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Comparing deliantra/server/socket/item.C (file contents):
Revision 1.8 by root, Sat Sep 16 22:24:13 2006 UTC vs.
Revision 1.28 by root, Wed Dec 20 09:14:22 2006 UTC

30 * This containes item logic for client/server. It doesn't contain 30 * This containes item logic for client/server. It doesn't contain
31 * the actual commands that send the data, but does contain 31 * the actual commands that send the data, but does contain
32 * the logic for what items should be sent. 32 * the logic for what items should be sent.
33 */ 33 */
34 34
35
36#include <global.h> 35#include <global.h>
37#include <object.h> /* LOOK_OBJ */ 36#include <object.h> /* LOOK_OBJ */
38#include <newclient.h>
39#include <newserver.h>
40#include <sproto.h> 37#include <sproto.h>
41 38
42/** This is the maximum number of bytes we expect any one item to take up */ 39/** This is the maximum number of bytes we expect any one item to take up */
43#define MAXITEMLEN 300 40#define MAXITEMLEN 300
41
42#if 0
43tag_t
44client_container::tag () const
45{
46 switch (type)
47 {
48 case CC_INVENTORY:
49 return ns->pl->count;
50 case CC_MAPSPACE:
51 return 0;
52 case CC_CONTAINER:
53 return env->count;
54 }
55
56 abort ();
57}
58
59void
60client_container::clear ()
61{
62 switch (type)
63 {
64 case CC_INVENTORY:
65 abort ();
66
67 case CC_MAPSPACE:
68 case CC_CONTAINER:
69 ns->send_packet_printf ("delinv %d", tag ());
70 break;
71 }
72
73 for (iterator i = begin (); i != end (); ++i)
74 i->op->seen_by = 0;
75
76 vector< refitem, slice_allocator<refitem> >::clear ();
77}
78
79inline iterator
80client_container::merge_item (iterator i, object *op)
81{
82 if (i != end () && i->op == op)
83 return ++i;
84
85 if (op->seen_by)
86 return; // seen by another entity already
87
88 op->seen_by = this;
89
90 refitem ref;
91 ref.op = op;
92
93 return insert (i, ref);
94}
95
96void
97client_container::update (int offset)
98{
99 iterator i = begin ();
100
101 switch (type)
102 {
103 case CC_INVENTORY:
104 case CC_CONTAINER:
105 {
106 object *env = type == CC_INVENTORY
107 ? ns->pl->ob
108 : this->env;
109
110 // pass 1, erase all objects no longer in container
111 for (iterator j = begin (); j != end (); ++j)
112 if (j->op->env != env)
113 {
114 j->op->seen_by = 0;
115 erase (j);
116 }
117
118 // pass 2 merge items
119 for (object *op = env->inv; op; op = op->below)
120 {
121 if (--offset < 0)
122 i = merge_item (i, op);
123 else if (offset < -FLOORBOX_PAGESIZE)
124 break;
125 }
126 }
127 break;
128
129 case CC_MAPSPACE:
130 {
131 // pass 1, erase all objects no longer on space
132 for (iterator j = begin (); j != end (); ++j)
133 if (j->op->x != x || j->op->y != y || j->op->map != map)
134 {
135 j->op->seen_by = 0;
136 erase (j);
137 }
138
139 // pass 2 merge items
140 for (object *op = GET_MAP_OB (map, x, y); op; op = op->above)
141 {
142 if (--offset < 0)
143 i = merge_item (i, op);
144 else if (offset < -FLOORBOX_PAGESIZE)
145 break;
146 }
147 }
148 break;
149 }
150
151 // pass 3, erase all extra items
152 for (iterator j = i; j != end (); ++j)
153 j->op->seen_by = 0;
154
155 if (i != end ())
156 erase (i, end ());
157}
158
159void
160client_container::set_mapspace (maptile *map, int x, int y)
161{
162 if (type == CC_MAPSPACE
163 && this->map == map
164 && this->x == x
165 && this->y == y)
166 return;
167
168 clear ();
169
170 type = CC_MAPSPACE;
171 this->map = map;
172 this->x = x;
173 this->y = y;
174}
175
176void
177client_container::set_container (object *env)
178{
179}
180#endif
44 181
45/******************************************************************************* 182/*******************************************************************************
46 * 183 *
47 * Functions related to sending object data to the client. 184 * Functions related to sending object data to the client.
48 * 185 *
49 ******************************************************************************/ 186 ******************************************************************************/
50 187
51/** 188/**
52 * Adds string to socklist.
53 *
54 * This is a simple function that we use a lot here. It basically
55 * adds the specified buffer into the socklist, but prepends a
56 * single byte in length. If the data is longer than that byte, it is
57 * truncated approprately.
58 */
59inline void
60add_stringlen_to_sockbuf (const char *buf, SockList * sl)
61{
62 int len;
63
64 len = strlen (buf);
65 if (len > 255)
66 len = 255;
67 SockList_AddChar (sl, (char) len);
68 strncpy ((char *) sl->buf + sl->len, buf, len);
69 sl->len += len;
70}
71
72/**
73 * This is a similar to query_name, but returns flags 189 * This is a similar to query_name, but returns flags
74 * to be sended to client. 190 * to be sent to client.
