1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /** |
24 | /** |
26 | * \file |
25 | * \file |
27 | * Client/server logic. |
26 | * Client/server logic. |
… | |
… | |
194 | query_flags (object *op) |
193 | query_flags (object *op) |
195 | { |
194 | { |
196 | unsigned int flags = 0; |
195 | unsigned int flags = 0; |
197 | |
196 | |
198 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
197 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
199 | { |
|
|
200 | switch (op->type) |
198 | switch (op->type) |
201 | { |
199 | { |
202 | case BOW: |
200 | case BOW: |
203 | case WAND: |
201 | case WAND: |
204 | case ROD: |
202 | case ROD: |
205 | case HORN: |
203 | case HORN: |
206 | flags = a_readied; |
204 | flags = a_readied; |
207 | break; |
205 | break; |
208 | case WEAPON: |
206 | case WEAPON: |
209 | flags = a_wielded; |
207 | flags = a_wielded; |
210 | break; |
208 | break; |
211 | case SKILL: |
209 | case SKILL: |
212 | case ARMOUR: |
210 | case ARMOUR: |
213 | case HELMET: |
211 | case HELMET: |
214 | case SHIELD: |
212 | case SHIELD: |
215 | case RING: |
213 | case RING: |
216 | case BOOTS: |
214 | case BOOTS: |
217 | case GLOVES: |
215 | case GLOVES: |
218 | case AMULET: |
216 | case AMULET: |
219 | case GIRDLE: |
217 | case GIRDLE: |
220 | case BRACERS: |
218 | case BRACERS: |
221 | case CLOAK: |
219 | case CLOAK: |
222 | flags = a_worn; |
220 | flags = a_worn; |
223 | break; |
221 | break; |
224 | case CONTAINER: |
222 | case CONTAINER: |
225 | flags = a_active; |
223 | flags = a_active; |
226 | break; |
224 | break; |
227 | default: |
225 | default: |
228 | flags = a_applied; |
226 | flags = a_applied; |
229 | break; |
227 | break; |
230 | } |
228 | } |
231 | } |
|
|
232 | |
229 | |
233 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
230 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
234 | flags |= F_OPEN; |
231 | flags |= F_OPEN; |
235 | |
232 | |
236 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
233 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
… | |
… | |
264 | |
261 | |
265 | flags = query_flags (head); |
262 | flags = query_flags (head); |
266 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
263 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
267 | flags |= F_NOPICK; |
264 | flags |= F_NOPICK; |
268 | |
265 | |
269 | if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE)) |
266 | ns.send_face (head->face, -50); |
270 | esrv_send_face (&ns, head->face->number, 0); |
267 | ns.flush_fx (); |
271 | |
268 | |
272 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
269 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
273 | esrv_send_animation (&ns, head->animation_id); |
270 | ns.send_animation (head->animation_id); |
274 | |
271 | |
275 | sl << uint32 (head->count) |
272 | sl << uint32 (head->count) |
276 | << uint32 (flags) |
273 | << uint32 (flags) |
277 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
274 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) |
278 | << uint32 (head->face->number); |
275 | << uint32 (head->face); |
279 | |
276 | |
280 | if (!head->custom_name) |
277 | if (!head->custom_name) |
281 | { |
278 | { |
282 | strncpy (item_n, query_base_name (head, 0), 127); |
279 | strncpy (item_n, query_base_name (head, 0), 127); |
283 | item_n[127] = 0; |
280 | item_n[127] = 0; |
… | |
… | |
304 | { |
301 | { |
305 | if (head->anim_speed) |
302 | if (head->anim_speed) |
306 | anim_speed = head->anim_speed; |
303 | anim_speed = head->anim_speed; |
307 | else |
304 | else |
308 | { |
305 | { |
309 | if (FABS (head->speed) < 0.001) |
306 | if (fabs (head->speed) < 0.001) |
310 | anim_speed = 255; |
307 | anim_speed = 255; |
311 | else if (FABS (head->speed) >= 1.0) |
308 | else if (fabs (head->speed) >= 1.0) |
312 | anim_speed = 1; |
309 | anim_speed = 1; |
313 | else |
310 | else |
314 | anim_speed = (int) (1.0 / FABS (head->speed)); |
311 | anim_speed = (int) (1.0 / fabs (head->speed)); |
315 | } |
312 | } |
316 | |
313 | |
317 | if (anim_speed > 255) |
314 | if (anim_speed > 255) |
318 | anim_speed = 255; |
