1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | * it under the terms of the GNU General Public License as published by |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, but |
13 | * This program is distributed in the hope that it will be useful, |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License along |
18 | * You should have received a copy of the GNU General Public License |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /** |
24 | /** |
26 | * \file |
25 | * \file |
27 | * Client/server logic. |
26 | * Client/server logic. |
… | |
… | |
194 | query_flags (object *op) |
193 | query_flags (object *op) |
195 | { |
194 | { |
196 | unsigned int flags = 0; |
195 | unsigned int flags = 0; |
197 | |
196 | |
198 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
197 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
199 | { |
|
|
200 | switch (op->type) |
198 | switch (op->type) |
201 | { |
199 | { |
202 | case BOW: |
200 | case BOW: |
203 | case WAND: |
201 | case WAND: |
204 | case ROD: |
202 | case ROD: |
205 | case HORN: |
203 | case HORN: |
206 | flags = a_readied; |
204 | flags = a_readied; |
207 | break; |
205 | break; |
208 | case WEAPON: |
206 | case WEAPON: |
209 | flags = a_wielded; |
207 | flags = a_wielded; |
210 | break; |
208 | break; |
211 | case SKILL: |
209 | case SKILL: |
212 | case ARMOUR: |
210 | case ARMOUR: |
213 | case HELMET: |
211 | case HELMET: |
214 | case SHIELD: |
212 | case SHIELD: |
215 | case RING: |
213 | case RING: |
216 | case BOOTS: |
214 | case BOOTS: |
217 | case GLOVES: |
215 | case GLOVES: |
218 | case AMULET: |
216 | case AMULET: |
219 | case GIRDLE: |
217 | case GIRDLE: |
220 | case BRACERS: |
218 | case BRACERS: |
221 | case CLOAK: |
219 | case CLOAK: |
222 | flags = a_worn; |
220 | flags = a_worn; |
223 | break; |
221 | break; |
224 | case CONTAINER: |
222 | case CONTAINER: |
225 | flags = a_active; |
223 | flags = a_active; |
226 | break; |
224 | break; |
227 | default: |
225 | default: |
228 | flags = a_applied; |
226 | flags = a_applied; |
229 | break; |
227 | break; |
230 | } |
228 | } |
231 | } |
|
|
232 | |
229 | |
233 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
230 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
234 | flags |= F_OPEN; |
231 | flags |= F_OPEN; |
235 | |
232 | |
236 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
233 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
… | |
… | |
264 | |
261 | |
265 | flags = query_flags (head); |
262 | flags = query_flags (head); |
266 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
263 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
267 | flags |= F_NOPICK; |
264 | flags |= F_NOPICK; |
268 | |
265 | |
269 | ns.send_face (head->face); |
266 | ns.send_face (head->face, -50); |
270 | ns.flush_fx (); |
267 | ns.flush_fx (); |
271 | |
268 | |
272 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
269 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
273 | ns.send_animation (head->animation_id); |
270 | ns.send_animation (head->animation_id); |
274 | |
271 | |
275 | sl << uint32 (head->count) |
272 | sl << uint32 (head->count) |
276 | << uint32 (flags) |
273 | << uint32 (flags) |
277 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
274 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) |
278 | << uint32 (head->face); |
275 | << uint32 (head->face); |
279 | |
276 | |
280 | if (!head->custom_name) |
277 | if (!head->custom_name) |
281 | { |
278 | { |
282 | strncpy (item_n, query_base_name (head, 0), 127); |
279 | strncpy (item_n, query_base_name (head, 0), 127); |
… | |
… | |
325 | sl << uint16 (head->client_type); |
