1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
3 | |
3 | |
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4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | |
7 | This program is free software; you can redistribute it and/or modify |
8 | This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | it under the terms of the GNU General Public License as published by |
… | |
… | |
30 | * This containes item logic for client/server. It doesn't contain |
31 | * This containes item logic for client/server. It doesn't contain |
31 | * the actual commands that send the data, but does contain |
32 | * the actual commands that send the data, but does contain |
32 | * the logic for what items should be sent. |
33 | * the logic for what items should be sent. |
33 | */ |
34 | */ |
34 | |
35 | |
35 | |
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36 | #include <global.h> |
36 | #include <global.h> |
37 | #include <object.h> /* LOOK_OBJ */ |
37 | #include <object.h> /* LOOK_OBJ */ |
38 | #include <newclient.h> |
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39 | #include <newserver.h> |
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40 | #include <sproto.h> |
38 | #include <sproto.h> |
41 | |
39 | |
42 | /** This is the maximum number of bytes we expect any one item to take up */ |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
43 | #define MAXITEMLEN 300 |
41 | #define MAXITEMLEN 300 |
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42 | |
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43 | #if 0 |
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44 | tag_t |
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45 | client_container::tag () const |
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46 | { |
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47 | switch (type) |
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48 | { |
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49 | case CC_INVENTORY: |
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50 | return ns->pl->count; |
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51 | case CC_MAPSPACE: |
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52 | return 0; |
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53 | case CC_CONTAINER: |
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54 | return env->count; |
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55 | } |
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56 | |
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57 | abort (); |
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58 | } |
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59 | |
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60 | void |
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61 | client_container::clear () |
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62 | { |
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63 | switch (type) |
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64 | { |
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65 | case CC_INVENTORY: |
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66 | abort (); |
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67 | |
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68 | case CC_MAPSPACE: |
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69 | case CC_CONTAINER: |
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70 | ns->send_packet_printf ("delinv %d", tag ()); |
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71 | break; |
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72 | } |
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73 | |
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74 | for (iterator i = begin (); i != end (); ++i) |
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75 | i->op->seen_by = 0; |
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76 | |
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77 | vector< refitem, slice_allocator<refitem> >::clear (); |
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78 | } |
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79 | |
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80 | inline iterator |
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81 | client_container::merge_item (iterator i, object *op) |
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82 | { |
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83 | if (i != end () && i->op == op) |
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84 | return ++i; |
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85 | |
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86 | if (op->seen_by) |
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87 | return; // seen by another entity already |
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88 | |
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89 | op->seen_by = this; |
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90 | |
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91 | refitem ref; |
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92 | ref.op = op; |
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93 | |
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94 | return insert (i, ref); |
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95 | } |
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96 | |
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97 | void |
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98 | client_container::update (int offset) |
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99 | { |
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100 | iterator i = begin (); |
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101 | |
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102 | switch (type) |
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103 | { |
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104 | case CC_INVENTORY: |
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105 | case CC_CONTAINER: |
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106 | { |
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107 | object *env = type == CC_INVENTORY |
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108 | ? ns->pl->ob |
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109 | : this->env; |
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110 | |