315 | anim_speed = 255; |
319 | } |
316 | } |
… | |
… | |
324 | if (ns.itemcmd == 2) |
321 | if (ns.itemcmd == 2) |
325 | sl << uint16 (head->client_type); |
322 | sl << uint16 (head->client_type); |
326 | |
323 | |
327 | SET_FLAG (head, FLAG_CLIENT_SENT); |
324 | SET_FLAG (head, FLAG_CLIENT_SENT); |
328 | } |
325 | } |
|
|
326 | |
|
|
327 | static faceidx |
|
|
328 | need_face_now (player *pl, const char *name) |
|
|
329 | { |
|
|
330 | faceidx face = face_find (name, empty_face); |
|
|
331 | |
|
|
332 | pl->ns->send_face (face, -50); |
|
|
333 | pl->ns->flush_fx (); |
|
|
334 | |
|
|
335 | return face; |
|
|
336 | } |
|
|
337 | |
|
|
338 | #define FINGER_UP "finger_up.x11" |
|
|
339 | #define FINGER_DOWN "finger_down.x11" |
329 | |
340 | |
330 | /** |
341 | /** |
331 | * Send the look window. Don't need to do animations here |
342 | * Send the look window. Don't need to do animations here |
332 | * This sends all the faces to the client, not just updates. This is |
343 | * This sends all the faces to the client, not just updates. This is |
333 | * because object ordering would otherwise be inconsistent. |
344 | * because object ordering would otherwise be inconsistent. |
334 | */ |
345 | */ |
335 | void |
346 | void |
336 | esrv_draw_look (object *pl) |
347 | esrv_draw_look (player *pl) |
337 | { |
348 | { |
338 | int got_one = 0, start_look = 0, end_look = 0; |
349 | object *ob = pl->ob; |
339 | char buf[MAX_BUF]; |
|
|
340 | |
350 | |
341 | if (!pl->contr->ns->update_look) |
351 | if (!pl->ns->update_look) |
342 | { |
352 | { |
343 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
353 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
344 | return; |
354 | return; |
345 | } |
355 | } |
346 | else |
356 | |
347 | pl->contr->ns->update_look = 0; |
357 | pl->ns->update_look = 0; |
348 | |
358 | |
349 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
359 | if (QUERY_FLAG (ob, FLAG_REMOVED) |
350 | || !pl->map |
360 | || !ob->map |
351 | || pl->map->in_memory != MAP_IN_MEMORY |
361 | || ob->map->in_memory != MAP_ACTIVE |
352 | || out_of_map (pl->map, pl->x, pl->y)) |
362 | || out_of_map (ob->map, ob->x, ob->y)) |
353 | return; |
363 | return; |
354 | |
364 | |
355 | pl->contr->ns->send_packet ("delinv 0"); |
365 | pl->ns->send_packet ("delinv 0"); |
356 | |
366 | |
357 | packet sl; |
367 | packet sl; |
358 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
368 | sl.printf ("item%d ", pl->ns->itemcmd); |
359 | |
369 | |
360 | sl << uint32 (0); |
370 | sl << uint32 (0); |
361 | |
371 | |
362 | if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
372 | int start_pos = pl->ns->look_position; |
363 | esrv_send_face (pl->contr->ns, empty_face->number, 0); |
373 | bool dirty = false; |
364 | |
374 | |
365 | if (pl->contr->ns->look_position) |
375 | mapspace &ms = ob->ms (); |
|
|
376 | |
|
|
377 | // manage a ring buffer of the "last FLOORBOX_PAGESIZE" items and |
|
|
378 | // start from the top |
|
|
379 | object *items [FLOORBOX_PAGESIZE]; |
|
|
380 | int item_idx = 0, item_cnt = 0; |
|
|
381 | int pos = 0; |
|
|
382 | |
|
|
383 | // find our items by walking down |
|
|
384 | object *item = ms.top; |
|
|
385 | |
|
|
386 | for (; item && item_cnt < FLOORBOX_PAGESIZE; item = item->below) |
|
|
387 | { |
|
|
388 | if (!item->client_visible ()) |
|
|
389 | continue; |
|
|
390 | |
|
|
391 | if (++pos < start_pos) |
|
|
392 | continue; |
|
|
393 | |
|
|
394 | // record item |
|
|
395 | items [item_idx] = item; item_idx = item_idx < FLOORBOX_PAGESIZE ? item_idx + 1 : 0; |
|
|
396 | item_cnt++; |
|
|
397 | |
|
|
398 | // stop at first floor |
|
|
399 | if (item->flag [FLAG_IS_FLOOR]) |
|
|
400 | { |
|
|
401 | // we are finished, don't append "next group of items" |
|
|
402 | // by setting item to ms.bot it becomes zero which is checked after the while loop |
|
|
403 | item = ms.bot; |
|
|
404 | } |
366 | { |
405 | } |
367 | char buf[80]; |
|
|
368 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
|
|
369 | |
406 | |
|
|
407 | // see if there are more if we cared - we ignore invisible objects |