322 | sl << uint16 (head->client_type); |
326 | |
323 | |
327 | SET_FLAG (head, FLAG_CLIENT_SENT); |
324 | SET_FLAG (head, FLAG_CLIENT_SENT); |
328 | } |
325 | } |
329 | |
326 | |
|
|
327 | static faceidx |
|
|
328 | need_face_now (player *pl, const char *name) |
|
|
329 | { |
|
|
330 | faceidx face = face_find (name, empty_face); |
|
|
331 | |
|
|
332 | pl->ns->send_face (face, -50); |
|
|
333 | pl->ns->flush_fx (); |
|
|
334 | |
|
|
335 | return face; |
|
|
336 | } |
|
|
337 | |
|
|
338 | #define FINGER_UP "finger_up.x11" |
|
|
339 | #define FINGER_DOWN "finger_down.x11" |
|
|
340 | |
330 | /** |
341 | /** |
331 | * Send the look window. Don't need to do animations here |
342 | * Send the look window. Don't need to do animations here |
332 | * This sends all the faces to the client, not just updates. This is |
343 | * This sends all the faces to the client, not just updates. This is |
333 | * because object ordering would otherwise be inconsistent. |
344 | * because object ordering would otherwise be inconsistent. |
334 | */ |
345 | */ |
335 | void |
346 | void |
336 | esrv_draw_look (player *pl) |
347 | esrv_draw_look (player *pl) |
337 | { |
348 | { |
338 | int got_one = 0, start_look = 0, end_look = 0; |
|
|
339 | |
|
|
340 | object *ob = pl->ob; |
349 | object *ob = pl->ob; |
341 | |
350 | |
342 | if (!pl->ns->update_look) |
351 | if (!pl->ns->update_look) |
343 | { |
352 | { |
344 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
353 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
345 | return; |
354 | return; |
346 | } |
355 | } |
347 | else |
356 | |
348 | pl->ns->update_look = 0; |
357 | pl->ns->update_look = 0; |
349 | |
358 | |
350 | if (QUERY_FLAG (ob, FLAG_REMOVED) |
359 | if (QUERY_FLAG (ob, FLAG_REMOVED) |
351 | || !ob->map |
360 | || !ob->map |
352 | || ob->map->in_memory != MAP_IN_MEMORY |
361 | || ob->map->in_memory != MAP_ACTIVE |
353 | || out_of_map (ob->map, ob->x, ob->y)) |
362 | || out_of_map (ob->map, ob->x, ob->y)) |
354 | return; |
363 | return; |
355 | |
364 | |
356 | pl->ns->send_packet ("delinv 0"); |
365 | pl->ns->send_packet ("delinv 0"); |
357 | |
366 | |
358 | packet sl; |
367 | packet sl; |
359 | sl.printf ("item%d ", pl->ns->itemcmd); |
368 | sl.printf ("item%d ", pl->ns->itemcmd); |
360 | |
369 | |
361 | sl << uint32 (0); |
370 | sl << uint32 (0); |
362 | |
371 | |
363 | pl->ns->send_face (empty_face); |
372 | int start_pos = pl->ns->look_position; |
364 | pl->ns->flush_fx (); |
373 | bool dirty = false; |
365 | |
374 | |
366 | if (pl->ns->look_position) |
375 | mapspace &ms = ob->ms (); |
|
|
376 | |
|
|
377 | // manage a ring buffer of the "last FLOORBOX_PAGESIZE" items and |
|
|
378 | // start from the top |
|
|
379 | object *items [FLOORBOX_PAGESIZE]; |
|
|
380 | int item_idx = 0, item_cnt = 0; |
|
|
381 | int pos = 0; |
|
|
382 | |
|
|
383 | // find our items by walking down |
|
|
384 | object *item = ms.top; |
|
|
385 | |
|
|
386 | for (; item && item_cnt < FLOORBOX_PAGESIZE; item = item->below) |
|
|
387 | { |
|
|
388 | if (!item->client_visible ()) |
|
|
389 | continue; |
|
|
390 | |
|
|
391 | if (++pos < start_pos) |
|
|
392 | continue; |
|
|
393 | |
|
|
394 | // record item |
|
|
395 | items [item_idx] = item; item_idx = item_idx < FLOORBOX_PAGESIZE ? item_idx + 1 : 0; |
|
|
396 | item_cnt++; |
|
|
397 | |
|
|
398 | // stop at first floor |
|
|
399 | if (item->flag [FLAG_IS_FLOOR]) |
|
|
400 | { |
|
|
401 | // we are finished, don't append "next group of items" |
|
|
402 | // by setting item to ms.bot it becomes zero which is checked after the while loop |
|
|
403 | item = ms.bot; |
|
|
404 | } |
367 | { |
405 | } |
