square. 817 * look_at prints items on the specified square.
634 * 818 *
635 * [ removed EARTHWALL check and added check for containers inventory. 819 * [ removed EARTHWALL check and added check for containers inventory.
636 * Tero.Haatanen@lut.fi ] 820 * Tero.Haatanen@lut.fi ]
637 */ 821 */
822void
638void look_at(object *op,int dx,int dy) { 823look_at (object *op, int dx, int dy)
824{
639 object *tmp; 825 object *tmp;
640 int flag=0; 826 int flag = 0;
641 sint16 x,y; 827 sint16 x, y;
642 mapstruct *m; 828 maptile *m;
643 829
644 x = op->x + dx; 830 x = op->x + dx;
645 y = op->y + dy; 831 y = op->y + dy;
646 832
647 if (out_of_map(op->map, x, y)) return; 833 if (out_of_map (op->map, x, y))
834 return;
648 835
649 m = get_map_from_coord(op->map, &x, &y); 836 m = get_map_from_coord (op->map, &x, &y);
650 if (!m) return; 837 if (!m)
838 return;
651 839
652 for(tmp=get_map_ob(m, x ,y);tmp!=NULL&&tmp->above!=NULL; 840 for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above);
653 tmp=tmp->above);
654 841
655 for ( ; tmp != NULL; tmp=tmp->below ) { 842 for (; tmp != NULL; tmp = tmp->below)
843 {
656 if (tmp->invisible && !QUERY_FLAG(op, FLAG_WIZ)) continue; 844 if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ))
845 continue;
657 846
658 if(!flag) { 847 if (!flag)
848 {
659 if(dx||dy) 849 if (dx || dy)
660 new_draw_info(NDI_UNIQUE, 0,op,"There you see:"); 850 new_draw_info (NDI_UNIQUE, 0, op, "There you see:");
661 else { 851 else
852 {
662 clear_win_info(op); 853 clear_win_info (op);
663 new_draw_info(NDI_UNIQUE, 0,op,"You see:"); 854 new_draw_info (NDI_UNIQUE, 0, op, "You see:");
664 } 855 }
665 flag=1; 856 flag = 1;
666 } 857 }
667 858
668 if (QUERY_FLAG(op, FLAG_WIZ)) 859 if (QUERY_FLAG (op, FLAG_WIZ))
669 new_draw_info_format(NDI_UNIQUE,0, op, "- %s (%d).",query_name(tmp),tmp->count); 860 new_draw_info_format (NDI_UNIQUE, 0, op, "- %s (%d).", query_name (tmp), tmp->count);
670 else 861 else
671 new_draw_info_format(NDI_UNIQUE,0, op, "- %s.",query_name(tmp)); 862 new_draw_info_format (NDI_UNIQUE, 0, op, "- %s.", query_name (tmp));
672 863
673 if (((tmp->inv!=NULL || (tmp->head && tmp->head->inv)) && 864 if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) &&
674 (tmp->type != CONTAINER && tmp->type!=FLESH)) || QUERY_FLAG(op, FLAG_WIZ)) 865 (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (op, FLAG_WIZ))
675 inventory(op,tmp->head==NULL?tmp:tmp->head); 866 inventory (op, tmp->head == NULL ? tmp : tmp->head);
676 867
677 if(QUERY_FLAG(tmp, FLAG_IS_FLOOR)&&!QUERY_FLAG(op, FLAG_WIZ)) /* don't continue under the floor */ 868 if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (op, FLAG_WIZ)) /* don't continue under the floor */
678 break; 869 break;
679 } 870 }
680 871
681 if(!flag) { 872 if (!flag)
873 {
682 if(dx||dy) 874 if (dx || dy)
683 new_draw_info(NDI_UNIQUE, 0,op,"You see nothing there."); 875 new_draw_info (NDI_UNIQUE, 0, op, "You see nothing there.");
684 else 876 else
685 new_draw_info(NDI_UNIQUE, 0,op,"You see nothing."); 877 new_draw_info (NDI_UNIQUE, 0, op, "You see nothing.");
686 } 878 }
687} 879}
688 880
689 881
690 882
691/** Client wants to look at some object. Lets do so. */ 883/** Client wants to look at some object. Lets do so. */
884void
692void LookAt(char *buf, int len,player *pl) 885LookAt (char *buf, int len, player *pl)
693{ 886{
694 int dx, dy; 887 int dx, dy;
695 char *cp; 888 char *cp;
696 889
697 dx=atoi(buf); 890 dx = atoi (buf);
698 if (!(cp=strchr(buf,' '))) { 891 if (!(cp = strchr (buf, ' ')))
892 {
893 return;
894 }
895 dy = atoi (cp);
896
897 if (FABS (dx) > pl->ns->mapx / 2 || FABS (dy) > pl->ns->mapy / 2)
898 return;
899
900 if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2])
901 return;
902
903 look_at (pl->ob, dx, dy);
904}
905
906/** Move an object to a new location */
907void
908esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof)
909{
910 object *op, *env;
911
912 op = esrv_get_ob_from_count (pl, tag);
913 if (!op)
914 {
915 LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag);
916 return;
917 }
918
919 if (!to)
920 { /* drop it to the ground */
921 if (op->map && !op->env)
699 return; 922 return;
700 }
701 dy=atoi(cp);
702 923
703 if (FABS(dx) > pl->socket.mapx / 2 || FABS(dy) > pl->socket.mapy / 2) 924 /* If it is an active container, then we should drop all objects
925 * in the container and not the container itself.