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111 | // pass 1, erase all objects no longer in container |
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112 | for (iterator j = begin (); j != end (); ++j) |
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113 | if (j->op->env != env) |
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114 | { |
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115 | j->op->seen_by = 0; |
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116 | erase (j); |
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117 | } |
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118 | |
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119 | // pass 2 merge items |
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120 | for (object *op = env->inv; op; op = op->below) |
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121 | { |
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122 | if (--offset < 0) |
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123 | i = merge_item (i, op); |
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124 | else if (offset < -FLOORBOX_PAGESIZE) |
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125 | break; |
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126 | } |
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127 | } |
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128 | break; |
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129 | |
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130 | case CC_MAPSPACE: |
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131 | { |
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132 | // pass 1, erase all objects no longer on space |
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133 | for (iterator j = begin (); j != end (); ++j) |
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134 | if (j->op->x != x || j->op->y != y || j->op->map != map) |
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135 | { |
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136 | j->op->seen_by = 0; |
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137 | erase (j); |
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138 | } |
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139 | |
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140 | // pass 2 merge items |
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141 | for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
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142 | { |
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143 | if (--offset < 0) |
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144 | i = merge_item (i, op); |
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145 | else if (offset < -FLOORBOX_PAGESIZE) |
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146 | break; |
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147 | } |
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148 | } |
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149 | break; |
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150 | } |
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151 | |
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152 | // pass 3, erase all extra items |
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153 | for (iterator j = i; j != end (); ++j) |
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154 | j->op->seen_by = 0; |
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155 | |
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156 | if (i != end ()) |
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157 | erase (i, end ()); |
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158 | } |
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159 | |
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160 | void |
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161 | client_container::set_mapspace (maptile *map, int x, int y) |
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162 | { |
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163 | if (type == CC_MAPSPACE |
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164 | && this->map == map |
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165 | && this->x == x |
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166 | && this->y == y) |
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167 | return; |
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168 | |
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169 | clear (); |
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170 | |
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171 | type = CC_MAPSPACE; |
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172 | this->map = map; |
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173 | this->x = x; |
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174 | this->y = y; |
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175 | } |
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176 | |
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177 | void |
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178 | client_container::set_container (object *env) |
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179 | { |
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180 | } |
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181 | #endif |
44 | |
182 | |
45 | /******************************************************************************* |
183 | /******************************************************************************* |
46 | * |
184 | * |
47 | * Functions related to sending object data to the client. |
185 | * Functions related to sending object data to the client. |
48 | * |
186 | * |
49 | ******************************************************************************/ |
187 | ******************************************************************************/ |
50 | |
188 | |
51 | /** |
189 | /** |
52 | * Adds string to socklist. |
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53 | * |
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54 | * This is a simple function that we use a lot here. It basically |
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55 | * adds the specified buffer into the socklist, but prepends a |
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56 | * single byte in length. If the data is longer than that byte, it is |
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57 | * truncated approprately. |