|
|
408 | if (item) |
|
|
409 | { |
|
|
410 | /* What we basically do is make a 'fake' object - when the user applies it, |
|
|
411 | * we notice the special tag the object has, and act accordingly. |
|
|
412 | */ |
370 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) |
413 | sl << uint32 (0x80000000 | (start_pos + FLOORBOX_PAGESIZE)) |
371 | << uint32 (0) |
414 | << uint32 (0) |
372 | << sint32 (-1) |
415 | << uint32 ((uint32) - 1) |
373 | << uint32 (empty_face->number) |
416 | << uint32 (need_face_now (pl, FINGER_DOWN)) |
374 | << data8 (buf) |
417 | << data8 ("Apply this to see the items below") |
375 | << uint16 (0) |
418 | << uint16 (0) |
376 | << uint8 (0) |
419 | << uint8 (0) |
377 | << uint32 (0); |
420 | << uint32 (0); |
378 | |
421 | |
379 | if (pl->contr->ns->itemcmd == 2) |
422 | if (pl->ns->itemcmd == 2) |
380 | sl << uint16 (0); |
423 | sl << uint16 (0); |
381 | } |
|
|
382 | |
424 | |
383 | object *tmp = pl->ms ().top; |
425 | dirty = true; |
384 | for (object *last = 0; tmp != last; tmp = tmp->below) |
|
|
385 | { |
426 | } |
386 | object *head; |
|
|
387 | |
427 | |
388 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
428 | // now send out all items in the ring buffer in reverse order |
|
|
429 | while (item_cnt) |
|
|
430 | { |
|
|
431 | --item_cnt; |
|
|
432 | item_idx = (item_idx ? item_idx : FLOORBOX_PAGESIZE) - 1; |
|
|
433 | object *item = items [item_idx]; |
|
|
434 | |
|
|
435 | add_object_to_socklist (*pl->ns, sl, item->head_ ()); |
|
|
436 | |
|
|
437 | dirty = true; |
|
|
438 | |
|
|
439 | // if packet got too large, send it and begin a new one |
|
|
440 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
389 | { |
441 | { |
390 | last = tmp->below; /* assumes double floor mode */ |
442 | pl->ns->send_packet (sl); |
391 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
443 | |
392 | last = last->below; |
444 | sl.reset (); |
|
|
445 | sl.printf ("item%d ", pl->ns->itemcmd); |
|
|
446 | sl << uint32 (0); |
|
|
447 | |
|
|
448 | dirty = false; |
393 | } |
449 | } |
394 | |
|
|
395 | if (tmp->client_visible ()) |
|
|
396 | { |
|
|
397 | if (++start_look < pl->contr->ns->look_position) |
|
|
398 | continue; |
|
|
399 | |
|
|
400 | end_look++; |
|
|
401 | |
|
|
402 | if (end_look > FLOORBOX_PAGESIZE) |
|
|
403 | { |
|
|
404 | /* What we basically do is make a 'fake' object - when the user applies it, |
|
|
405 | * we notice the special tag the object has, and act accordingly. |
|
|
406 | */ |
|
|
407 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) |
|
|
408 | << uint32 (0) |
|
|
409 | << uint32 ((uint32) - 1) |
|
|
410 | << uint32 (empty_face->number) |
|
|
411 | << data8 ("Apply this to see next group of items") |
|
|
412 | << uint16 (0) |
|
|
413 | << uint8 (0) |
|
|
414 | << uint32 (0); |
|
|
415 | |
|
|
416 | if (pl->contr->ns->itemcmd == 2) |
|
|
417 | sl << uint16 (0); |
|
|
418 | |
|
|
419 | break; |
|
|
420 | } |
|
|
421 | |
|
|
422 | if (tmp->head) |
|
|
423 | head = tmp->head; |
|
|
424 | else |
|
|
425 | head = tmp; |
|
|
426 | |
|
|
427 | add_object_to_socklist (*pl->contr->ns, sl, head); |
|
|
428 | got_one++; |
|
|
429 | |
|
|
430 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
|
|
431 | { |
|
|
432 | pl->contr->ns->send_packet (sl); |
|
|
433 | |
|
|
434 | sl.reset (); |
|
|
435 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
|
|
436 | sl << uint32 (0); |
|
|
437 | got_one = 0; |
|
|
438 | } |
|
|
439 | } |
|
|
440 | } |
450 | } |
441 | |
451 | |
442 | if (got_one) |
452 | if (start_pos) |
|
|
453 | { |
|
|
454 | sl << uint32 (0x80000000 | (start_pos - FLOORBOX_PAGESIZE)) |
|
|
455 | << uint32 (0) |
|
|
456 | << sint32 (-1) |
|
|
457 | << uint32 (need_face_now (pl, FINGER_UP)) |
|
|
458 | << data8 ("Apply this to see the items higher up") |
|
|
459 | << uint16 (0) |
|
|
460 | << uint8 (0) |
|
|
461 | << uint32 (0); |
|
|
462 | |
|
|
463 | if (pl->ns->itemcmd == 2) |
|
|
464 | sl << uint16 (0); |
|
|
465 | |
|
|
466 | dirty = true; |
|
|
467 | } |
|
|
468 | |
|
|
469 | if (dirty) |