368 | char buf[80]; |
|
|
369 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
|
|
370 | |
406 | |
|
|
407 | // see if there are more if we cared - we ignore invisible objects |
|
|
408 | if (item) |
|
|
409 | { |
|
|
410 | /* What we basically do is make a 'fake' object - when the user applies it, |
|
|
411 | * we notice the special tag the object has, and act accordingly. |
|
|
412 | */ |
371 | sl << uint32 (0x80000000 | (pl->ns->look_position - FLOORBOX_PAGESIZE)) |
413 | sl << uint32 (0x80000000 | (start_pos + FLOORBOX_PAGESIZE)) |
372 | << uint32 (0) |
414 | << uint32 (0) |
373 | << sint32 (-1) |
415 | << uint32 ((uint32) - 1) |
374 | << uint32 (empty_face) |
416 | << uint32 (need_face_now (pl, FINGER_DOWN)) |
375 | << data8 (buf) |
417 | << data8 ("Apply this to see the items below") |
376 | << uint16 (0) |
418 | << uint16 (0) |
377 | << uint8 (0) |
419 | << uint8 (0) |
378 | << uint32 (0); |
420 | << uint32 (0); |
379 | |
421 | |
380 | if (pl->ns->itemcmd == 2) |
422 | if (pl->ns->itemcmd == 2) |
381 | sl << uint16 (0); |
423 | sl << uint16 (0); |
382 | } |
|
|
383 | |
424 | |
384 | object *tmp = ob->ms ().top; |
425 | dirty = true; |
385 | for (object *last = 0; tmp != last; tmp = tmp->below) |
|
|
386 | { |
426 | } |
387 | object *head; |
|
|
388 | |
427 | |
389 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
428 | // now send out all items in the ring buffer in reverse order |
|
|
429 | while (item_cnt) |
|
|
430 | { |
|
|
431 | --item_cnt; |
|
|
432 | item_idx = (item_idx ? item_idx : FLOORBOX_PAGESIZE) - 1; |
|
|
433 | object *item = items [item_idx]; |
|
|
434 | |
|
|
435 | add_object_to_socklist (*pl->ns, sl, item->head_ ()); |
|
|
436 | |
|
|
437 | dirty = true; |
|
|
438 | |
|
|
439 | // if packet got too large, send it and begin a new one |
|
|
440 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
390 | { |
441 | { |
391 | last = tmp->below; /* assumes double floor mode */ |
442 | pl->ns->send_packet (sl); |
392 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
443 | |
393 | last = last->below; |
444 | sl.reset (); |
|
|
445 | sl.printf ("item%d ", pl->ns->itemcmd); |
|
|
446 | sl << uint32 (0); |
|
|
447 | |
|
|
448 | dirty = false; |
394 | } |
449 | } |
395 | |
|
|
396 | if (tmp->client_visible ()) |
|
|
397 | { |
|
|
398 | if (++start_look < pl->ns->look_position) |
|
|
399 | continue; |
|
|
400 | |
|
|
401 | end_look++; |
|
|
402 | |
|
|
403 | if (end_look > FLOORBOX_PAGESIZE) |
|
|
404 | { |
|
|
405 | /* What we basically do is make a 'fake' object - when the user applies it, |
|
|
406 | * we notice the special tag the object has, and act accordingly. |
|
|
407 | */ |
|
|
408 | sl << uint32 (0x80000000 | (pl->ns->look_position + FLOORBOX_PAGESIZE)) |
|
|
409 | << uint32 (0) |
|
|
410 | << uint32 ((uint32) - 1) |
|
|
411 | << uint32 (empty_face) |
|
|
412 | << data8 ("Apply this to see next group of items") |
|
|
413 | << uint16 (0) |
|
|
414 | << uint8 (0) |
|
|
415 | << uint32 (0); |
|
|
416 | |
|
|
417 | if (pl->ns->itemcmd == 2) |
|
|
418 | sl << uint16 (0); |
|
|
419 | |
|
|
420 | break; |
|
|
421 | } |
|
|
422 | |
|
|
423 | if (tmp->head) |
|
|
424 | head = tmp->head; |
|
|
425 | else |
|
|
426 | head = tmp; |
|
|
427 | |
|
|
428 | add_object_to_socklist (*pl->ns, sl, head); |
|
|
429 | got_one++; |
|
|
430 | |
|
|
431 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
|
|
432 | { |
|
|
433 | pl->ns->send_packet (sl); |
|
|
434 | |
|
|
435 | sl.reset (); |
|
|
436 | sl.printf ("item%d ", pl->ns->itemcmd); |
|
|
437 | sl << uint32 (0); |
|
|
438 | got_one = 0; |
|
|
439 | } |
|
|
440 | } |
|
|
441 | } |
450 | } |
442 | |
451 | |
443 | if (got_one) |