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58 | */ |
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59 | inline void |
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60 | add_stringlen_to_sockbuf (const char *buf, SockList * sl) |
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61 | { |
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62 | int len; |
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63 | |
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64 | len = strlen (buf); |
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65 | if (len > 255) |
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66 | len = 255; |
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67 | SockList_AddChar (sl, (char) len); |
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68 | strncpy ((char *) sl->buf + sl->len, buf, len); |
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69 | sl->len += len; |
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70 | } |
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71 | |
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72 | /** |
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73 | * This is a similar to query_name, but returns flags |
190 | * This is a similar to query_name, but returns flags |
74 | * to be sended to client. |
191 | * to be sent to client. |
75 | */ |
192 | */ |
76 | unsigned int |
193 | unsigned int |
77 | query_flags (object *op) |
194 | query_flags (object *op) |
78 | { |
195 | { |
79 | unsigned int flags = 0; |
196 | unsigned int flags = 0; |
80 | |
197 | |
81 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
198 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
82 | { |
199 | { |
83 | switch (op->type) |
200 | switch (op->type) |
84 | { |
201 | { |
85 | case BOW: |
202 | case BOW: |
86 | case WAND: |
203 | case WAND: |
87 | case ROD: |
204 | case ROD: |
88 | case HORN: |
205 | case HORN: |
89 | flags = a_readied; |
206 | flags = a_readied; |
90 | break; |
207 | break; |
91 | case WEAPON: |
208 | case WEAPON: |
92 | flags = a_wielded; |
209 | flags = a_wielded; |
93 | break; |
210 | break; |
94 | case SKILL: |
211 | case SKILL: |
95 | case ARMOUR: |
212 | case ARMOUR: |
96 | case HELMET: |
213 | case HELMET: |
97 | case SHIELD: |
214 | case SHIELD: |
98 | case RING: |
215 | case RING: |
99 | case BOOTS: |
216 | case BOOTS: |
100 | case GLOVES: |
217 | case GLOVES: |
101 | case AMULET: |
218 | case AMULET: |
102 | case GIRDLE: |
219 | case GIRDLE: |
103 | case BRACERS: |
220 | case BRACERS: |
104 | case CLOAK: |
221 | case CLOAK: |
105 | flags = a_worn; |
222 | flags = a_worn; |
106 | break; |
223 | break; |
107 | case CONTAINER: |
224 | case CONTAINER: |
108 | flags = a_active; |
225 | flags = a_active; |
109 | break; |
226 | break; |
110 | default: |
227 | default: |
111 | flags = a_applied; |
228 | flags = a_applied; |
112 | break; |
229 | break; |
113 | } |
230 | } |
114 | } |
231 | } |
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232 | |
115 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
233 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
116 | flags |= F_OPEN; |
234 | flags |= F_OPEN; |
117 | |
235 | |
118 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
236 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
119 | { |
237 | { |
120 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
238 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
121 | flags |= F_DAMNED; |
239 | flags |= F_DAMNED; |
122 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
240 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
123 | flags |= F_CURSED; |
241 | flags |= F_CURSED; |
124 | } |
242 | } |
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243 | |
125 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
244 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
126 | flags |= F_MAGIC; |
245 | flags |= F_MAGIC; |
127 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
246 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
128 | flags |= F_UNPAID; |
247 | flags |= F_UNPAID; |
129 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
248 | if (QUERY_FLAG (op, FLAG_INV_LOCKED)) |
130 | flags |= F_LOCKED; |
249 | flags |= F_LOCKED; |
131 | |
250 | |
132 | return flags; |
251 | return flags; |
133 | } |
252 | } |
134 | |
253 | |
135 | /* Used in the send_look to put object head into SockList |
254 | /* Used in the send_look to put object head into packet |
136 | * sl for socket ns. Need socket to know if we need to send |
255 | * sl for socket ns. Need socket to know if we need to send |
137 | * animation of face to the client. |
256 | * animation of face to the client. |
138 | */ |
257 | */ |
139 | static void |
258 | static void |
140 | add_object_to_socklist (NewSocket * ns, SockList * sl, object *head) |
259 | add_object_to_socklist (client &ns, packet &sl, object *head) |
141 | { |
260 | { |
142 | int flags, len, anim_speed; |
261 | int flags, len, anim_speed; |
143 | char item_n[MAX_BUF]; |
262 | char item_n[MAX_BUF]; |
144 | const char *item_p; |
263 | const char *item_p; |
145 | |
264 | |
146 | flags = query_flags (head); |
265 | flags = query_flags (head); |
147 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
266 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
148 | flags |= F_NOPICK; |
267 | flags |= F_NOPICK; |
149 | |
268 | |
150 | if (!(ns->faces_sent[head->face->number] & NS_FACESENT_FACE)) |
269 | if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE)) |
151 | esrv_send_face (ns, head->face->number, 0); |
270 | esrv_send_face (&ns, head->face->number, 0); |
152 | |
271 | |
153 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns->anims_sent[head->animation_id]) |
272 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
154 | esrv_send_animation (ns, head->animation_id); |
273 | esrv_send_animation (&ns, head->animation_id); |
155 | |
274 | |
156 | SockList_AddInt (sl, head->count); |
275 | sl << uint32 (head->count) |
157 | SockList_AddInt (sl, flags); |
276 | << uint32 (flags) |
158 | SockList_AddInt (sl, QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)); |
277 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
159 | SockList_AddInt (sl, head->face->number); |
278 | << uint32 (head->face->number); |
160 | |
279 | |
161 | if (!head->custom_name) |
280 | if (!head->custom_name) |
162 | { |
281 | { |
163 | strncpy (item_n, query_base_name (head, 0), 127); |
282 | strncpy (item_n, query_base_name (head, 0), 127); |
164 | item_n[127] = 0; |