75 */ 191 */
76unsigned int 192unsigned int
77query_flags (object *op) 193query_flags (object *op)
78{ 194{
79 unsigned int flags = 0; 195 unsigned int flags = 0;
80 196
81 if (QUERY_FLAG (op, FLAG_APPLIED)) 197 if (QUERY_FLAG (op, FLAG_APPLIED))
82 { 198 {
83 switch (op->type) 199 switch (op->type)
84 { 200 {
85 case BOW: 201 case BOW:
86 case WAND: 202 case WAND:
87 case ROD: 203 case ROD:
88 case HORN: 204 case HORN:
89 flags = a_readied; 205 flags = a_readied;
90 break; 206 break;
91 case WEAPON: 207 case WEAPON:
92 flags = a_wielded; 208 flags = a_wielded;
93 break; 209 break;
94 case SKILL: 210 case SKILL:
95 case ARMOUR: 211 case ARMOUR:
96 case HELMET: 212 case HELMET:
97 case SHIELD: 213 case SHIELD:
98 case RING: 214 case RING:
99 case BOOTS: 215 case BOOTS:
100 case GLOVES: 216 case GLOVES:
101 case AMULET: 217 case AMULET:
102 case GIRDLE: 218 case GIRDLE:
103 case BRACERS: 219 case BRACERS:
104 case CLOAK: 220 case CLOAK:
105 flags = a_worn; 221 flags = a_worn;
106 break; 222 break;
107 case CONTAINER: 223 case CONTAINER:
108 flags = a_active; 224 flags = a_active;
109 break; 225 break;
110 default: 226 default:
111 flags = a_applied; 227 flags = a_applied;
112 break; 228 break;
113 } 229 }
114 } 230 }
231
115 if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) 232 if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED))))
116 flags |= F_OPEN; 233 flags |= F_OPEN;
117 234
118 if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) 235 if (QUERY_FLAG (op, FLAG_KNOWN_CURSED))
119 { 236 {
120 if (QUERY_FLAG (op, FLAG_DAMNED)) 237 if (QUERY_FLAG (op, FLAG_DAMNED))
121 flags |= F_DAMNED; 238 flags |= F_DAMNED;
122 else if (QUERY_FLAG (op, FLAG_CURSED)) 239 else if (QUERY_FLAG (op, FLAG_CURSED))
123 flags |= F_CURSED; 240 flags |= F_CURSED;
124 } 241 }
242
125 if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) 243 if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED))
126 flags |= F_MAGIC; 244 flags |= F_MAGIC;
127 if (QUERY_FLAG (op, FLAG_UNPAID)) 245 if (QUERY_FLAG (op, FLAG_UNPAID))
128 flags |= F_UNPAID; 246 flags |= F_UNPAID;
129 if (QUERY_FLAG (op, FLAG_INV_LOCKED)) 247 if (QUERY_FLAG (op, FLAG_INV_LOCKED))
130 flags |= F_LOCKED; 248 flags |= F_LOCKED;
131 249
132 return flags; 250 return flags;
133} 251}
134 252
135/* Used in the send_look to put object head into SockList 253/* Used in the send_look to put object head into packet
136 * sl for socket ns. Need socket to know if we need to send 254 * sl for socket ns. Need socket to know if we need to send
137 * animation of face to the client. 255 * animation of face to the client.
138 */ 256 */
139static void 257static void
140add_object_to_socklist (NewSocket * ns, SockList * sl, object *head) 258add_object_to_socklist (client &ns, packet &sl, object *head)
141{ 259{
142 int flags, len, anim_speed; 260 int flags, len, anim_speed;
143 char item_n[MAX_BUF]; 261 char item_n[MAX_BUF];
144 const char *item_p; 262 const char *item_p;
145 263
146 flags = query_flags (head); 264 flags = query_flags (head);
147 if (QUERY_FLAG (head, FLAG_NO_PICK)) 265 if (QUERY_FLAG (head, FLAG_NO_PICK))
148 flags |= F_NOPICK; 266 flags |= F_NOPICK;
149 267
150 if (!(ns->faces_sent[head->face->number] & NS_FACESENT_FACE)) 268 if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE))
151 esrv_send_face (ns, head->face->number, 0); 269 esrv_send_face (&ns, head->face->number, 0);
152 270
153 if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns->anims_sent[head->animation_id]) 271 if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id])
154 esrv_send_animation (ns, head->animation_id); 272 esrv_send_animation (&ns, head->animation_id);
155 273
156 SockList_AddInt (sl, head->count); 274 sl << uint32 (head->count)
157 SockList_AddInt (sl, flags); 275 << uint32 (flags)
158 SockList_AddInt (sl, QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)); 276 << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head))
159 SockList_AddInt (sl, head->face->number); 277 << uint32 (head->face->number);
160 278
161 if (!head->custom_name) 279 if (!head->custom_name)
162 { 280 {