452 | if (start_pos) |
|
|
453 | { |
|
|
454 | sl << uint32 (0x80000000 | (start_pos - FLOORBOX_PAGESIZE)) |
|
|
455 | << uint32 (0) |
|
|
456 | << sint32 (-1) |
|
|
457 | << uint32 (need_face_now (pl, FINGER_UP)) |
|
|
458 | << data8 ("Apply this to see the items higher up") |
|
|
459 | << uint16 (0) |
|
|
460 | << uint8 (0) |
|
|
461 | << uint32 (0); |
|
|
462 | |
|
|
463 | if (pl->ns->itemcmd == 2) |
|
|
464 | sl << uint16 (0); |
|
|
465 | |
|
|
466 | dirty = true; |
|
|
467 | } |
|
|
468 | |
|
|
469 | if (dirty) |
444 | pl->ns->send_packet (sl); |
470 | pl->ns->send_packet (sl); |
445 | |
|
|
446 | } |
471 | } |
447 | |
472 | |
448 | /** |
473 | /** |
449 | * Sends whole inventory. |
474 | * Sends whole inventory. |
450 | */ |
475 | */ |
… | |
… | |
480 | |
505 | |
481 | /* IT is possible for players to accumulate a huge amount of |
506 | /* IT is possible for players to accumulate a huge amount of |
482 | * items (especially with some of the bags out there) to |
507 | * items (especially with some of the bags out there) to |
483 | * overflow the buffer. IF so, send multiple item commands. |
508 | * overflow the buffer. IF so, send multiple item commands. |
484 | */ |
509 | */ |
485 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
510 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
486 | { |
511 | { |
487 | pl->contr->ns->send_packet (sl); |
512 | pl->contr->ns->send_packet (sl); |
488 | |
513 | |
489 | sl.reset (); |
514 | sl.reset (); |
490 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
515 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
… | |
… | |
507 | */ |
532 | */ |
508 | void |
533 | void |
509 | esrv_update_item (int flags, object *pl, object *op) |
534 | esrv_update_item (int flags, object *pl, object *op) |
510 | { |
535 | { |
511 | /* If we have a request to send the player item, skip a few checks. */ |
536 | /* If we have a request to send the player item, skip a few checks. */ |
512 | if (op != pl) |
|
|
513 | { |
|
|
514 | if (!op->client_visible ()) |
537 | if (op != pl && !op->client_visible ()) |
515 | return; |
538 | return; |
516 | /* we remove the check for op->env, because in theory, the object |
|
|
517 | * is hopefully in the same place, so the client should preserve |
|
|
518 | * order. |
|
|
519 | */ |
|
|
520 | } |
|
|
521 | |
539 | |
522 | client *ns = pl->contr->ns; |
540 | client *ns = pl->contr->ns; |
523 | if (!ns) |
541 | if (!ns) |
524 | return; |
542 | return; |
525 | |
543 | |
… | |
… | |
534 | |
552 | |
535 | packet sl ("upditem"); |
553 | packet sl ("upditem"); |
536 | |
554 | |
537 | sl << uint8 (flags); |
555 | sl << uint8 (flags); |
538 | |
556 | |
539 | if (op->head) |
|
|
540 | op = op->head; |
557 | op = op->head_ (); |
541 | |
558 | |
542 | sl << uint32 (op->count); |
559 | sl << uint32 (op->count); |
543 | |
560 | |
544 | if (flags & UPD_LOCATION) |
561 | if (flags & UPD_LOCATION) |
545 | sl << uint32 (op->env ? op->env->count : 0); |
562 | sl << uint32 (op->env ? op->env->count : 0); |
… | |
… | |
547 | if (flags & UPD_FLAGS) |
564 | if (flags & UPD_FLAGS) |
548 | sl << uint32 (query_flags (op)); |
565 | sl << uint32 (query_flags (op)); |
549 | |
566 | |
550 | if (flags & UPD_WEIGHT) |
567 | if (flags & UPD_WEIGHT) |
551 | { |
568 | { |
552 | sint32 weight = WEIGHT (op); |
569 | sint32 weight = op->flag [FLAG_NO_PICK] ? -1 : op->client_weight (); |
553 | |
570 | |
554 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
|
|
555 | |
|
|
556 | if (pl == op) |
571 | if (op) |
557 | ns->last_weight = weight; |
572 | ns->last_weight = weight; |
|
|
573 | |
|
|
574 | sl << uint32 (weight); |
558 | } |
575 | } |
559 | |