283 | item_n[127] = 0; |
… | |
… | |
170 | strncpy (item_n, head->custom_name, 127); |
289 | strncpy (item_n, head->custom_name, 127); |
171 | item_n[127] = 0; |
290 | item_n[127] = 0; |
172 | len = strlen (item_n); |
291 | len = strlen (item_n); |
173 | item_p = head->custom_name; |
292 | item_p = head->custom_name; |
174 | } |
293 | } |
|
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294 | |
175 | strncpy (item_n + len + 1, item_p, 127); |
295 | strncpy (item_n + len + 1, item_p, 127); |
176 | item_n[254] = 0; |
296 | item_n[254] = 0; |
177 | len += strlen (item_n + 1 + len) + 1; |
297 | len += strlen (item_n + 1 + len) + 1; |
178 | SockList_AddChar (sl, (char) len); |
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179 | memcpy (sl->buf + sl->len, item_n, len); |
|
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180 | sl->len += len; |
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181 | |
298 | |
182 | SockList_AddShort (sl, head->animation_id); |
299 | sl << data8 (item_n, len) |
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300 | << uint16 (head->animation_id); |
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301 | |
183 | anim_speed = 0; |
302 | anim_speed = 0; |
184 | if (QUERY_FLAG (head, FLAG_ANIMATE)) |
303 | if (QUERY_FLAG (head, FLAG_ANIMATE)) |
185 | { |
304 | { |
186 | if (head->anim_speed) |
305 | if (head->anim_speed) |
187 | anim_speed = head->anim_speed; |
306 | anim_speed = head->anim_speed; |
… | |
… | |
192 | else if (FABS (head->speed) >= 1.0) |
311 | else if (FABS (head->speed) >= 1.0) |
193 | anim_speed = 1; |
312 | anim_speed = 1; |
194 | else |
313 | else |
195 | anim_speed = (int) (1.0 / FABS (head->speed)); |
314 | anim_speed = (int) (1.0 / FABS (head->speed)); |
196 | } |
315 | } |
|
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316 | |
197 | if (anim_speed > 255) |
317 | if (anim_speed > 255) |
198 | anim_speed = 255; |
318 | anim_speed = 255; |
199 | } |
319 | } |
200 | SockList_AddChar (sl, (char) anim_speed); |
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201 | SockList_AddInt (sl, head->nrof); |
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202 | |
320 | |
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321 | sl << uint8 (anim_speed) |
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322 | << uint32 (head->nrof); |
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323 | |
203 | if (ns->itemcmd == 2) |
324 | if (ns.itemcmd == 2) |
204 | SockList_AddShort (sl, head->client_type); |
325 | sl << uint16 (head->client_type); |
205 | |
326 | |
206 | SET_FLAG (head, FLAG_CLIENT_SENT); |
327 | SET_FLAG (head, FLAG_CLIENT_SENT); |
207 | } |
328 | } |
208 | |
329 | |
209 | |
330 | |
210 | /** |
331 | /** |
211 | * Send the look window. Don't need to do animations here |
332 | * Send the look window. Don't need to do animations here |
212 | * This sends all the faces to the client, not just updates. This is |
333 | * This sends all the faces to the client, not just updates. This is |
213 | * because object ordering would otherwise be inconsistent |
334 | * because object ordering would otherwise be inconsistent. |
214 | */ |
335 | */ |
215 | |
|
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216 | void |
336 | void |
217 | esrv_draw_look (object *pl) |
337 | esrv_draw_look (object *pl) |
218 | { |
338 | { |
219 | object *tmp, *last; |
339 | object *tmp, *last; |
220 | int got_one = 0, start_look = 0, end_look = 0; |
340 | int got_one = 0, start_look = 0, end_look = 0; |
221 | SockList sl; |
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222 | char buf[MAX_BUF]; |
341 | char buf[MAX_BUF]; |
223 | |
342 | |
224 | if (!pl->contr->socket.update_look) |
343 | if (!pl->contr->ns->update_look) |
225 | { |
344 | { |
226 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
345 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
227 | return; |
346 | return; |
228 | } |
347 | } |
229 | else |
348 | else |
230 | { |
|
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231 | pl->contr->socket.update_look = 0; |
349 | pl->contr->ns->update_look = 0; |
232 | } |
|
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233 | |
350 | |
234 | if (QUERY_FLAG (pl, FLAG_REMOVED) || pl->map == NULL || pl->map->in_memory != MAP_IN_MEMORY || out_of_map (pl->map, pl->x, pl->y)) |
351 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
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352 | || !pl->map |
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353 | || pl->map->in_memory != MAP_IN_MEMORY |
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354 | || out_of_map (pl->map, pl->x, pl->y)) |
235 | return; |
355 | return; |
236 | |
356 | |
237 | for (tmp = get_map_ob (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above); |
357 | for (tmp = GET_MAP_OB (pl->map, pl->x, pl->y); tmp && tmp->above; tmp = tmp->above) |
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358 | ; |
238 | |
359 | |
239 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
360 | pl->contr->ns->send_packet ("delinv 0"); |
240 | |
361 | |
241 | Write_String_To_Socket (&pl->contr->socket, "delinv 0", strlen ("delinv 0")); |
362 | packet sl; |
242 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
363 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
243 | sl.len = strlen ((char *) sl.buf); |
|
|
244 | |
364 | |
245 | SockList_AddInt (&sl, 0); |
365 | sl << uint32 (0); |
246 | |
366 | |
247 | if (!(pl->contr->socket.faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
367 | if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
248 | esrv_send_face (&pl->contr->socket, empty_face->number, 0); |
368 | esrv_send_face (pl->contr->ns, empty_face->number, 0); |
249 | |
369 | |
250 | if (pl->contr->socket.look_position) |
370 | if (pl->contr->ns->look_position) |
251 | { |
371 | { |
252 | SockList_AddInt (&sl, 0x80000000 | (pl->contr->socket.look_position - NUM_LOOK_OBJECTS)); |
372 | char buf[80]; |
253 | SockList_AddInt (&sl, 0); |
373 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
254 | SockList_AddInt (&sl, (uint32) - 1); |
374 | |
255 | SockList_AddInt (&sl, empty_face->number); |
375 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) |
256 | sprintf (buf, "Click here to see %d previous items", NUM_LOOK_OBJECTS); |
376 | << uint32 (0) |
257 | add_stringlen_to_sockbuf (buf, &sl); |
377 | << sint32 (-1) |
258 | SockList_AddShort (&sl, 0); |
378 | << uint32 (empty_face->number) |
259 | SockList_AddChar (&sl, 0); |
379 | << data8 (buf) |