443 | pl->contr->ns->send_packet (sl); |
470 | pl->ns->send_packet (sl); |
444 | |
|
|
445 | } |
471 | } |
446 | |
472 | |
447 | /** |
473 | /** |
448 | * Sends whole inventory. |
474 | * Sends whole inventory. |
449 | */ |
475 | */ |
… | |
… | |
479 | |
505 | |
480 | /* IT is possible for players to accumulate a huge amount of |
506 | /* IT is possible for players to accumulate a huge amount of |
481 | * items (especially with some of the bags out there) to |
507 | * items (especially with some of the bags out there) to |
482 | * overflow the buffer. IF so, send multiple item commands. |
508 | * overflow the buffer. IF so, send multiple item commands. |
483 | */ |
509 | */ |
484 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
510 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
485 | { |
511 | { |
486 | pl->contr->ns->send_packet (sl); |
512 | pl->contr->ns->send_packet (sl); |
487 | |
513 | |
488 | sl.reset (); |
514 | sl.reset (); |
489 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
515 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
… | |
… | |
502 | * |
528 | * |
503 | * flags is a list of values to update |
529 | * flags is a list of values to update |
504 | * to the client (as defined in newclient.h - might as well use the |
530 | * to the client (as defined in newclient.h - might as well use the |
505 | * same value both places. |
531 | * same value both places. |
506 | */ |
532 | */ |
507 | |
|
|
508 | void |
533 | void |
509 | esrv_update_item (int flags, object *pl, object *op) |
534 | esrv_update_item (int flags, object *pl, object *op) |
510 | { |
535 | { |
511 | /* If we have a request to send the player item, skip a few checks. */ |
536 | /* If we have a request to send the player item, skip a few checks. */ |
512 | if (op != pl) |
|
|
513 | { |
|
|
514 | if (!op->client_visible ()) |
537 | if (op != pl && !op->client_visible ()) |
515 | return; |
538 | return; |
516 | /* we remove the check for op->env, because in theory, the object |
|
|
517 | * is hopefully in the same place, so the client should preserve |
|
|
518 | * order. |
|
|
519 | */ |
|
|
520 | } |
|
|
521 | |
539 | |
522 | client *ns = pl->contr->ns; |
540 | client *ns = pl->contr->ns; |
523 | if (!ns) |
541 | if (!ns) |
524 | return; |
542 | return; |
525 | |
543 | |
… | |
… | |
534 | |
552 | |
535 | packet sl ("upditem"); |
553 | packet sl ("upditem"); |
536 | |
554 | |
537 | sl << uint8 (flags); |
555 | sl << uint8 (flags); |
538 | |
556 | |
539 | if (op->head) |
|
|
540 | op = op->head; |
557 | op = op->head_ (); |
541 | |
558 | |
542 | sl << uint32 (op->count); |
559 | sl << uint32 (op->count); |
543 | |
560 | |
544 | if (flags & UPD_LOCATION) |
561 | if (flags & UPD_LOCATION) |
545 | sl << uint32 (op->env ? op->env->count : 0); |
562 | sl << uint32 (op->env ? op->env->count : 0); |
… | |
… | |
547 | if (flags & UPD_FLAGS) |
564 | if (flags & UPD_FLAGS) |
548 | sl << uint32 (query_flags (op)); |
565 | sl << uint32 (query_flags (op)); |
549 | |
566 | |
550 | if (flags & UPD_WEIGHT) |
567 | if (flags & UPD_WEIGHT) |
551 | { |
568 | { |
552 | sint32 weight = WEIGHT (op); |
569 | sint32 weight = op->flag [FLAG_NO_PICK] ? -1 : op->client_weight (); |
553 | |
570 | |
554 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
|
|
555 | |
|
|
556 | if (pl == op) |
571 | if (op) |
557 | ns->last_weight = weight; |
572 | ns->last_weight = weight; |
|
|
573 | |
|
|
574 | sl << uint32 (weight); |
558 | } |
575 | } |
559 | |
576 | |
560 | if (flags & UPD_FACE) |
577 | if (flags & UPD_FACE) |
561 | { |
578 | { |
562 | if (!(ns->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
579 | ns->send_face (op->face, -50); |
563 | esrv_send_face (ns, op->face->number, 0); |
580 | ns->flush_fx (); |
564 | |
|
|
565 | sl << uint32 (op->face->number); |
581 | sl << uint32 (op->face); |
566 | } |
582 | } |
567 | |
583 | |
568 | if (flags & UPD_NAME) |
584 | if (flags & UPD_NAME) |
569 | { |
585 | { |
570 | int len; |
586 | int len; |
… | |
… | |
604 | { |
620 | { |
605 | if (op->anim_speed) |