576 | |
560 | if (flags & UPD_FACE) |
577 | if (flags & UPD_FACE) |
561 | { |
578 | { |
562 | ns->send_face (op->face); |
579 | ns->send_face (op->face, -50); |
563 | ns->flush_fx (); |
580 | ns->flush_fx (); |
564 | sl << uint32 (op->face); |
581 | sl << uint32 (op->face); |
565 | } |
582 | } |
566 | |
583 | |
567 | if (flags & UPD_NAME) |
584 | if (flags & UPD_NAME) |
… | |
… | |
633 | esrv_send_item (object *pl, object *op) |
650 | esrv_send_item (object *pl, object *op) |
634 | { |
651 | { |
635 | if (!pl->contr->ns) |
652 | if (!pl->contr->ns) |
636 | return; |
653 | return; |
637 | |
654 | |
638 | /* If this is not the player object, do some more checks */ |
|
|
639 | if (op != pl) |
|
|
640 | { |
|
|
641 | /* We only send 'visibile' objects to the client */ |
655 | /* We only send 'visible' objects to the client, and sometimes the player */ |
642 | if (!op->client_visible ()) |
656 | if (!op->client_visible () && op->type != PLAYER) |
643 | return; |
657 | return; |
644 | |
|
|
645 | /* if the item is on the ground, mark that the look needs to |
|
|
646 | * be updated. |
|
|
647 | */ |
|
|
648 | if (!op->env) |
|
|
649 | { |
|
|
650 | pl->contr->ns->floorbox_update (); |
|
|
651 | return; |
|
|
652 | } |
|
|
653 | } |
|
|
654 | |
658 | |
655 | packet sl; |
659 | packet sl; |
656 | |
660 | |
657 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
661 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
658 | |
662 | |
659 | if (op->head) |
|
|
660 | op = op->head; |
663 | op = op->head_ (); |
661 | |
664 | |
662 | sl << uint32 (op->env ? op->env->count : 0); |
665 | sl << uint32 (op->env ? op->env->count : 0); |
663 | |
666 | |
664 | add_object_to_socklist (*pl->contr->ns, sl, op); |
667 | add_object_to_socklist (*pl->contr->ns, sl, op); |
665 | |
668 | |
666 | pl->contr->ns->send_packet (sl); |
669 | pl->contr->ns->send_packet (sl); |
667 | SET_FLAG (op, FLAG_CLIENT_SENT); |
670 | SET_FLAG (op, FLAG_CLIENT_SENT); |
668 | } |
671 | } |
669 | |
672 | |
670 | /** |
673 | /** |
671 | * Tells the client to delete an item. Uses the item |
674 | * Tells the client to delete an item. |
672 | * command with a -1 location. |
|
|
673 | */ |
675 | */ |
674 | void |
676 | void |
675 | esrv_del_item (player *pl, int tag) |
677 | esrv_del_item (player *pl, int tag) |
676 | { |
678 | { |
677 | if (!pl->ns) |
679 | if (!pl->ns) |
… | |
… | |
732 | void |
734 | void |
733 | ExamineCmd (char *buf, int len, player *pl) |
735 | ExamineCmd (char *buf, int len, player *pl) |
734 | { |
736 | { |
735 | tag_t tag = atoi (buf); |
737 | tag_t tag = atoi (buf); |
736 | |
738 | |
|
|
739 | /* If the high bit is set, player applied a pseudo object. */ |
|
|
740 | if (tag & 0x80000000) |
|
|
741 | { |
|
|
742 | pl->ns->look_position = tag & 0x7fffffff; |
|
|
743 | pl->ns->floorbox_update (); |
|
|
744 | return; |
|
|
745 | } |
|
|
746 | |
737 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
747 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
738 | |
748 | |
739 | if (!op) |
749 | if (!op) |
740 | { |
750 | { |
741 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
751 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
… | |
… | |
765 | /** Client wants to apply some object. Lets do so. */ |
775 | /** Client wants to apply some object. Lets do so. */ |
766 | void |
776 | void |
767 | ApplyCmd (char *buf, int len, player *pl) |
777 | ApplyCmd (char *buf, int len, player *pl) |
768 | { |
778 | { |
769 | tag_t tag = atoi (buf); |
779 | tag_t tag = atoi (buf); |
770 | |
|
|
771 | /* sort of a hack, but if the player saves and the player then manually |
|
|