260 | SockList_AddInt (&sl, 0); |
380 | << uint16 (0) |
|
|
381 | << uint8 (0) |
|
|
382 | << uint32 (0); |
|
|
383 | |
261 | if (pl->contr->socket.itemcmd == 2) |
384 | if (pl->contr->ns->itemcmd == 2) |
262 | SockList_AddShort (&sl, 0); |
385 | sl << uint16 (0); |
263 | } |
386 | } |
264 | |
387 | |
265 | for (last = NULL; tmp != last; tmp = tmp->below) |
388 | for (last = NULL; tmp != last; tmp = tmp->below) |
266 | { |
389 | { |
267 | object *head; |
390 | object *head; |
… | |
… | |
270 | { |
393 | { |
271 | last = tmp->below; /* assumes double floor mode */ |
394 | last = tmp->below; /* assumes double floor mode */ |
272 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
395 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
273 | last = last->below; |
396 | last = last->below; |
274 | } |
397 | } |
|
|
398 | |
275 | if (LOOK_OBJ (tmp)) |
399 | if (LOOK_OBJ (tmp)) |
276 | { |
400 | { |
277 | if (++start_look < pl->contr->socket.look_position) |
401 | if (++start_look < pl->contr->ns->look_position) |
278 | continue; |
402 | continue; |
|
|
403 | |
279 | end_look++; |
404 | end_look++; |
|
|
405 | |
280 | if (end_look > NUM_LOOK_OBJECTS) |
406 | if (end_look > FLOORBOX_PAGESIZE) |
281 | { |
407 | { |
282 | /* What we basically do is make a 'fake' object - when the user applies it, |
408 | /* What we basically do is make a 'fake' object - when the user applies it, |
283 | * we notice the special tag the object has, and act accordingly. |
409 | * we notice the special tag the object has, and act accordingly. |
284 | */ |
410 | */ |
285 | SockList_AddInt (&sl, 0x80000000 | (pl->contr->socket.look_position + NUM_LOOK_OBJECTS)); |
411 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) |
286 | SockList_AddInt (&sl, 0); |
412 | << uint32 (0) |
287 | SockList_AddInt (&sl, (uint32) - 1); |
413 | << uint32 ((uint32) - 1) |
288 | SockList_AddInt (&sl, empty_face->number); |
414 | << uint32 (empty_face->number) |
289 | sprintf (buf, "Click here to see next group of items"); |
415 | << data8 ("Apply this to see next group of items") |
290 | add_stringlen_to_sockbuf (buf, &sl); |
416 | << uint16 (0) |
291 | SockList_AddShort (&sl, 0); |
417 | << uint8 (0) |
292 | SockList_AddChar (&sl, 0); |
418 | << uint32 (0); |
293 | SockList_AddInt (&sl, 0); |
419 | |
294 | if (pl->contr->socket.itemcmd == 2) |
420 | if (pl->contr->ns->itemcmd == 2) |
295 | SockList_AddShort (&sl, 0); |
421 | sl << uint16 (0); |
|
|
422 | |
296 | break; |
423 | break; |
297 | } |
424 | } |
|
|
425 | |
298 | if (tmp->head) |
426 | if (tmp->head) |
299 | head = tmp->head; |
427 | head = tmp->head; |
300 | else |
428 | else |
301 | head = tmp; |
429 | head = tmp; |
302 | |
430 | |
303 | add_object_to_socklist (&pl->contr->socket, &sl, head); |
431 | add_object_to_socklist (*pl->contr->ns, sl, head); |
304 | got_one++; |
432 | got_one++; |
305 | |
433 | |
306 | if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) |
434 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
307 | { |
435 | { |
308 | Send_With_Handling (&pl->contr->socket, &sl); |
436 | pl->contr->ns->send_packet (sl); |
|
|
437 | |
|
|
438 | sl.reset (); |
309 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
439 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
310 | sl.len = strlen ((char *) sl.buf); |
440 | sl << uint32 (0); |
311 | SockList_AddInt (&sl, 0); |
|
|
312 | got_one = 0; |
441 | got_one = 0; |
313 | } |
442 | } |
314 | } /* If LOOK_OBJ() */ |
443 | } |
315 | } |
444 | } |
|
|
445 | |
316 | if (got_one) |
446 | if (got_one) |
317 | Send_With_Handling (&pl->contr->socket, &sl); |
447 | pl->contr->ns->send_packet (sl); |
318 | |
448 | |
319 | free (sl.buf); |
|
|
320 | } |
449 | } |
321 | |
450 | |
322 | /** |
451 | /** |
323 | * Sends whole inventory. |
452 | * Sends whole inventory. |
324 | */ |
453 | */ |
325 | void |
454 | void |
326 | esrv_send_inventory (object *pl, object *op) |
455 | esrv_send_inventory (object *pl, object *op) |
327 | { |
456 | { |
328 | object *tmp; |
457 | object *tmp; |
329 | int got_one = 0; |
458 | int got_one = 0; |
330 | SockList sl; |
|
|
331 | |
459 | |
332 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
|
|
333 | |
460 | |
334 | sprintf ((char *) sl.buf, "delinv %d", op->count); |
461 | pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
335 | sl.len = strlen ((char *) sl.buf); |
|
|
336 | Send_With_Handling (&pl->contr->socket, &sl); |
|
|
337 | |
462 | |
|
|
463 | packet sl; |
338 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
464 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
339 | sl.len = strlen ((char *) sl.buf); |
|
|
340 | |
465 | |
341 | SockList_AddInt (&sl, op->count); |
466 | sl << uint32 (op->count); |
342 | |
467 | |
343 | for (tmp = op->inv; tmp; tmp = tmp->below) |
468 | for (tmp = op->inv; tmp; tmp = tmp->below) |
344 | { |
469 | { |
345 | object *head; |
470 | object *head; |
346 | |
471 | |
… | |
… | |
349 | else |
474 | else |
350 | head = tmp; |
475 | head = tmp; |
351 | |
476 | |
352 | if (LOOK_OBJ (head)) |
477 | if (LOOK_OBJ (head)) |
353 | { |
478 | { |
354 | add_object_to_socklist (&pl->contr->socket, &sl, head); |
479 | add_object_to_socklist (*pl->contr->ns, sl, head); |
355 | |
480 | |
356 | got_one++; |
481 | got_one++; |
357 | |
482 | |
358 | /* IT is possible for players to accumulate a huge amount of |
483 | /* IT is possible for players to accumulate a huge amount of |
359 | * items (especially with some of the bags out there) to |
484 | * items (especially with some of the bags out there) to |
360 | * overflow the buffer. IF so, send multiple item commands. |
485 | * overflow the buffer. IF so, send multiple item commands. |
361 | */ |
486 | */ |
362 | if (sl.len >= (MAXSOCKBUF - MAXITEMLEN)) |
487 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
363 | { |
488 | { |
364 | Send_With_Handling (&pl->contr->socket, &sl); |
489 | pl->contr->ns->send_packet (sl); |
|
|
490 | |
|
|
491 | sl.reset (); |
365 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
492 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
366 | sl.len = strlen ((char *) sl.buf); |
493 | sl << uint32 (op->count); |
367 | SockList_AddInt (&sl, op->count); |
|
|
368 | got_one = 0; |
494 | got_one = 0; |
369 | } |
495 | } |
370 | } /* If LOOK_OBJ() */ |
496 | } /* If LOOK_OBJ() */ |
371 | } |
497 | } |
|
|
498 | |
372 | if (got_one) |
499 | if (got_one) |
373 | Send_With_Handling (&pl->contr->socket, &sl); |
500 | pl->contr->ns->send_packet (sl); |
374 | free (sl.buf); |
|
|
375 | } |
501 | } |
376 | |
502 | |