621 | if (op->anim_speed) |
606 | anim_speed = op->anim_speed; |
622 | anim_speed = op->anim_speed; |
607 | else |
623 | else |
608 | { |
624 | { |
609 | if (FABS (op->speed) < 0.001) |
625 | if (fabs (op->speed) < 0.001) |
610 | anim_speed = 255; |
626 | anim_speed = 255; |
611 | else if (FABS (op->speed) >= 1.0) |
627 | else if (fabs (op->speed) >= 1.0) |
612 | anim_speed = 1; |
628 | anim_speed = 1; |
613 | else |
629 | else |
614 | anim_speed = (int) (1.0 / FABS (op->speed)); |
630 | anim_speed = (int) (1.0 / fabs (op->speed)); |
615 | } |
631 | } |
616 | |
632 | |
617 | if (anim_speed > 255) |
633 | if (anim_speed > 255) |
618 | anim_speed = 255; |
634 | anim_speed = 255; |
619 | } |
635 | } |
… | |
… | |
631 | * Sends item's info to player. |
647 | * Sends item's info to player. |
632 | */ |
648 | */ |
633 | void |
649 | void |
634 | esrv_send_item (object *pl, object *op) |
650 | esrv_send_item (object *pl, object *op) |
635 | { |
651 | { |
636 | /* If this is not the player object, do some more checks */ |
652 | if (!pl->contr->ns) |
637 | if (op != pl) |
|
|
638 | { |
|
|
639 | /* We only send 'visibile' objects to the client */ |
|
|
640 | if (!op->client_visible ()) |
|
|
641 | return; |
653 | return; |
642 | |
654 | |
643 | /* if the item is on the ground, mark that the look needs to |
655 | /* We only send 'visible' objects to the client, and sometimes the player */ |
644 | * be updated. |
656 | if (!op->client_visible () && op->type != PLAYER) |
645 | */ |
|
|
646 | if (!op->env) |
|
|
647 | { |
|
|
648 | pl->contr->ns->floorbox_update (); |
|
|
649 | return; |
657 | return; |
650 | } |
|
|
651 | } |
|
|
652 | |
658 | |
653 | packet sl; |
659 | packet sl; |
654 | |
660 | |
655 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
661 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
656 | |
662 | |
657 | if (op->head) |
|
|
658 | op = op->head; |
663 | op = op->head_ (); |
659 | |
664 | |
660 | sl << uint32 (op->env ? op->env->count : 0); |
665 | sl << uint32 (op->env ? op->env->count : 0); |
661 | |
666 | |
662 | add_object_to_socklist (*pl->contr->ns, sl, op); |
667 | add_object_to_socklist (*pl->contr->ns, sl, op); |
663 | |
668 | |
664 | pl->contr->ns->send_packet (sl); |
669 | pl->contr->ns->send_packet (sl); |
665 | SET_FLAG (op, FLAG_CLIENT_SENT); |
670 | SET_FLAG (op, FLAG_CLIENT_SENT); |
666 | } |
671 | } |
667 | |
672 | |
668 | /** |
673 | /** |
669 | * Tells the client to delete an item. Uses the item |
674 | * Tells the client to delete an item. |
670 | * command with a -1 location. |
|
|
671 | */ |
675 | */ |
672 | |
|
|
673 | void |
676 | void |
674 | esrv_del_item (player *pl, int tag) |
677 | esrv_del_item (player *pl, int tag) |
675 | { |
678 | { |
|
|
679 | if (!pl->ns) |
|
|
680 | return; |
|
|
681 | |
676 | packet sl ("delitem"); |
682 | packet sl ("delitem"); |
677 | |
683 | |
678 | sl << uint32 (tag); |
684 | sl << uint32 (tag); |
679 | |
685 | |
680 | pl->ns->send_packet (sl); |
686 | pl->ns->send_packet (sl); |
… | |
… | |
689 | |
695 | |
690 | /** |
696 | /** |
691 | * Takes a player and object count (tag) and returns the actual object |
697 | * Takes a player and object count (tag) and returns the actual object |
692 | * pointer, or null if it can't be found. |
698 | * pointer, or null if it can't be found. |
693 | */ |
699 | */ |
694 | |
|
|
695 | object * |
700 | object * |
696 | esrv_get_ob_from_count (object *pl, tag_t count) |
701 | esrv_get_ob_from_count (object *pl, tag_t count) |
697 | { |
702 | { |
698 | object *op, *tmp; |
|
|
699 | |
|
|
700 | if (pl->count == count) |
703 | if (pl->count == count) |
701 | return pl; |
704 | return pl; |
702 | |
705 | |
703 | for (op = pl->inv; op; op = op->below) |
706 | for (object *op = pl->inv; op; op = op->below) |
704 | if (op->count == count) |
707 | if (op->count == count) |
705 | return op; |
708 | return op; |
706 | else if (op->type == CONTAINER && pl->container == op) |
709 | else if (op->type == CONTAINER && pl->container == op) |
707 | for (tmp = op->inv; tmp; tmp = tmp->below) |