163 strncpy (item_n, query_base_name (head, 0), 127); 281 strncpy (item_n, query_base_name (head, 0), 127);
164 item_n[127] = 0; 282 item_n[127] = 0;
170 strncpy (item_n, head->custom_name, 127); 288 strncpy (item_n, head->custom_name, 127);
171 item_n[127] = 0; 289 item_n[127] = 0;
172 len = strlen (item_n); 290 len = strlen (item_n);
173 item_p = head->custom_name; 291 item_p = head->custom_name;
174 } 292 }
293
175 strncpy (item_n + len + 1, item_p, 127); 294 strncpy (item_n + len + 1, item_p, 127);
176 item_n[254] = 0; 295 item_n[254] = 0;
177 len += strlen (item_n + 1 + len) + 1; 296 len += strlen (item_n + 1 + len) + 1;
178 SockList_AddChar (sl, (char) len);
179 memcpy (sl->buf + sl->len, item_n, len);
180 sl->len += len;
181 297
182 SockList_AddShort (sl, head->animation_id); 298 sl << data8 (item_n, len)
299 << uint16 (head->animation_id);
300
183 anim_speed = 0; 301 anim_speed = 0;
184 if (QUERY_FLAG (head, FLAG_ANIMATE)) 302 if (QUERY_FLAG (head, FLAG_ANIMATE))
185 { 303 {
186 if (head->anim_speed) 304 if (head->anim_speed)
187 anim_speed = head->anim_speed; 305 anim_speed = head->anim_speed;
192 else if (FABS (head->speed) >= 1.0) 310 else if (FABS (head->speed) >= 1.0)
193 anim_speed = 1; 311 anim_speed = 1;
194 else 312 else
195 anim_speed = (int) (1.0 / FABS (head->speed)); 313 anim_speed = (int) (1.0 / FABS (head->speed));
196 } 314 }
315
197 if (anim_speed > 255) 316 if (anim_speed > 255)
198 anim_speed = 255; 317 anim_speed = 255;
199 } 318 }
200 SockList_AddChar (sl, (char) anim_speed);
201 SockList_AddInt (sl, head->nrof);
202 319
320 sl << uint8 (anim_speed)
321 << uint32 (head->nrof);
322
203 if (ns->itemcmd == 2) 323 if (ns.itemcmd == 2)
204 SockList_AddShort (sl, head->client_type); 324 sl << uint16 (head->client_type);
205 325
206 SET_FLAG (head, FLAG_CLIENT_SENT); 326 SET_FLAG (head, FLAG_CLIENT_SENT);
207} 327}
208 328
209 329
210/** 330/**
211 * Send the look window. Don't need to do animations here 331 * Send the look window. Don't need to do animations here
212 * This sends all the faces to the client, not just updates. This is 332 * This sends all the faces to the client, not just updates. This is
213 * because object ordering would otherwise be inconsistent 333 * because object ordering would otherwise be inconsistent.
214 */ 334 */
215
216void 335void
217esrv_draw_look (object *pl) 336esrv_draw_look (object *pl)
218{ 337{
219 object *tmp, *last; 338 object *tmp, *last;
220 int got_one = 0, start_look = 0, end_look = 0; 339 int got_one = 0, start_look = 0, end_look = 0;
221 SockList sl;
222 char buf[MAX_BUF]; 340 char buf[MAX_BUF];
223 341
224 if (!pl->contr->socket.update_look) 342 if (!pl->contr->socket->update_look)
225 { 343 {
226 LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); 344 LOG (llevDebug, "esrv_draw_look called when update_look was not set\n");
227 return; 345 return;
228 } 346 }
229 else 347 else
230 {
231 pl->contr->socket.update_look = 0; 348 pl->contr->socket->update_look = 0;
232 }
233 349
234 if (QUERY_FLAG (pl, FLAG_REMOVED) || pl->map == NULL || pl->map->in_memory != MAP_IN_MEMORY || out_of_map (pl->map, pl->x, pl->y)) 350 if (QUERY_FLAG (pl, FLAG_REMOVED)
351 || !pl->map
352 || pl->map->in_memory != MAP_IN_MEMORY
353 || out_of_map (pl->map, pl->x, pl->y))
235 return; 354 return;
236 355
237 for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above); 356 for (tmp = GET_MAP_OB (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above)
357 ;
238 358
239 sl.buf = (unsigned char *) malloc (MAXSOCKBUF); 359 pl->contr->socket->send_packet ("delinv 0");
240 360
241 Write_String_To_Socket (&pl->contr->socket, "delinv 0", strlen ("delinv 0")); 361 packet sl;
242 sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); 362 sl.printf ("item%d ", pl->contr->socket->itemcmd);
243 sl.len = strlen ((char *) sl.buf);
244 363
245 SockList_AddInt (&sl, 0); 364 sl << uint32 (0);
246 365
247 if (!(pl->contr->socket.faces_sent[empty_face->number] & NS_FACESENT_FACE)) 366 if (!(pl->contr->socket->faces_sent[empty_face->number] & NS_FACESENT_FACE))