772 | * applies a savebed (or otherwise tries to do stuff), we run into trouble. |
|
|
773 | */ |
|
|
774 | if (QUERY_FLAG (pl->ob, FLAG_REMOVED)) |
|
|
775 | return; |
|
|
776 | |
780 | |
777 | /* If the high bit is set, player applied a pseudo object. */ |
781 | /* If the high bit is set, player applied a pseudo object. */ |
778 | if (tag & 0x80000000) |
782 | if (tag & 0x80000000) |
779 | { |
783 | { |
780 | pl->ns->look_position = tag & 0x7fffffff; |
784 | pl->ns->look_position = tag & 0x7fffffff; |
… | |
… | |
801 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
805 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
802 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
806 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
803 | |
807 | |
804 | if (!op) |
808 | if (!op) |
805 | { |
809 | { |
806 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
810 | pl->failmsg ("Could not find object to lock/unlock"); |
807 | return; |
811 | return; |
808 | } |
812 | } |
809 | |
813 | |
810 | if (!flag) |
814 | if (!flag) |
811 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
815 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
… | |
… | |
822 | tag_t tag = net_uint32 ((uint8 *)data); |
826 | tag_t tag = net_uint32 ((uint8 *)data); |
823 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
827 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
824 | |
828 | |
825 | if (!op) |
829 | if (!op) |
826 | { |
830 | { |
827 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
831 | pl->failmsg ("Could not find object to mark"); |
828 | return; |
832 | return; |
829 | } |
833 | } |
830 | |
834 | |
831 | pl->mark = op; |
835 | pl->mark = op; |
832 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); |
836 | pl->ob->statusmsg (format ("Marked item %s", query_name (op))); |
833 | } |
837 | } |
834 | |
838 | |
835 | /** |
839 | /** |
836 | * look_at prints items on the specified square. |
840 | * look_at prints items on the specified square. |
837 | * |
841 | * |
… | |
… | |
839 | * Tero.Haatanen@lut.fi ] |
843 | * Tero.Haatanen@lut.fi ] |
840 | */ |
844 | */ |
841 | static void |
845 | static void |
842 | look_at (player *pl, int dx, int dy) |
846 | look_at (player *pl, int dx, int dy) |
843 | { |
847 | { |
|
|
848 | dynbuf_text buf; |
844 | object *ob = pl->ob; |
849 | object *ob = pl->ob; |
845 | |
850 | |
846 | maptile *m = pl->observe->map; |
851 | if (!pl->observe->map) |
847 | sint16 x = pl->observe->x + dx; |
|
|
848 | sint16 y = pl->observe->y + dy; |
|
|
849 | |
|
|
850 | if (!xy_normalise (m, x, y)) |
|
|
851 | { |
|
|
852 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there."); |
|
|
853 | return; |
852 | return; |
854 | } |
|
|
855 | |
853 | |
856 | int flag = 0; |
854 | mapxy pos (pl->observe); |
|
|
855 | pos.move (dx, dy); |
857 | |
856 | |
|
|
857 | if (pos.normalise ()) |
858 | for (object *tmp = m->at (x, y).top; tmp; tmp = tmp->below) |
858 | for (object *tmp = pos->top; tmp; tmp = tmp->below) |
859 | { |
859 | { |
860 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
860 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
861 | continue; |
861 | continue; |
862 | |
862 | |
863 | if (!flag) |
|
|
864 | { |
|
|
865 | if (dx || dy) |
|
|
866 | new_draw_info (NDI_UNIQUE, 0, ob, "There you see:"); |
|
|
867 | else |
|
|
868 | new_draw_info (NDI_UNIQUE, 0, ob, "You see:"); |
|
|
869 | |
|
|
870 | flag = 1; |
|
|
871 | } |
|
|
872 | |
|
|
873 | if (QUERY_FLAG (ob, FLAG_WIZ)) |
863 | if (QUERY_FLAG (ob, FLAG_WIZ)) |
874 | new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s (%d).", query_name (tmp), tmp->count); |
864 | buf.printf ("- %s (%d).\n", query_name (tmp), tmp->count); |