377 | /** |
503 | /** |
378 | * Updates object *op for player *pl. |
504 | * Updates object *op for player *pl. |
379 | * |
505 | * |
… | |
… | |
383 | */ |
509 | */ |
384 | |
510 | |
385 | void |
511 | void |
386 | esrv_update_item (int flags, object *pl, object *op) |
512 | esrv_update_item (int flags, object *pl, object *op) |
387 | { |
513 | { |
388 | SockList sl; |
|
|
389 | |
|
|
390 | /* If we have a request to send the player item, skip a few checks. */ |
514 | /* If we have a request to send the player item, skip a few checks. */ |
391 | if (op != pl) |
515 | if (op != pl) |
392 | { |
516 | { |
393 | if (!LOOK_OBJ (op)) |
517 | if (!LOOK_OBJ (op)) |
394 | return; |
518 | return; |
395 | /* we remove the check for op->env, because in theory, the object |
519 | /* we remove the check for op->env, because in theory, the object |
396 | * is hopefully in the same place, so the client should preserve |
520 | * is hopefully in the same place, so the client should preserve |
397 | * order. |
521 | * order. |
398 | */ |
522 | */ |
399 | } |
523 | } |
|
|
524 | |
400 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
525 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
401 | { |
526 | { |
402 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
527 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
403 | * this is happening - we can set a breakpoint here in the debugger |
528 | * this is happening - we can set a breakpoint here in the debugger |
404 | * and track back the call. |
529 | * and track back the call. |
405 | */ |
530 | */ |
406 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
531 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
407 | } |
532 | } |
408 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
|
|
409 | |
533 | |
410 | strcpy ((char *) sl.buf, "upditem "); |
534 | packet sl ("upditem"); |
411 | sl.len = strlen ((char *) sl.buf); |
|
|
412 | |
535 | |
413 | SockList_AddChar (&sl, (char) flags); |
536 | sl << uint8 (flags); |
414 | |
537 | |
415 | if (op->head) |
538 | if (op->head) |
416 | op = op->head; |
539 | op = op->head; |
417 | |
540 | |
418 | SockList_AddInt (&sl, op->count); |
541 | sl << uint32 (op->count); |
419 | |
542 | |
420 | if (flags & UPD_LOCATION) |
543 | if (flags & UPD_LOCATION) |
421 | SockList_AddInt (&sl, op->env ? op->env->count : 0); |
544 | sl << uint32 (op->env ? op->env->count : 0); |
422 | |
545 | |
423 | if (flags & UPD_FLAGS) |
546 | if (flags & UPD_FLAGS) |
424 | SockList_AddInt (&sl, query_flags (op)); |
547 | sl << uint32 (query_flags (op)); |
425 | |
548 | |
426 | if (flags & UPD_WEIGHT) |
549 | if (flags & UPD_WEIGHT) |
427 | { |
550 | { |
428 | sint32 weight = WEIGHT (op); |
551 | sint32 weight = WEIGHT (op); |
429 | |
552 | |
430 | SockList_AddInt (&sl, QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
553 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
|
|
554 | |
431 | if (pl == op) |
555 | if (pl == op) |
432 | { |
|
|
433 | op->contr->last_weight = weight; |
556 | op->contr->last_weight = weight; |
434 | } |
|
|
435 | } |
557 | } |
436 | |
558 | |
437 | if (flags & UPD_FACE) |
559 | if (flags & UPD_FACE) |
438 | { |
560 | { |
439 | if (!(pl->contr->socket.faces_sent[op->face->number] & NS_FACESENT_FACE)) |
561 | if (!(pl->contr->ns->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
440 | esrv_send_face (&pl->contr->socket, op->face->number, 0); |
562 | esrv_send_face (pl->contr->ns, op->face->number, 0); |
441 | SockList_AddInt (&sl, op->face->number); |
563 | |
|
|
564 | sl << uint32 (op->face->number); |
442 | } |
565 | } |
|
|
566 | |
443 | if (flags & UPD_NAME) |
567 | if (flags & UPD_NAME) |
444 | { |
568 | { |
445 | int len; |
569 | int len; |
446 | const char *item_p; |
570 | const char *item_p; |
447 | char item_n[MAX_BUF]; |
571 | char item_n[MAX_BUF]; |
… | |
… | |
462 | } |
586 | } |
463 | |
587 | |
464 | strncpy (item_n + len + 1, item_p, 127); |
588 | strncpy (item_n + len + 1, item_p, 127); |
465 | item_n[254] = 0; |
589 | item_n[254] = 0; |
466 | len += strlen (item_n + 1 + len) + 1; |
590 | len += strlen (item_n + 1 + len) + 1; |
467 | SockList_AddChar (&sl, (char) len); |
591 | |
468 | memcpy (sl.buf + sl.len, item_n, len); |
592 | sl << data8 (item_n, len); |
469 | sl.len += len; |
|
|
470 | } |
593 | } |
|
|
594 | |
471 | if (flags & UPD_ANIM) |
595 | if (flags & UPD_ANIM) |
472 | SockList_AddShort (&sl, op->animation_id); |
596 | sl << uint16 (op->animation_id); |
473 | |
597 | |
474 | if (flags & UPD_ANIMSPEED) |
598 | if (flags & UPD_ANIMSPEED) |
475 | { |
599 | { |
476 | int anim_speed = 0; |
600 | int anim_speed = 0; |
477 | |
601 | |
… | |
… | |
486 | else if (FABS (op->speed) >= 1.0) |
610 | else if (FABS (op->speed) >= 1.0) |
487 | anim_speed = 1; |
611 | anim_speed = 1; |
488 | else |
612 | else |
489 | anim_speed = (int) (1.0 / FABS (op->speed)); |
613 | anim_speed = (int) (1.0 / FABS (op->speed)); |
490 | } |
614 | } |
|
|
615 | |
491 | if (anim_speed > 255) |
616 | if (anim_speed > 255) |
492 | anim_speed = 255; |
617 | anim_speed = 255; |
493 | } |
618 | } |
494 | SockList_AddChar (&sl, (char) anim_speed); |
619 | |
|
|
620 | sl << uint8 (anim_speed); |
495 | } |
621 | } |
|
|
622 | |
496 | if (flags & UPD_NROF) |
623 | if (flags & UPD_NROF) |
497 | SockList_AddInt (&sl, op->nrof); |
624 | sl << uint32 (op->nrof); |
498 | |
625 | |
499 | Send_With_Handling (&pl->contr->socket, &sl); |
626 | pl->contr->ns->send_packet (sl); |
500 | free (sl.buf); |
|
|
501 | } |
627 | } |
502 | |
628 | |
503 | /** |
629 | /** |
504 | * Sends item's info to player. |
630 | * Sends item's info to player. |
505 | */ |
631 | */ |
506 | void |
632 | void |
507 | esrv_send_item (object *pl, object *op) |
633 | esrv_send_item (object *pl, object *op) |
508 | { |
634 | { |
509 | SockList sl; |
|
|
510 | |
|
|
511 | /* If this is not the player object, do some more checks */ |
635 | /* If this is not the player object, do some more checks */ |
512 | if (op != pl) |
636 | if (op != pl) |
513 | { |
637 | { |
514 | /* We only send 'visibile' objects to the client */ |
638 | /* We only send 'visibile' objects to the client */ |
515 | if (!LOOK_OBJ (op)) |
639 | if (!LOOK_OBJ (op)) |
… | |
… | |
517 | /* if the item is on the ground, mark that the look needs to |
641 | /* if the item is on the ground, mark that the look needs to |
518 | * be updated. |
642 | * be updated. |
519 | */ |
643 | */ |
520 | if (!op->env) |
644 | if (!op->env) |
521 | { |
645 | { |
522 | pl->contr->socket.update_look = 1; |
646 | pl->contr->ns->floorbox_update (); |