248 esrv_send_face (&pl->contr->socket, empty_face->number, 0); 367 esrv_send_face (pl->contr->socket, empty_face->number, 0);
249 368
250 if (pl->contr->socket.look_position) 369 if (pl->contr->socket->look_position)
251 { 370 {
252 SockList_AddInt (&sl, 0x80000000 | (pl->contr->socket.look_position - NUM_LOOK_OBJECTS)); 371 char buf[80];
253 SockList_AddInt (&sl, 0); 372 snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE);
254 SockList_AddInt (&sl, (uint32) - 1); 373
255 SockList_AddInt (&sl, empty_face->number); 374 sl << uint32 (0x80000000 | (pl->contr->socket->look_position - FLOORBOX_PAGESIZE))
256 sprintf (buf, "Click here to see %d previous items", NUM_LOOK_OBJECTS); 375 << uint32 (0)
257 add_stringlen_to_sockbuf (buf, &sl); 376 << sint32 (-1)
258 SockList_AddShort (&sl, 0); 377 << uint32 (empty_face->number)
259 SockList_AddChar (&sl, 0); 378 << data8 (buf)
260 SockList_AddInt (&sl, 0); 379 << uint16 (0)
380 << uint8 (0)
381 << uint32 (0);
382
261 if (pl->contr->socket.itemcmd == 2) 383 if (pl->contr->socket->itemcmd == 2)
262 SockList_AddShort (&sl, 0); 384 sl << uint16 (0);
263 } 385 }
264 386
265 for (last = NULL; tmp != last; tmp = tmp->below) 387 for (last = NULL; tmp != last; tmp = tmp->below)
266 { 388 {
267 object *head; 389 object *head;
270 { 392 {
271 last = tmp->below; /* assumes double floor mode */ 393 last = tmp->below; /* assumes double floor mode */
272 if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) 394 if (last && QUERY_FLAG (last, FLAG_IS_FLOOR))
273 last = last->below; 395 last = last->below;
274 } 396 }
397
275 if (LOOK_OBJ (tmp)) 398 if (LOOK_OBJ (tmp))
276 { 399 {
277 if (++start_look < pl->contr->socket.look_position) 400 if (++start_look < pl->contr->socket->look_position)
278 continue; 401 continue;
402
279 end_look++; 403 end_look++;
404
280 if (end_look > NUM_LOOK_OBJECTS) 405 if (end_look > FLOORBOX_PAGESIZE)
281 { 406 {
282 /* What we basically do is make a 'fake' object - when the user applies it, 407 /* What we basically do is make a 'fake' object - when the user applies it,
283 * we notice the special tag the object has, and act accordingly. 408 * we notice the special tag the object has, and act accordingly.
284 */ 409 */
285 SockList_AddInt (&sl, 0x80000000 | (pl->contr->socket.look_position + NUM_LOOK_OBJECTS)); 410 sl << uint32 (0x80000000 | (pl->contr->socket->look_position + FLOORBOX_PAGESIZE))
286 SockList_AddInt (&sl, 0); 411 << uint32 (0)
287 SockList_AddInt (&sl, (uint32) - 1); 412 << uint32 ((uint32) - 1)
288 SockList_AddInt (&sl, empty_face->number); 413 << uint32 (empty_face->number)
289 sprintf (buf, "Click here to see next group of items"); 414 << data8 ("Apply this to see next group of items")
290 add_stringlen_to_sockbuf (buf, &sl); 415 << uint16 (0)
291 SockList_AddShort (&sl, 0); 416 << uint8 (0)
292 SockList_AddChar (&sl, 0); 417 << uint32 (0);
293 SockList_AddInt (&sl, 0); 418
294 if (pl->contr->socket.itemcmd == 2) 419 if (pl->contr->socket->itemcmd == 2)
295 SockList_AddShort (&sl, 0); 420 sl << uint16 (0);
421
296 break; 422 break;
297 } 423 }
424
298 if (tmp->head) 425 if (tmp->head)
299 head = tmp->head; 426 head = tmp->head;
300 else 427 else
301 head = tmp; 428 head = tmp;
302 429
303 add_object_to_socklist (&pl->contr->socket, &sl, head); 430 add_object_to_socklist (*pl->contr->socket, sl, head);
304 got_one++; 431 got_one++;
305 432
306 if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) 433 if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN))
307 { 434 {
308 Send_With_Handling (&pl->contr->socket, &sl); 435 pl->contr->socket->send_packet (sl);
436
437 sl.reset ();
309 sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); 438 sl.printf ("item%d ", pl->contr->socket->itemcmd);
310 sl.len = strlen ((char *) sl.buf); 439 sl << uint32 (0);
311 SockList_AddInt (&sl, 0);
312 got_one = 0; 440 got_one = 0;
313 } 441 }
314 } /* If LOOK_OBJ() */ 442 }
315 } 443 }
444
316 if (got_one) 445 if (got_one)
317 Send_With_Handling (&pl->contr->socket, &sl); 446 pl->contr->socket->send_packet (sl);
318 447
319 free (sl.buf);
320} 448}
321 449
322/** 450/**
323 * Sends whole inventory. 451 * Sends whole inventory.