710 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
708 | if (tmp->count == count) |
711 | if (tmp->count == count) |
709 | return tmp; |
712 | return tmp; |
710 | |
713 | |
711 | for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
714 | for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
712 | if (op->head && op->head->count == count) |
715 | if (op->head && op->head->count == count) |
713 | return op; |
716 | return op; |
714 | else if (op->count == count) |
717 | else if (op->count == count) |
715 | return op; |
718 | return op; |
716 | else if (op->type == CONTAINER && pl->container == op) |
719 | else if (op->type == CONTAINER && pl->container == op) |
717 | for (tmp = op->inv; tmp; tmp = tmp->below) |
720 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
718 | if (tmp->count == count) |
721 | if (tmp->count == count) |
719 | return tmp; |
722 | return tmp; |
720 | |
723 | |
|
|
724 | #if 0 |
|
|
725 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
726 | if (count & 0x80000000) |
|
|
727 | return 0; |
|
|
728 | #endif |
|
|
729 | |
721 | return 0; |
730 | return 0; |
722 | } |
731 | } |
723 | |
732 | |
724 | |
|
|
725 | /** Client wants to examine some object. So lets do so. */ |
733 | /** Client wants to examine some object. So lets do so. */ |
726 | void |
734 | void |
727 | ExamineCmd (char *buf, int len, player *pl) |
735 | ExamineCmd (char *buf, int len, player *pl) |
728 | { |
736 | { |
729 | tag_t tag = atoi (buf); |
737 | tag_t tag = atoi (buf); |
730 | |
738 | |
731 | /* If the high bit is set, player examined a pseudo object. */ |
739 | /* If the high bit is set, player applied a pseudo object. */ |
732 | if (tag & 0x80000000) |
740 | if (tag & 0x80000000) |
|
|
741 | { |
|
|
742 | pl->ns->look_position = tag & 0x7fffffff; |
|
|
743 | pl->ns->floorbox_update (); |
733 | return; |
744 | return; |
|
|
745 | } |
734 | |
746 | |
735 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
747 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
736 | |
748 | |
737 | if (!op) |
749 | if (!op) |
738 | { |
750 | { |
… | |
… | |
741 | } |
753 | } |
742 | |
754 | |
743 | examine (pl->ob, op); |
755 | examine (pl->ob, op); |
744 | } |
756 | } |
745 | |
757 | |
|
|
758 | /** Client wants to examine some object. So lets do so. */ |
|
|
759 | void |
|
|
760 | ExCmd (char *buf, int len, player *pl) |
|
|
761 | { |
|
|
762 | tag_t tag = atoi (buf); |
|
|
763 | |
|
|
764 | if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
|
|
765 | { |
|
|
766 | std::string s = op->describe (pl->ob); |
|
|
767 | |
|
|
768 | packet sl ("ex"); |
|
|
769 | sl << ber32 (tag) << s.c_str (); |
|
|
770 | |
|
|
771 | pl->ns->send_packet (sl); |
|
|
772 | } |
|
|
773 | } |
|
|
774 | |
746 | /** Client wants to apply some object. Lets do so. */ |
775 | /** Client wants to apply some object. Lets do so. */ |
747 | void |
776 | void |
748 | ApplyCmd (char *buf, int len, player *pl) |
777 | ApplyCmd (char *buf, int len, player *pl) |
749 | { |
778 | { |
750 | tag_t tag = atoi (buf); |
779 | tag_t tag = atoi (buf); |
751 | |
|
|
752 | /* sort of a hack, but if the player saves and the player then manually |
|
|
753 | * applies a savebed (or otherwise tries to do stuff), we run into trouble. |
|
|
754 | */ |
|
|
755 | if (QUERY_FLAG (pl->ob, FLAG_REMOVED)) |
|
|
756 | return; |
|
|
757 | |
780 | |
758 | /* If the high bit is set, player applied a pseudo object. */ |
781 | /* If the high bit is set, player applied a pseudo object. */ |
759 | if (tag & 0x80000000) |
782 | if (tag & 0x80000000) |
760 | { |
783 | { |
761 | pl->ns->look_position = tag & 0x7fffffff; |
784 | pl->ns->look_position = tag & 0x7fffffff; |
… | |
… | |
782 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
805 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
783 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
806 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
784 | |
807 | |
785 | if (!op) |
808 | if (!op) |
786 | { |
809 | { |
787 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