875 | else |
865 | else |
876 | new_draw_info_format (NDI_UNIQUE, 0, ob, "- %s.", query_name (tmp)); |
866 | buf.printf ("- %s.\n", query_name (tmp)); |
877 | |
867 | |
878 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
868 | object *head = tmp->head_ (); |
879 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
880 | inventory (ob, tmp->head == NULL ? tmp : tmp->head); |
|
|
881 | |
869 | |
|
|
870 | if (head->inv) |
|
|
871 | if ((head->type != CONTAINER && head->type != FLESH) |
|
|
872 | || QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
873 | buf << head->query_inventory (ob, " "); |
|
|
874 | |
882 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ |
875 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (ob, FLAG_WIZ)) /* don't continue under the floor */ |
883 | break; |
876 | break; |
884 | } |
877 | } |
885 | |
878 | |
886 | if (!flag) |
879 | if (buf.empty ()) |
887 | { |
880 | pl->failmsg ("You see nothing there."); |
888 | if (dx || dy) |
|
|
889 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing there."); |
|
|
890 | else |
881 | else |
891 | new_draw_info (NDI_UNIQUE, 0, ob, "You see nothing."); |
882 | pl->infobox (MSG_CHANNEL ("lookat"), buf); |
892 | } |
|
|
893 | } |
883 | } |
894 | |
884 | |
895 | /** Client wants to look at some object. Lets do so. */ |
885 | /** Client wants to look at some object. Lets do so. */ |
896 | void |
886 | void |
897 | LookAt (char *buf, int len, player *pl) |
887 | LookAt (char *buf, int len, player *pl) |
… | |
… | |
938 | /* If it is an active container, then we should drop all objects |
928 | /* If it is an active container, then we should drop all objects |
939 | * in the container and not the container itself. |
929 | * in the container and not the container itself. |
940 | */ |
930 | */ |
941 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
931 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
942 | { |
932 | { |
943 | object *current, *next; |
933 | int cnt = MAX_ITEM_PER_DROP; |
944 | |
934 | |
945 | for (current = op->inv; current != NULL; current = next) |
935 | for (object *current = op->inv; current; ) |
946 | { |
936 | { |
947 | next = current->below; |
937 | object *next = current->below; |
|
|
938 | |
948 | drop_object (pl, current, 0); |
939 | drop_object (pl, current, 0); |
|
|
940 | |
|
|
941 | if (--cnt <= 0) break; |
|
|
942 | |
|
|
943 | current = next; |
949 | } |
944 | } |
950 | |
945 | |
951 | esrv_update_item (UPD_WEIGHT, pl, op); |
946 | if (cnt <= 0) |
|
|
947 | op->failmsg ("Only dropped some items, can't drop that many items at once."); |
952 | } |
948 | } |
953 | else |
949 | else |
954 | drop_object (pl, op, nrof); |
950 | drop_object (pl, op, nrof); |
955 | |
951 | |
956 | return; |
952 | return; |
… | |
… | |
976 | /* put_object_in_sack presumes that necessary sanity checking |
972 | /* put_object_in_sack presumes that necessary sanity checking |
977 | * has already been done (eg, it can be picked up and fits in |
973 | * has already been done (eg, it can be picked up and fits in |
978 | * in a sack, so check for those things. We should also check |
974 | * in a sack, so check for those things. We should also check |
979 | * an make sure env is in fact a container for that matter. |
975 | * an make sure env is in fact a container for that matter. |
980 | */ |
976 | */ |
981 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
977 | if (env->type == CONTAINER |
|
|
978 | && can_pick (pl, op) |
|
|
979 | && sack_can_hold (pl, env, op, nrof)) |
982 | put_object_in_sack (pl, env, op, nrof); |
980 | put_object_in_sack (pl, env, op, nrof); |
983 | } |
981 | } |
984 | |
982 | |