324 */ 452 */
325void 453void
326esrv_send_inventory (object *pl, object *op) 454esrv_send_inventory (object *pl, object *op)
327{ 455{
328 object *tmp; 456 object *tmp;
329 int got_one = 0; 457 int got_one = 0;
330 SockList sl;
331 458
332 sl.buf = (unsigned char *) malloc (MAXSOCKBUF);
333 459
334 sprintf ((char *) sl.buf, "delinv %d", op->count); 460 pl->contr->socket->send_packet_printf ("delinv %d", op->count);
335 sl.len = strlen ((char *) sl.buf);
336 Send_With_Handling (&pl->contr->socket, &sl);
337 461
462 packet sl;
338 sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); 463 sl.printf ("item%d ", pl->contr->socket->itemcmd);
339 sl.len = strlen ((char *) sl.buf);
340 464
341 SockList_AddInt (&sl, op->count); 465 sl << uint32 (op->count);
342 466
343 for (tmp = op->inv; tmp; tmp = tmp->below) 467 for (tmp = op->inv; tmp; tmp = tmp->below)
344 { 468 {
345 object *head; 469 object *head;
346 470
349 else 473 else
350 head = tmp; 474 head = tmp;
351 475
352 if (LOOK_OBJ (head)) 476 if (LOOK_OBJ (head))
353 { 477 {
354 add_object_to_socklist (&pl->contr->socket, &sl, head); 478 add_object_to_socklist (*pl->contr->socket, sl, head);
355 479
356 got_one++; 480 got_one++;
357 481
358 /* IT is possible for players to accumulate a huge amount of 482 /* IT is possible for players to accumulate a huge amount of
359 * items (especially with some of the bags out there) to 483 * items (especially with some of the bags out there) to
360 * overflow the buffer. IF so, send multiple item commands. 484 * overflow the buffer. IF so, send multiple item commands.
361 */ 485 */
362 if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) 486 if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN))
363 { 487 {
364 Send_With_Handling (&pl->contr->socket, &sl); 488 pl->contr->socket->send_packet (sl);
489
490 sl.reset ();
365 sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); 491 sl.printf ("item%d ", pl->contr->socket->itemcmd);
366 sl.len = strlen ((char *) sl.buf); 492 sl << uint32 (op->count);
367 SockList_AddInt (&sl, op->count);
368 got_one = 0; 493 got_one = 0;
369 } 494 }
370 } /* If LOOK_OBJ() */ 495 } /* If LOOK_OBJ() */
371 } 496 }
497
372 if (got_one) 498 if (got_one)
373 Send_With_Handling (&pl->contr->socket, &sl); 499 pl->contr->socket->send_packet (sl);
374 free (sl.buf);
375} 500}
376 501
377/** 502/**
378 * Updates object *op for player *pl. 503 * Updates object *op for player *pl.
379 * 504 *
383 */ 508 */
384 509
385void 510void
386esrv_update_item (int flags, object *pl, object *op) 511esrv_update_item (int flags, object *pl, object *op)
387{ 512{
388 SockList sl;
389
390 /* If we have a request to send the player item, skip a few checks. */ 513 /* If we have a request to send the player item, skip a few checks. */
391 if (op != pl) 514 if (op != pl)
392 { 515 {
393 if (!LOOK_OBJ (op)) 516 if (!LOOK_OBJ (op))
394 return; 517 return;
395 /* we remove the check for op->env, because in theory, the object 518 /* we remove the check for op->env, because in theory, the object
396 * is hopefully in the same place, so the client should preserve 519 * is hopefully in the same place, so the client should preserve
397 * order. 520 * order.
398 */ 521 */
399 } 522 }
523
400 if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) 524 if (!QUERY_FLAG (op, FLAG_CLIENT_SENT))
401 { 525 {
402 /* FLAG_CLIENT_SENT is debug only. We are using it to see where 526 /* FLAG_CLIENT_SENT is debug only. We are using it to see where
403 * this is happening - we can set a breakpoint here in the debugger 527 * this is happening - we can set a breakpoint here in the debugger
404 * and track back the call. 528 * and track back the call.
405 */ 529 */
406 LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); 530 LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count);
407 } 531 }
408 sl.buf = (unsigned char *) malloc (MAXSOCKBUF);
409 532
410 strcpy ((char *) sl.buf, "upditem "); 533 packet sl ("upditem");
411 sl.len = strlen ((char *) sl.buf);
412 534
413 SockList_AddChar (&sl, (char) flags); 535 sl << uint8 (flags);
414 536
415 if (op->head) 537 if (op->head)
416 op = op->head; 538 op = op->head;
417 539
418 SockList_AddInt (&sl, op->count); 540 sl << uint32 (op->count);
419 541
420 if (flags & UPD_LOCATION) 542 if (flags & UPD_LOCATION)
421 SockList_AddInt (&sl, op->env ? op->env->count : 0); 543 sl << uint32 (op->env ? op->env->count : 0);
422 544