810 | pl->failmsg ("Could not find object to lock/unlock"); |
788 | return; |
811 | return; |
789 | } |
812 | } |
790 | |
813 | |
791 | if (!flag) |
814 | if (!flag) |
792 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
815 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
… | |
… | |
803 | tag_t tag = net_uint32 ((uint8 *)data); |
826 | tag_t tag = net_uint32 ((uint8 *)data); |
804 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
827 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
805 | |
828 | |
806 | if (!op) |
829 | if (!op) |
807 | { |
830 | { |
808 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
831 | pl->failmsg ("Could not find object to mark"); |
809 | return; |
832 | return; |
810 | } |
833 | } |
811 | |
834 | |
812 | pl->mark = op; |
835 | pl->mark = op; |
813 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); |
836 | pl->ob->statusmsg (format ("Marked item %s", query_name (op))); |
814 | } |
837 | } |
815 | |
838 | |
816 | /** |
839 | /** |
817 | * look_at prints items on the specified square. |
840 | * look_at prints items on the specified square. |
818 | * |
841 | * |
819 | * [ removed EARTHWALL check and added check for containers inventory. |
842 | * [ removed EARTHWALL check and added check for containers inventory. |
820 | * Tero.Haatanen@lut.fi ] |
843 | * Tero.Haatanen@lut.fi ] |
821 | */ |
844 | */ |
822 | void |
845 | static void |
823 | look_at (object *op, int dx, int dy) |
846 | look_at (player *pl, int dx, int dy) |
824 | { |
847 | { |
825 | object *tmp; |
848 | dynbuf_text buf; |
826 | int flag = 0; |
849 | object *ob = pl->ob; |
827 | sint16 x, y; |
|
|
828 | maptile *m; |
|
|
829 | |
850 | |
830 | x = op->x + dx; |
851 | if (!pl->observe->map) |
831 | y = op->y + dy; |
|
|
832 | |
|
|
833 | if (out_of_map (op->map, x, y)) |
|
|
834 | return; |
852 | return; |
835 | |
853 | |
836 | m = get_map_from_coord (op->map, &x, &y); |
854 | mapxy pos (pl->observe); |
837 | if (!m) |
855 | pos.move (dx, dy); |
|
|
856 | |
|
|
857 | if (pos.normalise ()) |
|
|
858 | for (object *tmp = pos->top; tmp; tmp = tmp->below) |
|
|
859 | { |
|
|
860 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
861 | continue; |
|
|
862 | |
|
|
863 | if (QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
864 | buf.printf ("- %s (%d).\n", query_name (tmp), tmp->count); |
|
|
865 | else |
|
|
866 | buf.printf ("- %s.\n", query_name (tmp)); |
|
|
867 | |
|
|
868 | object *head = tmp->head_ (); |
|
|
869 | |
|
|
870 | if (head->inv) |
|
|
871 | if ((head->type != CONTAINER && head->type != FLESH) |
|
|
872 | || QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
873 | buf << head->query_inventory (ob, " "); |
|
|
874 | |
|
|
875 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ |
|
|
876 | break; |
|
|
877 | } |
|
|
878 | |
|
|
879 | if (buf.empty ()) |
|
|
880 | pl->failmsg ("You see nothing there."); |
|
|
881 | else |
|
|
882 | pl->infobox (MSG_CHANNEL ("lookat"), buf); |
|
|
883 | } |
|
|
884 | |
|
|
885 | /** Client wants to look at some object. Lets do so. */ |
|
|
886 | void |
|
|
887 | LookAt (char *buf, int len, player *pl) |
|
|
888 | { |
|
|
889 | char *cp; |
|
|
890 | |
|
|
891 | int dx = atoi (buf); |
|
|
892 | if (!(cp = strchr (buf, ' '))) |
838 | return; |
893 | return; |
839 | |
894 | |
840 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
|
|
841 | |
|
|
842 | for (; tmp != NULL; tmp = tmp->below) |
|
|
843 | { |
|
|
844 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
|
|
845 | continue; |
|
|
846 | |
|
|
847 | if (!flag) |
|
|
848 | { |
|
|
849 | if (dx || dy) |
|
|
850 | new_draw_info (NDI_UNIQUE, 0, op, "There you see:"); |
|
|
851 | else |
|
|
852 | { |
|
|
853 | clear_win_info (op); |
|
|
854 | new_draw_info (NDI_UNIQUE, 0, op, "You see:"); |
|
|
855 | } |
|
|
856 | flag = 1; |
|
|
857 | } |
|
|
858 | |
|
|
859 | if (QUERY_FLAG (op, FLAG_WIZ)) |
|
|
860 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s (%d).", query_name (tmp), tmp->count); |
|
|
861 | else |
|
|
862 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s.", query_name (tmp)); |