926 */
927 if (op->inv && QUERY_FLAG (op, FLAG_APPLIED))
928 {
929 object *current, *next;
930
931 for (current = op->inv; current != NULL; current = next)
932 {
933 next = current->below;
934 drop_object (pl, current, 0);
935 }
936
937 esrv_update_item (UPD_WEIGHT, pl, op);
938 }
939 else
940 drop_object (pl, op, nrof);
941
704 return; 942 return;
705 943 }
706 if(pl->blocked_los[dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]) 944 else if (to == pl->count)
707 return; 945 { /* pick it up to the inventory */
708 946 /* return if player has already picked it up */
709 look_at(pl->ob, dx, dy); 947 if (op->env == pl)
710}
711
712/** Move an object to a new location */
713void esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof)
714{
715 object *op, *env;
716
717 op = esrv_get_ob_from_count(pl, tag);
718 if (!op) {
719 LOG(llevDebug, "Player '%s' tried to move an unknown object (%ld)\n",
720 pl->name, tag);
721 return; 948 return;
722 }
723 949
724 if (!to) { /* drop it to the ground */
725/* LOG(llevDebug, "Drop it on the ground.\n");*/
726
727 if (op->map && !op->env) {
728/* LOG(llevDebug,"Dropping object to ground that is already on ground\n");*/
729 return;
730 }
731 /* If it is an active container, then we should drop all objects
732 * in the container and not the container itself.
733 */
734 if (op->inv && QUERY_FLAG(op, FLAG_APPLIED)) {
735 object *current, *next;
736 for (current=op->inv; current!=NULL; current=next) {
737 next=current->below;
738 drop_object(pl, current, 0);
739 }
740 esrv_update_item(UPD_WEIGHT, pl, op);
741 }
742 else {
743 drop_object (pl, op, nrof);
744 }
745 return;
746 } else if (to == pl->count) { /* pick it up to the inventory */
747 /* return if player has already picked it up */
748 if (op->env == pl) return;
749
750 pl->contr->count = nrof; 950 pl->contr->count = nrof;
751 pick_up(pl, op); 951 pick_up (pl, op);
752 return ; 952 return;
753 } 953 }
954
754 env = esrv_get_ob_from_count(pl, to); 955 env = esrv_get_ob_from_count (pl, to);
755 if (!env) { 956 if (!env)
756 LOG(llevDebug, 957 {
757 "Player '%s' tried to move object to the unknown location (%d)\n", 958 LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to);
758 pl->name, to);
759 return; 959 return;
760 } 960 }
961
761 /* put_object_in_sack presumes that necessary sanity checking 962 /* put_object_in_sack presumes that necessary sanity checking
762 * has already been done (eg, it can be picked up and fits in 963 * has already been done (eg, it can be picked up and fits in
763 * in a sack, so check for those things. We should also check 964 * in a sack, so check for those things. We should also check
764 * an make sure env is in fact a container for that matter. 965 * an make sure env is in fact a container for that matter.
765 */ 966 */
766 if (env->type == CONTAINER
767 && can_pick(pl, op) && sack_can_hold(pl, env, op, nrof)) { 967 if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof))
768 put_object_in_sack (pl, env, op, nrof); 968 put_object_in_sack (pl, env, op, nrof);
769 }
770} 969}
771 970
772

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