423 if (flags & UPD_FLAGS) 545 if (flags & UPD_FLAGS)
424 SockList_AddInt (&sl, query_flags (op)); 546 sl << uint32 (query_flags (op));
425 547
426 if (flags & UPD_WEIGHT) 548 if (flags & UPD_WEIGHT)
427 { 549 {
428 sint32 weight = WEIGHT (op); 550 sint32 weight = WEIGHT (op);
429 551
430 SockList_AddInt (&sl, QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); 552 sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight);
553
431 if (pl == op) 554 if (pl == op)
432 {
433 op->contr->last_weight = weight; 555 op->contr->last_weight = weight;
434 }
435 } 556 }
436 557
437 if (flags & UPD_FACE) 558 if (flags & UPD_FACE)
438 { 559 {
439 if (!(pl->contr->socket.faces_sent[op->face->number] & NS_FACESENT_FACE)) 560 if (!(pl->contr->socket->faces_sent[op->face->number] & NS_FACESENT_FACE))
440 esrv_send_face (&pl->contr->socket, op->face->number, 0); 561 esrv_send_face (pl->contr->socket, op->face->number, 0);
441 SockList_AddInt (&sl, op->face->number); 562
563 sl << uint32 (op->face->number);
442 } 564 }
565
443 if (flags & UPD_NAME) 566 if (flags & UPD_NAME)
444 { 567 {
445 int len; 568 int len;
446 const char *item_p; 569 const char *item_p;
447 char item_n[MAX_BUF]; 570 char item_n[MAX_BUF];
462 } 585 }
463 586
464 strncpy (item_n + len + 1, item_p, 127); 587 strncpy (item_n + len + 1, item_p, 127);
465 item_n[254] = 0; 588 item_n[254] = 0;
466 len += strlen (item_n + 1 + len) + 1; 589 len += strlen (item_n + 1 + len) + 1;
467 SockList_AddChar (&sl, (char) len); 590
468 memcpy (sl.buf + sl.len, item_n, len); 591 sl << data8 (item_n, len);
469 sl.len += len;
470 } 592 }
593
471 if (flags & UPD_ANIM) 594 if (flags & UPD_ANIM)
472 SockList_AddShort (&sl, op->animation_id); 595 sl << uint16 (op->animation_id);
473 596
474 if (flags & UPD_ANIMSPEED) 597 if (flags & UPD_ANIMSPEED)
475 { 598 {
476 int anim_speed = 0; 599 int anim_speed = 0;
477 600
486 else if (FABS (op->speed) >= 1.0) 609 else if (FABS (op->speed) >= 1.0)
487 anim_speed = 1; 610 anim_speed = 1;
488 else 611 else
489 anim_speed = (int) (1.0 / FABS (op->speed)); 612 anim_speed = (int) (1.0 / FABS (op->speed));
490 } 613 }
614
491 if (anim_speed > 255) 615 if (anim_speed > 255)
492 anim_speed = 255; 616 anim_speed = 255;
493 } 617 }
494 SockList_AddChar (&sl, (char) anim_speed); 618
619 sl << uint8 (anim_speed);
495 } 620 }
621
496 if (flags & UPD_NROF) 622 if (flags & UPD_NROF)
497 SockList_AddInt (&sl, op->nrof); 623 sl << uint32 (op->nrof);
498 624
499 Send_With_Handling (&pl->contr->socket, &sl); 625 pl->contr->socket->send_packet (sl);
500 free (sl.buf);
501} 626}
502 627
503/** 628/**
504 * Sends item's info to player. 629 * Sends item's info to player.
505 */ 630 */
506void 631void
507esrv_send_item (object *pl, object *op) 632esrv_send_item (object *pl, object *op)
508{ 633{
509 SockList sl;
510
511 /* If this is not the player object, do some more checks */ 634 /* If this is not the player object, do some more checks */
512 if (op != pl) 635 if (op != pl)
513 { 636 {
514 /* We only send 'visibile' objects to the client */ 637 /* We only send 'visibile' objects to the client */
515 if (!LOOK_OBJ (op)) 638 if (!LOOK_OBJ (op))
517 /* if the item is on the ground, mark that the look needs to 640 /* if the item is on the ground, mark that the look needs to
518 * be updated. 641 * be updated.
519 */ 642 */
520 if (!op->env) 643 if (!op->env)
521 { 644 {
522 pl->contr->socket.update_look = 1; 645 pl->contr->socket->floorbox_update ();
523 return; 646 return;
524 } 647 }
525 } 648 }
526 649
527 sl.buf = (unsigned char *) malloc (MAXSOCKBUF); 650 packet sl;
528 651
529 sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); 652 sl.printf ("item%d ", pl->contr->socket->itemcmd);
530 sl.len = strlen ((char *) sl.buf);
531 653
532 if (op->head) 654 if (op->head)
533 op = op->head; 655 op = op->head;
534 656
535 SockList_AddInt (&sl, op->env ? op->env->count : 0); 657 sl << uint32 (op->env ? op->env->count : 0);
536 658
537 add_object_to_socklist (&pl->contr->socket, &sl, op); 659 add_object_to_socklist (*pl->contr->socket, sl, op);
538 660
539 Send_With_Handling (&pl->contr->socket, &sl); 661 pl->contr->socket->send_packet (sl);
540 SET_FLAG (op, FLAG_CLIENT_SENT); 662 SET_FLAG (op, FLAG_CLIENT_SENT);
541 free (sl.buf);
542} 663}
543 664
544/** 665/**
545 * Tells the client to delete an item. Uses the item 666 * Tells the client to delete an item. Uses the item
546 * command with a -1 location. 667 * command with a -1 location.