|
|
863 | |
|
|
864 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
|
|
865 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (op, FLAG_WIZ)) |
|
|
866 | inventory (op, tmp->head == NULL ? tmp : tmp->head); |
|
|
867 | |
|
|
868 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (op, FLAG_WIZ)) /* don't continue under the floor */ |
|
|
869 | break; |
|
|
870 | } |
|
|
871 | |
|
|
872 | if (!flag) |
|
|
873 | { |
|
|
874 | if (dx || dy) |
|
|
875 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing there."); |
|
|
876 | else |
|
|
877 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
|
|
878 | } |
|
|
879 | } |
|
|
880 | |
|
|
881 | |
|
|
882 | |
|
|
883 | /** Client wants to look at some object. Lets do so. */ |
|
|
884 | void |
|
|
885 | LookAt (char *buf, int len, player *pl) |
|
|
886 | { |
|
|
887 | int dx, dy; |
|
|
888 | char *cp; |
|
|
889 | |
|
|
890 | dx = atoi (buf); |
|
|
891 | if (!(cp = strchr (buf, ' '))) |
|
|
892 | { |
|
|
893 | return; |
|
|
894 | } |
|
|
895 | dy = atoi (cp); |
895 | int dy = atoi (cp); |
896 | |
896 | |
|
|
897 | if (player *opl = pl->observe->contr) |
|
|
898 | if (client *ns = opl->ns) |
|
|
899 | { |
897 | if (FABS (dx) > pl->ns->mapx / 2 || FABS (dy) > pl->ns->mapy / 2) |
900 | if (fabs (dx) > ns->mapx / 2 || fabs (dy) > ns->mapy / 2) |
898 | return; |
901 | return; |
899 | |
902 | |
900 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
903 | if (opl->blocked_los[dx + ns->mapx / 2][dy + ns->mapy / 2]) |
901 | return; |
904 | return; |
|
|
905 | } |
902 | |
906 | |
903 | look_at (pl->ob, dx, dy); |
907 | look_at (pl, dx, dy); |
904 | } |
908 | } |
905 | |
909 | |
906 | /** Move an object to a new location */ |
910 | /** Move an object to a new location */ |
907 | void |
911 | void |
908 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
912 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
… | |
… | |
924 | /* If it is an active container, then we should drop all objects |
928 | /* If it is an active container, then we should drop all objects |
925 | * in the container and not the container itself. |
929 | * in the container and not the container itself. |
926 | */ |
930 | */ |
927 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
931 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
928 | { |
932 | { |
929 | object *current, *next; |
933 | int cnt = MAX_ITEM_PER_DROP; |
930 | |
934 | |
931 | for (current = op->inv; current != NULL; current = next) |
935 | for (object *current = op->inv; current; ) |
932 | { |
936 | { |
933 | next = current->below; |
937 | object *next = current->below; |
|
|
938 | |
934 | drop_object (pl, current, 0); |
939 | drop_object (pl, current, 0); |
|
|
940 | |
|
|
941 | if (--cnt <= 0) break; |
|
|
942 | |
|
|
943 | current = next; |
935 | } |
944 | } |
936 | |
945 | |
937 | esrv_update_item (UPD_WEIGHT, pl, op); |
946 | if (cnt <= 0) |
|
|
947 | op->failmsg ("Only dropped some items, can't drop that many items at once."); |
938 | } |
948 | } |
939 | else |
949 | else |
940 | drop_object (pl, op, nrof); |
950 | drop_object (pl, op, nrof); |
941 | |
951 | |
942 | return; |
952 | return; |
… | |
… | |
962 | /* put_object_in_sack presumes that necessary sanity checking |
972 | /* put_object_in_sack presumes that necessary sanity checking |
963 | * has already been done (eg, it can be picked up and fits in |
973 | * has already been done (eg, it can be picked up and fits in |
964 | * in a sack, so check for those things. We should also check |
974 | * in a sack, so check for those things. We should also check |
965 | * an make sure env is in fact a container for that matter. |
975 | * an make sure env is in fact a container for that matter. |
966 | */ |
976 | */ |
967 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
977 | if (env->type == CONTAINER |
|
|
978 | && can_pick (pl, op) |
|
|
979 | && sack_can_hold (pl, env, op, nrof)) |
968 | put_object_in_sack (pl, env, op, nrof); |
980 | put_object_in_sack (pl, env, op, nrof); |
969 | } |
981 | } |
970 | |
982 | |