523 | return; |
647 | return; |
524 | } |
648 | } |
525 | } |
649 | } |
526 | |
650 | |
527 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
651 | packet sl; |
528 | |
652 | |
529 | sprintf ((char *) sl.buf, "item%d ", pl->contr->socket.itemcmd); |
653 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
530 | sl.len = strlen ((char *) sl.buf); |
|
|
531 | |
654 | |
532 | if (op->head) |
655 | if (op->head) |
533 | op = op->head; |
656 | op = op->head; |
534 | |
657 | |
535 | SockList_AddInt (&sl, op->env ? op->env->count : 0); |
658 | sl << uint32 (op->env ? op->env->count : 0); |
536 | |
659 | |
537 | add_object_to_socklist (&pl->contr->socket, &sl, op); |
660 | add_object_to_socklist (*pl->contr->ns, sl, op); |
538 | |
661 | |
539 | Send_With_Handling (&pl->contr->socket, &sl); |
662 | pl->contr->ns->send_packet (sl); |
540 | SET_FLAG (op, FLAG_CLIENT_SENT); |
663 | SET_FLAG (op, FLAG_CLIENT_SENT); |
541 | free (sl.buf); |
|
|
542 | } |
664 | } |
543 | |
665 | |
544 | /** |
666 | /** |
545 | * Tells the client to delete an item. Uses the item |
667 | * Tells the client to delete an item. Uses the item |
546 | * command with a -1 location. |
668 | * command with a -1 location. |
547 | */ |
669 | */ |
548 | |
670 | |
549 | void |
671 | void |
550 | esrv_del_item (player *pl, int tag) |
672 | esrv_del_item (player *pl, int tag) |
551 | { |
673 | { |
552 | SockList sl; |
674 | packet sl ("delitem"); |
553 | |
675 | |
554 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
676 | sl << uint32 (tag); |
555 | |
677 | |
556 | strcpy ((char *) sl.buf, "delitem "); |
678 | pl->ns->send_packet (sl); |
557 | sl.len = strlen ((char *) sl.buf); |
|
|
558 | SockList_AddInt (&sl, tag); |
|
|
559 | |
|
|
560 | Send_With_Handling (&pl->socket, &sl); |
|
|
561 | free (sl.buf); |
|
|
562 | } |
679 | } |
563 | |
680 | |
564 | |
681 | |
565 | /******************************************************************************* |
682 | /******************************************************************************* |
566 | * |
683 | * |
… | |
… | |
587 | else if (op->type == CONTAINER && pl->container == op) |
704 | else if (op->type == CONTAINER && pl->container == op) |
588 | for (tmp = op->inv; tmp; tmp = tmp->below) |
705 | for (tmp = op->inv; tmp; tmp = tmp->below) |
589 | if (tmp->count == count) |
706 | if (tmp->count == count) |
590 | return tmp; |
707 | return tmp; |
591 | |
708 | |
592 | for (op = get_map_ob (pl->map, pl->x, pl->y); op; op = op->above) |
709 | for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
593 | if (op->head != NULL && op->head->count == count) |
710 | if (op->head && op->head->count == count) |
594 | return op; |
711 | return op; |
595 | else if (op->count == count) |
712 | else if (op->count == count) |
596 | return op; |
713 | return op; |
597 | else if (op->type == CONTAINER && pl->container == op) |
714 | else if (op->type == CONTAINER && pl->container == op) |
598 | for (tmp = op->inv; tmp; tmp = tmp->below) |
715 | for (tmp = op->inv; tmp; tmp = tmp->below) |
599 | if (tmp->count == count) |
716 | if (tmp->count == count) |
600 | return tmp; |
717 | return tmp; |
601 | |
718 | |
602 | return NULL; |
719 | return 0; |
603 | } |
720 | } |
604 | |
721 | |
605 | |
722 | |
606 | /** Client wants to examine some object. So lets do so. */ |
723 | /** Client wants to examine some object. So lets do so. */ |
607 | void |
724 | void |
608 | ExamineCmd (char *buf, int len, player *pl) |
725 | ExamineCmd (char *buf, int len, player *pl) |
609 | { |
726 | { |
610 | long tag = atoi (buf); |
727 | tag_t tag = atoi (buf); |
|
|
728 | |
|
|
729 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
730 | if (tag & 0x80000000) |
|
|
731 | return; |
|
|
732 | |
611 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
733 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
612 | |
734 | |
613 | if (!op) |
735 | if (!op) |
614 | { |
736 | { |
615 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
737 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
616 | return; |
738 | return; |
617 | } |
739 | } |
|
|
740 | |
618 | examine (pl->ob, op); |
741 | examine (pl->ob, op); |
619 | } |
742 | } |
620 | |
743 | |
621 | /** Client wants to apply some object. Lets do so. */ |
744 | /** Client wants to apply some object. Lets do so. */ |
622 | void |
745 | void |
623 | ApplyCmd (char *buf, int len, player *pl) |
746 | ApplyCmd (char *buf, int len, player *pl) |
624 | { |
747 | { |
625 | uint32 tag = atoi (buf); |
748 | tag_t tag = atoi (buf); |
626 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
|
|
627 | |
749 | |
628 | /* sort of a hack, but if the player saves and the player then manually |
750 | /* sort of a hack, but if the player saves and the player then manually |
629 | * applies a savebed (or otherwise tries to do stuff), we run into trouble. |
751 | * applies a savebed (or otherwise tries to do stuff), we run into trouble. |
630 | */ |
752 | */ |
631 | if (QUERY_FLAG (pl->ob, FLAG_REMOVED)) |
753 | if (QUERY_FLAG (pl->ob, FLAG_REMOVED)) |
632 | return; |
754 | return; |
633 | |
755 | |
634 | /* If the high bit is set, player applied a pseudo object. */ |
756 | /* If the high bit is set, player applied a pseudo object. */ |
635 | if (tag & 0x80000000) |
757 | if (tag & 0x80000000) |
636 | { |
758 | { |
637 | pl->socket.look_position = tag & 0x7fffffff; |
759 | pl->ns->look_position = tag & 0x7fffffff; |
638 | pl->socket.update_look = 1; |
760 | pl->ns->floorbox_update (); |
639 | return; |
761 | return; |
640 | } |
762 | } |
|
|
763 | |
|
|
764 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
641 | |
765 | |
642 | if (!op) |
766 | if (!op) |
643 | { |
767 | { |
644 | LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); |
768 | LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); |
645 | return; |
769 | return; |
646 | } |
770 | } |
|
|
771 | |
647 | player_apply (pl->ob, op, 0, 0); |
772 | player_apply (pl->ob, op, 0, 0); |
648 | } |
773 | } |
649 | |
774 | |
650 | /** Client wants to apply some object. Lets do so. */ |
775 | /** Client wants to lock some object. Lets do so. */ |
651 | void |
776 | void |
652 | LockItem (uint8 * data, int len, player *pl) |
777 | LockItem (char *data, int len, player *pl) |
653 | { |
778 | { |
654 | int flag, tag; |
|
|
655 | object *op; |
|
|
656 | |
|
|
657 | flag = data[0]; |
779 | int flag = data[0]; |
658 | tag = GetInt_String (data + 1); |
780 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
659 | op = esrv_get_ob_from_count (pl->ob, tag); |