547 */ 668 */
548 669
549void 670void
550esrv_del_item (player *pl, int tag) 671esrv_del_item (player *pl, int tag)
551{ 672{
552 SockList sl; 673 packet sl ("delitem");
553 674
554 sl.buf = (unsigned char *) malloc (MAXSOCKBUF); 675 sl << uint32 (tag);
555 676
556 strcpy ((char *) sl.buf, "delitem "); 677 pl->socket->send_packet (sl);
557 sl.len = strlen ((char *) sl.buf);
558 SockList_AddInt (&sl, tag);
559
560 Send_With_Handling (&pl->socket, &sl);
561 free (sl.buf);
562} 678}
563 679
564 680
565/******************************************************************************* 681/*******************************************************************************
566 * 682 *
587 else if (op->type == CONTAINER && pl->container == op) 703 else if (op->type == CONTAINER && pl->container == op)
588 for (tmp = op->inv; tmp; tmp = tmp->below) 704 for (tmp = op->inv; tmp; tmp = tmp->below)
589 if (tmp->count == count) 705 if (tmp->count == count)
590 return tmp; 706 return tmp;
591 707
592 for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) 708 for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above)
593 if (op->head != NULL && op->head->count == count) 709 if (op->head && op->head->count == count)
594 return op; 710 return op;
595 else if (op->count == count) 711 else if (op->count == count)
596 return op; 712 return op;
597 else if (op->type == CONTAINER && pl->container == op) 713 else if (op->type == CONTAINER && pl->container == op)
598 for (tmp = op->inv; tmp; tmp = tmp->below) 714 for (tmp = op->inv; tmp; tmp = tmp->below)
599 if (tmp->count == count) 715 if (tmp->count == count)
600 return tmp; 716 return tmp;
601 717
602 return NULL; 718 return 0;
603} 719}
604 720
605 721
606/** Client wants to examine some object. So lets do so. */ 722/** Client wants to examine some object. So lets do so. */
607void 723void
608ExamineCmd (char *buf, int len, player *pl) 724ExamineCmd (char *buf, int len, player *pl)
609{ 725{
610 long tag = atoi (buf); 726 tag_t tag = atoi (buf);
727
728 /* If the high bit is set, player examined a pseudo object. */
729 if (tag & 0x80000000)
730 return;
731
611 object *op = esrv_get_ob_from_count (pl->ob, tag); 732 object *op = esrv_get_ob_from_count (pl->ob, tag);
612 733
613 if (!op) 734 if (!op)
614 { 735 {
615 LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); 736 LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag);
616 return; 737 return;
617 } 738 }
739
618 examine (pl->ob, op); 740 examine (pl->ob, op);
619} 741}
620 742
621/** Client wants to apply some object. Lets do so. */ 743/** Client wants to apply some object. Lets do so. */
622void 744void
623ApplyCmd (char *buf, int len, player *pl) 745ApplyCmd (char *buf, int len, player *pl)
624{ 746{
625 uint32 tag = atoi (buf); 747 tag_t tag = atoi (buf);
626 object *op = esrv_get_ob_from_count (pl->ob, tag);
627 748
628 /* sort of a hack, but if the player saves and the player then manually 749 /* sort of a hack, but if the player saves and the player then manually
629 * applies a savebed (or otherwise tries to do stuff), we run into trouble. 750 * applies a savebed (or otherwise tries to do stuff), we run into trouble.
630 */ 751 */
631 if (QUERY_FLAG (pl->ob, FLAG_REMOVED)) 752 if (QUERY_FLAG (pl->ob, FLAG_REMOVED))
632 return; 753 return;
633 754
634 /* If the high bit is set, player applied a pseudo object. */ 755 /* If the high bit is set, player applied a pseudo object. */
635 if (tag & 0x80000000) 756 if (tag & 0x80000000)
636 { 757 {
637 pl->socket.look_position = tag & 0x7fffffff; 758 pl->socket->look_position = tag & 0x7fffffff;
638 pl->socket.update_look = 1; 759 pl->socket->floorbox_update ();
639 return; 760 return;
640 } 761 }
762
763 object *op = esrv_get_ob_from_count (pl->ob, tag);
641 764
642 if (!op) 765 if (!op)
643 { 766 {
644 LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); 767 LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag);
645 return; 768 return;
646 } 769 }
770
647 player_apply (pl->ob, op, 0, 0); 771 player_apply (pl->ob, op, 0, 0);
648} 772}
649 773
650/** Client wants to apply some object. Lets do so. */ 774/** Client wants to lock some object. Lets do so. */
651void 775void
652LockItem (uint8 * data, int len, player *pl) 776LockItem (char *data, int len, player *pl)
653{ 777{
654 int flag, tag;
655 object *op;
656
657 flag = data[0]; 778 int flag = data[0];
658 tag = GetInt_String (data + 1); 779 tag_t tag = net_uint32 ((uint8 *)data + 1);
659 op = esrv_get_ob_from_count (pl->ob, tag); 780 object *op = esrv_get_ob_from_count (pl->ob, tag);
660 781
661 if (!op) 782 if (!op)
662 { 783 {
663 new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); 784 new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock");
664 return; 785 return;
665 } 786 }
787
666 if (!flag) 788 if (!flag)
667 CLEAR_FLAG (op, FLAG_INV_LOCKED); 789 CLEAR_FLAG (op, FLAG_INV_LOCKED);
668 else 790 else
669 SET_FLAG (op, FLAG_INV_LOCKED); 791 SET_FLAG (op, FLAG_INV_LOCKED);
792
670 esrv_update_item (UPD_FLAGS, pl->ob, op); 793 esrv_update_item (UPD_FLAGS, pl->ob, op);
671} 794}
672 795
673/** Client wants to apply some object. Lets do so. */ 796/** Client wants to mark some object. Lets do so. */
674void 797void
675MarkItem (uint8 * data, int len, player *pl) 798MarkItem (char *data, int len, player *pl)
676{ 799{
677 int tag; 800 tag_t tag = net_uint32 ((uint8 *)data);
678 object *op;
679
680 tag = GetInt_String (data);
681 op = esrv_get_ob_from_count (pl->ob, tag); 801 object *op = esrv_get_ob_from_count (pl->ob, tag);
802
682 if (!op) 803 if (!op)
683 { 804 {
684 new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); 805 new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark");
685 return; 806 return;
686 } 807 }
808
687 pl->mark = op; 809 pl->mark = op;
688 pl->mark_count = op->count;
689 new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); 810 new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op));
690} 811}
691
692 812
693/** 813/**
694 * look_at prints items on the specified square. 814 * look_at prints items on the specified square.
695 * 815 *
696 * [ removed EARTHWALL check and added check for containers inventory. 816 * [ removed EARTHWALL check and added check for containers inventory.
712 832
713 m = get_map_from_coord (op->map, &x, &y); 833 m = get_map_from_coord (op->map, &x, &y);
714 if (!m) 834 if (!m)
715 return; 835 return;
716 836
717 for (tmp = get_map_ob (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); 837 for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above);
718 838
719 for (; tmp != NULL; tmp = tmp->below) 839 for (; tmp != NULL; tmp = tmp->below)
720 { 840 {
721 if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) 841 if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ))
722 continue; 842 continue;
769 { 889 {
770 return; 890 return;
771 } 891 }
772 dy = atoi (cp); 892 dy = atoi (cp);
773 893
774 if (FABS (dx) > pl->socket.mapx / 2 || FABS (dy) > pl->socket.mapy / 2) 894 if (FABS (dx) > pl->socket->mapx / 2 || FABS (dy) > pl->socket->mapy / 2)
775 return; 895 return;
776 896
777 if (pl->blocked_los[dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]) 897 if (pl->blocked_los[dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2])
778 return; 898 return;
779 899
780 look_at (pl->ob, dx, dy); 900 look_at (pl->ob, dx, dy);
781} 901}
782 902
793 return; 913 return;
794 } 914 }
795 915
796 if (!to) 916 if (!to)
797 { /* drop it to the ground */ 917 { /* drop it to the ground */
798
799/* LOG(llevDebug, "Drop it on the ground.\n");*/
800
801 if (op->map && !op->env) 918 if (op->map && !op->env)
802 {
803
804/* LOG(llevDebug,"Dropping object to ground that is already on ground\n");*/
805 return; 919 return;
806 } 920
807 /* If it is an active container, then we should drop all objects 921 /* If it is an active container, then we should drop all objects
808 * in the container and not the container itself. 922 * in the container and not the container itself.
809 */ 923 */
810 if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) 924 if (op->inv && QUERY_FLAG (op, FLAG_APPLIED))
811 { 925 {
814 for (current = op->inv; current != NULL; current = next) 928 for (current = op->inv; current != NULL; current = next)
815 { 929 {
816 next = current->below; 930 next = current->below;
817 drop_object (pl, current, 0); 931 drop_object (pl, current, 0);
818 } 932 }
933
819 esrv_update_item (UPD_WEIGHT, pl, op); 934 esrv_update_item (UPD_WEIGHT, pl, op);
820 } 935 }
821 else 936 else
822 {
823 drop_object (pl, op, nrof); 937 drop_object (pl, op, nrof);
824 } 938
825 return; 939 return;
826 } 940 }
827 else if (to == pl->count) 941 else if (to == pl->count)
828 { /* pick it up to the inventory */ 942 { /* pick it up to the inventory */
829 /* return if player has already picked it up */ 943 /* return if player has already picked it up */
832 946
833 pl->contr->count = nrof; 947 pl->contr->count = nrof;
834 pick_up (pl, op); 948 pick_up (pl, op);
835 return; 949 return;
836 } 950 }
951
837 env = esrv_get_ob_from_count (pl, to); 952 env = esrv_get_ob_from_count (pl, to);
838 if (!env) 953 if (!env)
839 { 954 {
840 LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); 955 LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to);
841 return; 956 return;
842 } 957 }
958
843 /* put_object_in_sack presumes that necessary sanity checking 959 /* put_object_in_sack presumes that necessary sanity checking
844 * has already been done (eg, it can be picked up and fits in 960 * has already been done (eg, it can be picked up and fits in
845 * in a sack, so check for those things. We should also check 961 * in a sack, so check for those things. We should also check
846 * an make sure env is in fact a container for that matter. 962 * an make sure env is in fact a container for that matter.
847 */ 963 */
848 if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) 964 if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof))
849 {
850 put_object_in_sack (pl, env, op, nrof); 965 put_object_in_sack (pl, env, op, nrof);
851 }
852} 966}
967

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