781 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
660 | |
782 | |
661 | if (!op) |
783 | if (!op) |
662 | { |
784 | { |
663 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
785 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
664 | return; |
786 | return; |
665 | } |
787 | } |
|
|
788 | |
666 | if (!flag) |
789 | if (!flag) |
667 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
790 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
668 | else |
791 | else |
669 | SET_FLAG (op, FLAG_INV_LOCKED); |
792 | SET_FLAG (op, FLAG_INV_LOCKED); |
|
|
793 | |
670 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
794 | esrv_update_item (UPD_FLAGS, pl->ob, op); |
671 | } |
795 | } |
672 | |
796 | |
673 | /** Client wants to apply some object. Lets do so. */ |
797 | /** Client wants to mark some object. Lets do so. */ |
674 | void |
798 | void |
675 | MarkItem (uint8 * data, int len, player *pl) |
799 | MarkItem (char *data, int len, player *pl) |
676 | { |
800 | { |
677 | int tag; |
801 | tag_t tag = net_uint32 ((uint8 *)data); |
678 | object *op; |
|
|
679 | |
|
|
680 | tag = GetInt_String (data); |
|
|
681 | op = esrv_get_ob_from_count (pl->ob, tag); |
802 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
|
|
803 | |
682 | if (!op) |
804 | if (!op) |
683 | { |
805 | { |
684 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
806 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
685 | return; |
807 | return; |
686 | } |
808 | } |
|
|
809 | |
687 | pl->mark = op; |
810 | pl->mark = op; |
688 | pl->mark_count = op->count; |
|
|
689 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); |
811 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); |
690 | } |
812 | } |
691 | |
|
|
692 | |
813 | |
693 | /** |
814 | /** |
694 | * look_at prints items on the specified square. |
815 | * look_at prints items on the specified square. |
695 | * |
816 | * |
696 | * [ removed EARTHWALL check and added check for containers inventory. |
817 | * [ removed EARTHWALL check and added check for containers inventory. |
… | |
… | |
712 | |
833 | |
713 | m = get_map_from_coord (op->map, &x, &y); |
834 | m = get_map_from_coord (op->map, &x, &y); |
714 | if (!m) |
835 | if (!m) |
715 | return; |
836 | return; |
716 | |
837 | |
717 | for (tmp = get_map_ob (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
838 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
718 | |
839 | |
719 | for (; tmp != NULL; tmp = tmp->below) |
840 | for (; tmp != NULL; tmp = tmp->below) |
720 | { |
841 | { |
721 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
842 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
722 | continue; |
843 | continue; |
… | |
… | |
769 | { |
890 | { |
770 | return; |
891 | return; |
771 | } |
892 | } |
772 | dy = atoi (cp); |
893 | dy = atoi (cp); |
773 | |
894 | |
774 | if (FABS (dx) > pl->socket.mapx / 2 || FABS (dy) > pl->socket.mapy / 2) |
895 | if (FABS (dx) > pl->ns->mapx / 2 || FABS (dy) > pl->ns->mapy / 2) |
775 | return; |
896 | return; |
776 | |
897 | |
777 | if (pl->blocked_los[dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]) |
898 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
778 | return; |
899 | return; |
779 | |
900 | |
780 | look_at (pl->ob, dx, dy); |
901 | look_at (pl->ob, dx, dy); |
781 | } |
902 | } |
782 | |
903 | |
… | |
… | |
793 | return; |
914 | return; |
794 | } |
915 | } |
795 | |
916 | |
796 | if (!to) |
917 | if (!to) |
797 | { /* drop it to the ground */ |
918 | { /* drop it to the ground */ |
798 | |
|
|
799 | /* LOG(llevDebug, "Drop it on the ground.\n");*/ |
|
|
800 | |
|
|
801 | if (op->map && !op->env) |
919 | if (op->map && !op->env) |
802 | { |
|
|
803 | |
|
|
804 | /* LOG(llevDebug,"Dropping object to ground that is already on ground\n");*/ |
|
|
805 | return; |
920 | return; |
806 | } |
921 | |
807 | /* If it is an active container, then we should drop all objects |
922 | /* If it is an active container, then we should drop all objects |
808 | * in the container and not the container itself. |
923 | * in the container and not the container itself. |
809 | */ |
924 | */ |
810 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
925 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
811 | { |
926 | { |
… | |
… | |
814 | for (current = op->inv; current != NULL; current = next) |
929 | for (current = op->inv; current != NULL; current = next) |
815 | { |
930 | { |
816 | next = current->below; |
931 | next = current->below; |
817 | drop_object (pl, current, 0); |
932 | drop_object (pl, current, 0); |
818 | } |
933 | } |
|
|
934 | |
819 | esrv_update_item (UPD_WEIGHT, pl, op); |
935 | esrv_update_item (UPD_WEIGHT, pl, op); |
820 | } |
936 | } |
821 | else |
937 | else |
822 | { |
|
|
823 | drop_object (pl, op, nrof); |
938 | drop_object (pl, op, nrof); |
824 | } |
939 | |
825 | return; |
940 | return; |
826 | } |
941 | } |
827 | else if (to == pl->count) |
942 | else if (to == pl->count) |
828 | { /* pick it up to the inventory */ |
943 | { /* pick it up to the inventory */ |
829 | /* return if player has already picked it up */ |
944 | /* return if player has already picked it up */ |
… | |
… | |
832 | |
947 | |
833 | pl->contr->count = nrof; |
948 | pl->contr->count = nrof; |
834 | pick_up (pl, op); |
949 | pick_up (pl, op); |
835 | return; |
950 | return; |
836 | } |
951 | } |
|
|
952 | |
837 | env = esrv_get_ob_from_count (pl, to); |
953 | env = esrv_get_ob_from_count (pl, to); |
838 | if (!env) |
954 | if (!env) |
839 | { |
955 | { |
840 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
956 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
841 | return; |
957 | return; |
842 | } |
958 | } |
|
|
959 | |
843 | /* put_object_in_sack presumes that necessary sanity checking |
960 | /* put_object_in_sack presumes that necessary sanity checking |
844 | * has already been done (eg, it can be picked up and fits in |
961 | * has already been done (eg, it can be picked up and fits in |
845 | * in a sack, so check for those things. We should also check |
962 | * in a sack, so check for those things. We should also check |
846 | * an make sure env is in fact a container for that matter. |
963 | * an make sure env is in fact a container for that matter. |
847 | */ |
964 | */ |
848 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
965 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
849 | { |
|
|
850 | put_object_in_sack (pl, env, op, nrof); |
966 | put_object_in_sack (pl, env, op, nrof); |
851 | } |
|
|
852 | } |
967 | } |
|
|
968 | |